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Crok_heathaze_GL

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Crok_heathaze_GL

Creates a heat haze effect.

INPUTS

Source : source clip
Mask : masken input
Displace map : external Displacement matte
Strength map : external Strength matte

SETUP

Amount: strength of the distortion
Smoothness: blur the incomming distortion matte (works on internal and external matte)

Amount: strengt of applied hmotion blur
Samples: motion blur samples

Speed: speed of noise
Detail: detail of the noise structure
Direction: noise animation direction

Use External Matte: use an external matte instead of the internal matte for the displacement

Oversampling: number of pixel samples
Softness: spacing between pixel samples

STEP-BY-STEP

Connect the Source and Mask inputs.
Connect the Strength map input.
Connect the Displace map input.

DEMO CLIP

https://vimeo.com/115514251