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inatsb/NakedAVP (press backspace or delete to remove)

You know. Dead zone moving mouse forward. Dead zone moving mouse right. Aim acceleration. Sensitivity is different for each species do to scaling proportionally with the different FOV of each species. ...
  • Gibitwit
  • 3
  • Opened 
    on Jun 25, 2024
  • #10

NakedAVP/src/files.c:34:26: error: el retorno de ‘int’ desde una función con tipo de retorno ‘char *’ crea un puntero desde un entero sin una conversión [-Wint-conversion] 34 | #define GetBasePath() ...
  • orderorder
  • Opened 
    on Jun 1, 2024
  • #9

I’m struggling to get this to work. When I click the NakedAVP application icon, nothing happens. I’ve installed the NakedAVP port, extracted the game files from the GOG installation file, and copied them ...
  • mevers90
  • 2
  • Opened 
    on Feb 21, 2024
  • #7

Original icculus port have not support for ingame cutscenes (or simply wont show them), so, would be good that NakedAVP include it.
  • M0REKZ
  • 6
  • Opened 
    on Jan 4, 2023
  • #4

the file.c code is all UNIX. This is the major part that should be rewritten or stubbed with ifdef _WIN32 stuff. After that, a copuple things with mkdir that aren t so serious (can be solved in 5 minutes). ...
  • atsb
  • 1
  • Opened 
    on Dec 11, 2022
  • #3

If you launch the app in Native mode, it wont show nothing and will close instantly. However, launching it through Rosetta 2 (Intel 64 bits) will work. OS: macOS 13.0.1
  • M0REKZ
  • 1
  • Opened 
    on Dec 7, 2022
  • #2

The config menu on the main menu is perfectly fine now, now issues at all and you can even bind the mouse buttons again. But the individual menu within the game fails to set any key (it goes blank when ...
  • atsb
  • 1
  • Opened 
    on Dec 5, 2022
  • #1
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