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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
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<title>AngelCAD: Class List</title>
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<div id="projectname">AngelCAD
 <span id="projectnumber">1.5-00</span>
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<div class="title">Class List</div> </div>
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<div class="textblock">Here are the classes, structs, unions and interfaces with brief descriptions:</div><div class="directory">
<table class="directory">
<tr id="row_0_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classarray.html" target="_self">array</a></td><td class="desc">Array of values or references </td></tr>
<tr id="row_1_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classas__args.html" target="_self">as_args</a></td><td class="desc">Script input arguments </td></tr>
<tr id="row_2_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classas__istream.html" target="_self">as_istream</a></td><td class="desc">Input stream (usable in console window only). Provides "cin" input stream </td></tr>
<tr id="row_3_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classas__ostream.html" target="_self">as_ostream</a></td><td class="desc">Output stream allowing expressions like: cout << "Hello World!" << endl; </td></tr>
<tr id="row_4_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classboundingbox.html" target="_self">boundingbox</a></td><td class="desc">Bounding box aligned with system axes </td></tr>
<tr id="row_5_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcircle.html" target="_self">circle</a></td><td class="desc">Circle, centered at origin </td></tr>
<tr id="row_6_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcone.html" target="_self">cone</a></td><td class="desc">Cone with axis in z-direction, by default extending from origin </td></tr>
<tr id="row_7_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcube.html" target="_self">cube</a></td><td class="desc">Cube, by default in 1st octant with one corner toucing origin </td></tr>
<tr id="row_8_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcuboid.html" target="_self">cuboid</a></td><td class="desc">Cuboid, by default in 1st octant with one corner toucing origin </td></tr>
<tr id="row_9_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classcylinder.html" target="_self">cylinder</a></td><td class="desc">Cylinder with axis in z-direction, by default extending from origin </td></tr>
<tr id="row_10_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classdifference2d.html" target="_self">difference2d</a></td><td class="desc">2d difference boolean operation </td></tr>
<tr id="row_11_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classdifference3d.html" target="_self">difference3d</a></td><td class="desc">3d difference boolean operation </td></tr>
<tr id="row_12_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classfill2d.html" target="_self">fill2d</a></td><td class="desc">2d fill operation, filling holes in input shapes </td></tr>
<tr id="row_13_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classhmatrix.html" target="_self">hmatrix</a></td><td class="desc">Homogeneous transformation matrix </td></tr>
<tr id="row_14_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classhull2d.html" target="_self">hull2d</a></td><td class="desc">2d hull operation, enclosing the input shapes </td></tr>
<tr id="row_15_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classhull3d.html" target="_self">hull3d</a></td><td class="desc">3d hull operation, enclosing the input solids </td></tr>
<tr id="row_16_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classintersection2d.html" target="_self">intersection2d</a></td><td class="desc">2d intersection boolean operation </td></tr>
<tr id="row_17_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classintersection3d.html" target="_self">intersection3d</a></td><td class="desc">3d intersection boolean operation </td></tr>
<tr id="row_18_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classline2d.html" target="_self">line2d</a></td><td class="desc">2d line </td></tr>
<tr id="row_19_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classline3d.html" target="_self">line3d</a></td><td class="desc">3d line </td></tr>
<tr id="row_20_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classlinear__extrude.html" target="_self">linear_extrude</a></td><td class="desc">Extrude 2d shape in z direction into 3d solid </td></tr>
<tr id="row_21_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classlocsys3d.html" target="_self">locsys3d</a></td><td class="desc">3d localsystem </td></tr>
<tr id="row_22_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classmap.html" target="_self">map</a></td><td class="desc">Template container storing sorted keys and values: map<T_key,T_value> </td></tr>
<tr id="row_23_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classmap__iterator.html" target="_self">map_iterator</a></td><td class="desc">Container iterator type for map </td></tr>
<tr id="row_24_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classminkowski2d.html" target="_self">minkowski2d</a></td><td class="desc">2d Minkowski sum operation </td></tr>
<tr id="row_25_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classminkowski3d.html" target="_self">minkowski3d</a></td><td class="desc">3d Minkowski sum operation </td></tr>
<tr id="row_26_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classmirror.html" target="_self">mirror</a></td><td class="desc">Mirror transformation around given point </td></tr>
<tr id="row_27_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classoffset2d.html" target="_self">offset2d</a></td><td class="desc">2d profile offset </td></tr>
<tr id="row_28_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classpface.html" target="_self">pface</a></td><td class="desc">Polyhedron face </td></tr>
<tr id="row_29_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classpointcloud.html" target="_self">pointcloud</a></td><td class="desc">Pointcloud, contains <a class="el" href="classpos3d.html" title="3d position coordinates ">pos3d</a>@ cloud </td></tr>
<tr id="row_30_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classpolygon.html" target="_self">polygon</a></td><td class="desc">Polygon, vertices in CCW order </td></tr>
<tr id="row_31_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classpolyhedron.html" target="_self">polyhedron</a></td><td class="desc">Closed polyhedron volume defined by vertices and planar faces </td></tr>
<tr id="row_32_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classpos2d.html" target="_self">pos2d</a></td><td class="desc">2d position coordinates </td></tr>
<tr id="row_33_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classpos3d.html" target="_self">pos3d</a></td><td class="desc">3d position coordinates </td></tr>
<tr id="row_34_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classprojection2d.html" target="_self">projection2d</a></td><td class="desc">Project from 3d to 2d </td></tr>
<tr id="row_35_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classrectangle.html" target="_self">rectangle</a></td><td class="desc">Rectangle, by default located in 1st quadrant touching origin </td></tr>
<tr id="row_36_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classrotate__extrude.html" target="_self">rotate_extrude</a></td><td class="desc">Extrude 2d shape CCW in XZ plane into 3d solid </td></tr>
<tr id="row_37_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classrotate__x.html" target="_self">rotate_x</a></td><td class="desc">Rotation around x </td></tr>
<tr id="row_38_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classrotate__y.html" target="_self">rotate_y</a></td><td class="desc">Rotation around y </td></tr>
<tr id="row_39_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classrotate__z.html" target="_self">rotate_z</a></td><td class="desc">Rotation around z </td></tr>
<tr id="row_40_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classscale.html" target="_self">scale</a></td><td class="desc">Scaling transformation </td></tr>
<tr id="row_41_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classshape.html" target="_self">shape</a></td><td class="desc">Abstract base for all primitives and booleans </td></tr>
<tr id="row_42_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classshape2d.html" target="_self">shape2d</a></td><td class="desc">Abstract base for 2d primitives and booleans </td></tr>
<tr id="row_43_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classsolid.html" target="_self">solid</a></td><td class="desc">Abstract base for 3d primitives and booleans </td></tr>
<tr id="row_44_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classsphere.html" target="_self">sphere</a></td><td class="desc">Sphere, centered at origin </td></tr>
<tr id="row_45_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classspline2d.html" target="_self">spline2d</a></td><td class="desc">2d cubic spline curve </td></tr>
<tr id="row_46_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classspline3d.html" target="_self">spline3d</a></td><td class="desc">3d cubic spline curve </td></tr>
<tr id="row_47_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classspline__path.html" target="_self">spline_path</a></td><td class="desc">Spline_path for sweep </td></tr>
<tr id="row_48_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classsquare.html" target="_self">square</a></td><td class="desc">Square, by default located in 1st quadrant touching origin </td></tr>
<tr id="row_49_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classstring.html" target="_self">string</a></td><td class="desc">String type similar to C++ strings </td></tr>
<tr id="row_50_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classsweep.html" target="_self">sweep</a></td><td class="desc">Sweep 2d shape along path curve to create 3d solid </td></tr>
<tr id="row_51_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtmatrix.html" target="_self">tmatrix</a></td><td class="desc">Abstract base matrix for transformations </td></tr>
<tr id="row_52_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtransform__extrude.html" target="_self">transform_extrude</a></td><td class="desc">Extrude from botton to top shapes using transform </td></tr>
<tr id="row_53_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classtranslate.html" target="_self">translate</a></td><td class="desc">Translation in x, y and z </td></tr>
<tr id="row_54_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classunion2d.html" target="_self">union2d</a></td><td class="desc">2d union boolean operation </td></tr>
<tr id="row_55_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classunion3d.html" target="_self">union3d</a></td><td class="desc">3d union boolean operation </td></tr>
<tr id="row_56_" class="even"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classvec2d.html" target="_self">vec2d</a></td><td class="desc">2d direction vector </td></tr>
<tr id="row_57_"><td class="entry"><span style="width:16px;display:inline-block;"> </span><span class="icona"><span class="icon">C</span></span><a class="el" href="classvec3d.html" target="_self">vec3d</a></td><td class="desc">3d direction vector </td></tr>
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