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ExportToBlender.py
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"""Export selected objects to obj optimized for Blender imports"""
import rhinoscriptsyntax as rs
def export_to_blender():
"""export_to_blender"""
objects = rs.GetObjects("Select objects to export", 0, True, True)
if not objects:
return
filename = rs.SaveFileName("Export objects file", "*.obj||", None, "blender.obj", "obj")
if not filename:
return
# Get bbox of selection to define the new origin
bbox = box = rs.BoundingBox(objects)
if not bbox:
return
center = (box[0] + box[6] / 2)
origin = rs.coerce3dpoint([0, 0, 0])
# Run the script on a temporary clone of the selected objects
objects = rs.CopyObjects(objects, center - origin)
# Scale to meters
scale = rs.UnitScale(4) # 4 is a pointer to the Meter unit
objects = rs.ScaleObjects(objects, origin, (scale, scale, scale))
mesh_queue = []
meshes = []
for obj in objects:
layer = rs.ObjectLayer(obj)
rs.ObjectName(obj, layer)
# Assign a material based on object layer
material = rs.AddMaterialToLayer(layer)
rs.MaterialName(material, rs.LayerName(layer))
rs.MaterialColor(material, rs.LayerColor(layer))
# Queue object to mesh if needed
if rs.IsMesh(obj):
meshes.append(obj)
else:
mesh_queue.append(obj)
# Convert to mesh
if mesh_queue:
rs.UnselectAllObjects()
rs.SelectObjects(mesh_queue)
rs.Command("!_-Mesh")
meshes = meshes + rs.LastCreatedObjects()
# Export
rs.UnselectAllObjects()
rs.SelectObjects(meshes)
rs.Command("_-Export " + chr(34) + filename + chr(34) + " _Enter", False)
# Clean up
rs.DeleteObjects(objects)
rs.DeleteObjects(meshes)
if __name__ == '__main__':
export_to_blender()