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This is Issue 1024 moved from a Google Code project.
Added by 2012-08-31T10:45:38.000Z by [email protected].
Please review that bug for more context and additional comments, but update this bug.
Original labels: Type-Defect, Priority-Medium
Original description
Hardware:
Arduino Leonardo
WiFi Shield
Software:
Arduino IDE 1.0.1
Mac OSX 10.7 / Ubuntu 12.04
Libraries:
WiFi Libraries (downloaded from arduino.cc)
What steps will reproduce the problem?
Code a sketch to open a TCP connection with a simple TCP server (I tried with a Node.js HelloWorld as server)
Sending and receiving messages works fine, so wait few seconds and the connection will be closed by the Arduino with a "reset" packet as the last packet sent from the board.
Now you can't send/receive anything more and the server is not correctly notified about the connection status until it tries to read/write.
What is the expected output? What do you see instead?
I expected the connection to be kept open until it was closed properly by the server/client. No other client (except for Arduino) seems to drop the connection in this way.
I'm gonna attach a wireshark log about the traffic produced by my TCP server and the board.
From @cmaglie on November 15, 2012 19:2
This is Issue 1024 moved from a Google Code project.
Added by 2012-08-31T10:45:38.000Z by [email protected].
Please review that bug for more context and additional comments, but update this bug.
Original labels: Type-Defect, Priority-Medium
Original description
Hardware:
Software:
Libraries:
What steps will reproduce the problem?
What is the expected output? What do you see instead?
I expected the connection to be kept open until it was closed properly by the server/client. No other client (except for Arduino) seems to drop the connection in this way.
I'm gonna attach a wireshark log about the traffic produced by my TCP server and the board.
Kind Regards.
Marco Lipparini
Copied from original issue: arduino/Arduino#1024
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