diff --git a/Quake/menu.c b/Quake/menu.c index 523156ece..0cb425f09 100644 --- a/Quake/menu.c +++ b/Quake/menu.c @@ -3221,6 +3221,8 @@ void M_Menu_Gamepad_f (void) #define PP_CONCAT2(a,b) a##b #define PP_CONCAT(a,b) PP_CONCAT2 (a, b) #define SPACER PP_CONCAT (_SPACER_, __COUNTER__) +#define TITLE_BAR "\35\36\37" +#define TITLE(str) TITLE_BAR " " str " " TITLE_BAR //////////////////////////////////////////////////////////////////////// #define OPTIONS_LIST(begin_menu, item, end_menu) \ @@ -3244,7 +3246,7 @@ void M_Menu_Gamepad_f (void) item (OPT_CONSOLE, "Console") \ item (OPT_DEFAULTS, "Reset All") \ end_menu () \ - begin_menu (VIDEO_OPTIONS, m_video, "Display Options") \ + begin_menu (VIDEO_OPTIONS, m_video, TITLE("Display")) \ item (OPT_RESOLUTION, "Resolution") \ item (OPT_DISPLAYMODE, "Display Mode") \ item (OPT_REFRESHRATE, "Refresh Rate") \ @@ -3254,7 +3256,7 @@ void M_Menu_Gamepad_f (void) item (OPT_VSYNC, "Vertical Sync") \ item (OPT_FPSLIMIT, "FPS Limit") \ end_menu () \ - begin_menu (GRAPHICS_OPTIONS, m_graphics, "Graphics Options") \ + begin_menu (GRAPHICS_OPTIONS, m_graphics, TITLE("Graphics")) \ item (OPT_SOFTEMU, "8-bit Mode") \ item (OPT_SOFTEMU_MDL, "Model Warping") \ item (OPT_MD5, "Models") \ @@ -3271,7 +3273,7 @@ void M_Menu_Gamepad_f (void) item (OPT_WATERWARP, "Underwater FX") \ item (OPT_DLIGHTS, "Dynamic Lights") \ end_menu () \ - begin_menu (INTERFACE_OPTIONS, m_interface, "Interface Options") \ + begin_menu (INTERFACE_OPTIONS, m_interface, TITLE("Interface")) \ item (OPT_UISCALE, "Scale") \ item (OPT_PIXELASPECT, "Pixels") \ item (OPT_UIMOUSE, "Mouse") \ @@ -3291,8 +3293,8 @@ void M_Menu_Gamepad_f (void) item (OPT_CONFIRMQUIT, "Quit Prompt") \ item (OPT_STARTDEMOS, "Start Demos") \ end_menu () \ - begin_menu (GAMEPAD_OPTIONS, m_gamepad, "Gamepad Options") \ - item (GPAD_OPT_DEVICE, "Gamepad") \ + begin_menu (GAMEPAD_OPTIONS, m_gamepad, TITLE("Gamepad")) \ + item (GPAD_OPT_DEVICE, "Device") \ item (SPACER, "") \ item (SPACER, "") \ item (GPAD_OPT_SENSX, "Yaw Speed") \ @@ -3318,7 +3320,7 @@ void M_Menu_Gamepad_f (void) item (GPAD_OPT_GYRONOISE, "Gyro Noise Thresh") \ item (GPAD_OPT_CALIBRATE, "Calibrate") \ end_menu () \ - begin_menu (GAME_OPTIONS, m_game, "Game Options") \ + begin_menu (GAME_OPTIONS, m_game, TITLE("Game")) \ item (OPT_FOV, "Field Of View") \ item (OPT_FOVDISTORT, "Gun Distortion") \ item (OPT_RECOIL, "Recoil") \ @@ -4543,7 +4545,7 @@ static void M_Options_DrawItem (int y, int item) case GPAD_OPT_DEVICE: str = IN_GetGamepadName (); if (!str) - str = "Off"; + str = "None"; M_PrintWordWrap (x, y, str, 320 - x, 16, true); // note: hijacking the empty line below this option break; case GPAD_OPT_SENSX: