-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathFasterRevive.csproj
29 lines (25 loc) · 1.1 KB
/
FasterRevive.csproj
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<Reference Include="0Harmony">
<HintPath>E:\Roaming\r2modmanPlus-local\Muck\profiles\Default\BepInEx\core\0Harmony.dll</HintPath>
</Reference>
<Reference Include="Assembly-CSharp">
<HintPath>E:\Downloads\Assembly-CSharp\bin\Release\netstandard2.0\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="BepInEx">
<HintPath>E:\Roaming\r2modmanPlus-local\Muck\profiles\Default\BepInEx\core\BepInEx.dll</HintPath>
</Reference>
<Reference Include="UnityEngine">
<HintPath>D:\games\steam library\steamapps\common\Muck\Muck_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>D:\games\steam library\steamapps\common\Muck\Muck_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
</ItemGroup>
</Project>