The idea behind this project is making an open-source RPG videogame written in JavaScript. The library chosen for this work is melonJS, available on GitHub as free software licenced under the MIT license.
The game should be able to:
- Transition between maps: The player can move around the overworld, and travel between rooms.
- Random enemy spawn: If the player is inside an enemy spawn area, there's a possiblity of starting a fight against a random enemy.
- Fighting screen: A fight screen where the player can choose between attacking, defending against enemy's attacks, recovering health and fleeing.
- Giving a game over if the player dies.
Game developers:
- Alejandro Aibar
- Jose Marquez
- Jun Zhou
- Pablo Martin
This project wouldn't have been possible without the effort and amazing work of:
- MelonJS, for creating the library in which is based the entire project.
- Artists listed on licence manifest, for making their great assets free.