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Many users, including myself, have experienced issues regarding parcool and flight-based movement, such as the elytra, Origins flight, creative, etc.
Adding conditions to check for available flight, and either cancelling it, or preventing parcool movement, would allow for compatibility at the users discretion.
Using Caelus API, which is what most mods use to access and manipulate elytra flight, it's possible to prevent a player from initiating flight if they had a certain key pressed, or if certain parcool conditions were met, e.g.
During a wall-run if a wall-jump is possible, prevent elytra flight.
While performing a climb-up, cancel elytra-flight and creative flight.
It would be good to have a config setting to override this behavior, or have an affected action menu similar to the present limitations menu.
Furthermore, adding the Caelus API could open up new ideas for movement options.
The text was updated successfully, but these errors were encountered:
Many users, including myself, have experienced issues regarding parcool and flight-based movement, such as the elytra, Origins flight, creative, etc.
Adding conditions to check for available flight, and either cancelling it, or preventing parcool movement, would allow for compatibility at the users discretion.
Using Caelus API, which is what most mods use to access and manipulate elytra flight, it's possible to prevent a player from initiating flight if they had a certain key pressed, or if certain parcool conditions were met, e.g.
During a wall-run if a wall-jump is possible, prevent elytra flight.
While performing a climb-up, cancel elytra-flight and creative flight.
It would be good to have a config setting to override this behavior, or have an affected action menu similar to the present limitations menu.
Furthermore, adding the Caelus API could open up new ideas for movement options.
The text was updated successfully, but these errors were encountered: