You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Right now font size is hardcoded to 32px, which looks fine on high resolution displays but terrible on smaller resolutions. Either switch to rendering everything on a fixed canvas size and scaling (slow, but easy) or create custom message box solution that independently scales of original game art (fast, but hard).
The text was updated successfully, but these errors were encountered:
This one is sorta done at this moment, since I just handle the 3DS as a special case. Leaving it open in case someone is running this at a really small resolution not on the 3DS.
Right now font size is hardcoded to 32px, which looks fine on high resolution displays but terrible on smaller resolutions. Either switch to rendering everything on a fixed canvas size and scaling (slow, but easy) or create custom message box solution that independently scales of original game art (fast, but hard).
The text was updated successfully, but these errors were encountered: