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font.go
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// Copyright 2014-2016 Joseph Hager. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package engi
type glyph struct {
region *Region
xoffset float32
yoffset float32
xadvance float32
}
type Font struct {
glyphs map[rune]*glyph
}
func NewGridFont(texture *Texture, cellWidth, cellHeight int) *Font {
i := 0
glyphs := make(map[rune]*glyph)
for y := 0; y < int(texture.Height())/cellHeight; y++ {
for x := 0; x < int(texture.Width())/cellWidth; x++ {
g := &glyph{xadvance: float32(cellWidth)}
g.region = NewRegion(texture, x*cellWidth, y*cellHeight, cellWidth, cellHeight)
glyphs[rune(i)] = g
i += 1
}
}
return &Font{glyphs}
}
func (f *Font) Remap(mapping string) {
glyphs := make(map[rune]*glyph)
i := 0
for _, v := range mapping {
glyphs[v] = f.glyphs[rune(i)]
i++
}
f.glyphs = glyphs
}
func (f *Font) Put(batch *Batch, r rune, x, y float32, color uint32) {
if g, ok := f.glyphs[r]; ok {
batch.Draw(g.region, x+g.xoffset, y+g.yoffset, 0, 0, 1, 1, 0, color, 1)
}
}
func (f *Font) Print(batch *Batch, text string, x, y float32, color uint32) {
xx := x
for _, r := range text {
if g, ok := f.glyphs[r]; ok {
batch.Draw(g.region, xx+g.xoffset, y+g.yoffset, 0, 0, 1, 1, 0, color, 1)
xx += g.xadvance
}
}
}