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Out of scope for this project, but a feature that would be very useful. Expand functionality of the USVSF blacklist/skip files function.
In MO2 (2.5.2), Settings -> Workarounds -> Skip File Suffixes | Skip Directories
this lets the user skip the particular files and such to allow for faster game/tool launching.
I found it most useful for playing the game while blacklisting the two "ShapeData" and 'Slidersets" directories from Bodyslide as I have tens of thousands of files (I am an outfit collector). It is tedious to have to come here and manually remove said blacklists to use Bodyslide, generate said outfits, then add the blacklist and load the game, but quite noticable as a user.
(The feature was originally intended to be used with more developer intended focus, blacklisting the .git directories in the example)
Ideally, a plugin could be used to set specific blacklists for specific executables.
Out of scope for this project, but a feature that would be very useful. Expand functionality of the USVSF blacklist/skip files function.
In MO2 (2.5.2), Settings -> Workarounds -> Skip File Suffixes | Skip Directories
this lets the user skip the particular files and such to allow for faster game/tool launching.
I found it most useful for playing the game while blacklisting the two "ShapeData" and 'Slidersets" directories from Bodyslide as I have tens of thousands of files (I am an outfit collector). It is tedious to have to come here and manually remove said blacklists to use Bodyslide, generate said outfits, then add the blacklist and load the game, but quite noticable as a user.
(The feature was originally intended to be used with more developer intended focus, blacklisting the .git directories in the example)
Ideally, a plugin could be used to set specific blacklists for specific executables.
Idea from here
ModOrganizer2/usvfs#61
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