Releases: adventuregamestudio/ags-manual
Releases · adventuregamestudio/ags-manual
v0.9.2
Last minute update for 3.6.0.
v0.9.1
Content changes: - ObsoleteScriptAPI: Fixed broken GFM link syntax for items with '[]' in their name
v0.9.0
- added example in on_event
- added note on custom Say functions not working with the dialog "Say" checkbox.
- added example for deleting all saves
- added credits entry
- runtime command arguments and config file entries updated with touch options and additional updates
- added mention to command line tools necessary for Android build
- Room Editor with added info on disabling background animation
- compatibility note on Character.Scaling and update text on Object.Scaling
- replaced obsolete API references in multiple places
v0.8.9
Updated with a minor fix.
v0.8.8
Sync with wiki content
v0.8.7
Content changes: - AudioChannel: Added notes for Position behavior during a skipped cutscene - Camera and Viewport: Fix and improve examples - Engine plug-in API: Added an explanation of how the script function names are formed - Events: Added compatibility note for eEventEnterRoomAfterFadein - File: Added notes on compatibility with regard to sub-directories - Lipsync: Use HTTPS for PAMELA URL - Wait functions : Added notes on compatibility Build changes: - Add client-side admonition styling to web pages - Add AGS syntax highlighting to code blocks in web pages
v0.8.6
- Copyright, Credits and License updates
- Text improvements and additional general settings linking
v0.8.5
- Clarifications in Camera and Viewport topics in Script API
- Runtime topic with minor note on existing Android and Web runtimes
- Minor clarifications in diverse topics
v0.8.4
- Formatting and style adjustments
- Added methods from plugin API v 26, IAGSFontRenderer2 and related methods on IAGSEngine
- enum InputType information fixed
- added Mouse.AutoLock in script api
v0.8.3
Approve GUS patches link