Implement user properties using bevy_reflect #34
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Merged #35 for tiles custom properties. |
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Merged #36 and pushed documentation / cleanup directly on the feat/bevy_reflect_for_properties branch. |
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Provided default value for Tiled export + try to use Rust default value when loading a property without all its fields. Remaining "mandatory" points:
Remaining "nice to have" stuff:
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Everything was merged to dev branch. |
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Initial idea from @Niashi24
The initial prototype is now on a dedicated dev branch so we can open PR on it.
This discussion is to track overall progress and what's left to do before release to
main
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