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Server.cpp
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#include <stdio.h>
#include <stdlib.h>
#include <netdb.h>
#include <unistd.h>
#include <netinet/in.h>
#include <string.h>
#include <sys/socket.h>
#include "Server.h"
Server::Server(double port) {
this->port = port;
this->sockfd = 0;
}
void Server::start() {
int sockfd, newsockfd, portno, clilen;
char buffer[256];
struct sockaddr_in serv_addr, cli_addr;
int n;
sockfd = socket(AF_INET, SOCK_STREAM, 0);
if (sockfd == -1) {
throw "ERROR opening socket";
}
bzero((void *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = INADDR_ANY;
serv_addr.sin_port = htons(port);
if (bind(sockfd, (struct sockaddr *) &serv_addr, sizeof(serv_addr)) < 0) {
throw "ERROR on binding";
}
listen(sockfd, 5);
clilen = sizeof(cli_addr);
/* Accept actual connection from the client */
newsockfd = accept(sockfd, (struct sockaddr *)&cli_addr, (socklen_t*)&clilen);
if (newsockfd < 0) {
perror("ERROR on accept");
exit(1);
}
/* If connection is established then start communicating */
bzero(buffer, 256);
n = read(newsockfd, buffer, 255);
if (n < 0) {
perror("ERROR reading from socket");
exit(1);
}
printf("Here is the message: %s\n", buffer);
/* Write a response to the client */
n = write(newsockfd, "I got your message", 18);
if (n < 0) {
perror("ERROR writing to socket");
exit(1);
}
}