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l4d2-build.yml
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name: l4d2-build
on:
push:
branches:
- main
- master
tags:
- '*'
paths-ignore:
- LICENSE
- README.md
pull_request:
branches:
- main
- master
paths-ignore:
- LICENSE
- README.md
schedule:
- cron: '30 03 01 */3 *' # Artifacts expire every 3 months
jobs:
build:
name: build on ${{ matrix.os_short }}
runs-on: ${{ matrix.os }}
strategy:
fail-fast: false
matrix:
os:
- ubuntu-latest
- windows-latest
sm_version:
- "master"
mm_version:
- "master"
include:
- mm_version: "master"
mm_branch: "master"
- sm_version: "master"
sm_branch: "master"
- os: ubuntu-latest
os_short: linux
- os: windows-latest
os_short: win
steps:
- name: Prepare env
shell: bash
run: |
echo "GITHUB_SHA_SHORT=${GITHUB_SHA::7}" >> $GITHUB_ENV
- name: Install (Linux)
if: startsWith(runner.os, 'Linux')
run: |
sudo dpkg --add-architecture i386
sudo apt-get update
sudo apt-get install -y clang g++-multilib
echo "CC=clang" >> $GITHUB_ENV
echo "CXX=clang++" >> $GITHUB_ENV
- name: Add msbuild to PATH (Windows)
if: startsWith(runner.os, 'Windows')
uses: microsoft/setup-msbuild@v2
- name: Install (Windows)
if: startsWith(runner.os, 'Windows')
shell: cmd
run: |
:: See https://github.com/microsoft/vswhere/wiki/Find-VC
for /f "usebackq delims=*" %%i in (`vswhere -latest -property installationPath`) do (
call "%%i"\Common7\Tools\vsdevcmd.bat -arch=x86 -host_arch=x64
)
:: Loop over all environment variables and make them global.
for /f "delims== tokens=1,2" %%a in ('set') do (
echo>>"%GITHUB_ENV%" %%a=%%b
)
- name: Checking out SourceMod
uses: actions/checkout@v4
with:
repository: alliedmodders/sourcemod
ref: ${{ matrix.sm_branch }}
path: sourcemod-${{ matrix.sm_version }}
- name: Checking out MM:Source
uses: actions/checkout@v4
with:
repository: alliedmodders/metamod-source
ref: ${{ matrix.mm_branch }}
path: metamod-${{ matrix.mm_version }}
- name: Setting up Python
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: Setting up ambuild
run: |
python -m pip install wheel
pip install git+https://github.com/accelerator74/ambuild
- name: Checking out hl2sdk-l4d2
uses: actions/checkout@v4
with:
repository: alliedmodders/hl2sdk
ref: l4d2
path: hl2sdk-l4d2
- name: Checking out own repository
uses: actions/checkout@v4
with:
path: src
- name: Compiling ${{ github.event.repository.name }} files
working-directory: src
run: |
mkdir build
cd build
python ../configure.py --enable-optimize --sdks="l4d2" --sm-path="${{ github.workspace }}/sourcemod-${{ matrix.sm_version }}" --mms-path="${{ github.workspace }}/metamod-${{ matrix.mm_version }}"
ambuild
- name: Uploading package
uses: actions/upload-artifact@v4
with:
name: ${{ github.event.repository.name }}-l4d2-${{ matrix.os_short }}-${{ env.GITHUB_SHA_SHORT }}
path: src/build/package