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Implement collision between objects and entities, and invoke methods to damage colliding entities appropriately.
Ideally, collision should tell us if a collision occurred, force imparted by collision (speed and direction of both entities), and location of damage (if collision should damage a ship).
The text was updated successfully, but these errors were encountered:
Implement collision between objects and entities, and invoke methods to damage colliding entities appropriately.
Ideally, collision should tell us if a collision occurred, force imparted by collision (speed and direction of both entities), and location of damage (if collision should damage a ship).
The text was updated successfully, but these errors were encountered: