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Is the skeletonization from mesh plugin developed? Or it is just the mesh contraction part?
How do I run the skeletonization given an .obj object to retrieve a skeleton.
The text was updated successfully, but these errors were encountered:
Is the skeletonization from mesh plugin developed? Or it is just the mesh contraction part?
How do I run the skeletonization given an .obj object to retrieve a skeleton.
The text was updated successfully, but these errors were encountered: