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Releases: Zepalesque/The-Aether-Redux

2.0 - Pre-Release 5

22 Feb 01:56
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2.0 - Pre-Release 5 Pre-release
Pre-release

Another pre-release! this one fixes some bugs with the previous one.

CHANGELOG:

  • Fixed issue with built-in pack (hopefully)
  • Updated the texture of the Blightwillow Sapling
  • Fix incorrect veridium sword buff, infused should have been buffed rather than uninfused
  • Zanberry bushes will now properly spawn in the skyroot shrublands
  • Made stone ore clusters a bit smaller
  • Nerfed the snailshell shield
  • Altered the glow layer of the shimmercow
  • Fixed issue with the upgraded Phyg model (hopefully)
  • Fixed issue where the feather of warding made cockatrices too easy to fight

2.0 - Prerelease 4

20 Feb 22:42
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2.0 - Prerelease 4 Pre-release
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MORE breaking changes... yay!!!!!!!!111

CHANGELOG:

  • Redid the Cockatrice UV map
  • fixed issues with the moa model
  • Renamed the glacial taiga back to the frosted forests, and the frosted tundra to the glacial taiga
  • Shimmercows now have an emissive glow layer
  • Fixed Ancient Aether Grass feature compat
  • Altered Veridium Ore to fit the base Aether mod better
  • Rebalanced the infused veridium sword
  • Added a new option to use for the Cockatrice texture, based on old indev versions of the mod
  • Decreased veridium ore spawnrate to about twice its original value, a third of the previous value
  • Nerfed the Snailshell Shield a bit
  • Altered the color of Aether Grass placed in the cloudcaps
  • Fixed broken Fieldsproot Petals texture
  • Decreased the range of cockatrice's group swarming behavior

2.0 - Prerelease 3

20 Feb 01:33
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2.0 - Prerelease 3 Pre-release
Pre-release

Another pre-release! This one has some breaking changes, so you'll probably have to create a new world unfortunately.

CHANGELOG:

  • Renamed the Highfields to the Skyfields, as the Aether II will have a set of biomes known as the Highfields, and this could potentially cause confusion otherwise as the biomes are not at all related
  • Renamed Fieldsprout trees to Fieldsproot trees, as this was their original intended name
  • Fixed Book of Lore crashing the game
  • Improved UVs of the moa model
  • Added Icestone Boulders to the snowy biomes
  • Divinite is now rarer outside the gilded biomes
  • Fixed Sentry subtitle bugs
  • Altered the colors of the Shimmercow Spawn Egg
  • Overrides pack is now disabled by moving it below the default pack
  • Slightly altered the Gravitite Ingot texture
  • Clarified some config names
  • Reimplemented the Moa Toes/Talons config option
  • Moa model now matches the base mod textures better
  • Added some biome names to the language data
  • Fixed a tiny issue where the game would incorrectly log that the pack config had attempted to load twice

2.0 Pre-Release 2

18 Feb 20:26
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2.0 Pre-Release 2 Pre-release
Pre-release

Small bugfix pre-release, fixes a few things

FIXES:

  • Fixed MixinExtras not JarInJar-ing properly
  • Fixed Blue Swet Jelly recipe
  • Fixed Cockatrice texture

NOTE: There is a known issue where the book of lore crashes the game, this will be fixed in the next pre-release

The Aether: Redux - Update 2.0 (Pre-Release 1)

18 Feb 19:44
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UPDATE 2.0! Or, a pre-release of it at least!
I'm going to hold off on making the entire changelog until the full release, but this version changes the mod hugely, bringing a lot of cool changes and features.
This pre-release will likely just be on Github, so no Curseforge or Modrinth releases, but once it's fully ready the full version will be on them. There will also be a 1.19.2 version once the update is ready.

NOTE: This version requires The Aether, Terrablender, Aeroblender, and Geckolib is also now required.