diff --git a/src/main/java/net/ccbluex/liquidbounce/features/module/modules/client/FamousCheck.kt b/src/main/java/net/ccbluex/liquidbounce/features/module/modules/client/FamousCheck.kt index b4daf03..7689292 100644 --- a/src/main/java/net/ccbluex/liquidbounce/features/module/modules/client/FamousCheck.kt +++ b/src/main/java/net/ccbluex/liquidbounce/features/module/modules/client/FamousCheck.kt @@ -35,18 +35,19 @@ class FamousCheck : Module() { HackerData("wansir","WanFan"), HackerData("Float","FloatMemory_Official"), HackerData("HuHua","沭桦Next"), - HackerData("Rem_","沭桦Next"), + HackerData("Rem_ai","沭桦Next"), HackerData("ImSad_","BoySir_"), HackerData("RN_","Random_Name"), HackerData("DouSha","豆沙"), HackerData("Zekruin","蒸菜icu"), HackerData("nerock","河南猪"), - HackerData("weipu","Weipu42"), + HackerData("weipu","Wei/pu42"), HackerData("Yao_Mao"), HackerData("Bad_Smoke"), HackerData("tea_tea"), HackerData("L1ne"), + HackerData("Fanscom"), ) world.playerEntities.forEach { other -> diff --git a/src/main/java/net/ccbluex/liquidbounce/features/module/modules/player/Stealer.kt b/src/main/java/net/ccbluex/liquidbounce/features/module/modules/player/Stealer.kt index 934f3b1..15ca628 100644 --- a/src/main/java/net/ccbluex/liquidbounce/features/module/modules/player/Stealer.kt +++ b/src/main/java/net/ccbluex/liquidbounce/features/module/modules/player/Stealer.kt @@ -114,112 +114,116 @@ object Stealer : Module() { } @EventTarget - fun onRender3D(event: Render3DEvent) { - if (!chestTimer.hasTimePassed(chestValue.get().toLong())) { - return - } - - val screen = mc.currentScreen + fun onTick(event: PlayerTickEvent) { + if (event.state == EventState.PRE) { + if (!chestTimer.hasTimePassed(chestValue.get().toLong())) { + return + } - if (screen !is GuiChest || !delayTimer.hasTimePassed(nextDelay.toLong())) { - autoCloseTimer.reset() - return - } + val screen = mc.currentScreen ?: return - // No Compass - if (noCompassValue.get() && mc.thePlayer.inventory.getCurrentItem()?.item?.unlocalizedName == "item.compass") { - return - } + if (screen !is GuiChest || !delayTimer.hasTimePassed(nextDelay.toLong())) { + autoCloseTimer.reset() + return + } - // Chest title - if (chestTitleValue.get() && (screen.lowerChestInventory == null || !screen.lowerChestInventory.name.contains( - ItemStack(Item.itemRegistry.getObject(ResourceLocation("minecraft:chest"))).displayName - )) - ) { - return - } + // No Compass + if (noCompassValue.get() && mc.thePlayer.inventory.getCurrentItem()?.item?.unlocalizedName == "item.compass") { + return + } - // inventory cleaner - val invManager = FDPClient.moduleManager[InvManager::class.java]!! + // Chest title + if (chestTitleValue.get() && (screen.lowerChestInventory == null || !screen.lowerChestInventory.name.contains( + ItemStack(Item.itemRegistry.getObject(ResourceLocation("minecraft:chest"))).displayName + )) + ) { + return + } - // check if it's empty? - if (!isEmpty(screen) && !(closeOnFullValue.get() && fullInventory)) { - autoCloseTimer.reset() + // inventory cleaner + val invManager = FDPClient.moduleManager[InvManager::class.java]!! - // Randomized - if (takeRandomizedValue.get()) { - do { - val items = mutableListOf() + // check if it's empty? + if (!isEmpty(screen) && !(closeOnFullValue.get() && fullInventory)) { + autoCloseTimer.reset() - for (slotIndex in 0 until screen.inventoryRows * 9) { - val slot = screen.inventorySlots.inventorySlots[slotIndex] + // Randomized + if (takeRandomizedValue.get()) { + do { + val items = mutableListOf() - if (slot.stack != null && (!onlyItemsValue.get() || slot.stack.item !is ItemBlock) && (!noDuplicateValue.get() || slot.stack.maxStackSize > 1 || !mc.thePlayer.inventory.mainInventory.filter { it != null && it.item != null } - .map { it.item!! } - .contains(slot.stack.item)) && (!invManager.state || invManager.isUseful( - slot.stack, - -1 - )) - ) - items.add(slot) - } + for (slotIndex in 0 until screen.inventoryRows * 9) { + val slot = screen.inventorySlots.inventorySlots[slotIndex] - val randomSlot = Random.nextInt(items.size) - val slot = items[randomSlot] + if (slot.stack != null && (!onlyItemsValue.get() || slot.stack.item !is ItemBlock) && (!noDuplicateValue.get() || slot.stack.maxStackSize > 1 || !mc.thePlayer.inventory.mainInventory.filter { it != null && it.item != null } + .map { it.item!! } + .contains(slot.stack.item)) && (!invManager.state || invManager.isUseful( + slot.stack, + -1 + )) + ) + items.add(slot) + } - move(screen, slot) - } while (delayTimer.hasTimePassed(nextDelay.toLong()) && items.isNotEmpty()) - return - } + val randomSlot = Random.nextInt(items.size) + val slot = items[randomSlot] - // Non randomized - for (slotIndex in 0 until screen.inventoryRows * 9) { - val slot = screen.inventorySlots.inventorySlots[slotIndex] + move(screen, slot) + } while (delayTimer.hasTimePassed(nextDelay.toLong()) && items.isNotEmpty()) + return + } - if (delayTimer.hasTimePassed(nextDelay.toLong()) && slot.stack != null && - (!onlyItemsValue.get() || slot.stack.item !is ItemBlock) && (!invManager.state || invManager.isUseful( - slot.stack, - -1 - )) - ) { - move(screen, slot) + // Non randomized + for (slotIndex in 0 until screen.inventoryRows * 9) { + val slot = screen.inventorySlots.inventorySlots[slotIndex] + + if (delayTimer.hasTimePassed(nextDelay.toLong()) && slot.stack != null && + (!onlyItemsValue.get() || slot.stack.item !is ItemBlock) && (!invManager.state || invManager.isUseful( + slot.stack, + -1 + )) + ) { + move(screen, slot) + } } + } else if (autoCloseValue.get() && screen.inventorySlots.windowId == contentReceived && autoCloseTimer.hasTimePassed( + nextCloseDelay.toLong() + ) + ) { + mc.thePlayer.closeScreen() + nextCloseDelay = TimeUtils.randomDelay(autoCloseMinDelayValue.get(), autoCloseMaxDelayValue.get()) } - } else if (autoCloseValue.get() && screen.inventorySlots.windowId == contentReceived && autoCloseTimer.hasTimePassed( - nextCloseDelay.toLong() - ) - ) { - mc.thePlayer.closeScreen() - nextCloseDelay = TimeUtils.randomDelay(autoCloseMinDelayValue.get(), autoCloseMaxDelayValue.get()) - } - } - - @EventTarget - fun onUpdate(event: UpdateEvent) { - if (instantValue.get()) { - if (mc.currentScreen is GuiChest) { - val chest = mc.currentScreen as GuiChest - val rows = chest.inventoryRows * 9 - for (i in 0 until rows) { - val slot = chest.inventorySlots.getSlot(i) - if (slot.hasStack) { - mc.thePlayer.sendQueue.addToSendQueue( - C0EPacketClickWindow( + if (instantValue.get()) { + if (mc.currentScreen is GuiChest) { + val chest = mc.currentScreen as GuiChest + val rows = chest.inventoryRows * 9 + for (i in 0 until rows) { + val slot = chest.inventorySlots.getSlot(i) + if (slot.hasStack) { + mc.playerController?.windowClick( chest.inventorySlots.windowId, i, 0, - 1, - slot.stack, - 1.toShort() - ) - ) + 2, + mc.thePlayer + ) +// mc.thePlayer.sendQueue.addToSendQueue( +// C0EPacketClickWindow( +// chest.inventorySlots.windowId, +// i, +// 0, +// 1, +// slot.stack, +// 1.toShort() +// ) +// ) + } } } mc.thePlayer.closeScreen() } + performStealer(screen) } - val screen = mc.currentScreen ?: return - performStealer(screen) } private fun performStealer(screen: GuiScreen) {