-
-
Notifications
You must be signed in to change notification settings - Fork 3
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[feature suggestion] images to banner #15
Comments
That's awesome. For me it's easy to create a banner on the correct aspect ratio, crop them and use them as needed to bring a solid, nice looking, outcome. But for the casual user, I'm afraid it's gonna be a hassle. Most of the images they'll be using are goggled, so “Stretch to Fullscreen” it's not gonna be optimal, as the banner of “introduce-me” it's very wide and limiting. A better option can be (if possible) to Fit-Horizontally and then the User repositions the image vertically to crop it where it's more pleasing to him. |
One more suggestion is the option to replace the banner solid colour with an image. If we can sort a .webm also is gonna be great.
The image could be a flavor image of the campaign the same for everyone, or separate for friends neutral and enemies, but it can go even further, by picking images for the biom of a monster or locations an NPC introduce him self- a Traven,a dark alley- on a sailing ship etc.
Another optional suggestion is for the image to be locked per scene for all actors
Or even more option for the image picking to work like the"Journal to canvas slideshow" module, that by clicking on an image from a journal, will be show on the banner.
The text was updated successfully, but these errors were encountered: