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ConsoleTest.cs
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using ExternalRPM.Buff;
using ExternalRPM.Model;
using ExternalRPM.Model.Kindred;
using ExternalRPM.Presentation;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ExternalRPM.Modules;
namespace ExternalRPM
{
public class ConsoleTest
{
public static void TestBuffManager()
{
while (true)
{
BuffManager buffManager = new BuffManager();
List<Buff.Buff> buffList = buffManager.Buffs;
for (int i = 0; i < buffList.Count; i++)
{
if (buffList[i].Name == "kindredhitlistmonste")
{
Console.SetCursorPosition(0, 0);
Console.WriteLine(
$"{buffList[i].Name}, Loc: {i}, count:{buffList[i].Count}, count2:{buffList[i].Count2}, start:{buffList[i].StartTime}, end:{buffList[i].EndTime}");
}
else if (buffList[i].Name == "kindredlegendpassive")
{
Console.SetCursorPosition(0, 1);
Console.WriteLine(
$"{buffList[i].Name}, Loc: {i}, count:{buffList[i].Count}, count2:{buffList[i].Count2}, start:{buffList[i].StartTime}, end:{buffList[i].EndTime}");
}
}
Thread.Sleep(1000);
}
}
public static void ConsoleTestSingular()
{
// Initialize jungle camps
Dictionary<string, JungleCamp> jungleCamps = JungleCamp.InitializeJungleCamps();
LocalPlayer loaLocalPlayer = LocalPlayer.GetInstance();
// Create KindredTracker and CommandLineUI instances
KindredTracker kindredTracker = new KindredTracker(new List<JungleCamp>(jungleCamps.Values), loaLocalPlayer);
CommandLineUI commandLineUI = new CommandLineUI(new List<JungleCamp>(jungleCamps.Values).ToArray(), kindredTracker);
// Start the countdown threads
//commandLineUI.StartCountdownThreads();
commandLineUI.StartSingleCountdownThread();
// Simulate updates to KindredTracker (You need to replace these with actual updates from your game)
bool isMarkActive = false; // Replace with actual status
bool isBlueTeam = true; // Replace with actual team
int markCounter = 0; // Replace with actual mark counter
kindredTracker.UpdateMarkStatus();
HashSet<string> entityList = new HashSet<string>()
{
"Sru_Crab16.1.1",
"Sru_Crab15.1.1",
"SRU_Murkwolf2.1.1"
};
foreach (var camp in jungleCamps.Values)
{
camp.HandleEntityListChange(entityList);
}
kindredTracker.UpdateMarkStatus();
Thread.Sleep(5000);
HashSet<string> entityList2 = new HashSet<string>
{
"SRU_Blue7.1.1",
"SRU_Red10.1.1",
"SRU_Krug11.1.1",
"SRU_Murkwolf8.1.1"
};
foreach (var camp in jungleCamps.Values)
{
camp.HandleEntityListChange(entityList2);
}
kindredTracker.UpdateMarkStatus();
Thread.Sleep(5000);
entityList2.Clear();
for (int i = 0; i < 2; i++)
{
foreach (var camp in jungleCamps.Values)
{
camp.HandleEntityListChange(entityList2);
}
}
kindredTracker.UpdateMarkStatus();
Thread.Sleep(5000);
entityList2.Add("SRU_Blue7.1.1");
markCounter = 5;
foreach (var camp in jungleCamps.Values)
{
camp.HandleEntityListChange(entityList2);
}
kindredTracker.UpdateMarkStatus();
Thread.Sleep(5000);
}
public static void ConsoleTestFinal()
{
Dictionary<string, JungleCamp> jungleCamps = JungleCamp.InitializeJungleCamps();
LocalPlayer localPlayer = LocalPlayer.GetInstance();
// Create KindredTracker and CommandLineUI instances
KindredTracker kindredTracker = new KindredTracker(new List<JungleCamp>(jungleCamps.Values), localPlayer);
CommandLineUI commandLineUI = new CommandLineUI(new List<JungleCamp>(jungleCamps.Values).ToArray(), kindredTracker);
// Start the countdown threads
//commandLineUI.StartCountdownThreads();
commandLineUI.StartCountdownThreads();
bool isMarkActive = false; // Replace with actual status
bool isBlueTeam = true; // Replace with actual team
int markCounter = 0; // Replace with actual mark counter
kindredTracker.UpdateMarkStatus();
HashSet<string> entityList = new HashSet<string>
{
};
foreach (var camp in jungleCamps.Values)
{
camp.HandleEntityListChange(entityList);
}
kindredTracker.UpdateMarkStatus();
Thread.Sleep(5000);
HashSet<string> entityList2 = new HashSet<string>
{
"Sru_Crab16.1.1",
"Sru_Crab15.1.1",
"SRU_Murkwolf2.1.1",
"SRU_Blue1.1.1",
"SRU_Blue7.1.1",
"SRU_Red4.1.1",
"SRU_Red10.1.1",
"SRU_Murkwolf8.1.1",
"SRU_Gromp13.1.1",
"SRU_Gromp14.1.1",
"SRU_Razorbeak3.1.1",
"SRU_Razorbeak9.1.1",
"SRU_Krug5.1.1",
"SRU_Krug11.1.1"
};
for (int i = 0; i < 2; i++)
{
foreach (var camp in jungleCamps.Values)
{
camp.HandleEntityListChange(entityList2);
}
}
kindredTracker.UpdateMarkStatus();
Thread.Sleep(5000);
markCounter = 5;
kindredTracker.UpdateMarkStatus();
Thread.Sleep(5000);
HashSet<string> entityList3 = new HashSet<string>
{
"Sru_Crab16.1.1",
"Sru_Crab15.1.1",
"SRU_Murkwolf2.1.1",
"SRU_Blue1.1.1",
"SRU_Blue7.1.1",
"SRU_Red4.1.1",
"SRU_Razorbeak3.1.1",
"SRU_Razorbeak9.1.1",
"SRU_Krug5.1.1",
"SRU_Krug11.1.1"
};
for (int i = 0; i < 2; i++)
{
foreach (var camp in jungleCamps.Values)
{
camp.HandleEntityListChange(entityList3);
}
}
kindredTracker.UpdateMarkStatus();
Thread.Sleep(5000);
}
}
}