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Custom playfield mesh not showing up #14
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Thanks! PR welcome :) |
I think i may have found the issue with a custom playfield. |
1 similar comment
I think i may have found the issue with a custom playfield. |
any chance of creating a base template for a playfield that can use a custom non auto generated mesh? |
ok I Think i figured out something good on the custom playfield. I turned off auto generate and assigned a transparent material . I then i completely Unpacked the custom playfield prefab and placed the contents under the playfield object as in the picture. ArgumentException: Unknown VisualPinball.Unity.IPhysicsEngine engine (available: [ VisualPinball.Unity.DefaultPhysicsEngine ]). ObjectDisposedException: The UNKNOWN_OBJECT_TYPE has been deallocated, it is not allowed to access it |
Cannot use custom play-field mesh. It does not show up after turning off the auto-generated play-field mesh
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