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Robust support for full-screen mode #129

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vinayg-usc opened this issue Oct 13, 2022 · 2 comments
Open

Robust support for full-screen mode #129

vinayg-usc opened this issue Oct 13, 2022 · 2 comments
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UI Interface for menu and other controls

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@vinayg-usc
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vinayg-usc commented Oct 13, 2022

On full-screen, the aspect ratio changes from the desired value of 1100 x 640 and causes clipping.

Suggested fix: Add a component to the Camera prefab, that zooms out just enough to fit the screen, based on the current aspect ratio. If there is a built-in component for this, we can explore that too.

@vinayg-usc vinayg-usc changed the title Review full-screen mode and align pause menu to extremes Robust support for full-screen mode Oct 31, 2022
@naresh-chilukurthi
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Pr for the change #179

@vinayg-usc
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1920 x 1200 - Left/right sides are getting cut
Alternative: 960 x 600

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