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The light (BoostLight) and coronoa (Sprite3D, the child of BoostLight) should use Tween to be interpolated between states. So far, my attempts to use it have failed.
The text was updated successfully, but these errors were encountered:
The light (BoostLight) and coronoa (Sprite3D, the child of BoostLight) should use Tween to be interpolated between states. So far, my attempts to use it have failed.
The text was updated successfully, but these errors were encountered: