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engine.cfg
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[application]
name="Veraball"
main_scene="res://data/scenes/menu/main.tscn"
icon="res://icon.png"
target_fps=60
[audio]
fx_volume_scale=1.0
stream_volume_scale=0.6
[autoload]
Developer="*res://data/scripts/autoload/developer.gd"
Game="*res://data/scripts/autoload/game.gd"
Levels="*res://data/scripts/autoload/levels.gd"
Music="*res://data/scenes/autoload/music.tscn"
Options="*res://data/scripts/autoload/options.gd"
[display]
fullscreen=false
height=1080
stretch_aspect="keep"
stretch_mode="2d"
width=1920
[input]
toggle_fullscreen=[key(F11), key(Return, A)]
boost=[key(Shift)]
jump=[key(Space)]
level_next=[key(PageDown)]
level_previous=[key(PageUp)]
move_backwards=[key(Down), key(S)]
move_forwards=[key(Up), key(Z), key(W)]
move_left=[key(Left), key(Q), key(A)]
move_right=[key(Right), key(D)]
pause_game=[key(Pause)]
quit_game=[key(Escape)]
restart_level=[key(F4)]
toggle_fps_display=[key(F5)]
toggle_mouse_capture=[key(F10)]
[locale]
translations=["res://data/locale/locale.en.xl", "res://data/locale/locale.fr.xl"]
[physics]
fixed_fps=60
remove_collision_helpers_at_runtime=false
[rasterizer]
anisotropic_filter_level=16.0
max_shadow_buffer_size=2048
shadow_filter=1
[render]
default_clear_color=#ff222222