diff --git a/Content.Shared/GameTicking/SharedGameTicker.cs b/Content.Shared/GameTicking/SharedGameTicker.cs index 95da4f4c38d..2538368cca0 100644 --- a/Content.Shared/GameTicking/SharedGameTicker.cs +++ b/Content.Shared/GameTicking/SharedGameTicker.cs @@ -15,9 +15,9 @@ public abstract class SharedGameTicker : EntitySystem // But this is easier, and at least it isn't hardcoded. //TODO: Move these, they really belong in StationJobsSystem or a cvar. [ValidatePrototypeId] - public const string FallbackOverflowJob = "Passenger"; + public const string FallbackOverflowJob = "Survivor"; - public const string FallbackOverflowJobName = "job-name-passenger"; + public const string FallbackOverflowJobName = "job-name-survivor"; // TODO network. // Probably most useful for replays, round end info, and probably things like lobby menus.