diff --git a/Resources/Prototypes/Nuclear14/Entities/Structures/Storage/crates.yml b/Resources/Prototypes/Nuclear14/Entities/Structures/Storage/crates.yml index b409a8c8cff..b89aa38d56c 100644 --- a/Resources/Prototypes/Nuclear14/Entities/Structures/Storage/crates.yml +++ b/Resources/Prototypes/Nuclear14/Entities/Structures/Storage/crates.yml @@ -28,25 +28,20 @@ # Wooden - type: entity - parent: BaseStructureDynamic + parent: CrateWoodenGrave id: N14CrateWooden name: wooden crate components: - type: Icon sprite: Nuclear14/Structures/Storage/Crates/cratewooden.rsi state: icon - - type: Transform - noRot: true - type: Sprite - noRot: true sprite: Nuclear14/Structures/Storage/Crates/cratewooden.rsi layers: - state: base map: ["enum.StorageVisualLayers.Base"] - state: closed map: ["enum.StorageVisualLayers.Door"] - - type: InteractionOutline - - type: Physics - type: Fixtures fixtures: fix1: @@ -58,36 +53,6 @@ - SmallMobMask #this is so they can go under plastic flaps layer: - MachineLayer - - type: EntityStorage - - type: PlaceableSurface - isPlaceable: false # defaults to closed. - - type: Damageable - damageContainer: Inorganic - damageModifierSet: Wood - - type: Destructible - thresholds: - - trigger: - !type:DamageTrigger - damage: 50 - behaviors: - - !type:DoActsBehavior - acts: ["Destruction"] - - type: Appearance - - type: EntityStorageVisuals - stateDoorOpen: open - stateDoorClosed: closed - - type: PaperLabel - labelSlot: - insertVerbText: Attach Label - ejectVerbText: Remove Label - whitelist: - components: - - Paper - - type: ContainerContainer - containers: - entity_storage: !type:Container - paper_label: !type:ContainerSlot - - type: ItemSlots - type: entity parent: [ N14CrateWooden, N14WastelandBotanyTimedStorageFill ] @@ -110,4 +75,4 @@ id: N14CrateMilitaryRefilling suffix: Refilling, Random Military - \ No newline at end of file +