From 21611cd50ea483a6cd47a62298dd4735e5f40b22 Mon Sep 17 00:00:00 2001 From: ReginaeSpence <184731218+ReginaeSpence@users.noreply.github.com> Date: Thu, 12 Dec 2024 12:16:32 -0700 Subject: [PATCH] Update GodHoward.yml --- .../Entities/Mobs/GodHoward/GodHoward.yml | 60 +++++++++---------- 1 file changed, 30 insertions(+), 30 deletions(-) diff --git a/Resources/Prototypes/_Nuclear14/Entities/Mobs/GodHoward/GodHoward.yml b/Resources/Prototypes/_Nuclear14/Entities/Mobs/GodHoward/GodHoward.yml index d83754993f7..a484d3b016f 100644 --- a/Resources/Prototypes/_Nuclear14/Entities/Mobs/GodHoward/GodHoward.yml +++ b/Resources/Prototypes/_Nuclear14/Entities/Mobs/GodHoward/GodHoward.yml @@ -5,37 +5,37 @@ description: "'It just works'." components: - type: Sprite - drawdepth: mobs - layers: - - map: ["enum.DamageStateVisualLayers.Base"] - sprite: _Nuclear14/Mobs/God Howard/howard.png - state: howard - shader: unshaded + drawdepth: Mobs + layers: + - map: ["enum.DamageStateVisualLayers.Base"] + sprite: _Nuclear14/Mobs/God Howard/howard.png + state: howard + shader: unshaded - type: Fixtures - fixtures: - fix1: - shape: - !type:PhysShapeCircle - radius: 0.9 - density: 40 - mask: - - MobMask - layer: - - MobLayer + fixtures: + fix1: + shape: + !type:PhysShapeCircle + radius: 0.9 + density: 40 + mask: + - MobMask + layer: + - MobLayer - type: MobThresholds - thresholds: - 0: alive - 100: dead + thresholds: + 0: alive + 100: dead - type: MeleeWeapon - hidden: true - soundHit: - path: _Audio/Admin/Smites/you_probably_should_upgrade.ogg - angle: 0 - animation: WeaponArcFist - damage: - types: - Slash: 35 - range: 4 + hidden: true + soundHit: + path: _Audio/Admin/Smites/you_probably_should_upgrade.ogg + angle: 0 + animation: WeaponArcFist + damage: + types: + Slash: 35 + range: 4 - type: MovementSpeedModifier - baseWalkSpeed: 8 - baseSprintSpeed: 8 + baseWalkSpeed: 8 + baseSprintSpeed: 8