From 469cfd0b4f96ae3aa6aa13378163b6fb9ff04606 Mon Sep 17 00:00:00 2001 From: TechTastic <74630543+TechTastic@users.noreply.github.com> Date: Sun, 29 Dec 2024 14:13:46 -0600 Subject: [PATCH] Removed unnecessary method from both `MixinTurtleMoveCommand` mixins --- .../cc_restitched/MixinTurtleMoveCommand.java | 16 ---------------- .../cc_tweaked/MixinTurtleMoveCommand.java | 16 ---------------- 2 files changed, 32 deletions(-) diff --git a/fabric/src/main/java/org/valkyrienskies/mod/fabric/mixin/compat/cc_restitched/MixinTurtleMoveCommand.java b/fabric/src/main/java/org/valkyrienskies/mod/fabric/mixin/compat/cc_restitched/MixinTurtleMoveCommand.java index 58344115..015b1ce1 100644 --- a/fabric/src/main/java/org/valkyrienskies/mod/fabric/mixin/compat/cc_restitched/MixinTurtleMoveCommand.java +++ b/fabric/src/main/java/org/valkyrienskies/mod/fabric/mixin/compat/cc_restitched/MixinTurtleMoveCommand.java @@ -51,20 +51,4 @@ public abstract class MixinTurtleMoveCommand { } } } - - //CUSTOM METHODS - - @Unique - private static Vector3d getShipPosFromWorldPos(final Level world, final BlockPos position) { - final Iterable detectedShips = - ValkyrienSkies.positionToNearbyShipsAndWorld(world, position.getX() + 0.5, position.getY() + 0.5, - position.getZ() + 0.5, 0.1); - for (final Vector3d vec : detectedShips) { - if (vec != null) { - return vec; - } - } - - return ValkyrienSkies.toJOMLd(position); - } } diff --git a/forge/src/main/java/org/valkyrienskies/mod/forge/mixin/compat/cc_tweaked/MixinTurtleMoveCommand.java b/forge/src/main/java/org/valkyrienskies/mod/forge/mixin/compat/cc_tweaked/MixinTurtleMoveCommand.java index d96ea1e1..8344cc26 100644 --- a/forge/src/main/java/org/valkyrienskies/mod/forge/mixin/compat/cc_tweaked/MixinTurtleMoveCommand.java +++ b/forge/src/main/java/org/valkyrienskies/mod/forge/mixin/compat/cc_tweaked/MixinTurtleMoveCommand.java @@ -51,20 +51,4 @@ public abstract class MixinTurtleMoveCommand { } } } - - //CUSTOM METHODS - - @Unique - private static Vector3d getShipPosFromWorldPos(final Level world, final BlockPos position) { - final Iterable detectedShips = - ValkyrienSkies.positionToNearbyShipsAndWorld(world, position.getX() + 0.5, position.getY() + 0.5, - position.getZ() + 0.5, 0.1); - for (final Vector3d vec : detectedShips) { - if (vec != null) { - return vec; - } - } - - return ValkyrienSkies.toJOMLd(position); - } }