-
-
Notifications
You must be signed in to change notification settings - Fork 2.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Print Brim on top of Raft / Last Raft Layer as Second Material. #9372
Comments
Hi @StuSerious thank you for your feature request! And yes I'm very happy with the new issue format!! Let's see how it will work out! 😄 |
Hi @StuSerious apologies for my late response. But I have discussed within the team and also with the material team. Printing with PP and support material (PVA or BAM) would be quite hard with or without your feature request. PP on PVA is officially not support by Ultimaker and it would be a complicate solution for the materials. Also we are not sure if that can fix the adhesion problems of PP. But if you really want to print with a raft, try to reduce the Let me know if you have more questions. |
Hey there @fvrmr! I beg you pardon, for some reason I had completely missed your reply! Thanks for also taking the time to discuss this with the material team! Here are some thoughts I have I'd like to share, I'd love an opinion and input from you and anyone else reading: There are certain scenarios and machines (like ours at work) where you are forced to print on a raft, due to the manufacturer requiring it or the bed being fixed and therefore not levellable. The Furthermore, I think this feature would be useful in other scenarios as well for any dual/multiple extrusion setups where the model has a small contact patch or is proving tough to interface with another material! Thanks as always for your time! |
@StuSerious and I were discussing his issue/feature request in the 3dprinting discord, and I was able to suggest a workaround just in case other people run into wanting the same sort of stacked brim/raft concoction. Essentially, you could add a brim in whatever CAD software you use and once putting it into Cura, add the raft, which would then be generated underneath the brim and model. It would likely be easier if Cura could generate both at once, but this serves as a workable solution for the time being. |
@Dr-Chronosphere I can't believe I hadn't thought of that myself! 😆 Thanks again for the effective workaround idea! |
hey there @fvrmr! are there any updates on this? |
I think something went wrong here! Sorry for that! I can't find any record of this being discussed (which doesn't mean that it didn't happen of course). I've added it to the list to be discussed again. |
No worries @nallath! I can completely understand that this is a lower priority task! I do however want to add to what was said above that KISSSlicer, S3D and others do have this feature, if that is any useful metrics to you. Thank you for giving some time to this arguably insignificant thing. Thanks! |
Hey @StuSerious, Quick update from our side 👋 The latest versions of Cura have had some improvements in this field to support the BASF Metal materials and MethodX printers with dual material rafts. This week we are working on even more improvements to prevent warping of these top layers like adding Raft Walls (#17946) and different Raft Margins (#17945). We plan to include these settings in the upcoming Cura release. I'll close this ticket since there is a solution in place. |
Hey there @MariMakes! At a high level the implementation seems to cover my original request! Thanks for closing this! |
Is your feature request related to a problem?
Yes, on smaller models or ones that have a small contact patch with the raft, while interfacing two different materials, adhesion on the raft is not 100% optimal, leading to the print dethatching from the raft.
Describe the solution you'd like
I'd like to suggest one of two setting, or both:
Print Brim on top of Raft: Would allow the user the ability to control whether or not to generate the brim on top of the
last layer of the raft, making adhesion easier and the part more stable.
Last Raft Layer as Second Material: would possibly be easier to implement in the code, and guarantee that the same material is interfacing on the raft. On the other hand, it could make part removal more challenging.
Describe alternatives you've considered
I see no alternatives due to the specificity of the request but please do light my way in the comments.
IMHO, this is something farely unique that has no workarounds. (I mean.. I opened this PR mailny because UltimakerPP and UltimakerBreakaway are an absolute pain to print toghether especially when the part has a small footprint)
Affected users and/or printers
Anyone in the professional / production space knows the importance of rafts and adhesion for reliability purposes, so I don't feel like I need to explain a lot..
I feel like this is a small improvement that could make some very tough models to print easier, from the single model all the way to a larger scale / production setting.
Furthermore, this is something Ultimaker and UM printers would benefit from, especially since the Ultimaker Breakaway and PVA are extremely solid filaments that have very wide adoption in the semi-pro / production space.
I would program this myself but I'm still trying to learn while doing all the stuff I do so that's not going to happen anytime soon :(
As always, thanks for your time!
~Ste
P.S.: Thank god for this new Issue format, I swear to god I was being so triggered by people half-assing issues and leaving forms empty I can't imagine @fvrmr 😆
The text was updated successfully, but these errors were encountered: