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Aetherim currently provides helper classes to get and use Unity images, classes, methods, and fields. Where it lacks, however, is having an abstraction around getting, using, and manipulating native GameObjects.
This would be tremendously useful in scenarios where you'd wish to get a specific GameObject and access its fields or methods directly.
The text was updated successfully, but these errors were encountered:
Aetherim currently provides helper classes to get and use Unity images, classes, methods, and fields. Where it lacks, however, is having an abstraction around getting, using, and manipulating native GameObjects.
This would be tremendously useful in scenarios where you'd wish to get a specific GameObject and access its fields or methods directly.
The text was updated successfully, but these errors were encountered: