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build.zig
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const std = @import("std");
const this = @This();
pub fn build(b: *std.Build) void {
const target = b.standardTargetOptions(.{});
const optimize = b.standardOptimizeOption(.{});
const lib = b.addStaticLibrary(.{
.name = "framework",
.root_source_file = b.path("src/root.zig"),
.target = target,
.optimize = optimize,
});
const framework = b.addModule("framework", .{
.root_source_file = b.path("src/root.zig"),
.target = target,
.optimize = optimize
});
const raylib_dep = b.dependency("raylib-zig", .{
.target = target,
.optimize = optimize,
});
const raylib = raylib_dep.module("raylib"); // main raylib module
const raygui = raylib_dep.module("raygui"); // raygui module
const raylib_artifact = raylib_dep.artifact("raylib"); // raylib C library
lib.linkLibrary(raylib_artifact);
lib.root_module.addImport("raylib", raylib);
lib.root_module.addImport("raygui", raygui);
framework.linkLibrary(raylib_artifact);
framework.addImport("raylib", raylib);
framework.addImport("raygui", raygui);
b.installArtifact(lib);
const lib_unit_tests = b.addTest(.{
.root_source_file = b.path("src/root.zig"),
.target = target,
.optimize = optimize,
});
const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
const test_step = b.step("test", "Run unit tests");
test_step.dependOn(&run_lib_unit_tests.step);
}