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interactiveControl depending engine started #52

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Keltibero opened this issue Mar 13, 2024 · 0 comments
Open

interactiveControl depending engine started #52

Keltibero opened this issue Mar 13, 2024 · 0 comments

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@Keltibero
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Hello, congratulations on the mod!

Is there a way to change the state an interactiveControl depending on whether the engine is started?

All the best,

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