This repository has been archived by the owner on Feb 3, 2021. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 3
/
Copy pathscript_upgrade.js
150 lines (132 loc) · 4.97 KB
/
script_upgrade.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
var dropServer = "https://drop.adventurecode.club";
var apiKey = "YOUR_API_KEY";
//^^ Adjust this to your own api key
//If you don't already have on request one from me on discord. @NexusNull#6364
var upgrade_data = [];
var old_upgrade = upgrade;
var inv = {};
var lockTable = {};
var inventory = character.items;
var InventoryWatcher = {
listener: {
changed: [],
removed: [],
received: [],
},
};
InventoryWatcher.registerListener = function (event, callback) {
this.listener[event].push(callback);
};
InventoryWatcher.removeListener = function (event, callback) {
for (let i = 0; i < this.listener[event].length; i++) {
if (this.listener[event][i] == callback) {
this.listener[event].splice(i, 1);
}
}
};
function playerListener(player) {
let items = player.items;
//Detect changes
for (var i = 0; i < items.length; i++) {
if (items[i] && inventory[i]) {
var keys = Object.keys(items[i]).concat(Object.keys(inventory[i]));
var change = false;
for (let key of keys) {
if (items[i][key] != inventory[i][key]) {
change = true;
break;
}
}
if (change) {
for (let callback of InventoryWatcher.listener.changed)
callback(i, inventory[i], items[i]);
}
} else if (!items[i] && inventory[i]) {
//Removed an item
for (let callback of InventoryWatcher.listener.removed)
callback(i, inventory[i]);
} else if (items[i] && !inventory[i]) {
//Received an item
for (let callback of InventoryWatcher.listener.received)
callback(i, items[i]);
}
}
inventory = player.items;
}
inv.upgrade = async function (item_index, scroll_index, offering_index) {
return new Promise(function (resolve, reject) {
if (character.items[item_index] && G.items[character.items[item_index].name].upgrade) {
if (!lockTable[item_index]) {
lockTable[item_index] = true;
var iteM = character.items[item_index];
var scroll = character.items[scroll_index];
var offering = !!character.items[offering_index];
console.log("lock:" + item_index);
var listener = {
changeListener : function (itemNum, item) {
if (item_index == itemNum) {
lockTable[item_index] = false;
InventoryWatcher.removeListener("changed", listener.changeListener);
InventoryWatcher.removeListener("removed", listener.removedListener);
upgrade_data.push({
item: iteM,
scroll: scroll,
offering: offering,
success: true,
});
}
},
removedListener : function (itemNum, item) {
if (item_index == itemNum) {
lockTable[item_index] = false;
InventoryWatcher.removeListener("removed", listener.removedListener);
InventoryWatcher.removeListener("changed", listener.changeListener);
upgrade_data.push({
item: iteM,
scroll: scroll,
offering: offering,
success: false,
})
}
}
}
InventoryWatcher.registerListener("changed", listener.changeListener);
InventoryWatcher.registerListener("removed", listener.removedListener);
old_upgrade(item_index, scroll_index, offering_index);
} else {
reject("Item is locked");
}
} else {
reject("Item is not upgradeable");
}
});
};
if (!parent.upgradeData) {
parent.upgradeData = {};
}
function new_upgrade(item_index, scroll_index, offering_index) {
inv.upgrade(item_index, scroll_index, offering_index);
}
upgrade = new_upgrade;
setInterval(function () {
let request = new XMLHttpRequest();
request.open("POST", dropServer + "/upgrade");
var data = {
apiKey: apiKey,
upgrades: upgrade_data,
}
upgrade_data = [];
request.send(JSON.stringify(data));
}, 1000*30);
parent.socket.on("player", playerListener);
on_destroy = function () {
parent.removeEventListener("player", playerListener);
let request = new XMLHttpRequest();
request.open("POST", dropServer + "/upgrade",false);
var data = {
apiKey: apiKey,
upgrades: upgrade_data,
}
upgrade_data = [];
request.send(JSON.stringify(data));
};