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Oceans are mostly spherical (or ellipsoidal) so we could just draw a single quad and generate the sphere directly on the GPU. Other water bodies would use the old system
The text was updated successfully, but these errors were encountered:
tatjam
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Just ideas, may not be actually implemented or a good idea!
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Jul 22, 2022
Oceans are mostly spherical (or ellipsoidal) so we could just draw a single quad and generate the sphere directly on the GPU. Other water bodies would use the old system
The text was updated successfully, but these errors were encountered: