diff --git a/Resources/Locale/en-US/_Nuclear14/Tiles/floors.ftl b/Resources/Locale/en-US/_Nuclear14/Tiles/floors.ftl new file mode 100644 index 00000000000..a1e9321053b --- /dev/null +++ b/Resources/Locale/en-US/_Nuclear14/Tiles/floors.ftl @@ -0,0 +1,141 @@ +tiles-metal-blue = metal blue +tiles-metal-blue-solid = metal blue solid +tiles-metal-green = metal green +tiles-metal-green-solid = metal green solid +tiles-metal-grey = metal grey +tiles-metal-grey-solid = metal grey solid +tiles-metal-grey-dark = metal grey dark +tiles-metal-grey-dark-solid = metal grey dark solid +tiles-metal-purple = metal purple +tiles-metal-purple-solid = metal purple solid +tiles-metal-red = metal red +tiles-metal-red-solid = metal red solid +tiles-metal-teal = metal teal +tiles-metal-teal-solid = metal teal solid +tiles-metal-white = metal white +tiles-metal-white-solid = metal white solid +tiles-metal-yellow = metal yellow +tiles-metal-yellow-solid = metal yellow solid +tiles-metal-freezer = metal freezer +tiles-metal-tunnel = metal tunnel +tiles-metal-tunnel-rusty = rusty metal tunnel +tiles-metal-tunnel-wasteland = metal tunnel wasteland +tiles-ms13-metal-industrial = ms13 metal industrial +tiles-ms13-metal-tile = ms13 metal tile +tiles-ms13-metal-grate = ms13 metal grate +tiles-ms13-metal-solid = ms13 metal solid +tiles-wood-oak = wood oak +tiles-wood-oak-broken = broken wood oak +tiles-wood-house = wood house +tiles-wood-house-broken = broken wood house +tiles-wood-burnt-broken = burnt broken wood +tiles-wood-maple = wood maple +tiles-ms13-wood-common = ms13 wood common +tiles-ms13-wood-common-damaged = damaged ms13 wood common +tiles-ms13-wood-fancy = ms13 wood fancy +tiles-ms13-wood-fancy-damaged = damaged ms13 wood fancy +tiles-ms13-wood-mosaic = ms13 wood mosaic +tiles-ms13-wood-mosaic-damaged = damaged ms13 wood mosaic +tiles-ms13-wood-wide = ms13 wood wide +tiles-ms13-wood-wide-damaged = damaged ms13 wood wide +tiles-carpet-red = carpet red +tiles-ms13-carpet-red = ms13 carpet red +tiles-ms13-carpet-fancy-red = ms13 carpet fancy red +tiles-ms13-carpet-blue = ms13 carpet blue +tiles-ms13-carpet-fancy-blue = ms13 carpet fancy blue +tiles-ms13-carpet-green = ms13 carpet green +tiles-ms13-carpet-fancy-green = ms13 carpet fancy green +tiles-ms13-carpet-violet = ms13 carpet violet +tiles-concrete = concrete +tiles-concrete-tile = concrete tile +tiles-concrete-grey = concrete grey +tiles-concrete-hexacrete = concrete hexacrete +tiles-concrete-hexacrete-dark = dark concrete hexacrete +tiles-concrete-dark = dark concrete +tiles-concrete-road = concrete road +tiles-ms13-brick-concrete = ms13 brick concrete +tiles-ms13-brick-horizontal = ms13 brick horizontal +tiles-ms13-brick-vertical = ms13 brick vertical +tiles-ms13-concrete = ms13 concrete +tiles-ms13-concrete-industrial = ms13 concrete industrial +tiles-ms13-concrete-industrial-alt = ms13 concrete industrial alt +tiles-ms13-concrete-industrial-split = ms13 concrete industrial split +tiles-ms13-tile-concrete-small = ms13 tile concrete small +tiles-ms13-tile-fancy = ms13 tile fancy +tiles-ms13-tile-sierra = ms13 tile sierra +tiles-ms13-tile-sierra-broken = ms13 tile sierra broken +tiles-ms13-tile-black = ms13 tile black +tiles-ms13-tile-black-full = ms13 tile black full +tiles-ms13-tile-black-large = ms13 tile black large +tiles-ms13-tile-long-blue = ms13 tile long blue +tiles-ms13-tile-brown = ms13 tile brown +tiles-ms13-tile-cafe = ms13 tile cafe +tiles-ms13-tile-ceramic = ms13 tile ceramic +tiles-ms13-tile-ceramic-broken = ms13 tile ceramic broken +tiles-ms13-tile-check = ms13 tile check +tiles-ms13-tile-green = ms13 tile green +tiles-ms13-tile-green-full = ms13 tile green full +tiles-ms13-tile-grey = ms13 tile grey +tiles-ms13-tile-grey-large = ms13 tile grey large +tiles-ms13-tile-grey-long = ms13 tile grey long +tiles-ms13-tile-navy = ms13 tile navy +tiles-ms13-tile-navy-full = ms13 tile navy full +tiles-ms13-tile-navy-large = ms13 tile navy large +tiles-ms13-tile-white-large = ms13 tile white large +tiles-ms13-tile-white-full = ms13 tile white full +tiles-ms13-tile-ornate = ms13 tile ornate +tiles-road-inner-middle = road inner middle +tiles-road-outer-middle-path = road outer middle path +tiles-road-corner1 = road corner 1 +tiles-road-corner2 = road corner 2 +tiles-road-corner3 = road corner 3 +tiles-road-corner4 = road corner 4 +tiles-road-bottom = road bottom +tiles-road-left = road left +tiles-road-right = road right +tiles-road-top = road top +tiles-road-outer-turn-north = road outer turn north +tiles-road-outer-turn-south = road outer turn south +tiles-road-outer-turn-west = road outer turn west +tiles-road-outer-turn-east = road outer turn east +tiles-road-outer-corner-1 = road outer corner 1 +tiles-road-outer-corner-2 = road outer corner 2 +tiles-road-outer-corner-3 = road outer corner 3 +tiles-road-outer-corner-4 = road outer corner 4 +tiles-road-inner-turn-1 = road inner turn 1 +tiles-road-inner-turn-2 = road inner turn 2 +tiles-road-inner-turn-3 = road inner turn 3 +tiles-road-inner-turn-4 = road inner turn 4 +tiles-road-tiny-corner-horizontal-1 = road tiny corner horizontal 1 +tiles-road-tiny-corner-horizontal-2 = road tiny corner horizontal 2 +tiles-road-tiny-corner-horizontal-3 = road tiny corner horizontal 3 +tiles-road-tiny-corner-horizontal-4 = road tiny corner horizontal 4 +tiles-road-tiny-corner-vertical-1 = road tiny corner vertical 1 +tiles-road-tiny-corner-vertical-2 = road tiny corner vertical 2 +tiles-road-tiny-corner-vertical-3 = road tiny corner vertical 3 +tiles-road-tiny-corner-vertical-4 = road tiny corner vertical 4 +tiles-road-inner-middle-with-top = road inner middle with top +tiles-road-outer-turn-south-top = road outer turn south top +tiles-road-outer-turn-west-top = road outer turn west top +tiles-wasteland = wasteland +tiles-dirt = dirt +tiles-dirt-indoors = dirt indoors +tiles-rubble = rubble +tiles-rubble-indoors = rubble indoors +tiles-river-water = river water +tiles-water-deep = water deep +tiles-water-medium = water medium +tiles-water-shallow = water shallow +tiles-swampland = swampland +tiles-wasteland-swamp-bottom = wasteland swamp bottom +tiles-wasteland-swamp-top = wasteland swamp top +tiles-wasteland-swamp-right = wasteland swamp right +tiles-wasteland-swamp-left = wasteland swamp left +tiles-wasteland-swamp-top-right = wasteland swamp top right +tiles-wasteland-swamp-top-left = wasteland swamp top left +tiles-wasteland-swamp-top-right-corner = wasteland swamp top right corner +tiles-wasteland-swamp-top-left-corner = wasteland swamp top left corner +tiles-wasteland-swamp-bottom-right = wasteland swamp bottom right +tiles-wasteland-swamp-bottom-left = wasteland swamp bottom left +tiles-wasteland-swamp-bottom-right-corner = wasteland swamp bottom right corner +tiles-wasteland-swamp-bottom-left-corner = wasteland swamp bottom left corner diff --git a/Resources/Prototypes/_Nuclear14/Tiles/floors.yml b/Resources/Prototypes/_Nuclear14/Tiles/floors.yml index ac1fe9893fa..4786a2fc92c 100644 --- a/Resources/Prototypes/_Nuclear14/Tiles/floors.yml +++ b/Resources/Prototypes/_Nuclear14/Tiles/floors.yml @@ -1,7 +1,7 @@ # Metal Tiles - type: tile id: FloorMetalBlue - name: metal blue + name: tiles-metal-blue sprite: /Textures/_Nuclear14/Tiles/metalblue.png baseTurf: FloorWasteland isSubfloor: false @@ -16,7 +16,7 @@ - type: tile id: FloorMetalBlueSolid - name: metal blue solid + name: tiles-metal-blue-solid sprite: /Textures/_Nuclear14/Tiles/metalbluesolid.png baseTurf: FloorWasteland isSubfloor: false @@ -31,7 +31,7 @@ - type: tile id: FloorMetalGreen - name: metal green + name: tiles-metal-green sprite: /Textures/_Nuclear14/Tiles/metalgreen.png baseTurf: FloorWasteland isSubfloor: false @@ -46,7 +46,7 @@ - type: tile id: FloorMetalGreenSolid - name: metal green solid + name: tiles-metal-green-solid sprite: /Textures/_Nuclear14/Tiles/metalgreensolid.png baseTurf: FloorWasteland isSubfloor: false @@ -61,7 +61,7 @@ - type: tile id: FloorMetalGrey - name: metal grey + name: tiles-metal-grey sprite: /Textures/_Nuclear14/Tiles/metalgrey.png baseTurf: FloorWasteland isSubfloor: false @@ -76,7 +76,7 @@ - type: tile id: FloorMetalGreySolid - name: metal grey solid + name: tiles-metal-grey-solid sprite: /Textures/_Nuclear14/Tiles/metalgreysolid.png baseTurf: FloorWasteland isSubfloor: false @@ -91,7 +91,7 @@ - type: tile id: FloorMetalGreyDark - name: metal grey dark + name: tiles-metal-grey-dark sprite: /Textures/_Nuclear14/Tiles/metalgreydark.png baseTurf: FloorWasteland isSubfloor: false @@ -106,7 +106,7 @@ - type: tile id: FloorMetalGreyDarkSolid - name: metal grey dark solid + name: tiles-metal-grey-dark-solid sprite: /Textures/_Nuclear14/Tiles/metalgreydarksolid.png baseTurf: FloorWasteland isSubfloor: false @@ -121,7 +121,7 @@ - type: tile id: FloorMetalPurple - name: metal purple + name: tiles-metal-purple sprite: /Textures/_Nuclear14/Tiles/metalpurple.png baseTurf: FloorWasteland isSubfloor: false @@ -136,7 +136,7 @@ - type: tile id: FloorMetalPurpleSolid - name: metal purple solid + name: tiles-metal-purple-solid sprite: /Textures/_Nuclear14/Tiles/metalpurplesolid.png baseTurf: FloorWasteland isSubfloor: false @@ -151,7 +151,7 @@ - type: tile id: FloorMetalRed - name: metal red + name: tiles-metal-red sprite: /Textures/_Nuclear14/Tiles/metalred.png baseTurf: FloorWasteland isSubfloor: false @@ -166,7 +166,7 @@ - type: tile id: FloorMetalRedSolid - name: metal red solid + name: tiles-metal-red-solid sprite: /Textures/_Nuclear14/Tiles/metalredsolid.png baseTurf: FloorWasteland isSubfloor: false @@ -181,7 +181,7 @@ - type: tile id: FloorMetalTeal - name: metal teal + name: tiles-metal-teal sprite: /Textures/_Nuclear14/Tiles/metalteal.png baseTurf: FloorWasteland isSubfloor: false @@ -196,7 +196,7 @@ - type: tile id: FloorMetalTealSolid - name: metal teal solid + name: tiles-metal-teal-solid sprite: /Textures/_Nuclear14/Tiles/metaltealsolid.png baseTurf: FloorWasteland isSubfloor: false @@ -211,7 +211,7 @@ - type: tile id: FloorMetalWhite - name: metal white + name: tiles-metal-white sprite: /Textures/_Nuclear14/Tiles/metalwhite.png baseTurf: FloorWasteland isSubfloor: false @@ -226,7 +226,7 @@ - type: tile id: FloorMetalWhiteSolid - name: metal white solid + name: tiles-metal-white-solid sprite: /Textures/_Nuclear14/Tiles/metalwhitesolid.png baseTurf: FloorWasteland isSubfloor: false @@ -241,7 +241,7 @@ - type: tile id: FloorMetalYellow - name: metal yellow + name: tiles-metal-yellow sprite: /Textures/_Nuclear14/Tiles/metalyellow.png baseTurf: FloorWasteland isSubfloor: false @@ -256,7 +256,7 @@ - type: tile id: FloorMetalYellowSolid - name: metal yellow solid + name: tiles-metal-yellow-solid sprite: /Textures/_Nuclear14/Tiles/metalyellowsolid.png baseTurf: FloorWasteland isSubfloor: false @@ -271,7 +271,7 @@ - type: tile id: FloorMetalFreezer - name: metal freezer + name: tiles-metal-freezer sprite: /Textures/_Nuclear14/Tiles/metalfreezer.png baseTurf: FloorWasteland isSubfloor: false @@ -286,7 +286,7 @@ - type: tile id: FloorMetalTunnel - name: tunnel floor + name: tiles-metal-tunnel sprite: /Textures/_Nuclear14/Tiles/tunnelintact.png baseTurf: FloorWasteland isSubfloor: true @@ -300,7 +300,7 @@ - type: tile id: FloorMetalTunnelRusty - name: rusty tunnel floor + name: tiles-metal-tunnel-rusty sprite: /Textures/_Nuclear14/Tiles/tunnelrusty.png baseTurf: FloorWasteland isSubfloor: true @@ -314,7 +314,7 @@ - type: tile id: FloorMetalTunnelWasteland - name: wasteland tunnel floor + name: tiles-metal-tunnel-wasteland sprite: /Textures/_Nuclear14/Tiles/tunnelwasteland.png variants: 11 placementVariants: [0, 1, 2, 3, 5, 6, 7, 8, 9, 10] @@ -331,7 +331,7 @@ # MS13 Metal Tiles - type: tile id: FloorMS13MetalIndustrial - name: ms13 metal industrial + name: tiles-ms13-metal-industrial sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_industrial.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -348,7 +348,7 @@ - type: tile id: FloorMS13MetalTile - name: ms13 metal tile + name: tiles-ms13-metal-tile sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_tiles.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -365,7 +365,7 @@ - type: tile id: FloorMS13MetalGrate - name: ms13 metal grate + name: tiles-ms13-metal-grate sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_grate.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -382,7 +382,7 @@ - type: tile id: FloorMS13MetalSolid - name: ms13 metal solid + name: tiles-ms13-metal-solid sprite: /Textures/_Nuclear14/Tiles/ms13/Steel/steel_solid.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -400,7 +400,7 @@ # Interior - type: tile id: FloorWoodOak - name: wood oak + name: tiles-wood-oak sprite: /Textures/_Nuclear14/Tiles/oak.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -417,7 +417,7 @@ - type: tile id: FloorWoodOakBroken - name: wood oak broken + name: tiles-wood-oak-broken sprite: /Textures/_Nuclear14/Tiles/oakbroken.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -433,7 +433,7 @@ - type: tile id: FloorWoodHouse - name: wood house + name: tiles-wood-house sprite: /Textures/_Nuclear14/Tiles/woodhouse.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -450,7 +450,7 @@ - type: tile id: FloorWoodHouseBroken - name: wood house broken + name: tiles-wood-house-broken sprite: /Textures/_Nuclear14/Tiles/woodhousebroken.png variants: 2 placementVariants: [0, 1] @@ -466,7 +466,7 @@ - type: tile id: FloorWoodBurntBroken - name: wood burnt broken + name: tiles-wood-burnt-broken sprite: /Textures/_Nuclear14/Tiles/woodburntbroken.png variants: 7 placementVariants: [0, 1, 2, 3, 4, 5, 6] @@ -482,7 +482,7 @@ - type: tile id: FloorWoodMaple - name: wood maple + name: tiles-wood-maple sprite: /Textures/_Nuclear14/Tiles/maple.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -500,7 +500,7 @@ # MS13 wood - type: tile id: FloorMS13WoodCommon - name: ms13 wood common + name: tiles-ms13-wood-common sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_common.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -517,7 +517,7 @@ - type: tile id: FloorMS13WoodCommonDamaged - name: ms13 wood common damaged + name: tiles-ms13-wood-common-damaged sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_common_damaged.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -534,7 +534,7 @@ - type: tile id: FloorMS13WoodFancy - name: ms13 wood fancy + name: tiles-ms13-wood-fancy sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_fancy.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -551,7 +551,7 @@ - type: tile id: FloorMS13WoodFancyDamaged - name: ms13 wood fancy damaged + name: tiles-ms13-wood-fancy-damaged sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_fancy_damaged.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -568,7 +568,7 @@ - type: tile id: FloorMS13WoodMosaic - name: ms13 wood mosaic + name: tiles-ms13-wood-mosaic sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_mosaic.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -585,7 +585,7 @@ - type: tile id: FloorMS13WoodMosaicDamaged - name: ms13 wood mosaic damaged + name: tiles-ms13-wood-mosaic-damaged sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_mosaic_damaged.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -602,7 +602,7 @@ - type: tile id: FloorMS13WoodWide - name: ms13 wood wide + name: tiles-ms13-wood-wide sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_wide.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -619,7 +619,7 @@ - type: tile id: FloorMS13WoodWideDamaged - name: ms13 wood wide damaged + name: tiles-ms13-wood-wide-damaged sprite: /Textures/_Nuclear14/Tiles/ms13/Wood/wood_wide_damaged.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -637,7 +637,7 @@ # Carpet - type: tile id: FloorCarpetRed - name: carpet red + name: tiles-carpet-red sprite: /Textures/_Nuclear14/Tiles/carpet.png baseTurf: FloorWasteland isSubfloor: false @@ -653,7 +653,7 @@ # MS13 Carpet - type: tile id: FloorMS13CarpetRed - name: ms13 carpet red + name: tiles-ms13-carpet-red sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_red.png baseTurf: FloorWasteland isSubfloor: false @@ -668,7 +668,7 @@ - type: tile id: FloorMS13CarpetFancyRed - name: ms13 carpet fancy red + name: tiles-ms13-carpet-fancy-red sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_fancy_red.png baseTurf: FloorWasteland isSubfloor: false @@ -683,7 +683,7 @@ - type: tile id: FloorMS13CarpetBlue - name: ms13 carpet blue + name: tiles-ms13-carpet-blue sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_blue.png baseTurf: FloorWasteland isSubfloor: false @@ -698,7 +698,7 @@ - type: tile id: FloorMS13CarpetFancyBlue - name: ms13 carpet fancy blue + name: tiles-ms13-carpet-fancy-blue sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_fancy_blue.png baseTurf: FloorWasteland isSubfloor: false @@ -713,7 +713,7 @@ - type: tile id: FloorMS13CarpetGreen - name: ms13 carpet green + name: tiles-ms13-carpet-green sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_green.png baseTurf: FloorWasteland isSubfloor: false @@ -728,7 +728,7 @@ - type: tile id: FloorMS13CarpetFancyGreen - name: ms13 carpet fancy green + name: tiles-ms13-carpet-fancy-green sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_fancy_green.png baseTurf: FloorWasteland isSubfloor: false @@ -743,7 +743,7 @@ - type: tile id: FloorMS13CarpetViolet - name: ms13 carpet violet + name: tiles-ms13-carpet-violet sprite: /Textures/_Nuclear14/Tiles/ms13/Carpet/carpet_violet.png baseTurf: FloorWasteland isSubfloor: false @@ -760,7 +760,7 @@ # Concrete - type: tile id: N14FloorConcrete - name: concrete + name: tiles-concrete sprite: /Textures/_Nuclear14/Tiles/concrete.png variants: 6 placementVariants: [0, 1, 2, 3, 4, 5] @@ -775,7 +775,7 @@ - type: tile id: N14FloorConcreteTileGoon - name: concrete tile + name: tiles-concrete-tile sprite: /Textures/_Nuclear14/Tiles/concrete-goon.png variants: 1 baseTurf: FloorWasteland @@ -789,7 +789,7 @@ - type: tile id: N14FloorConcreteGreyBay - name: concrete grey + name: tiles-concrete-grey sprite: /Textures/_Nuclear14/Tiles/concrete-bay.png variants: 1 baseTurf: FloorWasteland @@ -803,7 +803,7 @@ - type: tile id: N14FloorConcreteHexacrete - name: concrete hexacrete + name: tiles-concrete-hexacrete sprite: /Textures/_Nuclear14/Tiles/hexacrete.png variants: 1 baseTurf: FloorWasteland @@ -817,7 +817,7 @@ - type: tile id: N14FloorConcreteHexacreteDark - name: concrete hexacrete dark + name: tiles-concrete-hexacrete-dark sprite: /Textures/_Nuclear14/Tiles/hexacrete_dark.png baseTurf: FloorWasteland isSubfloor: true @@ -830,7 +830,7 @@ - type: tile id: N14FloorConcreteDark - name: concrete dark + name: tiles-concrete-dark sprite: /Textures/_Nuclear14/Tiles/concretedark.png variants: 6 placementVariants: [0, 1, 2, 3, 4, 5] @@ -845,7 +845,7 @@ - type: tile id: N14FloorConcreteRoad - name: concrete road + name: tiles-concrete-road sprite: /Textures/_Nuclear14/Tiles/concreteroad.png variants: 6 placementVariants: [0, 1, 2, 3, 4, 5] @@ -861,7 +861,7 @@ # MS13 Concrete & Brick - type: tile id: FloorMS13BrickConcrete - name: ms13 brick concrete + name: tiles-ms13-brick-concrete sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/brickconcrete.png variants: 9 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7, 8] @@ -876,7 +876,7 @@ - type: tile id: FloorMS13BrickHorizontal - name: ms13 brick horizontal + name: tiles-ms13-brick-horizontal sprite: /Textures/_Nuclear14/Tiles/ms13/Brick/brickhorizontal.png variants: 9 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7, 8] @@ -890,7 +890,7 @@ - type: tile id: FloorMS13BrickVertical - name: ms13 brick vertical + name: tiles-ms13-brick-vertical sprite: /Textures/_Nuclear14/Tiles/ms13/Brick/brickvertical.png variants: 9 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7, 8] @@ -905,7 +905,7 @@ - type: tile id: FloorMS13Concrete - name: ms13 concrete + name: tiles-ms13-concrete sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_big.png baseTurf: FloorWasteland isSubfloor: true @@ -918,7 +918,7 @@ - type: tile id: FloorMS13ConcreteIndustrial - name: ms13 concrete industrial + name: tiles-ms13-concrete-industrial sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_industrial.png baseTurf: FloorWasteland isSubfloor: true @@ -931,7 +931,7 @@ - type: tile id: FloorMS13ConcreteIndustrialAlt - name: ms13 concrete industrial alt + name: tiles-ms13-concrete-industrial-alt sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_industrial_alt.png baseTurf: FloorWasteland isSubfloor: true @@ -944,7 +944,7 @@ - type: tile id: FloorMS13ConcreteIndustrialSplit - name: ms13 concrete industrial split + name: tiles-ms13-concrete-industrial-split sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/concrete_industrial_split.png baseTurf: FloorWasteland isSubfloor: true @@ -957,7 +957,7 @@ - type: tile id: FloorMS13TileConcreteSmall - name: ms13 tile concrete small + name: tiles-ms13-tile-concrete-small sprite: /Textures/_Nuclear14/Tiles/ms13/Concrete/tileconcretesmall.png variants: 3 placementVariants: [0, 1, 2] @@ -973,7 +973,7 @@ # MS13 Tiles - type: tile id: FloorMS13TileFancy - name: ms13 tile fancy + name: tiles-ms13-tile-fancy sprite: /Textures/_Nuclear14/Tiles/ms13/fancy.png baseTurf: FloorWasteland isSubfloor: false @@ -986,7 +986,7 @@ - type: tile id: FloorMS13TileSierra - name: ms13 tile sierra + name: tiles-ms13-tile-sierra sprite: /Textures/_Nuclear14/Tiles/ms13/sierra.png baseTurf: FloorWasteland isSubfloor: false @@ -999,7 +999,7 @@ - type: tile id: FloorMS13TileSierraBroken - name: ms13 tile sierra broken + name: tiles-ms13-tile-sierra-broken sprite: /Textures/_Nuclear14/Tiles/ms13/sierrabroken.png variants: 3 placementVariants: [0, 1, 2] @@ -1014,7 +1014,7 @@ - type: tile id: FloorMS13TileBlack - name: ms13 tile black + name: tiles-ms13-tile-black sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tileblack.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1029,7 +1029,7 @@ - type: tile id: FloorMS13TileBlackFull - name: ms13 tile black full + name: tiles-ms13-tile-black-full sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tileblackfull.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1044,7 +1044,7 @@ - type: tile id: FloorMS13TileBlackLarge - name: ms13 tile black large + name: tiles-ms13-tile-black-large sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tileblacklarge.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1059,7 +1059,7 @@ - type: tile id: FloorMS13TileLongBlue - name: ms13 tile long blue + name: tiles-ms13-tile-long-blue sprite: /Textures/_Nuclear14/Tiles/ms13/Long/tilebluelong.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1074,7 +1074,7 @@ - type: tile id: FloorMS13TileBrown - name: ms13 tile brown + name: tiles-ms13-tile-brown sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tilebrown.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1089,7 +1089,7 @@ - type: tile id: FloorMS13TileCafe - name: ms13 tile cafe + name: tiles-ms13-tile-cafe sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilecafe.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1104,7 +1104,7 @@ - type: tile id: FloorMS13TileCeramic - name: ms13 tile ceramic + name: tiles-ms13-tile-ceramic sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tileceramic.png baseTurf: FloorWasteland isSubfloor: false @@ -1117,7 +1117,7 @@ - type: tile id: FloorMS13TileCeramicBroken - name: ms13 tile ceramic broken + name: tiles-ms13-tile-ceramic-broken sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tileceramicbroken.png variants: 7 placementVariants: [0, 1, 2, 3, 4, 5, 6] @@ -1132,7 +1132,7 @@ - type: tile id: FloorMS13TileCheck - name: ms13 tile check + name: tiles-ms13-tile-check sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilecheck.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1147,7 +1147,7 @@ - type: tile id: FloorMS13TileGreen - name: ms13 tile green + name: tiles-ms13-tile-green sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilegreen.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1162,7 +1162,7 @@ - type: tile id: FloorMS13TileGreenFull - name: ms13 tile green full + name: tiles-ms13-tile-green-full sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tilegreenfull.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1177,7 +1177,7 @@ - type: tile id: FloorMS13TileGrey - name: ms13 tile grey + name: tiles-ms13-tile-grey sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tilegrey.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1192,7 +1192,7 @@ - type: tile id: FloorMS13TileGreyLarge - name: ms13 tile grey large + name: tiles-ms13-tile-grey-large sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilegreylarge.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1207,7 +1207,7 @@ - type: tile id: FloorMS13TileGreyLong - name: ms13 tile grey long + name: tiles-ms13-tile-grey-long sprite: /Textures/_Nuclear14/Tiles/ms13/Long/tilegreylong.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1222,7 +1222,7 @@ - type: tile id: FloorMS13TileNavy - name: ms13 tile navy + name: tiles-ms13-tile-navy sprite: /Textures/_Nuclear14/Tiles/ms13/Small/tilenavy.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1237,7 +1237,7 @@ - type: tile id: FloorMS13TileNavyFull - name: ms13 tile navy full + name: tiles-ms13-tile-navy-full sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tilenavyfull.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1252,7 +1252,7 @@ - type: tile id: FloorMS13TileNavyLarge - name: ms13 tile navy large + name: tiles-ms13-tile-navy-large sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilenavylarge.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1267,7 +1267,7 @@ - type: tile id: FloorMS13TileWhiteLarge - name: ms13 tile white large + name: tiles-ms13-tile-white-large sprite: /Textures/_Nuclear14/Tiles/ms13/Large/tilewhitelarge.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1282,7 +1282,7 @@ - type: tile id: FloorMS13TileWhiteFull - name: ms13 tile white full + name: tiles-ms13-tile-white-full sprite: /Textures/_Nuclear14/Tiles/ms13/Full/tilewhitefull.png variants: 8 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7] @@ -1297,7 +1297,7 @@ - type: tile id: FloorMS13TileOrnate - name: ms13 tile ornate + name: tiles-ms13-tile-ornate sprite: /Textures/_Nuclear14/Tiles/ms13/tileornate.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -1313,7 +1313,7 @@ # Roads - type: tile id: N14FloorRoadInnerMiddle - name: road inner middle + name: tiles-road-inner-middle sprite: /Textures/_Nuclear14/Tiles/roadinnermiddle.png baseTurf: FloorWasteland isSubfloor: true @@ -1326,7 +1326,7 @@ - type: tile id: N14FloorRoadOuterMiddlePath - name: road outer middle (path) + name: tiles-road-outer-middle-path sprite: /Textures/_Nuclear14/Tiles/roadoutermiddle.png baseTurf: FloorWasteland isSubfloor: true @@ -1339,7 +1339,7 @@ - type: tile id: N14FloorRoadCorner1 - name: road corner1 + name: tiles-road-corner1 sprite: /Textures/_Nuclear14/Tiles/roadcorner1.png baseTurf: FloorWasteland isSubfloor: true @@ -1352,7 +1352,7 @@ - type: tile id: N14FloorRoadCorner2 - name: road corner2 + name: tiles-road-corner2 sprite: /Textures/_Nuclear14/Tiles/roadcorner2.png baseTurf: FloorWasteland isSubfloor: true @@ -1365,7 +1365,7 @@ - type: tile id: N14FloorRoadCorner3 - name: road corner3 + name: tiles-road-corner3 sprite: /Textures/_Nuclear14/Tiles/roadcorner3.png baseTurf: FloorWasteland isSubfloor: true @@ -1378,7 +1378,7 @@ - type: tile id: N14FloorRoadCorner4 - name: road corner4 + name: tiles-road-corner4 sprite: /Textures/_Nuclear14/Tiles/roadcorner4.png baseTurf: FloorWasteland isSubfloor: true @@ -1391,7 +1391,7 @@ - type: tile id: N14FloorRoadBottom - name: road bottom + name: tiles-road-bottom sprite: /Textures/_Nuclear14/Tiles/roadbottom.png baseTurf: FloorWasteland isSubfloor: true @@ -1404,7 +1404,7 @@ - type: tile id: N14FloorRoadLeft - name: road left + name: tiles-road-left sprite: /Textures/_Nuclear14/Tiles/roadleft.png baseTurf: FloorWasteland isSubfloor: true @@ -1417,7 +1417,7 @@ - type: tile id: N14FloorRoadRight - name: road right + name: tiles-road-right sprite: /Textures/_Nuclear14/Tiles/roadright.png baseTurf: FloorWasteland isSubfloor: true @@ -1430,7 +1430,7 @@ - type: tile id: N14FloorRoadTop - name: road top + name: tiles-road-top sprite: /Textures/_Nuclear14/Tiles/roadtop.png baseTurf: FloorWasteland isSubfloor: true @@ -1443,7 +1443,7 @@ - type: tile id: N14FloorRoadOuterTurnNorth - name: road outer turn north + name: tiles-road-outer-turn-north sprite: /Textures/_Nuclear14/Tiles/roadouterturnn.png baseTurf: FloorWasteland isSubfloor: true @@ -1456,7 +1456,7 @@ - type: tile id: N14FloorRoadOuterTurnSouth - name: road outer turn south + name: tiles-road-outer-turn-south sprite: /Textures/_Nuclear14/Tiles/roadouterturns.png baseTurf: FloorWasteland isSubfloor: true @@ -1469,7 +1469,7 @@ - type: tile id: N14FloorRoadOuterTurnWest - name: road outer turn west + name: tiles-road-outer-turn-west sprite: /Textures/_Nuclear14/Tiles/roadouterturnw.png baseTurf: FloorWasteland isSubfloor: true @@ -1482,7 +1482,7 @@ - type: tile id: N14FloorRoadOuterTurnEast - name: road outer turn east + name: tiles-road-outer-turn-east sprite: /Textures/_Nuclear14/Tiles/roadouterturne.png baseTurf: FloorWasteland isSubfloor: true @@ -1495,7 +1495,7 @@ - type: tile id: N14FloorRoadOuterCorner1 - name: road outer corner 1 + name: tiles-road-outer-corner-1 sprite: /Textures/_Nuclear14/Tiles/roadoutercorner1.png baseTurf: FloorWasteland isSubfloor: true @@ -1508,7 +1508,7 @@ - type: tile id: N14FloorRoadOuterCorner2 - name: road outer corner 2 + name: tiles-road-outer-corner-2 sprite: /Textures/_Nuclear14/Tiles/roadoutercorner2.png baseTurf: FloorWasteland isSubfloor: true @@ -1521,7 +1521,7 @@ - type: tile id: N14FloorRoadOuterCorner3 - name: road outer corner 3 + name: tiles-road-outer-corner-3 sprite: /Textures/_Nuclear14/Tiles/roadoutercorner3.png baseTurf: FloorWasteland isSubfloor: true @@ -1534,7 +1534,7 @@ - type: tile id: N14FloorRoadOuterCorner4 - name: road outer corner 4 + name: tiles-road-outer-corner-4 sprite: /Textures/_Nuclear14/Tiles/roadoutercorner4.png baseTurf: FloorWasteland isSubfloor: true @@ -1547,7 +1547,7 @@ - type: tile id: N14FloorRoadInnerTurn1 - name: road inner turn 1 + name: tiles-road-inner-turn-1 sprite: /Textures/_Nuclear14/Tiles/roadinnerturn1.png baseTurf: FloorWasteland isSubfloor: true @@ -1560,7 +1560,7 @@ - type: tile id: N14FloorRoadInnerTurn2 - name: road inner turn 2 + name: tiles-road-inner-turn-2 sprite: /Textures/_Nuclear14/Tiles/roadinnerturn2.png baseTurf: FloorWasteland isSubfloor: true @@ -1573,7 +1573,7 @@ - type: tile id: N14FloorRoadInnerTurn3 - name: road inner turn 3 + name: tiles-road-inner-turn-3 sprite: /Textures/_Nuclear14/Tiles/roadinnerturn3.png baseTurf: FloorWasteland isSubfloor: true @@ -1586,7 +1586,7 @@ - type: tile id: N14FloorRoadInnerTurn4 - name: road inner turn 4 + name: tiles-road-inner-turn-4 sprite: /Textures/_Nuclear14/Tiles/roadinnerturn4.png baseTurf: FloorWasteland isSubfloor: true @@ -1599,7 +1599,7 @@ - type: tile id: N14FloorRoadTinyCornerHorizontal1 - name: road tiny corner horizontal 1 + name: tiles-road-tiny-corner-horizontal-1 sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal1.png baseTurf: FloorWasteland isSubfloor: true @@ -1612,7 +1612,7 @@ - type: tile id: N14FloorRoadTinyCornerHorizontal2 - name: road tiny corner horizontal 2 + name: tiles-road-tiny-corner-horizontal-2 sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal2.png baseTurf: FloorWasteland isSubfloor: true @@ -1625,7 +1625,7 @@ - type: tile id: N14FloorRoadTinyCornerHorizontal3 - name: road tiny corner horizontal 3 + name: tiles-road-tiny-corner-horizontal-3 sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal3.png baseTurf: FloorWasteland isSubfloor: true @@ -1638,7 +1638,7 @@ - type: tile id: N14FloorRoadTinyCornerHorizontal4 - name: road tiny corner horizontal 4 + name: tiles-road-tiny-corner-horizontal-4 sprite: /Textures/_Nuclear14/Tiles/roadtinycornerhorizontal4.png baseTurf: FloorWasteland isSubfloor: true @@ -1651,7 +1651,7 @@ - type: tile id: N14FloorRoadTinyCornerVertical1 - name: road tiny corner vertical 1 + name: tiles-road-tiny-corner-vertical-1 sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical1.png baseTurf: FloorWasteland isSubfloor: true @@ -1664,7 +1664,7 @@ - type: tile id: N14FloorRoadTinyCornerVertical2 - name: road tiny corner vertical 2 + name: tiles-road-tiny-corner-vertical-2 sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical2.png baseTurf: FloorWasteland isSubfloor: true @@ -1677,7 +1677,7 @@ - type: tile id: N14FloorRoadTinyCornerVertical3 - name: road tiny corner vertical 3 + name: tiles-road-tiny-corner-vertical-3 sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical3.png baseTurf: FloorWasteland isSubfloor: true @@ -1690,7 +1690,7 @@ - type: tile id: N14FloorRoadTinyCornerVertical4 - name: road tiny corner vertical 4 + name: tiles-road-tiny-corner-vertical-4 sprite: /Textures/_Nuclear14/Tiles/roadtinycornervertical4.png baseTurf: FloorWasteland isSubfloor: true @@ -1703,7 +1703,7 @@ - type: tile id: N14FloorRoadInnerMiddleWithTop - name: road inner middle with top + name: tiles-road-inner-middle-with-top sprite: /Textures/_Nuclear14/Tiles/roadinnermiddlewithtop.png baseTurf: FloorWasteland isSubfloor: true @@ -1716,7 +1716,7 @@ - type: tile id: N14FloorRoadOuterTurnSouthTop - name: road outer turn south top + name: tiles-road-outer-turn-south-top sprite: /Textures/_Nuclear14/Tiles/roadouterturnstop.png baseTurf: FloorWasteland isSubfloor: true @@ -1729,7 +1729,7 @@ - type: tile id: N14FloorRoadOuterTurnWestTop - name: road outer turn west top + name: tiles-road-outer-turn-west-top sprite: /Textures/_Nuclear14/Tiles/roadouterturnwtop.png baseTurf: FloorWasteland isSubfloor: true @@ -1743,7 +1743,7 @@ # Wasteland - type: tile id: FloorWasteland - name: wasteland + name: tiles-wasteland sprite: /Textures/_Nuclear14/Tiles/wasteland.png variants: 4 placementVariants: [0, 1, 2, 3] @@ -1759,7 +1759,7 @@ - type: tile id: FloorDirtNew - name: dirt + name: tiles-dirt sprite: /Textures/_Nuclear14/Tiles/Dirt/dirt.png edgeSpritePriority: 1 edgeSprites: @@ -1780,7 +1780,7 @@ - type: tile id: FloorDirtIndoors - name: dirt indoors + name: tiles-dirt-indoors sprite: /Textures/_Nuclear14/Tiles/Dirt/dirt.png edgeSpritePriority: 1 edgeSprites: @@ -1801,7 +1801,7 @@ - type: tile id: FloorRubble - name: rubble + name: tiles-rubble sprite: /Textures/_Nuclear14/Tiles/Rubble/rubble.png variants: 4 edgeSpritePriority: 1 @@ -1823,7 +1823,7 @@ - type: tile id: FloorRubbleIndoors - name: rubble indoors + name: tiles-rubble-indoors sprite: /Textures/_Nuclear14/Tiles/Rubble/rubble.png variants: 4 edgeSpritePriority: 1 @@ -1846,7 +1846,7 @@ # Water - type: tile id: WaterRiver - name: river water + name: tiles-river-water sprite: /Textures/_Nuclear14/Tiles/riverwater.png variants: 32 placementVariants: [0, 1, 2, 3] @@ -1863,7 +1863,7 @@ - type: tile id: WaterDeep - name: water deep + name: tiles-water-deep sprite: /Textures/_Nuclear14/Tiles/ms13/Water/water_deep.png friction: 0.01 isSubfloor: true @@ -1878,7 +1878,7 @@ - type: tile id: WaterMedium - name: water medium + name: tiles-water-medium sprite: /Textures/_Nuclear14/Tiles/ms13/Water/water_medium.png friction: 0.01 isSubfloor: true @@ -1893,7 +1893,7 @@ - type: tile id: WaterShallow - name: water shallow + name: tiles-water-shallow sprite: /Textures/_Nuclear14/Tiles/ms13/Water/water_shallow.png friction: 0.01 isSubfloor: true @@ -1906,10 +1906,10 @@ weather: true indestructible: true - # Swampland +# Swampland - type: tile id: FloorSwampland - name: swampland + name: tiles-swampland sprite: /Textures/_Nuclear14/Tiles/swampland.png variants: 11 placementVariants: [0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10] @@ -1925,7 +1925,7 @@ - type: tile id: FloorSwamplandBottom - name: wasteland swamp bottom + name: tiles-wasteland-swamp-bottom sprite: /Textures/_Nuclear14/Tiles/wasteswampbottom.png baseTurf: space isSubfloor: true @@ -1939,7 +1939,7 @@ - type: tile id: FloorSwamplandTop - name: wasteland swamp top + name: tiles-wasteland-swamp-top sprite: /Textures/_Nuclear14/Tiles/wasteswamptop.png baseTurf: space isSubfloor: true @@ -1953,7 +1953,7 @@ - type: tile id: FloorSwamplandRight - name: wasteland swamp right + name: tiles-wasteland-swamp-right sprite: /Textures/_Nuclear14/Tiles/wasteswampright.png baseTurf: space isSubfloor: true @@ -1967,7 +1967,7 @@ - type: tile id: FloorSwamplandLeft - name: wasteland swamp left + name: tiles-wasteland-swamp-left sprite: /Textures/_Nuclear14/Tiles/wasteswampleft.png baseTurf: space isSubfloor: true @@ -1981,7 +1981,7 @@ - type: tile id: FloorSwamplandTopRight - name: wasteland swamp top right + name: tiles-wasteland-swamp-top-right sprite: /Textures/_Nuclear14/Tiles/wasteswamptopright.png baseTurf: space isSubfloor: true @@ -1995,7 +1995,7 @@ - type: tile id: FloorSwamplandTopLeft - name: wasteland swamp top left + name: tiles-wasteland-swamp-top-left sprite: /Textures/_Nuclear14/Tiles/wasteswamptopleft.png baseTurf: space isSubfloor: true @@ -2009,7 +2009,7 @@ - type: tile id: FloorSwamplandTopRightCorner - name: wasteland swamp top right corner + name: tiles-wasteland-swamp-top-right-corner sprite: /Textures/_Nuclear14/Tiles/wasteswamptoprightcorner.png baseTurf: space isSubfloor: true @@ -2023,7 +2023,7 @@ - type: tile id: FloorSwamplandTopLeftCorner - name: wasteland swamp top left corner + name: tiles-wasteland-swamp-top-left-corner sprite: /Textures/_Nuclear14/Tiles/wasteswamptopleftcorner.png baseTurf: space isSubfloor: true @@ -2037,7 +2037,7 @@ - type: tile id: FloorSwamplandBottomRight - name: wasteland swamp bottom right + name: tiles-wasteland-swamp-bottom-right sprite: /Textures/_Nuclear14/Tiles/wasteswampbottomright.png baseTurf: space isSubfloor: true @@ -2051,7 +2051,7 @@ - type: tile id: FloorSwamplandBottomLeft - name: wasteland swamp bottom left + name: tiles-wasteland-swamp-bottom-left sprite: /Textures/_Nuclear14/Tiles/wasteswampbottomleft.png baseTurf: space isSubfloor: true @@ -2065,7 +2065,7 @@ - type: tile id: FloorSwamplandBottomRightCorner - name: wasteland swamp bottom right corner + name: tiles-wasteland-swamp-bottom-right-corner sprite: /Textures/_Nuclear14/Tiles/wasteswampbottomrightcorner.png baseTurf: space isSubfloor: true @@ -2079,7 +2079,7 @@ - type: tile id: FloorSwamplandBottomLeftCorner - name: wasteland swamp bottom left corner + name: tiles-wasteland-swamp-bottom-left-corner sprite: /Textures/_Nuclear14/Tiles/wasteswampbottomleftcorner.png baseTurf: space isSubfloor: true