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Texture LOD quality Issues #712

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tomsons26 opened this issue Apr 7, 2022 · 3 comments
Open

Texture LOD quality Issues #712

tomsons26 opened this issue Apr 7, 2022 · 3 comments

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@tomsons26
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tomsons26 commented Apr 7, 2022

Issue explanation

Viewed in the WIP W3D viewer but since it uses game code to draw everything issue is likely in game code.
retail CBBridgeArc

Screenshot(s) or video

w3dview_UMQt8WtFKu.mp4
@tomsons26 tomsons26 added the bug label Apr 7, 2022
@tomsons26 tomsons26 changed the title Texture LOD Issues Texture LOD quality Issues Apr 7, 2022
@xezon
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xezon commented Apr 7, 2022

Could you enable Anistropic Filtering in your graphics adapter settings and try again?

@jonwil
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jonwil commented Sep 23, 2022

ours
This is our w3dviwer viewing that bridge
stock
This is the stock Renegade w3dviewer viewing the same bridge from the same angle

Whatever is causing this texture glitching is clearly a stock bug and not something we introduced.

@jonwil jonwil added vanilla-bug and removed bug labels Sep 23, 2022
@xezon
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xezon commented Sep 23, 2022

Isn't this just lack of Anisotropic Filtering (AF)? Try set AF to 8x ot 16x in Graphics Adapter settings (NVIDIA, AMD) and try again.

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