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MultiplayerSettings are only hooked so far - for standalone the subsystem can't be initialized. The parsing table only links to an hooked symbol so far:
Issue explanation
MultiplayerSettings are only hooked so far - for standalone the subsystem can't be initialized. The parsing table only links to an hooked symbol so far:
(from INI.cpp)
This needs to be implemented in order for "TheMultiplayerSettings" subsystem to work in StandAlone mode.
Currently it is disabled by a hack, see #614
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