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Simulator processing commands logic #52

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gyr66 opened this issue May 8, 2024 · 0 comments
Open

Simulator processing commands logic #52

gyr66 opened this issue May 8, 2024 · 0 comments

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@gyr66
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gyr66 commented May 8, 2024

I don't quite understand the processingCommands logic in the simulator. Why set ProcessedCommand to InputCommand ? I see in the comment that ProcessedCommand is the one executed in the simulator while InputCommand is the one will be executing in the simulator. Set ProcessedCommand to InputCommand seems no sence. Can you help explain it? Thank you very much !

this.playerCharacters[i].setInputCommand(temp);

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