Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Rendering issues above y=255 #8

Open
Valiec opened this issue Apr 21, 2015 · 1 comment
Open

Rendering issues above y=255 #8

Valiec opened this issue Apr 21, 2015 · 1 comment

Comments

@Valiec
Copy link

Valiec commented Apr 21, 2015

In my same test at y=322, I found these rendering bugs:

Primed TNT is dark gray, not white.

Beacon beams do not render beyond the surface of the beacon block itself.

Every now and then, if I go far enough down that my platform unloads and then go back up, it is invisible but solid until I place a torch (I'm not sure if other blocks work, I used a torch) and then it reappears.

When an end portal is activated, only one of the portal blocks renders. The others are invisible.

@kvverti
Copy link

kvverti commented May 8, 2015

World borders also do not render outside the vanilla limits.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants