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Serializer.cs
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using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using static SylverInk.Common;
namespace SylverInk
{
public partial class Serializer
{
private byte[] _buffer = [];
private Stream? _fileStream;
private bool _isOpen = false;
private readonly LZW _lzw = new();
private List<byte> _outgoing = [];
private byte[] _testBuffer = [];
private bool _writing = false;
/// <summary>
/// See SIDB.md for a file format description.
/// </summary>
public byte DatabaseFormat { get; set; } = (byte)HighestFormat;
public bool Headless { get; private set; } = false;
public bool UseLZW { get; private set; } = false;
public void BeginCompressionTest()
{
Close();
_fileStream = new MemoryStream();
_isOpen = true;
_writing = true;
WriteHeader((byte)HighestFormat);
}
public void ClearCompressionTest()
{
Close();
_fileStream = null;
_outgoing = [];
_testBuffer = [];
}
public void Close(bool testing = false)
{
if (_isOpen)
{
_lzw.Close();
if (_writing)
{
if (UseLZW)
_outgoing = _lzw.Outgoing;
_fileStream?.Write([.. _outgoing], 0, _outgoing.Count);
_fileStream?.Flush();
}
if (!testing)
_fileStream?.Dispose();
}
_isOpen = false;
}
public void EndCompressionTest()
{
Close(true);
var _memoryStream = _fileStream as MemoryStream;
_testBuffer = _memoryStream?.ToArray() ?? [];
_fileStream = new MemoryStream(_testBuffer, false);
_isOpen = true;
_writing = false;
ReadHeader();
}
// WARNING: If writing, do not call until we're done.
// It clears the LZW compression data.
public List<byte> GetStream()
{
if (_writing)
{
_lzw.Close();
_outgoing = _lzw.Outgoing;
}
var _memoryStream = _fileStream as MemoryStream;
return _memoryStream?.ToArray().Concat(_outgoing).ToList() ?? [];
}
private void HandleFormat(int format = 0)
{
format = format < 1 ? DatabaseFormat : format;
Headless = format < 3;
UseLZW = format % 2 == 0;
if (UseLZW)
{
_lzw.Outgoing.Clear();
_lzw.Init(_fileStream, _writing);
}
}
public bool OpenRead(string path, List<byte>? inMemory = null)
{
Close();
try
{
if (inMemory is null)
_fileStream = new FileStream(path, FileMode.Open);
else
_fileStream = new MemoryStream(inMemory?.ToArray() ?? []);
_isOpen = true;
_writing = false;
ReadHeader();
}
catch
{
return false;
}
return true;
}
public bool OpenWrite(string path, bool inMemory = false)
{
Close();
try
{
if (inMemory)
_fileStream = new MemoryStream();
else
{
if (File.Exists(path))
File.Delete(path);
_fileStream = new FileStream(path, FileMode.Create);
}
_isOpen = true;
_writing = true;
WriteHeader(DatabaseFormat);
}
catch
{
return false;
}
return true;
}
private byte[] ReadBytes(int byteCount)
{
if (UseLZW)
{
var b = _lzw.Decompress(byteCount);
return b;
}
_buffer = new byte[byteCount];
_fileStream?.Read(_buffer, 0, byteCount);
return _buffer;
}
private void ReadHeader()
{
_buffer = new byte[5];
_fileStream?.Read(_buffer, 0, 5);
string header = Encoding.UTF8.GetString(_buffer);
DatabaseFormat = (byte)header[^1];
HandleFormat();
}
public int ReadInt32(ref int item)
{
if (!_isOpen)
return item;
int nextSize = (int)ReadUInt32();
if (nextSize == 0)
return item;
try
{
_buffer = ReadBytes(nextSize);
item = int.Parse(Encoding.UTF8.GetString(_buffer));
return item;
}
catch
{
return item;
}
}
public long ReadLong(ref long item)
{
if (!_isOpen)
return item;
int nextSize = (int)ReadUInt32();
if (nextSize == 0)
return item;
try
{
_buffer = ReadBytes(nextSize);
item = long.Parse(Encoding.UTF8.GetString(_buffer));
return item;
}
catch
{
return item;
}
}
public string? ReadString(ref string? item)
{
if (!_isOpen)
return item;
int nextSize = (int)ReadUInt32();
if (nextSize == 0)
return item;
try
{
_buffer = ReadBytes(nextSize);
item = Encoding.UTF8.GetString(_buffer);
return item;
}
catch
{
return item;
}
}
private uint ReadUInt32() => (uint)IntFromBytes(ReadBytes(4));
private void WriteBytes(byte[] data)
{
if (UseLZW)
_lzw.Compress(data);
_outgoing.AddRange(data);
}
private void WriteHeader(byte format)
{
_fileStream?.Write(Encoding.UTF8.GetBytes(
$"SYL {(char)format}"
));
HandleFormat(format);
}
public void WriteInt32(int value)
{
if (!_isOpen)
return;
_buffer = Encoding.UTF8.GetBytes(value.ToString());
WriteUInt32((uint)_buffer.Length);
WriteBytes(_buffer);
}
public void WriteLong(long value)
{
if (!_isOpen)
return;
_buffer = Encoding.UTF8.GetBytes(value.ToString());
WriteUInt32((uint)_buffer.Length);
WriteBytes(_buffer);
}
public void WriteString(string? value)
{
if (!_isOpen)
return;
_buffer = Encoding.UTF8.GetBytes(value ?? string.Empty);
WriteUInt32((uint)_buffer.Length);
WriteBytes(_buffer);
}
private void WriteUInt32(uint data) => WriteBytes(IntToBytes((int)data));
}
}