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Minor Bugs #6

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Kosyne opened this issue Dec 14, 2017 · 6 comments
Open
1 of 3 tasks

Minor Bugs #6

Kosyne opened this issue Dec 14, 2017 · 6 comments

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@Kosyne
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Kosyne commented Dec 14, 2017

Can probably make separate issues out of these if desired, but just making a checklist of things I noticed so far.

  • Crouching with analog has a buggy 'half state' when analog isn't all the way down.
  • When standing at the edge of a moving platform that pushes Sonic into a wall (swinging plats), he is teleported upwards.
  • When moving up the highly angled slope at the beginning bottom, you get stuck (0.4 update) there's odd jittery behavior at the top angle, particularly when approached from the right.

reference

@Kosyne
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Kosyne commented Dec 15, 2017

Oh, didn't realize another release was around the corner. Beta 0.4 fixed one listed issue and a few I had yet to put up here, the others are still present, however.

@StreakThunderstorm
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Would you mind making a video or some gifs so I could identify the problem?

@StreakThunderstorm
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Well, not the crouch one, I was able to replicate that.

@Kosyne
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Kosyne commented Dec 15, 2017

Will do. Should have em by early tomorrow.

@Kosyne
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Kosyne commented Dec 16, 2017

Sharp Angle Bug (Youtube)

I went ahead and made one for ceiling landing as well, posting it on that issue.

@StreakThunderstorm
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Yep, this one should be fixed with angle rejection. Sonic isnt supposed to be able to walk up and down such steep angle differences.

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