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The triangulation routine does not process polygons with holes correctly. Both in the case one introduced the holes like in genuine Flash graphics (beginFill, moveTo-lineTo-lineTo for outer contours, then moveTo-lineTo-lineTo for the holes, endFill afterwards) and also in the case one produced holes by making a self-touching contour, like:
The triangulation routine does not process polygons with holes correctly. Both in the case one introduced the holes like in genuine Flash graphics (beginFill, moveTo-lineTo-lineTo for outer contours, then moveTo-lineTo-lineTo for the holes, endFill afterwards) and also in the case one produced holes by making a self-touching contour, like:
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