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I had to change "self.angle +=" to "self.angle -=" in player.py to get player turning to actually match what I was doing with my mouse. (I seem to have huge problems in general though with Pygame and mouse controls, but maybe there is something that we can check in Pygame to see what direction this should use?)
The text was updated successfully, but these errors were encountered:
I had to change "self.angle +=" to "self.angle -=" in player.py to get player turning to actually match what I was doing with my mouse. (I seem to have huge problems in general though with Pygame and mouse controls, but maybe there is something that we can check in Pygame to see what direction this should use?)
The text was updated successfully, but these errors were encountered: