From d6859774f613f35ad2446772d4665c816278ed27 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Aleksander=20D=C5=82ugosz?= Date: Thu, 8 Aug 2024 21:13:23 +0200 Subject: [PATCH] Change shader build integration to be compatible with zig 0.13.0 --- src/build_integration.zig | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/build_integration.zig b/src/build_integration.zig index 0de8fed..7cad4fc 100644 --- a/src/build_integration.zig +++ b/src/build_integration.zig @@ -165,8 +165,8 @@ pub const ShaderCompileStep = struct { } /// Internal build function. - fn make(step: *Build.Step, options: Build.Step.MakeOptions) !void { - _ = options; + fn make(step: *Build.Step, prog_node: std.Progress.Node) !void { + _ = prog_node; const b = step.owner; const self: *ShaderCompileStep = @fieldParentPtr("step", step); const cwd = std.fs.cwd();