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Merge pull request #6 from LagoLunatic/joint-unload

Pull request merge
Sage-of-Mirrorspushed 2 commits to main • 629e7a0…73f0ea4 • 
on Sep 28, 2024

Apply tex matrix transforms in vertex shader even if the matrix is ID…

Sage-of-Mirrorspushed 1 commit to main • 2165575…629e7a0 • 
on Sep 28, 2024

update libflipper to newer reduced memory branch version

Astral-Cpushed 1 commit to reduced-memory-usage • 1fb9a2c…db134e9 • 
on Sep 9, 2024

update libflipper to reduced memory usage branch

Astral-Cpushed 1 commit to reduced-memory-usage • 71c75f8…1fb9a2c • 
on Sep 9, 2024

add reserves and shrinks to make sure vectors arent allocating lots o…

Astral-Ccreated reduced-memory-usage • 71c75f8 • 
on Sep 8, 2024

Merge branch 'main' of github.com:Sage-of-Mirrors/J3DUltra

Sage-of-Mirrorspushed 2 commits to main • d9287d1…2165575 • 
on Aug 23, 2024

update bstream

Astral-Cpushed 1 commit to main • 4453e26…d9287d1 • 
on Mar 11, 2024

add missing atomic includes

Astral-Cpushed 1 commit to main • 47582c7…4453e26 • 
on Feb 28, 2024

add includes for atomic

Astral-Cpushed 1 commit to gcc-fixes • ffcbacf…a249e6c • 
on Feb 28, 2024

Merge pull request #5 from Sage-of-Mirrors/gcc-fixes

Pull request merge
Sage-of-Mirrorspushed 2 commits to main • 69798ad…47582c7 • 
on Feb 28, 2024

fixes for compiling with gcc13

Astral-Ccreated gcc-fixes • ffcbacf • 
on Feb 21, 2024

Clean up indirect a tad

Sage-of-Mirrorspushed 1 commit to main • 34b52a4…69798ad • 
on Feb 14, 2024

Began adding indirect texturing to fragment shader

Sage-of-Mirrorspushed 1 commit to main • 94c2fab…34b52a4 • 
on Feb 12, 2024

Some fixes, including loading LOD bias from textures as s16 and using…

Sage-of-Mirrorspushed 1 commit to main • 15a2284…94c2fab • 
on Feb 11, 2024

Delete vertex array with the vertex array delete function .-.

Sage-of-Mirrorspushed 1 commit to main • 5418cce…15a2284 • 
on Feb 8, 2024

Track down memory leaks and squash them were they're found

Sage-of-Mirrorspushed 1 commit to main • 4d725d2…5418cce • 
on Feb 8, 2024

Separate render packet sorting from rendering, so sorting can happen …

Sage-of-Mirrorspushed 1 commit to main • d877738…4d725d2 • 
on Feb 7, 2024

Make sure to set/reset GL state

Sage-of-Mirrorspushed 1 commit to main • 173b052…d877738 • 
on Feb 7, 2024

Try to fix depth issues when using J3D depth config for picking buffer

Sage-of-Mirrorspushed 1 commit to main • 4f9c8e7…173b052 • 
on Feb 4, 2024

Remove extra depth and clipping config from overridden materials

Sage-of-Mirrorspushed 1 commit to main • 5406f6f…4f9c8e7 • 
on Feb 4, 2024

Finish initial impl of picking

Sage-of-Mirrorspushed 1 commit to main • 8deb310…5406f6f • 
on Feb 4, 2024

Finish initial implementation of viewport picking via FBO, including …

Sage-of-Mirrorspushed 1 commit to main • 8859060…8deb310 • 
on Feb 3, 2024

Reject BCK and BCA loading if the joint counts in the anim and the mo…

Sage-of-Mirrorspushed 1 commit to main • eaa1020…8859060 • 
on Jan 18, 2024

Add SortBias to model instance

Sage-of-Mirrorspushed 1 commit to main • 83372cb…eaa1020 • 
on Jan 18, 2024

Make GX to GL functions for texture factory accessible

Sage-of-Mirrorspushed 1 commit to main • aac9a98…83372cb • 
on Jan 3, 2024

Updated a ton of the API and added initial work on integrated scene p…

Sage-of-Mirrorspushed 1 commit to main • ff5e4f3…aac9a98 • 
on Jan 3, 2024

Animation stuff

Sage-of-Mirrorspushed 1 commit to main • 722dead…ff5e4f3 • 
on Dec 2, 2023

fix BTK and transpose SRT mtx for tex mtx

Sage-of-Mirrorspushed 1 commit to main • e4d8c75…722dead • 
on Nov 18, 2023

Material stuff, also change J3DModelData::GetInstance() to CreateInst…

Sage-of-Mirrorspushed 1 commit to main • 630bffb…e4d8c75 • 
on Nov 18, 2023

Implement billboards, do some tex effects, update libflipper

Sage-of-Mirrorspushed 1 commit to main • 7a756d5…630bffb • 
on Nov 15, 2023