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thesis.out
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\BOOKMARK [0][]{chapter*.1}{Summary}{}
\BOOKMARK [0][]{chapter*.2}{Preface}{}
\BOOKMARK [0][]{chapter*.9}{Acknowledgements}{}
\BOOKMARK [0][]{chapter.1}{1 About synchronization}{}
\BOOKMARK [1][]{section.1.1}{1.1 Background}{chapter.1}
\BOOKMARK [1][]{section.1.2}{1.2 Synchronizing clocks over a network}{chapter.1}
\BOOKMARK [1][]{section.1.3}{1.3 Problem definition}{chapter.1}
\BOOKMARK [0][]{chapter.2}{2 Design of the application}{}
\BOOKMARK [1][]{section.2.1}{2.1 Overall architecture}{chapter.2}
\BOOKMARK [1][]{section.2.2}{2.2 Why the Client-Server approach?}{chapter.2}
\BOOKMARK [1][]{section.2.3}{2.3 Events}{chapter.2}
\BOOKMARK [1][]{section.2.4}{2.4 Event queues}{chapter.2}
\BOOKMARK [1][]{section.2.5}{2.5 Messaging}{chapter.2}
\BOOKMARK [1][]{section.2.6}{2.6 Communication}{chapter.2}
\BOOKMARK [1][]{section.2.7}{2.7 Threading}{chapter.2}
\BOOKMARK [1][]{section.2.8}{2.8 Animations}{chapter.2}
\BOOKMARK [0][]{chapter.3}{3 Synchronizing the clients}{}
\BOOKMARK [1][]{section.3.1}{3.1 Synchronizing the time}{chapter.3}
\BOOKMARK [1][]{section.3.2}{3.2 Latencies}{chapter.3}
\BOOKMARK [0][]{chapter.4}{4 Running the demonstration application}{}
\BOOKMARK [1][]{section.4.1}{4.1 Running the programs}{chapter.4}
\BOOKMARK [1][]{section.4.2}{4.2 Emulating network delays}{chapter.4}
\BOOKMARK [1][]{section.4.3}{4.3 Interacting with the server}{chapter.4}
\BOOKMARK [1][]{section.4.4}{4.4 Communication}{chapter.4}
\BOOKMARK [0][]{chapter.5}{5 Conclusions}{}
\BOOKMARK [1][]{section.5.1}{5.1 Testing the application}{chapter.5}
\BOOKMARK [1][]{section.5.2}{5.2 Limitations}{chapter.5}
\BOOKMARK [0][]{appendix.A}{A Log from two clients running on the same computer}{}
\BOOKMARK [0][]{appendix.B}{B The Tween class}{}