diff --git a/Engine/GameDumper/Dumps/animationsystem_dll.hpp b/Engine/GameDumper/Dumps/animationsystem_dll.hpp deleted file mode 100644 index 0fbbeee..0000000 --- a/Engine/GameDumper/Dumps/animationsystem_dll.hpp +++ /dev/null @@ -1,6278 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: animationsystem.dll - // Class count: 497 - // Enum count: 94 - namespace animationsystem_dll { - // Alignment: 4 - // Member count: 17 - enum class SeqCmd_t : uint32_t { - SeqCmd_Nop = 0x0, - SeqCmd_LinearDelta = 0x1, - SeqCmd_FetchFrameRange = 0x2, - SeqCmd_Slerp = 0x3, - SeqCmd_Add = 0x4, - SeqCmd_Subtract = 0x5, - SeqCmd_Scale = 0x6, - SeqCmd_Copy = 0x7, - SeqCmd_Blend = 0x8, - SeqCmd_Worldspace = 0x9, - SeqCmd_Sequence = 0xA, - SeqCmd_FetchCycle = 0xB, - SeqCmd_FetchFrame = 0xC, - SeqCmd_IKLockInPlace = 0xD, - SeqCmd_IKRestoreAll = 0xE, - SeqCmd_ReverseSequence = 0xF, - SeqCmd_Transform = 0x10 - }; - // Alignment: 4 - // Member count: 4 - enum class BoneTransformSpace_t : uint32_t { - BoneTransformSpace_Invalid = 0xFFFFFFFFFFFFFFFF, - BoneTransformSpace_Parent = 0x0, - BoneTransformSpace_Model = 0x1, - BoneTransformSpace_World = 0x2 - }; - // Alignment: 4 - // Member count: 5 - enum class CAnimationGraphVisualizerPrimitiveType : uint32_t { - ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Text = 0x0, - ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Sphere = 0x1, - ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Line = 0x2, - ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Pie = 0x3, - ANIMATIONGRAPHVISUALIZERPRIMITIVETYPE_Axis = 0x4 - }; - // Alignment: 1 - // Member count: 3 - enum class NmTransitionRule_t : uint8_t { - AllowTransition = 0x0, - ConditionallyAllowTransition = 0x1, - BlockTransition = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class BinaryNodeTiming : uint32_t { - UseChild1 = 0x0, - UseChild2 = 0x1, - SyncChildren = 0x2 - }; - // Alignment: 4 - // Member count: 7 - enum class SolveIKChainAnimNodeDebugSetting : uint32_t { - SOLVEIKCHAINANIMNODEDEBUGSETTING_None = 0x0, - SOLVEIKCHAINANIMNODEDEBUGSETTING_X_Axis_Circle = 0x1, - SOLVEIKCHAINANIMNODEDEBUGSETTING_Y_Axis_Circle = 0x2, - SOLVEIKCHAINANIMNODEDEBUGSETTING_Z_Axis_Circle = 0x3, - SOLVEIKCHAINANIMNODEDEBUGSETTING_Forward = 0x4, - SOLVEIKCHAINANIMNODEDEBUGSETTING_Up = 0x5, - SOLVEIKCHAINANIMNODEDEBUGSETTING_Left = 0x6 - }; - // Alignment: 1 - // Member count: 6 - enum class MovementGait_t : uint8_t { - eInvalid = 0xFFFFFFFFFFFFFFFF, - eSlow = 0x0, - eMedium = 0x1, - eFast = 0x2, - eVeryFast = 0x3, - eCount = 0x4 - }; - // Alignment: 4 - // Member count: 3 - enum class IKTargetCoordinateSystem : uint32_t { - IKTARGETCOORDINATESYSTEM_WorldSpace = 0x0, - IKTARGETCOORDINATESYSTEM_ModelSpace = 0x1, - IKTARGETCOORDINATESYSTEM_COUNT = 0x2 - }; - // Alignment: 1 - // Member count: 5 - enum class NmStateEventTypeCondition_t : uint8_t { - Entry = 0x0, - FullyInState = 0x1, - Exit = 0x2, - Timed = 0x3, - Any = 0x4 - }; - // Alignment: 1 - // Member count: 4 - enum class CNmFloatAngleMathNode__Operation_t : uint8_t { - ClampTo180 = 0x0, - ClampTo360 = 0x1, - FlipHemisphere = 0x2, - FlipHemisphereNegate = 0x3 - }; - // Alignment: 4 - // Member count: 3 - enum class VPhysXAggregateData_t__VPhysXFlagEnum_t : uint32_t { - FLAG_IS_POLYSOUP_GEOMETRY = 0x1, - FLAG_LEVEL_COLLISION = 0x10, - FLAG_IGNORE_SCALE_OBSOLETE_DO_NOT_USE = 0x20 - }; - // Alignment: 1 - // Member count: 5 - enum class CNmRootMotionOverrideNode__OverrideFlags_t : uint8_t { - AllowMoveX = 0x0, - AllowMoveY = 0x1, - AllowMoveZ = 0x2, - AllowFacingPitch = 0x3, - ListenForEvents = 0x4 - }; - // Alignment: 1 - // Member count: 23 - enum class NmEasingOperation_t : uint8_t { - Linear = 0x0, - InQuad = 0x1, - OutQuad = 0x2, - InOutQuad = 0x3, - InCubic = 0x4, - OutCubic = 0x5, - InOutCubic = 0x6, - InQuart = 0x7, - OutQuart = 0x8, - InOutQuart = 0x9, - InQuint = 0xA, - OutQuint = 0xB, - InOutQuint = 0xC, - InSine = 0xD, - OutSine = 0xE, - InOutSine = 0xF, - InExpo = 0x10, - OutExpo = 0x11, - InOutExpo = 0x12, - InCirc = 0x13, - OutCirc = 0x14, - InOutCirc = 0x15, - None = 0x16 - }; - // Alignment: 4 - // Member count: 5 - enum class EIKEndEffectorRotationFixUpMode : uint32_t { - None = 0x0, - MatchTargetOrientation = 0x1, - LookAtTargetForward = 0x2, - MaintainParentOrientation = 0x3, - Count = 0x4 - }; - // Alignment: 4 - // Member count: 2 - enum class MatterialAttributeTagType_t : uint32_t { - MATERIAL_ATTRIBUTE_TAG_VALUE = 0x0, - MATERIAL_ATTRIBUTE_TAG_COLOR = 0x1 - }; - // Alignment: 1 - // Member count: 4 - enum class NmTargetWarpAlgorithm_t : uint8_t { - Lerp = 0x0, - Hermite = 0x1, - HermiteFeaturePreserving = 0x2, - Bezier = 0x3 - }; - // Alignment: 4 - // Member count: 3 - enum class AnimPoseControl : uint32_t { - NoPoseControl = 0x0, - AbsolutePoseControl = 0x1, - RelativePoseControl = 0x2 - }; - // Alignment: 1 - // Member count: 4 - enum class NmTransitionRuleCondition_t : uint8_t { - AnyAllowed = 0x0, - FullyAllowed = 0x1, - ConditionallyAllowed = 0x2, - Blocked = 0x3 - }; - // Alignment: 4 - // Member count: 2 - enum class EDemoBoneSelectionMode : uint32_t { - CaptureAllBones = 0x0, - CaptureSelectedBones = 0x1 - }; - // Alignment: 4 - // Member count: 2 - enum class StepPhase : uint32_t { - StepPhase_OnGround = 0x0, - StepPhase_InAir = 0x1 - }; - // Alignment: 4 - // Member count: 26 - enum class FlexOpCode_t : uint32_t { - FLEX_OP_CONST = 0x1, - FLEX_OP_FETCH1 = 0x2, - FLEX_OP_FETCH2 = 0x3, - FLEX_OP_ADD = 0x4, - FLEX_OP_SUB = 0x5, - FLEX_OP_MUL = 0x6, - FLEX_OP_DIV = 0x7, - FLEX_OP_NEG = 0x8, - FLEX_OP_EXP = 0x9, - FLEX_OP_OPEN = 0xA, - FLEX_OP_CLOSE = 0xB, - FLEX_OP_COMMA = 0xC, - FLEX_OP_MAX = 0xD, - FLEX_OP_MIN = 0xE, - FLEX_OP_2WAY_0 = 0xF, - FLEX_OP_2WAY_1 = 0x10, - FLEX_OP_NWAY = 0x11, - FLEX_OP_COMBO = 0x12, - FLEX_OP_DOMINATE = 0x13, - FLEX_OP_DME_LOWER_EYELID = 0x14, - FLEX_OP_DME_UPPER_EYELID = 0x15, - FLEX_OP_SQRT = 0x16, - FLEX_OP_REMAPVALCLAMPED = 0x17, - FLEX_OP_SIN = 0x18, - FLEX_OP_COS = 0x19, - FLEX_OP_ABS = 0x1A - }; - // Alignment: 4 - // Member count: 2 - enum class NmCachedValueMode_t : uint32_t { - OnEntry = 0x0, - OnExit = 0x1 - }; - // Alignment: 4 - // Member count: 2 - enum class AnimNodeNetworkMode : uint32_t { - ServerAuthoritative = 0x0, - ClientSimulate = 0x1 - }; - // Alignment: 4 - // Member count: 5 - enum class VPhysXBodyPart_t__VPhysXFlagEnum_t : uint32_t { - FLAG_STATIC = 0x1, - FLAG_KINEMATIC = 0x2, - FLAG_JOINT = 0x4, - FLAG_MASS = 0x8, - FLAG_ALWAYS_DYNAMIC_ON_CLIENT = 0x10 - }; - // Alignment: 1 - // Member count: 9 - enum class AnimParamType_t : uint8_t { - ANIMPARAM_UNKNOWN = 0x0, - ANIMPARAM_BOOL = 0x1, - ANIMPARAM_ENUM = 0x2, - ANIMPARAM_INT = 0x3, - ANIMPARAM_FLOAT = 0x4, - ANIMPARAM_VECTOR = 0x5, - ANIMPARAM_QUATERNION = 0x6, - ANIMPARAM_GLOBALSYMBOL = 0x7, - ANIMPARAM_COUNT = 0x8 - }; - // Alignment: 1 - // Member count: 9 - enum class NmEasingFunction_t : uint8_t { - Linear = 0x0, - Quad = 0x1, - Cubic = 0x2, - Quart = 0x3, - Quint = 0x4, - Sine = 0x5, - Expo = 0x6, - Circ = 0x7, - Back = 0x8 - }; - // Alignment: 4 - // Member count: 3 - enum class IKTargetSource : uint32_t { - IKTARGETSOURCE_Bone = 0x0, - IKTARGETSOURCE_AnimgraphParameter = 0x1, - IKTARGETSOURCE_COUNT = 0x2 - }; - // Alignment: 4 - // Member count: 15 - enum class PermModelInfo_t__FlagEnum : uint32_t { - FLAG_TRANSLUCENT = 0x1, - FLAG_TRANSLUCENT_TWO_PASS = 0x2, - FLAG_MODEL_IS_RUNTIME_COMBINED = 0x4, - FLAG_SOURCE1_IMPORT = 0x8, - FLAG_MODEL_PART_CHILD = 0x10, - FLAG_NAV_GEN_NONE = 0x20, - FLAG_NAV_GEN_HULL = 0x40, - FLAG_NO_FORCED_FADE = 0x800, - FLAG_HAS_SKINNED_MESHES = 0x400, - FLAG_DO_NOT_CAST_SHADOWS = 0x20000, - FLAG_FORCE_PHONEME_CROSSFADE = 0x1000, - FLAG_NO_ANIM_EVENTS = 0x100000, - FLAG_ANIMATION_DRIVEN_FLEXES = 0x200000, - FLAG_IMPLICIT_BIND_POSE_SEQUENCE = 0x400000, - FLAG_MODEL_DOC = 0x800000 - }; - // Alignment: 1 - // Member count: 4 - enum class CNmFloatMathNode__Operator_t : uint8_t { - Add = 0x0, - Sub = 0x1, - Mul = 0x2, - Div = 0x3 - }; - // Alignment: 1 - // Member count: 2 - enum class CNmSyncEventIndexConditionNode__TriggerMode_t : uint8_t { - ExactlyAtEventIndex = 0x0, - GreaterThanEqualToEventIndex = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class AnimParamNetworkSetting : uint32_t { - Auto = 0x0, - AlwaysNetwork = 0x1, - NeverNetwork = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class MorphFlexControllerRemapType_t : uint32_t { - MORPH_FLEXCONTROLLER_REMAP_PASSTHRU = 0x0, - MORPH_FLEXCONTROLLER_REMAP_2WAY = 0x1, - MORPH_FLEXCONTROLLER_REMAP_NWAY = 0x2, - MORPH_FLEXCONTROLLER_REMAP_EYELID = 0x3 - }; - // Alignment: 4 - // Member count: 8 - enum class MeshDrawPrimitiveFlags_t : uint32_t { - MESH_DRAW_FLAGS_NONE = 0x0, - MESH_DRAW_FLAGS_USE_SHADOW_FAST_PATH = 0x1, - MESH_DRAW_FLAGS_USE_COMPRESSED_NORMAL_TANGENT = 0x2, - MESH_DRAW_INPUT_LAYOUT_IS_NOT_MATCHED_TO_MATERIAL = 0x8, - MESH_DRAW_FLAGS_USE_COMPRESSED_PER_VERTEX_LIGHTING = 0x10, - MESH_DRAW_FLAGS_USE_UNCOMPRESSED_PER_VERTEX_LIGHTING = 0x20, - MESH_DRAW_FLAGS_CAN_BATCH_WITH_DYNAMIC_SHADER_CONSTANTS = 0x40, - MESH_DRAW_FLAGS_DRAW_LAST = 0x80 - }; - // Alignment: 4 - // Member count: 4 - enum class ModelBoneFlexComponent_t : uint32_t { - MODEL_BONE_FLEX_INVALID = 0xFFFFFFFFFFFFFFFF, - MODEL_BONE_FLEX_TX = 0x0, - MODEL_BONE_FLEX_TY = 0x1, - MODEL_BONE_FLEX_TZ = 0x2 - }; - // Alignment: 1 - // Member count: 3 - enum class PoseType_t : uint8_t { - POSETYPE_STATIC = 0x0, - POSETYPE_DYNAMIC = 0x1, - POSETYPE_INVALID = 0xFF - }; - // Alignment: 1 - // Member count: 2 - enum class CNmRootMotionData__SamplingMode_t : uint8_t { - Delta = 0x0, - WorldSpace = 0x1 - }; - // Alignment: 1 - // Member count: 9 - enum class NmEventConditionRules_t : uint8_t { - LimitSearchToSourceState = 0x0, - IgnoreInactiveEvents = 0x1, - PreferHighestWeight = 0x2, - PreferHighestProgress = 0x3, - OperatorOr = 0x4, - OperatorAnd = 0x5, - SearchOnlyStateEvents = 0x6, - SearchOnlyAnimEvents = 0x7, - SearchBothStateAndAnimEvents = 0x8 - }; - // Alignment: 4 - // Member count: 36 - enum class AnimValueSource : uint32_t { - MoveHeading = 0x0, - MoveSpeed = 0x1, - ForwardSpeed = 0x2, - StrafeSpeed = 0x3, - FacingHeading = 0x4, - LookHeading = 0x5, - LookPitch = 0x6, - LookDistance = 0x7, - Parameter = 0x8, - WayPointHeading = 0x9, - WayPointDistance = 0xA, - BoundaryRadius = 0xB, - TargetMoveHeading = 0xC, - TargetMoveSpeed = 0xD, - AccelerationHeading = 0xE, - AccelerationSpeed = 0xF, - SlopeHeading = 0x10, - SlopeAngle = 0x11, - SlopePitch = 0x12, - SlopeYaw = 0x13, - GoalDistance = 0x14, - AccelerationLeftRight = 0x15, - AccelerationFrontBack = 0x16, - RootMotionSpeed = 0x17, - RootMotionTurnSpeed = 0x18, - MoveHeadingRelativeToLookHeading = 0x19, - MaxMoveSpeed = 0x1A, - FingerCurl_Thumb = 0x1B, - FingerCurl_Index = 0x1C, - FingerCurl_Middle = 0x1D, - FingerCurl_Ring = 0x1E, - FingerCurl_Pinky = 0x1F, - FingerSplay_Thumb_Index = 0x20, - FingerSplay_Index_Middle = 0x21, - FingerSplay_Middle_Ring = 0x22, - FingerSplay_Ring_Pinky = 0x23 - }; - // Alignment: 1 - // Member count: 4 - enum class CNmTimeConditionNode__Operator_t : uint8_t { - LessThan = 0x0, - LessThanEqual = 0x1, - GreaterThan = 0x2, - GreaterThanEqual = 0x3 - }; - // Alignment: 4 - // Member count: 2 - enum class RagdollPoseControl : uint32_t { - Absolute = 0x0, - Relative = 0x1 - }; - // Alignment: 4 - // Member count: 6 - enum class IKSolverType : uint32_t { - IKSOLVER_Perlin = 0x0, - IKSOLVER_TwoBone = 0x1, - IKSOLVER_Fabrik = 0x2, - IKSOLVER_DogLeg3Bone = 0x3, - IKSOLVER_CCD = 0x4, - IKSOLVER_COUNT = 0x5 - }; - // Alignment: 4 - // Member count: 2 - enum class Blend2DMode : uint32_t { - Blend2DMode_General = 0x0, - Blend2DMode_Directional = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class ChoiceChangeMethod : uint32_t { - OnReset = 0x0, - OnCycleEnd = 0x1, - OnResetOrCycleEnd = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class ChoiceBlendMethod : uint32_t { - SingleBlendTime = 0x0, - PerChoiceBlendTimes = 0x1 - }; - // Alignment: 4 - // Member count: 4 - enum class VPhysXConstraintParams_t__EnumFlags0_t : uint32_t { - FLAG0_SHIFT_INTERPENETRATE = 0x0, - FLAG0_SHIFT_CONSTRAIN = 0x1, - FLAG0_SHIFT_BREAKABLE_FORCE = 0x2, - FLAG0_SHIFT_BREAKABLE_TORQUE = 0x3 - }; - // Alignment: 4 - // Member count: 4 - enum class BlendKeyType : uint32_t { - BlendKey_UserValue = 0x0, - BlendKey_Velocity = 0x1, - BlendKey_Distance = 0x2, - BlendKey_RemainingDistance = 0x3 - }; - // Alignment: 4 - // Member count: 4 - enum class StateActionBehavior : uint32_t { - STATETAGBEHAVIOR_ACTIVE_WHILE_CURRENT = 0x0, - STATETAGBEHAVIOR_FIRE_ON_ENTER = 0x1, - STATETAGBEHAVIOR_FIRE_ON_EXIT = 0x2, - STATETAGBEHAVIOR_FIRE_ON_ENTER_AND_EXIT = 0x3 - }; - // Alignment: 1 - // Member count: 4 - enum class NmRootMotionBlendMode_t : uint8_t { - Blend = 0x0, - Additive = 0x1, - IgnoreSource = 0x2, - IgnoreTarget = 0x3 - }; - // Alignment: 1 - // Member count: 6 - enum class NmFootPhaseCondition_t : uint8_t { - LeftFootDown = 0x0, - LeftFootPassing = 0x1, - LeftPhase = 0x4, - RightFootDown = 0x2, - RightFootPassing = 0x3, - RightPhase = 0x5 - }; - // Alignment: 4 - // Member count: 22 - enum class ModelSkeletonData_t__BoneFlags_t : uint32_t { - FLAG_NO_BONE_FLAGS = 0x0, - FLAG_BONEFLEXDRIVER = 0x4, - FLAG_CLOTH = 0x8, - FLAG_PHYSICS = 0x10, - FLAG_ATTACHMENT = 0x20, - FLAG_ANIMATION = 0x40, - FLAG_MESH = 0x80, - FLAG_HITBOX = 0x100, - FLAG_BONE_USED_BY_VERTEX_LOD0 = 0x400, - FLAG_BONE_USED_BY_VERTEX_LOD1 = 0x800, - FLAG_BONE_USED_BY_VERTEX_LOD2 = 0x1000, - FLAG_BONE_USED_BY_VERTEX_LOD3 = 0x2000, - FLAG_BONE_USED_BY_VERTEX_LOD4 = 0x4000, - FLAG_BONE_USED_BY_VERTEX_LOD5 = 0x8000, - FLAG_BONE_USED_BY_VERTEX_LOD6 = 0x10000, - FLAG_BONE_USED_BY_VERTEX_LOD7 = 0x20000, - FLAG_BONE_MERGE_READ = 0x40000, - FLAG_BONE_MERGE_WRITE = 0x80000, - FLAG_ALL_BONE_FLAGS = 0xFFFFF, - BLEND_PREALIGNED = 0x100000, - FLAG_RIGIDLENGTH = 0x200000, - FLAG_PROCEDURAL = 0x400000 - }; - // Alignment: 4 - // Member count: 4 - enum class MorphBundleType_t : uint32_t { - MORPH_BUNDLE_TYPE_NONE = 0x0, - MORPH_BUNDLE_TYPE_POSITION_SPEED = 0x1, - MORPH_BUNDLE_TYPE_NORMAL_WRINKLE = 0x2, - MORPH_BUNDLE_TYPE_COUNT = 0x3 - }; - // Alignment: 1 - // Member count: 2 - enum class CNmIDComparisonNode__Comparison_t : uint8_t { - Matches = 0x0, - DoesntMatch = 0x1 - }; - // Alignment: 1 - // Member count: 3 - enum class NmPoseBlendMode_t : uint8_t { - Overlay = 0x0, - Additive = 0x1, - ModelSpace = 0x2 - }; - // Alignment: 4 - // Member count: 5 - enum class ResetCycleOption : uint32_t { - Beginning = 0x0, - SameCycleAsSource = 0x1, - InverseSourceCycle = 0x2, - FixedValue = 0x3, - SameTimeAsSource = 0x4 - }; - // Alignment: 1 - // Member count: 6 - enum class CNmVectorInfoNode__Info_t : uint8_t { - X = 0x0, - Y = 0x1, - Z = 0x2, - Length = 0x3, - AngleHorizontal = 0x4, - AngleVertical = 0x5 - }; - // Alignment: 4 - // Member count: 4 - enum class IKChannelMode : uint32_t { - TwoBone = 0x0, - TwoBone_Translate = 0x1, - OneBone = 0x2, - OneBone_Translate = 0x3 - }; - // Alignment: 1 - // Member count: 9 - enum class NmGraphValueType_t : uint8_t { - Unknown = 0x0, - Bool = 0x1, - ID = 0x2, - Float = 0x3, - Vector = 0x4, - Target = 0x5, - BoneMask = 0x6, - Pose = 0x7, - Special = 0x8 - }; - // Alignment: 1 - // Member count: 4 - enum class NmFootPhase_t : uint8_t { - LeftFootDown = 0x0, - RightFootPassing = 0x1, - RightFootDown = 0x2, - LeftFootPassing = 0x3 - }; - // Alignment: 4 - // Member count: 8 - enum class CNmTargetInfoNode__Info_t : uint32_t { - AngleHorizontal = 0x0, - AngleVertical = 0x1, - Distance = 0x2, - DistanceHorizontalOnly = 0x3, - DistanceVerticalOnly = 0x4, - DeltaOrientationX = 0x5, - DeltaOrientationY = 0x6, - DeltaOrientationZ = 0x7 - }; - // Alignment: 4 - // Member count: 3 - enum class FootstepLandedFootSoundType_t : uint32_t { - FOOTSOUND_Left = 0x0, - FOOTSOUND_Right = 0x1, - FOOTSOUND_UseOverrideSound = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class FootLockSubVisualization : uint32_t { - FOOTLOCKSUBVISUALIZATION_ReachabilityAnalysis = 0x0, - FOOTLOCKSUBVISUALIZATION_IKSolve = 0x1 - }; - // Alignment: 4 - // Member count: 2 - enum class NmFrameSnapEventMode_t : uint32_t { - Floor = 0x0, - Round = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class FootPinningTimingSource : uint32_t { - FootMotion = 0x0, - Tag = 0x1, - Parameter = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class DampingSpeedFunction : uint32_t { - NoDamping = 0x0, - Constant = 0x1, - Spring = 0x2 - }; - // Alignment: 4 - // Member count: 6 - enum class AnimationProcessingType_t : uint32_t { - ANIMATION_PROCESSING_SERVER_SIMULATION = 0x0, - ANIMATION_PROCESSING_CLIENT_SIMULATION = 0x1, - ANIMATION_PROCESSING_CLIENT_PREDICTION = 0x2, - ANIMATION_PROCESSING_CLIENT_INTERPOLATION = 0x3, - ANIMATION_PROCESSING_CLIENT_RENDER = 0x4, - ANIMATION_PROCESSING_MAX = 0x5 - }; - // Alignment: 4 - // Member count: 3 - enum class JiggleBoneSimSpace : uint32_t { - SimSpace_Local = 0x0, - SimSpace_Model = 0x1, - SimSpace_World = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class StanceOverrideMode : uint32_t { - Sequence = 0x0, - Node = 0x1 - }; - // Alignment: 4 - // Member count: 2 - enum class IkEndEffectorType : uint32_t { - IkEndEffector_Attachment = 0x0, - IkEndEffector_Bone = 0x1 - }; - // Alignment: 2 - // Member count: 3 - enum class AnimScriptType : uint16_t { - ANIMSCRIPT_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, - ANIMSCRIPT_FUSE_GENERAL = 0x0, - ANIMSCRIPT_FUSE_STATEMACHINE = 0x1 - }; - // Alignment: 1 - // Member count: 4 - enum class CNmTimeConditionNode__ComparisonType_t : uint8_t { - PercentageThroughState = 0x0, - PercentageThroughSyncEvent = 0x1, - ElapsedTime = 0x2, - LoopCount = 0x3 - }; - // Alignment: 4 - // Member count: 4 - enum class SeqPoseSetting_t : uint32_t { - SEQ_POSE_SETTING_CONSTANT = 0x0, - SEQ_POSE_SETTING_ROTATION = 0x1, - SEQ_POSE_SETTING_POSITION = 0x2, - SEQ_POSE_SETTING_VELOCITY = 0x3 - }; - // Alignment: 4 - // Member count: 13 - enum class AnimParamButton_t : uint32_t { - ANIMPARAM_BUTTON_NONE = 0x0, - ANIMPARAM_BUTTON_DPAD_UP = 0x1, - ANIMPARAM_BUTTON_DPAD_RIGHT = 0x2, - ANIMPARAM_BUTTON_DPAD_DOWN = 0x3, - ANIMPARAM_BUTTON_DPAD_LEFT = 0x4, - ANIMPARAM_BUTTON_A = 0x5, - ANIMPARAM_BUTTON_B = 0x6, - ANIMPARAM_BUTTON_X = 0x7, - ANIMPARAM_BUTTON_Y = 0x8, - ANIMPARAM_BUTTON_LEFT_SHOULDER = 0x9, - ANIMPARAM_BUTTON_RIGHT_SHOULDER = 0xA, - ANIMPARAM_BUTTON_LTRIGGER = 0xB, - ANIMPARAM_BUTTON_RTRIGGER = 0xC - }; - // Alignment: 4 - // Member count: 3 - enum class SelectorTagBehavior_t : uint32_t { - SelectorTagBehavior_OnWhileCurrent = 0x0, - SelectorTagBehavior_OffWhenFinished = 0x1, - SelectorTagBehavior_OffBeforeFinished = 0x2 - }; - // Alignment: 1 - // Member count: 3 - enum class CNmBoneMask__WeightInfo_t : uint8_t { - Zero = 0x0, - Mixed = 0x1, - One = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class HandshakeTagType_t : uint32_t { - eInvalid = 0xFFFFFFFFFFFFFFFF, - eTask = 0x0, - eMovement = 0x1, - eCount = 0x2 - }; - // Alignment: 4 - // Member count: 18 - enum class ParticleAttachment_t : uint32_t { - PATTACH_INVALID = 0xFFFFFFFFFFFFFFFF, - PATTACH_ABSORIGIN = 0x0, - PATTACH_ABSORIGIN_FOLLOW = 0x1, - PATTACH_CUSTOMORIGIN = 0x2, - PATTACH_CUSTOMORIGIN_FOLLOW = 0x3, - PATTACH_POINT = 0x4, - PATTACH_POINT_FOLLOW = 0x5, - PATTACH_EYES_FOLLOW = 0x6, - PATTACH_OVERHEAD_FOLLOW = 0x7, - PATTACH_WORLDORIGIN = 0x8, - PATTACH_ROOTBONE_FOLLOW = 0x9, - PATTACH_RENDERORIGIN_FOLLOW = 0xA, - PATTACH_MAIN_VIEW = 0xB, - PATTACH_WATERWAKE = 0xC, - PATTACH_CENTER_FOLLOW = 0xD, - PATTACH_CUSTOM_GAME_STATE_1 = 0xE, - PATTACH_HEALTHBAR = 0xF, - MAX_PATTACH_TYPES = 0x10 - }; - // Alignment: 4 - // Member count: 3 - enum class FieldNetworkOption : uint32_t { - Auto = 0x0, - ForceEnable = 0x1, - ForceDisable = 0x2 - }; - // Alignment: 1 - // Member count: 8 - enum class CNmTransitionNode__TransitionOptions_t : uint8_t { - None = 0x0, - ClampDuration = 0x1, - Synchronized = 0x2, - MatchSourceTime = 0x3, - MatchSyncEventIndex = 0x4, - MatchSyncEventID = 0x5, - MatchSyncEventPercentage = 0x6, - PreferClosestSyncEventID = 0x7 - }; - // Alignment: 1 - // Member count: 5 - enum class CNmFloatComparisonNode__Comparison_t : uint8_t { - GreaterThanEqual = 0x0, - LessThanEqual = 0x1, - NearEqual = 0x2, - GreaterThan = 0x3, - LessThan = 0x4 - }; - // Alignment: 4 - // Member count: 3 - enum class VPhysXJoint_t__Flags_t : uint32_t { - JOINT_FLAGS_NONE = 0x0, - JOINT_FLAGS_BODY1_FIXED = 0x1, - JOINT_FLAGS_USE_BLOCK_SOLVER = 0x2 - }; - // Alignment: 1 - // Member count: 3 - enum class VelocityMetricMode : uint8_t { - DirectionOnly = 0x0, - MagnitudeOnly = 0x1, - DirectionAndMagnitude = 0x2 - }; - // Alignment: 1 - // Member count: 5 - enum class FacingMode : uint8_t { - FacingMode_Invalid = 0x0, - FacingMode_Manual = 0x1, - FacingMode_Path = 0x2, - FacingMode_LookTarget = 0x3, - FacingMode_ManualPosition = 0x4 - }; - // Alignment: 4 - // Member count: 4 - enum class AimMatrixBlendMode : uint32_t { - AimMatrixBlendMode_None = 0x0, - AimMatrixBlendMode_Additive = 0x1, - AimMatrixBlendMode_ModelSpaceAdditive = 0x2, - AimMatrixBlendMode_BoneMask = 0x3 - }; - // Alignment: 4 - // Member count: 7 - enum class AnimationSnapshotType_t : uint32_t { - ANIMATION_SNAPSHOT_SERVER_SIMULATION = 0x0, - ANIMATION_SNAPSHOT_CLIENT_SIMULATION = 0x1, - ANIMATION_SNAPSHOT_CLIENT_PREDICTION = 0x2, - ANIMATION_SNAPSHOT_CLIENT_INTERPOLATION = 0x3, - ANIMATION_SNAPSHOT_CLIENT_RENDER = 0x4, - ANIMATION_SNAPSHOT_FINAL_COMPOSITE = 0x5, - ANIMATION_SNAPSHOT_MAX = 0x6 - }; - // Alignment: 1 - // Member count: 4 - enum class NmTargetWarpRule_t : uint8_t { - WarpXY = 0x0, - WarpZ = 0x1, - WarpXYZ = 0x2, - RotationOnly = 0x3 - }; - // Alignment: 4 - // Member count: 8 - enum class FootFallTagFoot_t : uint32_t { - FOOT1 = 0x0, - FOOT2 = 0x1, - FOOT3 = 0x2, - FOOT4 = 0x3, - FOOT5 = 0x4, - FOOT6 = 0x5, - FOOT7 = 0x6, - FOOT8 = 0x7 - }; - // Alignment: 4 - // Member count: 4 - enum class ChoiceMethod : uint32_t { - WeightedRandom = 0x0, - WeightedRandomNoRepeat = 0x1, - Iterate = 0x2, - IterateRandom = 0x3 - }; - // Alignment: 4 - // Member count: 14 - enum class AnimVectorSource : uint32_t { - MoveDirection = 0x0, - FacingPosition = 0x1, - LookDirection = 0x2, - VectorParameter = 0x3, - WayPointDirection = 0x4, - Acceleration = 0x5, - SlopeNormal = 0x6, - SlopeNormal_WorldSpace = 0x7, - LookTarget = 0x8, - LookTarget_WorldSpace = 0x9, - WayPointPosition = 0xA, - GoalPosition = 0xB, - RootMotionVelocity = 0xC, - ManualTarget_WorldSpace = 0xD - }; - // Alignment: 4 - // Member count: 4 - enum class IkTargetType : uint32_t { - IkTarget_Attachment = 0x0, - IkTarget_Bone = 0x1, - IkTarget_Parameter_ModelSpace = 0x2, - IkTarget_Parameter_WorldSpace = 0x3 - }; - // Alignment: 4 - // Member count: 4 - enum class BoneMaskBlendSpace : uint32_t { - BlendSpace_Parent = 0x0, - BlendSpace_Model = 0x1, - BlendSpace_Model_RotationOnly = 0x2, - BlendSpace_Model_TranslationOnly = 0x3 - }; - // Alignment: 4 - // Member count: 5 - enum class ModelConfigAttachmentType_t : uint32_t { - MODEL_CONFIG_ATTACHMENT_INVALID = 0xFFFFFFFFFFFFFFFF, - MODEL_CONFIG_ATTACHMENT_BONE_OR_ATTACHMENT = 0x0, - MODEL_CONFIG_ATTACHMENT_ROOT_RELATIVE = 0x1, - MODEL_CONFIG_ATTACHMENT_BONEMERGE = 0x2, - MODEL_CONFIG_ATTACHMENT_COUNT = 0x3 - }; - // Alignment: 4 - // Member count: 2 - enum class BinaryNodeChildOption : uint32_t { - Child1 = 0x0, - Child2 = 0x1 - }; - // Alignment: 4 - // Member count: 2 - enum class JumpCorrectionMethod : uint32_t { - ScaleMotion = 0x0, - AddCorrectionDelta = 0x1 - }; - // Alignment: 4 - // Member count: 2 - enum class MoodType_t : uint32_t { - eMoodType_Head = 0x0, - eMoodType_Body = 0x1 - }; - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimFrameBlockAnim { - constexpr std::ptrdiff_t m_nStartFrame = 0x0; // int32 - constexpr std::ptrdiff_t m_nEndFrame = 0x4; // int32 - constexpr std::ptrdiff_t m_segmentIndexArray = 0x8; // - } - // Parent: CLeafUpdateNode - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CZeroPoseUpdateNode { - } - // Parent: CUnaryUpdateNode - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSlowDownOnSlopesUpdateNode { - constexpr std::ptrdiff_t m_flSlowDownStrength = 0x68; // float32 - } - // Parent: CUnaryUpdateNode - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace COrientationWarpUpdateNode { - constexpr std::ptrdiff_t m_hFacingPositionParameter = 0x6C; // CAnimParamHandle - constexpr std::ptrdiff_t m_turnDamping = 0x70; // CAnimInputDamping - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimParameterBase { - constexpr std::ptrdiff_t m_name = 0x18; // CGlobalSymbol - constexpr std::ptrdiff_t m_sComment = 0x20; // CUtlString - constexpr std::ptrdiff_t m_group = 0x28; // CUtlString - constexpr std::ptrdiff_t m_id = 0x30; // AnimParamID - constexpr std::ptrdiff_t m_componentName = 0x48; // CUtlString - constexpr std::ptrdiff_t m_bNetworkingRequested = 0x68; // bool - constexpr std::ptrdiff_t m_bIsReferenced = 0x69; // bool - } - // Parent: CAnimTagBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CSequenceFinishedAnimTag { - constexpr std::ptrdiff_t m_sequenceName = 0x58; // CUtlString - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSceneObjectData { - constexpr std::ptrdiff_t m_vMinBounds = 0x0; // Vector - constexpr std::ptrdiff_t m_vMaxBounds = 0xC; // Vector - constexpr std::ptrdiff_t m_drawCalls = 0x18; // CUtlLeanVector - constexpr std::ptrdiff_t m_drawBounds = 0x28; // CUtlLeanVector - constexpr std::ptrdiff_t m_meshlets = 0x38; // CUtlLeanVector - constexpr std::ptrdiff_t m_vTintColor = 0x48; // Vector4D - } - // Parent: CCycleBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootCycle { - } - // Parent: CLeafUpdateNode - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CInputStreamUpdateNode { - } - // Parent: CConcreteAnimParameter - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CIntAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x80; // int32 - constexpr std::ptrdiff_t m_minValue = 0x84; // int32 - constexpr std::ptrdiff_t m_maxValue = 0x88; // int32 - } - // Parent: CNmPoseNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmParameterizedBlendNode__CDefinition { - constexpr std::ptrdiff_t m_sourceNodeIndices = 0x10; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_nInputParameterValueNodeIdx = 0x38; // int16 - constexpr std::ptrdiff_t m_bAllowLooping = 0x3A; // bool - } - // Parent: CNmEvent - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFrameSnapEvent { - constexpr std::ptrdiff_t m_frameSnapMode = 0x18; // NmFrameSnapEventMode_t - } - // Parent: None - // Field count: 0 - namespace CNmTask { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimNodePath { - constexpr std::ptrdiff_t m_path = 0x0; // AnimNodeID[11] - constexpr std::ptrdiff_t m_nCount = 0x2C; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyEditClassAsString - namespace AnimNodeOutputID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSyncTrack { - constexpr std::ptrdiff_t m_syncEvents = 0x0; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_nStartEventOffset = 0xA8; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqBoneMaskList { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nLocalBoneArray = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_flBoneWeightArray = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_flDefaultMorphCtrlWeight = 0x40; // float32 - constexpr std::ptrdiff_t m_morphCtrlWeightArray = 0x48; // CUtlVector> - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimEncodedFrames { - constexpr std::ptrdiff_t m_fileName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nFrames = 0x10; // int32 - constexpr std::ptrdiff_t m_nFramesPerBlock = 0x14; // int32 - constexpr std::ptrdiff_t m_frameblockArray = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_usageDifferences = 0x30; // CAnimEncodeDifference - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SampleCode { - constexpr std::ptrdiff_t m_subCode = 0x0; // uint8[8] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCachedPose { - constexpr std::ptrdiff_t m_transforms = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_morphWeights = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_hSequence = 0x38; // HSequence - constexpr std::ptrdiff_t m_flCycle = 0x3C; // float32 - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTransitionEventConditionNode__CDefinition { - constexpr std::ptrdiff_t m_requireRuleID = 0x10; // CGlobalSymbol - constexpr std::ptrdiff_t m_eventConditionRules = 0x18; // CNmBitFlags - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x1C; // int16 - constexpr std::ptrdiff_t m_ruleCondition = 0x1E; // NmTransitionRuleCondition_t - } - // Parent: CAnimTagBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CTaskStatusAnimTag { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionGraphConfig { - constexpr std::ptrdiff_t m_paramValues = 0x0; // float32[4] - constexpr std::ptrdiff_t m_flDuration = 0x10; // float32 - constexpr std::ptrdiff_t m_nMotionIndex = 0x14; // MotionIndex - constexpr std::ptrdiff_t m_nSampleStart = 0x18; // int32 - constexpr std::ptrdiff_t m_nSampleCount = 0x1C; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionSearchNode { - constexpr std::ptrdiff_t m_children = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_quantizer = 0x18; // CVectorQuantizer - constexpr std::ptrdiff_t m_sampleCodes = 0x38; // CUtlVector> - constexpr std::ptrdiff_t m_sampleIndices = 0x50; // CUtlVector> - constexpr std::ptrdiff_t m_selectableSamples = 0x68; // - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimActivity { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nActivity = 0x10; // int32 - constexpr std::ptrdiff_t m_nFlags = 0x14; // int32 - constexpr std::ptrdiff_t m_nWeight = 0x18; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimScriptManager { - constexpr std::ptrdiff_t m_scriptInfo = 0x10; // CUtlVector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimationDecodeDebugDumpElement_t { - constexpr std::ptrdiff_t m_nEntityIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_modelName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_poseParams = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_decodeOps = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_internalOps = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_decodedAnims = 0x58; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ConfigIndex { - constexpr std::ptrdiff_t m_nGroup = 0x0; // uint16 - constexpr std::ptrdiff_t m_nConfig = 0x2; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXCollisionAttributes_t { - constexpr std::ptrdiff_t m_CollisionGroup = 0x0; // uint32 - constexpr std::ptrdiff_t m_InteractAs = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_InteractWith = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_InteractExclude = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_CollisionGroupString = 0x50; // CUtlString - constexpr std::ptrdiff_t m_InteractAsStrings = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_InteractWithStrings = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_InteractExcludeStrings = 0x88; // CUtlVector - } - // Parent: CSequenceUpdateNodeBase - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSequenceUpdateNode { - constexpr std::ptrdiff_t m_hSequence = 0x70; // HSequence - constexpr std::ptrdiff_t m_duration = 0x74; // float32 - constexpr std::ptrdiff_t m_paramSpans = 0x78; // CParamSpanUpdater - constexpr std::ptrdiff_t m_tags = 0x90; // CUtlVector - } - // Parent: CNmPoseNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmPassthroughNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmGraphDefinition__ExternalGraphSlot_t { - constexpr std::ptrdiff_t m_nNodeIdx = 0x0; // int16 - constexpr std::ptrdiff_t m_slotID = 0x8; // CGlobalSymbol - } - // Parent: CUnaryUpdateNode - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAimCameraUpdateNode { - constexpr std::ptrdiff_t m_hParameterPosition = 0x68; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterOrientation = 0x6A; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterSpineRotationWeight = 0x6C; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterPelvisOffset = 0x6E; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterUseIK = 0x70; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterCameraOnly = 0x72; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterWeaponDepenetrationDistance = 0x74; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterWeaponDepenetrationDelta = 0x76; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterCameraClearanceDistance = 0x78; // CAnimParamHandle - constexpr std::ptrdiff_t m_opFixedSettings = 0x80; // AimCameraOpFixedSettings_t - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqSeqDescFlag { - constexpr std::ptrdiff_t m_bLooping = 0x0; // bool - constexpr std::ptrdiff_t m_bSnap = 0x1; // bool - constexpr std::ptrdiff_t m_bAutoplay = 0x2; // bool - constexpr std::ptrdiff_t m_bPost = 0x3; // bool - constexpr std::ptrdiff_t m_bHidden = 0x4; // bool - constexpr std::ptrdiff_t m_bMulti = 0x5; // bool - constexpr std::ptrdiff_t m_bLegacyDelta = 0x6; // bool - constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x7; // bool - constexpr std::ptrdiff_t m_bLegacyCyclepose = 0x8; // bool - constexpr std::ptrdiff_t m_bLegacyRealtime = 0x9; // bool - constexpr std::ptrdiff_t m_bModelDoc = 0xA; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PermModelInfo_t { - constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32 - constexpr std::ptrdiff_t m_vHullMin = 0x4; // Vector - constexpr std::ptrdiff_t m_vHullMax = 0x10; // Vector - constexpr std::ptrdiff_t m_vViewMin = 0x1C; // Vector - constexpr std::ptrdiff_t m_vViewMax = 0x28; // Vector - constexpr std::ptrdiff_t m_flMass = 0x34; // float32 - constexpr std::ptrdiff_t m_vEyePosition = 0x38; // Vector - constexpr std::ptrdiff_t m_flMaxEyeDeflection = 0x44; // float32 - constexpr std::ptrdiff_t m_sSurfaceProperty = 0x48; // CUtlString - constexpr std::ptrdiff_t m_keyValueText = 0x50; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace StanceInfo_t { - constexpr std::ptrdiff_t m_vPosition = 0x0; // Vector - constexpr std::ptrdiff_t m_flDirection = 0xC; // float32 - } - // Parent: None - // Field count: 1 - namespace IKBoneNameAndIndex_t { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - } - // Parent: CUnaryUpdateNode - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStanceScaleUpdateNode { - constexpr std::ptrdiff_t m_hParam = 0x68; // CAnimParamHandle - } - // Parent: CNmBoneMaskValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBoneMaskBlendNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceMaskNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nTargetMaskNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_nBlendWeightValueNodeIdx = 0x14; // int16 - } - // Parent: CNmIDValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDEventNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - constexpr std::ptrdiff_t m_defaultValue = 0x18; // CGlobalSymbol - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - namespace HitReactFixedSettings_t { - constexpr std::ptrdiff_t m_nWeightListIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_nEffectedBoneCount = 0x4; // int32 - constexpr std::ptrdiff_t m_flMaxImpactForce = 0x8; // float32 - constexpr std::ptrdiff_t m_flMinImpactForce = 0xC; // float32 - constexpr std::ptrdiff_t m_flWhipImpactScale = 0x10; // float32 - constexpr std::ptrdiff_t m_flCounterRotationScale = 0x14; // float32 - constexpr std::ptrdiff_t m_flDistanceFadeScale = 0x18; // float32 - constexpr std::ptrdiff_t m_flPropagationScale = 0x1C; // float32 - constexpr std::ptrdiff_t m_flWhipDelay = 0x20; // float32 - constexpr std::ptrdiff_t m_flSpringStrength = 0x24; // float32 - constexpr std::ptrdiff_t m_flWhipSpringStrength = 0x28; // float32 - constexpr std::ptrdiff_t m_flMaxAngleRadians = 0x2C; // float32 - constexpr std::ptrdiff_t m_nHipBoneIndex = 0x30; // int32 - constexpr std::ptrdiff_t m_flHipBoneTranslationScale = 0x34; // float32 - constexpr std::ptrdiff_t m_flHipDipSpringStrength = 0x38; // float32 - constexpr std::ptrdiff_t m_flHipDipImpactScale = 0x3C; // float32 - constexpr std::ptrdiff_t m_flHipDipDelay = 0x40; // float32 - } - // Parent: CNmGraphNode__CDefinition - // Field count: 0 - namespace CNmPoseNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimTagBase { - constexpr std::ptrdiff_t m_name = 0x18; // CGlobalSymbol - constexpr std::ptrdiff_t m_sComment = 0x20; // CUtlString - constexpr std::ptrdiff_t m_group = 0x28; // CGlobalSymbol - constexpr std::ptrdiff_t m_tagID = 0x30; // AnimTagID - constexpr std::ptrdiff_t m_bIsReferenced = 0x48; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionGraph { - constexpr std::ptrdiff_t m_paramSpans = 0x10; // CParamSpanUpdater - constexpr std::ptrdiff_t m_tags = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_pRootNode = 0x40; // CSmartPtr - constexpr std::ptrdiff_t m_nParameterCount = 0x48; // int32 - constexpr std::ptrdiff_t m_nConfigStartIndex = 0x4C; // int32 - constexpr std::ptrdiff_t m_nConfigCount = 0x50; // int32 - constexpr std::ptrdiff_t m_bLoop = 0x54; // bool - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVectorInfoNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_desiredInfo = 0x12; // CNmVectorInfoNode::Info_t - } - // Parent: AnimationSnapshotBase_t - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimationSnapshot_t { - constexpr std::ptrdiff_t m_nEntIndex = 0x110; // int32 - constexpr std::ptrdiff_t m_modelName = 0x118; // CUtlString - } - // Parent: CNmBlendTaskBase - // Field count: 0 - namespace CNmBlendTask { - } - // Parent: CNmValueNode__CDefinition - // Field count: 0 - namespace CNmVectorValueNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqTransition { - constexpr std::ptrdiff_t m_flFadeInTime = 0x0; // float32 - constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimGraphSettingsGroup { - } - // Parent: CNmTargetValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVirtualParameterTargetNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimGraphDebugReplay { - constexpr std::ptrdiff_t m_animGraphFileName = 0x40; // CUtlString - constexpr std::ptrdiff_t m_frameList = 0x48; // CUtlVector> - constexpr std::ptrdiff_t m_startIndex = 0x60; // int32 - constexpr std::ptrdiff_t m_writeIndex = 0x64; // int32 - constexpr std::ptrdiff_t m_frameCount = 0x68; // int32 - } - // Parent: CConcreteAnimParameter - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CVectorAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x80; // Vector - constexpr std::ptrdiff_t m_bInterpolate = 0x8C; // bool - } - // Parent: CNmTask - // Field count: 0 - namespace CNmCachedPoseReadTask { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateMachineNode__StateDefinition_t { - constexpr std::ptrdiff_t m_nStateNodeIdx = 0x0; // int16 - constexpr std::ptrdiff_t m_nEntryConditionNodeIdx = 0x2; // int16 - constexpr std::ptrdiff_t m_transitionDefinitions = 0x8; // CUtlLeanVectorFixedGrowable - } - // Parent: CUnaryUpdateNode - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStanceOverrideUpdateNode { - constexpr std::ptrdiff_t m_footStanceInfo = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_pStanceSourceNode = 0x80; // CAnimUpdateNodeRef - constexpr std::ptrdiff_t m_hParameter = 0x90; // CAnimParamHandle - constexpr std::ptrdiff_t m_eMode = 0x94; // StanceOverrideMode - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace LookAtBone_t { - constexpr std::ptrdiff_t m_index = 0x0; // int32 - constexpr std::ptrdiff_t m_weight = 0x4; // float32 - } - // Parent: CNmPoseNode__CDefinition - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTransitionNode__CDefinition { - constexpr std::ptrdiff_t m_nTargetStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nDurationOverrideNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_syncEventOffsetOverrideNodeIdx = 0x14; // int16 - constexpr std::ptrdiff_t m_startBoneMaskNodeIdx = 0x16; // int16 - constexpr std::ptrdiff_t m_flDuration = 0x18; // float32 - constexpr std::ptrdiff_t m_boneMaskBlendInTimePercentage = 0x1C; // NmPercent_t - constexpr std::ptrdiff_t m_syncEventOffset = 0x20; // float32 - constexpr std::ptrdiff_t m_transitionOptions = 0x24; // CNmBitFlags - constexpr std::ptrdiff_t m_targetSyncIDNodeIdx = 0x28; // int16 - constexpr std::ptrdiff_t m_blendWeightEasing = 0x2A; // NmEasingOperation_t - constexpr std::ptrdiff_t m_rootMotionBlend = 0x2B; // NmRootMotionBlendMode_t - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatEaseNode__CDefinition { - constexpr std::ptrdiff_t m_flEaseTime = 0x10; // float32 - constexpr std::ptrdiff_t m_flStartValue = 0x14; // float32 - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x18; // int16 - constexpr std::ptrdiff_t m_easingOp = 0x1A; // NmEasingOperation_t - constexpr std::ptrdiff_t m_bUseStartValue = 0x1B; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimEncodeDifference { - constexpr std::ptrdiff_t m_boneArray = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_morphArray = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_userArray = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_bHasRotationBitArray = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_bHasMovementBitArray = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_bHasMorphBitArray = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_bHasUserBitArray = 0x90; // CUtlVector - } - // Parent: CUnaryUpdateNode - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRootUpdateNode { - } - // Parent: CNmTargetValueNode__CDefinition - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTargetOffsetNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_bIsBoneSpaceOffset = 0x12; // bool - constexpr std::ptrdiff_t m_rotationOffset = 0x20; // Quaternion - constexpr std::ptrdiff_t m_translationOffset = 0x30; // Vector - } - // Parent: CLeafUpdateNode - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionGraphUpdateNode { - constexpr std::ptrdiff_t m_pMotionGraph = 0x58; // CSmartPtr - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatAngleMathNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_operation = 0x12; // CNmFloatAngleMathNode::Operation_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimParamHandle { - constexpr std::ptrdiff_t m_type = 0x0; // AnimParamType_t - constexpr std::ptrdiff_t m_index = 0x1; // uint8 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace WeightList { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_weights = 0x8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MotionIndex { - constexpr std::ptrdiff_t m_nGroup = 0x0; // uint16 - constexpr std::ptrdiff_t m_nMotion = 0x2; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FollowAttachmentSettings_t { - constexpr std::ptrdiff_t m_attachment = 0x0; // CAnimAttachment - constexpr std::ptrdiff_t m_boneIndex = 0x80; // int32 - constexpr std::ptrdiff_t m_bMatchTranslation = 0x84; // bool - constexpr std::ptrdiff_t m_bMatchRotation = 0x85; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyEditClassAsString - namespace AnimNodeID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: CNmPoseNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmClipSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_conditionNodeIndices = 0x28; // CUtlLeanVectorFixedGrowable - } - // Parent: CAnimComponentUpdater - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CLookComponentUpdater { - constexpr std::ptrdiff_t m_hLookHeading = 0x34; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookHeadingVelocity = 0x36; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookPitch = 0x38; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookDistance = 0x3A; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookDirection = 0x3C; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookTarget = 0x3E; // CAnimParamHandle - constexpr std::ptrdiff_t m_hLookTargetWorldSpace = 0x40; // CAnimParamHandle - constexpr std::ptrdiff_t m_bNetworkLookTarget = 0x42; // bool - } - // Parent: CAnimGraphSettingsGroup - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CAnimGraphNetworkSettings { - constexpr std::ptrdiff_t m_bNetworkingEnabled = 0x20; // bool - } - // Parent: CLeafUpdateNode - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSingleFrameUpdateNode { - constexpr std::ptrdiff_t m_actions = 0x58; // CUtlVector> - constexpr std::ptrdiff_t m_hPoseCacheHandle = 0x70; // CPoseHandle - constexpr std::ptrdiff_t m_hSequence = 0x74; // HSequence - constexpr std::ptrdiff_t m_flCycle = 0x78; // float32 - } - // Parent: CMotionMetricEvaluator - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBlockSelectionMetricEvaluator { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigList { - constexpr std::ptrdiff_t m_bHideMaterialGroupInTools = 0x0; // bool - constexpr std::ptrdiff_t m_bHideRenderColorInTools = 0x1; // bool - constexpr std::ptrdiff_t m_Configs = 0x8; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqAutoLayerFlag { - constexpr std::ptrdiff_t m_bPost = 0x0; // bool - constexpr std::ptrdiff_t m_bSpline = 0x1; // bool - constexpr std::ptrdiff_t m_bXFade = 0x2; // bool - constexpr std::ptrdiff_t m_bNoBlend = 0x3; // bool - constexpr std::ptrdiff_t m_bLocal = 0x4; // bool - constexpr std::ptrdiff_t m_bPose = 0x5; // bool - constexpr std::ptrdiff_t m_bFetchFrame = 0x6; // bool - constexpr std::ptrdiff_t m_bSubtract = 0x7; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyEditClassAsString - namespace AnimStateID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDEventConditionNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - constexpr std::ptrdiff_t m_eventIDs = 0x18; // CUtlVectorFixedGrowable - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ModelBoneFlexDriver_t { - constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_boneNameToken = 0x8; // uint32 - constexpr std::ptrdiff_t m_controls = 0x10; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMorphData { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_morphRectDatas = 0x8; // CUtlVector - } - // Parent: CUnaryUpdateNode - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootPinningUpdateNode { - constexpr std::ptrdiff_t m_poseOpFixedData = 0x70; // FootPinningPoseOpFixedData_t - constexpr std::ptrdiff_t m_eTimingSource = 0xA0; // FootPinningTimingSource - constexpr std::ptrdiff_t m_params = 0xA8; // CUtlVector - constexpr std::ptrdiff_t m_bResetChild = 0xC0; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqPoseSetting { - constexpr std::ptrdiff_t m_sPoseParameter = 0x0; // CBufferString - constexpr std::ptrdiff_t m_sAttachment = 0x10; // CBufferString - constexpr std::ptrdiff_t m_sReferenceSequence = 0x20; // CBufferString - constexpr std::ptrdiff_t m_flValue = 0x30; // float32 - constexpr std::ptrdiff_t m_bX = 0x34; // bool - constexpr std::ptrdiff_t m_bY = 0x35; // bool - constexpr std::ptrdiff_t m_bZ = 0x36; // bool - constexpr std::ptrdiff_t m_eType = 0x38; // int32 - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVirtualParameterFloatNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAttachment { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_influenceNames = 0x8; // CUtlString[3] - constexpr std::ptrdiff_t m_vInfluenceRotations = 0x20; // Quaternion[3] - constexpr std::ptrdiff_t m_vInfluenceOffsets = 0x50; // Vector[3] - constexpr std::ptrdiff_t m_influenceWeights = 0x74; // float32[3] - constexpr std::ptrdiff_t m_bInfluenceRootTransform = 0x80; // bool[3] - constexpr std::ptrdiff_t m_nInfluences = 0x83; // uint8 - constexpr std::ptrdiff_t m_bIgnoreRotation = 0x84; // bool - } - // Parent: CLeafUpdateNode - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSequenceUpdateNodeBase { - constexpr std::ptrdiff_t m_playbackSpeed = 0x64; // float32 - constexpr std::ptrdiff_t m_bLoop = 0x68; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDrawCullingData { - constexpr std::ptrdiff_t m_vConeApex = 0x0; // Vector - constexpr std::ptrdiff_t m_ConeAxis = 0xC; // int8[3] - constexpr std::ptrdiff_t m_ConeCutoff = 0xF; // int8 - } - // Parent: None - // Field count: 27 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXJoint_t { - constexpr std::ptrdiff_t m_nType = 0x0; // uint16 - constexpr std::ptrdiff_t m_nBody1 = 0x2; // uint16 - constexpr std::ptrdiff_t m_nBody2 = 0x4; // uint16 - constexpr std::ptrdiff_t m_nFlags = 0x6; // uint16 - constexpr std::ptrdiff_t m_Frame1 = 0x10; // CTransform - constexpr std::ptrdiff_t m_Frame2 = 0x30; // CTransform - constexpr std::ptrdiff_t m_bEnableCollision = 0x50; // bool - constexpr std::ptrdiff_t m_bEnableLinearLimit = 0x51; // bool - constexpr std::ptrdiff_t m_LinearLimit = 0x54; // VPhysXRange_t - constexpr std::ptrdiff_t m_bEnableLinearMotor = 0x5C; // bool - constexpr std::ptrdiff_t m_vLinearTargetVelocity = 0x60; // Vector - constexpr std::ptrdiff_t m_flMaxForce = 0x6C; // float32 - constexpr std::ptrdiff_t m_bEnableSwingLimit = 0x70; // bool - constexpr std::ptrdiff_t m_SwingLimit = 0x74; // VPhysXRange_t - constexpr std::ptrdiff_t m_bEnableTwistLimit = 0x7C; // bool - constexpr std::ptrdiff_t m_TwistLimit = 0x80; // VPhysXRange_t - constexpr std::ptrdiff_t m_bEnableAngularMotor = 0x88; // bool - constexpr std::ptrdiff_t m_vAngularTargetVelocity = 0x8C; // Vector - constexpr std::ptrdiff_t m_flMaxTorque = 0x98; // float32 - constexpr std::ptrdiff_t m_flLinearFrequency = 0x9C; // float32 - constexpr std::ptrdiff_t m_flLinearDampingRatio = 0xA0; // float32 - constexpr std::ptrdiff_t m_flAngularFrequency = 0xA4; // float32 - constexpr std::ptrdiff_t m_flAngularDampingRatio = 0xA8; // float32 - constexpr std::ptrdiff_t m_flFriction = 0xAC; // float32 - constexpr std::ptrdiff_t m_flElasticity = 0xB0; // float32 - constexpr std::ptrdiff_t m_flElasticDamping = 0xB4; // float32 - constexpr std::ptrdiff_t m_flPlasticity = 0xB8; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateNodeTransitionData { - constexpr std::ptrdiff_t m_curve = 0x0; // CBlendCurve - constexpr std::ptrdiff_t m_blendDuration = 0x8; // CAnimValue - constexpr std::ptrdiff_t m_resetCycleValue = 0x10; // CAnimValue - constexpr std::ptrdiff_t m_bReset = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_resetCycleOption = 0x0; // bitfield:3 - } - // Parent: CMotionMetricEvaluator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTimeRemainingMetricEvaluator { - constexpr std::ptrdiff_t m_bMatchByTimeRemaining = 0x50; // bool - constexpr std::ptrdiff_t m_flMaxTimeRemaining = 0x54; // float32 - constexpr std::ptrdiff_t m_bFilterByTimeRemaining = 0x58; // bool - constexpr std::ptrdiff_t m_flMinTimeRemaining = 0x5C; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement { - constexpr std::ptrdiff_t m_ElementName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_NestedElements = 0x10; // CUtlVector - } - // Parent: CNmVectorValueNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmControlParameterVectorNode__CDefinition { - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FootFixedSettings { - constexpr std::ptrdiff_t m_traceSettings = 0x0; // TraceSettings_t - constexpr std::ptrdiff_t m_vFootBaseBindPosePositionMS = 0x10; // VectorAligned - constexpr std::ptrdiff_t m_flFootBaseLength = 0x20; // float32 - constexpr std::ptrdiff_t m_flMaxRotationLeft = 0x24; // float32 - constexpr std::ptrdiff_t m_flMaxRotationRight = 0x28; // float32 - constexpr std::ptrdiff_t m_footstepLandedTagIndex = 0x2C; // int32 - constexpr std::ptrdiff_t m_bEnableTracing = 0x30; // bool - constexpr std::ptrdiff_t m_flTraceAngleBlend = 0x34; // float32 - constexpr std::ptrdiff_t m_nDisableTagIndex = 0x38; // int32 - constexpr std::ptrdiff_t m_nFootIndex = 0x3C; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfig { - constexpr std::ptrdiff_t m_ConfigName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_Elements = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_bTopLevel = 0x20; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyEditClassAsString - namespace AnimComponentID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXAggregateData_t { - constexpr std::ptrdiff_t m_nFlags = 0x0; // uint16 - constexpr std::ptrdiff_t m_nRefCounter = 0x2; // uint16 - constexpr std::ptrdiff_t m_bonesHash = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_boneNames = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_indexNames = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_indexHash = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_bindPose = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_parts = 0x80; // CUtlVector - constexpr std::ptrdiff_t m_constraints2 = 0x98; // CUtlVector - constexpr std::ptrdiff_t m_joints = 0xB0; // CUtlVector - constexpr std::ptrdiff_t m_pFeModel = 0xC8; // - constexpr std::ptrdiff_t m_boneParents = 0xD0; // CUtlVector - constexpr std::ptrdiff_t m_surfacePropertyHashes = 0xE8; // CUtlVector - constexpr std::ptrdiff_t m_collisionAttributes = 0x100; // CUtlVector - constexpr std::ptrdiff_t m_debugPartNames = 0x118; // CUtlVector - constexpr std::ptrdiff_t m_embeddedKeyvalues = 0x130; // CUtlString - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmGraphDefinition { - constexpr std::ptrdiff_t m_persistentNodeIndices = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nRootNodeIdx = 0x18; // int16 - constexpr std::ptrdiff_t m_controlParameterIDs = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_virtualParameterIDs = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_virtualParameterNodeIndices = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_childGraphSlots = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_externalGraphSlots = 0x80; // CUtlVector - constexpr std::ptrdiff_t m_nodePaths = 0x108; // CUtlVector - constexpr std::ptrdiff_t m_runtimeVersionID = 0x120; // V_uuid_t - } - // Parent: CNmPoseNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_conditionNodeIndices = 0x28; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimDemoCaptureSettings { - constexpr std::ptrdiff_t m_vecErrorRangeSplineRotation = 0x0; // Vector2D - constexpr std::ptrdiff_t m_vecErrorRangeSplineTranslation = 0x8; // Vector2D - constexpr std::ptrdiff_t m_vecErrorRangeSplineScale = 0x10; // Vector2D - constexpr std::ptrdiff_t m_flIkRotation_MaxSplineError = 0x18; // float32 - constexpr std::ptrdiff_t m_flIkTranslation_MaxSplineError = 0x1C; // float32 - constexpr std::ptrdiff_t m_vecErrorRangeQuantizationRotation = 0x20; // Vector2D - constexpr std::ptrdiff_t m_vecErrorRangeQuantizationTranslation = 0x28; // Vector2D - constexpr std::ptrdiff_t m_vecErrorRangeQuantizationScale = 0x30; // Vector2D - constexpr std::ptrdiff_t m_flIkRotation_MaxQuantizationError = 0x38; // float32 - constexpr std::ptrdiff_t m_flIkTranslation_MaxQuantizationError = 0x3C; // float32 - constexpr std::ptrdiff_t m_baseSequence = 0x40; // CUtlString - constexpr std::ptrdiff_t m_nBaseSequenceFrame = 0x48; // int32 - constexpr std::ptrdiff_t m_boneSelectionMode = 0x4C; // EDemoBoneSelectionMode - constexpr std::ptrdiff_t m_bones = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_ikChains = 0x68; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace IKDemoCaptureSettings_t { - constexpr std::ptrdiff_t m_parentBoneName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_eMode = 0x8; // IKChannelMode - constexpr std::ptrdiff_t m_ikChainName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_oneBoneStart = 0x18; // CUtlString - constexpr std::ptrdiff_t m_oneBoneEnd = 0x20; // CUtlString - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqMultiFetchFlag { - constexpr std::ptrdiff_t m_bRealtime = 0x0; // bool - constexpr std::ptrdiff_t m_bCylepose = 0x1; // bool - constexpr std::ptrdiff_t m_b0D = 0x2; // bool - constexpr std::ptrdiff_t m_b1D = 0x3; // bool - constexpr std::ptrdiff_t m_b2D = 0x4; // bool - constexpr std::ptrdiff_t m_b2D_TRI = 0x5; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXRange_t { - constexpr std::ptrdiff_t m_flMin = 0x0; // float32 - constexpr std::ptrdiff_t m_flMax = 0x4; // float32 - } - // Parent: CUnaryUpdateNode - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStopAtGoalUpdateNode { - constexpr std::ptrdiff_t m_flOuterRadius = 0x6C; // float32 - constexpr std::ptrdiff_t m_flInnerRadius = 0x70; // float32 - constexpr std::ptrdiff_t m_flMaxScale = 0x74; // float32 - constexpr std::ptrdiff_t m_flMinScale = 0x78; // float32 - constexpr std::ptrdiff_t m_damping = 0x80; // CAnimInputDamping - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDEventPercentageThroughNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - constexpr std::ptrdiff_t m_eventID = 0x18; // CGlobalSymbol - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimBoneDifference { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_parent = 0x10; // CBufferString - constexpr std::ptrdiff_t m_posError = 0x20; // Vector - constexpr std::ptrdiff_t m_bHasRotation = 0x2C; // bool - constexpr std::ptrdiff_t m_bHasMovement = 0x2D; // bool - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCachedBoolNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: CCycleBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimCycle { - } - // Parent: CAnimComponentUpdater - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CActionComponentUpdater { - constexpr std::ptrdiff_t m_actions = 0x30; // CUtlVector> - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmGraphDataSet { - constexpr std::ptrdiff_t m_variationID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_skeleton = 0x8; // CStrongHandle - constexpr std::ptrdiff_t m_resources = 0x10; // CUtlVector - } - // Parent: CPathAnimMotorUpdaterBase - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDampedPathAnimMotorUpdater { - constexpr std::ptrdiff_t m_flAnticipationTime = 0x2C; // float32 - constexpr std::ptrdiff_t m_flMinSpeedScale = 0x30; // float32 - constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x34; // CAnimParamHandle - constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x36; // CAnimParamHandle - constexpr std::ptrdiff_t m_flSpringConstant = 0x38; // float32 - constexpr std::ptrdiff_t m_flMinSpringTension = 0x3C; // float32 - constexpr std::ptrdiff_t m_flMaxSpringTension = 0x40; // float32 - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCachedFloatNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatSwitchNode__CDefinition { - constexpr std::ptrdiff_t m_nSwitchValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nTrueValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_nFalseValueNodeIdx = 0x14; // int16 - } - // Parent: CModelConfigElement - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_SetMaterialGroupOnAttachedModels { - constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; // CUtlString - } - // Parent: CNmBoneMaskValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVirtualParameterBoneMaskNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: CUnaryUpdateNode - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPathHelperUpdateNode { - constexpr std::ptrdiff_t m_flStoppingRadius = 0x68; // float32 - constexpr std::ptrdiff_t m_flStoppingSpeedScale = 0x6C; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialGroup_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_materials = 0x8; // CUtlVector> - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMorphBundleData { - constexpr std::ptrdiff_t m_flULeftSrc = 0x0; // float32 - constexpr std::ptrdiff_t m_flVTopSrc = 0x4; // float32 - constexpr std::ptrdiff_t m_offsets = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_ranges = 0x20; // CUtlVector - } - // Parent: CModelConfigElement - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_UserPick { - constexpr std::ptrdiff_t m_Choices = 0x48; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSolveIKTargetHandle_t { - constexpr std::ptrdiff_t m_positionHandle = 0x0; // CAnimParamHandle - constexpr std::ptrdiff_t m_orientationHandle = 0x2; // CAnimParamHandle - } - // Parent: CUnaryUpdateNode - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootAdjustmentUpdateNode { - constexpr std::ptrdiff_t m_clips = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_hBasePoseCacheHandle = 0x88; // CPoseHandle - constexpr std::ptrdiff_t m_facingTarget = 0x8C; // CAnimParamHandle - constexpr std::ptrdiff_t m_flTurnTimeMin = 0x90; // float32 - constexpr std::ptrdiff_t m_flTurnTimeMax = 0x94; // float32 - constexpr std::ptrdiff_t m_flStepHeightMax = 0x98; // float32 - constexpr std::ptrdiff_t m_flStepHeightMaxAngle = 0x9C; // float32 - constexpr std::ptrdiff_t m_bResetChild = 0xA0; // bool - constexpr std::ptrdiff_t m_bAnimationDriven = 0xA1; // bool - } - // Parent: CUnaryUpdateNode - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CChoreoUpdateNode { - } - // Parent: CBaseConstraint - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAimConstraint { - constexpr std::ptrdiff_t m_qAimOffset = 0x70; // Quaternion - constexpr std::ptrdiff_t m_nUpType = 0x80; // uint32 - } - // Parent: CAnimTagBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CFootFallAnimTag { - constexpr std::ptrdiff_t m_foot = 0x58; // FootFallTagFoot_t - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMaterialDrawDescriptor { - constexpr std::ptrdiff_t m_flUvDensity = 0x0; // float32 - constexpr std::ptrdiff_t m_vTintColor = 0x4; // Vector - constexpr std::ptrdiff_t m_flAlpha = 0x10; // float32 - constexpr std::ptrdiff_t m_nNumMeshlets = 0x16; // uint16 - constexpr std::ptrdiff_t m_nFirstMeshlet = 0x1C; // uint32 - constexpr std::ptrdiff_t m_nPrimitiveType = 0x20; // RenderPrimitiveType_t - constexpr std::ptrdiff_t m_nBaseVertex = 0x24; // int32 - constexpr std::ptrdiff_t m_nVertexCount = 0x28; // int32 - constexpr std::ptrdiff_t m_nStartIndex = 0x2C; // int32 - constexpr std::ptrdiff_t m_nIndexCount = 0x30; // int32 - constexpr std::ptrdiff_t m_indexBuffer = 0x98; // CRenderBufferBinding - constexpr std::ptrdiff_t m_material = 0xC8; // CStrongHandle - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSkeleton { - constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_boneIDs = 0x8; // CUtlLeanVector - constexpr std::ptrdiff_t m_parentIndices = 0x18; // - constexpr std::ptrdiff_t m_parentSpaceReferencePose = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_modelSpaceReferencePose = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_numBonesToSampleAtLowLOD = 0x60; // int32 - constexpr std::ptrdiff_t m_boneMasks = 0x68; // CUtlLeanVector - } - // Parent: CMotionMetricEvaluator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStepsRemainingMetricEvaluator { - constexpr std::ptrdiff_t m_footIndices = 0x50; // - constexpr std::ptrdiff_t m_flMinStepsRemaining = 0x68; // float32 - } - // Parent: CNmParameterizedBlendNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVelocityBlendNode__CDefinition { - } - // Parent: CNmTask - // Field count: 0 - namespace CNmZeroPoseTask { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyElementNameFn - namespace CBodyGroupSetting { - constexpr std::ptrdiff_t m_BodyGroupName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nBodyGroupOption = 0x8; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVectorQuantizer { - constexpr std::ptrdiff_t m_centroidVectors = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nCentroids = 0x18; // int32 - constexpr std::ptrdiff_t m_nDimensions = 0x1C; // int32 - } - // Parent: CNmVectorValueNode__CDefinition - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVectorCreateNode__CDefinition { - constexpr std::ptrdiff_t m_inputVectorValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_inputValueXNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_inputValueYNodeIdx = 0x14; // int16 - constexpr std::ptrdiff_t m_inputValueZNodeIdx = 0x16; // int16 - } - // Parent: CNmPoseNode__CDefinition - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_entryEvents = 0x18; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_executeEvents = 0x38; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_exitEvents = 0x58; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_timedRemainingEvents = 0x78; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_timedElapsedEvents = 0x90; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_nLayerWeightNodeIdx = 0xA8; // int16 - constexpr std::ptrdiff_t m_nLayerRootMotionWeightNodeIdx = 0xAA; // int16 - constexpr std::ptrdiff_t m_nLayerBoneMaskNodeIdx = 0xAC; // int16 - constexpr std::ptrdiff_t m_bIsOffState = 0xAE; // bool - } - // Parent: CNmBoneMaskValueNode__CDefinition - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBoneMaskSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_defaultMaskNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_parameterValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_switchDynamically = 0x14; // bool - constexpr std::ptrdiff_t m_maskNodeIndices = 0x18; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_parameterValues = 0x40; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_flBlendTimeSeconds = 0x90; // float32 - } - // Parent: CNmVectorValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVirtualParameterVectorNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: CMotionMetricEvaluator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootCycleMetricEvaluator { - constexpr std::ptrdiff_t m_footIndices = 0x50; // - } - // Parent: CNmIDValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmConstIDNode__CDefinition { - constexpr std::ptrdiff_t m_value = 0x10; // CGlobalSymbol - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CHitBox { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_sSurfaceProperty = 0x8; // CUtlString - constexpr std::ptrdiff_t m_sBoneName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_vMinBounds = 0x18; // Vector - constexpr std::ptrdiff_t m_vMaxBounds = 0x24; // Vector - constexpr std::ptrdiff_t m_flShapeRadius = 0x30; // float32 - constexpr std::ptrdiff_t m_nBoneNameHash = 0x34; // uint32 - constexpr std::ptrdiff_t m_nGroupId = 0x38; // int32 - constexpr std::ptrdiff_t m_nShapeType = 0x3C; // uint8 - constexpr std::ptrdiff_t m_bTranslationOnly = 0x3D; // bool - constexpr std::ptrdiff_t m_CRC = 0x40; // uint32 - constexpr std::ptrdiff_t m_cRenderColor = 0x44; // Color - constexpr std::ptrdiff_t m_nHitBoxIndex = 0x48; // uint16 - } - // Parent: CNmPoseNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmParameterizedSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_parameterNodeIdx = 0x28; // int16 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ModelSkeletonData_t { - constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nParent = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_boneSphere = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_nFlag = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_bonePosParent = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_boneRotParent = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_boneScaleParent = 0x90; // CUtlVector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmEvent { - constexpr std::ptrdiff_t m_flStartTimeSeconds = 0x8; // float32 - constexpr std::ptrdiff_t m_flDurationSeconds = 0xC; // float32 - constexpr std::ptrdiff_t m_syncID = 0x10; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmCompressionSettings_t__QuantizationRange_t { - constexpr std::ptrdiff_t m_flRangeStart = 0x0; // float32 - constexpr std::ptrdiff_t m_flRangeLength = 0x4; // float32 - } - // Parent: CNmTask - // Field count: 0 - namespace CNmBlendTaskBase { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace TagSpan_t { - constexpr std::ptrdiff_t m_tagIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_startCycle = 0x4; // float32 - constexpr std::ptrdiff_t m_endCycle = 0x8; // float32 - } - // Parent: CNmTargetValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmConstTargetNode__CDefinition { - constexpr std::ptrdiff_t m_value = 0x10; // CNmTarget - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PermModelDataAnimatedMaterialAttribute_t { - constexpr std::ptrdiff_t m_AttributeName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nNumChannels = 0x8; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionDataSet { - constexpr std::ptrdiff_t m_groups = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nDimensionCount = 0x18; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CProductQuantizer { - constexpr std::ptrdiff_t m_subQuantizers = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nDimensions = 0x18; // int32 - } - // Parent: CAnimUpdateNodeBase - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CChoiceUpdateNode { - constexpr std::ptrdiff_t m_children = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_weights = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_blendTimes = 0x88; // CUtlVector - constexpr std::ptrdiff_t m_choiceMethod = 0xA0; // ChoiceMethod - constexpr std::ptrdiff_t m_choiceChangeMethod = 0xA4; // ChoiceChangeMethod - constexpr std::ptrdiff_t m_blendMethod = 0xA8; // ChoiceBlendMethod - constexpr std::ptrdiff_t m_blendTime = 0xAC; // float32 - constexpr std::ptrdiff_t m_bCrossFade = 0xB0; // bool - constexpr std::ptrdiff_t m_bResetChosen = 0xB1; // bool - constexpr std::ptrdiff_t m_bDontResetSameSelection = 0xB2; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonAnimCapture_t__Bone_t { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_BindPose = 0x10; // CTransform - constexpr std::ptrdiff_t m_nParent = 0x30; // int32 - } - // Parent: CAnimActionUpdater - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CExpressionActionUpdater { - constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle - constexpr std::ptrdiff_t m_eParamType = 0x1A; // AnimParamType_t - constexpr std::ptrdiff_t m_hScript = 0x1C; // AnimScriptHandle - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatMathNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdxA = 0x10; // int16 - constexpr std::ptrdiff_t m_nInputValueNodeIdxB = 0x12; // int16 - constexpr std::ptrdiff_t m_bReturnAbsoluteResult = 0x14; // bool - constexpr std::ptrdiff_t m_operator = 0x15; // CNmFloatMathNode::Operator_t - constexpr std::ptrdiff_t m_flValueB = 0x18; // float32 - } - // Parent: CAnimationGraphVisualizerPrimitiveBase - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerLine { - constexpr std::ptrdiff_t m_vWsPositionStart = 0x40; // VectorAligned - constexpr std::ptrdiff_t m_vWsPositionEnd = 0x50; // VectorAligned - constexpr std::ptrdiff_t m_Color = 0x60; // Color - } - // Parent: CUnaryUpdateNode - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCycleControlUpdateNode { - constexpr std::ptrdiff_t m_valueSource = 0x68; // AnimValueSource - constexpr std::ptrdiff_t m_paramIndex = 0x6C; // CAnimParamHandle - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTargetInfoNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_infoType = 0x14; // CNmTargetInfoNode::Info_t - constexpr std::ptrdiff_t m_bIsWorldSpaceTarget = 0x18; // bool - } - // Parent: CAnimComponentUpdater - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDampedValueComponentUpdater { - constexpr std::ptrdiff_t m_items = 0x30; // CUtlVector - } - // Parent: CBoneConstraintBase - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBaseConstraint { - constexpr std::ptrdiff_t m_name = 0x28; // CUtlString - constexpr std::ptrdiff_t m_vUpVector = 0x30; // Vector - constexpr std::ptrdiff_t m_slaves = 0x40; // CUtlLeanVector - constexpr std::ptrdiff_t m_targets = 0x50; // CUtlVector - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmControlParameterFloatNode__CDefinition { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace BlendItem_t { - constexpr std::ptrdiff_t m_tags = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_pChild = 0x18; // CAnimUpdateNodeRef - constexpr std::ptrdiff_t m_hSequence = 0x28; // HSequence - constexpr std::ptrdiff_t m_vPos = 0x2C; // Vector2D - constexpr std::ptrdiff_t m_flDuration = 0x34; // float32 - constexpr std::ptrdiff_t m_bUseCustomDuration = 0x38; // bool - } - // Parent: CNmPoseNode__CDefinition - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmClipNode__CDefinition { - constexpr std::ptrdiff_t m_nPlayInReverseValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nResetTimeValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_bSampleRootMotion = 0x14; // bool - constexpr std::ptrdiff_t m_bAllowLooping = 0x15; // bool - constexpr std::ptrdiff_t m_nDataSlotIdx = 0x16; // int16 - } - // Parent: CNmParameterizedBlendNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBlend1DNode__CDefinition { - constexpr std::ptrdiff_t m_parameterization = 0x40; // CNmParameterizedBlendNode::Parameterization_t - } - // Parent: CAnimParameterBase - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CConcreteAnimParameter { - constexpr std::ptrdiff_t m_previewButton = 0x70; // AnimParamButton_t - constexpr std::ptrdiff_t m_eNetworkSetting = 0x74; // AnimParamNetworkSetting - constexpr std::ptrdiff_t m_bUseMostRecentValue = 0x78; // bool - constexpr std::ptrdiff_t m_bAutoReset = 0x79; // bool - constexpr std::ptrdiff_t m_bGameWritable = 0x7A; // bool - constexpr std::ptrdiff_t m_bGraphWritable = 0x7B; // bool - } - // Parent: CSequenceUpdateNodeBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPairedSequenceUpdateNode { - constexpr std::ptrdiff_t m_sPairedSequenceRole = 0x70; // CGlobalSymbol - } - // Parent: CModelConfigElement - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_RandomPick { - constexpr std::ptrdiff_t m_Choices = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_ChoiceWeights = 0x60; // CUtlVector - } - // Parent: CNmTask - // Field count: 0 - namespace CNmReferencePoseTask { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXConstraint2_t { - constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32 - constexpr std::ptrdiff_t m_nParent = 0x4; // uint16 - constexpr std::ptrdiff_t m_nChild = 0x6; // uint16 - constexpr std::ptrdiff_t m_params = 0x8; // VPhysXConstraintParams_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CConstraintTarget { - constexpr std::ptrdiff_t m_qOffset = 0x20; // Quaternion - constexpr std::ptrdiff_t m_vOffset = 0x30; // Vector - constexpr std::ptrdiff_t m_nBoneHash = 0x3C; // uint32 - constexpr std::ptrdiff_t m_sName = 0x40; // CUtlString - constexpr std::ptrdiff_t m_flWeight = 0x48; // float32 - constexpr std::ptrdiff_t m_bIsAttachment = 0x59; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonAnimCapture_t { - constexpr std::ptrdiff_t m_nEntIndex = 0x0; // CEntityIndex - constexpr std::ptrdiff_t m_nEntParent = 0x4; // CEntityIndex - constexpr std::ptrdiff_t m_ImportedCollision = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_ModelName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_CaptureName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_ModelBindPose = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_FeModelInitPose = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_nFlexControllers = 0x60; // int32 - constexpr std::ptrdiff_t m_bPredicted = 0x64; // bool - constexpr std::ptrdiff_t m_Frames = 0xA8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimUser { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nType = 0x10; // int32 - } - // Parent: CAnimComponentUpdater - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRagdollComponentUpdater { - constexpr std::ptrdiff_t m_ragdollNodePaths = 0x30; // - constexpr std::ptrdiff_t m_boneIndices = 0x48; // - constexpr std::ptrdiff_t m_boneNames = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_weightLists = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_flSpringFrequencyMin = 0x90; // float32 - constexpr std::ptrdiff_t m_flSpringFrequencyMax = 0x94; // float32 - constexpr std::ptrdiff_t m_flMaxStretch = 0x98; // float32 - constexpr std::ptrdiff_t m_bSolidCollisionAtZeroWeight = 0x9C; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootDefinition { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_ankleBoneName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_toeBoneName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_vBallOffset = 0x18; // Vector - constexpr std::ptrdiff_t m_vHeelOffset = 0x24; // Vector - constexpr std::ptrdiff_t m_flFootLength = 0x30; // float32 - constexpr std::ptrdiff_t m_flBindPoseDirectionMS = 0x34; // float32 - constexpr std::ptrdiff_t m_flTraceHeight = 0x38; // float32 - constexpr std::ptrdiff_t m_flTraceRadius = 0x3C; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqSynthAnimDesc { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag - constexpr std::ptrdiff_t m_transition = 0x1C; // CSeqTransition - constexpr std::ptrdiff_t m_nLocalBaseReference = 0x24; // int16 - constexpr std::ptrdiff_t m_nLocalBoneMask = 0x26; // int16 - constexpr std::ptrdiff_t m_activityArray = 0x28; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmLayerBlendNode__LayerDefinition_t { - constexpr std::ptrdiff_t m_nInputNodeIdx = 0x0; // int16 - constexpr std::ptrdiff_t m_nWeightValueNodeIdx = 0x2; // int16 - constexpr std::ptrdiff_t m_nBoneMaskValueNodeIdx = 0x4; // int16 - constexpr std::ptrdiff_t m_nRootMotionWeightValueNodeIdx = 0x6; // int16 - constexpr std::ptrdiff_t m_bIsSynchronized = 0x8; // bool - constexpr std::ptrdiff_t m_bIgnoreEvents = 0x9; // bool - constexpr std::ptrdiff_t m_bIsStateMachineLayer = 0xA; // bool - constexpr std::ptrdiff_t m_blendMode = 0xB; // NmPoseBlendMode_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimComponentUpdater { - constexpr std::ptrdiff_t m_name = 0x18; // CUtlString - constexpr std::ptrdiff_t m_id = 0x20; // AnimComponentID - constexpr std::ptrdiff_t m_networkMode = 0x24; // AnimNodeNetworkMode - constexpr std::ptrdiff_t m_bStartEnabled = 0x28; // bool - } - // Parent: CAnimUpdateNodeBase - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBlend2DUpdateNode { - constexpr std::ptrdiff_t m_items = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_tags = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_paramSpans = 0x90; // CParamSpanUpdater - constexpr std::ptrdiff_t m_nodeItemIndices = 0xA8; // - constexpr std::ptrdiff_t m_damping = 0xC0; // CAnimInputDamping - constexpr std::ptrdiff_t m_blendSourceX = 0xD0; // AnimValueSource - constexpr std::ptrdiff_t m_paramX = 0xD4; // CAnimParamHandle - constexpr std::ptrdiff_t m_blendSourceY = 0xD8; // AnimValueSource - constexpr std::ptrdiff_t m_paramY = 0xDC; // CAnimParamHandle - constexpr std::ptrdiff_t m_eBlendMode = 0xE0; // Blend2DMode - constexpr std::ptrdiff_t m_playbackSpeed = 0xE4; // float32 - constexpr std::ptrdiff_t m_bLoop = 0xE8; // bool - constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xE9; // bool - constexpr std::ptrdiff_t m_bLockWhenWaning = 0xEA; // bool - constexpr std::ptrdiff_t m_bAnimEventsAndTagsOnMostWeightedOnly = 0xEB; // bool - } - // Parent: CNmSpeedScaleBaseNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVelocityBasedSpeedScaleNode__CDefinition { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PermModelExtPart_t { - constexpr std::ptrdiff_t m_Transform = 0x0; // CTransform - constexpr std::ptrdiff_t m_Name = 0x20; // CUtlString - constexpr std::ptrdiff_t m_nParent = 0x28; // int32 - constexpr std::ptrdiff_t m_refModel = 0x30; // CStrongHandle - } - // Parent: CNmIDValueNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCachedIDNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: CLeafUpdateNode - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CLeanMatrixUpdateNode { - constexpr std::ptrdiff_t m_frameCorners = 0x5C; // int32[3][3] - constexpr std::ptrdiff_t m_poses = 0x80; // CPoseHandle[9] - constexpr std::ptrdiff_t m_damping = 0xA8; // CAnimInputDamping - constexpr std::ptrdiff_t m_blendSource = 0xB8; // AnimVectorSource - constexpr std::ptrdiff_t m_paramIndex = 0xBC; // CAnimParamHandle - constexpr std::ptrdiff_t m_verticalAxis = 0xC0; // Vector - constexpr std::ptrdiff_t m_horizontalAxis = 0xCC; // Vector - constexpr std::ptrdiff_t m_hSequence = 0xD8; // HSequence - constexpr std::ptrdiff_t m_flMaxValue = 0xDC; // float32 - constexpr std::ptrdiff_t m_nSequenceMaxFrame = 0xE0; // int32 - } - // Parent: CConcreteAnimParameter - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CSymbolAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x80; // CGlobalSymbol - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateMachineNode__TransitionDefinition_t { - constexpr std::ptrdiff_t m_nTargetStateIdx = 0x0; // int16 - constexpr std::ptrdiff_t m_nConditionNodeIdx = 0x2; // int16 - constexpr std::ptrdiff_t m_nTransitionNodeIdx = 0x4; // int16 - constexpr std::ptrdiff_t m_bCanBeForced = 0x6; // bool - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_conditionNodeIndices = 0x10; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_values = 0x38; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_flDefaultValue = 0x68; // float32 - constexpr std::ptrdiff_t m_flEaseTime = 0x6C; // float32 - constexpr std::ptrdiff_t m_easingOp = 0x70; // NmEasingOperation_t - } - // Parent: CAnimUpdateNodeBase - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTargetSelectorUpdateNode { - constexpr std::ptrdiff_t m_children = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_hPositionParameter = 0x74; // CAnimParamHandle - constexpr std::ptrdiff_t m_hFacePositionParameter = 0x76; // CAnimParamHandle - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CHitBoxSetList { - constexpr std::ptrdiff_t m_HitBoxSets = 0x0; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MotionDBIndex { - constexpr std::ptrdiff_t m_nIndex = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDirectPlaybackTagData { - constexpr std::ptrdiff_t m_sequenceName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_tags = 0x8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatRemapNode__RemapRange_t { - constexpr std::ptrdiff_t m_flBegin = 0x0; // float32 - constexpr std::ptrdiff_t m_flEnd = 0x4; // float32 - } - // Parent: CNmIDValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCurrentSyncEventIDNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateCompletedConditionNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nTransitionDurationOverrideNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_flTransitionDurationSeconds = 0x14; // float32 - } - // Parent: CNmEvent - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTargetWarpEvent { - constexpr std::ptrdiff_t m_rule = 0x18; // NmTargetWarpRule_t - constexpr std::ptrdiff_t m_algorithm = 0x19; // NmTargetWarpAlgorithm_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParamSpanUpdater { - constexpr std::ptrdiff_t m_spans = 0x0; // - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimActionUpdater { - } - // Parent: CAnimTagBase - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CParticleAnimTag { - constexpr std::ptrdiff_t m_hParticleSystem = 0x58; // CStrongHandle - constexpr std::ptrdiff_t m_particleSystemName = 0x60; // CUtlString - constexpr std::ptrdiff_t m_configName = 0x68; // CUtlString - constexpr std::ptrdiff_t m_bDetachFromOwner = 0x70; // bool - constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x71; // bool - constexpr std::ptrdiff_t m_bTagEndStopIsInstant = 0x72; // bool - constexpr std::ptrdiff_t m_attachmentName = 0x78; // CUtlString - constexpr std::ptrdiff_t m_attachmentType = 0x80; // ParticleAttachment_t - constexpr std::ptrdiff_t m_attachmentCP1Name = 0x88; // CUtlString - constexpr std::ptrdiff_t m_attachmentCP1Type = 0x90; // ParticleAttachment_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCycleBase { - constexpr std::ptrdiff_t m_flCycle = 0x0; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FollowTargetOpFixedSettings_t { - constexpr std::ptrdiff_t m_boneIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_bBoneTarget = 0x4; // bool - constexpr std::ptrdiff_t m_boneTargetIndex = 0x8; // int32 - constexpr std::ptrdiff_t m_bWorldCoodinateTarget = 0xC; // bool - constexpr std::ptrdiff_t m_bMatchTargetOrientation = 0xD; // bool - } - // Parent: CNmEvent - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmRootMotionEvent { - constexpr std::ptrdiff_t m_flBlendTimeSeconds = 0x18; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimationSnapshotBase_t { - constexpr std::ptrdiff_t m_flRealTime = 0x0; // float32 - constexpr std::ptrdiff_t m_rootToWorld = 0x10; // matrix3x4a_t - constexpr std::ptrdiff_t m_bBonesInWorldSpace = 0x40; // bool - constexpr std::ptrdiff_t m_boneSetupMask = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_boneTransforms = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_flexControllers = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_SnapshotType = 0x90; // AnimationSnapshotType_t - constexpr std::ptrdiff_t m_bHasDecodeDump = 0x94; // bool - constexpr std::ptrdiff_t m_DecodeDump = 0x98; // AnimationDecodeDebugDumpElement_t - } - // Parent: CAnimActionUpdater - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CEmitTagActionUpdater { - constexpr std::ptrdiff_t m_nTagIndex = 0x18; // int32 - constexpr std::ptrdiff_t m_bIsZeroDuration = 0x1C; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace DynamicMeshDeformParams_t { - constexpr std::ptrdiff_t m_flTensionCompressScale = 0x0; // float32 - constexpr std::ptrdiff_t m_flTensionStretchScale = 0x4; // float32 - constexpr std::ptrdiff_t m_bRecomputeSmoothNormalsAfterAnimation = 0x8; // bool - constexpr std::ptrdiff_t m_bComputeDynamicMeshTensionAfterAnimation = 0x9; // bool - constexpr std::ptrdiff_t m_bSmoothNormalsAcrossUvSeams = 0xA; // bool - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTimeConditionNode__CDefinition { - constexpr std::ptrdiff_t m_sourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_flComparand = 0x14; // float32 - constexpr std::ptrdiff_t m_type = 0x18; // CNmTimeConditionNode::ComparisonType_t - constexpr std::ptrdiff_t m_operator = 0x19; // CNmTimeConditionNode::Operator_t - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSyncEventIndexConditionNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_triggerMode = 0x12; // CNmSyncEventIndexConditionNode::TriggerMode_t - constexpr std::ptrdiff_t m_syncEventIdx = 0x14; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimStateMachineUpdater { - constexpr std::ptrdiff_t m_states = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_transitions = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_startStateIndex = 0x50; // int32 - } - // Parent: CAnimUpdateNodeBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CUnaryUpdateNode { - constexpr std::ptrdiff_t m_pChildNode = 0x58; // CAnimUpdateNodeRef - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDToFloatNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_defaultValue = 0x14; // float32 - constexpr std::ptrdiff_t m_IDs = 0x18; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_values = 0x48; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 17 - namespace CCompressorGroup { - constexpr std::ptrdiff_t m_nTotalElementCount = 0x0; // int32 - constexpr std::ptrdiff_t m_szChannelClass = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_szVariableName = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_nType = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_nFlags = 0x50; // - constexpr std::ptrdiff_t m_szGrouping = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_nCompressorIndex = 0x80; // - constexpr std::ptrdiff_t m_szElementNames = 0x98; // CUtlVector> - constexpr std::ptrdiff_t m_nElementUniqueID = 0xB0; // CUtlVector> - constexpr std::ptrdiff_t m_nElementMask = 0xC8; // CUtlVector - constexpr std::ptrdiff_t m_vectorCompressor = 0xF8; // CUtlVector*> - constexpr std::ptrdiff_t m_quaternionCompressor = 0x110; // CUtlVector*> - constexpr std::ptrdiff_t m_intCompressor = 0x128; // CUtlVector*> - constexpr std::ptrdiff_t m_boolCompressor = 0x140; // CUtlVector*> - constexpr std::ptrdiff_t m_colorCompressor = 0x158; // CUtlVector*> - constexpr std::ptrdiff_t m_vector2DCompressor = 0x170; // CUtlVector*> - constexpr std::ptrdiff_t m_vector4DCompressor = 0x188; // CUtlVector*> - } - // Parent: CAnimUpdateNodeBase - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSelectorUpdateNode { - constexpr std::ptrdiff_t m_children = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_tags = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_blendCurve = 0x8C; // CBlendCurve - constexpr std::ptrdiff_t m_flBlendTime = 0x94; // CAnimValue - constexpr std::ptrdiff_t m_hParameter = 0x9C; // CAnimParamHandle - constexpr std::ptrdiff_t m_nTagIndex = 0xA0; // int32 - constexpr std::ptrdiff_t m_eTagBehavior = 0xA4; // SelectorTagBehavior_t - constexpr std::ptrdiff_t m_bResetOnChange = 0xA8; // bool - constexpr std::ptrdiff_t m_bLockWhenWaning = 0xA9; // bool - constexpr std::ptrdiff_t m_bSyncCyclesOnChange = 0xAA; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmPercent_t { - constexpr std::ptrdiff_t m_flValue = 0x0; // float32 - } - // Parent: CAnimComponentUpdater - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateMachineComponentUpdater { - constexpr std::ptrdiff_t m_stateMachine = 0x30; // CAnimStateMachineUpdater - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimUpdateNodeRef { - constexpr std::ptrdiff_t m_nodeIndex = 0x8; // int32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPhysSurfaceProperties { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nameHash = 0x8; // uint32 - constexpr std::ptrdiff_t m_baseNameHash = 0xC; // uint32 - constexpr std::ptrdiff_t m_bHidden = 0x18; // bool - constexpr std::ptrdiff_t m_description = 0x20; // CUtlString - constexpr std::ptrdiff_t m_physics = 0x28; // - constexpr std::ptrdiff_t m_audioSounds = 0x50; // CPhysSurfacePropertiesSoundNames - constexpr std::ptrdiff_t m_audioParams = 0xA8; // - } - // Parent: CNmValueNode__CDefinition - // Field count: 0 - namespace CNmBoneMaskValueNode__CDefinition { - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatAbsNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqPoseParamDesc { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_flStart = 0x10; // float32 - constexpr std::ptrdiff_t m_flEnd = 0x14; // float32 - constexpr std::ptrdiff_t m_flLoop = 0x18; // float32 - constexpr std::ptrdiff_t m_bLooping = 0x1C; // bool - } - // Parent: CModelConfigElement - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_SetBodygroup { - constexpr std::ptrdiff_t m_GroupName = 0x48; // CUtlString - constexpr std::ptrdiff_t m_nChoice = 0x50; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimMovement { - constexpr std::ptrdiff_t endframe = 0x0; // int32 - constexpr std::ptrdiff_t motionflags = 0x4; // int32 - constexpr std::ptrdiff_t v0 = 0x8; // float32 - constexpr std::ptrdiff_t v1 = 0xC; // float32 - constexpr std::ptrdiff_t angle = 0x10; // float32 - constexpr std::ptrdiff_t vector = 0x14; // Vector - constexpr std::ptrdiff_t position = 0x20; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FootStepTrigger { - constexpr std::ptrdiff_t m_tags = 0x0; // - constexpr std::ptrdiff_t m_nFootIndex = 0x18; // int32 - constexpr std::ptrdiff_t m_triggerPhase = 0x1C; // StepPhase - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSyncTrack__EventMarker_t { - constexpr std::ptrdiff_t m_startTime = 0x0; // NmPercent_t - constexpr std::ptrdiff_t m_ID = 0x8; // CGlobalSymbol - } - // Parent: CMotionMetricEvaluator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPathMetricEvaluator { - constexpr std::ptrdiff_t m_pathTimeSamples = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_flDistance = 0x68; // float32 - constexpr std::ptrdiff_t m_bExtrapolateMovement = 0x6C; // bool - constexpr std::ptrdiff_t m_flMinExtrapolationSpeed = 0x70; // float32 - } - // Parent: CUnaryUpdateNode - // Field count: 20 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootLockUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x68; // FootLockPoseOpFixedSettings - constexpr std::ptrdiff_t m_footSettings = 0xD0; // CUtlVector - constexpr std::ptrdiff_t m_hipShiftDamping = 0xE8; // CAnimInputDamping - constexpr std::ptrdiff_t m_rootHeightDamping = 0xF8; // CAnimInputDamping - constexpr std::ptrdiff_t m_flStrideCurveScale = 0x108; // float32 - constexpr std::ptrdiff_t m_flStrideCurveLimitScale = 0x10C; // float32 - constexpr std::ptrdiff_t m_flStepHeightIncreaseScale = 0x110; // float32 - constexpr std::ptrdiff_t m_flStepHeightDecreaseScale = 0x114; // float32 - constexpr std::ptrdiff_t m_flHipShiftScale = 0x118; // float32 - constexpr std::ptrdiff_t m_flBlendTime = 0x11C; // float32 - constexpr std::ptrdiff_t m_flMaxRootHeightOffset = 0x120; // float32 - constexpr std::ptrdiff_t m_flMinRootHeightOffset = 0x124; // float32 - constexpr std::ptrdiff_t m_flTiltPlanePitchSpringStrength = 0x128; // float32 - constexpr std::ptrdiff_t m_flTiltPlaneRollSpringStrength = 0x12C; // float32 - constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x130; // bool - constexpr std::ptrdiff_t m_bApplyHipShift = 0x131; // bool - constexpr std::ptrdiff_t m_bModulateStepHeight = 0x132; // bool - constexpr std::ptrdiff_t m_bResetChild = 0x133; // bool - constexpr std::ptrdiff_t m_bEnableVerticalCurvedPaths = 0x134; // bool - constexpr std::ptrdiff_t m_bEnableRootHeightDamping = 0x135; // bool - } - // Parent: CNmEvent - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmOrientationWarpEvent { - } - // Parent: CNmValueNode__CDefinition - // Field count: 0 - namespace CNmIDValueNode__CDefinition { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace JiggleBoneSettings_t { - constexpr std::ptrdiff_t m_nBoneIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_flSpringStrength = 0x4; // float32 - constexpr std::ptrdiff_t m_flMaxTimeStep = 0x8; // float32 - constexpr std::ptrdiff_t m_flDamping = 0xC; // float32 - constexpr std::ptrdiff_t m_vBoundsMaxLS = 0x10; // Vector - constexpr std::ptrdiff_t m_vBoundsMinLS = 0x1C; // Vector - constexpr std::ptrdiff_t m_eSimSpace = 0x28; // JiggleBoneSimSpace - } - // Parent: CSequenceUpdateNode - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CJumpHelperUpdateNode { - constexpr std::ptrdiff_t m_hTargetParam = 0xA8; // CAnimParamHandle - constexpr std::ptrdiff_t m_flOriginalJumpMovement = 0xAC; // Vector - constexpr std::ptrdiff_t m_flOriginalJumpDuration = 0xB8; // float32 - constexpr std::ptrdiff_t m_flJumpStartCycle = 0xBC; // float32 - constexpr std::ptrdiff_t m_flJumpEndCycle = 0xC0; // float32 - constexpr std::ptrdiff_t m_eCorrectionMethod = 0xC4; // JumpCorrectionMethod - constexpr std::ptrdiff_t m_bTranslationAxis = 0xC8; // bool[3] - constexpr std::ptrdiff_t m_bScaleSpeed = 0xCB; // bool - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmControlParameterBoolNode__CDefinition { - } - // Parent: None - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FootLockPoseOpFixedSettings { - constexpr std::ptrdiff_t m_footInfo = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_hipDampingSettings = 0x18; // CAnimInputDamping - constexpr std::ptrdiff_t m_nHipBoneIndex = 0x28; // int32 - constexpr std::ptrdiff_t m_ikSolverType = 0x2C; // - constexpr std::ptrdiff_t m_bApplyTilt = 0x30; // bool - constexpr std::ptrdiff_t m_bApplyHipDrop = 0x31; // bool - constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x32; // bool - constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x33; // bool - constexpr std::ptrdiff_t m_bApplyLegTwistLimits = 0x34; // bool - constexpr std::ptrdiff_t m_flMaxFootHeight = 0x38; // float32 - constexpr std::ptrdiff_t m_flExtensionScale = 0x3C; // float32 - constexpr std::ptrdiff_t m_flMaxLegTwist = 0x40; // float32 - constexpr std::ptrdiff_t m_bEnableLockBreaking = 0x44; // bool - constexpr std::ptrdiff_t m_flLockBreakTolerance = 0x48; // float32 - constexpr std::ptrdiff_t m_flLockBlendTime = 0x4C; // float32 - constexpr std::ptrdiff_t m_bEnableStretching = 0x50; // bool - constexpr std::ptrdiff_t m_flMaxStretchAmount = 0x54; // float32 - constexpr std::ptrdiff_t m_flStretchExtensionScale = 0x58; // float32 - } - // Parent: CMotionMetricEvaluator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneVelocityMetricEvaluator { - constexpr std::ptrdiff_t m_nBoneIndex = 0x50; // int32 - } - // Parent: CModelConfigElement - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_RandomColor { - constexpr std::ptrdiff_t m_Gradient = 0x48; // CColorGradient - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootMotion { - constexpr std::ptrdiff_t m_strides = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_name = 0x18; // CUtlString - constexpr std::ptrdiff_t m_bAdditive = 0x20; // bool - } - // Parent: CUnaryUpdateNode - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CJiggleBoneUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x68; // JiggleBoneSettingsList_t - } - // Parent: CNmVectorValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmConstVectorNode__CDefinition { - constexpr std::ptrdiff_t m_value = 0x10; // Vector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyArrayElementNameKey - namespace MoodAnimation_t { - constexpr std::ptrdiff_t m_sName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_flWeight = 0x8; // float32 - } - // Parent: CAnimComponentUpdater - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CLODComponentUpdater { - constexpr std::ptrdiff_t m_nServerLOD = 0x30; // int32 - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIsTargetSetNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimDataChannelDesc { - constexpr std::ptrdiff_t m_szChannelClass = 0x0; // CBufferString - constexpr std::ptrdiff_t m_szVariableName = 0x10; // CBufferString - constexpr std::ptrdiff_t m_nFlags = 0x20; // int32 - constexpr std::ptrdiff_t m_nType = 0x24; // int32 - constexpr std::ptrdiff_t m_szGrouping = 0x28; // CBufferString - constexpr std::ptrdiff_t m_szDescription = 0x38; // CBufferString - constexpr std::ptrdiff_t m_szElementNameArray = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_nElementIndexArray = 0x60; // - constexpr std::ptrdiff_t m_nElementMaskArray = 0x78; // CUtlVector - } - // Parent: CAnimComponentUpdater - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPairedSequenceComponentUpdater { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMorphRectData { - constexpr std::ptrdiff_t m_nXLeftDst = 0x0; // int16 - constexpr std::ptrdiff_t m_nYTopDst = 0x2; // int16 - constexpr std::ptrdiff_t m_flUWidthSrc = 0x4; // float32 - constexpr std::ptrdiff_t m_flVHeightSrc = 0x8; // float32 - constexpr std::ptrdiff_t m_bundleDatas = 0x10; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimFoot { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_vBallOffset = 0x8; // Vector - constexpr std::ptrdiff_t m_vHeelOffset = 0x14; // Vector - constexpr std::ptrdiff_t m_ankleBoneIndex = 0x20; // int32 - constexpr std::ptrdiff_t m_toeBoneIndex = 0x24; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBoneMask { - constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_weightInfo = 0x8; // CNmBoneMask::WeightInfo_t - constexpr std::ptrdiff_t m_weights = 0x18; // CUtlVector - } - // Parent: CBaseConstraint - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParentConstraint { - } - // Parent: CNmVectorValueNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCachedVectorNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateNode__TimedEvent_t { - constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_flTimeValueSeconds = 0x8; // float32 - } - // Parent: CMotionMetricEvaluator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootPositionMetricEvaluator { - constexpr std::ptrdiff_t m_footIndices = 0x50; // - constexpr std::ptrdiff_t m_bIgnoreSlope = 0x68; // bool - } - // Parent: None - // Field count: 1 - namespace HSequence { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDampedValueUpdateItem { - constexpr std::ptrdiff_t m_damping = 0x0; // CAnimInputDamping - constexpr std::ptrdiff_t m_hParamIn = 0x18; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParamOut = 0x1A; // CAnimParamHandle - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimLocalHierarchy { - constexpr std::ptrdiff_t m_sBone = 0x0; // CBufferString - constexpr std::ptrdiff_t m_sNewParent = 0x10; // CBufferString - constexpr std::ptrdiff_t m_nStartFrame = 0x20; // int32 - constexpr std::ptrdiff_t m_nPeakFrame = 0x24; // int32 - constexpr std::ptrdiff_t m_nTailFrame = 0x28; // int32 - constexpr std::ptrdiff_t m_nEndFrame = 0x2C; // int32 - } - // Parent: CAnimUpdateNodeBase - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBlendUpdateNode { - constexpr std::ptrdiff_t m_children = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_sortedOrder = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_targetValues = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_blendValueSource = 0xAC; // AnimValueSource - constexpr std::ptrdiff_t m_paramIndex = 0xB0; // CAnimParamHandle - constexpr std::ptrdiff_t m_damping = 0xB8; // CAnimInputDamping - constexpr std::ptrdiff_t m_blendKeyType = 0xC8; // BlendKeyType - constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xCC; // bool - constexpr std::ptrdiff_t m_bSyncCycles = 0xCD; // bool - constexpr std::ptrdiff_t m_bLoop = 0xCE; // bool - constexpr std::ptrdiff_t m_bLockWhenWaning = 0xCF; // bool - } - // Parent: CConcreteAnimParameter - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CQuaternionAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x80; // Quaternion - constexpr std::ptrdiff_t m_bInterpolate = 0x90; // bool - } - // Parent: None - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PermModelData_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_modelInfo = 0x8; // PermModelInfo_t - constexpr std::ptrdiff_t m_ExtParts = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_refMeshes = 0x78; // CUtlVector> - constexpr std::ptrdiff_t m_refMeshGroupMasks = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_refPhysGroupMasks = 0xA8; // CUtlVector - constexpr std::ptrdiff_t m_refLODGroupMasks = 0xC0; // CUtlVector - constexpr std::ptrdiff_t m_lodGroupSwitchDistances = 0xD8; // CUtlVector - constexpr std::ptrdiff_t m_refPhysicsData = 0xF0; // CUtlVector> - constexpr std::ptrdiff_t m_refPhysicsHitboxData = 0x108; // CUtlVector> - constexpr std::ptrdiff_t m_refAnimGroups = 0x120; // CUtlVector> - constexpr std::ptrdiff_t m_refSequenceGroups = 0x138; // CUtlVector> - constexpr std::ptrdiff_t m_meshGroups = 0x150; // CUtlVector - constexpr std::ptrdiff_t m_materialGroups = 0x168; // CUtlVector - constexpr std::ptrdiff_t m_nDefaultMeshGroupMask = 0x180; // uint64 - constexpr std::ptrdiff_t m_modelSkeleton = 0x188; // ModelSkeletonData_t - constexpr std::ptrdiff_t m_remappingTable = 0x230; // CUtlVector - constexpr std::ptrdiff_t m_remappingTableStarts = 0x248; // CUtlVector - constexpr std::ptrdiff_t m_boneFlexDrivers = 0x260; // CUtlVector - constexpr std::ptrdiff_t m_pModelConfigList = 0x278; // CModelConfigList* - constexpr std::ptrdiff_t m_BodyGroupsHiddenInTools = 0x280; // CUtlVector - constexpr std::ptrdiff_t m_refAnimIncludeModels = 0x298; // CUtlVector> - constexpr std::ptrdiff_t m_AnimatedMaterialAttributes = 0x2B0; // CUtlVector - } - // Parent: CNmTask - // Field count: 0 - namespace CNmSampleTask { - } - // Parent: CStaticPoseCache - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStaticPoseCacheBuilder { - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSequenceGroupData { - constexpr std::ptrdiff_t m_sName = 0x10; // CBufferString - constexpr std::ptrdiff_t m_nFlags = 0x20; // uint32 - constexpr std::ptrdiff_t m_localSequenceNameArray = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_localS1SeqDescArray = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_localMultiSeqDescArray = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_localSynthAnimDescArray = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_localCmdSeqDescArray = 0x88; // CUtlVector - constexpr std::ptrdiff_t m_localBoneMaskArray = 0xA0; // CUtlVector - constexpr std::ptrdiff_t m_localScaleSetArray = 0xB8; // CUtlVector - constexpr std::ptrdiff_t m_localBoneNameArray = 0xD0; // CUtlVector - constexpr std::ptrdiff_t m_localNodeName = 0xE8; // CBufferString - constexpr std::ptrdiff_t m_localPoseParamArray = 0xF8; // CUtlVector - constexpr std::ptrdiff_t m_keyValues = 0x110; // KeyValues3 - constexpr std::ptrdiff_t m_localIKAutoplayLockArray = 0x120; // CUtlVector - } - // Parent: CAnimUpdateNodeBase - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateMachineUpdateNode { - constexpr std::ptrdiff_t m_stateMachine = 0x68; // CAnimStateMachineUpdater - constexpr std::ptrdiff_t m_stateData = 0xC0; // CUtlVector - constexpr std::ptrdiff_t m_transitionData = 0xD8; // CUtlVector - constexpr std::ptrdiff_t m_bBlockWaningTags = 0xF4; // bool - constexpr std::ptrdiff_t m_bLockStateWhenWaning = 0xF5; // bool - } - // Parent: CUnaryUpdateNode - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAimMatrixUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // AimMatrixOpFixedSettings_t - constexpr std::ptrdiff_t m_target = 0x158; // AnimVectorSource - constexpr std::ptrdiff_t m_paramIndex = 0x15C; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSequence = 0x160; // HSequence - constexpr std::ptrdiff_t m_bResetChild = 0x164; // bool - constexpr std::ptrdiff_t m_bLockWhenWaning = 0x165; // bool - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonAnimCapture_t__Frame_t { - constexpr std::ptrdiff_t m_flTime = 0x0; // float32 - constexpr std::ptrdiff_t m_Stamp = 0x4; // SkeletonAnimCapture_t::FrameStamp_t - constexpr std::ptrdiff_t m_Transform = 0x20; // CTransform - constexpr std::ptrdiff_t m_bTeleport = 0x40; // bool - constexpr std::ptrdiff_t m_CompositeBones = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_SimStateBones = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_FeModelAnims = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_FeModelPos = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_FlexControllerWeights = 0xA8; // CUtlVector - } - // Parent: CModelConfigElement - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_Command { - constexpr std::ptrdiff_t m_Command = 0x48; // CUtlString - constexpr std::ptrdiff_t m_Args = 0x50; // KeyValues3 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimEventDefinition { - constexpr std::ptrdiff_t m_nFrame = 0x8; // int32 - constexpr std::ptrdiff_t m_nEndFrame = 0xC; // int32 - constexpr std::ptrdiff_t m_flCycle = 0x10; // float32 - constexpr std::ptrdiff_t m_flDuration = 0x14; // float32 - constexpr std::ptrdiff_t m_EventData = 0x18; // KeyValues3 - constexpr std::ptrdiff_t m_sLegacyOptions = 0x28; // CBufferString - constexpr std::ptrdiff_t m_sEventName = 0x38; // CGlobalSymbol - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmRootMotionData { - constexpr std::ptrdiff_t m_transforms = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nNumFrames = 0x18; // int32 - constexpr std::ptrdiff_t m_flAverageLinearVelocity = 0x1C; // float32 - constexpr std::ptrdiff_t m_flAverageAngularVelocityRadians = 0x20; // float32 - constexpr std::ptrdiff_t m_totalDelta = 0x30; // CTransform - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyEditClassAsString - namespace AnimScriptHandle { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFlexOp { - constexpr std::ptrdiff_t m_OpCode = 0x0; // FlexOpCode_t - constexpr std::ptrdiff_t m_Data = 0x4; // int32 - } - // Parent: CUnaryUpdateNode - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CHitReactUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x68; // HitReactFixedSettings_t - constexpr std::ptrdiff_t m_triggerParam = 0xB4; // CAnimParamHandle - constexpr std::ptrdiff_t m_hitBoneParam = 0xB6; // CAnimParamHandle - constexpr std::ptrdiff_t m_hitOffsetParam = 0xB8; // CAnimParamHandle - constexpr std::ptrdiff_t m_hitDirectionParam = 0xBA; // CAnimParamHandle - constexpr std::ptrdiff_t m_hitStrengthParam = 0xBC; // CAnimParamHandle - constexpr std::ptrdiff_t m_flMinDelayBetweenHits = 0xC0; // float32 - constexpr std::ptrdiff_t m_bResetChild = 0xC4; // bool - } - // Parent: CUnaryUpdateNode - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CLookAtUpdateNode { - constexpr std::ptrdiff_t m_opFixedSettings = 0x70; // LookAtOpFixedSettings_t - constexpr std::ptrdiff_t m_target = 0x138; // AnimVectorSource - constexpr std::ptrdiff_t m_paramIndex = 0x13C; // CAnimParamHandle - constexpr std::ptrdiff_t m_weightParamIndex = 0x13E; // CAnimParamHandle - constexpr std::ptrdiff_t m_bResetChild = 0x140; // bool - constexpr std::ptrdiff_t m_bLockWhenWaning = 0x141; // bool - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimBone { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_parent = 0x10; // int32 - constexpr std::ptrdiff_t m_pos = 0x14; // Vector - constexpr std::ptrdiff_t m_quat = 0x20; // QuaternionStorage - constexpr std::ptrdiff_t m_scale = 0x30; // float32 - constexpr std::ptrdiff_t m_qAlignment = 0x34; // QuaternionStorage - constexpr std::ptrdiff_t m_flags = 0x44; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimParameterManagerUpdater { - constexpr std::ptrdiff_t m_parameters = 0x18; // CUtlVector> - constexpr std::ptrdiff_t m_idToIndexMap = 0x30; // CUtlHashtable - constexpr std::ptrdiff_t m_nameToIndexMap = 0x50; // CUtlHashtable - constexpr std::ptrdiff_t m_indexToHandle = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_autoResetParams = 0x88; // CUtlVector> - constexpr std::ptrdiff_t m_autoResetMap = 0xA0; // CUtlHashtable - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace BoneDemoCaptureSettings_t { - constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_flErrorSplineRotationMax = 0x8; // float32 - constexpr std::ptrdiff_t m_flErrorSplineTranslationMax = 0xC; // float32 - constexpr std::ptrdiff_t m_flErrorSplineScaleMax = 0x10; // float32 - constexpr std::ptrdiff_t m_flErrorQuantizationRotationMax = 0x14; // float32 - constexpr std::ptrdiff_t m_flErrorQuantizationTranslationMax = 0x18; // float32 - constexpr std::ptrdiff_t m_flErrorQuantizationScaleMax = 0x1C; // float32 - } - // Parent: None - // Field count: 2 - namespace CBoneConstraintPoseSpaceMorph__Input_t { - constexpr std::ptrdiff_t m_inputValue = 0x0; // Vector - constexpr std::ptrdiff_t m_outputWeightList = 0x10; // CUtlVector - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyArrayElementNameKey - namespace MoodAnimationLayer_t { - constexpr std::ptrdiff_t m_sName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_bActiveListening = 0x8; // bool - constexpr std::ptrdiff_t m_bActiveTalking = 0x9; // bool - constexpr std::ptrdiff_t m_layerAnimations = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_flIntensity = 0x28; // - constexpr std::ptrdiff_t m_flDurationScale = 0x30; // - constexpr std::ptrdiff_t m_bScaleWithInts = 0x38; // bool - constexpr std::ptrdiff_t m_flNextStart = 0x3C; // - constexpr std::ptrdiff_t m_flStartOffset = 0x44; // - constexpr std::ptrdiff_t m_flEndOffset = 0x4C; // - constexpr std::ptrdiff_t m_flFadeIn = 0x54; // float32 - constexpr std::ptrdiff_t m_flFadeOut = 0x58; // float32 - } - // Parent: CUnaryUpdateNode - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSpeedScaleUpdateNode { - constexpr std::ptrdiff_t m_paramIndex = 0x68; // CAnimParamHandle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSequenceTagSpans { - constexpr std::ptrdiff_t m_sSequenceName = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_tags = 0x8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmGraphDefinition__ChildGraphSlot_t { - constexpr std::ptrdiff_t m_nNodeIdx = 0x0; // int16 - constexpr std::ptrdiff_t m_dataSlotIdx = 0x2; // int16 - } - // Parent: CModelConfigElement - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_SetBodygroupOnAttachedModels { - constexpr std::ptrdiff_t m_GroupName = 0x48; // CUtlString - constexpr std::ptrdiff_t m_nChoice = 0x50; // int32 - } - // Parent: CMotionMetricEvaluator - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCurrentVelocityMetricEvaluator { - } - // Parent: CNmValueNode__CDefinition - // Field count: 0 - namespace CNmBoolValueNode__CDefinition { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimReplayFrame { - constexpr std::ptrdiff_t m_inputDataBlocks = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_instanceData = 0x28; // CUtlBinaryBlock - constexpr std::ptrdiff_t m_startingLocalToWorldTransform = 0x40; // CTransform - constexpr std::ptrdiff_t m_localToWorldTransform = 0x60; // CTransform - constexpr std::ptrdiff_t m_timeStamp = 0x80; // float32 - } - // Parent: CNmEvent - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTransitionEvent { - constexpr std::ptrdiff_t m_rule = 0x18; // NmTransitionRule_t - constexpr std::ptrdiff_t m_ID = 0x20; // CGlobalSymbol - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIKRig { - constexpr std::ptrdiff_t m_skeleton = 0x0; // CStrongHandle - } - // Parent: CAnimMotorUpdaterBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPathAnimMotorUpdaterBase { - constexpr std::ptrdiff_t m_bLockToPath = 0x20; // bool - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFootstepEventPercentageThroughNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_phaseCondition = 0x12; // NmFootPhaseCondition_t - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AimCameraOpFixedSettings_t { - constexpr std::ptrdiff_t m_nChainIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_nCameraJointIndex = 0x4; // int32 - constexpr std::ptrdiff_t m_nPelvisJointIndex = 0x8; // int32 - constexpr std::ptrdiff_t m_nClavicleLeftJointIndex = 0xC; // int32 - constexpr std::ptrdiff_t m_nClavicleRightJointIndex = 0x10; // int32 - constexpr std::ptrdiff_t m_nDepenetrationJointIndex = 0x14; // int32 - constexpr std::ptrdiff_t m_propJoints = 0x18; // - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonAnimCapture_t__Camera_t { - constexpr std::ptrdiff_t m_tmCamera = 0x0; // CTransform - constexpr std::ptrdiff_t m_flTime = 0x20; // float32 - } - // Parent: CUnaryUpdateNode - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFollowAttachmentUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x70; // FollowAttachmentSettings_t - } - // Parent: CAnimComponentUpdater - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMovementComponentUpdater { - constexpr std::ptrdiff_t m_motors = 0x30; // CUtlVector> - constexpr std::ptrdiff_t m_facingDamping = 0x48; // CAnimInputDamping - constexpr std::ptrdiff_t m_nDefaultMotorIndex = 0x60; // int32 - constexpr std::ptrdiff_t m_flDefaultRunSpeed = 0x64; // float32 - constexpr std::ptrdiff_t m_bMoveVarsDisabled = 0x68; // bool - constexpr std::ptrdiff_t m_bNetworkPath = 0x69; // bool - constexpr std::ptrdiff_t m_bNetworkFacing = 0x6A; // bool - constexpr std::ptrdiff_t m_paramHandles = 0x6B; // CAnimParamHandle[30] - } - // Parent: CModelConfigElement - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_SetMaterialGroup { - constexpr std::ptrdiff_t m_MaterialGroupName = 0x48; // CUtlString - } - // Parent: CMotionMetricEvaluator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFutureFacingMetricEvaluator { - constexpr std::ptrdiff_t m_flDistance = 0x50; // float32 - constexpr std::ptrdiff_t m_flTime = 0x54; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmCompressionSettings_t { - constexpr std::ptrdiff_t m_translationRangeX = 0x0; // NmCompressionSettings_t::QuantizationRange_t - constexpr std::ptrdiff_t m_translationRangeY = 0x8; // NmCompressionSettings_t::QuantizationRange_t - constexpr std::ptrdiff_t m_translationRangeZ = 0x10; // NmCompressionSettings_t::QuantizationRange_t - constexpr std::ptrdiff_t m_scaleRange = 0x18; // NmCompressionSettings_t::QuantizationRange_t - constexpr std::ptrdiff_t m_constantRotation = 0x20; // Quaternion - constexpr std::ptrdiff_t m_bIsRotationStatic = 0x30; // bool - constexpr std::ptrdiff_t m_bIsTranslationStatic = 0x31; // bool - constexpr std::ptrdiff_t m_bIsScaleStatic = 0x32; // bool - } - // Parent: CBinaryUpdateNode - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAddUpdateNode { - constexpr std::ptrdiff_t m_footMotionTiming = 0x8C; // BinaryNodeChildOption - constexpr std::ptrdiff_t m_bApplyToFootMotion = 0x90; // bool - constexpr std::ptrdiff_t m_bApplyChannelsSeparately = 0x91; // bool - constexpr std::ptrdiff_t m_bUseModelSpace = 0x92; // bool - constexpr std::ptrdiff_t m_bApplyScale = 0x93; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MPropertyEditClassAsString - namespace CAnimEnum { - constexpr std::ptrdiff_t m_value = 0x0; // uint8 - } - // Parent: CAnimComponentUpdater - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDemoSettingsComponentUpdater { - constexpr std::ptrdiff_t m_settings = 0x30; // CAnimDemoCaptureSettings - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimDecoder { - constexpr std::ptrdiff_t m_szName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nVersion = 0x10; // int32 - constexpr std::ptrdiff_t m_nType = 0x14; // int32 - } - // Parent: CNmTargetValueNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCachedTargetNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_mode = 0x14; // NmCachedValueMode_t - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmConstBoolNode__CDefinition { - constexpr std::ptrdiff_t m_bValue = 0x10; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBitFlags { - constexpr std::ptrdiff_t m_flags = 0x0; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootStride { - constexpr std::ptrdiff_t m_definition = 0x0; // CFootCycleDefinition - constexpr std::ptrdiff_t m_trajectories = 0x40; // CFootTrajectories - } - // Parent: CNmEvent - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmLegacyEvent { - constexpr std::ptrdiff_t m_animEventClassName = 0x18; // CUtlString - constexpr std::ptrdiff_t m_KV = 0x20; // KeyValues3 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateNodeStateData { - constexpr std::ptrdiff_t m_pChild = 0x0; // CAnimUpdateNodeRef - constexpr std::ptrdiff_t m_bExclusiveRootMotion = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bExclusiveRootMotionFirstFrame = 0x0; // bitfield:1 - } - // Parent: CAnimTagBase - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CFootstepLandedAnimTag { - constexpr std::ptrdiff_t m_FootstepType = 0x58; // FootstepLandedFootSoundType_t - constexpr std::ptrdiff_t m_OverrideSoundName = 0x60; // CUtlString - constexpr std::ptrdiff_t m_DebugAnimSourceString = 0x68; // CUtlString - constexpr std::ptrdiff_t m_BoneName = 0x70; // CUtlString - } - // Parent: CConcreteAnimParameter - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CEnumAnimParameter { - constexpr std::ptrdiff_t m_defaultValue = 0x88; // uint8 - constexpr std::ptrdiff_t m_enumOptions = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_vecEnumReferenced = 0xA8; // CUtlVector - } - // Parent: CAnimTagBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CHandshakeAnimTagBase { - constexpr std::ptrdiff_t m_bIsDisableTag = 0x50; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyEditClassAsString - namespace AnimTagID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimFrameSegment { - constexpr std::ptrdiff_t m_nUniqueFrameIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_nLocalElementMasks = 0x4; // uint32 - constexpr std::ptrdiff_t m_nLocalChannel = 0x8; // int32 - constexpr std::ptrdiff_t m_container = 0x10; // CUtlBinaryBlock - } - // Parent: CAnimComponentUpdater - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSlopeComponentUpdater { - constexpr std::ptrdiff_t m_flTraceDistance = 0x34; // float32 - constexpr std::ptrdiff_t m_hSlopeAngle = 0x38; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSlopeAngleFront = 0x3A; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSlopeAngleSide = 0x3C; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSlopeHeading = 0x3E; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSlopeNormal = 0x40; // CAnimParamHandle - constexpr std::ptrdiff_t m_hSlopeNormal_WorldSpace = 0x42; // CAnimParamHandle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CAnimInputDamping { - constexpr std::ptrdiff_t m_speedFunction = 0x8; // DampingSpeedFunction - constexpr std::ptrdiff_t m_fSpeedScale = 0xC; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CHitBoxSet { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t m_HitBoxes = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_SourceFilename = 0x28; // CUtlString - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ChainToSolveData_t { - constexpr std::ptrdiff_t m_nChainIndex = 0x0; // int32 - constexpr std::ptrdiff_t m_SolverSettings = 0x4; // IKSolverSettings_t - constexpr std::ptrdiff_t m_TargetSettings = 0x10; // IKTargetSettings_t - constexpr std::ptrdiff_t m_DebugSetting = 0x38; // SolveIKChainAnimNodeDebugSetting - constexpr std::ptrdiff_t m_flDebugNormalizedValue = 0x3C; // float32 - constexpr std::ptrdiff_t m_vDebugOffset = 0x40; // VectorAligned - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CConstraintSlave { - constexpr std::ptrdiff_t m_qBaseOrientation = 0x0; // Quaternion - constexpr std::ptrdiff_t m_vBasePosition = 0x10; // Vector - constexpr std::ptrdiff_t m_nBoneHash = 0x1C; // uint32 - constexpr std::ptrdiff_t m_flWeight = 0x20; // float32 - constexpr std::ptrdiff_t m_sName = 0x28; // CUtlString - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootCycleDefinition { - constexpr std::ptrdiff_t m_vStancePositionMS = 0x0; // Vector - constexpr std::ptrdiff_t m_vMidpointPositionMS = 0xC; // Vector - constexpr std::ptrdiff_t m_flStanceDirectionMS = 0x18; // float32 - constexpr std::ptrdiff_t m_vToStrideStartPos = 0x1C; // Vector - constexpr std::ptrdiff_t m_stanceCycle = 0x28; // CAnimCycle - constexpr std::ptrdiff_t m_footLiftCycle = 0x2C; // CFootCycle - constexpr std::ptrdiff_t m_footOffCycle = 0x30; // CFootCycle - constexpr std::ptrdiff_t m_footStrikeCycle = 0x34; // CFootCycle - constexpr std::ptrdiff_t m_footLandCycle = 0x38; // CFootCycle - } - // Parent: CAnimParameterBase - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVirtualAnimParameter { - constexpr std::ptrdiff_t m_expressionString = 0x70; // CUtlString - constexpr std::ptrdiff_t m_eParamType = 0x78; // AnimParamType_t - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionMetricEvaluator { - constexpr std::ptrdiff_t m_means = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_standardDeviations = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_flWeight = 0x48; // float32 - constexpr std::ptrdiff_t m_nDimensionStartIndex = 0x4C; // int32 - } - // Parent: CMotionMetricEvaluator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFutureVelocityMetricEvaluator { - constexpr std::ptrdiff_t m_flDistance = 0x50; // float32 - constexpr std::ptrdiff_t m_flStoppingDistance = 0x54; // float32 - constexpr std::ptrdiff_t m_flTargetSpeed = 0x58; // float32 - constexpr std::ptrdiff_t m_eMode = 0x5C; // VelocityMetricMode - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimUpdateNodeBase { - constexpr std::ptrdiff_t m_nodePath = 0x18; // CAnimNodePath - constexpr std::ptrdiff_t m_networkMode = 0x48; // AnimNodeNetworkMode - constexpr std::ptrdiff_t m_name = 0x50; // CUtlString - } - // Parent: CAnimActionUpdater - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSetParameterActionUpdater { - constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle - constexpr std::ptrdiff_t m_value = 0x1A; // CAnimVariant - } - // Parent: CNmBoneMaskValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFixedWeightBoneMaskNode__CDefinition { - constexpr std::ptrdiff_t m_flBoneWeight = 0x10; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmGraphVariation { - constexpr std::ptrdiff_t m_graphDefinition = 0x0; // CStrongHandle - constexpr std::ptrdiff_t m_dataSet = 0x8; // CNmGraphDataSet - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonAnimCapture_t__FrameStamp_t { - constexpr std::ptrdiff_t m_flTime = 0x0; // float32 - constexpr std::ptrdiff_t m_flEntitySimTime = 0x4; // float32 - constexpr std::ptrdiff_t m_bTeleportTick = 0x8; // bool - constexpr std::ptrdiff_t m_bPredicted = 0x9; // bool - constexpr std::ptrdiff_t m_flCurTime = 0xC; // float32 - constexpr std::ptrdiff_t m_flRealTime = 0x10; // float32 - constexpr std::ptrdiff_t m_nFrameCount = 0x14; // int32 - constexpr std::ptrdiff_t m_nTickCount = 0x18; // int32 - } - // Parent: CMotionMetricEvaluator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBonePositionMetricEvaluator { - constexpr std::ptrdiff_t m_nBoneIndex = 0x50; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRenderBufferBinding { - constexpr std::ptrdiff_t m_hBuffer = 0x0; // uint64 - constexpr std::ptrdiff_t m_nBindOffsetBytes = 0x10; // uint32 - } - // Parent: CNmPoseNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmExternalGraphNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmParameterizedBlendNode__Parameterization_t { - constexpr std::ptrdiff_t m_blendRanges = 0x0; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_parameterRange = 0x48; // - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmNotNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMeshletDescriptor { - constexpr std::ptrdiff_t m_PackedAABB = 0x0; // PackedAABB_t - constexpr std::ptrdiff_t m_CullingData = 0x8; // CDrawCullingData - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMorphSetData { - constexpr std::ptrdiff_t m_nWidth = 0x10; // int32 - constexpr std::ptrdiff_t m_nHeight = 0x14; // int32 - constexpr std::ptrdiff_t m_bundleTypes = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_morphDatas = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_pTextureAtlas = 0x48; // CStrongHandle - constexpr std::ptrdiff_t m_FlexDesc = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_FlexControllers = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_FlexRules = 0x80; // CUtlVector - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmAndNode__CDefinition { - constexpr std::ptrdiff_t m_conditionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - } - // Parent: CBaseConstraint - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMorphConstraint { - constexpr std::ptrdiff_t m_sTargetMorph = 0x68; // CUtlString - constexpr std::ptrdiff_t m_nSlaveChannel = 0x70; // int32 - constexpr std::ptrdiff_t m_flMin = 0x74; // float32 - constexpr std::ptrdiff_t m_flMax = 0x78; // float32 - } - // Parent: CAnimTagBase - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CClothSettingsAnimTag { - constexpr std::ptrdiff_t m_flStiffness = 0x58; // float32 - constexpr std::ptrdiff_t m_flEaseIn = 0x5C; // float32 - constexpr std::ptrdiff_t m_flEaseOut = 0x60; // float32 - constexpr std::ptrdiff_t m_nVertexSet = 0x68; // CUtlString - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimDesc_Flag { - constexpr std::ptrdiff_t m_bLooping = 0x0; // bool - constexpr std::ptrdiff_t m_bAllZeros = 0x1; // bool - constexpr std::ptrdiff_t m_bHidden = 0x2; // bool - constexpr std::ptrdiff_t m_bDelta = 0x3; // bool - constexpr std::ptrdiff_t m_bLegacyWorldspace = 0x4; // bool - constexpr std::ptrdiff_t m_bModelDoc = 0x5; // bool - constexpr std::ptrdiff_t m_bImplicitSeqIgnoreDelta = 0x6; // bool - constexpr std::ptrdiff_t m_bAnimGraphAdditive = 0x7; // bool - } - // Parent: CNmPoseNode__CDefinition - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBlend2DNode__CDefinition { - constexpr std::ptrdiff_t m_sourceNodeIndices = 0x10; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_nInputParameterNodeIdx0 = 0x38; // int16 - constexpr std::ptrdiff_t m_nInputParameterNodeIdx1 = 0x3A; // int16 - constexpr std::ptrdiff_t m_values = 0x40; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_indices = 0xA8; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_hullIndices = 0xE0; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_bAllowLooping = 0x108; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBlendCurve { - constexpr std::ptrdiff_t m_flControlPoint1 = 0x0; // float32 - constexpr std::ptrdiff_t m_flControlPoint2 = 0x4; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmGraphNode__CDefinition { - constexpr std::ptrdiff_t m_nNodeIdx = 0x8; // int16 - } - // Parent: CAnimationGraphVisualizerPrimitiveBase - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerSphere { - constexpr std::ptrdiff_t m_vWsPosition = 0x40; // VectorAligned - constexpr std::ptrdiff_t m_flRadius = 0x50; // float32 - constexpr std::ptrdiff_t m_Color = 0x54; // Color - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimUserDifference { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_nType = 0x10; // int32 - } - // Parent: CNmSpeedScaleBaseNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmDurationScaleNode__CDefinition { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTransitionUpdateData { - constexpr std::ptrdiff_t m_srcStateIndex = 0x0; // uint8 - constexpr std::ptrdiff_t m_destStateIndex = 0x1; // uint8 - constexpr std::ptrdiff_t m_nHandshakeMaskToDisableFirst = 0x0; // bitfield:7 - constexpr std::ptrdiff_t m_bDisabled = 0x0; // bitfield:1 - } - // Parent: CHandshakeAnimTagBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CMovementHandshakeAnimTag { - } - // Parent: None - // Field count: 2 - namespace CBoneConstraintPoseSpaceBone__Input_t { - constexpr std::ptrdiff_t m_inputValue = 0x0; // Vector - constexpr std::ptrdiff_t m_outputTransformList = 0x10; // CUtlVector - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqMultiFetch { - constexpr std::ptrdiff_t m_flags = 0x0; // CSeqMultiFetchFlag - constexpr std::ptrdiff_t m_localReferenceArray = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_nGroupSize = 0x20; // int32[2] - constexpr std::ptrdiff_t m_nLocalPose = 0x28; // int32[2] - constexpr std::ptrdiff_t m_poseKeyArray0 = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_poseKeyArray1 = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_nLocalCyclePoseParameter = 0x60; // int32 - constexpr std::ptrdiff_t m_bCalculatePoseParameters = 0x64; // bool - constexpr std::ptrdiff_t m_bFixedBlendWeight = 0x65; // bool - constexpr std::ptrdiff_t m_flFixedBlendWeightVals = 0x68; // float32[2] - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPhysSurfacePropertiesSoundNames { - constexpr std::ptrdiff_t m_impactSoft = 0x0; // CUtlString - constexpr std::ptrdiff_t m_impactHard = 0x8; // CUtlString - constexpr std::ptrdiff_t m_scrapeSmooth = 0x10; // CUtlString - constexpr std::ptrdiff_t m_scrapeRough = 0x18; // CUtlString - constexpr std::ptrdiff_t m_bulletImpact = 0x20; // CUtlString - constexpr std::ptrdiff_t m_rolling = 0x28; // CUtlString - constexpr std::ptrdiff_t m_break = 0x30; // CUtlString - constexpr std::ptrdiff_t m_strain = 0x38; // CUtlString - constexpr std::ptrdiff_t m_meleeImpact = 0x40; // CUtlString - constexpr std::ptrdiff_t m_pushOff = 0x48; // CUtlString - constexpr std::ptrdiff_t m_skidStop = 0x50; // CUtlString - } - // Parent: CAnimTagBase - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CAudioAnimTag { - constexpr std::ptrdiff_t m_clipName = 0x58; // CUtlString - constexpr std::ptrdiff_t m_attachmentName = 0x60; // CUtlString - constexpr std::ptrdiff_t m_flVolume = 0x68; // float32 - constexpr std::ptrdiff_t m_bStopWhenTagEnds = 0x6C; // bool - constexpr std::ptrdiff_t m_bStopWhenGraphEnds = 0x6D; // bool - constexpr std::ptrdiff_t m_bPlayOnServer = 0x6E; // bool - constexpr std::ptrdiff_t m_bPlayOnClient = 0x6F; // bool - } - // Parent: CUnaryUpdateNode - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTurnHelperUpdateNode { - constexpr std::ptrdiff_t m_facingTarget = 0x6C; // AnimValueSource - constexpr std::ptrdiff_t m_turnStartTimeOffset = 0x70; // float32 - constexpr std::ptrdiff_t m_turnDuration = 0x74; // float32 - constexpr std::ptrdiff_t m_bMatchChildDuration = 0x78; // bool - constexpr std::ptrdiff_t m_manualTurnOffset = 0x7C; // float32 - constexpr std::ptrdiff_t m_bUseManualTurnOffset = 0x80; // bool - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGroup { - constexpr std::ptrdiff_t m_nFlags = 0x10; // uint32 - constexpr std::ptrdiff_t m_name = 0x18; // CBufferString - constexpr std::ptrdiff_t m_localHAnimArray_Handle = 0x60; // CUtlVector> - constexpr std::ptrdiff_t m_includedGroupArray_Handle = 0x78; // CUtlVector> - constexpr std::ptrdiff_t m_directHSeqGroup_Handle = 0x90; // CStrongHandle - constexpr std::ptrdiff_t m_decodeKey = 0x98; // CAnimKeyData - constexpr std::ptrdiff_t m_szScripts = 0x110; // CUtlVector - constexpr std::ptrdiff_t m_AdditionalExtRefs = 0x128; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmSyncTrackTime_t { - constexpr std::ptrdiff_t m_nEventIdx = 0x0; // int32 - constexpr std::ptrdiff_t m_percentageThrough = 0x4; // NmPercent_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmClip { - constexpr std::ptrdiff_t m_skeleton = 0x0; // CStrongHandle - constexpr std::ptrdiff_t m_nNumFrames = 0x8; // uint32 - constexpr std::ptrdiff_t m_flDuration = 0xC; // float32 - constexpr std::ptrdiff_t m_compressedPoseData = 0x10; // CUtlBinaryBlock - constexpr std::ptrdiff_t m_trackCompressionSettings = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_compressedPoseOffsets = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_syncTrack = 0xA0; // CNmSyncTrack - constexpr std::ptrdiff_t m_rootMotion = 0x150; // CNmRootMotionData - constexpr std::ptrdiff_t m_bIsAdditive = 0x1A0; // bool - } - // Parent: CAnimActionUpdater - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CToggleComponentActionUpdater { - constexpr std::ptrdiff_t m_componentID = 0x18; // AnimComponentID - constexpr std::ptrdiff_t m_bSetEnabled = 0x1C; // bool - } - // Parent: CNmBlendTaskBase - // Field count: 0 - namespace CNmOverlayBlendTask { - } - // Parent: CNmPassthroughNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSpeedScaleBaseNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x18; // int16 - constexpr std::ptrdiff_t m_flDefaultInputValue = 0x1C; // float32 - } - // Parent: CNmGraphNode__CDefinition - // Field count: 0 - namespace CNmValueNode__CDefinition { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerPrimitiveBase { - constexpr std::ptrdiff_t m_Type = 0x8; // CAnimationGraphVisualizerPrimitiveType - constexpr std::ptrdiff_t m_OwningAnimNodePaths = 0xC; // AnimNodeID[11] - constexpr std::ptrdiff_t m_nOwningAnimNodePathCount = 0x38; // int32 - } - // Parent: CLeafUpdateNode - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBindPoseUpdateNode { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NmSyncTrackTimeRange_t { - constexpr std::ptrdiff_t m_startTime = 0x0; // NmSyncTrackTime_t - constexpr std::ptrdiff_t m_endTime = 0x8; // NmSyncTrackTime_t - } - // Parent: CAnimationGraphVisualizerPrimitiveBase - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerText { - constexpr std::ptrdiff_t m_vWsPosition = 0x40; // VectorAligned - constexpr std::ptrdiff_t m_Color = 0x50; // Color - constexpr std::ptrdiff_t m_Text = 0x58; // CUtlString - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootTrajectory { - constexpr std::ptrdiff_t m_vOffset = 0x0; // Vector - constexpr std::ptrdiff_t m_flRotationOffset = 0xC; // float32 - constexpr std::ptrdiff_t m_flProgression = 0x10; // float32 - } - // Parent: CLeafUpdateNode - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionMatchingUpdateNode { - constexpr std::ptrdiff_t m_dataSet = 0x58; // CMotionDataSet - constexpr std::ptrdiff_t m_metrics = 0x78; // CUtlVector> - constexpr std::ptrdiff_t m_weights = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_bSearchEveryTick = 0xE0; // bool - constexpr std::ptrdiff_t m_flSearchInterval = 0xE4; // float32 - constexpr std::ptrdiff_t m_bSearchWhenClipEnds = 0xE8; // bool - constexpr std::ptrdiff_t m_bSearchWhenGoalChanges = 0xE9; // bool - constexpr std::ptrdiff_t m_blendCurve = 0xEC; // CBlendCurve - constexpr std::ptrdiff_t m_flSampleRate = 0xF4; // float32 - constexpr std::ptrdiff_t m_flBlendTime = 0xF8; // float32 - constexpr std::ptrdiff_t m_bLockClipWhenWaning = 0xFC; // bool - constexpr std::ptrdiff_t m_flSelectionThreshold = 0x100; // float32 - constexpr std::ptrdiff_t m_flReselectionTimeWindow = 0x104; // float32 - constexpr std::ptrdiff_t m_bEnableRotationCorrection = 0x108; // bool - constexpr std::ptrdiff_t m_bGoalAssist = 0x109; // bool - constexpr std::ptrdiff_t m_flGoalAssistDistance = 0x10C; // float32 - constexpr std::ptrdiff_t m_flGoalAssistTolerance = 0x110; // float32 - constexpr std::ptrdiff_t m_distanceScale_Damping = 0x118; // CAnimInputDamping - constexpr std::ptrdiff_t m_flDistanceScale_OuterRadius = 0x128; // float32 - constexpr std::ptrdiff_t m_flDistanceScale_InnerRadius = 0x12C; // float32 - constexpr std::ptrdiff_t m_flDistanceScale_MaxScale = 0x130; // float32 - constexpr std::ptrdiff_t m_flDistanceScale_MinScale = 0x134; // float32 - constexpr std::ptrdiff_t m_bEnableDistanceScaling = 0x138; // bool - } - // Parent: CNmPoseNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmReferencePoseNode__CDefinition { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqS1SeqDesc { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag - constexpr std::ptrdiff_t m_fetch = 0x20; // CSeqMultiFetch - constexpr std::ptrdiff_t m_nLocalWeightlist = 0x90; // int32 - constexpr std::ptrdiff_t m_autoLayerArray = 0x98; // CUtlVector - constexpr std::ptrdiff_t m_IKLockArray = 0xB0; // CUtlVector - constexpr std::ptrdiff_t m_transition = 0xC8; // CSeqTransition - constexpr std::ptrdiff_t m_SequenceKeys = 0xD0; // KeyValues3 - constexpr std::ptrdiff_t m_LegacyKeyValueText = 0xE0; // CBufferString - constexpr std::ptrdiff_t m_activityArray = 0xF0; // CUtlVector - constexpr std::ptrdiff_t m_footMotion = 0x108; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFlexController { - constexpr std::ptrdiff_t m_szName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_szType = 0x8; // CUtlString - constexpr std::ptrdiff_t min = 0x10; // float32 - constexpr std::ptrdiff_t max = 0x14; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonDemoDb_t { - constexpr std::ptrdiff_t m_AnimCaptures = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_CameraTrack = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_flRecordingTime = 0x30; // float32 - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateEventConditionNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - constexpr std::ptrdiff_t m_conditions = 0x18; // CUtlVectorFixedGrowable - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatRangeComparisonNode__CDefinition { - constexpr std::ptrdiff_t m_range = 0x10; // - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x18; // int16 - constexpr std::ptrdiff_t m_bIsInclusiveCheck = 0x1A; // bool - } - // Parent: CMotionNode - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionNodeSequence { - constexpr std::ptrdiff_t m_tags = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_hSequence = 0x40; // HSequence - constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x44; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFlexDesc { - constexpr std::ptrdiff_t m_szFacs = 0x0; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRenderMesh { - constexpr std::ptrdiff_t m_sceneObjects = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_constraints = 0x78; // CUtlLeanVector - constexpr std::ptrdiff_t m_skeleton = 0x88; // CRenderSkeleton - constexpr std::ptrdiff_t m_meshDeformParams = 0x1A8; // DynamicMeshDeformParams_t - constexpr std::ptrdiff_t m_pGroomData = 0x1B8; // CRenderGroom* - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimSkeleton { - constexpr std::ptrdiff_t m_localSpaceTransforms = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_modelSpaceTransforms = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_boneNames = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_children = 0x58; // CUtlVector> - constexpr std::ptrdiff_t m_parents = 0x70; // - constexpr std::ptrdiff_t m_feet = 0x88; // CUtlVector - constexpr std::ptrdiff_t m_morphNames = 0xA0; // CUtlVector - constexpr std::ptrdiff_t m_lodBoneCounts = 0xB8; // - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysics2ShapeDef_t { - constexpr std::ptrdiff_t m_spheres = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_capsules = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_hulls = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_meshes = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_CollisionAttributeIndices = 0x60; // CUtlVector - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatCurveNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_curve = 0x18; // CPiecewiseCurve - } - // Parent: CAnimationGraphVisualizerPrimitiveBase - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerAxis { - constexpr std::ptrdiff_t m_xWsTransform = 0x40; // CTransform - constexpr std::ptrdiff_t m_flAxisSize = 0x60; // float32 - } - // Parent: CBaseConstraint - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTwistConstraint { - constexpr std::ptrdiff_t m_bInverse = 0x68; // bool - constexpr std::ptrdiff_t m_qParentBindRotation = 0x70; // Quaternion - constexpr std::ptrdiff_t m_qChildBindRotation = 0x80; // Quaternion - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ModelBoneFlexDriverControl_t { - constexpr std::ptrdiff_t m_nBoneComponent = 0x0; // ModelBoneFlexComponent_t - constexpr std::ptrdiff_t m_flexController = 0x8; // CUtlString - constexpr std::ptrdiff_t m_flexControllerToken = 0x10; // uint32 - constexpr std::ptrdiff_t m_flMin = 0x14; // float32 - constexpr std::ptrdiff_t m_flMax = 0x18; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqCmdLayer { - constexpr std::ptrdiff_t m_cmd = 0x0; // int16 - constexpr std::ptrdiff_t m_nLocalReference = 0x2; // int16 - constexpr std::ptrdiff_t m_nLocalBonemask = 0x4; // int16 - constexpr std::ptrdiff_t m_nDstResult = 0x6; // int16 - constexpr std::ptrdiff_t m_nSrcResult = 0x8; // int16 - constexpr std::ptrdiff_t m_bSpline = 0xA; // bool - constexpr std::ptrdiff_t m_flVar1 = 0xC; // float32 - constexpr std::ptrdiff_t m_flVar2 = 0x10; // float32 - constexpr std::ptrdiff_t m_nLineNumber = 0x14; // int16 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FootPinningPoseOpFixedData_t { - constexpr std::ptrdiff_t m_footInfo = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_flBlendTime = 0x18; // float32 - constexpr std::ptrdiff_t m_flLockBreakDistance = 0x1C; // float32 - constexpr std::ptrdiff_t m_flMaxLegTwist = 0x20; // float32 - constexpr std::ptrdiff_t m_nHipBoneIndex = 0x24; // int32 - constexpr std::ptrdiff_t m_bApplyLegTwistLimits = 0x28; // bool - constexpr std::ptrdiff_t m_bApplyFootRotationLimits = 0x29; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RenderSkeletonBone_t { - constexpr std::ptrdiff_t m_boneName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_parentName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_invBindPose = 0x10; // matrix3x4_t - constexpr std::ptrdiff_t m_bbox = 0x40; // SkeletonBoneBounds_t - constexpr std::ptrdiff_t m_flSphereRadius = 0x58; // float32 - } - // Parent: CMotionMetricEvaluator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDistanceRemainingMetricEvaluator { - constexpr std::ptrdiff_t m_flMaxDistance = 0x50; // float32 - constexpr std::ptrdiff_t m_flMinDistance = 0x54; // float32 - constexpr std::ptrdiff_t m_flStartGoalFilterDistance = 0x58; // float32 - constexpr std::ptrdiff_t m_flMaxGoalOvershootScale = 0x5C; // float32 - constexpr std::ptrdiff_t m_bFilterFixedMinDistance = 0x60; // bool - constexpr std::ptrdiff_t m_bFilterGoalDistance = 0x61; // bool - constexpr std::ptrdiff_t m_bFilterGoalOvershoot = 0x62; // bool - } - // Parent: CUnaryUpdateNode - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDirectPlaybackUpdateNode { - constexpr std::ptrdiff_t m_bFinishEarly = 0x6C; // bool - constexpr std::ptrdiff_t m_bResetOnFinish = 0x6D; // bool - constexpr std::ptrdiff_t m_allTags = 0x70; // CUtlVector - } - // Parent: CNmEvent - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDEvent { - constexpr std::ptrdiff_t m_ID = 0x18; // CGlobalSymbol - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFlexRule { - constexpr std::ptrdiff_t m_nFlex = 0x0; // int32 - constexpr std::ptrdiff_t m_FlexOps = 0x8; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ScriptInfo_t { - constexpr std::ptrdiff_t m_code = 0x0; // CUtlString - constexpr std::ptrdiff_t m_paramsModified = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_proxyReadParams = 0x20; // - constexpr std::ptrdiff_t m_proxyWriteParams = 0x38; // - constexpr std::ptrdiff_t m_eScriptType = 0x50; // AnimScriptType - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRenderGroom { - constexpr std::ptrdiff_t m_hairs = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_hairPositionOffsets = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_hSimParamsMat = 0x40; // - constexpr std::ptrdiff_t m_nSegmentsPerHairStrand = 0x48; // int32 - constexpr std::ptrdiff_t m_nGuideHairCount = 0x4C; // int32 - constexpr std::ptrdiff_t m_nHairCount = 0x50; // int32 - constexpr std::ptrdiff_t m_nGroomGroupID = 0x54; // int32 - constexpr std::ptrdiff_t m_nAttachBoneIdx = 0x58; // int32 - constexpr std::ptrdiff_t m_nAttachMeshIdx = 0x5C; // int32 - constexpr std::ptrdiff_t m_nAttachMeshDrawCallIdx = 0x60; // int32 - constexpr std::ptrdiff_t m_bEnableSimulation = 0x64; // bool - } - // Parent: CNmPoseNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmParameterizedClipSelectorNode__CDefinition { - constexpr std::ptrdiff_t m_optionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_parameterNodeIdx = 0x28; // int16 - } - // Parent: CBaseConstraint - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTiltTwistConstraint { - constexpr std::ptrdiff_t m_nTargetAxis = 0x68; // int32 - constexpr std::ptrdiff_t m_nSlaveAxis = 0x6C; // int32 - } - // Parent: CNmSpeedScaleBaseNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSpeedScaleNode__CDefinition { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVPhysXSurfacePropertiesList { - constexpr std::ptrdiff_t m_surfacePropertiesList = 0x0; // CUtlVector - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RenderHairStrandInfo_t { - constexpr std::ptrdiff_t m_nGuideHairIndices_nSurfaceTriIndex = 0x0; // uint32[2] - constexpr std::ptrdiff_t m_vGuideBary_vBaseBary = 0x8; // uint16[4] - constexpr std::ptrdiff_t m_vRootOffset_flLengthScale = 0x10; // uint16[4] - constexpr std::ptrdiff_t m_nPackedBaseUv = 0x18; // uint16[2] - constexpr std::ptrdiff_t m_nPackedSurfaceNormalOs = 0x1C; // uint32 - constexpr std::ptrdiff_t m_nPackedSurfaceTangentOs = 0x20; // uint32 - } - // Parent: CLeafUpdateNode - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCycleControlClipUpdateNode { - constexpr std::ptrdiff_t m_tags = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_hSequence = 0x7C; // HSequence - constexpr std::ptrdiff_t m_duration = 0x80; // float32 - constexpr std::ptrdiff_t m_valueSource = 0x84; // AnimValueSource - constexpr std::ptrdiff_t m_paramIndex = 0x88; // CAnimParamHandle - } - // Parent: CNmVectorValueNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTargetPointNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_bIsWorldSpaceTarget = 0x12; // bool - } - // Parent: CNmValueNode__CDefinition - // Field count: 0 - namespace CNmFloatValueNode__CDefinition { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStaticPoseCache { - constexpr std::ptrdiff_t m_poses = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_nBoneCount = 0x28; // int32 - constexpr std::ptrdiff_t m_nMorphCount = 0x2C; // int32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace LookAtOpFixedSettings_t { - constexpr std::ptrdiff_t m_attachment = 0x0; // CAnimAttachment - constexpr std::ptrdiff_t m_damping = 0x80; // CAnimInputDamping - constexpr std::ptrdiff_t m_bones = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_flYawLimit = 0xA8; // float32 - constexpr std::ptrdiff_t m_flPitchLimit = 0xAC; // float32 - constexpr std::ptrdiff_t m_flHysteresisInnerAngle = 0xB0; // float32 - constexpr std::ptrdiff_t m_flHysteresisOuterAngle = 0xB4; // float32 - constexpr std::ptrdiff_t m_bRotateYawForward = 0xB8; // bool - constexpr std::ptrdiff_t m_bMaintainUpDirection = 0xB9; // bool - constexpr std::ptrdiff_t m_bTargetIsPosition = 0xBA; // bool - constexpr std::ptrdiff_t m_bUseHysteresis = 0xBB; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimGraphSettingsManager { - constexpr std::ptrdiff_t m_settingsGroups = 0x18; // CUtlVector> - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimGraphModelBinding { - constexpr std::ptrdiff_t m_modelName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_pSharedData = 0x10; // CSmartPtr - } - // Parent: CBaseConstraint - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneConstraintPoseSpaceBone { - constexpr std::ptrdiff_t m_inputList = 0x68; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MotionBlendItem { - constexpr std::ptrdiff_t m_pChild = 0x0; // CSmartPtr - constexpr std::ptrdiff_t m_flKeyValue = 0x8; // float32 - } - // Parent: CBoneConstraintBase - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneConstraintPoseSpaceMorph { - constexpr std::ptrdiff_t m_sBoneName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_sAttachmentName = 0x30; // CUtlString - constexpr std::ptrdiff_t m_outputMorph = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_inputList = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_bClamp = 0x68; // bool - } - // Parent: CConcreteAnimParameter - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CFloatAnimParameter { - constexpr std::ptrdiff_t m_fDefaultValue = 0x80; // float32 - constexpr std::ptrdiff_t m_fMinValue = 0x84; // float32 - constexpr std::ptrdiff_t m_fMaxValue = 0x88; // float32 - constexpr std::ptrdiff_t m_bInterpolate = 0x8C; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateActionUpdater { - constexpr std::ptrdiff_t m_pAction = 0x0; // CSmartPtr - constexpr std::ptrdiff_t m_eBehavior = 0x8; // StateActionBehavior - } - // Parent: CAnimMotorUpdaterBase - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPlayerInputAnimMotorUpdater { - constexpr std::ptrdiff_t m_sampleTimes = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_flSpringConstant = 0x3C; // float32 - constexpr std::ptrdiff_t m_flAnticipationDistance = 0x40; // float32 - constexpr std::ptrdiff_t m_hAnticipationPosParam = 0x44; // CAnimParamHandle - constexpr std::ptrdiff_t m_hAnticipationHeadingParam = 0x46; // CAnimParamHandle - constexpr std::ptrdiff_t m_bUseAcceleration = 0x48; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRenderSkeleton { - constexpr std::ptrdiff_t m_bones = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_boneParents = 0x30; // - constexpr std::ptrdiff_t m_nBoneWeightCount = 0x48; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqIKLock { - constexpr std::ptrdiff_t m_flPosWeight = 0x0; // float32 - constexpr std::ptrdiff_t m_flAngleWeight = 0x4; // float32 - constexpr std::ptrdiff_t m_nLocalBone = 0x8; // int16 - constexpr std::ptrdiff_t m_bBonesOrientedAlongPositiveX = 0xA; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimParamHandleMap { - constexpr std::ptrdiff_t m_list = 0x0; // CUtlHashtable - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatClampNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_clampRange = 0x14; // - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimDesc { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_flags = 0x10; // CAnimDesc_Flag - constexpr std::ptrdiff_t fps = 0x18; // float32 - constexpr std::ptrdiff_t m_Data = 0x20; // CAnimEncodedFrames - constexpr std::ptrdiff_t m_movementArray = 0xF8; // CUtlVector - constexpr std::ptrdiff_t m_xInitialOffset = 0x110; // CTransform - constexpr std::ptrdiff_t m_eventArray = 0x130; // CUtlVector - constexpr std::ptrdiff_t m_activityArray = 0x148; // CUtlVector - constexpr std::ptrdiff_t m_hierarchyArray = 0x160; // CUtlVector - constexpr std::ptrdiff_t framestalltime = 0x178; // float32 - constexpr std::ptrdiff_t m_vecRootMin = 0x17C; // Vector - constexpr std::ptrdiff_t m_vecRootMax = 0x188; // Vector - constexpr std::ptrdiff_t m_vecBoneWorldMin = 0x198; // CUtlVector - constexpr std::ptrdiff_t m_vecBoneWorldMax = 0x1B0; // CUtlVector - constexpr std::ptrdiff_t m_sequenceParams = 0x1C8; // CAnimSequenceParams - } - // Parent: CNmPassthroughNode__CDefinition - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmRootMotionOverrideNode__CDefinition { - constexpr std::ptrdiff_t m_desiredMovingVelocityNodeIdx = 0x18; // int16 - constexpr std::ptrdiff_t m_desiredFacingDirectionNodeIdx = 0x1A; // int16 - constexpr std::ptrdiff_t m_linearVelocityLimitNodeIdx = 0x1C; // int16 - constexpr std::ptrdiff_t m_angularVelocityLimitNodeIdx = 0x1E; // int16 - constexpr std::ptrdiff_t m_maxLinearVelocity = 0x20; // float32 - constexpr std::ptrdiff_t m_maxAngularVelocityRadians = 0x24; // float32 - constexpr std::ptrdiff_t m_overrideFlags = 0x28; // CNmBitFlags - } - // Parent: CNmPoseNode__CDefinition - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTargetWarpNode__CDefinition { - constexpr std::ptrdiff_t m_nClipReferenceNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nTargetValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_samplingMode = 0x14; // CNmRootMotionData::SamplingMode_t - constexpr std::ptrdiff_t m_bAllowTargetUpdate = 0x15; // bool - constexpr std::ptrdiff_t m_flSamplingPositionErrorThresholdSq = 0x18; // float32 - constexpr std::ptrdiff_t m_flMaxTangentLength = 0x1C; // float32 - constexpr std::ptrdiff_t m_flLerpFallbackDistanceThreshold = 0x20; // float32 - constexpr std::ptrdiff_t m_flTargetUpdateDistanceThreshold = 0x24; // float32 - constexpr std::ptrdiff_t m_flTargetUpdateAngleThresholdRadians = 0x28; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPhysSurfacePropertiesPhysics { - constexpr std::ptrdiff_t m_friction = 0x0; // float32 - constexpr std::ptrdiff_t m_elasticity = 0x4; // float32 - constexpr std::ptrdiff_t m_density = 0x8; // float32 - constexpr std::ptrdiff_t m_thickness = 0xC; // float32 - constexpr std::ptrdiff_t m_softContactFrequency = 0x10; // float32 - constexpr std::ptrdiff_t m_softContactDampingRatio = 0x14; // float32 - constexpr std::ptrdiff_t m_wheelDrag = 0x18; // float32 - constexpr std::ptrdiff_t m_heatConductivity = 0x1C; // float32 - constexpr std::ptrdiff_t m_flashpoint = 0x20; // float32 - } - // Parent: CAnimationGraphVisualizerPrimitiveBase - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimationGraphVisualizerPie { - constexpr std::ptrdiff_t m_vWsCenter = 0x40; // VectorAligned - constexpr std::ptrdiff_t m_vWsStart = 0x50; // VectorAligned - constexpr std::ptrdiff_t m_vWsEnd = 0x60; // VectorAligned - constexpr std::ptrdiff_t m_Color = 0x70; // Color - } - // Parent: CBoneConstraintBase - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneConstraintDotToMorph { - constexpr std::ptrdiff_t m_sBoneName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_sTargetBoneName = 0x30; // CUtlString - constexpr std::ptrdiff_t m_sMorphChannelName = 0x38; // CUtlString - constexpr std::ptrdiff_t m_flRemap = 0x40; // float32[4] - } - // Parent: CBaseConstraint - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPointConstraint { - } - // Parent: CMotionMetricEvaluator - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCurrentRotationVelocityMetricEvaluator { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace TraceSettings_t { - constexpr std::ptrdiff_t m_flTraceHeight = 0x0; // float32 - constexpr std::ptrdiff_t m_flTraceRadius = 0x4; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParamSpanSample_t { - constexpr std::ptrdiff_t m_value = 0x0; // CAnimVariant - constexpr std::ptrdiff_t m_flCycle = 0x14; // float32 - } - // Parent: None - // Field count: 46 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXConstraintParams_t { - constexpr std::ptrdiff_t m_nType = 0x0; // int8 - constexpr std::ptrdiff_t m_nTranslateMotion = 0x1; // int8 - constexpr std::ptrdiff_t m_nRotateMotion = 0x2; // int8 - constexpr std::ptrdiff_t m_nFlags = 0x3; // int8 - constexpr std::ptrdiff_t m_anchor = 0x4; // Vector[2] - constexpr std::ptrdiff_t m_axes = 0x1C; // QuaternionStorage[2] - constexpr std::ptrdiff_t m_maxForce = 0x3C; // float32 - constexpr std::ptrdiff_t m_maxTorque = 0x40; // float32 - constexpr std::ptrdiff_t m_linearLimitValue = 0x44; // float32 - constexpr std::ptrdiff_t m_linearLimitRestitution = 0x48; // float32 - constexpr std::ptrdiff_t m_linearLimitSpring = 0x4C; // float32 - constexpr std::ptrdiff_t m_linearLimitDamping = 0x50; // float32 - constexpr std::ptrdiff_t m_twistLowLimitValue = 0x54; // float32 - constexpr std::ptrdiff_t m_twistLowLimitRestitution = 0x58; // float32 - constexpr std::ptrdiff_t m_twistLowLimitSpring = 0x5C; // float32 - constexpr std::ptrdiff_t m_twistLowLimitDamping = 0x60; // float32 - constexpr std::ptrdiff_t m_twistHighLimitValue = 0x64; // float32 - constexpr std::ptrdiff_t m_twistHighLimitRestitution = 0x68; // float32 - constexpr std::ptrdiff_t m_twistHighLimitSpring = 0x6C; // float32 - constexpr std::ptrdiff_t m_twistHighLimitDamping = 0x70; // float32 - constexpr std::ptrdiff_t m_swing1LimitValue = 0x74; // float32 - constexpr std::ptrdiff_t m_swing1LimitRestitution = 0x78; // float32 - constexpr std::ptrdiff_t m_swing1LimitSpring = 0x7C; // float32 - constexpr std::ptrdiff_t m_swing1LimitDamping = 0x80; // float32 - constexpr std::ptrdiff_t m_swing2LimitValue = 0x84; // float32 - constexpr std::ptrdiff_t m_swing2LimitRestitution = 0x88; // float32 - constexpr std::ptrdiff_t m_swing2LimitSpring = 0x8C; // float32 - constexpr std::ptrdiff_t m_swing2LimitDamping = 0x90; // float32 - constexpr std::ptrdiff_t m_goalPosition = 0x94; // Vector - constexpr std::ptrdiff_t m_goalOrientation = 0xA0; // QuaternionStorage - constexpr std::ptrdiff_t m_goalAngularVelocity = 0xB0; // Vector - constexpr std::ptrdiff_t m_driveSpringX = 0xBC; // float32 - constexpr std::ptrdiff_t m_driveSpringY = 0xC0; // float32 - constexpr std::ptrdiff_t m_driveSpringZ = 0xC4; // float32 - constexpr std::ptrdiff_t m_driveDampingX = 0xC8; // float32 - constexpr std::ptrdiff_t m_driveDampingY = 0xCC; // float32 - constexpr std::ptrdiff_t m_driveDampingZ = 0xD0; // float32 - constexpr std::ptrdiff_t m_driveSpringTwist = 0xD4; // float32 - constexpr std::ptrdiff_t m_driveSpringSwing = 0xD8; // float32 - constexpr std::ptrdiff_t m_driveSpringSlerp = 0xDC; // float32 - constexpr std::ptrdiff_t m_driveDampingTwist = 0xE0; // float32 - constexpr std::ptrdiff_t m_driveDampingSwing = 0xE4; // float32 - constexpr std::ptrdiff_t m_driveDampingSlerp = 0xE8; // float32 - constexpr std::ptrdiff_t m_solverIterationCount = 0xEC; // int32 - constexpr std::ptrdiff_t m_projectionLinearTolerance = 0xF0; // float32 - constexpr std::ptrdiff_t m_projectionAngularTolerance = 0xF4; // float32 - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatComparisonNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nComparandValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_comparison = 0x14; // CNmFloatComparisonNode::Comparison_t - constexpr std::ptrdiff_t m_flEpsilon = 0x18; // float32 - constexpr std::ptrdiff_t m_flComparisonValue = 0x1C; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CStateUpdateData { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_hScript = 0x8; // AnimScriptHandle - constexpr std::ptrdiff_t m_transitionIndices = 0x10; // - constexpr std::ptrdiff_t m_actions = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_stateID = 0x40; // AnimStateID - constexpr std::ptrdiff_t m_bIsStartState = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsEndState = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsPassthrough = 0x0; // bitfield:1 - } - // Parent: CNmValueNode__CDefinition - // Field count: 0 - namespace CNmTargetValueNode__CDefinition { - } - // Parent: CBaseConstraint - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace COrientConstraint { - } - // Parent: CUnaryUpdateNode - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMoverUpdateNode { - constexpr std::ptrdiff_t m_damping = 0x70; // CAnimInputDamping - constexpr std::ptrdiff_t m_facingTarget = 0x80; // AnimValueSource - constexpr std::ptrdiff_t m_hMoveVecParam = 0x84; // CAnimParamHandle - constexpr std::ptrdiff_t m_hMoveHeadingParam = 0x86; // CAnimParamHandle - constexpr std::ptrdiff_t m_hTurnToFaceParam = 0x88; // CAnimParamHandle - constexpr std::ptrdiff_t m_flTurnToFaceOffset = 0x8C; // float32 - constexpr std::ptrdiff_t m_flTurnToFaceLimit = 0x90; // float32 - constexpr std::ptrdiff_t m_bAdditive = 0x94; // bool - constexpr std::ptrdiff_t m_bApplyMovement = 0x95; // bool - constexpr std::ptrdiff_t m_bOrientMovement = 0x96; // bool - constexpr std::ptrdiff_t m_bApplyRotation = 0x97; // bool - constexpr std::ptrdiff_t m_bLimitOnly = 0x98; // bool - } - // Parent: CNmPoseNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmLayerBlendNode__CDefinition { - constexpr std::ptrdiff_t m_nBaseNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_bOnlySampleBaseRootMotion = 0x12; // bool - constexpr std::ptrdiff_t m_layerDefinition = 0x18; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimMotorUpdaterBase { - constexpr std::ptrdiff_t m_name = 0x10; // CUtlString - constexpr std::ptrdiff_t m_bDefault = 0x18; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace JiggleBoneSettingsList_t { - constexpr std::ptrdiff_t m_boneSettings = 0x0; // CUtlVector - } - // Parent: CBinaryUpdateNode - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSubtractUpdateNode { - constexpr std::ptrdiff_t m_footMotionTiming = 0x8C; // BinaryNodeChildOption - constexpr std::ptrdiff_t m_bApplyToFootMotion = 0x90; // bool - constexpr std::ptrdiff_t m_bApplyChannelsSeparately = 0x91; // bool - constexpr std::ptrdiff_t m_bUseModelSpace = 0x92; // bool - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFloatRemapNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_inputRange = 0x14; // CNmFloatRemapNode::RemapRange_t - constexpr std::ptrdiff_t m_outputRange = 0x1C; // CNmFloatRemapNode::RemapRange_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPoseHandle { - constexpr std::ptrdiff_t m_nIndex = 0x0; // uint16 - constexpr std::ptrdiff_t m_eType = 0x2; // - } - // Parent: CNmIDValueNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFootstepEventIDNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - } - // Parent: CUnaryUpdateNode - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSolveIKChainUpdateNode { - constexpr std::ptrdiff_t m_targetHandles = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_opFixedData = 0x80; // SolveIKChainPoseOpFixedSettings_t - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmOrNode__CDefinition { - constexpr std::ptrdiff_t m_conditionNodeIndices = 0x10; // CUtlLeanVectorFixedGrowable - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqCmdSeqDesc { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_flags = 0x10; // CSeqSeqDescFlag - constexpr std::ptrdiff_t m_transition = 0x1C; // CSeqTransition - constexpr std::ptrdiff_t m_nFrameRangeSequence = 0x24; // int16 - constexpr std::ptrdiff_t m_nFrameCount = 0x26; // int16 - constexpr std::ptrdiff_t m_flFPS = 0x28; // float32 - constexpr std::ptrdiff_t m_nSubCycles = 0x2C; // int16 - constexpr std::ptrdiff_t m_numLocalResults = 0x2E; // int16 - constexpr std::ptrdiff_t m_cmdLayerArray = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_eventArray = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_activityArray = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_poseSettingArray = 0x78; // CUtlVector - } - // Parent: CBinaryUpdateNode - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneMaskUpdateNode { - constexpr std::ptrdiff_t m_nWeightListIndex = 0x8C; // int32 - constexpr std::ptrdiff_t m_flRootMotionBlend = 0x90; // float32 - constexpr std::ptrdiff_t m_blendSpace = 0x94; // BoneMaskBlendSpace - constexpr std::ptrdiff_t m_footMotionTiming = 0x98; // BinaryNodeChildOption - constexpr std::ptrdiff_t m_bUseBlendScale = 0x9C; // bool - constexpr std::ptrdiff_t m_blendValueSource = 0xA0; // AnimValueSource - constexpr std::ptrdiff_t m_hBlendParameter = 0xA4; // CAnimParamHandle - } - // Parent: CAnimUpdateNodeBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CLeafUpdateNode { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SolveIKChainPoseOpFixedSettings_t { - constexpr std::ptrdiff_t m_ChainsToSolveData = 0x0; // CUtlVector - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace TwoBoneIKSettings_t { - constexpr std::ptrdiff_t m_endEffectorType = 0x0; // IkEndEffectorType - constexpr std::ptrdiff_t m_endEffectorAttachment = 0x10; // CAnimAttachment - constexpr std::ptrdiff_t m_targetType = 0x90; // IkTargetType - constexpr std::ptrdiff_t m_targetAttachment = 0xA0; // CAnimAttachment - constexpr std::ptrdiff_t m_targetBoneIndex = 0x120; // int32 - constexpr std::ptrdiff_t m_hPositionParam = 0x124; // CAnimParamHandle - constexpr std::ptrdiff_t m_hRotationParam = 0x126; // CAnimParamHandle - constexpr std::ptrdiff_t m_bAlwaysUseFallbackHinge = 0x128; // bool - constexpr std::ptrdiff_t m_vLsFallbackHingeAxis = 0x130; // VectorAligned - constexpr std::ptrdiff_t m_nFixedBoneIndex = 0x140; // int32 - constexpr std::ptrdiff_t m_nMiddleBoneIndex = 0x144; // int32 - constexpr std::ptrdiff_t m_nEndBoneIndex = 0x148; // int32 - constexpr std::ptrdiff_t m_bMatchTargetOrientation = 0x14C; // bool - constexpr std::ptrdiff_t m_bConstrainTwist = 0x14D; // bool - constexpr std::ptrdiff_t m_flMaxTwist = 0x150; // float32 - } - // Parent: CNmTask - // Field count: 0 - namespace CNmCachedPoseWriteTask { - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimUpdateSharedData { - constexpr std::ptrdiff_t m_nodes = 0x10; // CUtlVector> - constexpr std::ptrdiff_t m_nodeIndexMap = 0x28; // CUtlHashtable - constexpr std::ptrdiff_t m_components = 0x48; // CUtlVector> - constexpr std::ptrdiff_t m_pParamListUpdater = 0x60; // CSmartPtr - constexpr std::ptrdiff_t m_pTagManagerUpdater = 0x68; // CSmartPtr - constexpr std::ptrdiff_t m_scriptManager = 0x70; // CSmartPtr - constexpr std::ptrdiff_t m_settings = 0x78; // CAnimGraphSettingsManager - constexpr std::ptrdiff_t m_pStaticPoseCache = 0xA8; // CSmartPtr - constexpr std::ptrdiff_t m_pSkeleton = 0xB0; // CSmartPtr - constexpr std::ptrdiff_t m_rootNodePath = 0xB8; // CAnimNodePath - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimAttachment { - constexpr std::ptrdiff_t m_influenceRotations = 0x0; // Quaternion[3] - constexpr std::ptrdiff_t m_influenceOffsets = 0x30; // - constexpr std::ptrdiff_t m_influenceIndices = 0x60; // int32[3] - constexpr std::ptrdiff_t m_influenceWeights = 0x6C; // float32[3] - constexpr std::ptrdiff_t m_numInfluences = 0x78; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootTrajectories { - constexpr std::ptrdiff_t m_trajectories = 0x0; // CUtlVector - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmIDComparisonNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_comparison = 0x12; // CNmIDComparisonNode::Comparison_t - constexpr std::ptrdiff_t m_comparisionIDs = 0x18; // CUtlLeanVectorFixedGrowable - } - // Parent: CMotionGraph - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CEditableMotionGraph { - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmConstFloatNode__CDefinition { - constexpr std::ptrdiff_t m_flValue = 0x10; // float32 - } - // Parent: CAnimTagBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CStringAnimTag { - } - // Parent: CConcreteAnimParameter - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CBoolAnimParameter { - constexpr std::ptrdiff_t m_bDefaultValue = 0x80; // bool - } - // Parent: CAnimTagBase - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CRagdollAnimTag { - constexpr std::ptrdiff_t m_nPoseControl = 0x58; // AnimPoseControl - constexpr std::ptrdiff_t m_flFrequency = 0x5C; // float32 - constexpr std::ptrdiff_t m_flDampingRatio = 0x60; // float32 - constexpr std::ptrdiff_t m_flDecayDuration = 0x64; // float32 - constexpr std::ptrdiff_t m_flDecayBias = 0x68; // float32 - constexpr std::ptrdiff_t m_bDestroy = 0x6C; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionNode { - constexpr std::ptrdiff_t m_name = 0x18; // CUtlString - constexpr std::ptrdiff_t m_id = 0x20; // AnimNodeID - } - // Parent: CNmPoseNode__CDefinition - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateMachineNode__CDefinition { - constexpr std::ptrdiff_t m_stateDefinitions = 0x10; // CUtlLeanVectorFixedGrowable - constexpr std::ptrdiff_t m_nDefaultStateIndex = 0x130; // int16 - } - // Parent: CAnimTagBase - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CBodyGroupAnimTag { - constexpr std::ptrdiff_t m_nPriority = 0x58; // int32 - constexpr std::ptrdiff_t m_bodyGroupSettings = 0x60; // CUtlVector - } - // Parent: CNmBlendTaskBase - // Field count: 0 - namespace CNmModelSpaceBlendTask { - } - // Parent: CNmPoseNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmZeroPoseNode__CDefinition { - } - // Parent: CNmPoseNode__CDefinition - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmOrientationWarpNode__CDefinition { - constexpr std::ptrdiff_t m_nClipReferenceNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nTargetValueNodeIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_bIsOffsetNode = 0x14; // bool - constexpr std::ptrdiff_t m_bIsOffsetRelativeToCharacter = 0x15; // bool - constexpr std::ptrdiff_t m_samplingMode = 0x16; // CNmRootMotionData::SamplingMode_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyEditClassAsString - namespace AnimParamID { - constexpr std::ptrdiff_t m_id = 0x0; // uint32 - } - // Parent: CNmBoneMaskValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmBoneMaskNode__CDefinition { - constexpr std::ptrdiff_t m_boneMaskID = 0x10; // CGlobalSymbol - } - // Parent: CNmPoseNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmChildGraphNode__CDefinition { - constexpr std::ptrdiff_t m_nChildGraphIdx = 0x10; // int16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AnimationDecodeDebugDump_t { - constexpr std::ptrdiff_t m_processingType = 0x0; // AnimationProcessingType_t - constexpr std::ptrdiff_t m_elems = 0x8; // CUtlVector - } - // Parent: CNmIDValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVirtualParameterIDNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqScaleSet { - constexpr std::ptrdiff_t m_sName = 0x0; // CBufferString - constexpr std::ptrdiff_t m_bRootOffset = 0x10; // bool - constexpr std::ptrdiff_t m_vRootOffset = 0x14; // Vector - constexpr std::ptrdiff_t m_nLocalBoneArray = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_flBoneScaleArray = 0x38; // CUtlVector - } - // Parent: CLeafUpdateNode - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDirectionalBlendUpdateNode { - constexpr std::ptrdiff_t m_hSequences = 0x5C; // HSequence[8] - constexpr std::ptrdiff_t m_damping = 0x80; // CAnimInputDamping - constexpr std::ptrdiff_t m_blendValueSource = 0x90; // AnimValueSource - constexpr std::ptrdiff_t m_paramIndex = 0x94; // CAnimParamHandle - constexpr std::ptrdiff_t m_playbackSpeed = 0x98; // float32 - constexpr std::ptrdiff_t m_duration = 0x9C; // float32 - constexpr std::ptrdiff_t m_bLoop = 0xA0; // bool - constexpr std::ptrdiff_t m_bLockBlendOnReset = 0xA1; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParamSpan_t { - constexpr std::ptrdiff_t m_samples = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_hParam = 0x18; // CAnimParamHandle - constexpr std::ptrdiff_t m_eParamType = 0x1A; // AnimParamType_t - constexpr std::ptrdiff_t m_flStartCycle = 0x1C; // float32 - constexpr std::ptrdiff_t m_flEndCycle = 0x20; // float32 - } - // Parent: CUnaryUpdateNode - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFootStepTriggerUpdateNode { - constexpr std::ptrdiff_t m_triggers = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_flTolerance = 0x84; // float32 - } - // Parent: None - // Field count: 5 - namespace IKTargetSettings_t { - constexpr std::ptrdiff_t m_TargetSource = 0x0; // - constexpr std::ptrdiff_t m_Bone = 0x8; // IKBoneNameAndIndex_t - constexpr std::ptrdiff_t m_AnimgraphParameterNamePosition = 0x18; // AnimParamID - constexpr std::ptrdiff_t m_AnimgraphParameterNameOrientation = 0x1C; // AnimParamID - constexpr std::ptrdiff_t m_TargetCoordSystem = 0x20; // IKTargetCoordinateSystem - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCurrentSyncEventIndexNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - } - // Parent: CModelConfigElement - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_SetRenderColor { - constexpr std::ptrdiff_t m_Color = 0x48; // Color - } - // Parent: CNmBlendTaskBase - // Field count: 0 - namespace CNmAdditiveBlendTask { - } - // Parent: CNmPoseNode__CDefinition - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmAnimationPoseNode__CDefinition { - constexpr std::ptrdiff_t m_nPoseTimeValueNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_nDataSlotIdx = 0x12; // int16 - constexpr std::ptrdiff_t m_inputTimeRemapRange = 0x14; // - constexpr std::ptrdiff_t m_flUserSpecifiedTime = 0x1C; // float32 - constexpr std::ptrdiff_t m_bUseFramesAsInput = 0x20; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionSearchDB { - constexpr std::ptrdiff_t m_rootNode = 0x0; // CMotionSearchNode - constexpr std::ptrdiff_t m_residualQuantizer = 0x80; // CProductQuantizer - constexpr std::ptrdiff_t m_codeIndices = 0xA0; // CUtlVector - } - // Parent: CMotionNode - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionNodeBlend1D { - constexpr std::ptrdiff_t m_blendItems = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_nParamIndex = 0x40; // int32 - } - // Parent: CNmTargetValueNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmControlParameterTargetNode__CDefinition { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SkeletonBoneBounds_t { - constexpr std::ptrdiff_t m_vecCenter = 0x0; // Vector - constexpr std::ptrdiff_t m_vecSize = 0xC; // Vector - } - // Parent: CUnaryUpdateNode - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTwoBoneIKUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x70; // TwoBoneIKSettings_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VPhysXBodyPart_t { - constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32 - constexpr std::ptrdiff_t m_flMass = 0x4; // float32 - constexpr std::ptrdiff_t m_rnShape = 0x8; // VPhysics2ShapeDef_t - constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x80; // uint16 - constexpr std::ptrdiff_t m_nReserved = 0x82; // uint16 - constexpr std::ptrdiff_t m_flInertiaScale = 0x84; // float32 - constexpr std::ptrdiff_t m_flLinearDamping = 0x88; // float32 - constexpr std::ptrdiff_t m_flAngularDamping = 0x8C; // float32 - constexpr std::ptrdiff_t m_bOverrideMassCenter = 0x90; // bool - constexpr std::ptrdiff_t m_vMassCenterOverride = 0x94; // Vector - } - // Parent: CHandshakeAnimTagBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CTaskHandshakeAnimTag { - } - // Parent: CUnaryUpdateNode - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFollowPathUpdateNode { - constexpr std::ptrdiff_t m_flBlendOutTime = 0x6C; // float32 - constexpr std::ptrdiff_t m_bBlockNonPathMovement = 0x70; // bool - constexpr std::ptrdiff_t m_bStopFeetAtGoal = 0x71; // bool - constexpr std::ptrdiff_t m_bScaleSpeed = 0x72; // bool - constexpr std::ptrdiff_t m_flScale = 0x74; // float32 - constexpr std::ptrdiff_t m_flMinAngle = 0x78; // float32 - constexpr std::ptrdiff_t m_flMaxAngle = 0x7C; // float32 - constexpr std::ptrdiff_t m_flSpeedScaleBlending = 0x80; // float32 - constexpr std::ptrdiff_t m_turnDamping = 0x88; // CAnimInputDamping - constexpr std::ptrdiff_t m_facingTarget = 0x98; // AnimValueSource - constexpr std::ptrdiff_t m_hParam = 0x9C; // CAnimParamHandle - constexpr std::ptrdiff_t m_flTurnToFaceOffset = 0xA0; // float32 - constexpr std::ptrdiff_t m_bTurnToFace = 0xA4; // bool - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AimMatrixOpFixedSettings_t { - constexpr std::ptrdiff_t m_attachment = 0x0; // CAnimAttachment - constexpr std::ptrdiff_t m_damping = 0x80; // CAnimInputDamping - constexpr std::ptrdiff_t m_poseCacheHandles = 0x90; // CPoseHandle[10] - constexpr std::ptrdiff_t m_eBlendMode = 0xB8; // AimMatrixBlendMode - constexpr std::ptrdiff_t m_flMaxYawAngle = 0xBC; // float32 - constexpr std::ptrdiff_t m_flMaxPitchAngle = 0xC0; // float32 - constexpr std::ptrdiff_t m_nSequenceMaxFrame = 0xC4; // int32 - constexpr std::ptrdiff_t m_nBoneMaskIndex = 0xC8; // int32 - constexpr std::ptrdiff_t m_bTargetIsPosition = 0xCC; // bool - constexpr std::ptrdiff_t m_bUseBiasAndClamp = 0xCD; // bool - constexpr std::ptrdiff_t m_flBiasAndClampYawOffset = 0xD0; // float32 - constexpr std::ptrdiff_t m_flBiasAndClampPitchOffset = 0xD4; // float32 - constexpr std::ptrdiff_t m_biasAndClampBlendCurve = 0xD8; // CBlendCurve - } - // Parent: CAnimComponentUpdater - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimScriptComponentUpdater { - constexpr std::ptrdiff_t m_hScript = 0x30; // AnimScriptHandle - } - // Parent: CUnaryUpdateNode - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRagdollUpdateNode { - constexpr std::ptrdiff_t m_nWeightListIndex = 0x68; // int32 - constexpr std::ptrdiff_t m_poseControlMethod = 0x6C; // RagdollPoseControl - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBoneConstraintBase { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmStateEventConditionNode__Condition_t { - constexpr std::ptrdiff_t m_eventID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_eventTypeCondition = 0x8; // NmStateEventTypeCondition_t - } - // Parent: CPathAnimMotorUpdaterBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPathAnimMotorUpdater { - } - // Parent: CAnimTagBase - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CMaterialAttributeAnimTag { - constexpr std::ptrdiff_t m_AttributeName = 0x58; // CUtlString - constexpr std::ptrdiff_t m_AttributeType = 0x60; // MatterialAttributeTagType_t - constexpr std::ptrdiff_t m_flValue = 0x64; // float32 - constexpr std::ptrdiff_t m_Color = 0x68; // Color - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFootEventConditionNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - constexpr std::ptrdiff_t m_phaseCondition = 0x12; // NmFootPhaseCondition_t - constexpr std::ptrdiff_t m_eventConditionRules = 0x14; // CNmBitFlags - } - // Parent: CNmEvent - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmFootEvent { - constexpr std::ptrdiff_t m_phase = 0x18; // NmFootPhase_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPhysSurfacePropertiesAudio { - constexpr std::ptrdiff_t m_reflectivity = 0x0; // float32 - constexpr std::ptrdiff_t m_hardnessFactor = 0x4; // float32 - constexpr std::ptrdiff_t m_roughnessFactor = 0x8; // float32 - constexpr std::ptrdiff_t m_roughThreshold = 0xC; // float32 - constexpr std::ptrdiff_t m_hardThreshold = 0x10; // float32 - constexpr std::ptrdiff_t m_hardVelocityThreshold = 0x14; // float32 - constexpr std::ptrdiff_t m_flStaticImpactVolume = 0x18; // float32 - constexpr std::ptrdiff_t m_flOcclusionFactor = 0x1C; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSeqAutoLayer { - constexpr std::ptrdiff_t m_nLocalReference = 0x0; // int16 - constexpr std::ptrdiff_t m_nLocalPose = 0x2; // int16 - constexpr std::ptrdiff_t m_flags = 0x4; // CSeqAutoLayerFlag - constexpr std::ptrdiff_t m_start = 0xC; // float32 - constexpr std::ptrdiff_t m_peak = 0x10; // float32 - constexpr std::ptrdiff_t m_tail = 0x14; // float32 - constexpr std::ptrdiff_t m_end = 0x18; // float32 - } - // Parent: CNmFloatValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmCurrentSyncEventPercentageThroughNode__CDefinition { - constexpr std::ptrdiff_t m_nSourceStateNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PhysSoftbodyDesc_t { - constexpr std::ptrdiff_t m_ParticleBoneHash = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_Particles = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_Springs = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_Capsules = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_InitPose = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_ParticleBoneName = 0x78; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimSequenceParams { - constexpr std::ptrdiff_t m_flFadeInTime = 0x0; // float32 - constexpr std::ptrdiff_t m_flFadeOutTime = 0x4; // float32 - } - // Parent: CUnaryUpdateNode - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CTargetWarpUpdateNode { - constexpr std::ptrdiff_t m_hPositionParameter = 0x6C; // CAnimParamHandle - constexpr std::ptrdiff_t m_hFacePositionParameter = 0x6E; // CAnimParamHandle - } - // Parent: CNmBoolValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVirtualParameterBoolNode__CDefinition { - constexpr std::ptrdiff_t m_nChildNodeIdx = 0x10; // int16 - } - // Parent: CUnaryUpdateNode - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFollowTargetUpdateNode { - constexpr std::ptrdiff_t m_opFixedData = 0x68; // FollowTargetOpFixedSettings_t - constexpr std::ptrdiff_t m_hParameterPosition = 0x80; // CAnimParamHandle - constexpr std::ptrdiff_t m_hParameterOrientation = 0x82; // CAnimParamHandle - } - // Parent: CAnimComponentUpdater - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CCPPScriptComponentUpdater { - constexpr std::ptrdiff_t m_scriptsToRun = 0x30; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimData { - constexpr std::ptrdiff_t m_name = 0x10; // CBufferString - constexpr std::ptrdiff_t m_animArray = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_decoderArray = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_nMaxUniqueFrameIndex = 0x50; // int32 - constexpr std::ptrdiff_t m_segmentArray = 0x58; // CUtlVector - } - // Parent: None - // Field count: 3 - namespace IKSolverSettings_t { - constexpr std::ptrdiff_t m_SolverType = 0x0; // - constexpr std::ptrdiff_t m_nNumIterations = 0x4; // int32 - constexpr std::ptrdiff_t m_EndEffectorRotationFixUpMode = 0x8; // EIKEndEffectorRotationFixUpMode - } - // Parent: CAnimUpdateNodeBase - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBinaryUpdateNode { - constexpr std::ptrdiff_t m_pChild1 = 0x58; // CAnimUpdateNodeRef - constexpr std::ptrdiff_t m_pChild2 = 0x68; // CAnimUpdateNodeRef - constexpr std::ptrdiff_t m_timingBehavior = 0x78; // BinaryNodeTiming - constexpr std::ptrdiff_t m_flTimingBlend = 0x7C; // float32 - constexpr std::ptrdiff_t m_bResetChild1 = 0x80; // bool - constexpr std::ptrdiff_t m_bResetChild2 = 0x81; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmParameterizedBlendNode__BlendRange_t { - constexpr std::ptrdiff_t m_nInputIdx0 = 0x0; // int16 - constexpr std::ptrdiff_t m_nInputIdx1 = 0x2; // int16 - constexpr std::ptrdiff_t m_parameterValueRange = 0x4; // - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimKeyData { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - constexpr std::ptrdiff_t m_boneArray = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_userArray = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_morphArray = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_nChannelElements = 0x58; // int32 - constexpr std::ptrdiff_t m_dataChannelArray = 0x60; // CUtlVector - } - // Parent: None - // Field count: 1 - namespace AttachmentHandle_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimMorphDifference { - constexpr std::ptrdiff_t m_name = 0x0; // CBufferString - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FootFixedData_t { - constexpr std::ptrdiff_t m_vToeOffset = 0x0; // VectorAligned - constexpr std::ptrdiff_t m_vHeelOffset = 0x10; // VectorAligned - constexpr std::ptrdiff_t m_nTargetBoneIndex = 0x20; // int32 - constexpr std::ptrdiff_t m_nAnkleBoneIndex = 0x24; // int32 - constexpr std::ptrdiff_t m_nIKAnchorBoneIndex = 0x28; // int32 - constexpr std::ptrdiff_t m_ikChainIndex = 0x2C; // int32 - constexpr std::ptrdiff_t m_flMaxIKLength = 0x30; // float32 - constexpr std::ptrdiff_t m_nFootIndex = 0x34; // int32 - constexpr std::ptrdiff_t m_nTagIndex = 0x38; // int32 - constexpr std::ptrdiff_t m_flMaxRotationLeft = 0x3C; // float32 - constexpr std::ptrdiff_t m_flMaxRotationRight = 0x40; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CMotionGraphGroup { - constexpr std::ptrdiff_t m_searchDB = 0x0; // CMotionSearchDB - constexpr std::ptrdiff_t m_motionGraphs = 0xB8; // CUtlVector> - constexpr std::ptrdiff_t m_motionGraphConfigs = 0xD0; // CUtlVector - constexpr std::ptrdiff_t m_sampleToConfig = 0xE8; // - constexpr std::ptrdiff_t m_hIsActiveScript = 0x100; // AnimScriptHandle - } - // Parent: CNmVectorValueNode__CDefinition - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmVectorNegateNode__CDefinition { - constexpr std::ptrdiff_t m_nInputValueNodeIdx = 0x10; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmSyncTrack__Event_t { - constexpr std::ptrdiff_t m_ID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_startTime = 0x8; // NmPercent_t - constexpr std::ptrdiff_t m_duration = 0xC; // NmPercent_t - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmTarget { - constexpr std::ptrdiff_t m_transform = 0x0; // CTransform - constexpr std::ptrdiff_t m_boneID = 0x20; // CGlobalSymbol - constexpr std::ptrdiff_t m_bIsBoneTarget = 0x28; // bool - constexpr std::ptrdiff_t m_bIsUsingBoneSpaceOffsets = 0x29; // bool - constexpr std::ptrdiff_t m_bHasOffsets = 0x2A; // bool - constexpr std::ptrdiff_t m_bIsSet = 0x2B; // bool - } - // Parent: CNmIDValueNode__CDefinition - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CNmControlParameterIDNode__CDefinition { - } - // Parent: CUnaryUpdateNode - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CWayPointHelperUpdateNode { - constexpr std::ptrdiff_t m_flStartCycle = 0x6C; // float32 - constexpr std::ptrdiff_t m_flEndCycle = 0x70; // float32 - constexpr std::ptrdiff_t m_bOnlyGoals = 0x74; // bool - constexpr std::ptrdiff_t m_bPreventOvershoot = 0x75; // bool - constexpr std::ptrdiff_t m_bPreventUndershoot = 0x76; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataOverlayType - namespace CMoodVData { - constexpr std::ptrdiff_t m_sModelName = 0x0; // CResourceNameTyped> - constexpr std::ptrdiff_t m_nMoodType = 0xE0; // MoodType_t - constexpr std::ptrdiff_t m_animationLayers = 0xE8; // CUtlVector - } - // Parent: CModelConfigElement - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CModelConfigElement_AttachedModel { - constexpr std::ptrdiff_t m_InstanceName = 0x48; // CUtlString - constexpr std::ptrdiff_t m_EntityClass = 0x50; // CUtlString - constexpr std::ptrdiff_t m_hModel = 0x58; // CStrongHandle - constexpr std::ptrdiff_t m_vOffset = 0x60; // Vector - constexpr std::ptrdiff_t m_aAngOffset = 0x6C; // QAngle - constexpr std::ptrdiff_t m_AttachmentName = 0x78; // CUtlString - constexpr std::ptrdiff_t m_LocalAttachmentOffsetName = 0x80; // CUtlString - constexpr std::ptrdiff_t m_AttachmentType = 0x88; // ModelConfigAttachmentType_t - constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x8C; // bool - constexpr std::ptrdiff_t m_bUserSpecifiedColor = 0x8D; // bool - constexpr std::ptrdiff_t m_bUserSpecifiedMaterialGroup = 0x8E; // bool - constexpr std::ptrdiff_t m_bAcceptParentMaterialDrivenDecals = 0x8F; // bool - constexpr std::ptrdiff_t m_BodygroupOnOtherModels = 0x90; // CUtlString - constexpr std::ptrdiff_t m_MaterialGroupOnOtherModels = 0x98; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAnimTagManagerUpdater { - constexpr std::ptrdiff_t m_tags = 0x38; // CUtlVector> - } - } - } -} diff --git a/Engine/GameDumper/Dumps/buttons.hpp b/Engine/GameDumper/Dumps/buttons.hpp deleted file mode 100644 index 46a4bfe..0000000 --- a/Engine/GameDumper/Dumps/buttons.hpp +++ /dev/null @@ -1,28 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - // Module: client.dll - namespace buttons { - constexpr std::ptrdiff_t attack = 0x18614C0; - constexpr std::ptrdiff_t attack2 = 0x1861550; - constexpr std::ptrdiff_t back = 0x1861790; - constexpr std::ptrdiff_t duck = 0x1861A60; - constexpr std::ptrdiff_t forward = 0x1861700; - constexpr std::ptrdiff_t jump = 0x18619D0; - constexpr std::ptrdiff_t left = 0x1861820; - constexpr std::ptrdiff_t lookatweapon = 0x1A89260; - constexpr std::ptrdiff_t reload = 0x1861430; - constexpr std::ptrdiff_t right = 0x18618B0; - constexpr std::ptrdiff_t showscores = 0x1A89140; - constexpr std::ptrdiff_t sprint = 0x18613A0; - constexpr std::ptrdiff_t turnleft = 0x18615E0; - constexpr std::ptrdiff_t turnright = 0x1861670; - constexpr std::ptrdiff_t use = 0x1861940; - constexpr std::ptrdiff_t zoom = 0x1A891D0; - } -} diff --git a/Engine/GameDumper/Dumps/client_dll.hpp b/Engine/GameDumper/Dumps/client_dll.hpp deleted file mode 100644 index 9ce1945..0000000 --- a/Engine/GameDumper/Dumps/client_dll.hpp +++ /dev/null @@ -1,6917 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: client.dll - // Class count: 427 - // Enum count: 7 - namespace client_dll { - // Alignment: 4 - // Member count: 15 - enum class CompositeMaterialInputLooseVariableType_t : uint32_t { - LOOSE_VARIABLE_TYPE_BOOLEAN = 0x0, - LOOSE_VARIABLE_TYPE_INTEGER1 = 0x1, - LOOSE_VARIABLE_TYPE_INTEGER2 = 0x2, - LOOSE_VARIABLE_TYPE_INTEGER3 = 0x3, - LOOSE_VARIABLE_TYPE_INTEGER4 = 0x4, - LOOSE_VARIABLE_TYPE_FLOAT1 = 0x5, - LOOSE_VARIABLE_TYPE_FLOAT2 = 0x6, - LOOSE_VARIABLE_TYPE_FLOAT3 = 0x7, - LOOSE_VARIABLE_TYPE_FLOAT4 = 0x8, - LOOSE_VARIABLE_TYPE_COLOR4 = 0x9, - LOOSE_VARIABLE_TYPE_STRING = 0xA, - LOOSE_VARIABLE_TYPE_SYSTEMVAR = 0xB, - LOOSE_VARIABLE_TYPE_RESOURCE_MATERIAL = 0xC, - LOOSE_VARIABLE_TYPE_RESOURCE_TEXTURE = 0xD, - LOOSE_VARIABLE_TYPE_PANORAMA_RENDER = 0xE - }; - // Alignment: 4 - // Member count: 7 - enum class CompositeMaterialInputTextureType_t : uint32_t { - INPUT_TEXTURE_TYPE_DEFAULT = 0x0, - INPUT_TEXTURE_TYPE_NORMALMAP = 0x1, - INPUT_TEXTURE_TYPE_COLOR = 0x2, - INPUT_TEXTURE_TYPE_MASKS = 0x3, - INPUT_TEXTURE_TYPE_ROUGHNESS = 0x4, - INPUT_TEXTURE_TYPE_PEARLESCENCE_MASK = 0x5, - INPUT_TEXTURE_TYPE_AO = 0x6 - }; - // Alignment: 4 - // Member count: 6 - enum class CompositeMaterialInputContainerSourceType_t : uint32_t { - CONTAINER_SOURCE_TYPE_TARGET_MATERIAL = 0x0, - CONTAINER_SOURCE_TYPE_MATERIAL_FROM_TARGET_ATTR = 0x1, - CONTAINER_SOURCE_TYPE_SPECIFIC_MATERIAL = 0x2, - CONTAINER_SOURCE_TYPE_LOOSE_VARIABLES = 0x3, - CONTAINER_SOURCE_TYPE_VARIABLE_FROM_TARGET_ATTR = 0x4, - CONTAINER_SOURCE_TYPE_TARGET_INSTANCE_MATERIAL = 0x5 - }; - // Alignment: 4 - // Member count: 10 - enum class CompMatPropertyMutatorType_t : uint32_t { - COMP_MAT_PROPERTY_MUTATOR_INIT = 0x0, - COMP_MAT_PROPERTY_MUTATOR_COPY_MATCHING_KEYS = 0x1, - COMP_MAT_PROPERTY_MUTATOR_COPY_KEYS_WITH_SUFFIX = 0x2, - COMP_MAT_PROPERTY_MUTATOR_COPY_PROPERTY = 0x3, - COMP_MAT_PROPERTY_MUTATOR_SET_VALUE = 0x4, - COMP_MAT_PROPERTY_MUTATOR_GENERATE_TEXTURE = 0x5, - COMP_MAT_PROPERTY_MUTATOR_CONDITIONAL_MUTATORS = 0x6, - COMP_MAT_PROPERTY_MUTATOR_POP_INPUT_QUEUE = 0x7, - COMP_MAT_PROPERTY_MUTATOR_DRAW_TEXT = 0x8, - COMP_MAT_PROPERTY_MUTATOR_RANDOM_ROLL_INPUT_VARIABLES = 0x9 - }; - // Alignment: 4 - // Member count: 2 - enum class CompositeMaterialVarSystemVar_t : uint32_t { - COMPMATSYSVAR_COMPOSITETIME = 0x0, - COMPMATSYSVAR_EMPTY_RESOURCE_SPACER = 0x1 - }; - // Alignment: 4 - // Member count: 6 - enum class CompositeMaterialMatchFilterType_t : uint32_t { - MATCH_FILTER_MATERIAL_ATTRIBUTE_EXISTS = 0x0, - MATCH_FILTER_MATERIAL_SHADER = 0x1, - MATCH_FILTER_MATERIAL_NAME_SUBSTR = 0x2, - MATCH_FILTER_MATERIAL_ATTRIBUTE_EQUALS = 0x3, - MATCH_FILTER_MATERIAL_PROPERTY_EXISTS = 0x4, - MATCH_FILTER_MATERIAL_PROPERTY_EQUALS = 0x5 - }; - // Alignment: 4 - // Member count: 3 - enum class CompMatPropertyMutatorConditionType_t : uint32_t { - COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_EXISTS = 0x0, - COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EXISTS = 0x1, - COMP_MAT_MUTATOR_CONDITION_INPUT_CONTAINER_VALUE_EQUALS = 0x2 - }; - // Parent: C_CSGO_TeamPreviewCharacterPosition - // Field count: 0 - namespace C_CSGO_TeamSelectCharacterPosition { - } - // Parent: C_BaseCSGrenade - // Field count: 0 - namespace C_HEGrenade { - } - // Parent: C_BaseToggle - // Field count: 0 - namespace C_FuncMover { - } - // Parent: C_BaseTrigger - // Field count: 0 - namespace C_TriggerLerpObject { - } - // Parent: CPlayer_MovementServices_Humanoid - // Field count: 38 - // - // Metadata: - // NetworkVarNames: m_vecLadderNormal (Vector) - // NetworkVarNames: m_nLadderSurfacePropIndex (int) - // NetworkVarNames: m_flDuckAmount (float) - // NetworkVarNames: m_flDuckSpeed (float) - // NetworkVarNames: m_bDuckOverride (bool) - // NetworkVarNames: m_bDesiresDuck (bool) - // NetworkVarNames: m_nDuckTimeMsecs (uint32) - // NetworkVarNames: m_nDuckJumpTimeMsecs (uint32) - // NetworkVarNames: m_nJumpTimeMsecs (uint32) - // NetworkVarNames: m_flLastDuckTime (float) - // NetworkVarNames: m_nGameCodeHasMovedPlayerAfterCommand (int) - // NetworkVarNames: m_bOldJumpPressed (bool) - // NetworkVarNames: m_fStashGrenadeParameterWhen (GameTime_t) - // NetworkVarNames: m_nButtonDownMaskPrev (ButtonBitMask_t) - // NetworkVarNames: m_flOffsetTickCompleteTime (float) - // NetworkVarNames: m_flOffsetTickStashedSpeed (float) - // NetworkVarNames: m_flStamina (float) - namespace CCSPlayer_MovementServices { - constexpr std::ptrdiff_t m_vecLadderNormal = 0x218; // Vector - constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x224; // int32 - constexpr std::ptrdiff_t m_flDuckAmount = 0x228; // float32 - constexpr std::ptrdiff_t m_flDuckSpeed = 0x22C; // float32 - constexpr std::ptrdiff_t m_bDuckOverride = 0x230; // bool - constexpr std::ptrdiff_t m_bDesiresDuck = 0x231; // bool - constexpr std::ptrdiff_t m_flDuckOffset = 0x234; // float32 - constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x238; // uint32 - constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x23C; // uint32 - constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x240; // uint32 - constexpr std::ptrdiff_t m_flLastDuckTime = 0x244; // float32 - constexpr std::ptrdiff_t m_vecLastPositionAtFullCrouchSpeed = 0x250; // Vector2D - constexpr std::ptrdiff_t m_duckUntilOnGround = 0x258; // bool - constexpr std::ptrdiff_t m_bHasWalkMovedSinceLastJump = 0x259; // bool - constexpr std::ptrdiff_t m_bInStuckTest = 0x25A; // bool - constexpr std::ptrdiff_t m_flStuckCheckTime = 0x268; // float32[64][2] - constexpr std::ptrdiff_t m_nTraceCount = 0x468; // int32 - constexpr std::ptrdiff_t m_StuckLast = 0x46C; // int32 - constexpr std::ptrdiff_t m_bSpeedCropped = 0x470; // bool - constexpr std::ptrdiff_t m_flGroundMoveEfficiency = 0x474; // float32 - constexpr std::ptrdiff_t m_nOldWaterLevel = 0x478; // int32 - constexpr std::ptrdiff_t m_flWaterEntryTime = 0x47C; // float32 - constexpr std::ptrdiff_t m_vecForward = 0x480; // Vector - constexpr std::ptrdiff_t m_vecLeft = 0x48C; // Vector - constexpr std::ptrdiff_t m_vecUp = 0x498; // Vector - constexpr std::ptrdiff_t m_nGameCodeHasMovedPlayerAfterCommand = 0x4A4; // int32 - constexpr std::ptrdiff_t m_bOldJumpPressed = 0x4A8; // bool - constexpr std::ptrdiff_t m_flJumpPressedTime = 0x4AC; // float32 - constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x4B0; // GameTime_t - constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x4B8; // uint64 - constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x4C0; // float32 - constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x4C4; // float32 - constexpr std::ptrdiff_t m_flStamina = 0x4C8; // float32 - constexpr std::ptrdiff_t m_flHeightAtJumpStart = 0x4CC; // float32 - constexpr std::ptrdiff_t m_flMaxJumpHeightThisJump = 0x4D0; // float32 - constexpr std::ptrdiff_t m_flMaxJumpHeightLastJump = 0x4D4; // float32 - constexpr std::ptrdiff_t m_flStaminaAtJumpStart = 0x4D8; // float32 - constexpr std::ptrdiff_t m_flAccumulatedJumpError = 0x4DC; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // NetworkVarNames: scale (int16) - // NetworkVarNames: origin (Vector) - // NetworkVarNames: bClip3DSkyBoxNearToWorldFar (bool) - // NetworkVarNames: flClip3DSkyBoxNearToWorldFarOffset (float32) - // NetworkVarNames: fog (fogparams_t) - // NetworkVarNames: m_nWorldGroupID (WorldGroupId_t) - namespace sky3dparams_t { - constexpr std::ptrdiff_t scale = 0x8; // int16 - constexpr std::ptrdiff_t origin = 0xC; // Vector - constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; // bool - constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32 - constexpr std::ptrdiff_t fog = 0x20; // fogparams_t - constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponM4A1 { - } - // Parent: C_EconEntity - // Field count: 1 - namespace C_Item { - constexpr std::ptrdiff_t m_pReticleHintTextName = 0x1668; // char[256] - } - // Parent: C_SoundEventEntity - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_vecCornerPairsNetworked (SoundeventPathCornerPairNetworked_t) - namespace C_SoundEventPathCornerEntity { - constexpr std::ptrdiff_t m_vecCornerPairsNetworked = 0x628; // C_NetworkUtlVectorBase - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponM249 { - } - // Parent: C_TeamplayRules - // Field count: 100 - // - // Metadata: - // NetworkVarNames: m_bFreezePeriod (bool) - // NetworkVarNames: m_bWarmupPeriod (bool) - // NetworkVarNames: m_fWarmupPeriodEnd (GameTime_t) - // NetworkVarNames: m_fWarmupPeriodStart (GameTime_t) - // NetworkVarNames: m_bServerPaused (bool) - // NetworkVarNames: m_bTerroristTimeOutActive (bool) - // NetworkVarNames: m_bCTTimeOutActive (bool) - // NetworkVarNames: m_flTerroristTimeOutRemaining (float) - // NetworkVarNames: m_flCTTimeOutRemaining (float) - // NetworkVarNames: m_nTerroristTimeOuts (int) - // NetworkVarNames: m_nCTTimeOuts (int) - // NetworkVarNames: m_bTechnicalTimeOut (bool) - // NetworkVarNames: m_bMatchWaitingForResume (bool) - // NetworkVarNames: m_iRoundTime (int) - // NetworkVarNames: m_fMatchStartTime (float) - // NetworkVarNames: m_fRoundStartTime (GameTime_t) - // NetworkVarNames: m_flRestartRoundTime (GameTime_t) - // NetworkVarNames: m_bGameRestart (bool) - // NetworkVarNames: m_flGameStartTime (float) - // NetworkVarNames: m_timeUntilNextPhaseStarts (float) - // NetworkVarNames: m_gamePhase (int) - // NetworkVarNames: m_totalRoundsPlayed (int) - // NetworkVarNames: m_nRoundsPlayedThisPhase (int) - // NetworkVarNames: m_nOvertimePlaying (int) - // NetworkVarNames: m_iHostagesRemaining (int) - // NetworkVarNames: m_bAnyHostageReached (bool) - // NetworkVarNames: m_bMapHasBombTarget (bool) - // NetworkVarNames: m_bMapHasRescueZone (bool) - // NetworkVarNames: m_bMapHasBuyZone (bool) - // NetworkVarNames: m_bIsQueuedMatchmaking (bool) - // NetworkVarNames: m_nQueuedMatchmakingMode (int) - // NetworkVarNames: m_bIsValveDS (bool) - // NetworkVarNames: m_bLogoMap (bool) - // NetworkVarNames: m_bPlayAllStepSoundsOnServer (bool) - // NetworkVarNames: m_iSpectatorSlotCount (int) - // NetworkVarNames: m_MatchDevice (int) - // NetworkVarNames: m_bHasMatchStarted (bool) - // NetworkVarNames: m_nNextMapInMapgroup (int) - // NetworkVarNames: m_szTournamentEventName (char) - // NetworkVarNames: m_szTournamentEventStage (char) - // NetworkVarNames: m_szMatchStatTxt (char) - // NetworkVarNames: m_szTournamentPredictionsTxt (char) - // NetworkVarNames: m_nTournamentPredictionsPct (int) - // NetworkVarNames: m_flCMMItemDropRevealStartTime (GameTime_t) - // NetworkVarNames: m_flCMMItemDropRevealEndTime (GameTime_t) - // NetworkVarNames: m_bIsDroppingItems (bool) - // NetworkVarNames: m_bIsQuestEligible (bool) - // NetworkVarNames: m_bIsHltvActive (bool) - // NetworkVarNames: m_arrProhibitedItemIndices (uint16) - // NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32) - // NetworkVarNames: m_numBestOfMaps (int) - // NetworkVarNames: m_nHalloweenMaskListSeed (int) - // NetworkVarNames: m_bBombDropped (bool) - // NetworkVarNames: m_bBombPlanted (bool) - // NetworkVarNames: m_iRoundWinStatus (int) - // NetworkVarNames: m_eRoundWinReason (int) - // NetworkVarNames: m_bTCantBuy (bool) - // NetworkVarNames: m_bCTCantBuy (bool) - // NetworkVarNames: m_iMatchStats_RoundResults (int) - // NetworkVarNames: m_iMatchStats_PlayersAlive_CT (int) - // NetworkVarNames: m_iMatchStats_PlayersAlive_T (int) - // NetworkVarNames: m_TeamRespawnWaveTimes (float) - // NetworkVarNames: m_flNextRespawnWave (GameTime_t) - // NetworkVarNames: m_nServerQuestID (int) - // NetworkVarNames: m_vMinimapMins (Vector) - // NetworkVarNames: m_vMinimapMaxs (Vector) - // NetworkVarNames: m_MinimapVerticalSectionHeights (float) - // NetworkVarNames: m_nEndMatchMapGroupVoteTypes (int) - // NetworkVarNames: m_nEndMatchMapGroupVoteOptions (int) - // NetworkVarNames: m_nEndMatchMapVoteWinner (int) - // NetworkVarNames: m_iNumConsecutiveCTLoses (int) - // NetworkVarNames: m_iNumConsecutiveTerroristLoses (int) - // NetworkVarNames: m_nMatchAbortedEarlyReason (int) - // NetworkVarNames: m_pGameModeRules (CCSGameModeRules*) - // NetworkVarNames: m_RetakeRules (CRetakeGameRules) - // NetworkVarNames: m_nMatchEndCount (uint8) - // NetworkVarNames: m_nTTeamIntroVariant (int) - // NetworkVarNames: m_nCTTeamIntroVariant (int) - // NetworkVarNames: m_bTeamIntroPeriod (bool) - // NetworkVarNames: m_iRoundEndWinnerTeam (int) - // NetworkVarNames: m_eRoundEndReason (int) - // NetworkVarNames: m_bRoundEndShowTimerDefend (bool) - // NetworkVarNames: m_iRoundEndTimerTime (int) - // NetworkVarNames: m_sRoundEndFunFactToken (CUtlString) - // NetworkVarNames: m_iRoundEndFunFactPlayerSlot (CPlayerSlot) - // NetworkVarNames: m_iRoundEndFunFactData1 (int) - // NetworkVarNames: m_iRoundEndFunFactData2 (int) - // NetworkVarNames: m_iRoundEndFunFactData3 (int) - // NetworkVarNames: m_sRoundEndMessage (CUtlString) - // NetworkVarNames: m_iRoundEndPlayerCount (int) - // NetworkVarNames: m_bRoundEndNoMusic (bool) - // NetworkVarNames: m_iRoundEndLegacy (int) - // NetworkVarNames: m_nRoundEndCount (uint8) - // NetworkVarNames: m_iRoundStartRoundNumber (int) - // NetworkVarNames: m_nRoundStartCount (uint8) - namespace C_CSGameRules { - constexpr std::ptrdiff_t m_bFreezePeriod = 0x40; // bool - constexpr std::ptrdiff_t m_bWarmupPeriod = 0x41; // bool - constexpr std::ptrdiff_t m_fWarmupPeriodEnd = 0x44; // GameTime_t - constexpr std::ptrdiff_t m_fWarmupPeriodStart = 0x48; // GameTime_t - constexpr std::ptrdiff_t m_bServerPaused = 0x4C; // bool - constexpr std::ptrdiff_t m_bTerroristTimeOutActive = 0x4D; // bool - constexpr std::ptrdiff_t m_bCTTimeOutActive = 0x4E; // bool - constexpr std::ptrdiff_t m_flTerroristTimeOutRemaining = 0x50; // float32 - constexpr std::ptrdiff_t m_flCTTimeOutRemaining = 0x54; // float32 - constexpr std::ptrdiff_t m_nTerroristTimeOuts = 0x58; // int32 - constexpr std::ptrdiff_t m_nCTTimeOuts = 0x5C; // int32 - constexpr std::ptrdiff_t m_bTechnicalTimeOut = 0x60; // bool - constexpr std::ptrdiff_t m_bMatchWaitingForResume = 0x61; // bool - constexpr std::ptrdiff_t m_iRoundTime = 0x64; // int32 - constexpr std::ptrdiff_t m_fMatchStartTime = 0x68; // float32 - constexpr std::ptrdiff_t m_fRoundStartTime = 0x6C; // GameTime_t - constexpr std::ptrdiff_t m_flRestartRoundTime = 0x70; // GameTime_t - constexpr std::ptrdiff_t m_bGameRestart = 0x74; // bool - constexpr std::ptrdiff_t m_flGameStartTime = 0x78; // float32 - constexpr std::ptrdiff_t m_timeUntilNextPhaseStarts = 0x7C; // float32 - constexpr std::ptrdiff_t m_gamePhase = 0x80; // int32 - constexpr std::ptrdiff_t m_totalRoundsPlayed = 0x84; // int32 - constexpr std::ptrdiff_t m_nRoundsPlayedThisPhase = 0x88; // int32 - constexpr std::ptrdiff_t m_nOvertimePlaying = 0x8C; // int32 - constexpr std::ptrdiff_t m_iHostagesRemaining = 0x90; // int32 - constexpr std::ptrdiff_t m_bAnyHostageReached = 0x94; // bool - constexpr std::ptrdiff_t m_bMapHasBombTarget = 0x95; // bool - constexpr std::ptrdiff_t m_bMapHasRescueZone = 0x96; // bool - constexpr std::ptrdiff_t m_bMapHasBuyZone = 0x97; // bool - constexpr std::ptrdiff_t m_bIsQueuedMatchmaking = 0x98; // bool - constexpr std::ptrdiff_t m_nQueuedMatchmakingMode = 0x9C; // int32 - constexpr std::ptrdiff_t m_bIsValveDS = 0xA0; // bool - constexpr std::ptrdiff_t m_bLogoMap = 0xA1; // bool - constexpr std::ptrdiff_t m_bPlayAllStepSoundsOnServer = 0xA2; // bool - constexpr std::ptrdiff_t m_iSpectatorSlotCount = 0xA4; // int32 - constexpr std::ptrdiff_t m_MatchDevice = 0xA8; // int32 - constexpr std::ptrdiff_t m_bHasMatchStarted = 0xAC; // bool - constexpr std::ptrdiff_t m_nNextMapInMapgroup = 0xB0; // int32 - constexpr std::ptrdiff_t m_szTournamentEventName = 0xB4; // char[512] - constexpr std::ptrdiff_t m_szTournamentEventStage = 0x2B4; // char[512] - constexpr std::ptrdiff_t m_szMatchStatTxt = 0x4B4; // char[512] - constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x6B4; // char[512] - constexpr std::ptrdiff_t m_nTournamentPredictionsPct = 0x8B4; // int32 - constexpr std::ptrdiff_t m_flCMMItemDropRevealStartTime = 0x8B8; // GameTime_t - constexpr std::ptrdiff_t m_flCMMItemDropRevealEndTime = 0x8BC; // GameTime_t - constexpr std::ptrdiff_t m_bIsDroppingItems = 0x8C0; // bool - constexpr std::ptrdiff_t m_bIsQuestEligible = 0x8C1; // bool - constexpr std::ptrdiff_t m_bIsHltvActive = 0x8C2; // bool - constexpr std::ptrdiff_t m_arrProhibitedItemIndices = 0x8C4; // uint16[100] - constexpr std::ptrdiff_t m_arrTournamentActiveCasterAccounts = 0x98C; // uint32[4] - constexpr std::ptrdiff_t m_numBestOfMaps = 0x99C; // int32 - constexpr std::ptrdiff_t m_nHalloweenMaskListSeed = 0x9A0; // int32 - constexpr std::ptrdiff_t m_bBombDropped = 0x9A4; // bool - constexpr std::ptrdiff_t m_bBombPlanted = 0x9A5; // bool - constexpr std::ptrdiff_t m_iRoundWinStatus = 0x9A8; // int32 - constexpr std::ptrdiff_t m_eRoundWinReason = 0x9AC; // int32 - constexpr std::ptrdiff_t m_bTCantBuy = 0x9B0; // bool - constexpr std::ptrdiff_t m_bCTCantBuy = 0x9B1; // bool - constexpr std::ptrdiff_t m_iMatchStats_RoundResults = 0x9B4; // int32[30] - constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_CT = 0xA2C; // int32[30] - constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_T = 0xAA4; // int32[30] - constexpr std::ptrdiff_t m_TeamRespawnWaveTimes = 0xB1C; // float32[32] - constexpr std::ptrdiff_t m_flNextRespawnWave = 0xB9C; // GameTime_t[32] - constexpr std::ptrdiff_t m_nServerQuestID = 0xC1C; // int32 - constexpr std::ptrdiff_t m_vMinimapMins = 0xC20; // Vector - constexpr std::ptrdiff_t m_vMinimapMaxs = 0xC2C; // Vector - constexpr std::ptrdiff_t m_MinimapVerticalSectionHeights = 0xC38; // float32[8] - constexpr std::ptrdiff_t m_bSpawnedTerrorHuntHeavy = 0xC58; // bool - constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteTypes = 0xC5C; // int32[10] - constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteOptions = 0xC84; // int32[10] - constexpr std::ptrdiff_t m_nEndMatchMapVoteWinner = 0xCAC; // int32 - constexpr std::ptrdiff_t m_iNumConsecutiveCTLoses = 0xCB0; // int32 - constexpr std::ptrdiff_t m_iNumConsecutiveTerroristLoses = 0xCB4; // int32 - constexpr std::ptrdiff_t m_bMarkClientStopRecordAtRoundEnd = 0xCD0; // bool - constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0xD78; // int32 - constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0xD7C; // bool - constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0xD7D; // bool - constexpr std::ptrdiff_t m_pGameModeRules = 0xD98; // CCSGameModeRules* - constexpr std::ptrdiff_t m_RetakeRules = 0xDA0; // C_RetakeGameRules - constexpr std::ptrdiff_t m_nMatchEndCount = 0xEB8; // uint8 - constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0xEBC; // int32 - constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0xEC0; // int32 - constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0xEC4; // bool - constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0xEC8; // int32 - constexpr std::ptrdiff_t m_eRoundEndReason = 0xECC; // int32 - constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0xED0; // bool - constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0xED4; // int32 - constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0xED8; // CUtlString - constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0xEE0; // CPlayerSlot - constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0xEE4; // int32 - constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0xEE8; // int32 - constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0xEEC; // int32 - constexpr std::ptrdiff_t m_sRoundEndMessage = 0xEF0; // CUtlString - constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0xEF8; // int32 - constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0xEFC; // bool - constexpr std::ptrdiff_t m_iRoundEndLegacy = 0xF00; // int32 - constexpr std::ptrdiff_t m_nRoundEndCount = 0xF04; // uint8 - constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0xF08; // int32 - constexpr std::ptrdiff_t m_nRoundStartCount = 0xF0C; // uint8 - constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x4F18; // float64 - } - // Parent: CBodyComponent - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_skeletonInstance (CSkeletonInstance) - namespace CBodyComponentSkeletonInstance { - constexpr std::ptrdiff_t m_skeletonInstance = 0x50; // CSkeletonInstance - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponCZ75a { - } - // Parent: C_BaseEntity - // Field count: 33 - // - // Metadata: - // NetworkVarNames: m_CRenderComponent (CRenderComponent::Storage_t) - // NetworkVarNames: m_CHitboxComponent (CHitboxComponent::Storage_t) - // NetworkVarNames: m_nRenderMode (RenderMode_t) - // NetworkVarNames: m_nRenderFX (RenderFx_t) - // NetworkVarNames: m_clrRender (Color) - // NetworkVarNames: m_vecRenderAttributes (EntityRenderAttribute_t) - // NetworkVarNames: m_bRenderToCubemaps (bool) - // NetworkVarNames: m_bNoInterpolate (bool) - // NetworkVarNames: m_Collision (CCollisionProperty) - // NetworkVarNames: m_Glow (CGlowProperty) - // NetworkVarNames: m_flGlowBackfaceMult (float) - // NetworkVarNames: m_fadeMinDist (float32) - // NetworkVarNames: m_fadeMaxDist (float32) - // NetworkVarNames: m_flFadeScale (float32) - // NetworkVarNames: m_flShadowStrength (float32) - // NetworkVarNames: m_nObjectCulling (uint8) - // NetworkVarNames: m_nAddDecal (int) - // NetworkVarNames: m_vDecalPosition (Vector) - // NetworkVarNames: m_vDecalForwardAxis (Vector) - // NetworkVarNames: m_flDecalHealBloodRate (float) - // NetworkVarNames: m_flDecalHealHeightRate (float) - // NetworkVarNames: m_ConfigEntitiesToPropagateMaterialDecalsTo (CHandle) - namespace C_BaseModelEntity { - constexpr std::ptrdiff_t m_CRenderComponent = 0xA50; // CRenderComponent* - constexpr std::ptrdiff_t m_CHitboxComponent = 0xA58; // - constexpr std::ptrdiff_t m_LastHitGroup = 0xA80; // HitGroup_t - constexpr std::ptrdiff_t m_bInitModelEffects = 0xAA8; // bool - constexpr std::ptrdiff_t m_bIsStaticProp = 0xAA9; // bool - constexpr std::ptrdiff_t m_nLastAddDecal = 0xAAC; // int32 - constexpr std::ptrdiff_t m_nDecalsAdded = 0xAB0; // int32 - constexpr std::ptrdiff_t m_iOldHealth = 0xAB4; // int32 - constexpr std::ptrdiff_t m_nRenderMode = 0xAB8; // RenderMode_t - constexpr std::ptrdiff_t m_nRenderFX = 0xAB9; // RenderFx_t - constexpr std::ptrdiff_t m_bAllowFadeInView = 0xABA; // bool - constexpr std::ptrdiff_t m_clrRender = 0xAD8; // Color - constexpr std::ptrdiff_t m_vecRenderAttributes = 0xAE0; // C_UtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_bRenderToCubemaps = 0xB48; // bool - constexpr std::ptrdiff_t m_bNoInterpolate = 0xB49; // bool - constexpr std::ptrdiff_t m_Collision = 0xB50; // CCollisionProperty - constexpr std::ptrdiff_t m_Glow = 0xC00; // CGlowProperty - constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0xC58; // float32 - constexpr std::ptrdiff_t m_fadeMinDist = 0xC5C; // float32 - constexpr std::ptrdiff_t m_fadeMaxDist = 0xC60; // float32 - constexpr std::ptrdiff_t m_flFadeScale = 0xC64; // float32 - constexpr std::ptrdiff_t m_flShadowStrength = 0xC68; // float32 - constexpr std::ptrdiff_t m_nObjectCulling = 0xC6C; // uint8 - constexpr std::ptrdiff_t m_nAddDecal = 0xC70; // int32 - constexpr std::ptrdiff_t m_vDecalPosition = 0xC74; // Vector - constexpr std::ptrdiff_t m_vDecalForwardAxis = 0xC80; // Vector - constexpr std::ptrdiff_t m_flDecalHealBloodRate = 0xC8C; // float32 - constexpr std::ptrdiff_t m_flDecalHealHeightRate = 0xC90; // float32 - constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0xC98; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_vecViewOffset = 0xCB0; // - constexpr std::ptrdiff_t m_pClientAlphaProperty = 0xCE0; // CClientAlphaProperty* - constexpr std::ptrdiff_t m_ClientOverrideTint = 0xCE8; // Color - constexpr std::ptrdiff_t m_bUseClientOverrideTint = 0xCEC; // bool - } - // Parent: C_BaseTrigger - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_source (string_t) - // NetworkVarNames: m_destination (string_t) - namespace C_FootstepControl { - constexpr std::ptrdiff_t m_source = 0xD30; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_destination = 0xD38; // CUtlSymbolLarge - } - // Parent: C_BaseClientUIEntity - // Field count: 13 - // - // Metadata: - // NetworkVarNames: m_bIgnoreInput (bool) - // NetworkVarNames: m_flWidth (float) - // NetworkVarNames: m_flHeight (float) - // NetworkVarNames: m_flDPI (float) - // NetworkVarNames: m_flInteractDistance (float) - // NetworkVarNames: m_flDepthOffset (float) - // NetworkVarNames: m_unOwnerContext (uint32) - // NetworkVarNames: m_unHorizontalAlign (uint32) - // NetworkVarNames: m_unVerticalAlign (uint32) - // NetworkVarNames: m_unOrientation (uint32) - // NetworkVarNames: m_bAllowInteractionFromAllSceneWorlds (bool) - // NetworkVarNames: m_vecCSSClasses (string_t) - namespace C_PointClientUIHUD { - constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xD60; // bool - constexpr std::ptrdiff_t m_bIgnoreInput = 0xEE0; // bool - constexpr std::ptrdiff_t m_flWidth = 0xEE4; // float32 - constexpr std::ptrdiff_t m_flHeight = 0xEE8; // float32 - constexpr std::ptrdiff_t m_flDPI = 0xEEC; // float32 - constexpr std::ptrdiff_t m_flInteractDistance = 0xEF0; // float32 - constexpr std::ptrdiff_t m_flDepthOffset = 0xEF4; // float32 - constexpr std::ptrdiff_t m_unOwnerContext = 0xEF8; // uint32 - constexpr std::ptrdiff_t m_unHorizontalAlign = 0xEFC; // uint32 - constexpr std::ptrdiff_t m_unVerticalAlign = 0xF00; // uint32 - constexpr std::ptrdiff_t m_unOrientation = 0xF04; // uint32 - constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0xF08; // bool - constexpr std::ptrdiff_t m_vecCSSClasses = 0xF10; // C_NetworkUtlVectorBase - } - // Parent: C_BaseModelEntity - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_flLightScale (float32) - // NetworkVarNames: m_Radius (float32) - namespace C_SpotlightEnd { - constexpr std::ptrdiff_t m_flLightScale = 0xD28; // float32 - constexpr std::ptrdiff_t m_Radius = 0xD2C; // float32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_iAttributeDefinitionIndex (attrib_definition_index_t) - // NetworkVarNames: m_flValue (float) - // NetworkVarNames: m_flInitialValue (float) - // NetworkVarNames: m_nRefundableCurrency (int) - // NetworkVarNames: m_bSetBonus (bool) - namespace CEconItemAttribute { - constexpr std::ptrdiff_t m_iAttributeDefinitionIndex = 0x30; // uint16 - constexpr std::ptrdiff_t m_flValue = 0x34; // float32 - constexpr std::ptrdiff_t m_flInitialValue = 0x38; // float32 - constexpr std::ptrdiff_t m_nRefundableCurrency = 0x3C; // int32 - constexpr std::ptrdiff_t m_bSetBonus = 0x40; // bool - } - // Parent: C_BaseEntity - // Field count: 26 - // - // Metadata: - // NetworkVarNames: m_FOV (float) - // NetworkVarNames: m_Resolution (float) - // NetworkVarNames: m_bFogEnable (bool) - // NetworkVarNames: m_FogColor (Color) - // NetworkVarNames: m_flFogStart (float) - // NetworkVarNames: m_flFogEnd (float) - // NetworkVarNames: m_flFogMaxDensity (float) - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_bUseScreenAspectRatio (bool) - // NetworkVarNames: m_flAspectRatio (float) - // NetworkVarNames: m_bNoSky (bool) - // NetworkVarNames: m_fBrightness (float) - // NetworkVarNames: m_flZFar (float) - // NetworkVarNames: m_flZNear (float) - // NetworkVarNames: m_bCanHLTVUse (bool) - // NetworkVarNames: m_bAlignWithParent (bool) - // NetworkVarNames: m_bDofEnabled (bool) - // NetworkVarNames: m_flDofNearBlurry (float) - // NetworkVarNames: m_flDofNearCrisp (float) - // NetworkVarNames: m_flDofFarCrisp (float) - // NetworkVarNames: m_flDofFarBlurry (float) - // NetworkVarNames: m_flDofTiltToGround (float) - namespace C_PointCamera { - constexpr std::ptrdiff_t m_FOV = 0x568; // float32 - constexpr std::ptrdiff_t m_Resolution = 0x56C; // float32 - constexpr std::ptrdiff_t m_bFogEnable = 0x570; // bool - constexpr std::ptrdiff_t m_FogColor = 0x571; // Color - constexpr std::ptrdiff_t m_flFogStart = 0x578; // float32 - constexpr std::ptrdiff_t m_flFogEnd = 0x57C; // float32 - constexpr std::ptrdiff_t m_flFogMaxDensity = 0x580; // float32 - constexpr std::ptrdiff_t m_bActive = 0x584; // bool - constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x585; // bool - constexpr std::ptrdiff_t m_flAspectRatio = 0x588; // float32 - constexpr std::ptrdiff_t m_bNoSky = 0x58C; // bool - constexpr std::ptrdiff_t m_fBrightness = 0x590; // float32 - constexpr std::ptrdiff_t m_flZFar = 0x594; // float32 - constexpr std::ptrdiff_t m_flZNear = 0x598; // float32 - constexpr std::ptrdiff_t m_bCanHLTVUse = 0x59C; // bool - constexpr std::ptrdiff_t m_bAlignWithParent = 0x59D; // bool - constexpr std::ptrdiff_t m_bDofEnabled = 0x59E; // bool - constexpr std::ptrdiff_t m_flDofNearBlurry = 0x5A0; // float32 - constexpr std::ptrdiff_t m_flDofNearCrisp = 0x5A4; // float32 - constexpr std::ptrdiff_t m_flDofFarCrisp = 0x5A8; // float32 - constexpr std::ptrdiff_t m_flDofFarBlurry = 0x5AC; // float32 - constexpr std::ptrdiff_t m_flDofTiltToGround = 0x5B0; // float32 - constexpr std::ptrdiff_t m_TargetFOV = 0x5B4; // float32 - constexpr std::ptrdiff_t m_DegreesPerSecond = 0x5B8; // float32 - constexpr std::ptrdiff_t m_bIsOn = 0x5BC; // bool - constexpr std::ptrdiff_t m_pNext = 0x5C0; // C_PointCamera* - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_weapon_cs_base { - } - // Parent: C_LightEntity - // Field count: 0 - namespace C_LightSpotEntity { - } - // Parent: C_BaseEntity - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_EnvWindShared (CEnvWindShared) - namespace C_EnvWind { - constexpr std::ptrdiff_t m_EnvWindShared = 0x568; // C_EnvWindShared - } - // Parent: C_BaseEntity - // Field count: 0 - namespace C_GameRulesProxy { - } - // Parent: C_BaseFlex - // Field count: 6 - // - // Metadata: - // MNetworkExcludeByUserGroup - // NetworkVarNames: m_hMyWearables (CHandle) - namespace C_BaseCombatCharacter { - constexpr std::ptrdiff_t m_hMyWearables = 0x1120; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_leftFootAttachment = 0x1138; // AttachmentHandle_t - constexpr std::ptrdiff_t m_rightFootAttachment = 0x1139; // AttachmentHandle_t - constexpr std::ptrdiff_t m_nWaterWakeMode = 0x113C; // C_BaseCombatCharacter::WaterWakeMode_t - constexpr std::ptrdiff_t m_flWaterWorldZ = 0x1140; // float32 - constexpr std::ptrdiff_t m_flWaterNextTraceTime = 0x1144; // float32 - } - // Parent: C_BaseCSGrenadeProjectile - // Field count: 0 - namespace C_FlashbangProjectile { - } - // Parent: CEnvSoundscape - // Field count: 0 - namespace CEnvSoundscapeTriggerable { - } - // Parent: C_SoundEventEntity - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_flRadius (float) - namespace C_SoundEventSphereEntity { - constexpr std::ptrdiff_t m_flRadius = 0x628; // float32 - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_ViewModelServices { - } - // Parent: CCSGO_WingmanIntroCharacterPosition - // Field count: 0 - namespace CCSGO_WingmanIntroCounterTerroristPosition { - } - // Parent: C_DynamicProp - // Field count: 0 - namespace C_DynamicPropAlias_cable_dynamic { - } - // Parent: C_PointEntity - // Field count: 0 - namespace C_InfoInstructorHintHostageRescueZone { - } - // Parent: C_PointEntity - // Field count: 12 - // - // Metadata: - // NetworkVarNames: m_bIsPlayingBack (bool) - // NetworkVarNames: m_bPaused (bool) - // NetworkVarNames: m_bMultiplayer (bool) - // NetworkVarNames: m_bAutogenerated (bool) - // NetworkVarNames: m_flForceClientTime (float32) - // NetworkVarNames: m_nSceneStringIndex (uint16) - // NetworkVarNames: m_hActorList (CHandle) - namespace C_SceneEntity { - constexpr std::ptrdiff_t m_bIsPlayingBack = 0x570; // bool - constexpr std::ptrdiff_t m_bPaused = 0x571; // bool - constexpr std::ptrdiff_t m_bMultiplayer = 0x572; // bool - constexpr std::ptrdiff_t m_bAutogenerated = 0x573; // bool - constexpr std::ptrdiff_t m_flForceClientTime = 0x574; // float32 - constexpr std::ptrdiff_t m_nSceneStringIndex = 0x578; // uint16 - constexpr std::ptrdiff_t m_bClientOnly = 0x57A; // bool - constexpr std::ptrdiff_t m_hOwner = 0x57C; // CHandle - constexpr std::ptrdiff_t m_hActorList = 0x580; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_bWasPlaying = 0x598; // bool - constexpr std::ptrdiff_t m_QueuedEvents = 0x5A8; // CUtlVector - constexpr std::ptrdiff_t m_flCurrentTime = 0x5C0; // float32 - } - // Parent: CPlayerPawnComponent - // Field count: 20 - // - // Metadata: - // NetworkVarNames: m_vecCsViewPunchAngle (QAngle) - // NetworkVarNames: m_nCsViewPunchAngleTick (GameTick_t) - // NetworkVarNames: m_flCsViewPunchAngleTickRatio (float32) - // NetworkVarNames: m_PlayerFog (fogplayerparams_t) - // NetworkVarNames: m_hColorCorrectionCtrl (CHandle) - // NetworkVarNames: m_hViewEntity (CHandle) - // NetworkVarNames: m_hTonemapController (CHandle) - // NetworkVarNames: m_audio (audioparams_t) - // NetworkVarNames: m_PostProcessingVolumes (CHandle) - namespace CPlayer_CameraServices { - constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x40; // QAngle - constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x4C; // GameTick_t - constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x50; // float32 - constexpr std::ptrdiff_t m_PlayerFog = 0x58; // C_fogplayerparams_t - constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0x98; // CHandle - constexpr std::ptrdiff_t m_hViewEntity = 0x9C; // CHandle - constexpr std::ptrdiff_t m_hTonemapController = 0xA0; // CHandle - constexpr std::ptrdiff_t m_audio = 0xA8; // audioparams_t - constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; // float32 - constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32 - constexpr std::ptrdiff_t m_CurrentFog = 0x140; // fogparams_t - constexpr std::ptrdiff_t m_hOldFogController = 0x1A8; // CHandle - constexpr std::ptrdiff_t m_bOverrideFogColor = 0x1AC; // bool[5] - constexpr std::ptrdiff_t m_OverrideFogColor = 0x1B1; // Color[5] - constexpr std::ptrdiff_t m_bOverrideFogStartEnd = 0x1C5; // bool[5] - constexpr std::ptrdiff_t m_fOverrideFogStart = 0x1CC; // float32[5] - constexpr std::ptrdiff_t m_fOverrideFogEnd = 0x1E0; // float32[5] - constexpr std::ptrdiff_t m_hActivePostProcessingVolume = 0x1F4; // - constexpr std::ptrdiff_t m_angDemoViewAngles = 0x1F8; // QAngle - } - // Parent: C_CSWeaponBase - // Field count: 15 - // - // Metadata: - // NetworkVarNames: m_bRedraw (bool) - // NetworkVarNames: m_bIsHeldByPlayer (bool) - // NetworkVarNames: m_bPinPulled (bool) - // NetworkVarNames: m_bJumpThrow (bool) - // NetworkVarNames: m_bThrowAnimating (bool) - // NetworkVarNames: m_fThrowTime (GameTime_t) - // NetworkVarNames: m_flThrowStrength (float) - // NetworkVarNames: m_flThrowStrengthApproach (float) - // NetworkVarNames: m_fDropTime (GameTime_t) - // NetworkVarNames: m_fPinPullTime (GameTime_t) - // NetworkVarNames: m_bJustPulledPin (bool) - // NetworkVarNames: m_nNextHoldTick (GameTick_t) - // NetworkVarNames: m_flNextHoldFrac (float) - // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle) - namespace C_BaseCSGrenade { - constexpr std::ptrdiff_t m_bClientPredictDelete = 0x1B20; // bool - constexpr std::ptrdiff_t m_bRedraw = 0x1B21; // bool - constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0x1B22; // bool - constexpr std::ptrdiff_t m_bPinPulled = 0x1B23; // bool - constexpr std::ptrdiff_t m_bJumpThrow = 0x1B24; // bool - constexpr std::ptrdiff_t m_bThrowAnimating = 0x1B25; // bool - constexpr std::ptrdiff_t m_fThrowTime = 0x1B28; // GameTime_t - constexpr std::ptrdiff_t m_flThrowStrength = 0x1B2C; // float32 - constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0x1B30; // float32 - constexpr std::ptrdiff_t m_fDropTime = 0x1B34; // GameTime_t - constexpr std::ptrdiff_t m_fPinPullTime = 0x1B38; // GameTime_t - constexpr std::ptrdiff_t m_bJustPulledPin = 0x1B3C; // bool - constexpr std::ptrdiff_t m_nNextHoldTick = 0x1B40; // GameTick_t - constexpr std::ptrdiff_t m_flNextHoldFrac = 0x1B44; // float32 - constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0x1B48; // CHandle - } - // Parent: C_FuncBrush - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_targetCamera (CUtlString) - // NetworkVarNames: m_nResolutionEnum (int) - // NetworkVarNames: m_bRenderShadows (bool) - // NetworkVarNames: m_bUseUniqueColorTarget (bool) - // NetworkVarNames: m_brushModelName (CUtlString) - // NetworkVarNames: m_hTargetCamera (EHANDLE) - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_bDraw3DSkybox (bool) - namespace C_FuncMonitor { - constexpr std::ptrdiff_t m_targetCamera = 0xD28; // CUtlString - constexpr std::ptrdiff_t m_nResolutionEnum = 0xD30; // int32 - constexpr std::ptrdiff_t m_bRenderShadows = 0xD34; // bool - constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0xD35; // bool - constexpr std::ptrdiff_t m_brushModelName = 0xD38; // CUtlString - constexpr std::ptrdiff_t m_hTargetCamera = 0xD40; // CHandle - constexpr std::ptrdiff_t m_bEnabled = 0xD44; // bool - constexpr std::ptrdiff_t m_bDraw3DSkybox = 0xD45; // bool - } - // Parent: C_BaseTrigger - // Field count: 0 - namespace C_TriggerMultiple { - } - // Parent: None - // Field count: 1 - namespace C_RopeKeyframe__CPhysicsDelegate { - constexpr std::ptrdiff_t m_pKeyframe = 0x8; // C_RopeKeyframe* - } - // Parent: CEntityComponent - // Field count: 2 - namespace CBodyComponent { - constexpr std::ptrdiff_t m_pSceneNode = 0x8; // CGameSceneNode* - constexpr std::ptrdiff_t __m_pChainEntity = 0x20; // CNetworkVarChainer - } - // Parent: C_SoundAreaEntityBase - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_flRadius (float) - namespace C_SoundAreaEntitySphere { - constexpr std::ptrdiff_t m_flRadius = 0x590; // float32 - } - // Parent: CPlayer_MovementServices - // Field count: 0 - namespace CCSObserver_MovementServices { - } - // Parent: C_BaseModelEntity - // Field count: 8 - // - // Metadata: - // MNetworkIncludeByUserGroup - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_nHorizontalSize (uint32) - // NetworkVarNames: m_nVerticalSize (uint32) - // NetworkVarNames: m_nMinDist (uint32) - // NetworkVarNames: m_nMaxDist (uint32) - // NetworkVarNames: m_nOuterMaxDist (uint32) - // NetworkVarNames: m_flGlowProxySize (float32) - // NetworkVarNames: m_flHDRColorScale (float32) - namespace C_LightGlow { - constexpr std::ptrdiff_t m_nHorizontalSize = 0xD28; // uint32 - constexpr std::ptrdiff_t m_nVerticalSize = 0xD2C; // uint32 - constexpr std::ptrdiff_t m_nMinDist = 0xD30; // uint32 - constexpr std::ptrdiff_t m_nMaxDist = 0xD34; // uint32 - constexpr std::ptrdiff_t m_nOuterMaxDist = 0xD38; // uint32 - constexpr std::ptrdiff_t m_flGlowProxySize = 0xD3C; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0xD40; // float32 - constexpr std::ptrdiff_t m_GlowOverlay = 0xD48; // C_LightGlowOverlay - } - // Parent: None - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_duration (float32) - // NetworkVarNames: m_timestamp (GameTime_t) - // NetworkVarNames: m_timescale (float32) - // NetworkVarNames: m_nWorldGroupId (WorldGroupId_t) - namespace CountdownTimer { - constexpr std::ptrdiff_t m_duration = 0x8; // float32 - constexpr std::ptrdiff_t m_timestamp = 0xC; // GameTime_t - constexpr std::ptrdiff_t m_timescale = 0x10; // float32 - constexpr std::ptrdiff_t m_nWorldGroupId = 0x14; // WorldGroupId_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_hOwner (CEntityHandle) - // NetworkVarNames: m_name (CUtlStringToken) - namespace CGameSceneNodeHandle { - constexpr std::ptrdiff_t m_hOwner = 0x8; // CEntityHandle - constexpr std::ptrdiff_t m_name = 0xC; // CUtlStringToken - } - // Parent: None - // Field count: 4 - // - // Metadata: - // NetworkVarNames: nTagTick (GameTick_t) - // NetworkVarNames: flFlinchModSmall (float) - // NetworkVarNames: flFlinchModLarge (float) - // NetworkVarNames: flFriendlyFireDamageReductionRatio (float) - namespace PredictedDamageTag_t { - constexpr std::ptrdiff_t nTagTick = 0x30; // GameTick_t - constexpr std::ptrdiff_t flFlinchModSmall = 0x34; // float32 - constexpr std::ptrdiff_t flFlinchModLarge = 0x38; // float32 - constexpr std::ptrdiff_t flFriendlyFireDamageReductionRatio = 0x3C; // float32 - } - // Parent: CBaseAnimGraph - // Field count: 14 - namespace C_ClientRagdoll { - constexpr std::ptrdiff_t m_bFadeOut = 0xF88; // bool - constexpr std::ptrdiff_t m_bImportant = 0xF89; // bool - constexpr std::ptrdiff_t m_flEffectTime = 0xF8C; // GameTime_t - constexpr std::ptrdiff_t m_gibDespawnTime = 0xF90; // GameTime_t - constexpr std::ptrdiff_t m_iCurrentFriction = 0xF94; // int32 - constexpr std::ptrdiff_t m_iMinFriction = 0xF98; // int32 - constexpr std::ptrdiff_t m_iMaxFriction = 0xF9C; // int32 - constexpr std::ptrdiff_t m_iFrictionAnimState = 0xFA0; // int32 - constexpr std::ptrdiff_t m_bReleaseRagdoll = 0xFA4; // bool - constexpr std::ptrdiff_t m_iEyeAttachment = 0xFA5; // AttachmentHandle_t - constexpr std::ptrdiff_t m_bFadingOut = 0xFA6; // bool - constexpr std::ptrdiff_t m_flScaleEnd = 0xFA8; // float32[10] - constexpr std::ptrdiff_t m_flScaleTimeStart = 0xFD0; // GameTime_t[10] - constexpr std::ptrdiff_t m_flScaleTimeEnd = 0xFF8; // GameTime_t[10] - } - // Parent: C_BaseEntity - // Field count: 1 - namespace C_GlobalLight { - constexpr std::ptrdiff_t m_WindClothForceHandle = 0xA30; // uint16 - } - // Parent: C_BaseEntity - // Field count: 10 - // - // Metadata: - // NetworkVarNames: m_bHostageAlive (bool) - // NetworkVarNames: m_isHostageFollowingSomeone (bool) - // NetworkVarNames: m_iHostageEntityIDs (CEntityIndex) - // NetworkVarNames: m_bombsiteCenterA (Vector) - // NetworkVarNames: m_bombsiteCenterB (Vector) - // NetworkVarNames: m_hostageRescueX (int) - // NetworkVarNames: m_hostageRescueY (int) - // NetworkVarNames: m_hostageRescueZ (int) - // NetworkVarNames: m_bEndMatchNextMapAllVoted (bool) - namespace C_CSPlayerResource { - constexpr std::ptrdiff_t m_bHostageAlive = 0x568; // bool[12] - constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x574; // bool[12] - constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x580; // CEntityIndex[12] - constexpr std::ptrdiff_t m_bombsiteCenterA = 0x5B0; // Vector - constexpr std::ptrdiff_t m_bombsiteCenterB = 0x5BC; // Vector - constexpr std::ptrdiff_t m_hostageRescueX = 0x5C8; // int32[4] - constexpr std::ptrdiff_t m_hostageRescueY = 0x5D8; // int32[4] - constexpr std::ptrdiff_t m_hostageRescueZ = 0x5E8; // int32[4] - constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x5F8; // bool - constexpr std::ptrdiff_t m_foundGoalPositions = 0x5F9; // bool - } - // Parent: CGameSceneNode - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_modelState (CModelState) - // NetworkVarNames: m_bIsAnimationEnabled (bool) - // NetworkVarNames: m_bUseParentRenderBounds (bool) - // NetworkVarNames: m_materialGroup (CUtlStringToken) - // NetworkVarNames: m_nHitboxSet (uint8) - namespace CSkeletonInstance { - constexpr std::ptrdiff_t m_modelState = 0x170; // CModelState - constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x3A0; // bool - constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x3A1; // bool - constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x3A2; // bool - constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_materialGroup = 0x3A4; // CUtlStringToken - constexpr std::ptrdiff_t m_nHitboxSet = 0x3A8; // uint8 - } - // Parent: CBodyComponentSkeletonInstance - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_animationController (CBaseAnimGraphController) - namespace CBodyComponentBaseAnimGraph { - constexpr std::ptrdiff_t m_animationController = 0x490; // CBaseAnimGraphController - } - // Parent: CBodyComponent - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_sceneNode (CGameSceneNode) - namespace CBodyComponentPoint { - constexpr std::ptrdiff_t m_sceneNode = 0x50; // CGameSceneNode - } - // Parent: C_BaseCSGrenadeProjectile - // Field count: 10 - // - // Metadata: - // NetworkVarNames: m_nSmokeEffectTickBegin (int) - // NetworkVarNames: m_bDidSmokeEffect (bool) - // NetworkVarNames: m_nRandomSeed (int) - // NetworkVarNames: m_vSmokeColor (Vector) - // NetworkVarNames: m_vSmokeDetonationPos (Vector) - // NetworkVarNames: m_VoxelFrameData (uint8) - // NetworkVarNames: m_nVoxelFrameDataSize (int) - // NetworkVarNames: m_nVoxelUpdate (int) - namespace C_SmokeGrenadeProjectile { - constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0x1210; // int32 - constexpr std::ptrdiff_t m_bDidSmokeEffect = 0x1214; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1218; // int32 - constexpr std::ptrdiff_t m_vSmokeColor = 0x121C; // Vector - constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0x1228; // Vector - constexpr std::ptrdiff_t m_VoxelFrameData = 0x1238; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_nVoxelFrameDataSize = 0x1250; // int32 - constexpr std::ptrdiff_t m_nVoxelUpdate = 0x1254; // int32 - constexpr std::ptrdiff_t m_bSmokeVolumeDataReceived = 0x1258; // bool - constexpr std::ptrdiff_t m_bSmokeEffectSpawned = 0x1259; // bool - } - // Parent: C_SoundEventEntity - // Field count: 0 - namespace C_SoundEventEntityAlias_snd_event_point { - } - // Parent: C_BaseEntity - // Field count: 8 - namespace C_CSGO_MapPreviewCameraPath { - constexpr std::ptrdiff_t m_flZFar = 0x568; // float32 - constexpr std::ptrdiff_t m_flZNear = 0x56C; // float32 - constexpr std::ptrdiff_t m_bLoop = 0x570; // bool - constexpr std::ptrdiff_t m_bVerticalFOV = 0x571; // bool - constexpr std::ptrdiff_t m_bConstantSpeed = 0x572; // bool - constexpr std::ptrdiff_t m_flDuration = 0x574; // float32 - constexpr std::ptrdiff_t m_flPathLength = 0x5B8; // float32 - constexpr std::ptrdiff_t m_flPathDuration = 0x5BC; // float32 - } - // Parent: CCSGO_WingmanIntroCharacterPosition - // Field count: 0 - namespace CCSGO_WingmanIntroTerroristPosition { - } - // Parent: C_BaseModelEntity - // Field count: 24 - // - // Metadata: - // NetworkVarNames: m_firePositions (Vector) - // NetworkVarNames: m_fireParentPositions (Vector) - // NetworkVarNames: m_bFireIsBurning (bool) - // NetworkVarNames: m_BurnNormal (Vector) - // NetworkVarNames: m_fireCount (int) - // NetworkVarNames: m_nInfernoType (int) - // NetworkVarNames: m_nFireLifetime (float) - // NetworkVarNames: m_bInPostEffectTime (bool) - // NetworkVarNames: m_nFireEffectTickBegin (int) - namespace C_Inferno { - constexpr std::ptrdiff_t m_nfxFireDamageEffect = 0xD68; // ParticleIndex_t - constexpr std::ptrdiff_t m_hInfernoPointsSnapshot = 0xD70; // CStrongHandle - constexpr std::ptrdiff_t m_hInfernoFillerPointsSnapshot = 0xD78; // CStrongHandle - constexpr std::ptrdiff_t m_hInfernoOutlinePointsSnapshot = 0xD80; // CStrongHandle - constexpr std::ptrdiff_t m_hInfernoClimbingOutlinePointsSnapshot = 0xD88; // CStrongHandle - constexpr std::ptrdiff_t m_hInfernoDecalsSnapshot = 0xD90; // CStrongHandle - constexpr std::ptrdiff_t m_firePositions = 0xD98; // Vector[64] - constexpr std::ptrdiff_t m_fireParentPositions = 0x1098; // Vector[64] - constexpr std::ptrdiff_t m_bFireIsBurning = 0x1398; // bool[64] - constexpr std::ptrdiff_t m_BurnNormal = 0x13D8; // Vector[64] - constexpr std::ptrdiff_t m_fireCount = 0x16D8; // int32 - constexpr std::ptrdiff_t m_nInfernoType = 0x16DC; // int32 - constexpr std::ptrdiff_t m_nFireLifetime = 0x16E0; // float32 - constexpr std::ptrdiff_t m_bInPostEffectTime = 0x16E4; // bool - constexpr std::ptrdiff_t m_lastFireCount = 0x16E8; // int32 - constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x16EC; // int32 - constexpr std::ptrdiff_t m_drawableCount = 0x82F0; // int32 - constexpr std::ptrdiff_t m_blosCheck = 0x82F4; // bool - constexpr std::ptrdiff_t m_nlosperiod = 0x82F8; // int32 - constexpr std::ptrdiff_t m_maxFireHalfWidth = 0x82FC; // float32 - constexpr std::ptrdiff_t m_maxFireHeight = 0x8300; // float32 - constexpr std::ptrdiff_t m_minBounds = 0x8304; // Vector - constexpr std::ptrdiff_t m_maxBounds = 0x8310; // Vector - constexpr std::ptrdiff_t m_flLastGrassBurnThink = 0x831C; // float32 - } - // Parent: CBaseAnimGraph - // Field count: 0 - namespace C_HostageCarriableProp { - } - // Parent: C_CSGO_TeamPreviewCamera - // Field count: 0 - namespace C_CSGO_TerroristWingmanIntroCamera { - } - // Parent: C_BaseEntity - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_hPlayer (CHandle) - // NetworkVarNames: m_hPingedEntity (CHandle) - // NetworkVarNames: m_iType (int) - // NetworkVarNames: m_bUrgent (bool) - // NetworkVarNames: m_szPlaceName (char) - namespace C_PlayerPing { - constexpr std::ptrdiff_t m_hPlayer = 0x598; // CHandle - constexpr std::ptrdiff_t m_hPingedEntity = 0x59C; // CHandle - constexpr std::ptrdiff_t m_iType = 0x5A0; // int32 - constexpr std::ptrdiff_t m_bUrgent = 0x5A4; // bool - constexpr std::ptrdiff_t m_szPlaceName = 0x5A5; // char[18] - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponMP7 { - } - // Parent: C_Team - // Field count: 10 - // - // Metadata: - // NetworkVarNames: m_szTeamMatchStat (char) - // NetworkVarNames: m_numMapVictories (int) - // NetworkVarNames: m_bSurrendered (bool) - // NetworkVarNames: m_scoreFirstHalf (int32) - // NetworkVarNames: m_scoreSecondHalf (int32) - // NetworkVarNames: m_scoreOvertime (int32) - // NetworkVarNames: m_szClanTeamname (char) - // NetworkVarNames: m_iClanID (uint32) - // NetworkVarNames: m_szTeamFlagImage (char) - // NetworkVarNames: m_szTeamLogoImage (char) - namespace C_CSTeam { - constexpr std::ptrdiff_t m_szTeamMatchStat = 0x620; // char[512] - constexpr std::ptrdiff_t m_numMapVictories = 0x820; // int32 - constexpr std::ptrdiff_t m_bSurrendered = 0x824; // bool - constexpr std::ptrdiff_t m_scoreFirstHalf = 0x828; // int32 - constexpr std::ptrdiff_t m_scoreSecondHalf = 0x82C; // int32 - constexpr std::ptrdiff_t m_scoreOvertime = 0x830; // int32 - constexpr std::ptrdiff_t m_szClanTeamname = 0x834; // char[129] - constexpr std::ptrdiff_t m_iClanID = 0x8B8; // uint32 - constexpr std::ptrdiff_t m_szTeamFlagImage = 0x8BC; // char[8] - constexpr std::ptrdiff_t m_szTeamLogoImage = 0x8C4; // char[8] - } - // Parent: C_BaseEntity - // Field count: 10 - namespace C_CSGO_MapPreviewCameraPathNode { - constexpr std::ptrdiff_t m_szParentPathUniqueID = 0x568; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nPathIndex = 0x570; // int32 - constexpr std::ptrdiff_t m_vInTangentLocal = 0x574; // Vector - constexpr std::ptrdiff_t m_vOutTangentLocal = 0x580; // Vector - constexpr std::ptrdiff_t m_flFOV = 0x58C; // float32 - constexpr std::ptrdiff_t m_flCameraSpeed = 0x590; // float32 - constexpr std::ptrdiff_t m_flEaseIn = 0x594; // float32 - constexpr std::ptrdiff_t m_flEaseOut = 0x598; // float32 - constexpr std::ptrdiff_t m_vInTangentWorld = 0x59C; // Vector - constexpr std::ptrdiff_t m_vOutTangentWorld = 0x5A8; // Vector - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponMag7 { - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_DEagle { - } - // Parent: C_CSPlayerPawnBase - // Field count: 104 - // - // Metadata: - // NetworkVarNames: m_pBulletServices (CCSPlayer_BulletServices*) - // NetworkVarNames: m_pHostageServices (CCSPlayer_HostageServices*) - // NetworkVarNames: m_pBuyServices (CCSPlayer_BuyServices*) - // NetworkVarNames: m_pGlowServices (CCSPlayer_GlowServices*) - // NetworkVarNames: m_pActionTrackingServices (CCSPlayer_ActionTrackingServices*) - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_flHealthShotBoostExpirationTime (GameTime_t) - // NetworkVarNames: m_bHasFemaleVoice (bool) - // NetworkVarNames: m_szLastPlaceName (char) - // NetworkVarNames: m_bInBuyZone (bool) - // NetworkVarNames: m_aimPunchAngle (QAngle) - // NetworkVarNames: m_aimPunchAngleVel (QAngle) - // NetworkVarNames: m_aimPunchTickBase (int) - // NetworkVarNames: m_aimPunchTickFraction (float) - // NetworkVarNames: m_bInHostageRescueZone (bool) - // NetworkVarNames: m_bInBombZone (bool) - // NetworkVarNames: m_bIsBuyMenuOpen (bool) - // NetworkVarNames: m_flTimeOfLastInjury (GameTime_t) - // NetworkVarNames: m_flNextSprayDecalTime (GameTime_t) - // NetworkVarNames: m_iRetakesOffering (int) - // NetworkVarNames: m_iRetakesOfferingCard (int) - // NetworkVarNames: m_bRetakesHasDefuseKit (bool) - // NetworkVarNames: m_bRetakesMVPLastRound (bool) - // NetworkVarNames: m_iRetakesMVPBoostItem (int) - // NetworkVarNames: m_RetakesMVPBoostExtraUtility (loadout_slot_t) - // NetworkVarNames: m_EconGloves (CEconItemView) - // NetworkVarNames: m_nEconGlovesChanged (uint8) - // NetworkVarNames: m_nRagdollDamageBone (int) - // NetworkVarNames: m_vRagdollDamageForce (Vector) - // NetworkVarNames: m_vRagdollDamagePosition (Vector) - // NetworkVarNames: m_szRagdollDamageWeaponName (char) - // NetworkVarNames: m_bRagdollDamageHeadshot (bool) - // NetworkVarNames: m_vRagdollServerOrigin (Vector) - // MNetworkReplayCompatField - // NetworkVarNames: m_qDeathEyeAngles (QAngle) - // NetworkVarNames: m_bLeftHanded (bool) - // NetworkVarNames: m_fSwitchedHandednessTime (GameTime_t) - // NetworkVarNames: m_flViewmodelOffsetX (float) - // NetworkVarNames: m_flViewmodelOffsetY (float) - // NetworkVarNames: m_flViewmodelOffsetZ (float) - // NetworkVarNames: m_flViewmodelFOV (float) - // NetworkVarNames: m_vecPlayerPatchEconIndices (uint32) - // NetworkVarNames: m_GunGameImmunityColor (Color) - // NetworkVarNames: m_bIsWalking (bool) - // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) - // NetworkVarNames: m_bIsScoped (bool) - // NetworkVarNames: m_bResumeZoom (bool) - // NetworkVarNames: m_bIsDefusing (bool) - // NetworkVarNames: m_bIsGrabbingHostage (bool) - // NetworkVarNames: m_iBlockingUseActionInProgress (CSPlayerBlockingUseAction_t) - // NetworkVarNames: m_flEmitSoundTime (GameTime_t) - // NetworkVarNames: m_bInNoDefuseArea (bool) - // NetworkVarNames: m_nWhichBombZone (int) - // NetworkVarNames: m_iShotsFired (int) - // NetworkVarNames: m_flFlinchStack (float) - // NetworkVarNames: m_flVelocityModifier (float) - // NetworkVarNames: m_flHitHeading (float) - // NetworkVarNames: m_nHitBodyPart (int) - // NetworkVarNames: m_bWaitForNoAttack (bool) - // NetworkVarNames: m_bKilledByHeadshot (bool) - // NetworkVarNames: m_ArmorValue (int32) - // NetworkVarNames: m_unCurrentEquipmentValue (uint16) - // NetworkVarNames: m_unRoundStartEquipmentValue (uint16) - // NetworkVarNames: m_unFreezetimeEndEquipmentValue (uint16) - // NetworkVarNames: m_nLastKillerIndex (CEntityIndex) - // NetworkVarNames: m_PredictedDamageTags (PredictedDamageTag_t) - namespace C_CSPlayerPawn { - constexpr std::ptrdiff_t m_pBulletServices = 0x1518; // CCSPlayer_BulletServices* - constexpr std::ptrdiff_t m_pHostageServices = 0x1520; // CCSPlayer_HostageServices* - constexpr std::ptrdiff_t m_pBuyServices = 0x1528; // CCSPlayer_BuyServices* - constexpr std::ptrdiff_t m_pGlowServices = 0x1530; // CCSPlayer_GlowServices* - constexpr std::ptrdiff_t m_pActionTrackingServices = 0x1538; // CCSPlayer_ActionTrackingServices* - constexpr std::ptrdiff_t m_pDamageReactServices = 0x1540; // CCSPlayer_DamageReactServices* - constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0x1548; // GameTime_t - constexpr std::ptrdiff_t m_flLastFiredWeaponTime = 0x154C; // GameTime_t - constexpr std::ptrdiff_t m_bHasFemaleVoice = 0x1550; // bool - constexpr std::ptrdiff_t m_flLandingTimeSeconds = 0x1554; // float32 - constexpr std::ptrdiff_t m_flOldFallVelocity = 0x1558; // float32 - constexpr std::ptrdiff_t m_szLastPlaceName = 0x155C; // char[18] - constexpr std::ptrdiff_t m_bPrevDefuser = 0x156E; // bool - constexpr std::ptrdiff_t m_bPrevHelmet = 0x156F; // bool - constexpr std::ptrdiff_t m_nPrevArmorVal = 0x1570; // int32 - constexpr std::ptrdiff_t m_nPrevGrenadeAmmoCount = 0x1574; // int32 - constexpr std::ptrdiff_t m_unPreviousWeaponHash = 0x1578; // uint32 - constexpr std::ptrdiff_t m_unWeaponHash = 0x157C; // uint32 - constexpr std::ptrdiff_t m_bInBuyZone = 0x1580; // bool - constexpr std::ptrdiff_t m_bPreviouslyInBuyZone = 0x1581; // bool - constexpr std::ptrdiff_t m_aimPunchAngle = 0x1584; // QAngle - constexpr std::ptrdiff_t m_aimPunchAngleVel = 0x1590; // QAngle - constexpr std::ptrdiff_t m_aimPunchTickBase = 0x159C; // int32 - constexpr std::ptrdiff_t m_aimPunchTickFraction = 0x15A0; // float32 - constexpr std::ptrdiff_t m_aimPunchCache = 0x15A8; // CUtlVector - constexpr std::ptrdiff_t m_bInLanding = 0x15C8; // bool - constexpr std::ptrdiff_t m_flLandingStartTime = 0x15CC; // float32 - constexpr std::ptrdiff_t m_bInHostageRescueZone = 0x15D0; // bool - constexpr std::ptrdiff_t m_bInBombZone = 0x15D1; // bool - constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0x15D2; // bool - constexpr std::ptrdiff_t m_flTimeOfLastInjury = 0x15D4; // GameTime_t - constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x15D8; // GameTime_t - constexpr std::ptrdiff_t m_iRetakesOffering = 0x1730; // int32 - constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0x1734; // int32 - constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0x1738; // bool - constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0x1739; // bool - constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0x173C; // int32 - constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0x1740; // loadout_slot_t - constexpr std::ptrdiff_t m_bNeedToReApplyGloves = 0x1760; // bool - constexpr std::ptrdiff_t m_EconGloves = 0x1768; // C_EconItemView - constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x1BB0; // uint8 - constexpr std::ptrdiff_t m_bMustSyncRagdollState = 0x1BB1; // bool - constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x1BB4; // int32 - constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x1BB8; // Vector - constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x1BC4; // Vector - constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x1BD0; // char[64] - constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x1C10; // bool - constexpr std::ptrdiff_t m_vRagdollServerOrigin = 0x1C14; // Vector - constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x2290; // bool - constexpr std::ptrdiff_t m_lastLandTime = 0x2294; // GameTime_t - constexpr std::ptrdiff_t m_bOnGroundLastTick = 0x2298; // bool - constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x22B4; // QAngle - constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x22C0; // bool - constexpr std::ptrdiff_t m_bLeftHanded = 0x22C1; // bool - constexpr std::ptrdiff_t m_fSwitchedHandednessTime = 0x22C4; // GameTime_t - constexpr std::ptrdiff_t m_flViewmodelOffsetX = 0x22C8; // float32 - constexpr std::ptrdiff_t m_flViewmodelOffsetY = 0x22CC; // float32 - constexpr std::ptrdiff_t m_flViewmodelOffsetZ = 0x22D0; // float32 - constexpr std::ptrdiff_t m_flViewmodelFOV = 0x22D4; // float32 - constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x22D8; // uint32[5] - constexpr std::ptrdiff_t m_GunGameImmunityColor = 0x2310; // Color - constexpr std::ptrdiff_t m_vecBulletHitModels = 0x2360; // CUtlVector - constexpr std::ptrdiff_t m_bIsWalking = 0x2378; // bool - constexpr std::ptrdiff_t m_thirdPersonHeading = 0x2380; // QAngle - constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x2398; // float32 - constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x23A8; // float32 - constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x23B8; // Vector - constexpr std::ptrdiff_t m_entitySpottedState = 0x23D0; // EntitySpottedState_t - constexpr std::ptrdiff_t m_bIsScoped = 0x23E8; // bool - constexpr std::ptrdiff_t m_bResumeZoom = 0x23E9; // bool - constexpr std::ptrdiff_t m_bIsDefusing = 0x23EA; // bool - constexpr std::ptrdiff_t m_bIsGrabbingHostage = 0x23EB; // bool - constexpr std::ptrdiff_t m_iBlockingUseActionInProgress = 0x23EC; // CSPlayerBlockingUseAction_t - constexpr std::ptrdiff_t m_flEmitSoundTime = 0x23F0; // GameTime_t - constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x23F4; // bool - constexpr std::ptrdiff_t m_nWhichBombZone = 0x23F8; // int32 - constexpr std::ptrdiff_t m_iShotsFired = 0x23FC; // int32 - constexpr std::ptrdiff_t m_flFlinchStack = 0x2400; // float32 - constexpr std::ptrdiff_t m_flVelocityModifier = 0x2404; // float32 - constexpr std::ptrdiff_t m_flHitHeading = 0x2408; // float32 - constexpr std::ptrdiff_t m_nHitBodyPart = 0x240C; // int32 - constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x2410; // bool - constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x2414; // float32 - constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x2419; // bool - constexpr std::ptrdiff_t m_ArmorValue = 0x241C; // int32 - constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x2420; // uint16 - constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x2422; // uint16 - constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x2424; // uint16 - constexpr std::ptrdiff_t m_nLastKillerIndex = 0x2428; // CEntityIndex - constexpr std::ptrdiff_t m_bOldIsScoped = 0x242C; // bool - constexpr std::ptrdiff_t m_bHasDeathInfo = 0x242D; // bool - constexpr std::ptrdiff_t m_flDeathInfoTime = 0x2430; // float32 - constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x2434; // Vector - constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x2440; // GameTime_t - constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x2444; // bool - constexpr std::ptrdiff_t m_angStashedShootAngles = 0x2448; // QAngle - constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x2454; // Vector - constexpr std::ptrdiff_t m_vecStashedVelocity = 0x2460; // Vector - constexpr std::ptrdiff_t m_angShootAngleHistory = 0x246C; // QAngle[2] - constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x2484; // Vector[2] - constexpr std::ptrdiff_t m_vecVelocityHistory = 0x249C; // Vector[2] - constexpr std::ptrdiff_t m_PredictedDamageTags = 0x24B8; // C_UtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_nPrevHighestReceivedDamageTagTick = 0x2508; // GameTick_t - constexpr std::ptrdiff_t m_nHighestAppliedDamageTagTick = 0x250C; // int32 - } - // Parent: C_RagdollProp - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_boneIndexAttached (uint32) - // NetworkVarNames: m_ragdollAttachedObjectIndex (uint32) - // NetworkVarNames: m_attachmentPointBoneSpace (Vector) - // NetworkVarNames: m_attachmentPointRagdollSpace (Vector) - namespace C_RagdollPropAttached { - constexpr std::ptrdiff_t m_boneIndexAttached = 0x1000; // uint32 - constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0x1004; // uint32 - constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0x1008; // Vector - constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0x1014; // Vector - constexpr std::ptrdiff_t m_vecOffset = 0x1020; // Vector - constexpr std::ptrdiff_t m_parentTime = 0x102C; // float32 - constexpr std::ptrdiff_t m_bHasParent = 0x1030; // bool - } - // Parent: C_BaseGrenade - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_vInitialPosition (Vector) - // NetworkVarNames: m_vInitialVelocity (Vector) - // NetworkVarNames: m_nBounces (int) - // NetworkVarNames: m_nExplodeEffectIndex (HParticleSystemDefinitionStrong) - // NetworkVarNames: m_nExplodeEffectTickBegin (int) - // NetworkVarNames: m_vecExplodeEffectOrigin (Vector) - namespace C_BaseCSGrenadeProjectile { - constexpr std::ptrdiff_t m_vInitialPosition = 0x1170; // Vector - constexpr std::ptrdiff_t m_vInitialVelocity = 0x117C; // Vector - constexpr std::ptrdiff_t m_nBounces = 0x1188; // int32 - constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0x1190; // CStrongHandle - constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0x1198; // int32 - constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0x119C; // Vector - constexpr std::ptrdiff_t m_flSpawnTime = 0x11A8; // GameTime_t - constexpr std::ptrdiff_t vecLastTrailLinePos = 0x11AC; // Vector - constexpr std::ptrdiff_t flNextTrailLineTime = 0x11B8; // GameTime_t - constexpr std::ptrdiff_t m_bExplodeEffectBegan = 0x11BC; // bool - constexpr std::ptrdiff_t m_bCanCreateGrenadeTrail = 0x11BD; // bool - constexpr std::ptrdiff_t m_nSnapshotTrajectoryEffectIndex = 0x11C0; // ParticleIndex_t - constexpr std::ptrdiff_t m_hSnapshotTrajectoryParticleSnapshot = 0x11C8; // CStrongHandle - constexpr std::ptrdiff_t m_arrTrajectoryTrailPoints = 0x11D0; // CUtlVector - constexpr std::ptrdiff_t m_arrTrajectoryTrailPointCreationTimes = 0x11E8; // CUtlVector - constexpr std::ptrdiff_t m_flTrajectoryTrailEffectCreationTime = 0x1200; // float32 - } - // Parent: C_BaseToggle - // Field count: 2 - // - // Metadata: - // MNetworkIncludeByName - // NetworkVarNames: m_bDisabled (bool) - // NetworkVarNames: m_bClientSidePredicted (bool) - namespace C_BaseTrigger { - constexpr std::ptrdiff_t m_bDisabled = 0xD28; // bool - constexpr std::ptrdiff_t m_bClientSidePredicted = 0xD29; // bool - } - // Parent: C_CSWeaponBase - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer) - // NetworkVarNames: m_bRedraw (bool) - namespace C_WeaponBaseItem { - constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0x1B20; // CountdownTimer - constexpr std::ptrdiff_t m_bRedraw = 0x1B38; // bool - } - // Parent: None - // Field count: 21 - // - // Metadata: - // NetworkVarNames: m_vOrigin (Vector) - // NetworkVarNames: m_vStart (Vector) - // NetworkVarNames: m_vNormal (Vector) - // NetworkVarNames: m_vAngles (QAngle) - // NetworkVarNames: m_hEntity (CEntityHandle) - // NetworkVarNames: m_hOtherEntity (CEntityHandle) - // NetworkVarNames: m_flScale (float32) - // NetworkVarNames: m_flMagnitude (float32) - // NetworkVarNames: m_flRadius (float32) - // NetworkVarNames: m_nSurfaceProp (CUtlStringToken) - // NetworkVarNames: m_nEffectIndex (HParticleSystemDefinition) - // NetworkVarNames: m_nDamageType (uint32) - // NetworkVarNames: m_nPenetrate (uint8) - // NetworkVarNames: m_nMaterial (uint16) - // NetworkVarNames: m_nHitBox (uint16) - // NetworkVarNames: m_nColor (uint8) - // NetworkVarNames: m_fFlags (uint8) - // NetworkVarNames: m_nAttachmentIndex (AttachmentHandle_t) - // NetworkVarNames: m_nAttachmentName (CUtlStringToken) - // NetworkVarNames: m_iEffectName (uint16) - // NetworkVarNames: m_nExplosionType (uint8) - namespace CEffectData { - constexpr std::ptrdiff_t m_vOrigin = 0x8; // Vector - constexpr std::ptrdiff_t m_vStart = 0x14; // Vector - constexpr std::ptrdiff_t m_vNormal = 0x20; // Vector - constexpr std::ptrdiff_t m_vAngles = 0x2C; // QAngle - constexpr std::ptrdiff_t m_hEntity = 0x38; // CEntityHandle - constexpr std::ptrdiff_t m_hOtherEntity = 0x3C; // CEntityHandle - constexpr std::ptrdiff_t m_flScale = 0x40; // float32 - constexpr std::ptrdiff_t m_flMagnitude = 0x44; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x48; // float32 - constexpr std::ptrdiff_t m_nSurfaceProp = 0x4C; // CUtlStringToken - constexpr std::ptrdiff_t m_nEffectIndex = 0x50; // CWeakHandle - constexpr std::ptrdiff_t m_nDamageType = 0x58; // uint32 - constexpr std::ptrdiff_t m_nPenetrate = 0x5C; // uint8 - constexpr std::ptrdiff_t m_nMaterial = 0x5E; // uint16 - constexpr std::ptrdiff_t m_nHitBox = 0x60; // uint16 - constexpr std::ptrdiff_t m_nColor = 0x62; // uint8 - constexpr std::ptrdiff_t m_fFlags = 0x63; // uint8 - constexpr std::ptrdiff_t m_nAttachmentIndex = 0x64; // AttachmentHandle_t - constexpr std::ptrdiff_t m_nAttachmentName = 0x68; // CUtlStringToken - constexpr std::ptrdiff_t m_iEffectName = 0x6C; // uint16 - constexpr std::ptrdiff_t m_nExplosionType = 0x6E; // uint8 - } - // Parent: C_BaseCSGrenadeProjectile - // Field count: 0 - namespace C_SensorGrenadeProjectile { - } - // Parent: C_BaseCSGrenade - // Field count: 0 - namespace C_MolotovGrenade { - } - // Parent: C_BaseToggle - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_glowEntity (CHandle) - // NetworkVarNames: m_usable (bool) - // NetworkVarNames: m_szDisplayText (string_t) - namespace C_BaseButton { - constexpr std::ptrdiff_t m_glowEntity = 0xD28; // CHandle - constexpr std::ptrdiff_t m_usable = 0xD2C; // bool - constexpr std::ptrdiff_t m_szDisplayText = 0xD30; // CUtlSymbolLarge - } - // Parent: CPlayer_ViewModelServices - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_hViewModel (CHandle) - namespace CCSPlayer_ViewModelServices { - constexpr std::ptrdiff_t m_hViewModel = 0x40; // CHandle[3] - } - // Parent: C_PointEntity - // Field count: 0 - namespace CInfoParticleTarget { - } - // Parent: CPlayer_MovementServices - // Field count: 12 - // - // Metadata: - // NetworkVarNames: m_flFallVelocity (float32) - // NetworkVarNames: m_bInCrouch (bool) - // NetworkVarNames: m_nCrouchState (uint32) - // NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t) - // NetworkVarNames: m_bDucked (bool) - // NetworkVarNames: m_bDucking (bool) - // NetworkVarNames: m_bInDuckJump (bool) - namespace CPlayer_MovementServices_Humanoid { - constexpr std::ptrdiff_t m_flStepSoundTime = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flFallVelocity = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bInCrouch = 0x1E0; // bool - constexpr std::ptrdiff_t m_nCrouchState = 0x1E4; // uint32 - constexpr std::ptrdiff_t m_flCrouchTransitionStartTime = 0x1E8; // GameTime_t - constexpr std::ptrdiff_t m_bDucked = 0x1EC; // bool - constexpr std::ptrdiff_t m_bDucking = 0x1ED; // bool - constexpr std::ptrdiff_t m_bInDuckJump = 0x1EE; // bool - constexpr std::ptrdiff_t m_groundNormal = 0x1F0; // Vector - constexpr std::ptrdiff_t m_flSurfaceFriction = 0x1FC; // float32 - constexpr std::ptrdiff_t m_surfaceProps = 0x200; // CUtlStringToken - constexpr std::ptrdiff_t m_nStepside = 0x210; // int32 - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponAug { - } - // Parent: CEnvSoundscapeProxy - // Field count: 0 - namespace CEnvSoundscapeProxyAlias_snd_soundscape_proxy { - } - // Parent: C_BaseClientUIEntity - // Field count: 28 - // - // Metadata: - // NetworkVarNames: m_bIgnoreInput (bool) - // NetworkVarNames: m_bLit (bool) - // NetworkVarNames: m_bFollowPlayerAcrossTeleport (bool) - // NetworkVarNames: m_flWidth (float) - // NetworkVarNames: m_flHeight (float) - // NetworkVarNames: m_flDPI (float) - // NetworkVarNames: m_flInteractDistance (float) - // NetworkVarNames: m_flDepthOffset (float) - // NetworkVarNames: m_unOwnerContext (uint32) - // NetworkVarNames: m_unHorizontalAlign (uint32) - // NetworkVarNames: m_unVerticalAlign (uint32) - // NetworkVarNames: m_unOrientation (uint32) - // NetworkVarNames: m_bAllowInteractionFromAllSceneWorlds (bool) - // NetworkVarNames: m_vecCSSClasses (string_t) - // NetworkVarNames: m_bOpaque (bool) - // NetworkVarNames: m_bNoDepth (bool) - // NetworkVarNames: m_bRenderBackface (bool) - // NetworkVarNames: m_bUseOffScreenIndicator (bool) - // NetworkVarNames: m_bExcludeFromSaveGames (bool) - // NetworkVarNames: m_bGrabbable (bool) - // NetworkVarNames: m_bOnlyRenderToTexture (bool) - // NetworkVarNames: m_bDisableMipGen (bool) - // NetworkVarNames: m_nExplicitImageLayout (int32) - namespace C_PointClientUIWorldPanel { - constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xD60; // bool - constexpr std::ptrdiff_t m_bMoveViewToPlayerNextThink = 0xD61; // bool - constexpr std::ptrdiff_t m_bCheckCSSClasses = 0xD62; // bool - constexpr std::ptrdiff_t m_anchorDeltaTransform = 0xD70; // CTransform - constexpr std::ptrdiff_t m_pOffScreenIndicator = 0xF08; // CPointOffScreenIndicatorUi* - constexpr std::ptrdiff_t m_bIgnoreInput = 0xF30; // bool - constexpr std::ptrdiff_t m_bLit = 0xF31; // bool - constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0xF32; // bool - constexpr std::ptrdiff_t m_flWidth = 0xF34; // float32 - constexpr std::ptrdiff_t m_flHeight = 0xF38; // float32 - constexpr std::ptrdiff_t m_flDPI = 0xF3C; // float32 - constexpr std::ptrdiff_t m_flInteractDistance = 0xF40; // float32 - constexpr std::ptrdiff_t m_flDepthOffset = 0xF44; // float32 - constexpr std::ptrdiff_t m_unOwnerContext = 0xF48; // uint32 - constexpr std::ptrdiff_t m_unHorizontalAlign = 0xF4C; // uint32 - constexpr std::ptrdiff_t m_unVerticalAlign = 0xF50; // uint32 - constexpr std::ptrdiff_t m_unOrientation = 0xF54; // uint32 - constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0xF58; // bool - constexpr std::ptrdiff_t m_vecCSSClasses = 0xF60; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_bOpaque = 0xF78; // bool - constexpr std::ptrdiff_t m_bNoDepth = 0xF79; // bool - constexpr std::ptrdiff_t m_bRenderBackface = 0xF7A; // bool - constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0xF7B; // bool - constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0xF7C; // bool - constexpr std::ptrdiff_t m_bGrabbable = 0xF7D; // bool - constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0xF7E; // bool - constexpr std::ptrdiff_t m_bDisableMipGen = 0xF7F; // bool - constexpr std::ptrdiff_t m_nExplicitImageLayout = 0xF80; // int32 - } - // Parent: C_BaseEntity - // Field count: 0 - namespace C_CSMinimapBoundary { - } - // Parent: CCSGameModeRules - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_flDMBonusStartTime (GameTime_t) - // NetworkVarNames: m_flDMBonusTimeLength (float) - // NetworkVarNames: m_sDMBonusWeapon (CUtlString) - namespace CCSGameModeRules_Deathmatch { - constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x30; // GameTime_t - constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x34; // float32 - constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x38; // CUtlString - } - // Parent: C_CSGO_TeamPreviewCharacterPosition - // Field count: 0 - namespace C_CSGO_EndOfMatchCharacterPosition { - } - // Parent: C_SoundOpvarSetPointEntity - // Field count: 0 - namespace C_SoundOpvarSetAABBEntity { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_nTotalPausedTicks (int) - // NetworkVarNames: m_nPauseStartTick (int) - // NetworkVarNames: m_bGamePaused (bool) - namespace C_GameRules { - constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer - constexpr std::ptrdiff_t m_nTotalPausedTicks = 0x30; // int32 - constexpr std::ptrdiff_t m_nPauseStartTick = 0x34; // int32 - constexpr std::ptrdiff_t m_bGamePaused = 0x38; // bool - } - // Parent: C_BasePropDoor - // Field count: 0 - namespace C_PropDoorRotating { - } - // Parent: C_BaseEntity - // Field count: 4 - // - // Metadata: - // MNetworkIncludeByName - // NetworkVarNames: m_aPlayerControllers (CHandle) - // NetworkVarNames: m_aPlayers (CHandle) - // NetworkVarNames: m_iScore (int32) - // NetworkVarNames: m_szTeamname (char) - namespace C_Team { - constexpr std::ptrdiff_t m_aPlayerControllers = 0x568; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_aPlayers = 0x580; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_iScore = 0x598; // int32 - constexpr std::ptrdiff_t m_szTeamname = 0x59C; // char[129] - } - // Parent: C_SoundAreaEntityBase - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_vMin (Vector) - // NetworkVarNames: m_vMax (Vector) - namespace C_SoundAreaEntityOrientedBox { - constexpr std::ptrdiff_t m_vMin = 0x590; // Vector - constexpr std::ptrdiff_t m_vMax = 0x59C; // Vector - } - // Parent: C_BaseModelEntity - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_bLoop (bool) - // NetworkVarNames: m_flFPS (float) - // NetworkVarNames: m_hPositionKeys (HRenderTextureStrong) - // NetworkVarNames: m_hRotationKeys (HRenderTextureStrong) - // NetworkVarNames: m_vAnimationBoundsMin (Vector) - // NetworkVarNames: m_vAnimationBoundsMax (Vector) - // NetworkVarNames: m_flStartTime (float) - // NetworkVarNames: m_flStartFrame (float) - namespace C_TextureBasedAnimatable { - constexpr std::ptrdiff_t m_bLoop = 0xD28; // bool - constexpr std::ptrdiff_t m_flFPS = 0xD2C; // float32 - constexpr std::ptrdiff_t m_hPositionKeys = 0xD30; // CStrongHandle - constexpr std::ptrdiff_t m_hRotationKeys = 0xD38; // CStrongHandle - constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0xD40; // Vector - constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0xD4C; // Vector - constexpr std::ptrdiff_t m_flStartTime = 0xD58; // float32 - constexpr std::ptrdiff_t m_flStartFrame = 0xD5C; // float32 - } - // Parent: C_SoundOpvarSetPointBase - // Field count: 0 - namespace C_SoundOpvarSetPointEntity { - } - // Parent: C_LightEntity - // Field count: 0 - namespace C_LightOrthoEntity { - } - // Parent: CPlayer_WaterServices - // Field count: 3 - namespace CCSPlayer_WaterServices { - constexpr std::ptrdiff_t m_flWaterJumpTime = 0x40; // float32 - constexpr std::ptrdiff_t m_vecWaterJumpVel = 0x44; // Vector - constexpr std::ptrdiff_t m_flSwimSoundTime = 0x50; // float32 - } - // Parent: C_BaseEntity - // Field count: 2 - namespace CSkyboxReference { - constexpr std::ptrdiff_t m_worldGroupId = 0x568; // WorldGroupId_t - constexpr std::ptrdiff_t m_hSkyCamera = 0x56C; // CHandle - } - // Parent: C_TonemapController2 - // Field count: 0 - namespace C_TonemapController2Alias_env_tonemap_controller2 { - } - // Parent: None - // Field count: 30 - // - // Metadata: - // NetworkVarNames: m_hTargetEntity (CHandle) - // NetworkVarNames: m_bState (bool) - // NetworkVarNames: m_bAlwaysUpdate (bool) - // NetworkVarNames: m_flLightFOV (float32) - // NetworkVarNames: m_bEnableShadows (bool) - // NetworkVarNames: m_bSimpleProjection (bool) - // NetworkVarNames: m_bLightOnlyTarget (bool) - // NetworkVarNames: m_bLightWorld (bool) - // NetworkVarNames: m_bCameraSpace (bool) - // NetworkVarNames: m_flBrightnessScale (float32) - // NetworkVarNames: m_LightColor (Color) - // NetworkVarNames: m_flIntensity (float32) - // NetworkVarNames: m_flLinearAttenuation (float32) - // NetworkVarNames: m_flQuadraticAttenuation (float32) - // NetworkVarNames: m_bVolumetric (bool) - // NetworkVarNames: m_flVolumetricIntensity (float32) - // NetworkVarNames: m_flNoiseStrength (float32) - // NetworkVarNames: m_flFlashlightTime (float32) - // NetworkVarNames: m_nNumPlanes (uint32) - // NetworkVarNames: m_flPlaneOffset (float32) - // NetworkVarNames: m_flColorTransitionTime (float32) - // NetworkVarNames: m_flAmbient (float32) - // NetworkVarNames: m_SpotlightTextureName (char) - // NetworkVarNames: m_nSpotlightTextureFrame (int32) - // NetworkVarNames: m_nShadowQuality (uint32) - // NetworkVarNames: m_flNearZ (float32) - // NetworkVarNames: m_flFarZ (float32) - // NetworkVarNames: m_flProjectionSize (float32) - // NetworkVarNames: m_flRotation (float32) - // NetworkVarNames: m_bFlipHorizontal (bool) - namespace CProjectedTextureBase { - constexpr std::ptrdiff_t m_hTargetEntity = 0xC; // CHandle - constexpr std::ptrdiff_t m_bState = 0x10; // bool - constexpr std::ptrdiff_t m_bAlwaysUpdate = 0x11; // bool - constexpr std::ptrdiff_t m_flLightFOV = 0x14; // float32 - constexpr std::ptrdiff_t m_bEnableShadows = 0x18; // bool - constexpr std::ptrdiff_t m_bSimpleProjection = 0x19; // bool - constexpr std::ptrdiff_t m_bLightOnlyTarget = 0x1A; // bool - constexpr std::ptrdiff_t m_bLightWorld = 0x1B; // bool - constexpr std::ptrdiff_t m_bCameraSpace = 0x1C; // bool - constexpr std::ptrdiff_t m_flBrightnessScale = 0x20; // float32 - constexpr std::ptrdiff_t m_LightColor = 0x24; // Color - constexpr std::ptrdiff_t m_flIntensity = 0x28; // float32 - constexpr std::ptrdiff_t m_flLinearAttenuation = 0x2C; // float32 - constexpr std::ptrdiff_t m_flQuadraticAttenuation = 0x30; // float32 - constexpr std::ptrdiff_t m_bVolumetric = 0x34; // bool - constexpr std::ptrdiff_t m_flVolumetricIntensity = 0x38; // float32 - constexpr std::ptrdiff_t m_flNoiseStrength = 0x3C; // float32 - constexpr std::ptrdiff_t m_flFlashlightTime = 0x40; // float32 - constexpr std::ptrdiff_t m_nNumPlanes = 0x44; // uint32 - constexpr std::ptrdiff_t m_flPlaneOffset = 0x48; // float32 - constexpr std::ptrdiff_t m_flColorTransitionTime = 0x4C; // float32 - constexpr std::ptrdiff_t m_flAmbient = 0x50; // float32 - constexpr std::ptrdiff_t m_SpotlightTextureName = 0x54; // char[512] - constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x254; // int32 - constexpr std::ptrdiff_t m_nShadowQuality = 0x258; // uint32 - constexpr std::ptrdiff_t m_flNearZ = 0x25C; // float32 - constexpr std::ptrdiff_t m_flFarZ = 0x260; // float32 - constexpr std::ptrdiff_t m_flProjectionSize = 0x264; // float32 - constexpr std::ptrdiff_t m_flRotation = 0x268; // float32 - constexpr std::ptrdiff_t m_bFlipHorizontal = 0x26C; // bool - } - // Parent: CPlayerControllerComponent - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_unMusicID (item_definition_index_t) - // NetworkVarNames: m_rank (MedalRank_t) - // NetworkVarNames: m_nPersonaDataPublicLevel (int) - // NetworkVarNames: m_nPersonaDataPublicCommendsLeader (int) - // NetworkVarNames: m_nPersonaDataPublicCommendsTeacher (int) - // NetworkVarNames: m_nPersonaDataPublicCommendsFriendly (int) - // NetworkVarNames: m_nPersonaDataXpTrailLevel (int) - // NetworkVarNames: m_vecServerAuthoritativeWeaponSlots (ServerAuthoritativeWeaponSlot_t) - namespace CCSPlayerController_InventoryServices { - constexpr std::ptrdiff_t m_unMusicID = 0x40; // uint16 - constexpr std::ptrdiff_t m_rank = 0x44; // MedalRank_t[6] - constexpr std::ptrdiff_t m_nPersonaDataPublicLevel = 0x5C; // int32 - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsLeader = 0x60; // int32 - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsTeacher = 0x64; // int32 - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsFriendly = 0x68; // int32 - constexpr std::ptrdiff_t m_nPersonaDataXpTrailLevel = 0x6C; // int32 - constexpr std::ptrdiff_t m_vecServerAuthoritativeWeaponSlots = 0x70; // C_UtlVectorEmbeddedNetworkVar - } - // Parent: C_PathParticleRope - // Field count: 0 - namespace C_PathParticleRopeAlias_path_particle_rope_clientside { - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_UseServices { - } - // Parent: C_PredictedViewModel - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_bShouldIgnoreOffsetAndAccuracy (bool) - namespace C_CSGOViewModel { - constexpr std::ptrdiff_t m_bShouldIgnoreOffsetAndAccuracy = 0x1021; // bool - constexpr std::ptrdiff_t m_nLastKnownAssociatedWeaponEntIndex = 0x1024; // CEntityIndex - constexpr std::ptrdiff_t m_bNeedToQueueHighResComposite = 0x1028; // bool - constexpr std::ptrdiff_t m_vLoweredWeaponOffset = 0x1078; // QAngle - } - // Parent: CEntityComponent - // Field count: 1 - namespace CScriptComponent { - constexpr std::ptrdiff_t m_scriptClassName = 0x30; // CUtlSymbolLarge - } - // Parent: C_BaseEntity - // Field count: 17 - // - // Metadata: - // NetworkVarNames: m_Entity_hLightProbeTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightIndicesTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightScalarsTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightShadowsTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_vBoxMins (Vector) - // NetworkVarNames: m_Entity_vBoxMaxs (Vector) - // NetworkVarNames: m_Entity_bMoveable (bool) - // NetworkVarNames: m_Entity_nHandshake (int) - // NetworkVarNames: m_Entity_nPriority (int) - // NetworkVarNames: m_Entity_bStartDisabled (bool) - // NetworkVarNames: m_Entity_nLightProbeSizeX (int) - // NetworkVarNames: m_Entity_nLightProbeSizeY (int) - // NetworkVarNames: m_Entity_nLightProbeSizeZ (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasX (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasY (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) - // NetworkVarNames: m_Entity_bEnabled (bool) - namespace C_EnvLightProbeVolume { - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture = 0x1548; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x1550; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x1558; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x1560; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x1568; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x1574; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x1580; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x1584; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x1588; // int32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x158C; // bool - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x1590; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x1594; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x1598; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x159C; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x15A0; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x15A4; // int32 - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x15B1; // bool - } - // Parent: CBaseAnimGraph - // Field count: 2 - namespace C_ViewmodelAttachmentModel { - constexpr std::ptrdiff_t m_bShouldFrontFaceCullLeftHanded = 0xF90; // bool - constexpr std::ptrdiff_t m_bCreatedLeftHanded = 0xF91; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_player_controller { - } - // Parent: C_BaseCSGrenade - // Field count: 0 - namespace C_Flashbang { - } - // Parent: C_CSWeaponBase - // Field count: 0 - namespace CBumpMine { - } - // Parent: None - // Field count: 13 - // - // Metadata: - // NetworkVarNames: m_iKills (int) - // NetworkVarNames: m_iDeaths (int) - // NetworkVarNames: m_iAssists (int) - // NetworkVarNames: m_iDamage (int) - // NetworkVarNames: m_iEquipmentValue (int) - // NetworkVarNames: m_iMoneySaved (int) - // NetworkVarNames: m_iKillReward (int) - // NetworkVarNames: m_iLiveTime (int) - // NetworkVarNames: m_iHeadShotKills (int) - // NetworkVarNames: m_iObjective (int) - // NetworkVarNames: m_iCashEarned (int) - // NetworkVarNames: m_iUtilityDamage (int) - // NetworkVarNames: m_iEnemiesFlashed (int) - namespace CSPerRoundStats_t { - constexpr std::ptrdiff_t m_iKills = 0x30; // int32 - constexpr std::ptrdiff_t m_iDeaths = 0x34; // int32 - constexpr std::ptrdiff_t m_iAssists = 0x38; // int32 - constexpr std::ptrdiff_t m_iDamage = 0x3C; // int32 - constexpr std::ptrdiff_t m_iEquipmentValue = 0x40; // int32 - constexpr std::ptrdiff_t m_iMoneySaved = 0x44; // int32 - constexpr std::ptrdiff_t m_iKillReward = 0x48; // int32 - constexpr std::ptrdiff_t m_iLiveTime = 0x4C; // int32 - constexpr std::ptrdiff_t m_iHeadShotKills = 0x50; // int32 - constexpr std::ptrdiff_t m_iObjective = 0x54; // int32 - constexpr std::ptrdiff_t m_iCashEarned = 0x58; // int32 - constexpr std::ptrdiff_t m_iUtilityDamage = 0x5C; // int32 - constexpr std::ptrdiff_t m_iEnemiesFlashed = 0x60; // int32 - } - // Parent: C_BaseEntity - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_iCurrentMaxRagdollCount (int8) - namespace CRagdollManager { - constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x568; // int8 - } - // Parent: C_BaseEntity - // Field count: 30 - // - // Metadata: - // NetworkVarNames: m_bTimerPaused (bool) - // NetworkVarNames: m_flTimeRemaining (float) - // NetworkVarNames: m_flTimerEndTime (GameTime_t) - // NetworkVarNames: m_bIsDisabled (bool) - // NetworkVarNames: m_bShowInHUD (bool) - // NetworkVarNames: m_nTimerLength (int) - // NetworkVarNames: m_nTimerInitialLength (int) - // NetworkVarNames: m_nTimerMaxLength (int) - // NetworkVarNames: m_bAutoCountdown (bool) - // NetworkVarNames: m_nSetupTimeLength (int) - // NetworkVarNames: m_nState (int) - // NetworkVarNames: m_bStartPaused (bool) - // NetworkVarNames: m_bInCaptureWatchState (bool) - // NetworkVarNames: m_flTotalTime (float) - // NetworkVarNames: m_bStopWatchTimer (bool) - namespace C_TeamRoundTimer { - constexpr std::ptrdiff_t m_bTimerPaused = 0x568; // bool - constexpr std::ptrdiff_t m_flTimeRemaining = 0x56C; // float32 - constexpr std::ptrdiff_t m_flTimerEndTime = 0x570; // GameTime_t - constexpr std::ptrdiff_t m_bIsDisabled = 0x574; // bool - constexpr std::ptrdiff_t m_bShowInHUD = 0x575; // bool - constexpr std::ptrdiff_t m_nTimerLength = 0x578; // int32 - constexpr std::ptrdiff_t m_nTimerInitialLength = 0x57C; // int32 - constexpr std::ptrdiff_t m_nTimerMaxLength = 0x580; // int32 - constexpr std::ptrdiff_t m_bAutoCountdown = 0x584; // bool - constexpr std::ptrdiff_t m_nSetupTimeLength = 0x588; // int32 - constexpr std::ptrdiff_t m_nState = 0x58C; // int32 - constexpr std::ptrdiff_t m_bStartPaused = 0x590; // bool - constexpr std::ptrdiff_t m_bInCaptureWatchState = 0x591; // bool - constexpr std::ptrdiff_t m_flTotalTime = 0x594; // float32 - constexpr std::ptrdiff_t m_bStopWatchTimer = 0x598; // bool - constexpr std::ptrdiff_t m_bFireFinished = 0x599; // bool - constexpr std::ptrdiff_t m_bFire5MinRemain = 0x59A; // bool - constexpr std::ptrdiff_t m_bFire4MinRemain = 0x59B; // bool - constexpr std::ptrdiff_t m_bFire3MinRemain = 0x59C; // bool - constexpr std::ptrdiff_t m_bFire2MinRemain = 0x59D; // bool - constexpr std::ptrdiff_t m_bFire1MinRemain = 0x59E; // bool - constexpr std::ptrdiff_t m_bFire30SecRemain = 0x59F; // bool - constexpr std::ptrdiff_t m_bFire10SecRemain = 0x5A0; // bool - constexpr std::ptrdiff_t m_bFire5SecRemain = 0x5A1; // bool - constexpr std::ptrdiff_t m_bFire4SecRemain = 0x5A2; // bool - constexpr std::ptrdiff_t m_bFire3SecRemain = 0x5A3; // bool - constexpr std::ptrdiff_t m_bFire2SecRemain = 0x5A4; // bool - constexpr std::ptrdiff_t m_bFire1SecRemain = 0x5A5; // bool - constexpr std::ptrdiff_t m_nOldTimerLength = 0x5A8; // int32 - constexpr std::ptrdiff_t m_nOldTimerState = 0x5AC; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_nItemDefIndex (uint16) - // NetworkVarNames: m_nCount (uint16) - namespace WeaponPurchaseCount_t { - constexpr std::ptrdiff_t m_nItemDefIndex = 0x30; // uint16 - constexpr std::ptrdiff_t m_nCount = 0x32; // uint16 - } - // Parent: C_BaseCSGrenade - // Field count: 0 - namespace C_SmokeGrenade { - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponGalilAR { - } - // Parent: CBaseAnimGraph - // Field count: 0 - namespace C_WorldModelGloves { - } - // Parent: C_ModelPointEntity - // Field count: 0 - namespace C_EnvProjectedTexture { - } - // Parent: C_BaseEntity - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_pathString (CUtlString) - namespace CPathSimple { - constexpr std::ptrdiff_t m_pathString = 0x5C0; // CUtlString - } - // Parent: CPlayer_CameraServices - // Field count: 6 - // - // Metadata: - // NetworkVarNames: m_iFOV (uint32) - // NetworkVarNames: m_iFOVStart (uint32) - // NetworkVarNames: m_flFOVTime (GameTime_t) - // NetworkVarNames: m_flFOVRate (float32) - // NetworkVarNames: m_hZoomOwner (CHandle) - namespace CCSPlayerBase_CameraServices { - constexpr std::ptrdiff_t m_iFOV = 0x210; // uint32 - constexpr std::ptrdiff_t m_iFOVStart = 0x214; // uint32 - constexpr std::ptrdiff_t m_flFOVTime = 0x218; // GameTime_t - constexpr std::ptrdiff_t m_flFOVRate = 0x21C; // float32 - constexpr std::ptrdiff_t m_hZoomOwner = 0x220; // CHandle - constexpr std::ptrdiff_t m_flLastShotFOV = 0x224; // float32 - } - // Parent: C_PointClientUIWorldPanel - // Field count: 4 - namespace CPointOffScreenIndicatorUi { - constexpr std::ptrdiff_t m_bBeenEnabled = 0xF90; // bool - constexpr std::ptrdiff_t m_bHide = 0xF91; // bool - constexpr std::ptrdiff_t m_flSeenTargetTime = 0xF94; // float32 - constexpr std::ptrdiff_t m_pTargetPanel = 0xF98; // C_PointClientUIWorldPanel* - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_entity { - } - // Parent: CBodyComponentSkeletonInstance - // Field count: 0 - namespace CBodyComponentBaseModelEntity { - } - // Parent: C_CSWeaponBase - // Field count: 6 - // - // Metadata: - // NetworkVarNames: m_zoomLevel (int) - // NetworkVarNames: m_iBurstShotsRemaining (int) - // NetworkVarNames: m_bNeedsBoltAction (bool) - namespace C_CSWeaponBaseGun { - constexpr std::ptrdiff_t m_zoomLevel = 0x1B20; // int32 - constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0x1B24; // int32 - constexpr std::ptrdiff_t m_iSilencerBodygroup = 0x1B28; // int32 - constexpr std::ptrdiff_t m_silencedModelIndex = 0x1B38; // int32 - constexpr std::ptrdiff_t m_inPrecache = 0x1B3C; // bool - constexpr std::ptrdiff_t m_bNeedsBoltAction = 0x1B3D; // bool - } - // Parent: C_BaseEntity - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_skyboxData (sky3dparams_t) - // NetworkVarNames: m_skyboxSlotToken (CUtlStringToken) - namespace C_SkyCamera { - constexpr std::ptrdiff_t m_skyboxData = 0x568; // sky3dparams_t - constexpr std::ptrdiff_t m_skyboxSlotToken = 0x5F8; // CUtlStringToken - constexpr std::ptrdiff_t m_bUseAngles = 0x5FC; // bool - constexpr std::ptrdiff_t m_pNext = 0x600; // C_SkyCamera* - } - // Parent: C_BaseModelEntity - // Field count: 0 - namespace C_World { - } - // Parent: C_BaseModelEntity - // Field count: 13 - // - // Metadata: - // NetworkVarNames: m_flStartTime (GameTime_t) - // NetworkVarNames: m_flFadeInStart (float32) - // NetworkVarNames: m_flFadeInLength (float32) - // NetworkVarNames: m_flFadeOutModelStart (float32) - // NetworkVarNames: m_flFadeOutModelLength (float32) - // NetworkVarNames: m_flFadeOutStart (float32) - // NetworkVarNames: m_flFadeOutLength (float32) - // NetworkVarNames: m_nDissolveType (EntityDisolveType_t) - // NetworkVarNames: m_vDissolverOrigin (Vector) - // NetworkVarNames: m_nMagnitude (uint32) - namespace C_EntityDissolve { - constexpr std::ptrdiff_t m_flStartTime = 0xD30; // GameTime_t - constexpr std::ptrdiff_t m_flFadeInStart = 0xD34; // float32 - constexpr std::ptrdiff_t m_flFadeInLength = 0xD38; // float32 - constexpr std::ptrdiff_t m_flFadeOutModelStart = 0xD3C; // float32 - constexpr std::ptrdiff_t m_flFadeOutModelLength = 0xD40; // float32 - constexpr std::ptrdiff_t m_flFadeOutStart = 0xD44; // float32 - constexpr std::ptrdiff_t m_flFadeOutLength = 0xD48; // float32 - constexpr std::ptrdiff_t m_flNextSparkTime = 0xD4C; // GameTime_t - constexpr std::ptrdiff_t m_nDissolveType = 0xD50; // EntityDisolveType_t - constexpr std::ptrdiff_t m_vDissolverOrigin = 0xD54; // Vector - constexpr std::ptrdiff_t m_nMagnitude = 0xD60; // uint32 - constexpr std::ptrdiff_t m_bCoreExplode = 0xD64; // bool - constexpr std::ptrdiff_t m_bLinkedToServerEnt = 0xD65; // bool - } - // Parent: CPlayer_UseServices - // Field count: 0 - namespace CCSObserver_UseServices { - } - // Parent: None - // Field count: 14 - // - // Metadata: - // NetworkVarNames: m_hCtrl (CHandle) - namespace C_fogplayerparams_t { - constexpr std::ptrdiff_t m_hCtrl = 0x8; // CHandle - constexpr std::ptrdiff_t m_flTransitionTime = 0xC; // float32 - constexpr std::ptrdiff_t m_OldColor = 0x10; // Color - constexpr std::ptrdiff_t m_flOldStart = 0x14; // float32 - constexpr std::ptrdiff_t m_flOldEnd = 0x18; // float32 - constexpr std::ptrdiff_t m_flOldMaxDensity = 0x1C; // float32 - constexpr std::ptrdiff_t m_flOldHDRColorScale = 0x20; // float32 - constexpr std::ptrdiff_t m_flOldFarZ = 0x24; // float32 - constexpr std::ptrdiff_t m_NewColor = 0x28; // Color - constexpr std::ptrdiff_t m_flNewStart = 0x2C; // float32 - constexpr std::ptrdiff_t m_flNewEnd = 0x30; // float32 - constexpr std::ptrdiff_t m_flNewMaxDensity = 0x34; // float32 - constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32 - constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32 - } - // Parent: C_BasePlayerPawn - // Field count: 65 - // - // Metadata: - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByName - // NetworkVarNames: m_pPingServices (CCSPlayer_PingServices*) - // NetworkVarNames: m_pViewModelServices (CPlayer_ViewModelServices*) - // NetworkVarNames: m_iPlayerState (CSPlayerState) - // NetworkVarNames: m_bIsRescuing (bool) - // NetworkVarNames: m_fImmuneToGunGameDamageTime (GameTime_t) - // NetworkVarNames: m_bGunGameImmunity (bool) - // NetworkVarNames: m_bHasMovedSinceSpawn (bool) - // NetworkVarNames: m_fMolotovUseTime (float) - // NetworkVarNames: m_fMolotovDamageTime (float) - // NetworkVarNames: m_iThrowGrenadeCounter (int) - // NetworkVarNames: m_iProgressBarDuration (int) - // NetworkVarNames: m_flProgressBarStartTime (float) - // NetworkVarNames: m_flFlashMaxAlpha (float) - // NetworkVarNames: m_flFlashDuration (float) - // NetworkVarNames: m_cycleLatch (int) - // NetworkVarNames: m_hOriginalController (CHandle) - namespace C_CSPlayerPawnBase { - constexpr std::ptrdiff_t m_pPingServices = 0x1360; // CCSPlayer_PingServices* - constexpr std::ptrdiff_t m_pViewModelServices = 0x1368; // CPlayer_ViewModelServices* - constexpr std::ptrdiff_t m_fRenderingClipPlane = 0x1370; // float32[4] - constexpr std::ptrdiff_t m_nLastClipPlaneSetupFrame = 0x1380; // int32 - constexpr std::ptrdiff_t m_vecLastClipCameraPos = 0x1384; // Vector - constexpr std::ptrdiff_t m_vecLastClipCameraForward = 0x1390; // Vector - constexpr std::ptrdiff_t m_bClipHitStaticWorld = 0x139C; // bool - constexpr std::ptrdiff_t m_bCachedPlaneIsValid = 0x139D; // bool - constexpr std::ptrdiff_t m_pClippingWeapon = 0x13A0; // C_CSWeaponBase* - constexpr std::ptrdiff_t m_previousPlayerState = 0x13A8; // CSPlayerState - constexpr std::ptrdiff_t m_iPlayerState = 0x13AC; // CSPlayerState - constexpr std::ptrdiff_t m_bIsRescuing = 0x13B0; // bool - constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTime = 0x13B4; // GameTime_t - constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTimeLast = 0x13B8; // GameTime_t - constexpr std::ptrdiff_t m_bGunGameImmunity = 0x13BC; // bool - constexpr std::ptrdiff_t m_bHasMovedSinceSpawn = 0x13BD; // bool - constexpr std::ptrdiff_t m_fMolotovUseTime = 0x13C0; // float32 - constexpr std::ptrdiff_t m_fMolotovDamageTime = 0x13C4; // float32 - constexpr std::ptrdiff_t m_iThrowGrenadeCounter = 0x13C8; // int32 - constexpr std::ptrdiff_t m_flLastSpawnTimeIndex = 0x13CC; // GameTime_t - constexpr std::ptrdiff_t m_iProgressBarDuration = 0x13D0; // int32 - constexpr std::ptrdiff_t m_flProgressBarStartTime = 0x13D4; // float32 - constexpr std::ptrdiff_t m_vecIntroStartEyePosition = 0x13D8; // Vector - constexpr std::ptrdiff_t m_vecIntroStartPlayerForward = 0x13E4; // Vector - constexpr std::ptrdiff_t m_flClientDeathTime = 0x13F0; // GameTime_t - constexpr std::ptrdiff_t m_bScreenTearFrameCaptured = 0x13F4; // bool - constexpr std::ptrdiff_t m_flFlashBangTime = 0x13F8; // float32 - constexpr std::ptrdiff_t m_flFlashScreenshotAlpha = 0x13FC; // float32 - constexpr std::ptrdiff_t m_flFlashOverlayAlpha = 0x1400; // float32 - constexpr std::ptrdiff_t m_bFlashBuildUp = 0x1404; // bool - constexpr std::ptrdiff_t m_bFlashDspHasBeenCleared = 0x1405; // bool - constexpr std::ptrdiff_t m_bFlashScreenshotHasBeenGrabbed = 0x1406; // bool - constexpr std::ptrdiff_t m_flFlashMaxAlpha = 0x1408; // float32 - constexpr std::ptrdiff_t m_flFlashDuration = 0x140C; // float32 - constexpr std::ptrdiff_t m_iHealthBarRenderMaskIndex = 0x1410; // int32 - constexpr std::ptrdiff_t m_flHealthFadeValue = 0x1414; // float32 - constexpr std::ptrdiff_t m_flHealthFadeAlpha = 0x1418; // float32 - constexpr std::ptrdiff_t m_flDeathCCWeight = 0x1428; // float32 - constexpr std::ptrdiff_t m_flPrevRoundEndTime = 0x142C; // float32 - constexpr std::ptrdiff_t m_flPrevMatchEndTime = 0x1430; // float32 - constexpr std::ptrdiff_t m_angEyeAngles = 0x1438; // QAngle - constexpr std::ptrdiff_t m_fNextThinkPushAway = 0x1450; // float32 - constexpr std::ptrdiff_t m_bShouldAutobuyDMWeapons = 0x1454; // bool - constexpr std::ptrdiff_t m_bShouldAutobuyNow = 0x1455; // bool - constexpr std::ptrdiff_t m_iIDEntIndex = 0x1458; // CEntityIndex - constexpr std::ptrdiff_t m_delayTargetIDTimer = 0x1460; // CountdownTimer - constexpr std::ptrdiff_t m_iTargetItemEntIdx = 0x1478; // CEntityIndex - constexpr std::ptrdiff_t m_iOldIDEntIndex = 0x147C; // CEntityIndex - constexpr std::ptrdiff_t m_holdTargetIDTimer = 0x1480; // CountdownTimer - constexpr std::ptrdiff_t m_flCurrentMusicStartTime = 0x149C; // float32 - constexpr std::ptrdiff_t m_flMusicRoundStartTime = 0x14A0; // float32 - constexpr std::ptrdiff_t m_bDeferStartMusicOnWarmup = 0x14A4; // bool - constexpr std::ptrdiff_t m_cycleLatch = 0x14A8; // int32 - constexpr std::ptrdiff_t m_serverIntendedCycle = 0x14AC; // float32 - constexpr std::ptrdiff_t m_flLastSmokeOverlayAlpha = 0x14B0; // float32 - constexpr std::ptrdiff_t m_flLastSmokeAge = 0x14B4; // float32 - constexpr std::ptrdiff_t m_vLastSmokeOverlayColor = 0x14B8; // Vector - constexpr std::ptrdiff_t m_nPlayerSmokedFx = 0x14C4; // ParticleIndex_t - constexpr std::ptrdiff_t m_nPlayerInfernoBodyFx = 0x14C8; // ParticleIndex_t - constexpr std::ptrdiff_t m_nPlayerInfernoFootFx = 0x14CC; // ParticleIndex_t - constexpr std::ptrdiff_t m_flNextMagDropTime = 0x14D0; // float32 - constexpr std::ptrdiff_t m_nLastMagDropAttachmentIndex = 0x14D4; // int32 - constexpr std::ptrdiff_t m_vecLastAliveLocalVelocity = 0x14D8; // Vector - constexpr std::ptrdiff_t m_bGuardianShouldSprayCustomXMark = 0x1500; // bool - constexpr std::ptrdiff_t m_hOriginalController = 0x1508; // CHandle - } - // Parent: C_WeaponBaseItem - // Field count: 0 - namespace C_Item_Healthshot { - } - // Parent: None - // Field count: 29 - // - // Metadata: - // NetworkVarNames: m_flStartTime (GameTime_t) - // NetworkVarNames: m_iWindSeed (uint32) - // NetworkVarNames: m_iMinWind (uint16) - // NetworkVarNames: m_iMaxWind (uint16) - // NetworkVarNames: m_windRadius (int32) - // NetworkVarNames: m_iMinGust (uint16) - // NetworkVarNames: m_iMaxGust (uint16) - // NetworkVarNames: m_flMinGustDelay (float32) - // NetworkVarNames: m_flMaxGustDelay (float32) - // NetworkVarNames: m_flGustDuration (float32) - // NetworkVarNames: m_iGustDirChange (uint16) - // NetworkVarNames: m_location (Vector) - // NetworkVarNames: m_iInitialWindDir (uint16) - // NetworkVarNames: m_flInitialWindSpeed (float32) - namespace C_EnvWindShared { - constexpr std::ptrdiff_t m_flStartTime = 0x8; // GameTime_t - constexpr std::ptrdiff_t m_iWindSeed = 0xC; // uint32 - constexpr std::ptrdiff_t m_iMinWind = 0x10; // uint16 - constexpr std::ptrdiff_t m_iMaxWind = 0x12; // uint16 - constexpr std::ptrdiff_t m_windRadius = 0x14; // int32 - constexpr std::ptrdiff_t m_iMinGust = 0x18; // uint16 - constexpr std::ptrdiff_t m_iMaxGust = 0x1A; // uint16 - constexpr std::ptrdiff_t m_flMinGustDelay = 0x1C; // float32 - constexpr std::ptrdiff_t m_flMaxGustDelay = 0x20; // float32 - constexpr std::ptrdiff_t m_flGustDuration = 0x24; // float32 - constexpr std::ptrdiff_t m_iGustDirChange = 0x28; // uint16 - constexpr std::ptrdiff_t m_location = 0x2C; // Vector - constexpr std::ptrdiff_t m_iszGustSound = 0x38; // int32 - constexpr std::ptrdiff_t m_iWindDir = 0x3C; // int32 - constexpr std::ptrdiff_t m_flWindSpeed = 0x40; // float32 - constexpr std::ptrdiff_t m_currentWindVector = 0x44; // Vector - constexpr std::ptrdiff_t m_CurrentSwayVector = 0x50; // Vector - constexpr std::ptrdiff_t m_PrevSwayVector = 0x5C; // Vector - constexpr std::ptrdiff_t m_iInitialWindDir = 0x68; // uint16 - constexpr std::ptrdiff_t m_flInitialWindSpeed = 0x6C; // float32 - constexpr std::ptrdiff_t m_flVariationTime = 0x70; // GameTime_t - constexpr std::ptrdiff_t m_flSwayTime = 0x74; // GameTime_t - constexpr std::ptrdiff_t m_flSimTime = 0x78; // GameTime_t - constexpr std::ptrdiff_t m_flSwitchTime = 0x7C; // GameTime_t - constexpr std::ptrdiff_t m_flAveWindSpeed = 0x80; // float32 - constexpr std::ptrdiff_t m_bGusting = 0x84; // bool - constexpr std::ptrdiff_t m_flWindAngleVariation = 0x88; // float32 - constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x8C; // float32 - constexpr std::ptrdiff_t m_hEntOwner = 0x90; // CHandle - } - // Parent: C_BaseTrigger - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_hPostSettings (HPostProcessingStrong) - // NetworkVarNames: m_flFadeDuration (float) - // NetworkVarNames: m_flMinLogExposure (float) - // NetworkVarNames: m_flMaxLogExposure (float) - // NetworkVarNames: m_flMinExposure (float) - // NetworkVarNames: m_flMaxExposure (float) - // NetworkVarNames: m_flExposureCompensation (float) - // NetworkVarNames: m_flExposureFadeSpeedUp (float) - // NetworkVarNames: m_flExposureFadeSpeedDown (float) - // NetworkVarNames: m_flTonemapEVSmoothingRange (float) - // NetworkVarNames: m_bMaster (bool) - // NetworkVarNames: m_bExposureControl (bool) - // NetworkVarNames: m_flRate (float) - // NetworkVarNames: m_flTonemapPercentTarget (float) - // NetworkVarNames: m_flTonemapPercentBrightPixels (float) - // NetworkVarNames: m_flTonemapMinAvgLum (float) - namespace C_PostProcessingVolume { - constexpr std::ptrdiff_t m_hPostSettings = 0xD40; // CStrongHandle - constexpr std::ptrdiff_t m_flFadeDuration = 0xD48; // float32 - constexpr std::ptrdiff_t m_flMinLogExposure = 0xD4C; // float32 - constexpr std::ptrdiff_t m_flMaxLogExposure = 0xD50; // float32 - constexpr std::ptrdiff_t m_flMinExposure = 0xD54; // float32 - constexpr std::ptrdiff_t m_flMaxExposure = 0xD58; // float32 - constexpr std::ptrdiff_t m_flExposureCompensation = 0xD5C; // float32 - constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0xD60; // float32 - constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0xD64; // float32 - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0xD68; // float32 - constexpr std::ptrdiff_t m_bMaster = 0xD6C; // bool - constexpr std::ptrdiff_t m_bExposureControl = 0xD6D; // bool - constexpr std::ptrdiff_t m_flRate = 0xD70; // float32 - constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0xD74; // float32 - constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0xD78; // float32 - constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0xD7C; // float32 - } - // Parent: CPlayerPawnComponent - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_hPlayerPing (CHandle) - namespace CCSPlayer_PingServices { - constexpr std::ptrdiff_t m_hPlayerPing = 0x40; // CHandle - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_FlashlightServices { - } - // Parent: C_BaseModelEntity - // Field count: 0 - namespace CServerOnlyModelEntity { - } - // Parent: CAttributeManager - // Field count: 3 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_Item (CEconItemView) - namespace C_AttributeContainer { - constexpr std::ptrdiff_t m_Item = 0x50; // C_EconItemView - constexpr std::ptrdiff_t m_iExternalItemProviderRegisteredToken = 0x498; // int32 - constexpr std::ptrdiff_t m_ullRegisteredAsItemID = 0x4A0; // uint64 - } - // Parent: C_BaseModelEntity - // Field count: 0 - // - // Metadata: - // MNetworkOverride - // MNetworkOverride - namespace C_FuncRotating { - } - // Parent: C_BaseEntity - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_flScale (float32) - // NetworkVarNames: m_flStartScale (float32) - // NetworkVarNames: m_flScaleTime (float) - // NetworkVarNames: m_nFlags (uint32) - namespace C_BaseFire { - constexpr std::ptrdiff_t m_flScale = 0x568; // float32 - constexpr std::ptrdiff_t m_flStartScale = 0x56C; // float32 - constexpr std::ptrdiff_t m_flScaleTime = 0x570; // float32 - constexpr std::ptrdiff_t m_nFlags = 0x574; // uint32 - } - // Parent: C_BaseEntity - // Field count: 16 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkUserGroupProxy - // MNetworkUserGroupProxy - // MNetworkIncludeByUserGroup - // NetworkVarNames: m_nTickBase (uint32) - // NetworkVarNames: m_hPawn (CHandle) - // NetworkVarNames: m_bKnownTeamMismatch (bool) - // NetworkVarNames: m_iConnected (PlayerConnectedState) - // NetworkVarNames: m_iszPlayerName (char) - // NetworkVarNames: m_steamID (uint64) - // NetworkVarNames: m_iDesiredFOV (uint32) - // MNetworkReplayCompatField - namespace CBasePlayerController { - constexpr std::ptrdiff_t m_nFinalPredictedTick = 0x570; // int32 - constexpr std::ptrdiff_t m_CommandContext = 0x578; // C_CommandContext - constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x620; // uint64 - constexpr std::ptrdiff_t m_nTickBase = 0x628; // uint32 - constexpr std::ptrdiff_t m_hPawn = 0x62C; // CHandle - constexpr std::ptrdiff_t m_bKnownTeamMismatch = 0x630; // bool - constexpr std::ptrdiff_t m_hPredictedPawn = 0x634; // CHandle - constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x638; // CSplitScreenSlot - constexpr std::ptrdiff_t m_hSplitOwner = 0x63C; // CHandle - constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x640; // CUtlVector> - constexpr std::ptrdiff_t m_bIsHLTV = 0x658; // bool - constexpr std::ptrdiff_t m_iConnected = 0x65C; // PlayerConnectedState - constexpr std::ptrdiff_t m_iszPlayerName = 0x660; // char[128] - constexpr std::ptrdiff_t m_steamID = 0x6E8; // uint64 - constexpr std::ptrdiff_t m_bIsLocalPlayerController = 0x6F0; // bool - constexpr std::ptrdiff_t m_iDesiredFOV = 0x6F4; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CPointTemplateAPI { - } - // Parent: C_BaseCSGrenadeProjectile - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_nDecoyShotTick (int) - namespace C_DecoyProjectile { - constexpr std::ptrdiff_t m_nDecoyShotTick = 0x1208; // int32 - constexpr std::ptrdiff_t m_nClientLastKnownDecoyShotTick = 0x120C; // int32 - constexpr std::ptrdiff_t m_flTimeParticleEffectSpawn = 0x1230; // GameTime_t - } - // Parent: CBaseAnimGraph - // Field count: 0 - namespace C_WaterBullet { - } - // Parent: C_CSPlayerPawn - // Field count: 3 - namespace C_CSGO_PreviewPlayer { - constexpr std::ptrdiff_t m_animgraph = 0x3A40; // CUtlString - constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x3A48; // CGlobalSymbol - constexpr std::ptrdiff_t m_flInitialModelScale = 0x3A50; // float32 - } - // Parent: CSkeletonAnimationController - // Field count: 14 - // - // Metadata: - // NetworkVarNames: m_animGraphNetworkedVars (CAnimGraphNetworkedVariables) - // NetworkVarNames: m_hSequence (HSequence) - // NetworkVarNames: m_flSeqStartTime (GameTime_t) - // NetworkVarNames: m_flSeqFixedCycle (float) - // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t) - namespace CBaseAnimGraphController { - constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x18; // CAnimGraphNetworkedVariables - constexpr std::ptrdiff_t m_bSequenceFinished = 0x14A8; // bool - constexpr std::ptrdiff_t m_flSoundSyncTime = 0x14AC; // float32 - constexpr std::ptrdiff_t m_nActiveIKChainMask = 0x14B0; // uint32 - constexpr std::ptrdiff_t m_hSequence = 0x14B4; // HSequence - constexpr std::ptrdiff_t m_flSeqStartTime = 0x14B8; // GameTime_t - constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x14BC; // float32 - constexpr std::ptrdiff_t m_nAnimLoopMode = 0x14C0; // AnimLoopMode_t - constexpr std::ptrdiff_t m_flPlaybackRate = 0x14C4; // CNetworkedQuantizedFloat - constexpr std::ptrdiff_t m_nNotifyState = 0x14D0; // SequenceFinishNotifyState_t - constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x14D2; // bool - constexpr std::ptrdiff_t m_bNetworkedSequenceChanged = 0x14D3; // bool - constexpr std::ptrdiff_t m_bLastUpdateSkipped = 0x14D4; // bool - constexpr std::ptrdiff_t m_flPrevAnimUpdateTime = 0x14D8; // GameTime_t - } - // Parent: C_BaseEntity - // Field count: 0 - namespace CCSPointScriptEntity { - } - // Parent: C_CSWeaponBase - // Field count: 11 - // - // Metadata: - // NetworkVarNames: m_bStartedArming (bool) - // NetworkVarNames: m_fArmedTime (GameTime_t) - // NetworkVarNames: m_bBombPlacedAnimation (bool) - // NetworkVarNames: m_bIsPlantingViaUse (bool) - // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) - namespace C_C4 { - constexpr std::ptrdiff_t m_szScreenText = 0x1B20; // char[32] - constexpr std::ptrdiff_t m_activeLightParticleIndex = 0x1B40; // ParticleIndex_t - constexpr std::ptrdiff_t m_eActiveLightEffect = 0x1B44; // C4LightEffect_t - constexpr std::ptrdiff_t m_bStartedArming = 0x1B48; // bool - constexpr std::ptrdiff_t m_fArmedTime = 0x1B4C; // GameTime_t - constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0x1B50; // bool - constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0x1B51; // bool - constexpr std::ptrdiff_t m_entitySpottedState = 0x1B58; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0x1B70; // int32 - constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0x1B74; // bool[7] - constexpr std::ptrdiff_t m_bBombPlanted = 0x1B7B; // bool - } - // Parent: C_BaseModelEntity - // Field count: 13 - // - // Metadata: - // MNetworkIncludeByName - // NetworkVarNames: m_bInitiallyPopulateInterpHistory (bool) - // NetworkVarNames: m_bAnimGraphUpdateEnabled (bool) - // NetworkVarNames: m_vecForce (Vector) - // NetworkVarNames: m_nForceBone (int32) - // NetworkVarNames: m_RagdollPose (PhysicsRagdollPose_t) - // NetworkVarNames: m_bRagdollClientSide (bool) - namespace CBaseAnimGraph { - constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0xDA0; // bool - constexpr std::ptrdiff_t m_bSuppressAnimEventSounds = 0xDA2; // bool - constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0xDB0; // bool - constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0xDB4; // float32 - constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0xDB8; // Vector - constexpr std::ptrdiff_t m_bAnimationUpdateScheduled = 0xDC4; // bool - constexpr std::ptrdiff_t m_vecForce = 0xDC8; // Vector - constexpr std::ptrdiff_t m_nForceBone = 0xDD4; // int32 - constexpr std::ptrdiff_t m_pClientsideRagdoll = 0xDD8; // CBaseAnimGraph* - constexpr std::ptrdiff_t m_bBuiltRagdoll = 0xDE0; // bool - constexpr std::ptrdiff_t m_RagdollPose = 0xDF8; // PhysicsRagdollPose_t - constexpr std::ptrdiff_t m_bRagdollClientSide = 0xE40; // bool - constexpr std::ptrdiff_t m_bHasAnimatedMaterialAttributes = 0xE50; // bool - } - // Parent: C_CSWeaponBase - // Field count: 0 - namespace C_Melee { - } - // Parent: C_BaseGrenade - // Field count: 0 - namespace CBreachChargeProjectile { - } - // Parent: C_BaseEntity - // Field count: 0 - namespace C_PointEntity { - } - // Parent: C_GameRules - // Field count: 0 - namespace C_MultiplayRules { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CBasePlayerControllerAPI { - } - // Parent: C_BaseEntity - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_flParticleSpacing (float) - // NetworkVarNames: m_flSlack (float) - // NetworkVarNames: m_flRadius (float) - // NetworkVarNames: m_ColorTint (Color) - // NetworkVarNames: m_nEffectState (int) - // NetworkVarNames: m_iEffectIndex (HParticleSystemDefinitionStrong) - // NetworkVarNames: m_PathNodes_Position (Vector) - // NetworkVarNames: m_PathNodes_TangentIn (Vector) - // NetworkVarNames: m_PathNodes_TangentOut (Vector) - // NetworkVarNames: m_PathNodes_Color (Vector) - // NetworkVarNames: m_PathNodes_PinEnabled (bool) - // NetworkVarNames: m_PathNodes_RadiusScale (float) - namespace C_PathParticleRope { - constexpr std::ptrdiff_t m_bStartActive = 0x570; // bool - constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x574; // float32 - constexpr std::ptrdiff_t m_iszEffectName = 0x578; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PathNodes_Name = 0x580; // CUtlVector - constexpr std::ptrdiff_t m_flParticleSpacing = 0x598; // float32 - constexpr std::ptrdiff_t m_flSlack = 0x59C; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x5A0; // float32 - constexpr std::ptrdiff_t m_ColorTint = 0x5A4; // Color - constexpr std::ptrdiff_t m_nEffectState = 0x5A8; // int32 - constexpr std::ptrdiff_t m_iEffectIndex = 0x5B0; // CStrongHandle - constexpr std::ptrdiff_t m_PathNodes_Position = 0x5B8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x5D0; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x5E8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_Color = 0x600; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x618; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x630; // C_NetworkUtlVectorBase - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_CCSWeaponBaseVData { - } - // Parent: C_SoundEventEntity - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_vMins (Vector) - // NetworkVarNames: m_vMaxs (Vector) - namespace C_SoundEventAABBEntity { - constexpr std::ptrdiff_t m_vMins = 0x628; // Vector - constexpr std::ptrdiff_t m_vMaxs = 0x634; // Vector - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponP90 { - } - // Parent: CEnvSoundscape - // Field count: 0 - namespace CEnvSoundscapeAlias_snd_soundscape { - } - // Parent: C_EconEntity - // Field count: 7 - // - // Metadata: - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkIncludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkUserGroupProxy - // NetworkVarNames: m_nNextPrimaryAttackTick (GameTick_t) - // NetworkVarNames: m_flNextPrimaryAttackTickRatio (float32) - // NetworkVarNames: m_nNextSecondaryAttackTick (GameTick_t) - // NetworkVarNames: m_flNextSecondaryAttackTickRatio (float32) - // NetworkVarNames: m_iClip1 (int32) - // NetworkVarNames: m_iClip2 (int32) - // NetworkVarNames: m_pReserveAmmo (int) - namespace C_BasePlayerWeapon { - constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0x1668; // GameTick_t - constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0x166C; // float32 - constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0x1670; // GameTick_t - constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0x1674; // float32 - constexpr std::ptrdiff_t m_iClip1 = 0x1678; // int32 - constexpr std::ptrdiff_t m_iClip2 = 0x167C; // int32 - constexpr std::ptrdiff_t m_pReserveAmmo = 0x1680; // int32[2] - } - // Parent: CEntitySubclassVDataBase - // Field count: 22 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBasePlayerWeaponVData { - constexpr std::ptrdiff_t m_szWorldModel = 0x28; // CResourceNameTyped> - constexpr std::ptrdiff_t m_sToolsOnlyOwnerModelName = 0x108; // CResourceNameTyped> - constexpr std::ptrdiff_t m_bBuiltRightHanded = 0x1E8; // bool - constexpr std::ptrdiff_t m_bAllowFlipping = 0x1E9; // bool - constexpr std::ptrdiff_t m_sMuzzleAttachment = 0x1F0; // CAttachmentNameSymbolWithStorage - constexpr std::ptrdiff_t m_szMuzzleFlashParticle = 0x210; // CResourceNameTyped> - constexpr std::ptrdiff_t m_bLinkedCooldowns = 0x2F0; // bool - constexpr std::ptrdiff_t m_iFlags = 0x2F1; // ItemFlagTypes_t - constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x2F2; // AmmoIndex_t - constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x2F3; // AmmoIndex_t - constexpr std::ptrdiff_t m_iMaxClip1 = 0x2F4; // int32 - constexpr std::ptrdiff_t m_iMaxClip2 = 0x2F8; // int32 - constexpr std::ptrdiff_t m_iDefaultClip1 = 0x2FC; // int32 - constexpr std::ptrdiff_t m_iDefaultClip2 = 0x300; // int32 - constexpr std::ptrdiff_t m_bReserveAmmoAsClips = 0x304; // bool - constexpr std::ptrdiff_t m_iWeight = 0x308; // int32 - constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x30C; // bool - constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x30D; // bool - constexpr std::ptrdiff_t m_iRumbleEffect = 0x310; // RumbleEffect_t - constexpr std::ptrdiff_t m_iSlot = 0x314; // int32 - constexpr std::ptrdiff_t m_iPosition = 0x318; // int32 - constexpr std::ptrdiff_t m_aShootSounds = 0x320; // CUtlOrderedMap - } - // Parent: CBaseAnimGraph - // Field count: 23 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_poolOrigin (Vector) - // NetworkVarNames: m_waterLevel (float32) - // NetworkVarNames: m_x (float32) - // NetworkVarNames: m_y (float32) - // NetworkVarNames: m_z (float32) - // NetworkVarNames: m_angle (float32) - namespace C_Fish { - constexpr std::ptrdiff_t m_pos = 0xF88; // Vector - constexpr std::ptrdiff_t m_vel = 0xF94; // Vector - constexpr std::ptrdiff_t m_angles = 0xFA0; // QAngle - constexpr std::ptrdiff_t m_localLifeState = 0xFAC; // int32 - constexpr std::ptrdiff_t m_deathDepth = 0xFB0; // float32 - constexpr std::ptrdiff_t m_deathAngle = 0xFB4; // float32 - constexpr std::ptrdiff_t m_buoyancy = 0xFB8; // float32 - constexpr std::ptrdiff_t m_wiggleTimer = 0xFC0; // CountdownTimer - constexpr std::ptrdiff_t m_wigglePhase = 0xFD8; // float32 - constexpr std::ptrdiff_t m_wiggleRate = 0xFDC; // float32 - constexpr std::ptrdiff_t m_actualPos = 0xFE0; // Vector - constexpr std::ptrdiff_t m_actualAngles = 0xFEC; // QAngle - constexpr std::ptrdiff_t m_poolOrigin = 0xFF8; // Vector - constexpr std::ptrdiff_t m_waterLevel = 0x1004; // float32 - constexpr std::ptrdiff_t m_gotUpdate = 0x1008; // bool - constexpr std::ptrdiff_t m_x = 0x100C; // float32 - constexpr std::ptrdiff_t m_y = 0x1010; // float32 - constexpr std::ptrdiff_t m_z = 0x1014; // float32 - constexpr std::ptrdiff_t m_angle = 0x1018; // float32 - constexpr std::ptrdiff_t m_errorHistory = 0x101C; // float32[20] - constexpr std::ptrdiff_t m_errorHistoryIndex = 0x106C; // int32 - constexpr std::ptrdiff_t m_errorHistoryCount = 0x1070; // int32 - constexpr std::ptrdiff_t m_averageError = 0x1074; // float32 - } - // Parent: IntervalTimer - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_flValues (float) - // NetworkVarNames: m_nValueCounts (int) - // NetworkVarNames: m_nBucketCount (int) - // NetworkVarNames: m_flInterval (float) - // NetworkVarNames: m_flFinalValue (float) - // NetworkVarNames: m_nCompressionType (TimelineCompression_t) - // NetworkVarNames: m_bStopped (bool) - namespace CTimeline { - constexpr std::ptrdiff_t m_flValues = 0x10; // float32[64] - constexpr std::ptrdiff_t m_nValueCounts = 0x110; // int32[64] - constexpr std::ptrdiff_t m_nBucketCount = 0x210; // int32 - constexpr std::ptrdiff_t m_flInterval = 0x214; // float32 - constexpr std::ptrdiff_t m_flFinalValue = 0x218; // float32 - constexpr std::ptrdiff_t m_nCompressionType = 0x21C; // TimelineCompression_t - constexpr std::ptrdiff_t m_bStopped = 0x220; // bool - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponAWP { - } - // Parent: C_BaseCombatCharacter - // Field count: 28 - // - // Metadata: - // MNetworkUserGroupProxy - // MNetworkUserGroupProxy - // MNetworkExcludeByUserGroup - // MNetworkIncludeByUserGroup - // MNetworkIncludeByUserGroup - // MNetworkIncludeByUserGroup - // MNetworkOverride - // MNetworkOverride - // MNetworkOverride - // MNetworkOverride - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // NetworkVarNames: m_pWeaponServices (CPlayer_WeaponServices*) - // NetworkVarNames: m_pItemServices (CPlayer_ItemServices*) - // NetworkVarNames: m_pAutoaimServices (CPlayer_AutoaimServices*) - // NetworkVarNames: m_pObserverServices (CPlayer_ObserverServices*) - // NetworkVarNames: m_pWaterServices (CPlayer_WaterServices*) - // NetworkVarNames: m_pUseServices (CPlayer_UseServices*) - // NetworkVarNames: m_pFlashlightServices (CPlayer_FlashlightServices*) - // NetworkVarNames: m_pCameraServices (CPlayer_CameraServices*) - // NetworkVarNames: m_pMovementServices (CPlayer_MovementServices*) - // NetworkVarNames: m_ServerViewAngleChanges (ViewAngleServerChange_t) - // NetworkVarNames: m_iHideHUD (uint32) - // NetworkVarNames: m_skybox3d (sky3dparams_t) - // NetworkVarNames: m_flDeathTime (GameTime_t) - // NetworkVarNames: m_hController (CHandle) - namespace C_BasePlayerPawn { - constexpr std::ptrdiff_t m_pWeaponServices = 0x11A8; // CPlayer_WeaponServices* - constexpr std::ptrdiff_t m_pItemServices = 0x11B0; // CPlayer_ItemServices* - constexpr std::ptrdiff_t m_pAutoaimServices = 0x11B8; // CPlayer_AutoaimServices* - constexpr std::ptrdiff_t m_pObserverServices = 0x11C0; // CPlayer_ObserverServices* - constexpr std::ptrdiff_t m_pWaterServices = 0x11C8; // CPlayer_WaterServices* - constexpr std::ptrdiff_t m_pUseServices = 0x11D0; // CPlayer_UseServices* - constexpr std::ptrdiff_t m_pFlashlightServices = 0x11D8; // CPlayer_FlashlightServices* - constexpr std::ptrdiff_t m_pCameraServices = 0x11E0; // CPlayer_CameraServices* - constexpr std::ptrdiff_t m_pMovementServices = 0x11E8; // CPlayer_MovementServices* - constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0x11F8; // C_UtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_nHighestConsumedServerViewAngleChangeIndex = 0x1248; // uint32 - constexpr std::ptrdiff_t v_angle = 0x124C; // QAngle - constexpr std::ptrdiff_t v_anglePrevious = 0x1258; // QAngle - constexpr std::ptrdiff_t m_iHideHUD = 0x1264; // uint32 - constexpr std::ptrdiff_t m_skybox3d = 0x1268; // sky3dparams_t - constexpr std::ptrdiff_t m_flDeathTime = 0x12F8; // GameTime_t - constexpr std::ptrdiff_t m_vecPredictionError = 0x12FC; // Vector - constexpr std::ptrdiff_t m_flPredictionErrorTime = 0x1308; // GameTime_t - constexpr std::ptrdiff_t m_vecLastCameraSetupLocalOrigin = 0x130C; // Vector - constexpr std::ptrdiff_t m_flLastCameraSetupTime = 0x1318; // GameTime_t - constexpr std::ptrdiff_t m_flFOVSensitivityAdjust = 0x131C; // float32 - constexpr std::ptrdiff_t m_flMouseSensitivity = 0x1320; // float32 - constexpr std::ptrdiff_t m_vOldOrigin = 0x1324; // Vector - constexpr std::ptrdiff_t m_flOldSimulationTime = 0x1330; // float32 - constexpr std::ptrdiff_t m_nLastExecutedCommandNumber = 0x1334; // int32 - constexpr std::ptrdiff_t m_nLastExecutedCommandTick = 0x1338; // int32 - constexpr std::ptrdiff_t m_hController = 0x133C; // CHandle - constexpr std::ptrdiff_t m_bIsSwappingToPredictableController = 0x1340; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // NetworkVarNames: m_iReapplyProvisionParity (int) - // NetworkVarNames: m_hOuter (EHANDLE) - // NetworkVarNames: m_ProviderType (attributeprovidertypes_t) - namespace CAttributeManager { - constexpr std::ptrdiff_t m_Providers = 0x8; // CUtlVector> - constexpr std::ptrdiff_t m_iReapplyProvisionParity = 0x20; // int32 - constexpr std::ptrdiff_t m_hOuter = 0x24; // CHandle - constexpr std::ptrdiff_t m_bPreventLoopback = 0x28; // bool - constexpr std::ptrdiff_t m_ProviderType = 0x2C; // attributeprovidertypes_t - constexpr std::ptrdiff_t m_CachedResults = 0x30; // CUtlVector - } - // Parent: C_BaseEntity - // Field count: 0 - namespace CLogicalEntity { - } - // Parent: None - // Field count: 24 - // - // Metadata: - // NetworkVarNames: m_PredNetBoolVariables (uint32) - // NetworkVarNames: m_PredNetByteVariables (byte) - // NetworkVarNames: m_PredNetUInt16Variables (uint16) - // NetworkVarNames: m_PredNetIntVariables (int32) - // NetworkVarNames: m_PredNetUInt32Variables (uint32) - // NetworkVarNames: m_PredNetUInt64Variables (uint64) - // NetworkVarNames: m_PredNetFloatVariables (float) - // NetworkVarNames: m_PredNetVectorVariables (Vector) - // NetworkVarNames: m_PredNetQuaternionVariables (Quaternion) - // NetworkVarNames: m_PredNetGlobalSymbolVariables (CGlobalSymbol) - // NetworkVarNames: m_OwnerOnlyPredNetBoolVariables (uint32) - // NetworkVarNames: m_OwnerOnlyPredNetByteVariables (byte) - // NetworkVarNames: m_OwnerOnlyPredNetUInt16Variables (uint16) - // NetworkVarNames: m_OwnerOnlyPredNetIntVariables (int32) - // NetworkVarNames: m_OwnerOnlyPredNetUInt32Variables (uint32) - // NetworkVarNames: m_OwnerOnlyPredNetUInt64Variables (uint64) - // NetworkVarNames: m_OwnerOnlyPredNetFloatVariables (float) - // NetworkVarNames: m_OwnerOnlyPredNetVectorVariables (Vector) - // NetworkVarNames: m_OwnerOnlyPredNetQuaternionVariables (Quaternion) - // NetworkVarNames: m_OwnerOnlyPredNetGlobalSymbolVariables (CGlobalSymbol) - // NetworkVarNames: m_nBoolVariablesCount (int) - // NetworkVarNames: m_nOwnerOnlyBoolVariablesCount (int) - // NetworkVarNames: m_nRandomSeedOffset (int) - // NetworkVarNames: m_flLastTeleportTime (float) - namespace CAnimGraphNetworkedVariables { - constexpr std::ptrdiff_t m_PredNetBoolVariables = 0x8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetByteVariables = 0x20; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetUInt16Variables = 0x38; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xC8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetGlobalSymbolVariables = 0xE0; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0x110; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x128; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x170; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x188; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x1A0; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetQuaternionVariables = 0x1B8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetGlobalSymbolVariables = 0x1D0; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_nBoolVariablesCount = 0x1E8; // int32 - constexpr std::ptrdiff_t m_nOwnerOnlyBoolVariablesCount = 0x1EC; // int32 - constexpr std::ptrdiff_t m_nRandomSeedOffset = 0x1F0; // int32 - constexpr std::ptrdiff_t m_flLastTeleportTime = 0x1F4; // float32 - } - // Parent: C_BaseTrigger - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_flFluidDensity (float) - namespace C_TriggerBuoyancy { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0xD30; // CBuoyancyHelper - constexpr std::ptrdiff_t m_flFluidDensity = 0xDB0; // float32 - } - // Parent: C_BaseModelEntity - // Field count: 41 - // - // Metadata: - // MNetworkIncludeByUserGroup - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_flScrollSpeed (float32) - // NetworkVarNames: m_RopeFlags (uint16) - // NetworkVarNames: m_iRopeMaterialModelIndex (HMaterialStrong) - // NetworkVarNames: m_nSegments (uint8) - // NetworkVarNames: m_hStartPoint (CHandle) - // NetworkVarNames: m_hEndPoint (CHandle) - // NetworkVarNames: m_iStartAttachment (AttachmentHandle_t) - // NetworkVarNames: m_iEndAttachment (AttachmentHandle_t) - // NetworkVarNames: m_Subdiv (uint8) - // NetworkVarNames: m_RopeLength (int16) - // NetworkVarNames: m_Slack (int16) - // NetworkVarNames: m_TextureScale (float32) - // NetworkVarNames: m_fLockedPoints (uint8) - // NetworkVarNames: m_nChangeCount (uint8) - // NetworkVarNames: m_Width (float32) - // NetworkVarNames: m_bConstrainBetweenEndpoints (bool) - namespace C_RopeKeyframe { - constexpr std::ptrdiff_t m_LinksTouchingSomething = 0xD30; // CBitVec<10> - constexpr std::ptrdiff_t m_nLinksTouchingSomething = 0xD34; // int32 - constexpr std::ptrdiff_t m_bApplyWind = 0xD38; // bool - constexpr std::ptrdiff_t m_fPrevLockedPoints = 0xD3C; // int32 - constexpr std::ptrdiff_t m_iForcePointMoveCounter = 0xD40; // int32 - constexpr std::ptrdiff_t m_bPrevEndPointPos = 0xD44; // bool[2] - constexpr std::ptrdiff_t m_vPrevEndPointPos = 0xD48; // Vector[2] - constexpr std::ptrdiff_t m_flCurScroll = 0xD60; // float32 - constexpr std::ptrdiff_t m_flScrollSpeed = 0xD64; // float32 - constexpr std::ptrdiff_t m_RopeFlags = 0xD68; // uint16 - constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0xD70; // CStrongHandle - constexpr std::ptrdiff_t m_LightValues = 0xFE8; // Vector[10] - constexpr std::ptrdiff_t m_nSegments = 0x1060; // uint8 - constexpr std::ptrdiff_t m_hStartPoint = 0x1064; // CHandle - constexpr std::ptrdiff_t m_hEndPoint = 0x1068; // CHandle - constexpr std::ptrdiff_t m_iStartAttachment = 0x106C; // AttachmentHandle_t - constexpr std::ptrdiff_t m_iEndAttachment = 0x106D; // AttachmentHandle_t - constexpr std::ptrdiff_t m_Subdiv = 0x106E; // uint8 - constexpr std::ptrdiff_t m_RopeLength = 0x1070; // int16 - constexpr std::ptrdiff_t m_Slack = 0x1072; // int16 - constexpr std::ptrdiff_t m_TextureScale = 0x1074; // float32 - constexpr std::ptrdiff_t m_fLockedPoints = 0x1078; // uint8 - constexpr std::ptrdiff_t m_nChangeCount = 0x1079; // uint8 - constexpr std::ptrdiff_t m_Width = 0x107C; // float32 - constexpr std::ptrdiff_t m_PhysicsDelegate = 0x1080; // C_RopeKeyframe::CPhysicsDelegate - constexpr std::ptrdiff_t m_hMaterial = 0x1090; // CStrongHandle - constexpr std::ptrdiff_t m_TextureHeight = 0x1098; // int32 - constexpr std::ptrdiff_t m_vecImpulse = 0x109C; // Vector - constexpr std::ptrdiff_t m_vecPreviousImpulse = 0x10A8; // Vector - constexpr std::ptrdiff_t m_flCurrentGustTimer = 0x10B4; // float32 - constexpr std::ptrdiff_t m_flCurrentGustLifetime = 0x10B8; // float32 - constexpr std::ptrdiff_t m_flTimeToNextGust = 0x10BC; // float32 - constexpr std::ptrdiff_t m_vWindDir = 0x10C0; // Vector - constexpr std::ptrdiff_t m_vColorMod = 0x10CC; // Vector - constexpr std::ptrdiff_t m_vCachedEndPointAttachmentPos = 0x10D8; // Vector[2] - constexpr std::ptrdiff_t m_vCachedEndPointAttachmentAngle = 0x10F0; // QAngle[2] - constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x1108; // bool - constexpr std::ptrdiff_t m_bEndPointAttachmentPositionsDirty = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bEndPointAttachmentAnglesDirty = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNewDataThisFrame = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bPhysicsInitted = 0x0; // bitfield:1 - } - // Parent: C_BaseEntity - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_hGradientFogTexture (HRenderTextureStrong) - // NetworkVarNames: m_flFogStartDistance (float) - // NetworkVarNames: m_flFogEndDistance (float) - // NetworkVarNames: m_bHeightFogEnabled (bool) - // NetworkVarNames: m_flFogStartHeight (float) - // NetworkVarNames: m_flFogEndHeight (float) - // NetworkVarNames: m_flFarZ (float) - // NetworkVarNames: m_flFogMaxOpacity (float) - // NetworkVarNames: m_flFogFalloffExponent (float) - // NetworkVarNames: m_flFogVerticalExponent (float) - // NetworkVarNames: m_fogColor (Color) - // NetworkVarNames: m_flFogStrength (float) - // NetworkVarNames: m_flFadeTime (float) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_bIsEnabled (bool) - namespace C_GradientFog { - constexpr std::ptrdiff_t m_hGradientFogTexture = 0x568; // CStrongHandle - constexpr std::ptrdiff_t m_flFogStartDistance = 0x570; // float32 - constexpr std::ptrdiff_t m_flFogEndDistance = 0x574; // float32 - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x578; // bool - constexpr std::ptrdiff_t m_flFogStartHeight = 0x57C; // float32 - constexpr std::ptrdiff_t m_flFogEndHeight = 0x580; // float32 - constexpr std::ptrdiff_t m_flFarZ = 0x584; // float32 - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x588; // float32 - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x58C; // float32 - constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x590; // float32 - constexpr std::ptrdiff_t m_fogColor = 0x594; // Color - constexpr std::ptrdiff_t m_flFogStrength = 0x598; // float32 - constexpr std::ptrdiff_t m_flFadeTime = 0x59C; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x5A0; // bool - constexpr std::ptrdiff_t m_bIsEnabled = 0x5A1; // bool - constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x5A2; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_bSpotted (bool) - // NetworkVarNames: m_bSpottedByMask (uint32) - namespace EntitySpottedState_t { - constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool - constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2] - } - // Parent: C_CSGO_MapPreviewCameraPath - // Field count: 7 - namespace C_CSGO_TeamPreviewCamera { - constexpr std::ptrdiff_t m_nVariant = 0x5D8; // int32 - constexpr std::ptrdiff_t m_bDofEnabled = 0x5DC; // bool - constexpr std::ptrdiff_t m_flDofNearBlurry = 0x5E0; // float32 - constexpr std::ptrdiff_t m_flDofNearCrisp = 0x5E4; // float32 - constexpr std::ptrdiff_t m_flDofFarCrisp = 0x5E8; // float32 - constexpr std::ptrdiff_t m_flDofFarBlurry = 0x5EC; // float32 - constexpr std::ptrdiff_t m_flDofTiltToGround = 0x5F0; // float32 - } - // Parent: CCSPlayerBase_CameraServices - // Field count: 2 - namespace CCSPlayer_CameraServices { - constexpr std::ptrdiff_t m_flDeathCamTilt = 0x228; // float32 - constexpr std::ptrdiff_t m_vClientScopeInaccuracy = 0x230; // Vector - } - // Parent: C_CSGO_TeamSelectCharacterPosition - // Field count: 0 - namespace C_CSGO_TeamSelectCounterTerroristPosition { - } - // Parent: C_EconEntity - // Field count: 2 - namespace C_EconWearable { - constexpr std::ptrdiff_t m_nForceSkin = 0x1668; // int32 - constexpr std::ptrdiff_t m_bAlwaysAllow = 0x166C; // bool - } - // Parent: C_CSGO_TeamIntroCharacterPosition - // Field count: 0 - namespace CCSGO_WingmanIntroCharacterPosition { - } - // Parent: CSPerRoundStats_t - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_iEnemy5Ks (int) - // NetworkVarNames: m_iEnemy4Ks (int) - // NetworkVarNames: m_iEnemy3Ks (int) - // NetworkVarNames: m_iEnemyKnifeKills (int) - // NetworkVarNames: m_iEnemyTaserKills (int) - namespace CSMatchStats_t { - constexpr std::ptrdiff_t m_iEnemy5Ks = 0x68; // int32 - constexpr std::ptrdiff_t m_iEnemy4Ks = 0x6C; // int32 - constexpr std::ptrdiff_t m_iEnemy3Ks = 0x70; // int32 - constexpr std::ptrdiff_t m_iEnemyKnifeKills = 0x74; // int32 - constexpr std::ptrdiff_t m_iEnemyTaserKills = 0x78; // int32 - } - // Parent: C_BaseModelEntity - // Field count: 0 - namespace C_BaseToggle { - } - // Parent: C_BaseEntity - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_vBoxMins (Vector) - // NetworkVarNames: m_vBoxMaxs (Vector) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_flStrength (float) - // NetworkVarNames: m_nFalloffShape (int) - // NetworkVarNames: m_flFalloffExponent (float) - // NetworkVarNames: m_flHeightFogDepth (float) - // NetworkVarNames: m_fHeightFogEdgeWidth (float) - // NetworkVarNames: m_fIndirectLightStrength (float) - // NetworkVarNames: m_fSunLightStrength (float) - // NetworkVarNames: m_fNoiseStrength (float) - // NetworkVarNames: m_bOverrideIndirectLightStrength (bool) - // NetworkVarNames: m_bOverrideSunLightStrength (bool) - // NetworkVarNames: m_bOverrideNoiseStrength (bool) - // NetworkVarNames: m_bAllowLPVIndirect (bool) - namespace C_EnvVolumetricFogVolume { - constexpr std::ptrdiff_t m_bActive = 0x568; // bool - constexpr std::ptrdiff_t m_vBoxMins = 0x56C; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x578; // Vector - constexpr std::ptrdiff_t m_bStartDisabled = 0x584; // bool - constexpr std::ptrdiff_t m_flStrength = 0x588; // float32 - constexpr std::ptrdiff_t m_nFalloffShape = 0x58C; // int32 - constexpr std::ptrdiff_t m_flFalloffExponent = 0x590; // float32 - constexpr std::ptrdiff_t m_flHeightFogDepth = 0x594; // float32 - constexpr std::ptrdiff_t m_fHeightFogEdgeWidth = 0x598; // float32 - constexpr std::ptrdiff_t m_fIndirectLightStrength = 0x59C; // float32 - constexpr std::ptrdiff_t m_fSunLightStrength = 0x5A0; // float32 - constexpr std::ptrdiff_t m_fNoiseStrength = 0x5A4; // float32 - constexpr std::ptrdiff_t m_bOverrideIndirectLightStrength = 0x5A8; // bool - constexpr std::ptrdiff_t m_bOverrideSunLightStrength = 0x5A9; // bool - constexpr std::ptrdiff_t m_bOverrideNoiseStrength = 0x5AA; // bool - constexpr std::ptrdiff_t m_bAllowLPVIndirect = 0x5AB; // bool - } - // Parent: C_BaseModelEntity - // Field count: 0 - namespace CWaterSplasher { - } - // Parent: C_BaseModelEntity - // Field count: 0 - namespace C_ModelPointEntity { - } - // Parent: CPlayer_ViewModelServices - // Field count: 0 - namespace CCSObserver_ViewModelServices { - } - // Parent: C_BaseFire - // Field count: 13 - // - // Metadata: - // MNetworkOverride - // MNetworkOverride - // NetworkVarNames: m_nFlameModelIndex (int32) - // NetworkVarNames: m_nFlameFromAboveModelIndex (int32) - namespace C_FireSmoke { - constexpr std::ptrdiff_t m_nFlameModelIndex = 0x578; // int32 - constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x57C; // int32 - constexpr std::ptrdiff_t m_flScaleRegister = 0x580; // float32 - constexpr std::ptrdiff_t m_flScaleStart = 0x584; // float32 - constexpr std::ptrdiff_t m_flScaleEnd = 0x588; // float32 - constexpr std::ptrdiff_t m_flScaleTimeStart = 0x58C; // GameTime_t - constexpr std::ptrdiff_t m_flScaleTimeEnd = 0x590; // GameTime_t - constexpr std::ptrdiff_t m_flChildFlameSpread = 0x594; // float32 - constexpr std::ptrdiff_t m_flClipPerc = 0x5A8; // float32 - constexpr std::ptrdiff_t m_bClipTested = 0x5AC; // bool - constexpr std::ptrdiff_t m_bFadingOut = 0x5AD; // bool - constexpr std::ptrdiff_t m_tParticleSpawn = 0x5B0; // TimedEvent - constexpr std::ptrdiff_t m_pFireOverlay = 0x5B8; // CFireOverlay* - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponRevolver { - } - // Parent: C_Sprite - // Field count: 0 - namespace C_FireFromAboveSprite { - } - // Parent: C_BaseEntity - // Field count: 24 - // - // Metadata: - // NetworkVarNames: m_Entity_Color (Color) - // NetworkVarNames: m_Entity_flBrightness (float) - // NetworkVarNames: m_Entity_hCubemapTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_bCustomCubemapTexture (bool) - // NetworkVarNames: m_Entity_hLightProbeTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightIndicesTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightScalarsTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightShadowsTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_vBoxMins (Vector) - // NetworkVarNames: m_Entity_vBoxMaxs (Vector) - // NetworkVarNames: m_Entity_bMoveable (bool) - // NetworkVarNames: m_Entity_nHandshake (int) - // NetworkVarNames: m_Entity_nEnvCubeMapArrayIndex (int) - // NetworkVarNames: m_Entity_nPriority (int) - // NetworkVarNames: m_Entity_bStartDisabled (bool) - // NetworkVarNames: m_Entity_flEdgeFadeDist (float) - // NetworkVarNames: m_Entity_vEdgeFadeDists (Vector) - // NetworkVarNames: m_Entity_nLightProbeSizeX (int) - // NetworkVarNames: m_Entity_nLightProbeSizeY (int) - // NetworkVarNames: m_Entity_nLightProbeSizeZ (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasX (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasY (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) - // NetworkVarNames: m_Entity_bEnabled (bool) - namespace C_EnvCombinedLightProbeVolume { - constexpr std::ptrdiff_t m_Entity_Color = 0x15C8; // Color - constexpr std::ptrdiff_t m_Entity_flBrightness = 0x15CC; // float32 - constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x15D0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x15D8; // bool - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture = 0x15E0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x15E8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x15F0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x15F8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x1600; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x160C; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x1618; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x161C; // int32 - constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x1620; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x1624; // int32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x1628; // bool - constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x162C; // float32 - constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x1630; // Vector - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x163C; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x1640; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x1644; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x1648; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x164C; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x1650; // int32 - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x1669; // bool - } - // Parent: C_SoundOpvarSetPointBase - // Field count: 0 - namespace C_SoundOpvarSetOBBWindEntity { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_Handle (ModelConfigHandle_t) - // NetworkVarNames: m_Name (string_t) - // NetworkVarNames: m_AssociatedEntities (CHandle) - // NetworkVarNames: m_AssociatedEntityNames (string_t) - namespace ActiveModelConfig_t { - constexpr std::ptrdiff_t m_Handle = 0x28; // ModelConfigHandle_t - constexpr std::ptrdiff_t m_Name = 0x30; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_AssociatedEntityNames = 0x50; // C_NetworkUtlVectorBase - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponMP5SD { - } - // Parent: C_DynamicProp - // Field count: 0 - namespace C_DynamicPropAlias_dynamic_prop { - } - // Parent: CPlayerPawnComponent - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_totalHitsOnServer (int32) - namespace CCSPlayer_BulletServices { - constexpr std::ptrdiff_t m_totalHitsOnServer = 0x40; // int32 - } - // Parent: CLogicalEntity - // Field count: 7 - namespace CLogicRelay { - constexpr std::ptrdiff_t m_OnTrigger = 0x568; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnSpawn = 0x590; // CEntityIOOutput - constexpr std::ptrdiff_t m_bDisabled = 0x5B8; // bool - constexpr std::ptrdiff_t m_bWaitForRefire = 0x5B9; // bool - constexpr std::ptrdiff_t m_bTriggerOnce = 0x5BA; // bool - constexpr std::ptrdiff_t m_bFastRetrigger = 0x5BB; // bool - constexpr std::ptrdiff_t m_bPassthoughCaller = 0x5BC; // bool - } - // Parent: C_PointCamera - // Field count: 1 - namespace C_PointCameraVFOV { - constexpr std::ptrdiff_t m_flVerticalFOV = 0x5C8; // float32 - } - // Parent: CPlayer_ItemServices - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_bHasDefuser (bool) - // NetworkVarNames: m_bHasHelmet (bool) - // NetworkVarNames: m_bHasHeavyArmor (bool) - namespace CCSPlayer_ItemServices { - constexpr std::ptrdiff_t m_bHasDefuser = 0x40; // bool - constexpr std::ptrdiff_t m_bHasHelmet = 0x41; // bool - constexpr std::ptrdiff_t m_bHasHeavyArmor = 0x42; // bool - } - // Parent: C_BaseModelEntity - // Field count: 73 - // - // Metadata: - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_nColorMode (int) - // NetworkVarNames: m_Color (Color) - // NetworkVarNames: m_flColorTemperature (float) - // NetworkVarNames: m_flBrightness (float) - // NetworkVarNames: m_flBrightnessScale (float) - // NetworkVarNames: m_nDirectLight (int) - // NetworkVarNames: m_nBakedShadowIndex (int) - // NetworkVarNames: m_nLuminaireShape (int) - // NetworkVarNames: m_flLuminaireSize (float) - // NetworkVarNames: m_flLuminaireAnisotropy (float) - // NetworkVarNames: m_LightStyleString (CUtlString) - // NetworkVarNames: m_flLightStyleStartTime (GameTime_t) - // NetworkVarNames: m_QueuedLightStyleStrings (CUtlString) - // NetworkVarNames: m_LightStyleEvents (CUtlString) - // NetworkVarNames: m_LightStyleTargets (CHandle) - // NetworkVarNames: m_hLightCookie (HRenderTextureStrong) - // NetworkVarNames: m_flShape (float) - // NetworkVarNames: m_flSoftX (float) - // NetworkVarNames: m_flSoftY (float) - // NetworkVarNames: m_flSkirt (float) - // NetworkVarNames: m_flSkirtNear (float) - // NetworkVarNames: m_vSizeParams (Vector) - // NetworkVarNames: m_flRange (float) - // NetworkVarNames: m_vShear (Vector) - // NetworkVarNames: m_nBakeSpecularToCubemaps (int) - // NetworkVarNames: m_vBakeSpecularToCubemapsSize (Vector) - // NetworkVarNames: m_nCastShadows (int) - // NetworkVarNames: m_nShadowMapSize (int) - // NetworkVarNames: m_nShadowPriority (int) - // NetworkVarNames: m_bContactShadow (bool) - // NetworkVarNames: m_nBounceLight (int) - // NetworkVarNames: m_flBounceScale (float) - // NetworkVarNames: m_flMinRoughness (float) - // NetworkVarNames: m_vAlternateColor (Vector) - // NetworkVarNames: m_fAlternateColorBrightness (float) - // NetworkVarNames: m_nFog (int) - // NetworkVarNames: m_flFogStrength (float) - // NetworkVarNames: m_nFogShadows (int) - // NetworkVarNames: m_flFogScale (float) - // NetworkVarNames: m_bFogMixedShadows (bool) - // NetworkVarNames: m_flFadeSizeStart (float) - // NetworkVarNames: m_flFadeSizeEnd (float) - // NetworkVarNames: m_flShadowFadeSizeStart (float) - // NetworkVarNames: m_flShadowFadeSizeEnd (float) - // NetworkVarNames: m_bPrecomputedFieldsValid (bool) - // NetworkVarNames: m_vPrecomputedBoundsMins (Vector) - // NetworkVarNames: m_vPrecomputedBoundsMaxs (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent (Vector) - // NetworkVarNames: m_nPrecomputedSubFrusta (int) - // NetworkVarNames: m_vPrecomputedOBBOrigin0 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles0 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent0 (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin1 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles1 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent1 (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin2 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles2 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent2 (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin3 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles3 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent3 (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin4 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles4 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent4 (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin5 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles5 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent5 (Vector) - // NetworkVarNames: m_VisClusters (uint16) - namespace C_BarnLight { - constexpr std::ptrdiff_t m_bEnabled = 0xD28; // bool - constexpr std::ptrdiff_t m_nColorMode = 0xD2C; // int32 - constexpr std::ptrdiff_t m_Color = 0xD30; // Color - constexpr std::ptrdiff_t m_flColorTemperature = 0xD34; // float32 - constexpr std::ptrdiff_t m_flBrightness = 0xD38; // float32 - constexpr std::ptrdiff_t m_flBrightnessScale = 0xD3C; // float32 - constexpr std::ptrdiff_t m_nDirectLight = 0xD40; // int32 - constexpr std::ptrdiff_t m_nBakedShadowIndex = 0xD44; // int32 - constexpr std::ptrdiff_t m_nLuminaireShape = 0xD48; // int32 - constexpr std::ptrdiff_t m_flLuminaireSize = 0xD4C; // float32 - constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0xD50; // float32 - constexpr std::ptrdiff_t m_LightStyleString = 0xD58; // CUtlString - constexpr std::ptrdiff_t m_flLightStyleStartTime = 0xD60; // GameTime_t - constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0xD68; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_LightStyleEvents = 0xD80; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_LightStyleTargets = 0xD98; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_StyleEvent = 0xDB0; // CEntityIOOutput[4] - constexpr std::ptrdiff_t m_hLightCookie = 0xE50; // CStrongHandle - constexpr std::ptrdiff_t m_flShape = 0xE58; // float32 - constexpr std::ptrdiff_t m_flSoftX = 0xE5C; // float32 - constexpr std::ptrdiff_t m_flSoftY = 0xE60; // float32 - constexpr std::ptrdiff_t m_flSkirt = 0xE64; // float32 - constexpr std::ptrdiff_t m_flSkirtNear = 0xE68; // float32 - constexpr std::ptrdiff_t m_vSizeParams = 0xE6C; // Vector - constexpr std::ptrdiff_t m_flRange = 0xE78; // float32 - constexpr std::ptrdiff_t m_vShear = 0xE7C; // Vector - constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0xE88; // int32 - constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0xE8C; // Vector - constexpr std::ptrdiff_t m_nCastShadows = 0xE98; // int32 - constexpr std::ptrdiff_t m_nShadowMapSize = 0xE9C; // int32 - constexpr std::ptrdiff_t m_nShadowPriority = 0xEA0; // int32 - constexpr std::ptrdiff_t m_bContactShadow = 0xEA4; // bool - constexpr std::ptrdiff_t m_nBounceLight = 0xEA8; // int32 - constexpr std::ptrdiff_t m_flBounceScale = 0xEAC; // float32 - constexpr std::ptrdiff_t m_flMinRoughness = 0xEB0; // float32 - constexpr std::ptrdiff_t m_vAlternateColor = 0xEB4; // Vector - constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0xEC0; // float32 - constexpr std::ptrdiff_t m_nFog = 0xEC4; // int32 - constexpr std::ptrdiff_t m_flFogStrength = 0xEC8; // float32 - constexpr std::ptrdiff_t m_nFogShadows = 0xECC; // int32 - constexpr std::ptrdiff_t m_flFogScale = 0xED0; // float32 - constexpr std::ptrdiff_t m_bFogMixedShadows = 0xED4; // bool - constexpr std::ptrdiff_t m_flFadeSizeStart = 0xED8; // float32 - constexpr std::ptrdiff_t m_flFadeSizeEnd = 0xEDC; // float32 - constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0xEE0; // float32 - constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0xEE4; // float32 - constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0xEE8; // bool - constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0xEEC; // Vector - constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0xEF8; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0xF04; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0xF10; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0xF1C; // Vector - constexpr std::ptrdiff_t m_nPrecomputedSubFrusta = 0xF28; // int32 - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin0 = 0xF2C; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles0 = 0xF38; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent0 = 0xF44; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin1 = 0xF50; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles1 = 0xF5C; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent1 = 0xF68; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin2 = 0xF74; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles2 = 0xF80; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent2 = 0xF8C; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin3 = 0xF98; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles3 = 0xFA4; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent3 = 0xFB0; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin4 = 0xFBC; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles4 = 0xFC8; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent4 = 0xFD4; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin5 = 0xFE0; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles5 = 0xFEC; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent5 = 0xFF8; // Vector - constexpr std::ptrdiff_t m_bInitialBoneSetup = 0x1048; // bool - constexpr std::ptrdiff_t m_VisClusters = 0x1050; // C_NetworkUtlVectorBase - } - // Parent: C_BaseEntity - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_flAutoExposureMin (float) - // NetworkVarNames: m_flAutoExposureMax (float) - // NetworkVarNames: m_flTonemapPercentTarget (float) - // NetworkVarNames: m_flTonemapPercentBrightPixels (float) - // NetworkVarNames: m_flTonemapMinAvgLum (float) - // NetworkVarNames: m_flExposureAdaptationSpeedUp (float) - // NetworkVarNames: m_flExposureAdaptationSpeedDown (float) - // NetworkVarNames: m_flTonemapEVSmoothingRange (float) - namespace C_TonemapController2 { - constexpr std::ptrdiff_t m_flAutoExposureMin = 0x568; // float32 - constexpr std::ptrdiff_t m_flAutoExposureMax = 0x56C; // float32 - constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x570; // float32 - constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x574; // float32 - constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x578; // float32 - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x57C; // float32 - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x580; // float32 - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x584; // float32 - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponG3SG1 { - } - // Parent: C_BaseModelEntity - // Field count: 1 - namespace CFuncWater { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0xD28; // CBuoyancyHelper - } - // Parent: C_SoundOpvarSetPointEntity - // Field count: 0 - namespace C_SoundOpvarSetAutoRoomEntity { - } - // Parent: C_BaseFlex - // Field count: 20 - // - // Metadata: - // NetworkVarNames: m_AttributeManager (CAttributeContainer) - // NetworkVarNames: m_OriginalOwnerXuidLow (uint32) - // NetworkVarNames: m_OriginalOwnerXuidHigh (uint32) - // NetworkVarNames: m_nFallbackPaintKit (int) - // NetworkVarNames: m_nFallbackSeed (int) - // NetworkVarNames: m_flFallbackWear (float) - // NetworkVarNames: m_nFallbackStatTrak (int) - namespace C_EconEntity { - constexpr std::ptrdiff_t m_flFlexDelayTime = 0x1130; // float32 - constexpr std::ptrdiff_t m_flFlexDelayedWeight = 0x1138; // float32* - constexpr std::ptrdiff_t m_bAttributesInitialized = 0x1140; // bool - constexpr std::ptrdiff_t m_AttributeManager = 0x1148; // C_AttributeContainer - constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0x15F0; // uint32 - constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0x15F4; // uint32 - constexpr std::ptrdiff_t m_nFallbackPaintKit = 0x15F8; // int32 - constexpr std::ptrdiff_t m_nFallbackSeed = 0x15FC; // int32 - constexpr std::ptrdiff_t m_flFallbackWear = 0x1600; // float32 - constexpr std::ptrdiff_t m_nFallbackStatTrak = 0x1604; // int32 - constexpr std::ptrdiff_t m_bClientside = 0x1608; // bool - constexpr std::ptrdiff_t m_bParticleSystemsCreated = 0x1609; // bool - constexpr std::ptrdiff_t m_vecAttachedParticles = 0x1610; // CUtlVector - constexpr std::ptrdiff_t m_hViewmodelAttachment = 0x1628; // CHandle - constexpr std::ptrdiff_t m_iOldTeam = 0x162C; // int32 - constexpr std::ptrdiff_t m_bAttachmentDirty = 0x1630; // bool - constexpr std::ptrdiff_t m_nUnloadedModelIndex = 0x1634; // int32 - constexpr std::ptrdiff_t m_iNumOwnerValidationRetries = 0x1638; // int32 - constexpr std::ptrdiff_t m_hOldProvidee = 0x1648; // CHandle - constexpr std::ptrdiff_t m_vecAttachedModels = 0x1650; // CUtlVector - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponSG556 { - } - // Parent: C_BarnLight - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_bShowLight (bool) - namespace C_RectLight { - constexpr std::ptrdiff_t m_bShowLight = 0x1070; // bool - } - // Parent: C_BaseModelEntity - // Field count: 24 - // - // Metadata: - // MNetworkIncludeByUserGroup - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_szSnapshotFileName (char) - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_bFrozen (bool) - // NetworkVarNames: m_flFreezeTransitionDuration (float) - // NetworkVarNames: m_nStopType (int) - // NetworkVarNames: m_bAnimateDuringGameplayPause (bool) - // NetworkVarNames: m_iEffectIndex (HParticleSystemDefinitionStrong) - // NetworkVarNames: m_flStartTime (GameTime_t) - // NetworkVarNames: m_flPreSimTime (float32) - // NetworkVarNames: m_vServerControlPoints (Vector) - // NetworkVarNames: m_iServerControlPointAssignments (uint8) - // NetworkVarNames: m_hControlPointEnts (CHandle) - // NetworkVarNames: m_bNoSave (bool) - // NetworkVarNames: m_bNoFreeze (bool) - // NetworkVarNames: m_bNoRamp (bool) - namespace C_ParticleSystem { - constexpr std::ptrdiff_t m_szSnapshotFileName = 0xD28; // char[512] - constexpr std::ptrdiff_t m_bActive = 0xF28; // bool - constexpr std::ptrdiff_t m_bFrozen = 0xF29; // bool - constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0xF2C; // float32 - constexpr std::ptrdiff_t m_nStopType = 0xF30; // int32 - constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0xF34; // bool - constexpr std::ptrdiff_t m_iEffectIndex = 0xF38; // CStrongHandle - constexpr std::ptrdiff_t m_flStartTime = 0xF40; // GameTime_t - constexpr std::ptrdiff_t m_flPreSimTime = 0xF44; // float32 - constexpr std::ptrdiff_t m_vServerControlPoints = 0xF48; // Vector[4] - constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0xF78; // uint8[4] - constexpr std::ptrdiff_t m_hControlPointEnts = 0xF7C; // CHandle[64] - constexpr std::ptrdiff_t m_bNoSave = 0x107C; // bool - constexpr std::ptrdiff_t m_bNoFreeze = 0x107D; // bool - constexpr std::ptrdiff_t m_bNoRamp = 0x107E; // bool - constexpr std::ptrdiff_t m_bStartActive = 0x107F; // bool - constexpr std::ptrdiff_t m_iszEffectName = 0x1080; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszControlPointNames = 0x1088; // CUtlSymbolLarge[64] - constexpr std::ptrdiff_t m_nDataCP = 0x1288; // int32 - constexpr std::ptrdiff_t m_vecDataCPValue = 0x128C; // Vector - constexpr std::ptrdiff_t m_nTintCP = 0x1298; // int32 - constexpr std::ptrdiff_t m_clrTint = 0x129C; // Color - constexpr std::ptrdiff_t m_bOldActive = 0x12C0; // bool - constexpr std::ptrdiff_t m_bOldFrozen = 0x12C1; // bool - } - // Parent: C_CSGO_PreviewPlayer - // Field count: 0 - namespace C_CSGO_TeamPreviewModel { - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponGlock { - } - // Parent: CEnvSoundscapeTriggerable - // Field count: 0 - namespace CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable { - } - // Parent: C_GameRulesProxy - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_pGameRules (C_CSGameRules*) - namespace C_CSGameRulesProxy { - constexpr std::ptrdiff_t m_pGameRules = 0x568; // C_CSGameRules* - } - // Parent: CPlayerPawnComponent - // Field count: 6 - // - // Metadata: - // NetworkVarNames: m_iObserverMode (uint8) - // NetworkVarNames: m_hObserverTarget (CHandle) - namespace CPlayer_ObserverServices { - constexpr std::ptrdiff_t m_iObserverMode = 0x40; // uint8 - constexpr std::ptrdiff_t m_hObserverTarget = 0x44; // CHandle - constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; // ObserverMode_t - constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4C; // bool - constexpr std::ptrdiff_t m_flObserverChaseDistance = 0x50; // float32 - constexpr std::ptrdiff_t m_flObserverChaseDistanceCalcTime = 0x54; // GameTime_t - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace CWeaponZoneRepulsor { - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_WaterServices { - } - // Parent: C_CSGO_EndOfMatchLineupEndpoint - // Field count: 0 - namespace C_CSGO_EndOfMatchLineupEnd { - } - // Parent: None - // Field count: 6 - namespace SequenceHistory_t { - constexpr std::ptrdiff_t m_hSequence = 0x0; // HSequence - constexpr std::ptrdiff_t m_flSeqStartTime = 0x4; // GameTime_t - constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x8; // float32 - constexpr std::ptrdiff_t m_nSeqLoopMode = 0xC; // AnimLoopMode_t - constexpr std::ptrdiff_t m_flPlaybackRate = 0x10; // float32 - constexpr std::ptrdiff_t m_flCyclesPerSecond = 0x14; // float32 - } - // Parent: CBaseAnimGraph - // Field count: 1 - namespace C_Multimeter { - constexpr std::ptrdiff_t m_hTargetC4 = 0xF90; // CHandle - } - // Parent: C_BaseEntity - // Field count: 2 - namespace C_CsmFovOverride { - constexpr std::ptrdiff_t m_cameraName = 0x568; // CUtlString - constexpr std::ptrdiff_t m_flCsmFovOverrideValue = 0x570; // float32 - } - // Parent: C_BaseModelEntity - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_hDecalMaterial (HMaterialStrong) - // NetworkVarNames: m_flWidth (float) - // NetworkVarNames: m_flHeight (float) - // NetworkVarNames: m_flDepth (float) - // NetworkVarNames: m_nRenderOrder (uint32) - // NetworkVarNames: m_bProjectOnWorld (bool) - // NetworkVarNames: m_bProjectOnCharacters (bool) - // NetworkVarNames: m_bProjectOnWater (bool) - // NetworkVarNames: m_flDepthSortBias (float) - namespace C_EnvDecal { - constexpr std::ptrdiff_t m_hDecalMaterial = 0xD28; // CStrongHandle - constexpr std::ptrdiff_t m_flWidth = 0xD30; // float32 - constexpr std::ptrdiff_t m_flHeight = 0xD34; // float32 - constexpr std::ptrdiff_t m_flDepth = 0xD38; // float32 - constexpr std::ptrdiff_t m_nRenderOrder = 0xD3C; // uint32 - constexpr std::ptrdiff_t m_bProjectOnWorld = 0xD40; // bool - constexpr std::ptrdiff_t m_bProjectOnCharacters = 0xD41; // bool - constexpr std::ptrdiff_t m_bProjectOnWater = 0xD42; // bool - constexpr std::ptrdiff_t m_flDepthSortBias = 0xD44; // float32 - } - // Parent: CCSGameModeRules - // Field count: 0 - namespace CCSGameModeRules_Noop { - } - // Parent: C_BaseEntity - // Field count: 18 - // - // Metadata: - // MNetworkIncludeByUserGroup - // NetworkVarNames: m_MinFalloff (float32) - // NetworkVarNames: m_MaxFalloff (float32) - // NetworkVarNames: m_flFadeInDuration (float32) - // NetworkVarNames: m_flFadeOutDuration (float32) - // NetworkVarNames: m_flMaxWeight (float32) - // NetworkVarNames: m_flCurWeight (float32) - // NetworkVarNames: m_netlookupFilename (char) - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_bMaster (bool) - // NetworkVarNames: m_bClientSide (bool) - // NetworkVarNames: m_bExclusive (bool) - namespace C_ColorCorrection { - constexpr std::ptrdiff_t m_vecOrigin = 0x568; // Vector - constexpr std::ptrdiff_t m_MinFalloff = 0x574; // float32 - constexpr std::ptrdiff_t m_MaxFalloff = 0x578; // float32 - constexpr std::ptrdiff_t m_flFadeInDuration = 0x57C; // float32 - constexpr std::ptrdiff_t m_flFadeOutDuration = 0x580; // float32 - constexpr std::ptrdiff_t m_flMaxWeight = 0x584; // float32 - constexpr std::ptrdiff_t m_flCurWeight = 0x588; // float32 - constexpr std::ptrdiff_t m_netlookupFilename = 0x58C; // char[512] - constexpr std::ptrdiff_t m_bEnabled = 0x78C; // bool - constexpr std::ptrdiff_t m_bMaster = 0x78D; // bool - constexpr std::ptrdiff_t m_bClientSide = 0x78E; // bool - constexpr std::ptrdiff_t m_bExclusive = 0x78F; // bool - constexpr std::ptrdiff_t m_bEnabledOnClient = 0x790; // bool[1] - constexpr std::ptrdiff_t m_flCurWeightOnClient = 0x794; // float32[1] - constexpr std::ptrdiff_t m_bFadingIn = 0x798; // bool[1] - constexpr std::ptrdiff_t m_flFadeStartWeight = 0x79C; // float32[1] - constexpr std::ptrdiff_t m_flFadeStartTime = 0x7A0; // float32[1] - constexpr std::ptrdiff_t m_flFadeDuration = 0x7A4; // float32[1] - } - // Parent: C_BaseTrigger - // Field count: 0 - namespace CHostageRescueZoneShim { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_hModel (HModelStrong) - // NetworkVarNames: m_bClientClothCreationSuppressed (bool) - // NetworkVarNames: m_MeshGroupMask (MeshGroupMask_t) - // NetworkVarNames: m_nIdealMotionType (int8) - namespace CModelState { - constexpr std::ptrdiff_t m_hModel = 0xA0; // CStrongHandle - constexpr std::ptrdiff_t m_ModelName = 0xA8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0xE8; // bool - constexpr std::ptrdiff_t m_MeshGroupMask = 0x198; // uint64 - constexpr std::ptrdiff_t m_nIdealMotionType = 0x21A; // int8 - constexpr std::ptrdiff_t m_nForceLOD = 0x21B; // int8 - constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x21C; // int8 - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponP250 { - } - // Parent: None - // Field count: 1 - namespace C_EconEntity__AttachedModelData_t { - constexpr std::ptrdiff_t m_iModelDisplayFlags = 0x0; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_Attributes (CEconItemAttribute) - namespace CAttributeList { - constexpr std::ptrdiff_t m_Attributes = 0x8; // C_UtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_pManager = 0x58; // CAttributeManager* - } - // Parent: C_MultiplayRules - // Field count: 0 - namespace C_TeamplayRules { - } - // Parent: C_CSGO_TeamPreviewCamera - // Field count: 0 - namespace C_CSGO_CounterTerroristWingmanIntroCamera { - } - // Parent: C_CSWeaponBase - // Field count: 0 - namespace C_WeaponNOVA { - } - // Parent: C_BaseCSGrenadeProjectile - // Field count: 0 - namespace C_HEGrenadeProjectile { - } - // Parent: C_BaseToggle - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_bIsUsable (bool) - namespace C_BaseDoor { - constexpr std::ptrdiff_t m_bIsUsable = 0xD28; // bool - } - // Parent: C_BaseModelEntity - // Field count: 2 - namespace CGrenadeTracer { - constexpr std::ptrdiff_t m_flTracerDuration = 0xD40; // float32 - constexpr std::ptrdiff_t m_nType = 0xD44; // GrenadeType_t - } - // Parent: C_BaseTrigger - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_bBombPlantedHere (bool) - namespace CBombTarget { - constexpr std::ptrdiff_t m_bBombPlantedHere = 0xD30; // bool - } - // Parent: C_BaseClientUIEntity - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_hActivator (EHANDLE) - namespace C_PointClientUIDialog { - constexpr std::ptrdiff_t m_hActivator = 0xD58; // CHandle - constexpr std::ptrdiff_t m_bStartEnabled = 0xD5C; // bool - } - // Parent: CCSGameModeRules - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_WeaponSequence (CUtlString) - namespace CCSGameModeRules_ArmsRace { - constexpr std::ptrdiff_t m_WeaponSequence = 0x30; // C_NetworkUtlVectorBase - } - // Parent: C_PointEntity - // Field count: 1 - namespace CPointChildModifier { - constexpr std::ptrdiff_t m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x568; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // NetworkVarNames: m_PlayerDamager (CHandle) - // NetworkVarNames: m_PlayerRecipient (CHandle) - // NetworkVarNames: m_hPlayerControllerDamager (CHandle) - // NetworkVarNames: m_hPlayerControllerRecipient (CHandle) - // NetworkVarNames: m_szPlayerDamagerName (CUtlString) - // NetworkVarNames: m_szPlayerRecipientName (CUtlString) - // NetworkVarNames: m_DamagerXuid (uint64) - // NetworkVarNames: m_RecipientXuid (uint64) - // NetworkVarNames: m_iDamage (int) - // NetworkVarNames: m_iActualHealthRemoved (int) - // NetworkVarNames: m_iNumHits (int) - // NetworkVarNames: m_iLastBulletUpdate (int) - // NetworkVarNames: m_bIsOtherEnemy (bool) - // NetworkVarNames: m_killType (EKillTypes_t) - namespace CDamageRecord { - constexpr std::ptrdiff_t m_PlayerDamager = 0x28; // CHandle - constexpr std::ptrdiff_t m_PlayerRecipient = 0x2C; // CHandle - constexpr std::ptrdiff_t m_hPlayerControllerDamager = 0x30; // CHandle - constexpr std::ptrdiff_t m_hPlayerControllerRecipient = 0x34; // CHandle - constexpr std::ptrdiff_t m_szPlayerDamagerName = 0x38; // CUtlString - constexpr std::ptrdiff_t m_szPlayerRecipientName = 0x40; // CUtlString - constexpr std::ptrdiff_t m_DamagerXuid = 0x48; // uint64 - constexpr std::ptrdiff_t m_RecipientXuid = 0x50; // uint64 - constexpr std::ptrdiff_t m_iBulletsDamage = 0x58; // int32 - constexpr std::ptrdiff_t m_iDamage = 0x5C; // int32 - constexpr std::ptrdiff_t m_iActualHealthRemoved = 0x60; // int32 - constexpr std::ptrdiff_t m_iNumHits = 0x64; // int32 - constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x68; // int32 - constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x6C; // bool - constexpr std::ptrdiff_t m_killType = 0x6D; // EKillTypes_t - } - // Parent: C_BaseEntity - // Field count: 0 - namespace C_InfoLadderDismount { - } - // Parent: CPlayerControllerComponent - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_nSendUpdate (int) - // NetworkVarNames: m_DamageList (CDamageRecord) - namespace CCSPlayerController_DamageServices { - constexpr std::ptrdiff_t m_nSendUpdate = 0x40; // int32 - constexpr std::ptrdiff_t m_DamageList = 0x48; // C_UtlVectorEmbeddedNetworkVar - } - // Parent: CEntityComponent - // Field count: 5 - namespace CRenderComponent { - constexpr std::ptrdiff_t __m_pChainEntity = 0x10; // CNetworkVarChainer - constexpr std::ptrdiff_t m_bIsRenderingWithViewModels = 0x50; // bool - constexpr std::ptrdiff_t m_nSplitscreenFlags = 0x54; // uint32 - constexpr std::ptrdiff_t m_bEnableRendering = 0x60; // bool - constexpr std::ptrdiff_t m_bInterpolationReadyToDraw = 0xB0; // bool - } - // Parent: CEnvSoundscape - // Field count: 1 - namespace CEnvSoundscapeProxy { - constexpr std::ptrdiff_t m_MainSoundscapeName = 0x608; // CUtlSymbolLarge - } - // Parent: C_SoundEventEntity - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_vMins (Vector) - // NetworkVarNames: m_vMaxs (Vector) - namespace C_SoundEventOBBEntity { - constexpr std::ptrdiff_t m_vMins = 0x628; // Vector - constexpr std::ptrdiff_t m_vMaxs = 0x634; // Vector - } - // Parent: CEntityComponent - // Field count: 66 - // - // Metadata: - // NetworkVarNames: m_Color (Color) - // NetworkVarNames: m_SecondaryColor (Color) - // NetworkVarNames: m_flBrightness (float) - // NetworkVarNames: m_flBrightnessScale (float) - // NetworkVarNames: m_flBrightnessMult (float) - // NetworkVarNames: m_flRange (float) - // NetworkVarNames: m_flFalloff (float) - // NetworkVarNames: m_flAttenuation0 (float) - // NetworkVarNames: m_flAttenuation1 (float) - // NetworkVarNames: m_flAttenuation2 (float) - // NetworkVarNames: m_flTheta (float) - // NetworkVarNames: m_flPhi (float) - // NetworkVarNames: m_hLightCookie (HRenderTextureStrong) - // NetworkVarNames: m_nCascades (int) - // NetworkVarNames: m_nCastShadows (int) - // NetworkVarNames: m_nShadowWidth (int) - // NetworkVarNames: m_nShadowHeight (int) - // NetworkVarNames: m_bRenderDiffuse (bool) - // NetworkVarNames: m_nRenderSpecular (int) - // NetworkVarNames: m_bRenderTransmissive (bool) - // NetworkVarNames: m_flOrthoLightWidth (float) - // NetworkVarNames: m_flOrthoLightHeight (float) - // NetworkVarNames: m_nStyle (int) - // NetworkVarNames: m_Pattern (CUtlString) - // NetworkVarNames: m_nCascadeRenderStaticObjects (int) - // NetworkVarNames: m_flShadowCascadeCrossFade (float) - // NetworkVarNames: m_flShadowCascadeDistanceFade (float) - // NetworkVarNames: m_flShadowCascadeDistance0 (float) - // NetworkVarNames: m_flShadowCascadeDistance1 (float) - // NetworkVarNames: m_flShadowCascadeDistance2 (float) - // NetworkVarNames: m_flShadowCascadeDistance3 (float) - // NetworkVarNames: m_nShadowCascadeResolution0 (int) - // NetworkVarNames: m_nShadowCascadeResolution1 (int) - // NetworkVarNames: m_nShadowCascadeResolution2 (int) - // NetworkVarNames: m_nShadowCascadeResolution3 (int) - // NetworkVarNames: m_bUsesBakedShadowing (bool) - // NetworkVarNames: m_nShadowPriority (int) - // NetworkVarNames: m_nBakedShadowIndex (int) - // NetworkVarNames: m_bRenderToCubemaps (bool) - // NetworkVarNames: m_nDirectLight (int) - // NetworkVarNames: m_nIndirectLight (int) - // NetworkVarNames: m_flFadeMinDist (float) - // NetworkVarNames: m_flFadeMaxDist (float) - // NetworkVarNames: m_flShadowFadeMinDist (float) - // NetworkVarNames: m_flShadowFadeMaxDist (float) - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_bFlicker (bool) - // NetworkVarNames: m_bPrecomputedFieldsValid (bool) - // NetworkVarNames: m_vPrecomputedBoundsMins (Vector) - // NetworkVarNames: m_vPrecomputedBoundsMaxs (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent (Vector) - // NetworkVarNames: m_flPrecomputedMaxRange (float) - // NetworkVarNames: m_nFogLightingMode (int) - // NetworkVarNames: m_flFogContributionStength (float) - // NetworkVarNames: m_flNearClipPlane (float) - // NetworkVarNames: m_SkyColor (Color) - // NetworkVarNames: m_flSkyIntensity (float) - // NetworkVarNames: m_SkyAmbientBounce (Color) - // NetworkVarNames: m_bUseSecondaryColor (bool) - // NetworkVarNames: m_bMixedShadows (bool) - // NetworkVarNames: m_flLightStyleStartTime (GameTime_t) - // NetworkVarNames: m_flCapsuleLength (float) - // NetworkVarNames: m_flMinRoughness (float) - namespace CLightComponent { - constexpr std::ptrdiff_t __m_pChainEntity = 0x38; // CNetworkVarChainer - constexpr std::ptrdiff_t m_Color = 0x75; // Color - constexpr std::ptrdiff_t m_SecondaryColor = 0x79; // Color - constexpr std::ptrdiff_t m_flBrightness = 0x80; // float32 - constexpr std::ptrdiff_t m_flBrightnessScale = 0x84; // float32 - constexpr std::ptrdiff_t m_flBrightnessMult = 0x88; // float32 - constexpr std::ptrdiff_t m_flRange = 0x8C; // float32 - constexpr std::ptrdiff_t m_flFalloff = 0x90; // float32 - constexpr std::ptrdiff_t m_flAttenuation0 = 0x94; // float32 - constexpr std::ptrdiff_t m_flAttenuation1 = 0x98; // float32 - constexpr std::ptrdiff_t m_flAttenuation2 = 0x9C; // float32 - constexpr std::ptrdiff_t m_flTheta = 0xA0; // float32 - constexpr std::ptrdiff_t m_flPhi = 0xA4; // float32 - constexpr std::ptrdiff_t m_hLightCookie = 0xA8; // CStrongHandle - constexpr std::ptrdiff_t m_nCascades = 0xB0; // int32 - constexpr std::ptrdiff_t m_nCastShadows = 0xB4; // int32 - constexpr std::ptrdiff_t m_nShadowWidth = 0xB8; // int32 - constexpr std::ptrdiff_t m_nShadowHeight = 0xBC; // int32 - constexpr std::ptrdiff_t m_bRenderDiffuse = 0xC0; // bool - constexpr std::ptrdiff_t m_nRenderSpecular = 0xC4; // int32 - constexpr std::ptrdiff_t m_bRenderTransmissive = 0xC8; // bool - constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xCC; // float32 - constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xD0; // float32 - constexpr std::ptrdiff_t m_nStyle = 0xD4; // int32 - constexpr std::ptrdiff_t m_Pattern = 0xD8; // CUtlString - constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0xE0; // int32 - constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0xE4; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0xE8; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0xEC; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0xF0; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0xF4; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0xF8; // float32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0xFC; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0x100; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0x104; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x108; // int32 - constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x10C; // bool - constexpr std::ptrdiff_t m_nShadowPriority = 0x110; // int32 - constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x114; // int32 - constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x118; // bool - constexpr std::ptrdiff_t m_nDirectLight = 0x11C; // int32 - constexpr std::ptrdiff_t m_nIndirectLight = 0x120; // int32 - constexpr std::ptrdiff_t m_flFadeMinDist = 0x124; // float32 - constexpr std::ptrdiff_t m_flFadeMaxDist = 0x128; // float32 - constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x12C; // float32 - constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x130; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0x134; // bool - constexpr std::ptrdiff_t m_bFlicker = 0x135; // bool - constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x136; // bool - constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x138; // Vector - constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x144; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x150; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x15C; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x168; // Vector - constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x174; // float32 - constexpr std::ptrdiff_t m_nFogLightingMode = 0x178; // int32 - constexpr std::ptrdiff_t m_flFogContributionStength = 0x17C; // float32 - constexpr std::ptrdiff_t m_flNearClipPlane = 0x180; // float32 - constexpr std::ptrdiff_t m_SkyColor = 0x184; // Color - constexpr std::ptrdiff_t m_flSkyIntensity = 0x188; // float32 - constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x18C; // Color - constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x190; // bool - constexpr std::ptrdiff_t m_bMixedShadows = 0x191; // bool - constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x194; // GameTime_t - constexpr std::ptrdiff_t m_flCapsuleLength = 0x198; // float32 - constexpr std::ptrdiff_t m_flMinRoughness = 0x19C; // float32 - } - // Parent: C_CSGO_TeamPreviewCamera - // Field count: 0 - namespace C_CSGO_CounterTerroristTeamIntroCamera { - } - // Parent: None - // Field count: 0 - namespace CEntityComponent { - } - // Parent: IEconItemInterface - // Field count: 29 - // - // Metadata: - // NetworkVarNames: m_iItemDefinitionIndex (item_definition_index_t) - // NetworkVarNames: m_iEntityQuality (int) - // NetworkVarNames: m_iEntityLevel (uint32) - // NetworkVarNames: m_iItemIDHigh (uint32) - // NetworkVarNames: m_iItemIDLow (uint32) - // NetworkVarNames: m_iAccountID (uint32) - // NetworkVarNames: m_iInventoryPosition (uint32) - // NetworkVarNames: m_bInitialized (bool) - // NetworkVarNames: m_AttributeList (CAttributeList) - // NetworkVarNames: m_NetworkedDynamicAttributes (CAttributeList) - // NetworkVarNames: m_szCustomName (char) - namespace C_EconItemView { - constexpr std::ptrdiff_t m_bInventoryImageRgbaRequested = 0x60; // bool - constexpr std::ptrdiff_t m_bInventoryImageTriedCache = 0x61; // bool - constexpr std::ptrdiff_t m_nInventoryImageRgbaWidth = 0x80; // int32 - constexpr std::ptrdiff_t m_nInventoryImageRgbaHeight = 0x84; // int32 - constexpr std::ptrdiff_t m_szCurrentLoadCachedFileName = 0x88; // char[260] - constexpr std::ptrdiff_t m_bRestoreCustomMaterialAfterPrecache = 0x1B8; // bool - constexpr std::ptrdiff_t m_iItemDefinitionIndex = 0x1BA; // uint16 - constexpr std::ptrdiff_t m_iEntityQuality = 0x1BC; // int32 - constexpr std::ptrdiff_t m_iEntityLevel = 0x1C0; // uint32 - constexpr std::ptrdiff_t m_iItemID = 0x1C8; // uint64 - constexpr std::ptrdiff_t m_iItemIDHigh = 0x1D0; // uint32 - constexpr std::ptrdiff_t m_iItemIDLow = 0x1D4; // uint32 - constexpr std::ptrdiff_t m_iAccountID = 0x1D8; // uint32 - constexpr std::ptrdiff_t m_iInventoryPosition = 0x1DC; // uint32 - constexpr std::ptrdiff_t m_bInitialized = 0x1E8; // bool - constexpr std::ptrdiff_t m_bDisallowSOC = 0x1E9; // bool - constexpr std::ptrdiff_t m_bIsStoreItem = 0x1EA; // bool - constexpr std::ptrdiff_t m_bIsTradeItem = 0x1EB; // bool - constexpr std::ptrdiff_t m_iEntityQuantity = 0x1EC; // int32 - constexpr std::ptrdiff_t m_iRarityOverride = 0x1F0; // int32 - constexpr std::ptrdiff_t m_iQualityOverride = 0x1F4; // int32 - constexpr std::ptrdiff_t m_iOriginOverride = 0x1F8; // int32 - constexpr std::ptrdiff_t m_unClientFlags = 0x1FC; // uint8 - constexpr std::ptrdiff_t m_unOverrideStyle = 0x1FD; // uint8 - constexpr std::ptrdiff_t m_AttributeList = 0x210; // CAttributeList - constexpr std::ptrdiff_t m_NetworkedDynamicAttributes = 0x270; // CAttributeList - constexpr std::ptrdiff_t m_szCustomName = 0x2D0; // char[161] - constexpr std::ptrdiff_t m_szCustomNameOverride = 0x371; // char[161] - constexpr std::ptrdiff_t m_bInitializedTags = 0x440; // bool - } - // Parent: C_BaseEntity - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_Handle (CHandle) - // NetworkVarNames: m_bSendHandle (bool) - namespace C_HandleTest { - constexpr std::ptrdiff_t m_Handle = 0x568; // CHandle - constexpr std::ptrdiff_t m_bSendHandle = 0x56C; // bool - } - // Parent: C_BaseEntity - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_EnvWindShared (CEnvWindShared) - namespace C_EnvWindClientside { - constexpr std::ptrdiff_t m_EnvWindShared = 0x568; // C_EnvWindShared - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponMAC10 { - } - // Parent: C_CSWeaponBaseGun - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_flDisplayHealth (float) - namespace C_WeaponShield { - constexpr std::ptrdiff_t m_flDisplayHealth = 0x1B40; // float32 - } - // Parent: C_PointClientUIWorldPanel - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_messageText (char) - namespace C_PointClientUIWorldTextPanel { - constexpr std::ptrdiff_t m_messageText = 0xF90; // char[512] - } - // Parent: CPlayer_UseServices - // Field count: 0 - namespace CCSPlayer_UseServices { - } - // Parent: CPlayerPawnComponent - // Field count: 15 - // - // Metadata: - // NetworkVarNames: m_nToggleButtonDownMask (ButtonBitMask_t) - // NetworkVarNames: m_flMaxspeed (float32) - // NetworkVarNames: m_arrForceSubtickMoveWhen (float32) - namespace CPlayer_MovementServices { - constexpr std::ptrdiff_t m_nImpulse = 0x40; // int32 - constexpr std::ptrdiff_t m_nButtons = 0x48; // CInButtonState - constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x68; // uint64 - constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x70; // uint64 - constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x78; // uint64 - constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x80; // uint32[64] - constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x180; // uint32 - constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x188; // uint64 - constexpr std::ptrdiff_t m_flMaxspeed = 0x198; // float32 - constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x19C; // float32[4] - constexpr std::ptrdiff_t m_flForwardMove = 0x1AC; // float32 - constexpr std::ptrdiff_t m_flLeftMove = 0x1B0; // float32 - constexpr std::ptrdiff_t m_flUpMove = 0x1B4; // float32 - constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1B8; // Vector - constexpr std::ptrdiff_t m_vecOldViewAngles = 0x1C4; // QAngle - } - // Parent: C_BaseEntity - // Field count: 11 - namespace CEnvSoundscape { - constexpr std::ptrdiff_t m_OnPlay = 0x568; // CEntityIOOutput - constexpr std::ptrdiff_t m_flRadius = 0x590; // float32 - constexpr std::ptrdiff_t m_soundEventName = 0x598; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bOverrideWithEvent = 0x5A0; // bool - constexpr std::ptrdiff_t m_soundscapeIndex = 0x5A4; // int32 - constexpr std::ptrdiff_t m_soundscapeEntityListId = 0x5A8; // int32 - constexpr std::ptrdiff_t m_positionNames = 0x5B0; // CUtlSymbolLarge[8] - constexpr std::ptrdiff_t m_hProxySoundscape = 0x5F0; // - constexpr std::ptrdiff_t m_bDisabled = 0x5F4; // bool - constexpr std::ptrdiff_t m_soundscapeName = 0x5F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_soundEventHash = 0x600; // uint32 - } - // Parent: CEntitySubclassVDataBase - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBasePlayerVData { - constexpr std::ptrdiff_t m_sModelName = 0x28; // CResourceNameTyped> - constexpr std::ptrdiff_t m_flHeadDamageMultiplier = 0x108; // CSkillFloat - constexpr std::ptrdiff_t m_flChestDamageMultiplier = 0x118; // CSkillFloat - constexpr std::ptrdiff_t m_flStomachDamageMultiplier = 0x128; // CSkillFloat - constexpr std::ptrdiff_t m_flArmDamageMultiplier = 0x138; // CSkillFloat - constexpr std::ptrdiff_t m_flLegDamageMultiplier = 0x148; // CSkillFloat - constexpr std::ptrdiff_t m_flHoldBreathTime = 0x158; // float32 - constexpr std::ptrdiff_t m_flDrowningDamageInterval = 0x15C; // float32 - constexpr std::ptrdiff_t m_nDrowningDamageInitial = 0x160; // int32 - constexpr std::ptrdiff_t m_nDrowningDamageMax = 0x164; // int32 - constexpr std::ptrdiff_t m_nWaterSpeed = 0x168; // int32 - constexpr std::ptrdiff_t m_flUseRange = 0x16C; // float32 - constexpr std::ptrdiff_t m_flUseAngleTolerance = 0x170; // float32 - constexpr std::ptrdiff_t m_flCrouchTime = 0x174; // float32 - } - // Parent: CPlayerControllerComponent - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_iAccount (int) - // NetworkVarNames: m_iStartAccount (int) - // NetworkVarNames: m_iTotalCashSpent (int) - // NetworkVarNames: m_iCashSpentThisRound (int) - namespace CCSPlayerController_InGameMoneyServices { - constexpr std::ptrdiff_t m_iAccount = 0x40; // int32 - constexpr std::ptrdiff_t m_iStartAccount = 0x44; // int32 - constexpr std::ptrdiff_t m_iTotalCashSpent = 0x48; // int32 - constexpr std::ptrdiff_t m_iCashSpentThisRound = 0x4C; // int32 - } - // Parent: None - // Field count: 2 - namespace C_EnvWindShared__WindVariationEvent_t { - constexpr std::ptrdiff_t m_flWindAngleVariation = 0x0; // float32 - constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x4; // float32 - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponUSPSilencer { - } - // Parent: C_Sprite - // Field count: 0 - namespace CSpriteOriented { - } - // Parent: C_CSGO_EndOfMatchLineupEndpoint - // Field count: 0 - namespace C_CSGO_EndOfMatchLineupStart { - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponFamas { - } - // Parent: C_ParticleSystem - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_flAlphaScale (float32) - // NetworkVarNames: m_flRadiusScale (float32) - // NetworkVarNames: m_flSelfIllumScale (float32) - // NetworkVarNames: m_ColorTint (Color) - // NetworkVarNames: m_hTextureOverride (HRenderTextureStrong) - namespace C_EnvParticleGlow { - constexpr std::ptrdiff_t m_flAlphaScale = 0x12D8; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0x12DC; // float32 - constexpr std::ptrdiff_t m_flSelfIllumScale = 0x12E0; // float32 - constexpr std::ptrdiff_t m_ColorTint = 0x12E4; // Color - constexpr std::ptrdiff_t m_hTextureOverride = 0x12E8; // CStrongHandle - } - // Parent: C_BaseEntity - // Field count: 15 - namespace C_SoundEventEntity { - constexpr std::ptrdiff_t m_bStartOnSpawn = 0x568; // bool - constexpr std::ptrdiff_t m_bToLocalPlayer = 0x569; // bool - constexpr std::ptrdiff_t m_bStopOnNew = 0x56A; // bool - constexpr std::ptrdiff_t m_bSaveRestore = 0x56B; // bool - constexpr std::ptrdiff_t m_bSavedIsPlaying = 0x56C; // bool - constexpr std::ptrdiff_t m_flSavedElapsedTime = 0x570; // float32 - constexpr std::ptrdiff_t m_iszSourceEntityName = 0x578; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszAttachmentName = 0x580; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_onGUIDChanged = 0x588; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_onSoundFinished = 0x5B0; // CEntityIOOutput - constexpr std::ptrdiff_t m_flClientCullRadius = 0x5D8; // float32 - constexpr std::ptrdiff_t m_iszSoundName = 0x608; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hSource = 0x618; // CEntityHandle - constexpr std::ptrdiff_t m_nEntityIndexSelection = 0x61C; // int32 - constexpr std::ptrdiff_t m_bClientSideOnly = 0x0; // bitfield:1 - } - // Parent: C_CSGO_TeamPreviewCharacterPosition - // Field count: 0 - namespace C_CSGO_TeamIntroCharacterPosition { - } - // Parent: C_CSGO_PreviewModel - // Field count: 0 - namespace C_CSGO_PreviewModelAlias_csgo_item_previewmodel { - } - // Parent: C_BaseModelEntity - // Field count: 18 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkExcludeByName - // MNetworkIncludeByUserGroup - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_vDirection (Vector) - // NetworkVarNames: m_iszEffectName (string_t) - // NetworkVarNames: m_iszSSEffectName (string_t) - // NetworkVarNames: m_clrOverlay (Color) - // NetworkVarNames: m_bOn (bool) - // NetworkVarNames: m_bmaxColor (bool) - // NetworkVarNames: m_flSize (float32) - // NetworkVarNames: m_flHazeScale (float32) - // NetworkVarNames: m_flRotation (float32) - // NetworkVarNames: m_flHDRColorScale (float32) - // NetworkVarNames: m_flAlphaHaze (float32) - // NetworkVarNames: m_flAlphaScale (float32) - // NetworkVarNames: m_flAlphaHdr (float32) - // NetworkVarNames: m_flFarZScale (float32) - namespace C_Sun { - constexpr std::ptrdiff_t m_fxSSSunFlareEffectIndex = 0xD28; // ParticleIndex_t - constexpr std::ptrdiff_t m_fxSunFlareEffectIndex = 0xD2C; // ParticleIndex_t - constexpr std::ptrdiff_t m_fdistNormalize = 0xD30; // float32 - constexpr std::ptrdiff_t m_vSunPos = 0xD34; // Vector - constexpr std::ptrdiff_t m_vDirection = 0xD40; // Vector - constexpr std::ptrdiff_t m_iszEffectName = 0xD50; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSSEffectName = 0xD58; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_clrOverlay = 0xD60; // Color - constexpr std::ptrdiff_t m_bOn = 0xD64; // bool - constexpr std::ptrdiff_t m_bmaxColor = 0xD65; // bool - constexpr std::ptrdiff_t m_flSize = 0xD68; // float32 - constexpr std::ptrdiff_t m_flHazeScale = 0xD6C; // float32 - constexpr std::ptrdiff_t m_flRotation = 0xD70; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0xD74; // float32 - constexpr std::ptrdiff_t m_flAlphaHaze = 0xD78; // float32 - constexpr std::ptrdiff_t m_flAlphaScale = 0xD7C; // float32 - constexpr std::ptrdiff_t m_flAlphaHdr = 0xD80; // float32 - constexpr std::ptrdiff_t m_flFarZScale = 0xD84; // float32 - } - // Parent: C_BaseEntity - // Field count: 0 - namespace C_CSGO_EndOfMatchLineupEndpoint { - } - // Parent: CPlayerControllerComponent - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_perRoundStats (CSPerRoundStats_t) - // NetworkVarNames: m_matchStats (CSMatchStats_t) - // NetworkVarNames: m_iNumRoundKills (int) - // NetworkVarNames: m_iNumRoundKillsHeadshots (int) - // NetworkVarNames: m_unTotalRoundDamageDealt (uint32) - namespace CCSPlayerController_ActionTrackingServices { - constexpr std::ptrdiff_t m_perRoundStats = 0x40; // C_UtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_matchStats = 0x90; // CSMatchStats_t - constexpr std::ptrdiff_t m_iNumRoundKills = 0x110; // int32 - constexpr std::ptrdiff_t m_iNumRoundKillsHeadshots = 0x114; // int32 - constexpr std::ptrdiff_t m_unTotalRoundDamageDealt = 0x118; // uint32 - } - // Parent: CEntityComponent - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_bvDisabledHitGroups (uint32) - namespace CHitboxComponent { - constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x24; // uint32[1] - } - // Parent: C_BaseTrigger - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_MaxWeight (float) - // NetworkVarNames: m_FadeDuration (float) - // NetworkVarNames: m_Weight (float) - // NetworkVarNames: m_lookupFilename (char) - namespace C_ColorCorrectionVolume { - constexpr std::ptrdiff_t m_LastEnterWeight = 0xD30; // float32 - constexpr std::ptrdiff_t m_LastEnterTime = 0xD34; // float32 - constexpr std::ptrdiff_t m_LastExitWeight = 0xD38; // float32 - constexpr std::ptrdiff_t m_LastExitTime = 0xD3C; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0xD40; // bool - constexpr std::ptrdiff_t m_MaxWeight = 0xD44; // float32 - constexpr std::ptrdiff_t m_FadeDuration = 0xD48; // float32 - constexpr std::ptrdiff_t m_Weight = 0xD4C; // float32 - constexpr std::ptrdiff_t m_lookupFilename = 0xD50; // char[512] - } - // Parent: C_BaseModelEntity - // Field count: 0 - namespace C_PrecipitationBlocker { - } - // Parent: CBaseAnimGraph - // Field count: 6 - namespace C_BulletHitModel { - constexpr std::ptrdiff_t m_matLocal = 0xF88; // matrix3x4_t - constexpr std::ptrdiff_t m_iBoneIndex = 0xFB8; // int32 - constexpr std::ptrdiff_t m_hPlayerParent = 0xFBC; // CHandle - constexpr std::ptrdiff_t m_bIsHit = 0xFC0; // bool - constexpr std::ptrdiff_t m_flTimeCreated = 0xFC4; // float32 - constexpr std::ptrdiff_t m_vecStartPos = 0xFC8; // Vector - } - // Parent: C_BaseEntity - // Field count: 17 - // - // Metadata: - // NetworkVarNames: m_nDraftType (int) - // NetworkVarNames: m_nTeamWinningCoinToss (int) - // NetworkVarNames: m_nTeamWithFirstChoice (int) - // NetworkVarNames: m_nVoteMapIdsList (int) - // NetworkVarNames: m_nAccountIDs (int) - // NetworkVarNames: m_nMapId0 (int) - // NetworkVarNames: m_nMapId1 (int) - // NetworkVarNames: m_nMapId2 (int) - // NetworkVarNames: m_nMapId3 (int) - // NetworkVarNames: m_nMapId4 (int) - // NetworkVarNames: m_nMapId5 (int) - // NetworkVarNames: m_nStartingSide0 (int) - // NetworkVarNames: m_nCurrentPhase (int) - // NetworkVarNames: m_nPhaseStartTick (int) - // NetworkVarNames: m_nPhaseDurationTicks (int) - namespace C_MapVetoPickController { - constexpr std::ptrdiff_t m_nDraftType = 0x578; // int32 - constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x57C; // int32 - constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x580; // int32[64] - constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x680; // int32[7] - constexpr std::ptrdiff_t m_nAccountIDs = 0x69C; // int32[64] - constexpr std::ptrdiff_t m_nMapId0 = 0x79C; // int32[64] - constexpr std::ptrdiff_t m_nMapId1 = 0x89C; // int32[64] - constexpr std::ptrdiff_t m_nMapId2 = 0x99C; // int32[64] - constexpr std::ptrdiff_t m_nMapId3 = 0xA9C; // int32[64] - constexpr std::ptrdiff_t m_nMapId4 = 0xB9C; // int32[64] - constexpr std::ptrdiff_t m_nMapId5 = 0xC9C; // int32[64] - constexpr std::ptrdiff_t m_nStartingSide0 = 0xD9C; // int32[64] - constexpr std::ptrdiff_t m_nCurrentPhase = 0xE9C; // int32 - constexpr std::ptrdiff_t m_nPhaseStartTick = 0xEA0; // int32 - constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0xEA4; // int32 - constexpr std::ptrdiff_t m_nPostDataUpdateTick = 0xEA8; // int32 - constexpr std::ptrdiff_t m_bDisabledHud = 0xEAC; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGapTypeQueriesForScopeSingleton - namespace CSharedGapTypeQueryRegistration { - } - // Parent: C_BarnLight - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_flInnerAngle (float) - // NetworkVarNames: m_flOuterAngle (float) - // NetworkVarNames: m_bShowLight (bool) - namespace C_OmniLight { - constexpr std::ptrdiff_t m_flInnerAngle = 0x1070; // float32 - constexpr std::ptrdiff_t m_flOuterAngle = 0x1074; // float32 - constexpr std::ptrdiff_t m_bShowLight = 0x1078; // bool - } - // Parent: C_Inferno - // Field count: 0 - namespace C_FireCrackerBlast { - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponMP9 { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_weaponPurchases (WeaponPurchaseCount_t) - namespace WeaponPurchaseTracker_t { - constexpr std::ptrdiff_t m_weaponPurchases = 0x8; // C_UtlVectorEmbeddedNetworkVar - } - // Parent: None - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_nMatchSeed (int) - // NetworkVarNames: m_bBlockersPresent (bool) - // NetworkVarNames: m_bRoundInProgress (bool) - // NetworkVarNames: m_iFirstSecondHalfRound (int) - // NetworkVarNames: m_iBombSite (int) - namespace C_RetakeGameRules { - constexpr std::ptrdiff_t m_nMatchSeed = 0xF8; // int32 - constexpr std::ptrdiff_t m_bBlockersPresent = 0xFC; // bool - constexpr std::ptrdiff_t m_bRoundInProgress = 0xFD; // bool - constexpr std::ptrdiff_t m_iFirstSecondHalfRound = 0x100; // int32 - constexpr std::ptrdiff_t m_iBombSite = 0x104; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_duration (float32) - // NetworkVarNames: m_timestamp (float32) - // NetworkVarNames: m_timescale (float32) - namespace EngineCountdownTimer { - constexpr std::ptrdiff_t m_duration = 0x8; // float32 - constexpr std::ptrdiff_t m_timestamp = 0xC; // float32 - constexpr std::ptrdiff_t m_timescale = 0x10; // float32 - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CCSPlayer_GlowServices { - } - // Parent: None - // Field count: 5 - namespace C_BaseFlex__Emphasized_Phoneme { - constexpr std::ptrdiff_t m_sClassName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_flAmount = 0x18; // float32 - constexpr std::ptrdiff_t m_bRequired = 0x1C; // bool - constexpr std::ptrdiff_t m_bBasechecked = 0x1D; // bool - constexpr std::ptrdiff_t m_bValid = 0x1E; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_timestamp (GameTime_t) - // NetworkVarNames: m_nWorldGroupId (WorldGroupId_t) - namespace IntervalTimer { - constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t - constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponSSG08 { - } - // Parent: C_BaseModelEntity - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_vecLadderDir (Vector) - // NetworkVarNames: m_vecPlayerMountPositionTop (Vector) - // NetworkVarNames: m_vecPlayerMountPositionBottom (Vector) - // NetworkVarNames: m_flAutoRideSpeed (float) - // NetworkVarNames: m_bFakeLadder (bool) - namespace C_FuncLadder { - constexpr std::ptrdiff_t m_vecLadderDir = 0xD28; // Vector - constexpr std::ptrdiff_t m_Dismounts = 0xD38; // CUtlVector> - constexpr std::ptrdiff_t m_vecLocalTop = 0xD50; // Vector - constexpr std::ptrdiff_t m_vecPlayerMountPositionTop = 0xD5C; // Vector - constexpr std::ptrdiff_t m_vecPlayerMountPositionBottom = 0xD68; // Vector - constexpr std::ptrdiff_t m_flAutoRideSpeed = 0xD74; // float32 - constexpr std::ptrdiff_t m_bDisabled = 0xD78; // bool - constexpr std::ptrdiff_t m_bFakeLadder = 0xD79; // bool - constexpr std::ptrdiff_t m_bHasSlack = 0xD7A; // bool - } - // Parent: C_SoundOpvarSetAABBEntity - // Field count: 0 - namespace C_SoundOpvarSetOBBEntity { - } - // Parent: CPlayerPawnComponent - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_hMyWeapons (CHandle) - // NetworkVarNames: m_hActiveWeapon (CHandle) - // NetworkVarNames: m_hLastWeapon (CHandle) - // NetworkVarNames: m_iAmmo (uint16) - namespace CPlayer_WeaponServices { - constexpr std::ptrdiff_t m_hMyWeapons = 0x40; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; // CHandle - constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; // CHandle - constexpr std::ptrdiff_t m_iAmmo = 0x60; // uint16[32] - } - // Parent: None - // Field count: 3 - namespace CAttributeManager__cached_attribute_float_t { - constexpr std::ptrdiff_t flIn = 0x0; // float32 - constexpr std::ptrdiff_t iAttribHook = 0x8; // CUtlSymbolLarge - constexpr std::ptrdiff_t flOut = 0x10; // float32 - } - // Parent: C_BaseFlex - // Field count: 12 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // NetworkVarNames: m_bIsLive (bool) - // NetworkVarNames: m_DmgRadius (float32) - // NetworkVarNames: m_flDetonateTime (GameTime_t) - // NetworkVarNames: m_flDamage (float32) - // NetworkVarNames: m_hThrower (CHandle) - namespace C_BaseGrenade { - constexpr std::ptrdiff_t m_bHasWarnedAI = 0x1120; // bool - constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0x1121; // bool - constexpr std::ptrdiff_t m_bIsLive = 0x1122; // bool - constexpr std::ptrdiff_t m_DmgRadius = 0x1124; // float32 - constexpr std::ptrdiff_t m_flDetonateTime = 0x1128; // GameTime_t - constexpr std::ptrdiff_t m_flWarnAITime = 0x112C; // float32 - constexpr std::ptrdiff_t m_flDamage = 0x1130; // float32 - constexpr std::ptrdiff_t m_iszBounceSound = 0x1138; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_ExplosionSound = 0x1140; // CUtlString - constexpr std::ptrdiff_t m_hThrower = 0x114C; // CHandle - constexpr std::ptrdiff_t m_flNextAttack = 0x1164; // GameTime_t - constexpr std::ptrdiff_t m_hOriginalThrower = 0x1168; // CHandle - } - // Parent: None - // Field count: 1 - namespace CCSGameModeRules { - constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer - } - // Parent: None - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_nInteractsAs (uint64) - // NetworkVarNames: m_nInteractsWith (uint64) - // NetworkVarNames: m_nInteractsExclude (uint64) - // NetworkVarNames: m_nEntityId (uint32) - // NetworkVarNames: m_nOwnerId (uint32) - // NetworkVarNames: m_nHierarchyId (uint16) - // NetworkVarNames: m_nCollisionGroup (uint8) - // NetworkVarNames: m_nCollisionFunctionMask (uint8) - namespace VPhysicsCollisionAttribute_t { - constexpr std::ptrdiff_t m_nInteractsAs = 0x8; // uint64 - constexpr std::ptrdiff_t m_nInteractsWith = 0x10; // uint64 - constexpr std::ptrdiff_t m_nInteractsExclude = 0x18; // uint64 - constexpr std::ptrdiff_t m_nEntityId = 0x20; // uint32 - constexpr std::ptrdiff_t m_nOwnerId = 0x24; // uint32 - constexpr std::ptrdiff_t m_nHierarchyId = 0x28; // uint16 - constexpr std::ptrdiff_t m_nCollisionGroup = 0x2A; // uint8 - constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2B; // uint8 - } - // Parent: C_BaseEntity - // Field count: 34 - // - // Metadata: - // NetworkVarNames: m_flScattering (float) - // NetworkVarNames: m_flAnisotropy (float) - // NetworkVarNames: m_flFadeSpeed (float) - // NetworkVarNames: m_flDrawDistance (float) - // NetworkVarNames: m_flFadeInStart (float) - // NetworkVarNames: m_flFadeInEnd (float) - // NetworkVarNames: m_flIndirectStrength (float) - // NetworkVarNames: m_nVolumeDepth (int) - // NetworkVarNames: m_fFirstVolumeSliceThickness (float) - // NetworkVarNames: m_nIndirectTextureDimX (int) - // NetworkVarNames: m_nIndirectTextureDimY (int) - // NetworkVarNames: m_nIndirectTextureDimZ (int) - // NetworkVarNames: m_vBoxMins (Vector) - // NetworkVarNames: m_vBoxMaxs (Vector) - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_flStartAnisoTime (GameTime_t) - // NetworkVarNames: m_flStartScatterTime (GameTime_t) - // NetworkVarNames: m_flStartDrawDistanceTime (GameTime_t) - // NetworkVarNames: m_flStartAnisotropy (float) - // NetworkVarNames: m_flStartScattering (float) - // NetworkVarNames: m_flStartDrawDistance (float) - // NetworkVarNames: m_flDefaultAnisotropy (float) - // NetworkVarNames: m_flDefaultScattering (float) - // NetworkVarNames: m_flDefaultDrawDistance (float) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_bEnableIndirect (bool) - // NetworkVarNames: m_bIndirectUseLPVs (bool) - // NetworkVarNames: m_bIsMaster (bool) - // NetworkVarNames: m_hFogIndirectTexture (HRenderTextureStrong) - // NetworkVarNames: m_nForceRefreshCount (int) - // NetworkVarNames: m_fNoiseSpeed (float) - // NetworkVarNames: m_fNoiseStrength (float) - // NetworkVarNames: m_vNoiseScale (Vector) - namespace C_EnvVolumetricFogController { - constexpr std::ptrdiff_t m_flScattering = 0x568; // float32 - constexpr std::ptrdiff_t m_flAnisotropy = 0x56C; // float32 - constexpr std::ptrdiff_t m_flFadeSpeed = 0x570; // float32 - constexpr std::ptrdiff_t m_flDrawDistance = 0x574; // float32 - constexpr std::ptrdiff_t m_flFadeInStart = 0x578; // float32 - constexpr std::ptrdiff_t m_flFadeInEnd = 0x57C; // float32 - constexpr std::ptrdiff_t m_flIndirectStrength = 0x580; // float32 - constexpr std::ptrdiff_t m_nVolumeDepth = 0x584; // int32 - constexpr std::ptrdiff_t m_fFirstVolumeSliceThickness = 0x588; // float32 - constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x58C; // int32 - constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x590; // int32 - constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x594; // int32 - constexpr std::ptrdiff_t m_vBoxMins = 0x598; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x5A4; // Vector - constexpr std::ptrdiff_t m_bActive = 0x5B0; // bool - constexpr std::ptrdiff_t m_flStartAnisoTime = 0x5B4; // GameTime_t - constexpr std::ptrdiff_t m_flStartScatterTime = 0x5B8; // GameTime_t - constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x5BC; // GameTime_t - constexpr std::ptrdiff_t m_flStartAnisotropy = 0x5C0; // float32 - constexpr std::ptrdiff_t m_flStartScattering = 0x5C4; // float32 - constexpr std::ptrdiff_t m_flStartDrawDistance = 0x5C8; // float32 - constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x5CC; // float32 - constexpr std::ptrdiff_t m_flDefaultScattering = 0x5D0; // float32 - constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x5D4; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x5D8; // bool - constexpr std::ptrdiff_t m_bEnableIndirect = 0x5D9; // bool - constexpr std::ptrdiff_t m_bIndirectUseLPVs = 0x5DA; // bool - constexpr std::ptrdiff_t m_bIsMaster = 0x5DB; // bool - constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x5E0; // CStrongHandle - constexpr std::ptrdiff_t m_nForceRefreshCount = 0x5E8; // int32 - constexpr std::ptrdiff_t m_fNoiseSpeed = 0x5EC; // float32 - constexpr std::ptrdiff_t m_fNoiseStrength = 0x5F0; // float32 - constexpr std::ptrdiff_t m_vNoiseScale = 0x5F4; // Vector - constexpr std::ptrdiff_t m_bFirstTime = 0x600; // bool - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponTec9 { - } - // Parent: CBaseAnimGraph - // Field count: 13 - // - // Metadata: - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_flStartTime (GameTime_t) - // NetworkVarNames: m_flStartTimeInCommentary (float32) - // NetworkVarNames: m_iszCommentaryFile (string_t) - // NetworkVarNames: m_iszTitle (string_t) - // NetworkVarNames: m_iszSpeakers (string_t) - // NetworkVarNames: m_iNodeNumber (int) - // NetworkVarNames: m_iNodeNumberMax (int) - // NetworkVarNames: m_bListenedTo (bool) - // NetworkVarNames: m_hViewPosition (CHandle) - namespace C_PointCommentaryNode { - constexpr std::ptrdiff_t m_bActive = 0xF90; // bool - constexpr std::ptrdiff_t m_bWasActive = 0xF91; // bool - constexpr std::ptrdiff_t m_flEndTime = 0xF94; // GameTime_t - constexpr std::ptrdiff_t m_flStartTime = 0xF98; // GameTime_t - constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0xF9C; // float32 - constexpr std::ptrdiff_t m_iszCommentaryFile = 0xFA0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTitle = 0xFA8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSpeakers = 0xFB0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iNodeNumber = 0xFB8; // int32 - constexpr std::ptrdiff_t m_iNodeNumberMax = 0xFBC; // int32 - constexpr std::ptrdiff_t m_bListenedTo = 0xFC0; // bool - constexpr std::ptrdiff_t m_hViewPosition = 0xFD0; // CHandle - constexpr std::ptrdiff_t m_bRestartAfterRestore = 0xFD4; // bool - } - // Parent: CCSPlayerBase_CameraServices - // Field count: 0 - namespace CCSObserver_CameraServices { - } - // Parent: CCSPointScriptEntity - // Field count: 0 - namespace CCSClientPointScriptEntity { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // NetworkVarNames: localSound (Vector) - // NetworkVarNames: soundscapeIndex (int32) - // NetworkVarNames: localBits (uint8) - // NetworkVarNames: soundscapeEntityListIndex (int) - // NetworkVarNames: soundEventHash (uint32) - namespace audioparams_t { - constexpr std::ptrdiff_t localSound = 0x8; // Vector[8] - constexpr std::ptrdiff_t soundscapeIndex = 0x68; // int32 - constexpr std::ptrdiff_t localBits = 0x6C; // uint8 - constexpr std::ptrdiff_t soundscapeEntityListIndex = 0x70; // int32 - constexpr std::ptrdiff_t soundEventHash = 0x74; // uint32 - } - // Parent: CBaseAnimGraph - // Field count: 0 - namespace C_CS2WeaponModuleBase { - } - // Parent: C_BaseEntity - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_nMode (int) - // NetworkVarNames: m_vBoxSize (Vector) - // NetworkVarNames: m_bEnabled (bool) - namespace C_InfoVisibilityBox { - constexpr std::ptrdiff_t m_nMode = 0x56C; // int32 - constexpr std::ptrdiff_t m_vBoxSize = 0x570; // Vector - constexpr std::ptrdiff_t m_bEnabled = 0x57C; // bool - } - // Parent: C_Sprite - // Field count: 2 - namespace C_FireSprite { - constexpr std::ptrdiff_t m_vecMoveDir = 0xE38; // Vector - constexpr std::ptrdiff_t m_bFadeFromAbove = 0xE44; // bool - } - // Parent: C_CSGO_TeamIntroCharacterPosition - // Field count: 0 - namespace C_CSGO_TeamIntroTerroristPosition { - } - // Parent: C_BaseTrigger - // Field count: 8 - namespace C_Precipitation { - constexpr std::ptrdiff_t m_flDensity = 0xD30; // float32 - constexpr std::ptrdiff_t m_flParticleInnerDist = 0xD40; // float32 - constexpr std::ptrdiff_t m_pParticleDef = 0xD48; // char* - constexpr std::ptrdiff_t m_tParticlePrecipTraceTimer = 0xD70; // TimedEvent[1] - constexpr std::ptrdiff_t m_bActiveParticlePrecipEmitter = 0xD78; // bool[1] - constexpr std::ptrdiff_t m_bParticlePrecipInitialized = 0xD79; // bool - constexpr std::ptrdiff_t m_bHasSimulatedSinceLastSceneObjectUpdate = 0xD7A; // bool - constexpr std::ptrdiff_t m_nAvailableSheetSequencesMaxIndex = 0xD7C; // int32 - } - // Parent: CEntitySubclassVDataBase - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPrecipitationVData { - constexpr std::ptrdiff_t m_szParticlePrecipitationEffect = 0x28; // CResourceNameTyped> - constexpr std::ptrdiff_t m_flInnerDistance = 0x108; // float32 - constexpr std::ptrdiff_t m_nAttachType = 0x10C; // ParticleAttachment_t - constexpr std::ptrdiff_t m_bBatchSameVolumeType = 0x110; // bool - constexpr std::ptrdiff_t m_nRTEnvCP = 0x114; // int32 - constexpr std::ptrdiff_t m_nRTEnvCPComponent = 0x118; // int32 - constexpr std::ptrdiff_t m_szModifier = 0x120; // CUtlString - } - // Parent: None - // Field count: 6 - namespace CBuoyancyHelper { - constexpr std::ptrdiff_t m_nFluidType = 0x18; // CUtlStringToken - constexpr std::ptrdiff_t m_flFluidDensity = 0x1C; // float32 - constexpr std::ptrdiff_t m_vecFractionOfWheelSubmergedForWheelFriction = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_vecWheelFrictionScales = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_vecFractionOfWheelSubmergedForWheelDrag = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_vecWheelDrag = 0x68; // CUtlVector - } - // Parent: C_BaseModelEntity - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_DialogXMLName (string_t) - // NetworkVarNames: m_PanelClassName (string_t) - // NetworkVarNames: m_PanelID (string_t) - namespace C_BaseClientUIEntity { - constexpr std::ptrdiff_t m_bEnabled = 0xD30; // bool - constexpr std::ptrdiff_t m_DialogXMLName = 0xD38; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PanelClassName = 0xD40; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PanelID = 0xD48; // CUtlSymbolLarge - } - // Parent: C_BaseModelEntity - // Field count: 3 - namespace C_FuncTrackTrain { - constexpr std::ptrdiff_t m_nLongAxis = 0xD28; // int32 - constexpr std::ptrdiff_t m_flRadius = 0xD2C; // float32 - constexpr std::ptrdiff_t m_flLineLength = 0xD30; // float32 - } - // Parent: CPlayerPawnComponent - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_bIsRescuing (bool) - // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t) - // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t) - namespace CCSPlayer_ActionTrackingServices { - constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x40; // CHandle - constexpr std::ptrdiff_t m_bIsRescuing = 0x44; // bool - constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x48; // WeaponPurchaseTracker_t - constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0xA0; // WeaponPurchaseTracker_t - } - // Parent: None - // Field count: 13 - // - // Metadata: - // NetworkVarNames: m_nModelID (int32) - // NetworkVarNames: m_hMaterialBase (HMaterialStrong) - // NetworkVarNames: m_hMaterialDamageOverlay (HMaterialStrong) - // NetworkVarNames: m_solid (ShardSolid_t) - // NetworkVarNames: m_vecPanelSize (Vector2D) - // NetworkVarNames: m_vecStressPositionA (Vector2D) - // NetworkVarNames: m_vecStressPositionB (Vector2D) - // NetworkVarNames: m_vecPanelVertices (Vector2D) - // NetworkVarNames: m_vInitialPanelVertices (Vector4D) - // NetworkVarNames: m_flGlassHalfThickness (float) - // NetworkVarNames: m_bHasParent (bool) - // NetworkVarNames: m_bParentFrozen (bool) - // NetworkVarNames: m_SurfacePropStringToken (CUtlStringToken) - namespace shard_model_desc_t { - constexpr std::ptrdiff_t m_nModelID = 0x8; // int32 - constexpr std::ptrdiff_t m_hMaterialBase = 0x10; // CStrongHandle - constexpr std::ptrdiff_t m_hMaterialDamageOverlay = 0x18; // CStrongHandle - constexpr std::ptrdiff_t m_solid = 0x20; // ShardSolid_t - constexpr std::ptrdiff_t m_vecPanelSize = 0x24; // Vector2D - constexpr std::ptrdiff_t m_vecStressPositionA = 0x2C; // Vector2D - constexpr std::ptrdiff_t m_vecStressPositionB = 0x34; // Vector2D - constexpr std::ptrdiff_t m_vecPanelVertices = 0x40; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_vInitialPanelVertices = 0x58; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_flGlassHalfThickness = 0x70; // float32 - constexpr std::ptrdiff_t m_bHasParent = 0x74; // bool - constexpr std::ptrdiff_t m_bParentFrozen = 0x75; // bool - constexpr std::ptrdiff_t m_SurfacePropStringToken = 0x78; // CUtlStringToken - } - // Parent: None - // Field count: 1 - namespace C_SceneEntity__QueuedEvents_t { - constexpr std::ptrdiff_t starttime = 0x0; // float32 - } - // Parent: CBaseAnimGraph - // Field count: 4 - namespace CBaseProp { - constexpr std::ptrdiff_t m_bModelOverrodeBlockLOS = 0xF88; // bool - constexpr std::ptrdiff_t m_iShapeType = 0xF8C; // int32 - constexpr std::ptrdiff_t m_bConformToCollisionBounds = 0xF90; // bool - constexpr std::ptrdiff_t m_mPreferredCatchTransform = 0xF94; // matrix3x4_t - } - // Parent: C_CSGO_PreviewPlayer - // Field count: 0 - namespace C_CSGO_PreviewPlayerAlias_csgo_player_previewmodel { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_observer { - } - // Parent: CLogicalEntity - // Field count: 12 - namespace CPointTemplate { - constexpr std::ptrdiff_t m_iszWorldName = 0x568; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSource2EntityLumpName = 0x570; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEntityFilterName = 0x578; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flTimeoutInterval = 0x580; // float32 - constexpr std::ptrdiff_t m_bAsynchronouslySpawnEntities = 0x584; // bool - constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x588; // CEntityIOOutput - constexpr std::ptrdiff_t m_clientOnlyEntityBehavior = 0x5B0; // PointTemplateClientOnlyEntityBehavior_t - constexpr std::ptrdiff_t m_ownerSpawnGroupType = 0x5B4; // PointTemplateOwnerSpawnGroupType_t - constexpr std::ptrdiff_t m_createdSpawnGroupHandles = 0x5B8; // CUtlVector - constexpr std::ptrdiff_t m_SpawnedEntityHandles = 0x5D0; // CUtlVector - constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x5E8; // HSCRIPT - constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x5F0; // HSCRIPT - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponHKP2000 { - } - // Parent: C_BaseCSGrenade - // Field count: 0 - namespace CTripWireFire { - } - // Parent: C_BaseFlex - // Field count: 6 - namespace C_CSGO_PreviewModel { - constexpr std::ptrdiff_t m_animgraph = 0x1120; // CUtlString - constexpr std::ptrdiff_t m_animgraphCharacterModeString = 0x1128; // CGlobalSymbol - constexpr std::ptrdiff_t m_defaultAnim = 0x1130; // CUtlString - constexpr std::ptrdiff_t m_nDefaultAnimLoopMode = 0x1138; // AnimLoopMode_t - constexpr std::ptrdiff_t m_flInitialModelScale = 0x113C; // float32 - constexpr std::ptrdiff_t m_sInitialWeaponState = 0x1140; // CUtlString - } - // Parent: C_PointEntity - // Field count: 5 - namespace CInfoDynamicShadowHint { - constexpr std::ptrdiff_t m_bDisabled = 0x568; // bool - constexpr std::ptrdiff_t m_flRange = 0x56C; // float32 - constexpr std::ptrdiff_t m_nImportance = 0x570; // int32 - constexpr std::ptrdiff_t m_nLightChoice = 0x574; // int32 - constexpr std::ptrdiff_t m_hLight = 0x578; // CHandle - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CTakeDamageInfoAPI { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace C_BaseEntityAPI { - } - // Parent: C_CSWeaponBase - // Field count: 0 - namespace C_WeaponXM1014 { - } - // Parent: C_ParticleSystem - // Field count: 0 - namespace C_MapPreviewParticleSystem { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // NetworkVarNames: m_iGlowType (int32) - // NetworkVarNames: m_iGlowTeam (int32) - // NetworkVarNames: m_nGlowRange (int32) - // NetworkVarNames: m_nGlowRangeMin (int32) - // NetworkVarNames: m_glowColorOverride (Color) - // NetworkVarNames: m_bFlashing (bool) - // NetworkVarNames: m_flGlowTime (float) - // NetworkVarNames: m_flGlowStartTime (float) - // NetworkVarNames: m_bEligibleForScreenHighlight (bool) - namespace CGlowProperty { - constexpr std::ptrdiff_t m_fGlowColor = 0x8; // Vector - constexpr std::ptrdiff_t m_iGlowType = 0x30; // int32 - constexpr std::ptrdiff_t m_iGlowTeam = 0x34; // int32 - constexpr std::ptrdiff_t m_nGlowRange = 0x38; // int32 - constexpr std::ptrdiff_t m_nGlowRangeMin = 0x3C; // int32 - constexpr std::ptrdiff_t m_glowColorOverride = 0x40; // Color - constexpr std::ptrdiff_t m_bFlashing = 0x44; // bool - constexpr std::ptrdiff_t m_flGlowTime = 0x48; // float32 - constexpr std::ptrdiff_t m_flGlowStartTime = 0x4C; // float32 - constexpr std::ptrdiff_t m_bEligibleForScreenHighlight = 0x50; // bool - constexpr std::ptrdiff_t m_bGlowing = 0x51; // bool - } - // Parent: C_BaseTrigger - // Field count: 13 - // - // Metadata: - // NetworkVarNames: m_gravityScale (float) - // NetworkVarNames: m_linearLimit (float) - // NetworkVarNames: m_linearDamping (float) - // NetworkVarNames: m_angularLimit (float) - // NetworkVarNames: m_angularDamping (float) - // NetworkVarNames: m_linearForce (float) - // NetworkVarNames: m_flFrequency (float) - // NetworkVarNames: m_flDampingRatio (float) - // NetworkVarNames: m_vecLinearForcePointAt (Vector) - // NetworkVarNames: m_bCollapseToForcePoint (bool) - // NetworkVarNames: m_vecLinearForcePointAtWorld (Vector) - // NetworkVarNames: m_vecLinearForceDirection (Vector) - // NetworkVarNames: m_bConvertToDebrisWhenPossible (bool) - namespace C_TriggerPhysics { - constexpr std::ptrdiff_t m_gravityScale = 0xD30; // float32 - constexpr std::ptrdiff_t m_linearLimit = 0xD34; // float32 - constexpr std::ptrdiff_t m_linearDamping = 0xD38; // float32 - constexpr std::ptrdiff_t m_angularLimit = 0xD3C; // float32 - constexpr std::ptrdiff_t m_angularDamping = 0xD40; // float32 - constexpr std::ptrdiff_t m_linearForce = 0xD44; // float32 - constexpr std::ptrdiff_t m_flFrequency = 0xD48; // float32 - constexpr std::ptrdiff_t m_flDampingRatio = 0xD4C; // float32 - constexpr std::ptrdiff_t m_vecLinearForcePointAt = 0xD50; // Vector - constexpr std::ptrdiff_t m_bCollapseToForcePoint = 0xD5C; // bool - constexpr std::ptrdiff_t m_vecLinearForcePointAtWorld = 0xD60; // Vector - constexpr std::ptrdiff_t m_vecLinearForceDirection = 0xD6C; // Vector - constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0xD78; // bool - } - // Parent: CPlayerPawnComponent - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_hCarriedHostage (CHandle) - // NetworkVarNames: m_hCarriedHostageProp (CHandle) - namespace CCSPlayer_HostageServices { - constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; // CHandle - constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; // CHandle - } - // Parent: C_CSWeaponBase - // Field count: 0 - namespace CBreachCharge { - } - // Parent: C_LightEntity - // Field count: 0 - namespace C_LightDirectionalEntity { - } - // Parent: C_BaseEntity - // Field count: 18 - // - // Metadata: - // NetworkVarNames: m_Entity_hCubemapTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_bCustomCubemapTexture (bool) - // NetworkVarNames: m_Entity_flInfluenceRadius (float) - // NetworkVarNames: m_Entity_vBoxProjectMins (Vector) - // NetworkVarNames: m_Entity_vBoxProjectMaxs (Vector) - // NetworkVarNames: m_Entity_bMoveable (bool) - // NetworkVarNames: m_Entity_nHandshake (int) - // NetworkVarNames: m_Entity_nEnvCubeMapArrayIndex (int) - // NetworkVarNames: m_Entity_nPriority (int) - // NetworkVarNames: m_Entity_flEdgeFadeDist (float) - // NetworkVarNames: m_Entity_vEdgeFadeDists (Vector) - // NetworkVarNames: m_Entity_flDiffuseScale (float) - // NetworkVarNames: m_Entity_bStartDisabled (bool) - // NetworkVarNames: m_Entity_bDefaultEnvMap (bool) - // NetworkVarNames: m_Entity_bDefaultSpecEnvMap (bool) - // NetworkVarNames: m_Entity_bIndoorCubeMap (bool) - // NetworkVarNames: m_Entity_bCopyDiffuseFromDefaultCubemap (bool) - // NetworkVarNames: m_Entity_bEnabled (bool) - namespace C_EnvCubemap { - constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x5E8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x5F0; // bool - constexpr std::ptrdiff_t m_Entity_flInfluenceRadius = 0x5F4; // float32 - constexpr std::ptrdiff_t m_Entity_vBoxProjectMins = 0x5F8; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxProjectMaxs = 0x604; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x610; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x614; // int32 - constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x618; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x61C; // int32 - constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x620; // float32 - constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x624; // Vector - constexpr std::ptrdiff_t m_Entity_flDiffuseScale = 0x630; // float32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x634; // bool - constexpr std::ptrdiff_t m_Entity_bDefaultEnvMap = 0x635; // bool - constexpr std::ptrdiff_t m_Entity_bDefaultSpecEnvMap = 0x636; // bool - constexpr std::ptrdiff_t m_Entity_bIndoorCubeMap = 0x637; // bool - constexpr std::ptrdiff_t m_Entity_bCopyDiffuseFromDefaultCubemap = 0x638; // bool - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x648; // bool - } - // Parent: C_BaseViewModel - // Field count: 3 - namespace C_PredictedViewModel { - constexpr std::ptrdiff_t m_vPredictedLagOffset = 0xFF0; // Vector - constexpr std::ptrdiff_t m_targetSpeed = 0xFFC; // QAngle - constexpr std::ptrdiff_t m_currentSpeed = 0x1008; // QAngle - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponBizon { - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_AK47 { - } - // Parent: C_BaseEntity - // Field count: 25 - // - // Metadata: - // NetworkVarNames: m_bDisabled (bool) - // NetworkVarNames: m_bUpdateOnClient (bool) - // NetworkVarNames: m_nInputType (ValueRemapperInputType_t) - // NetworkVarNames: m_hRemapLineStart (CHandle) - // NetworkVarNames: m_hRemapLineEnd (CHandle) - // NetworkVarNames: m_flMaximumChangePerSecond (float) - // NetworkVarNames: m_flDisengageDistance (float) - // NetworkVarNames: m_flEngageDistance (float) - // NetworkVarNames: m_bRequiresUseKey (bool) - // NetworkVarNames: m_nOutputType (ValueRemapperOutputType_t) - // NetworkVarNames: m_hOutputEntities (CHandle) - // NetworkVarNames: m_nHapticsType (ValueRemapperHapticsType_t) - // NetworkVarNames: m_nMomentumType (ValueRemapperMomentumType_t) - // NetworkVarNames: m_flMomentumModifier (float) - // NetworkVarNames: m_flSnapValue (float) - // NetworkVarNames: m_nRatchetType (ValueRemapperRatchetType_t) - // NetworkVarNames: m_flInputOffset (float) - namespace C_PointValueRemapper { - constexpr std::ptrdiff_t m_bDisabled = 0x568; // bool - constexpr std::ptrdiff_t m_bDisabledOld = 0x569; // bool - constexpr std::ptrdiff_t m_bUpdateOnClient = 0x56A; // bool - constexpr std::ptrdiff_t m_nInputType = 0x56C; // ValueRemapperInputType_t - constexpr std::ptrdiff_t m_hRemapLineStart = 0x570; // CHandle - constexpr std::ptrdiff_t m_hRemapLineEnd = 0x574; // CHandle - constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x578; // float32 - constexpr std::ptrdiff_t m_flDisengageDistance = 0x57C; // float32 - constexpr std::ptrdiff_t m_flEngageDistance = 0x580; // float32 - constexpr std::ptrdiff_t m_bRequiresUseKey = 0x584; // bool - constexpr std::ptrdiff_t m_nOutputType = 0x588; // ValueRemapperOutputType_t - constexpr std::ptrdiff_t m_hOutputEntities = 0x590; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_nHapticsType = 0x5A8; // ValueRemapperHapticsType_t - constexpr std::ptrdiff_t m_nMomentumType = 0x5AC; // ValueRemapperMomentumType_t - constexpr std::ptrdiff_t m_flMomentumModifier = 0x5B0; // float32 - constexpr std::ptrdiff_t m_flSnapValue = 0x5B4; // float32 - constexpr std::ptrdiff_t m_flCurrentMomentum = 0x5B8; // float32 - constexpr std::ptrdiff_t m_nRatchetType = 0x5BC; // ValueRemapperRatchetType_t - constexpr std::ptrdiff_t m_flRatchetOffset = 0x5C0; // float32 - constexpr std::ptrdiff_t m_flInputOffset = 0x5C4; // float32 - constexpr std::ptrdiff_t m_bEngaged = 0x5C8; // bool - constexpr std::ptrdiff_t m_bFirstUpdate = 0x5C9; // bool - constexpr std::ptrdiff_t m_flPreviousValue = 0x5CC; // float32 - constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x5D0; // GameTime_t - constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x5D4; // Vector - } - // Parent: C_CSWeaponBase - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_bFirstAttack (bool) - namespace C_Knife { - constexpr std::ptrdiff_t m_bFirstAttack = 0x1B20; // bool - } - // Parent: C_EnvCubemap - // Field count: 0 - namespace C_EnvCubemapBox { - } - // Parent: C_Item - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_OwningPlayer (CHandle) - // NetworkVarNames: m_KillingPlayer (CHandle) - namespace C_ItemDogtags { - constexpr std::ptrdiff_t m_OwningPlayer = 0x1768; // CHandle - constexpr std::ptrdiff_t m_KillingPlayer = 0x176C; // CHandle - } - // Parent: C_CSGO_TeamPreviewCamera - // Field count: 0 - namespace C_CSGO_EndOfMatchCamera { - } - // Parent: C_BaseEntity - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_iszStackName (string_t) - // NetworkVarNames: m_iszOperatorName (string_t) - // NetworkVarNames: m_iszOpvarName (string_t) - // NetworkVarNames: m_iOpvarIndex (int) - // NetworkVarNames: m_bUseAutoCompare (bool) - namespace C_SoundOpvarSetPointBase { - constexpr std::ptrdiff_t m_iszStackName = 0x568; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOperatorName = 0x570; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOpvarName = 0x578; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iOpvarIndex = 0x580; // int32 - constexpr std::ptrdiff_t m_bUseAutoCompare = 0x584; // bool - } - // Parent: C_Breakable - // Field count: 0 - namespace C_PhysBox { - } - // Parent: CPlayerPawnComponent - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_vecSellbackPurchaseEntries (SellbackPurchaseEntry_t) - namespace CCSPlayer_BuyServices { - constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0x40; // C_UtlVectorEmbeddedNetworkVar - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CPathSimpleAPI { - } - // Parent: C_BaseCSGrenade - // Field count: 0 - namespace C_SensorGrenade { - } - // Parent: C_CSWeaponBaseGun - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_fFireTime (GameTime_t) - namespace C_WeaponTaser { - constexpr std::ptrdiff_t m_fFireTime = 0x1B40; // GameTime_t - constexpr std::ptrdiff_t m_nLastAttackTick = 0x1B44; // int32 - } - // Parent: C_CSWeaponBase - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_bPlayingUninterruptableAct (bool) - // NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t) - namespace C_Fists { - constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0x1B20; // bool - constexpr std::ptrdiff_t m_nUninterruptableActivity = 0x1B24; // PlayerAnimEvent_t - } - // Parent: C_PhysicsProp - // Field count: 0 - namespace C_PhysicsPropMultiplayer { - } - // Parent: CInfoDynamicShadowHint - // Field count: 2 - namespace CInfoDynamicShadowHintBox { - constexpr std::ptrdiff_t m_vBoxMins = 0x580; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x58C; // Vector - } - // Parent: C_SoundOpvarSetPointEntity - // Field count: 0 - namespace C_SoundOpvarSetPathCornerEntity { - } - // Parent: C_BaseEntity - // Field count: 18 - // - // Metadata: - // NetworkVarNames: m_flEndDistance (float) - // NetworkVarNames: m_flStartDistance (float) - // NetworkVarNames: m_flFogFalloffExponent (float) - // NetworkVarNames: m_bHeightFogEnabled (bool) - // NetworkVarNames: m_flFogHeightWidth (float) - // NetworkVarNames: m_flFogHeightEnd (float) - // NetworkVarNames: m_flFogHeightStart (float) - // NetworkVarNames: m_flFogHeightExponent (float) - // NetworkVarNames: m_flLODBias (float) - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_flFogMaxOpacity (float) - // NetworkVarNames: m_nCubemapSourceType (int) - // NetworkVarNames: m_hSkyMaterial (HMaterialStrong) - // NetworkVarNames: m_iszSkyEntity (string_t) - // NetworkVarNames: m_hFogCubemapTexture (HRenderTextureStrong) - // NetworkVarNames: m_bHasHeightFogEnd (bool) - namespace C_EnvCubemapFog { - constexpr std::ptrdiff_t m_flEndDistance = 0x568; // float32 - constexpr std::ptrdiff_t m_flStartDistance = 0x56C; // float32 - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x570; // float32 - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x574; // bool - constexpr std::ptrdiff_t m_flFogHeightWidth = 0x578; // float32 - constexpr std::ptrdiff_t m_flFogHeightEnd = 0x57C; // float32 - constexpr std::ptrdiff_t m_flFogHeightStart = 0x580; // float32 - constexpr std::ptrdiff_t m_flFogHeightExponent = 0x584; // float32 - constexpr std::ptrdiff_t m_flLODBias = 0x588; // float32 - constexpr std::ptrdiff_t m_bActive = 0x58C; // bool - constexpr std::ptrdiff_t m_bStartDisabled = 0x58D; // bool - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x590; // float32 - constexpr std::ptrdiff_t m_nCubemapSourceType = 0x594; // int32 - constexpr std::ptrdiff_t m_hSkyMaterial = 0x598; // CStrongHandle - constexpr std::ptrdiff_t m_iszSkyEntity = 0x5A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x5A8; // CStrongHandle - constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x5B0; // bool - constexpr std::ptrdiff_t m_bFirstTime = 0x5B1; // bool - } - // Parent: C_CSWeaponBase - // Field count: 0 - namespace C_WeaponSawedoff { - } - // Parent: None - // Field count: 17 - // - // Metadata: - // NetworkVarNames: m_collisionAttribute (VPhysicsCollisionAttribute_t) - // NetworkVarNames: m_vecMins (Vector) - // NetworkVarNames: m_vecMaxs (Vector) - // NetworkVarNames: m_usSolidFlags (uint8) - // NetworkVarNames: m_nSolidType (SolidType_t) - // NetworkVarNames: m_triggerBloat (uint8) - // NetworkVarNames: m_nSurroundType (SurroundingBoundsType_t) - // NetworkVarNames: m_CollisionGroup (uint8) - // NetworkVarNames: m_nEnablePhysics (uint8) - // NetworkVarNames: m_vecSpecifiedSurroundingMins (Vector) - // NetworkVarNames: m_vecSpecifiedSurroundingMaxs (Vector) - // NetworkVarNames: m_vCapsuleCenter1 (Vector) - // NetworkVarNames: m_vCapsuleCenter2 (Vector) - // NetworkVarNames: m_flCapsuleRadius (float) - namespace CCollisionProperty { - constexpr std::ptrdiff_t m_collisionAttribute = 0x10; // VPhysicsCollisionAttribute_t - constexpr std::ptrdiff_t m_vecMins = 0x40; // Vector - constexpr std::ptrdiff_t m_vecMaxs = 0x4C; // Vector - constexpr std::ptrdiff_t m_usSolidFlags = 0x5A; // uint8 - constexpr std::ptrdiff_t m_nSolidType = 0x5B; // SolidType_t - constexpr std::ptrdiff_t m_triggerBloat = 0x5C; // uint8 - constexpr std::ptrdiff_t m_nSurroundType = 0x5D; // SurroundingBoundsType_t - constexpr std::ptrdiff_t m_CollisionGroup = 0x5E; // uint8 - constexpr std::ptrdiff_t m_nEnablePhysics = 0x5F; // uint8 - constexpr std::ptrdiff_t m_flBoundingRadius = 0x60; // float32 - constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMins = 0x64; // Vector - constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMaxs = 0x70; // Vector - constexpr std::ptrdiff_t m_vecSurroundingMaxs = 0x7C; // Vector - constexpr std::ptrdiff_t m_vecSurroundingMins = 0x88; // Vector - constexpr std::ptrdiff_t m_vCapsuleCenter1 = 0x94; // Vector - constexpr std::ptrdiff_t m_vCapsuleCenter2 = 0xA0; // Vector - constexpr std::ptrdiff_t m_flCapsuleRadius = 0xAC; // float32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_hSequence (HSequence) - // NetworkVarNames: m_flPrevCycle (float32) - // NetworkVarNames: m_flCycle (float32) - namespace CNetworkedSequenceOperation { - constexpr std::ptrdiff_t m_hSequence = 0x8; // HSequence - constexpr std::ptrdiff_t m_flPrevCycle = 0xC; // float32 - constexpr std::ptrdiff_t m_flCycle = 0x10; // float32 - constexpr std::ptrdiff_t m_flWeight = 0x14; // CNetworkedQuantizedFloat - constexpr std::ptrdiff_t m_bSequenceChangeNetworked = 0x1C; // bool - constexpr std::ptrdiff_t m_bDiscontinuity = 0x1D; // bool - constexpr std::ptrdiff_t m_flPrevCycleFromDiscontinuity = 0x20; // float32 - constexpr std::ptrdiff_t m_flPrevCycleForAnimEventDetection = 0x24; // float32 - } - // Parent: C_ModelPointEntity - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_nUniqueID (int) - // NetworkVarNames: m_unAccountID (uint32) - // NetworkVarNames: m_unTraceID (uint32) - // NetworkVarNames: m_rtGcTime (uint32) - // NetworkVarNames: m_vecEndPos (Vector) - // NetworkVarNames: m_vecStart (Vector) - // NetworkVarNames: m_vecLeft (Vector) - // NetworkVarNames: m_vecNormal (Vector) - // NetworkVarNames: m_nPlayer (int) - // NetworkVarNames: m_nEntity (int) - // NetworkVarNames: m_nHitbox (int) - // NetworkVarNames: m_flCreationTime (float) - // NetworkVarNames: m_nTintID (int) - // NetworkVarNames: m_nVersion (uint8) - // NetworkVarNames: m_ubSignature (uint8) - namespace C_PlayerSprayDecal { - constexpr std::ptrdiff_t m_nUniqueID = 0xD28; // int32 - constexpr std::ptrdiff_t m_unAccountID = 0xD2C; // uint32 - constexpr std::ptrdiff_t m_unTraceID = 0xD30; // uint32 - constexpr std::ptrdiff_t m_rtGcTime = 0xD34; // uint32 - constexpr std::ptrdiff_t m_vecEndPos = 0xD38; // Vector - constexpr std::ptrdiff_t m_vecStart = 0xD44; // Vector - constexpr std::ptrdiff_t m_vecLeft = 0xD50; // Vector - constexpr std::ptrdiff_t m_vecNormal = 0xD5C; // Vector - constexpr std::ptrdiff_t m_nPlayer = 0xD68; // int32 - constexpr std::ptrdiff_t m_nEntity = 0xD6C; // int32 - constexpr std::ptrdiff_t m_nHitbox = 0xD70; // int32 - constexpr std::ptrdiff_t m_flCreationTime = 0xD74; // float32 - constexpr std::ptrdiff_t m_nTintID = 0xD78; // int32 - constexpr std::ptrdiff_t m_nVersion = 0xD7C; // uint8 - constexpr std::ptrdiff_t m_ubSignature = 0xD7D; // uint8[128] - constexpr std::ptrdiff_t m_SprayRenderHelper = 0xE08; // - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_ID (CUtlStringToken) - // NetworkVarNames: m_Values (Vector4D) - namespace EntityRenderAttribute_t { - constexpr std::ptrdiff_t m_ID = 0x30; // CUtlStringToken - constexpr std::ptrdiff_t m_Values = 0x34; // Vector4D - } - // Parent: C_PhysicsProp - // Field count: 1 - // - // Metadata: - // MNetworkExcludeByName - // NetworkVarNames: m_ShardDesc (shard_model_desc_t) - namespace C_ShatterGlassShardPhysics { - constexpr std::ptrdiff_t m_ShardDesc = 0x1120; // shard_model_desc_t - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponElite { - } - // Parent: C_BaseModelEntity - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_CLightComponent (CLightComponent::Storage_t) - namespace C_LightEntity { - constexpr std::ptrdiff_t m_CLightComponent = 0xD28; // CLightComponent* - } - // Parent: C_BaseEntity - // Field count: 6 - // - // Metadata: - // NetworkVarNames: m_flVisibilityStrength (float) - // NetworkVarNames: m_flFogDistanceMultiplier (float) - // NetworkVarNames: m_flFogMaxDensityMultiplier (float) - // NetworkVarNames: m_flFadeTime (float) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_bIsEnabled (bool) - namespace C_PlayerVisibility { - constexpr std::ptrdiff_t m_flVisibilityStrength = 0x568; // float32 - constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x56C; // float32 - constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x570; // float32 - constexpr std::ptrdiff_t m_flFadeTime = 0x574; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x578; // bool - constexpr std::ptrdiff_t m_bIsEnabled = 0x579; // bool - } - // Parent: None - // Field count: 25 - // - // Metadata: - // NetworkVarNames: dirPrimary (Vector) - // NetworkVarNames: colorPrimary (Color) - // NetworkVarNames: colorSecondary (Color) - // NetworkVarNames: colorPrimaryLerpTo (Color) - // NetworkVarNames: colorSecondaryLerpTo (Color) - // NetworkVarNames: start (float32) - // NetworkVarNames: end (float32) - // NetworkVarNames: farz (float32) - // NetworkVarNames: maxdensity (float32) - // NetworkVarNames: exponent (float32) - // NetworkVarNames: HDRColorScale (float32) - // NetworkVarNames: skyboxFogFactor (float32) - // NetworkVarNames: skyboxFogFactorLerpTo (float32) - // NetworkVarNames: startLerpTo (float32) - // NetworkVarNames: endLerpTo (float32) - // NetworkVarNames: maxdensityLerpTo (float32) - // NetworkVarNames: lerptime (GameTime_t) - // NetworkVarNames: duration (float32) - // NetworkVarNames: blendtobackground (float32) - // NetworkVarNames: scattering (float32) - // NetworkVarNames: locallightscale (float32) - // NetworkVarNames: enable (bool) - // NetworkVarNames: blend (bool) - // NetworkVarNames: m_bNoReflectionFog (bool) - namespace fogparams_t { - constexpr std::ptrdiff_t dirPrimary = 0x8; // Vector - constexpr std::ptrdiff_t colorPrimary = 0x14; // Color - constexpr std::ptrdiff_t colorSecondary = 0x18; // Color - constexpr std::ptrdiff_t colorPrimaryLerpTo = 0x1C; // Color - constexpr std::ptrdiff_t colorSecondaryLerpTo = 0x20; // Color - constexpr std::ptrdiff_t start = 0x24; // float32 - constexpr std::ptrdiff_t end = 0x28; // float32 - constexpr std::ptrdiff_t farz = 0x2C; // float32 - constexpr std::ptrdiff_t maxdensity = 0x30; // float32 - constexpr std::ptrdiff_t exponent = 0x34; // float32 - constexpr std::ptrdiff_t HDRColorScale = 0x38; // float32 - constexpr std::ptrdiff_t skyboxFogFactor = 0x3C; // float32 - constexpr std::ptrdiff_t skyboxFogFactorLerpTo = 0x40; // float32 - constexpr std::ptrdiff_t startLerpTo = 0x44; // float32 - constexpr std::ptrdiff_t endLerpTo = 0x48; // float32 - constexpr std::ptrdiff_t maxdensityLerpTo = 0x4C; // float32 - constexpr std::ptrdiff_t lerptime = 0x50; // GameTime_t - constexpr std::ptrdiff_t duration = 0x54; // float32 - constexpr std::ptrdiff_t blendtobackground = 0x58; // float32 - constexpr std::ptrdiff_t scattering = 0x5C; // float32 - constexpr std::ptrdiff_t locallightscale = 0x60; // float32 - constexpr std::ptrdiff_t enable = 0x64; // bool - constexpr std::ptrdiff_t blend = 0x65; // bool - constexpr std::ptrdiff_t m_bNoReflectionFog = 0x66; // bool - constexpr std::ptrdiff_t m_bPadding = 0x67; // bool - } - // Parent: CBaseAnimGraph - // Field count: 19 - // - // Metadata: - // NetworkVarNames: m_flexWeight (float32) - // NetworkVarNames: m_blinktoggle (bool) - namespace C_BaseFlex { - constexpr std::ptrdiff_t m_flexWeight = 0xF98; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_vLookTargetPosition = 0xFB0; // Vector - constexpr std::ptrdiff_t m_blinktoggle = 0xFC8; // bool - constexpr std::ptrdiff_t m_nLastFlexUpdateFrameCount = 0x1028; // int32 - constexpr std::ptrdiff_t m_CachedViewTarget = 0x102C; // Vector - constexpr std::ptrdiff_t m_nNextSceneEventId = 0x1038; // SceneEventId_t - constexpr std::ptrdiff_t m_iBlink = 0x103C; // int32 - constexpr std::ptrdiff_t m_blinktime = 0x1040; // float32 - constexpr std::ptrdiff_t m_prevblinktoggle = 0x1044; // bool - constexpr std::ptrdiff_t m_iJawOpen = 0x1048; // int32 - constexpr std::ptrdiff_t m_flJawOpenAmount = 0x104C; // float32 - constexpr std::ptrdiff_t m_flBlinkAmount = 0x1050; // float32 - constexpr std::ptrdiff_t m_iMouthAttachment = 0x1054; // AttachmentHandle_t - constexpr std::ptrdiff_t m_iEyeAttachment = 0x1055; // AttachmentHandle_t - constexpr std::ptrdiff_t m_bResetFlexWeightsOnModelChange = 0x1056; // bool - constexpr std::ptrdiff_t m_nEyeOcclusionRendererBone = 0x1070; // int32 - constexpr std::ptrdiff_t m_mEyeOcclusionRendererCameraToBoneTransform = 0x1074; // matrix3x4_t - constexpr std::ptrdiff_t m_vEyeOcclusionRendererHalfExtent = 0x10A4; // Vector - constexpr std::ptrdiff_t m_PhonemeClasses = 0x10C0; // C_BaseFlex::Emphasized_Phoneme[3] - } - // Parent: C_BaseModelEntity - // Field count: 12 - // - // Metadata: - // NetworkVarNames: m_hSkyMaterial (HMaterialStrong) - // NetworkVarNames: m_hSkyMaterialLightingOnly (HMaterialStrong) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_vTintColor (Color) - // NetworkVarNames: m_vTintColorLightingOnly (Color) - // NetworkVarNames: m_flBrightnessScale (float) - // NetworkVarNames: m_nFogType (int) - // NetworkVarNames: m_flFogMinStart (float) - // NetworkVarNames: m_flFogMinEnd (float) - // NetworkVarNames: m_flFogMaxStart (float) - // NetworkVarNames: m_flFogMaxEnd (float) - // NetworkVarNames: m_bEnabled (bool) - namespace C_EnvSky { - constexpr std::ptrdiff_t m_hSkyMaterial = 0xD28; // CStrongHandle - constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0xD30; // CStrongHandle - constexpr std::ptrdiff_t m_bStartDisabled = 0xD38; // bool - constexpr std::ptrdiff_t m_vTintColor = 0xD39; // Color - constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0xD3D; // Color - constexpr std::ptrdiff_t m_flBrightnessScale = 0xD44; // float32 - constexpr std::ptrdiff_t m_nFogType = 0xD48; // int32 - constexpr std::ptrdiff_t m_flFogMinStart = 0xD4C; // float32 - constexpr std::ptrdiff_t m_flFogMinEnd = 0xD50; // float32 - constexpr std::ptrdiff_t m_flFogMaxStart = 0xD54; // float32 - constexpr std::ptrdiff_t m_flFogMaxEnd = 0xD58; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0xD5C; // bool - } - // Parent: C_PointEntity - // Field count: 0 - namespace CInfoTarget { - } - // Parent: C_CSGO_TeamIntroCharacterPosition - // Field count: 0 - namespace C_CSGO_TeamIntroCounterTerroristPosition { - } - // Parent: C_BreakableProp - // Field count: 23 - // - // Metadata: - // NetworkVarNames: m_bUseHitboxesForRenderBox (bool) - // NetworkVarNames: m_bUseAnimGraph (bool) - namespace C_DynamicProp { - constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0x1110; // bool - constexpr std::ptrdiff_t m_bUseAnimGraph = 0x1111; // bool - constexpr std::ptrdiff_t m_pOutputAnimBegun = 0x1118; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOutputAnimOver = 0x1140; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0x1168; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAnimReachedStart = 0x1190; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0x11B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_iszIdleAnim = 0x11E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nIdleAnimLoopMode = 0x11E8; // AnimLoopMode_t - constexpr std::ptrdiff_t m_bRandomizeCycle = 0x11EC; // bool - constexpr std::ptrdiff_t m_bStartDisabled = 0x11ED; // bool - constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0x11EE; // bool - constexpr std::ptrdiff_t m_bForceNpcExclude = 0x11EF; // bool - constexpr std::ptrdiff_t m_bCreateNonSolid = 0x11F0; // bool - constexpr std::ptrdiff_t m_bIsOverrideProp = 0x11F1; // bool - constexpr std::ptrdiff_t m_iInitialGlowState = 0x11F4; // int32 - constexpr std::ptrdiff_t m_nGlowRange = 0x11F8; // int32 - constexpr std::ptrdiff_t m_nGlowRangeMin = 0x11FC; // int32 - constexpr std::ptrdiff_t m_glowColor = 0x1200; // Color - constexpr std::ptrdiff_t m_nGlowTeam = 0x1204; // int32 - constexpr std::ptrdiff_t m_iCachedFrameCount = 0x1208; // int32 - constexpr std::ptrdiff_t m_vecCachedRenderMins = 0x120C; // Vector - constexpr std::ptrdiff_t m_vecCachedRenderMaxs = 0x1218; // Vector - } - // Parent: CEntityComponent - // Field count: 10 - namespace CPropDataComponent { - constexpr std::ptrdiff_t m_flDmgModBullet = 0x10; // float32 - constexpr std::ptrdiff_t m_flDmgModClub = 0x14; // float32 - constexpr std::ptrdiff_t m_flDmgModExplosive = 0x18; // float32 - constexpr std::ptrdiff_t m_flDmgModFire = 0x1C; // float32 - constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0x20; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszBasePropData = 0x28; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nInteractions = 0x30; // int32 - constexpr std::ptrdiff_t m_bSpawnMotionDisabled = 0x34; // bool - constexpr std::ptrdiff_t m_nDisableTakePhysicsDamageSpawnFlag = 0x38; // int32 - constexpr std::ptrdiff_t m_nMotionDisabledSpawnFlag = 0x3C; // int32 - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponSCAR20 { - } - // Parent: C_BaseCSGrenade - // Field count: 0 - namespace C_DecoyGrenade { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_player { - } - // Parent: C_CS2WeaponModuleBase - // Field count: 2 - namespace C_KeychainModule { - constexpr std::ptrdiff_t m_nKeychainDefID = 0xF90; // uint32 - constexpr std::ptrdiff_t m_nKeychainSeed = 0xF94; // uint32 - } - // Parent: C_BaseEntity - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_iszStackName (string_t) - // NetworkVarNames: m_iszOperatorName (string_t) - // NetworkVarNames: m_iszOpvarName (string_t) - // NetworkVarNames: m_vDistanceInnerMins (Vector) - // NetworkVarNames: m_vDistanceInnerMaxs (Vector) - // NetworkVarNames: m_vDistanceOuterMins (Vector) - // NetworkVarNames: m_vDistanceOuterMaxs (Vector) - // NetworkVarNames: m_nAABBDirection (int) - namespace CCitadelSoundOpvarSetOBB { - constexpr std::ptrdiff_t m_iszStackName = 0x580; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOperatorName = 0x588; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOpvarName = 0x590; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x598; // Vector - constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x5A4; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x5B0; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x5BC; // Vector - constexpr std::ptrdiff_t m_nAABBDirection = 0x5C8; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_unDefIdx (item_definition_index_t) - // NetworkVarNames: m_nCost (int) - // NetworkVarNames: m_nPrevArmor (int) - // NetworkVarNames: m_bPrevHelmet (bool) - // NetworkVarNames: m_hItem (CEntityHandle) - namespace SellbackPurchaseEntry_t { - constexpr std::ptrdiff_t m_unDefIdx = 0x30; // uint16 - constexpr std::ptrdiff_t m_nCost = 0x34; // int32 - constexpr std::ptrdiff_t m_nPrevArmor = 0x38; // int32 - constexpr std::ptrdiff_t m_bPrevHelmet = 0x3C; // bool - constexpr std::ptrdiff_t m_hItem = 0x40; // CEntityHandle - } - // Parent: C_GameRules - // Field count: 0 - namespace C_SingleplayRules { - } - // Parent: CBaseAnimGraph - // Field count: 25 - namespace C_LocalTempEntity { - constexpr std::ptrdiff_t flags = 0xF88; // int32 - constexpr std::ptrdiff_t die = 0xF8C; // GameTime_t - constexpr std::ptrdiff_t m_flFrameMax = 0xF90; // float32 - constexpr std::ptrdiff_t x = 0xF94; // float32 - constexpr std::ptrdiff_t y = 0xF98; // float32 - constexpr std::ptrdiff_t fadeSpeed = 0xF9C; // float32 - constexpr std::ptrdiff_t bounceFactor = 0xFA0; // float32 - constexpr std::ptrdiff_t hitSound = 0xFA4; // int32 - constexpr std::ptrdiff_t priority = 0xFA8; // int32 - constexpr std::ptrdiff_t tentOffset = 0xFAC; // Vector - constexpr std::ptrdiff_t m_vecTempEntAngVelocity = 0xFB8; // QAngle - constexpr std::ptrdiff_t tempent_renderamt = 0xFC4; // int32 - constexpr std::ptrdiff_t m_vecNormal = 0xFC8; // Vector - constexpr std::ptrdiff_t m_flSpriteScale = 0xFD4; // float32 - constexpr std::ptrdiff_t m_nFlickerFrame = 0xFD8; // int32 - constexpr std::ptrdiff_t m_flFrameRate = 0xFDC; // float32 - constexpr std::ptrdiff_t m_flFrame = 0xFE0; // float32 - constexpr std::ptrdiff_t m_pszImpactEffect = 0xFE8; // char* - constexpr std::ptrdiff_t m_pszParticleEffect = 0xFF0; // char* - constexpr std::ptrdiff_t m_bParticleCollision = 0xFF8; // bool - constexpr std::ptrdiff_t m_iLastCollisionFrame = 0xFFC; // int32 - constexpr std::ptrdiff_t m_vLastCollisionOrigin = 0x1000; // Vector - constexpr std::ptrdiff_t m_vecTempEntVelocity = 0x100C; // Vector - constexpr std::ptrdiff_t m_vecPrevAbsOrigin = 0x1018; // Vector - constexpr std::ptrdiff_t m_vecTempEntAcceleration = 0x1024; // Vector - } - // Parent: None - // Field count: 2 - namespace C_EnvWindShared__WindAveEvent_t { - constexpr std::ptrdiff_t m_flStartWindSpeed = 0x0; // float32 - constexpr std::ptrdiff_t m_flAveWindSpeed = 0x4; // float32 - } - // Parent: C_BaseCSGrenadeProjectile - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_bIsIncGrenade (bool) - namespace C_MolotovProjectile { - constexpr std::ptrdiff_t m_bIsIncGrenade = 0x1208; // bool - } - // Parent: C_LightDirectionalEntity - // Field count: 0 - namespace C_LightEnvironmentEntity { - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponUMP45 { - } - // Parent: C_PointEntity - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_bDisabled (bool) - // NetworkVarNames: m_nResolutionX (int) - // NetworkVarNames: m_nResolutionY (int) - // NetworkVarNames: m_szLayoutFileName (string_t) - // NetworkVarNames: m_RenderAttrName (string_t) - // NetworkVarNames: m_TargetEntities (CHandle) - // NetworkVarNames: m_nTargetChangeCount (int) - // NetworkVarNames: m_vecCSSClasses (string_t) - namespace CInfoOffscreenPanoramaTexture { - constexpr std::ptrdiff_t m_bDisabled = 0x568; // bool - constexpr std::ptrdiff_t m_nResolutionX = 0x56C; // int32 - constexpr std::ptrdiff_t m_nResolutionY = 0x570; // int32 - constexpr std::ptrdiff_t m_szLayoutFileName = 0x578; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_RenderAttrName = 0x580; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_TargetEntities = 0x588; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_nTargetChangeCount = 0x5A0; // int32 - constexpr std::ptrdiff_t m_vecCSSClasses = 0x5A8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_bCheckCSSClasses = 0x720; // bool - } - // Parent: C_BaseModelEntity - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_Flags (uint8) - // NetworkVarNames: m_LightStyle (uint8) - // NetworkVarNames: m_Radius (float32) - // NetworkVarNames: m_Exponent (int32) - // NetworkVarNames: m_InnerAngle (float32) - // NetworkVarNames: m_OuterAngle (float32) - // NetworkVarNames: m_SpotRadius (float32) - namespace C_DynamicLight { - constexpr std::ptrdiff_t m_Flags = 0xD28; // uint8 - constexpr std::ptrdiff_t m_LightStyle = 0xD29; // uint8 - constexpr std::ptrdiff_t m_Radius = 0xD2C; // float32 - constexpr std::ptrdiff_t m_Exponent = 0xD30; // int32 - constexpr std::ptrdiff_t m_InnerAngle = 0xD34; // float32 - constexpr std::ptrdiff_t m_OuterAngle = 0xD38; // float32 - constexpr std::ptrdiff_t m_SpotRadius = 0xD3C; // float32 - } - // Parent: C_BasePlayerWeapon - // Field count: 73 - // - // Metadata: - // MNetworkExcludeByName - // NetworkVarNames: m_flFireSequenceStartTime (float) - // NetworkVarNames: m_nFireSequenceStartTimeChange (int) - // NetworkVarNames: m_ePlayerFireEvent (PlayerAnimEvent_t) - // NetworkVarNames: m_ePlayerFireEventAttackType (WeaponAttackType_t) - // NetworkVarNames: m_iState (CSWeaponState_t) - // NetworkVarNames: m_nViewModelIndex (uint32) - // NetworkVarNames: m_flTimeWeaponIdle (GameTime_t) - // NetworkVarNames: m_weaponMode (CSWeaponMode) - // NetworkVarNames: m_fAccuracyPenalty (float) - // NetworkVarNames: m_iRecoilIndex (int) - // NetworkVarNames: m_flRecoilIndex (float) - // NetworkVarNames: m_bBurstMode (bool) - // NetworkVarNames: m_nPostponeFireReadyTicks (GameTick_t) - // NetworkVarNames: m_flPostponeFireReadyFrac (float) - // NetworkVarNames: m_bInReload (bool) - // NetworkVarNames: m_bReloadVisuallyComplete (bool) - // NetworkVarNames: m_flDroppedAtTime (GameTime_t) - // NetworkVarNames: m_bIsHauledBack (bool) - // NetworkVarNames: m_bSilencerOn (bool) - // NetworkVarNames: m_flTimeSilencerSwitchComplete (GameTime_t) - // NetworkVarNames: m_iOriginalTeamNumber (int) - // NetworkVarNames: m_iMostRecentTeamNumber (int) - // NetworkVarNames: m_bDroppedNearBuyZone (bool) - // NetworkVarNames: m_nextPrevOwnerUseTime (GameTime_t) - // NetworkVarNames: m_hPrevOwner (CHandle) - // NetworkVarNames: m_nDropTick (GameTick_t) - // NetworkVarNames: m_fLastShotTime (GameTime_t) - // NetworkVarNames: m_iIronSightMode (int) - // NetworkVarNames: m_iNumEmptyAttacks (int) - namespace C_CSWeaponBase { - constexpr std::ptrdiff_t m_flFireSequenceStartTime = 0x16DC; // float32 - constexpr std::ptrdiff_t m_nFireSequenceStartTimeChange = 0x16E0; // int32 - constexpr std::ptrdiff_t m_nFireSequenceStartTimeAck = 0x16E4; // int32 - constexpr std::ptrdiff_t m_ePlayerFireEvent = 0x16E8; // PlayerAnimEvent_t - constexpr std::ptrdiff_t m_ePlayerFireEventAttackType = 0x16EC; // WeaponAttackType_t - constexpr std::ptrdiff_t m_seqIdle = 0x16F0; // HSequence - constexpr std::ptrdiff_t m_seqFirePrimary = 0x16F4; // HSequence - constexpr std::ptrdiff_t m_seqFireSecondary = 0x16F8; // HSequence - constexpr std::ptrdiff_t m_thirdPersonFireSequences = 0x1700; // CUtlVector - constexpr std::ptrdiff_t m_hCurrentThirdPersonSequence = 0x1718; // HSequence - constexpr std::ptrdiff_t m_nSilencerBoneIndex = 0x171C; // int32 - constexpr std::ptrdiff_t m_thirdPersonSequences = 0x1720; // HSequence[7] - constexpr std::ptrdiff_t m_ClientPreviousWeaponState = 0x1758; // CSWeaponState_t - constexpr std::ptrdiff_t m_iState = 0x175C; // CSWeaponState_t - constexpr std::ptrdiff_t m_flCrosshairDistance = 0x1760; // float32 - constexpr std::ptrdiff_t m_iAmmoLastCheck = 0x1764; // int32 - constexpr std::ptrdiff_t m_iAlpha = 0x1768; // int32 - constexpr std::ptrdiff_t m_iScopeTextureID = 0x176C; // int32 - constexpr std::ptrdiff_t m_iCrosshairTextureID = 0x1770; // int32 - constexpr std::ptrdiff_t m_flGunAccuracyPositionDeprecated = 0x1774; // float32 - constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0x1778; // int32 - constexpr std::ptrdiff_t m_nViewModelIndex = 0x177C; // uint32 - constexpr std::ptrdiff_t m_bReloadsWithClips = 0x1780; // bool - constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0x1784; // GameTime_t - constexpr std::ptrdiff_t m_bFireOnEmpty = 0x1788; // bool - constexpr std::ptrdiff_t m_OnPlayerPickup = 0x1790; // CEntityIOOutput - constexpr std::ptrdiff_t m_weaponMode = 0x17B8; // CSWeaponMode - constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0x17BC; // float32 - constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0x17C0; // Vector - constexpr std::ptrdiff_t m_flTurningInaccuracy = 0x17CC; // float32 - constexpr std::ptrdiff_t m_fAccuracyPenalty = 0x17D0; // float32 - constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0x17D4; // GameTime_t - constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0x17D8; // float32 - constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0x17DC; // GameTime_t - constexpr std::ptrdiff_t m_iRecoilIndex = 0x17E0; // int32 - constexpr std::ptrdiff_t m_flRecoilIndex = 0x17E4; // float32 - constexpr std::ptrdiff_t m_bBurstMode = 0x17E8; // bool - constexpr std::ptrdiff_t m_flLastBurstModeChangeTime = 0x17EC; // GameTime_t - constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0x17F0; // GameTick_t - constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0x17F4; // float32 - constexpr std::ptrdiff_t m_bInReload = 0x17F8; // bool - constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0x17F9; // bool - constexpr std::ptrdiff_t m_flDroppedAtTime = 0x17FC; // GameTime_t - constexpr std::ptrdiff_t m_bIsHauledBack = 0x1800; // bool - constexpr std::ptrdiff_t m_bSilencerOn = 0x1801; // bool - constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0x1804; // GameTime_t - constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0x1808; // int32 - constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0x180C; // int32 - constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0x1810; // bool - constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0x1814; // float32 - constexpr std::ptrdiff_t m_bClearWeaponIdentifyingUGC = 0x18B0; // bool - constexpr std::ptrdiff_t m_bVisualsDataSet = 0x18B1; // bool - constexpr std::ptrdiff_t m_bOldFirstPersonSpectatedState = 0x18B2; // bool - constexpr std::ptrdiff_t m_bUIWeapon = 0x18B3; // bool - constexpr std::ptrdiff_t m_nCustomEconReloadEventId = 0x18B4; // int32 - constexpr std::ptrdiff_t m_nextPrevOwnerUseTime = 0x18C0; // GameTime_t - constexpr std::ptrdiff_t m_hPrevOwner = 0x18C4; // CHandle - constexpr std::ptrdiff_t m_nDropTick = 0x18C8; // GameTick_t - constexpr std::ptrdiff_t m_donated = 0x18EC; // bool - constexpr std::ptrdiff_t m_fLastShotTime = 0x18F0; // GameTime_t - constexpr std::ptrdiff_t m_bWasOwnedByCT = 0x18F4; // bool - constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0x18F5; // bool - constexpr std::ptrdiff_t m_gunHeat = 0x18F8; // float32 - constexpr std::ptrdiff_t m_smokeAttachments = 0x18FC; // uint32 - constexpr std::ptrdiff_t m_lastSmokeTime = 0x1900; // GameTime_t - constexpr std::ptrdiff_t m_flNextClientFireBulletTime = 0x1904; // float32 - constexpr std::ptrdiff_t m_flNextClientFireBulletTime_Repredict = 0x1908; // float32 - constexpr std::ptrdiff_t m_IronSightController = 0x19E0; // C_IronSightController - constexpr std::ptrdiff_t m_iIronSightMode = 0x1A90; // int32 - constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0x1AA0; // GameTime_t - constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0x1AA4; // int32 - constexpr std::ptrdiff_t m_flLastMagDropRequestTime = 0x1B00; // GameTime_t - constexpr std::ptrdiff_t m_flWatTickOffset = 0x1B04; // float32 - } - // Parent: C_BaseModelEntity - // Field count: 0 - namespace C_TriggerVolume { - } - // Parent: C_FuncBrush - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_EffectName (string_t) - // NetworkVarNames: m_bState (bool) - namespace C_FuncElectrifiedVolume { - constexpr std::ptrdiff_t m_nAmbientEffect = 0xD28; // ParticleIndex_t - constexpr std::ptrdiff_t m_EffectName = 0xD30; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bState = 0xD38; // bool - } - // Parent: CPlayer_WeaponServices - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_flNextAttack (GameTime_t) - // NetworkVarNames: m_bIsLookingAtWeapon (bool) - // NetworkVarNames: m_bIsHoldingLookAtWeapon (bool) - namespace CCSPlayer_WeaponServices { - constexpr std::ptrdiff_t m_flNextAttack = 0xB8; // GameTime_t - constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xBC; // bool - constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xBD; // bool - constexpr std::ptrdiff_t m_nOldShootPositionHistoryCount = 0xC0; // uint32 - constexpr std::ptrdiff_t m_nOldInputHistoryCount = 0x458; // uint32 - } - // Parent: C_BaseEntity - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_flFadeStartDist (float32) - // NetworkVarNames: m_flFadeEndDist (float32) - namespace C_EnvDetailController { - constexpr std::ptrdiff_t m_flFadeStartDist = 0x568; // float32 - constexpr std::ptrdiff_t m_flFadeEndDist = 0x56C; // float32 - } - // Parent: CEntityInstance - // Field count: 82 - // - // Metadata: - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // NetworkVarNames: m_CBodyComponent (CBodyComponent::Storage_t) - // NetworkVarNames: m_iMaxHealth (int32) - // NetworkVarNames: m_iHealth (int32) - // NetworkVarNames: m_lifeState (uint8) - // NetworkVarNames: m_bTakesDamage (bool) - // NetworkVarNames: m_nTakeDamageFlags (TakeDamageFlags_t) - // NetworkVarNames: m_nPlatformType (EntityPlatformTypes_t) - // NetworkVarNames: m_ubInterpolationFrame (uint8) - // NetworkVarNames: m_nSubclassID (EntitySubclassID_t) - // NetworkVarNames: m_flAnimTime (float32) - // NetworkVarNames: m_flSimulationTime (float32) - // NetworkVarNames: m_flCreateTime (GameTime_t) - // NetworkVarNames: m_flSpeed (float) - // NetworkVarNames: m_bClientSideRagdoll (bool) - // NetworkVarNames: m_iTeamNum (uint8) - // NetworkVarNames: m_spawnflags (uint32) - // NetworkVarNames: m_nNextThinkTick (GameTick_t) - // NetworkVarNames: m_fFlags (uint32) - // NetworkVarNames: m_vecBaseVelocity (Vector) - // NetworkVarNames: m_hEffectEntity (CHandle) - // NetworkVarNames: m_hOwnerEntity (CHandle) - // NetworkVarNames: m_MoveCollide (MoveCollide_t) - // NetworkVarNames: m_MoveType (MoveType_t) - // NetworkVarNames: m_flWaterLevel (float32) - // NetworkVarNames: m_fEffects (uint32) - // NetworkVarNames: m_hGroundEntity (CHandle) - // NetworkVarNames: m_nGroundBodyIndex (int) - // NetworkVarNames: m_flFriction (float32) - // NetworkVarNames: m_flElasticity (float32) - // NetworkVarNames: m_flGravityScale (float32) - // NetworkVarNames: m_flTimeScale (float32) - // NetworkVarNames: m_bAnimatedEveryTick (bool) - // NetworkVarNames: m_flNavIgnoreUntilTime (GameTime_t) - // NetworkVarNames: m_nBloodType (BloodType) - namespace C_BaseEntity { - constexpr std::ptrdiff_t m_CBodyComponent = 0x38; // CBodyComponent* - constexpr std::ptrdiff_t m_NetworkTransmitComponent = 0x40; // CNetworkTransmitComponent - constexpr std::ptrdiff_t m_nLastThinkTick = 0x320; // GameTick_t - constexpr std::ptrdiff_t m_pGameSceneNode = 0x328; // CGameSceneNode* - constexpr std::ptrdiff_t m_pRenderComponent = 0x330; // CRenderComponent* - constexpr std::ptrdiff_t m_pCollision = 0x338; // CCollisionProperty* - constexpr std::ptrdiff_t m_iMaxHealth = 0x340; // int32 - constexpr std::ptrdiff_t m_iHealth = 0x344; // int32 - constexpr std::ptrdiff_t m_lifeState = 0x348; // uint8 - constexpr std::ptrdiff_t m_bTakesDamage = 0x349; // bool - constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x350; // - constexpr std::ptrdiff_t m_nPlatformType = 0x358; // EntityPlatformTypes_t - constexpr std::ptrdiff_t m_ubInterpolationFrame = 0x359; // uint8 - constexpr std::ptrdiff_t m_hSceneObjectController = 0x35C; // CHandle - constexpr std::ptrdiff_t m_nNoInterpolationTick = 0x360; // int32 - constexpr std::ptrdiff_t m_nVisibilityNoInterpolationTick = 0x364; // int32 - constexpr std::ptrdiff_t m_flProxyRandomValue = 0x368; // float32 - constexpr std::ptrdiff_t m_iEFlags = 0x36C; // int32 - constexpr std::ptrdiff_t m_nWaterType = 0x370; // uint8 - constexpr std::ptrdiff_t m_bInterpolateEvenWithNoModel = 0x371; // bool - constexpr std::ptrdiff_t m_bPredictionEligible = 0x372; // bool - constexpr std::ptrdiff_t m_bApplyLayerMatchIDToModel = 0x373; // bool - constexpr std::ptrdiff_t m_tokLayerMatchID = 0x374; // CUtlStringToken - constexpr std::ptrdiff_t m_nSubclassID = 0x378; // CUtlStringToken - constexpr std::ptrdiff_t m_nSimulationTick = 0x388; // int32 - constexpr std::ptrdiff_t m_iCurrentThinkContext = 0x38C; // int32 - constexpr std::ptrdiff_t m_aThinkFunctions = 0x390; // CUtlVector - constexpr std::ptrdiff_t m_bDisabledContextThinks = 0x3A8; // bool - constexpr std::ptrdiff_t m_flAnimTime = 0x3AC; // float32 - constexpr std::ptrdiff_t m_flSimulationTime = 0x3B0; // float32 - constexpr std::ptrdiff_t m_nSceneObjectOverrideFlags = 0x3B4; // uint8 - constexpr std::ptrdiff_t m_bHasSuccessfullyInterpolated = 0x3B5; // bool - constexpr std::ptrdiff_t m_bHasAddedVarsToInterpolation = 0x3B6; // bool - constexpr std::ptrdiff_t m_bRenderEvenWhenNotSuccessfullyInterpolated = 0x3B7; // bool - constexpr std::ptrdiff_t m_nInterpolationLatchDirtyFlags = 0x3B8; // int32[2] - constexpr std::ptrdiff_t m_ListEntry = 0x3C0; // uint16[11] - constexpr std::ptrdiff_t m_flCreateTime = 0x3D8; // GameTime_t - constexpr std::ptrdiff_t m_flSpeed = 0x3DC; // float32 - constexpr std::ptrdiff_t m_EntClientFlags = 0x3E0; // uint16 - constexpr std::ptrdiff_t m_bClientSideRagdoll = 0x3E2; // bool - constexpr std::ptrdiff_t m_iTeamNum = 0x3E3; // uint8 - constexpr std::ptrdiff_t m_spawnflags = 0x3E4; // uint32 - constexpr std::ptrdiff_t m_nNextThinkTick = 0x3E8; // GameTick_t - constexpr std::ptrdiff_t m_fFlags = 0x3EC; // uint32 - constexpr std::ptrdiff_t m_vecAbsVelocity = 0x3F0; // Vector - constexpr std::ptrdiff_t m_vecVelocity = 0x400; // CNetworkVelocityVector - constexpr std::ptrdiff_t m_vecBaseVelocity = 0x430; // Vector - constexpr std::ptrdiff_t m_hEffectEntity = 0x43C; // CHandle - constexpr std::ptrdiff_t m_hOwnerEntity = 0x440; // CHandle - constexpr std::ptrdiff_t m_MoveCollide = 0x444; // MoveCollide_t - constexpr std::ptrdiff_t m_MoveType = 0x445; // MoveType_t - constexpr std::ptrdiff_t m_nActualMoveType = 0x446; // MoveType_t - constexpr std::ptrdiff_t m_flWaterLevel = 0x448; // float32 - constexpr std::ptrdiff_t m_fEffects = 0x44C; // uint32 - constexpr std::ptrdiff_t m_hGroundEntity = 0x450; // CHandle - constexpr std::ptrdiff_t m_nGroundBodyIndex = 0x454; // int32 - constexpr std::ptrdiff_t m_flFriction = 0x458; // float32 - constexpr std::ptrdiff_t m_flElasticity = 0x45C; // float32 - constexpr std::ptrdiff_t m_flGravityScale = 0x460; // float32 - constexpr std::ptrdiff_t m_flTimeScale = 0x464; // float32 - constexpr std::ptrdiff_t m_bAnimatedEveryTick = 0x468; // bool - constexpr std::ptrdiff_t m_flNavIgnoreUntilTime = 0x46C; // GameTime_t - constexpr std::ptrdiff_t m_hThink = 0x470; // uint16 - constexpr std::ptrdiff_t m_fBBoxVisFlags = 0x480; // uint8 - constexpr std::ptrdiff_t m_bPredictable = 0x481; // bool - constexpr std::ptrdiff_t m_bRenderWithViewModels = 0x482; // bool - constexpr std::ptrdiff_t m_nSplitUserPlayerPredictionSlot = 0x484; // CSplitScreenSlot - constexpr std::ptrdiff_t m_nFirstPredictableCommand = 0x488; // int32 - constexpr std::ptrdiff_t m_nLastPredictableCommand = 0x48C; // int32 - constexpr std::ptrdiff_t m_hOldMoveParent = 0x490; // CHandle - constexpr std::ptrdiff_t m_Particles = 0x498; // CParticleProperty - constexpr std::ptrdiff_t m_vecPredictedScriptFloats = 0x4C0; // CUtlVector - constexpr std::ptrdiff_t m_vecPredictedScriptFloatIDs = 0x4D8; // CUtlVector - constexpr std::ptrdiff_t m_nNextScriptVarRecordID = 0x508; // int32 - constexpr std::ptrdiff_t m_vecAngVelocity = 0x518; // QAngle - constexpr std::ptrdiff_t m_DataChangeEventRef = 0x524; // int32 - constexpr std::ptrdiff_t m_dependencies = 0x528; // CUtlVector - constexpr std::ptrdiff_t m_nCreationTick = 0x540; // int32 - constexpr std::ptrdiff_t m_bAnimTimeChanged = 0x54D; // bool - constexpr std::ptrdiff_t m_bSimulationTimeChanged = 0x54E; // bool - constexpr std::ptrdiff_t m_sUniqueHammerID = 0x558; // CUtlString - constexpr std::ptrdiff_t m_nBloodType = 0x560; // BloodType - } - // Parent: None - // Field count: 11 - // - // Metadata: - // NetworkVarNames: m_nameStringableIndex (int32) - namespace CEntityIdentity { - constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32 - constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flags = 0x30; // uint32 - constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t - constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32 - constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t - constexpr std::ptrdiff_t m_pPrev = 0x58; // CEntityIdentity* - constexpr std::ptrdiff_t m_pNext = 0x60; // CEntityIdentity* - constexpr std::ptrdiff_t m_pPrevByClass = 0x68; // CEntityIdentity* - constexpr std::ptrdiff_t m_pNextByClass = 0x70; // CEntityIdentity* - } - // Parent: C_CS2WeaponModuleBase - // Field count: 1 - namespace C_StattrakModule { - constexpr std::ptrdiff_t m_bKnife = 0xF90; // bool - } - // Parent: C_BreakableProp - // Field count: 1 - // - // Metadata: - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkIncludeByName - // NetworkVarNames: m_bAwake (bool) - namespace C_PhysicsProp { - constexpr std::ptrdiff_t m_bAwake = 0x1110; // bool - } - // Parent: CBaseProp - // Field count: 29 - // - // Metadata: - // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) - // NetworkVarNames: m_noGhostCollision (bool) - namespace C_BreakableProp { - constexpr std::ptrdiff_t m_CPropDataComponent = 0xFC8; // CPropDataComponent - constexpr std::ptrdiff_t m_OnBreak = 0x1008; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHealthChanged = 0x1030; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnTakeDamage = 0x1058; // CEntityIOOutput - constexpr std::ptrdiff_t m_impactEnergyScale = 0x1080; // float32 - constexpr std::ptrdiff_t m_iMinHealthDmg = 0x1084; // int32 - constexpr std::ptrdiff_t m_flPressureDelay = 0x1088; // float32 - constexpr std::ptrdiff_t m_flDefBurstScale = 0x108C; // float32 - constexpr std::ptrdiff_t m_vDefBurstOffset = 0x1090; // Vector - constexpr std::ptrdiff_t m_hBreaker = 0x109C; // CHandle - constexpr std::ptrdiff_t m_PerformanceMode = 0x10A0; // PerformanceMode_t - constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0x10A4; // GameTime_t - constexpr std::ptrdiff_t m_BreakableContentsType = 0x10A8; // BreakableContentsType_t - constexpr std::ptrdiff_t m_strBreakableContentsPropGroupOverride = 0x10B0; // CUtlString - constexpr std::ptrdiff_t m_strBreakableContentsParticleOverride = 0x10B8; // CUtlString - constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0x10C0; // bool - constexpr std::ptrdiff_t m_explodeDamage = 0x10C4; // float32 - constexpr std::ptrdiff_t m_explodeRadius = 0x10C8; // float32 - constexpr std::ptrdiff_t m_explosionDelay = 0x10D0; // float32 - constexpr std::ptrdiff_t m_explosionBuildupSound = 0x10D8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionCustomEffect = 0x10E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionCustomSound = 0x10E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionModifier = 0x10F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x10F8; // CHandle - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x10FC; // GameTime_t - constexpr std::ptrdiff_t m_flDefaultFadeScale = 0x1100; // float32 - constexpr std::ptrdiff_t m_hLastAttacker = 0x1104; // CHandle - constexpr std::ptrdiff_t m_hFlareEnt = 0x1108; // CHandle - constexpr std::ptrdiff_t m_noGhostCollision = 0x110C; // bool - } - // Parent: C_BaseToggle - // Field count: 0 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkOverride - namespace C_FuncMoveLinear { - } - // Parent: C_BaseModelEntity - // Field count: 24 - // - // Metadata: - // MNetworkIncludeByUserGroup - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkOverride - // NetworkVarNames: m_flFrameRate (float32) - // NetworkVarNames: m_flHDRColorScale (float32) - // NetworkVarNames: m_nNumBeamEnts (uint8) - // NetworkVarNames: m_hBaseMaterial (HMaterialStrong) - // NetworkVarNames: m_nHaloIndex (HMaterialStrong) - // NetworkVarNames: m_nBeamType (BeamType_t) - // NetworkVarNames: m_nBeamFlags (uint32) - // NetworkVarNames: m_hAttachEntity (CHandle) - // NetworkVarNames: m_nAttachIndex (AttachmentHandle_t) - // NetworkVarNames: m_fWidth (float32) - // NetworkVarNames: m_fEndWidth (float32) - // NetworkVarNames: m_fFadeLength (float32) - // NetworkVarNames: m_fHaloScale (float32) - // NetworkVarNames: m_fAmplitude (float32) - // NetworkVarNames: m_fStartFrame (float32) - // NetworkVarNames: m_fSpeed (float32) - // NetworkVarNames: m_flFrame (float32) - // NetworkVarNames: m_nClipStyle (BeamClipStyle_t) - // NetworkVarNames: m_bTurnedOff (bool) - // NetworkVarNames: m_vecEndPos (Vector) - namespace C_Beam { - constexpr std::ptrdiff_t m_flFrameRate = 0xD28; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0xD2C; // float32 - constexpr std::ptrdiff_t m_flFireTime = 0xD30; // GameTime_t - constexpr std::ptrdiff_t m_flDamage = 0xD34; // float32 - constexpr std::ptrdiff_t m_nNumBeamEnts = 0xD38; // uint8 - constexpr std::ptrdiff_t m_queryHandleHalo = 0xD3C; // int32 - constexpr std::ptrdiff_t m_hBaseMaterial = 0xD60; // CStrongHandle - constexpr std::ptrdiff_t m_nHaloIndex = 0xD68; // CStrongHandle - constexpr std::ptrdiff_t m_nBeamType = 0xD70; // BeamType_t - constexpr std::ptrdiff_t m_nBeamFlags = 0xD74; // uint32 - constexpr std::ptrdiff_t m_hAttachEntity = 0xD78; // CHandle[10] - constexpr std::ptrdiff_t m_nAttachIndex = 0xDA0; // AttachmentHandle_t[10] - constexpr std::ptrdiff_t m_fWidth = 0xDAC; // float32 - constexpr std::ptrdiff_t m_fEndWidth = 0xDB0; // float32 - constexpr std::ptrdiff_t m_fFadeLength = 0xDB4; // float32 - constexpr std::ptrdiff_t m_fHaloScale = 0xDB8; // float32 - constexpr std::ptrdiff_t m_fAmplitude = 0xDBC; // float32 - constexpr std::ptrdiff_t m_fStartFrame = 0xDC0; // float32 - constexpr std::ptrdiff_t m_fSpeed = 0xDC4; // float32 - constexpr std::ptrdiff_t m_flFrame = 0xDC8; // float32 - constexpr std::ptrdiff_t m_nClipStyle = 0xDCC; // BeamClipStyle_t - constexpr std::ptrdiff_t m_bTurnedOff = 0xDD0; // bool - constexpr std::ptrdiff_t m_vecEndPos = 0xDD4; // Vector - constexpr std::ptrdiff_t m_hEndEntity = 0xDE0; // CHandle - } - // Parent: C_BaseEntity - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_nVariant (int) - // NetworkVarNames: m_nRandom (int) - // NetworkVarNames: m_nOrdinal (int) - // NetworkVarNames: m_sWeaponName (CUtlString) - // NetworkVarNames: m_xuid (XUID) - // NetworkVarNames: m_agentItem (CEconItemView) - // NetworkVarNames: m_glovesItem (CEconItemView) - // NetworkVarNames: m_weaponItem (CEconItemView) - namespace C_CSGO_TeamPreviewCharacterPosition { - constexpr std::ptrdiff_t m_nVariant = 0x568; // int32 - constexpr std::ptrdiff_t m_nRandom = 0x56C; // int32 - constexpr std::ptrdiff_t m_nOrdinal = 0x570; // int32 - constexpr std::ptrdiff_t m_sWeaponName = 0x578; // CUtlString - constexpr std::ptrdiff_t m_xuid = 0x580; // uint64 - constexpr std::ptrdiff_t m_agentItem = 0x588; // C_EconItemView - constexpr std::ptrdiff_t m_glovesItem = 0x9D0; // C_EconItemView - constexpr std::ptrdiff_t m_weaponItem = 0xE18; // C_EconItemView - } - // Parent: C_DynamicProp - // Field count: 0 - namespace C_DynamicPropAlias_prop_dynamic_override { - } - // Parent: C_PointEntity - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_iszOverlayNames (string_t) - // NetworkVarNames: m_flOverlayTimes (float32) - // NetworkVarNames: m_flStartTime (GameTime_t) - // NetworkVarNames: m_iDesiredOverlay (int32) - // NetworkVarNames: m_bIsActive (bool) - namespace C_EnvScreenOverlay { - constexpr std::ptrdiff_t m_iszOverlayNames = 0x568; // CUtlSymbolLarge[10] - constexpr std::ptrdiff_t m_flOverlayTimes = 0x5B8; // float32[10] - constexpr std::ptrdiff_t m_flStartTime = 0x5E0; // GameTime_t - constexpr std::ptrdiff_t m_iDesiredOverlay = 0x5E4; // int32 - constexpr std::ptrdiff_t m_bIsActive = 0x5E8; // bool - constexpr std::ptrdiff_t m_bWasActive = 0x5E9; // bool - constexpr std::ptrdiff_t m_iCachedDesiredOverlay = 0x5EC; // int32 - constexpr std::ptrdiff_t m_iCurrentOverlay = 0x5F0; // int32 - constexpr std::ptrdiff_t m_flCurrentOverlayTime = 0x5F4; // GameTime_t - } - // Parent: CBasePlayerWeaponVData - // Field count: 92 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertySuppressBaseClassField - // MPropertySuppressBaseClassField - namespace CCSWeaponBaseVData { - constexpr std::ptrdiff_t m_WeaponType = 0x348; // CSWeaponType - constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; // CSWeaponCategory - constexpr std::ptrdiff_t m_szViewModel = 0x350; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szPlayerModel = 0x430; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szWorldDroppedModel = 0x510; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szAimsightLensMaskModel = 0x5F0; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szMagazineModel = 0x6D0; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szHeatEffect = 0x7B0; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szEjectBrassEffect = 0x890; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szMuzzleFlashParticleAlt = 0x970; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticle = 0xA50; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticleAlt = 0xB30; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szTracerParticle = 0xC10; // CResourceNameTyped> - constexpr std::ptrdiff_t m_GearSlot = 0xCF0; // gear_slot_t - constexpr std::ptrdiff_t m_GearSlotPosition = 0xCF4; // int32 - constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xCF8; // loadout_slot_t - constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xD00; // CUtlString - constexpr std::ptrdiff_t m_nPrice = 0xD08; // int32 - constexpr std::ptrdiff_t m_nKillAward = 0xD0C; // int32 - constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0xD10; // int32 - constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0xD14; // int32 - constexpr std::ptrdiff_t m_bMeleeWeapon = 0xD18; // bool - constexpr std::ptrdiff_t m_bHasBurstMode = 0xD19; // bool - constexpr std::ptrdiff_t m_bIsRevolver = 0xD1A; // bool - constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0xD1B; // bool - constexpr std::ptrdiff_t m_szName = 0xD20; // CGlobalSymbol - constexpr std::ptrdiff_t m_szAnimExtension = 0xD28; // CUtlString - constexpr std::ptrdiff_t m_eSilencerType = 0xD30; // CSWeaponSilencerType - constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0xD34; // int32 - constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0xD38; // int32 - constexpr std::ptrdiff_t m_bIsFullAuto = 0xD3C; // bool - constexpr std::ptrdiff_t m_nNumBullets = 0xD40; // int32 - constexpr std::ptrdiff_t m_flCycleTime = 0xD44; // CFiringModeFloat - constexpr std::ptrdiff_t m_flMaxSpeed = 0xD4C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flSpread = 0xD54; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0xD5C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyStand = 0xD64; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyJump = 0xD6C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyLand = 0xD74; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyLadder = 0xD7C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyFire = 0xD84; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyMove = 0xD8C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilAngle = 0xD94; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0xD9C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilMagnitude = 0xDA4; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0xDAC; // CFiringModeFloat - constexpr std::ptrdiff_t m_nTracerFrequency = 0xDB4; // CFiringModeInt - constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0xDBC; // float32 - constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0xDC0; // float32 - constexpr std::ptrdiff_t m_flInaccuracyReload = 0xDC4; // float32 - constexpr std::ptrdiff_t m_nRecoilSeed = 0xDC8; // int32 - constexpr std::ptrdiff_t m_nSpreadSeed = 0xDCC; // int32 - constexpr std::ptrdiff_t m_flTimeToIdleAfterFire = 0xDD0; // float32 - constexpr std::ptrdiff_t m_flIdleInterval = 0xDD4; // float32 - constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0xDD8; // float32 - constexpr std::ptrdiff_t m_flHeatPerShot = 0xDDC; // float32 - constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0xDE0; // float32 - constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0xDE4; // float32 - constexpr std::ptrdiff_t m_flBotAudibleRange = 0xDE8; // float32 - constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0xDF0; // CUtlString - constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0xDF8; // bool - constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0xDF9; // bool - constexpr std::ptrdiff_t m_nZoomLevels = 0xDFC; // int32 - constexpr std::ptrdiff_t m_nZoomFOV1 = 0xE00; // int32 - constexpr std::ptrdiff_t m_nZoomFOV2 = 0xE04; // int32 - constexpr std::ptrdiff_t m_flZoomTime0 = 0xE08; // float32 - constexpr std::ptrdiff_t m_flZoomTime1 = 0xE0C; // float32 - constexpr std::ptrdiff_t m_flZoomTime2 = 0xE10; // float32 - constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0xE14; // float32 - constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0xE18; // float32 - constexpr std::ptrdiff_t m_flIronSightFOV = 0xE1C; // float32 - constexpr std::ptrdiff_t m_flIronSightPivotForward = 0xE20; // float32 - constexpr std::ptrdiff_t m_flIronSightLooseness = 0xE24; // float32 - constexpr std::ptrdiff_t m_angPivotAngle = 0xE28; // QAngle - constexpr std::ptrdiff_t m_vecIronSightEyePos = 0xE34; // Vector - constexpr std::ptrdiff_t m_nDamage = 0xE40; // int32 - constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0xE44; // float32 - constexpr std::ptrdiff_t m_flArmorRatio = 0xE48; // float32 - constexpr std::ptrdiff_t m_flPenetration = 0xE4C; // float32 - constexpr std::ptrdiff_t m_flRange = 0xE50; // float32 - constexpr std::ptrdiff_t m_flRangeModifier = 0xE54; // float32 - constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0xE58; // float32 - constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0xE5C; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0xE60; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0xE64; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0xE68; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0xE6C; // float32 - constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0xE70; // int32 - constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0xE74; // int32 - constexpr std::ptrdiff_t m_flThrowVelocity = 0xE78; // float32 - constexpr std::ptrdiff_t m_vSmokeColor = 0xE7C; // Vector - constexpr std::ptrdiff_t m_szAnimClass = 0xE88; // CGlobalSymbol - } - // Parent: C_ModelPointEntity - // Field count: 17 - // - // Metadata: - // NetworkVarNames: m_messageText (char) - // NetworkVarNames: m_FontName (char) - // NetworkVarNames: m_BackgroundMaterialName (char) - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_bFullbright (bool) - // NetworkVarNames: m_flWorldUnitsPerPx (float) - // NetworkVarNames: m_flFontSize (float) - // NetworkVarNames: m_flDepthOffset (float) - // NetworkVarNames: m_bDrawBackground (bool) - // NetworkVarNames: m_flBackgroundBorderWidth (float) - // NetworkVarNames: m_flBackgroundBorderHeight (float) - // NetworkVarNames: m_flBackgroundWorldToUV (float) - // NetworkVarNames: m_Color (Color) - // NetworkVarNames: m_nJustifyHorizontal (PointWorldTextJustifyHorizontal_t) - // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t) - // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) - namespace C_PointWorldText { - constexpr std::ptrdiff_t m_bForceRecreateNextUpdate = 0xD30; // bool - constexpr std::ptrdiff_t m_messageText = 0xD48; // char[512] - constexpr std::ptrdiff_t m_FontName = 0xF48; // char[64] - constexpr std::ptrdiff_t m_BackgroundMaterialName = 0xF88; // char[64] - constexpr std::ptrdiff_t m_bEnabled = 0xFC8; // bool - constexpr std::ptrdiff_t m_bFullbright = 0xFC9; // bool - constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0xFCC; // float32 - constexpr std::ptrdiff_t m_flFontSize = 0xFD0; // float32 - constexpr std::ptrdiff_t m_flDepthOffset = 0xFD4; // float32 - constexpr std::ptrdiff_t m_bDrawBackground = 0xFD8; // bool - constexpr std::ptrdiff_t m_flBackgroundBorderWidth = 0xFDC; // float32 - constexpr std::ptrdiff_t m_flBackgroundBorderHeight = 0xFE0; // float32 - constexpr std::ptrdiff_t m_flBackgroundWorldToUV = 0xFE4; // float32 - constexpr std::ptrdiff_t m_Color = 0xFE8; // Color - constexpr std::ptrdiff_t m_nJustifyHorizontal = 0xFEC; // PointWorldTextJustifyHorizontal_t - constexpr std::ptrdiff_t m_nJustifyVertical = 0xFF0; // PointWorldTextJustifyVertical_t - constexpr std::ptrdiff_t m_nReorientMode = 0xFF4; // PointWorldTextReorientMode_t - } - // Parent: C_BaseGrenade - // Field count: 0 - namespace CBumpMineProjectile { - } - // Parent: CBasePlayerController - // Field count: 65 - // - // Metadata: - // MNetworkUserGroupProxy - // MNetworkUserGroupProxy - // MNetworkUserGroupProxy - // NetworkVarNames: m_pInGameMoneyServices (CCSPlayerController_InGameMoneyServices*) - // NetworkVarNames: m_pInventoryServices (CCSPlayerController_InventoryServices*) - // NetworkVarNames: m_pActionTrackingServices (CCSPlayerController_ActionTrackingServices*) - // NetworkVarNames: m_pDamageServices (CCSPlayerController_DamageServices*) - // NetworkVarNames: m_iPing (uint32) - // NetworkVarNames: m_bHasCommunicationAbuseMute (bool) - // NetworkVarNames: m_szCrosshairCodes (string_t) - // NetworkVarNames: m_iPendingTeamNum (uint8) - // NetworkVarNames: m_flForceTeamTime (GameTime_t) - // NetworkVarNames: m_iCompTeammateColor (int) - // NetworkVarNames: m_bEverPlayedOnTeam (bool) - // NetworkVarNames: m_szClan (string_t) - // NetworkVarNames: m_iCoachingTeam (int) - // NetworkVarNames: m_nPlayerDominated (uint64) - // NetworkVarNames: m_nPlayerDominatingMe (uint64) - // NetworkVarNames: m_iCompetitiveRanking (int) - // NetworkVarNames: m_iCompetitiveWins (int) - // NetworkVarNames: m_iCompetitiveRankType (int8) - // NetworkVarNames: m_iCompetitiveRankingPredicted_Win (int) - // NetworkVarNames: m_iCompetitiveRankingPredicted_Loss (int) - // NetworkVarNames: m_iCompetitiveRankingPredicted_Tie (int) - // NetworkVarNames: m_nEndMatchNextMapVote (int) - // NetworkVarNames: m_unActiveQuestId (uint16) - // NetworkVarNames: m_nQuestProgressReason (QuestProgress::Reason) - // NetworkVarNames: m_unPlayerTvControlFlags (uint32) - // NetworkVarNames: m_nDisconnectionTick (int) - // NetworkVarNames: m_bControllingBot (bool) - // NetworkVarNames: m_bHasControlledBotThisRound (bool) - // NetworkVarNames: m_bCanControlObservedBot (bool) - // NetworkVarNames: m_hPlayerPawn (CHandle) - // NetworkVarNames: m_hObserverPawn (CHandle) - // NetworkVarNames: m_bPawnIsAlive (bool) - // NetworkVarNames: m_iPawnHealth (uint32) - // NetworkVarNames: m_iPawnArmor (int) - // NetworkVarNames: m_bPawnHasDefuser (bool) - // NetworkVarNames: m_bPawnHasHelmet (bool) - // NetworkVarNames: m_nPawnCharacterDefIndex (item_definition_index_t) - // NetworkVarNames: m_iPawnLifetimeStart (int) - // NetworkVarNames: m_iPawnLifetimeEnd (int) - // NetworkVarNames: m_iPawnBotDifficulty (int) - // NetworkVarNames: m_hOriginalControllerOfCurrentPawn (CHandle) - // NetworkVarNames: m_iScore (int32) - // NetworkVarNames: m_recentKillQueue (uint8) - // NetworkVarNames: m_nFirstKill (uint8) - // NetworkVarNames: m_nKillCount (uint8) - // NetworkVarNames: m_bMvpNoMusic (bool) - // NetworkVarNames: m_eMvpReason (int) - // NetworkVarNames: m_iMusicKitID (int) - // NetworkVarNames: m_iMusicKitMVPs (int) - // NetworkVarNames: m_iMVPs (int) - // NetworkVarNames: m_bFireBulletsSeedSynchronized (bool) - namespace CCSPlayerController { - constexpr std::ptrdiff_t m_pInGameMoneyServices = 0x720; // CCSPlayerController_InGameMoneyServices* - constexpr std::ptrdiff_t m_pInventoryServices = 0x728; // CCSPlayerController_InventoryServices* - constexpr std::ptrdiff_t m_pActionTrackingServices = 0x730; // CCSPlayerController_ActionTrackingServices* - constexpr std::ptrdiff_t m_pDamageServices = 0x738; // CCSPlayerController_DamageServices* - constexpr std::ptrdiff_t m_iPing = 0x740; // uint32 - constexpr std::ptrdiff_t m_bHasCommunicationAbuseMute = 0x744; // bool - constexpr std::ptrdiff_t m_szCrosshairCodes = 0x748; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iPendingTeamNum = 0x750; // uint8 - constexpr std::ptrdiff_t m_flForceTeamTime = 0x754; // GameTime_t - constexpr std::ptrdiff_t m_iCompTeammateColor = 0x758; // int32 - constexpr std::ptrdiff_t m_bEverPlayedOnTeam = 0x75C; // bool - constexpr std::ptrdiff_t m_flPreviousForceJoinTeamTime = 0x760; // GameTime_t - constexpr std::ptrdiff_t m_szClan = 0x768; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sSanitizedPlayerName = 0x770; // CUtlString - constexpr std::ptrdiff_t m_iCoachingTeam = 0x778; // int32 - constexpr std::ptrdiff_t m_nPlayerDominated = 0x780; // uint64 - constexpr std::ptrdiff_t m_nPlayerDominatingMe = 0x788; // uint64 - constexpr std::ptrdiff_t m_iCompetitiveRanking = 0x790; // int32 - constexpr std::ptrdiff_t m_iCompetitiveWins = 0x794; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankType = 0x798; // int8 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Win = 0x79C; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Loss = 0x7A0; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Tie = 0x7A4; // int32 - constexpr std::ptrdiff_t m_nEndMatchNextMapVote = 0x7A8; // int32 - constexpr std::ptrdiff_t m_unActiveQuestId = 0x7AC; // uint16 - constexpr std::ptrdiff_t m_nQuestProgressReason = 0x7B0; // QuestProgress::Reason - constexpr std::ptrdiff_t m_unPlayerTvControlFlags = 0x7B4; // uint32 - constexpr std::ptrdiff_t m_iDraftIndex = 0x7E0; // int32 - constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0x7E4; // uint32 - constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0x7E8; // uint32 - constexpr std::ptrdiff_t m_bCannotBeKicked = 0x7EC; // bool - constexpr std::ptrdiff_t m_bEverFullyConnected = 0x7ED; // bool - constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x7EE; // bool - constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x7EF; // bool - constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x7F0; // bool - constexpr std::ptrdiff_t m_bScoreReported = 0x7F1; // bool - constexpr std::ptrdiff_t m_nDisconnectionTick = 0x7F4; // int32 - constexpr std::ptrdiff_t m_bControllingBot = 0x800; // bool - constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x801; // bool - constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x802; // bool - constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x804; // int32 - constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x808; // bool - constexpr std::ptrdiff_t m_hPlayerPawn = 0x80C; // CHandle - constexpr std::ptrdiff_t m_hObserverPawn = 0x810; // CHandle - constexpr std::ptrdiff_t m_bPawnIsAlive = 0x814; // bool - constexpr std::ptrdiff_t m_iPawnHealth = 0x818; // uint32 - constexpr std::ptrdiff_t m_iPawnArmor = 0x81C; // int32 - constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x820; // bool - constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x821; // bool - constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x822; // uint16 - constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x824; // int32 - constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x828; // int32 - constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x82C; // int32 - constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x830; // CHandle - constexpr std::ptrdiff_t m_iScore = 0x834; // int32 - constexpr std::ptrdiff_t m_recentKillQueue = 0x838; // uint8[8] - constexpr std::ptrdiff_t m_nFirstKill = 0x840; // uint8 - constexpr std::ptrdiff_t m_nKillCount = 0x841; // uint8 - constexpr std::ptrdiff_t m_bMvpNoMusic = 0x842; // bool - constexpr std::ptrdiff_t m_eMvpReason = 0x844; // int32 - constexpr std::ptrdiff_t m_iMusicKitID = 0x848; // int32 - constexpr std::ptrdiff_t m_iMusicKitMVPs = 0x84C; // int32 - constexpr std::ptrdiff_t m_iMVPs = 0x850; // int32 - constexpr std::ptrdiff_t m_bIsPlayerNameDirty = 0x854; // bool - constexpr std::ptrdiff_t m_bFireBulletsSeedSynchronized = 0x855; // bool - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponFiveSeven { - } - // Parent: C_DynamicProp - // Field count: 7 - // - // Metadata: - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkIncludeByName - // NetworkVarNames: m_eDoorState (DoorState_t) - // NetworkVarNames: m_bLocked (bool) - // NetworkVarNames: m_closedPosition (Vector) - // NetworkVarNames: m_closedAngles (QAngle) - // NetworkVarNames: m_hMaster (CHandle) - namespace C_BasePropDoor { - constexpr std::ptrdiff_t m_eDoorState = 0x1238; // DoorState_t - constexpr std::ptrdiff_t m_modelChanged = 0x123C; // bool - constexpr std::ptrdiff_t m_bLocked = 0x123D; // bool - constexpr std::ptrdiff_t m_closedPosition = 0x1240; // Vector - constexpr std::ptrdiff_t m_closedAngles = 0x124C; // QAngle - constexpr std::ptrdiff_t m_hMaster = 0x1258; // CHandle - constexpr std::ptrdiff_t m_vWhereToSetLightingOrigin = 0x125C; // Vector - } - // Parent: C_CSGO_TeamSelectCharacterPosition - // Field count: 0 - namespace C_CSGO_TeamSelectTerroristPosition { - } - // Parent: C_CS2WeaponModuleBase - // Field count: 1 - namespace C_NametagModule { - constexpr std::ptrdiff_t m_strNametagString = 0xF90; // CUtlString - } - // Parent: C_BreakableProp - // Field count: 6 - namespace C_PhysPropClientside { - constexpr std::ptrdiff_t m_flTouchDelta = 0x1110; // GameTime_t - constexpr std::ptrdiff_t m_fDeathTime = 0x1114; // GameTime_t - constexpr std::ptrdiff_t m_inertiaScale = 0x1118; // float32 - constexpr std::ptrdiff_t m_vecDamagePosition = 0x111C; // Vector - constexpr std::ptrdiff_t m_vecDamageDirection = 0x1128; // Vector - constexpr std::ptrdiff_t m_nDamageType = 0x1134; // DamageTypes_t - } - // Parent: C_CSGO_TeamPreviewCamera - // Field count: 0 - namespace C_CSGO_TeamSelectCamera { - } - // Parent: C_BaseEntity - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_bDisabled (bool) - // NetworkVarNames: m_iszSoundAreaType (string_t) - // NetworkVarNames: m_vPos (Vector) - namespace C_SoundAreaEntityBase { - constexpr std::ptrdiff_t m_bDisabled = 0x568; // bool - constexpr std::ptrdiff_t m_bWasEnabled = 0x570; // bool - constexpr std::ptrdiff_t m_iszSoundAreaType = 0x578; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vPos = 0x580; // Vector - } - // Parent: C_BaseEntity - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_fog (fogparams_t) - namespace C_FogController { - constexpr std::ptrdiff_t m_fog = 0x568; // fogparams_t - constexpr std::ptrdiff_t m_bUseAngles = 0x5D0; // bool - constexpr std::ptrdiff_t m_iChangedVariables = 0x5D4; // int32 - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_ItemServices { - } - // Parent: C_BaseModelEntity - // Field count: 0 - namespace C_FuncBrush { - } - // Parent: C_BaseEntity - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_worldName (string_t) - // NetworkVarNames: m_layerName (string_t) - // NetworkVarNames: m_bWorldLayerVisible (bool) - // NetworkVarNames: m_bEntitiesSpawned (bool) - namespace CInfoWorldLayer { - constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x568; // CEntityIOOutput - constexpr std::ptrdiff_t m_worldName = 0x590; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_layerName = 0x598; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x5A0; // bool - constexpr std::ptrdiff_t m_bEntitiesSpawned = 0x5A1; // bool - constexpr std::ptrdiff_t m_bCreateAsChildSpawnGroup = 0x5A2; // bool - constexpr std::ptrdiff_t m_hLayerSpawnGroup = 0x5A4; // uint32 - constexpr std::ptrdiff_t m_bWorldLayerActuallyVisible = 0x5A8; // bool - } - // Parent: C_BaseCombatCharacter - // Field count: 0 - namespace C_NetTestBaseCombatCharacter { - } - // Parent: CBaseAnimGraph - // Field count: 2 - namespace C_PhysMagnet { - constexpr std::ptrdiff_t m_aAttachedObjectsFromServer = 0xF88; // CUtlVector - constexpr std::ptrdiff_t m_aAttachedObjects = 0xFA0; // CUtlVector> - } - // Parent: C_BaseModelEntity - // Field count: 8 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkOverride - // MNetworkOverride - // MNetworkOverride - // MNetworkOverride - // MNetworkOverride - // NetworkVarNames: m_vecMoveDirEntitySpace (Vector) - // NetworkVarNames: m_flTargetSpeed (float32) - // NetworkVarNames: m_nTransitionStartTick (GameTick_t) - // NetworkVarNames: m_nTransitionDurationTicks (int) - // NetworkVarNames: m_flTransitionStartSpeed (float32) - // NetworkVarNames: m_hConveyorModels (EHANDLE) - namespace C_FuncConveyor { - constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0xD30; // Vector - constexpr std::ptrdiff_t m_flTargetSpeed = 0xD3C; // float32 - constexpr std::ptrdiff_t m_nTransitionStartTick = 0xD40; // GameTick_t - constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0xD44; // int32 - constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0xD48; // float32 - constexpr std::ptrdiff_t m_hConveyorModels = 0xD50; // C_NetworkUtlVectorBase> - constexpr std::ptrdiff_t m_flCurrentConveyorOffset = 0xD68; // float32 - constexpr std::ptrdiff_t m_flCurrentConveyorSpeed = 0xD6C; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_pEntity (CEntityIdentity*) - // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t) - namespace CEntityInstance { - constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity* - constexpr std::ptrdiff_t m_CScriptComponent = 0x28; // CScriptComponent* - constexpr std::ptrdiff_t m_bVisibleinPVS = 0x30; // bool - } - // Parent: None - // Field count: 3 - namespace ServerAuthoritativeWeaponSlot_t { - constexpr std::ptrdiff_t unClass = 0x28; // uint16 - constexpr std::ptrdiff_t unSlot = 0x2A; // uint16 - constexpr std::ptrdiff_t unItemDefIdx = 0x2C; // uint16 - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CCSPlayer_DamageReactServices { - } - // Parent: CBaseAnimGraph - // Field count: 16 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkExcludeByUserGroup - // MNetworkOverride - // MNetworkIncludeByName - // NetworkVarNames: m_nViewModelIndex (uint32) - // NetworkVarNames: m_nAnimationParity (uint32) - // NetworkVarNames: m_flAnimationStartTime (float32) - // NetworkVarNames: m_hWeapon (CHandle) - // NetworkVarNames: m_hControlPanel (CHandle) - namespace C_BaseViewModel { - constexpr std::ptrdiff_t m_vecLastFacing = 0xF90; // Vector - constexpr std::ptrdiff_t m_nViewModelIndex = 0xF9C; // uint32 - constexpr std::ptrdiff_t m_nAnimationParity = 0xFA0; // uint32 - constexpr std::ptrdiff_t m_flAnimationStartTime = 0xFA4; // float32 - constexpr std::ptrdiff_t m_hWeapon = 0xFA8; // CHandle - constexpr std::ptrdiff_t m_sVMName = 0xFB0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sAnimationPrefix = 0xFB8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iCameraAttachment = 0xFC0; // AttachmentHandle_t - constexpr std::ptrdiff_t m_vecLastCameraAngles = 0xFC4; // QAngle - constexpr std::ptrdiff_t m_previousElapsedDuration = 0xFD0; // float32 - constexpr std::ptrdiff_t m_previousCycle = 0xFD4; // float32 - constexpr std::ptrdiff_t m_nOldAnimationParity = 0xFD8; // int32 - constexpr std::ptrdiff_t m_hOldLayerSequence = 0xFDC; // HSequence - constexpr std::ptrdiff_t m_oldLayer = 0xFE0; // int32 - constexpr std::ptrdiff_t m_oldLayerStartTime = 0xFE4; // float32 - constexpr std::ptrdiff_t m_hControlPanel = 0xFE8; // CHandle - } - // Parent: C_BaseEntity - // Field count: 0 - namespace C_PortraitWorldCallbackHandler { - } - // Parent: CHostageRescueZoneShim - // Field count: 0 - namespace CHostageRescueZone { - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponNegev { - } - // Parent: None - // Field count: 33 - // - // Metadata: - // NetworkVarNames: m_hParent (CGameSceneNodeHandle) - // NetworkVarNames: m_vecOrigin (CNetworkOriginCellCoordQuantizedVector) - // NetworkVarNames: m_angRotation (QAngle) - // NetworkVarNames: m_flScale (float) - // NetworkVarNames: m_name (CUtlStringToken) - // NetworkVarNames: m_hierarchyAttachName (CUtlStringToken) - namespace CGameSceneNode { - constexpr std::ptrdiff_t m_nodeToWorld = 0x10; // CTransform - constexpr std::ptrdiff_t m_pOwner = 0x30; // CEntityInstance* - constexpr std::ptrdiff_t m_pParent = 0x38; // CGameSceneNode* - constexpr std::ptrdiff_t m_pChild = 0x40; // CGameSceneNode* - constexpr std::ptrdiff_t m_pNextSibling = 0x48; // CGameSceneNode* - constexpr std::ptrdiff_t m_hParent = 0x78; // CGameSceneNodeHandle - constexpr std::ptrdiff_t m_vecOrigin = 0x88; // CNetworkOriginCellCoordQuantizedVector - constexpr std::ptrdiff_t m_angRotation = 0xC0; // QAngle - constexpr std::ptrdiff_t m_flScale = 0xCC; // float32 - constexpr std::ptrdiff_t m_vecAbsOrigin = 0xD0; // Vector - constexpr std::ptrdiff_t m_angAbsRotation = 0xDC; // QAngle - constexpr std::ptrdiff_t m_flAbsScale = 0xE8; // float32 - constexpr std::ptrdiff_t m_nParentAttachmentOrBone = 0xEC; // int16 - constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xEE; // bool - constexpr std::ptrdiff_t m_bDormant = 0xEF; // bool - constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xF0; // bool - constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; // bitfield:2 - constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xF3; // uint8 - constexpr std::ptrdiff_t m_nHierarchyType = 0xF4; // uint8 - constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8 - constexpr std::ptrdiff_t m_name = 0xF8; // CUtlStringToken - constexpr std::ptrdiff_t m_hierarchyAttachName = 0x138; // CUtlStringToken - constexpr std::ptrdiff_t m_flZOffset = 0x13C; // float32 - constexpr std::ptrdiff_t m_flClientLocalScale = 0x140; // float32 - constexpr std::ptrdiff_t m_vRenderOrigin = 0x144; // Vector - } - // Parent: C_MolotovGrenade - // Field count: 0 - namespace C_IncendiaryGrenade { - } - // Parent: C_CSWeaponBase - // Field count: 0 - namespace CTablet { - } - // Parent: CBasePulseGraphInstance - // Field count: 1 - // - // Metadata: - // MPulseInstanceDomainInfo - // MPulseDomainHookInfo - // MPulseLibraryBindings - // MPulseDomainOptInFeatureTag - namespace CCSPointScript { - constexpr std::ptrdiff_t m_pParent = 0xF8; // CCSPointScriptEntity* - } - // Parent: C_CSPlayerPawnBase - // Field count: 1 - // - // Metadata: - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - namespace C_CSObserverPawn { - constexpr std::ptrdiff_t m_hDetectParentChange = 0x1510; // CEntityHandle - } - // Parent: C_BaseEntity - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_hEntAttached (CHandle) - // NetworkVarNames: m_bCheapEffect (bool) - namespace C_EntityFlame { - constexpr std::ptrdiff_t m_hEntAttached = 0x568; // CHandle - constexpr std::ptrdiff_t m_hOldAttached = 0x590; // CHandle - constexpr std::ptrdiff_t m_bCheapEffect = 0x594; // bool - } - // Parent: C_BaseGrenade - // Field count: 0 - namespace CTripWireFireProjectile { - } - // Parent: C_BaseModelEntity - // Field count: 0 - namespace C_Breakable { - } - // Parent: CPlayer_ObserverServices - // Field count: 8 - namespace CCSObserver_ObserverServices { - constexpr std::ptrdiff_t m_hLastObserverTarget = 0x58; // CEntityHandle - constexpr std::ptrdiff_t m_vecObserverInterpolateOffset = 0x5C; // Vector - constexpr std::ptrdiff_t m_vecObserverInterpStartPos = 0x68; // Vector - constexpr std::ptrdiff_t m_flObsInterp_PathLength = 0x74; // float32 - constexpr std::ptrdiff_t m_qObsInterp_OrientationStart = 0x80; // Quaternion - constexpr std::ptrdiff_t m_qObsInterp_OrientationTravelDir = 0x90; // Quaternion - constexpr std::ptrdiff_t m_obsInterpState = 0xA0; // - constexpr std::ptrdiff_t m_bObserverInterpolationNeedsDeferredSetup = 0xA4; // bool - } - // Parent: C_BaseEntity - // Field count: 0 - namespace C_TintController { - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_AutoaimServices { - } - // Parent: C_BaseCombatCharacter - // Field count: 23 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkOverride - // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) - // NetworkVarNames: m_leader (CHandle) - // NetworkVarNames: m_reuseTimer (CountdownTimer) - // NetworkVarNames: m_vel (Vector) - // NetworkVarNames: m_isRescued (bool) - // NetworkVarNames: m_jumpedThisFrame (bool) - // NetworkVarNames: m_nHostageState (int) - // NetworkVarNames: m_bHandsHaveBeenCut (bool) - // NetworkVarNames: m_hHostageGrabber (CHandle) - // NetworkVarNames: m_flRescueStartTime (GameTime_t) - // NetworkVarNames: m_flGrabSuccessTime (GameTime_t) - // NetworkVarNames: m_flDropStartTime (GameTime_t) - namespace C_Hostage { - constexpr std::ptrdiff_t m_entitySpottedState = 0x11A8; // EntitySpottedState_t - constexpr std::ptrdiff_t m_leader = 0x11C0; // CHandle - constexpr std::ptrdiff_t m_reuseTimer = 0x11C8; // CountdownTimer - constexpr std::ptrdiff_t m_vel = 0x11E0; // Vector - constexpr std::ptrdiff_t m_isRescued = 0x11EC; // bool - constexpr std::ptrdiff_t m_jumpedThisFrame = 0x11ED; // bool - constexpr std::ptrdiff_t m_nHostageState = 0x11F0; // int32 - constexpr std::ptrdiff_t m_bHandsHaveBeenCut = 0x11F4; // bool - constexpr std::ptrdiff_t m_hHostageGrabber = 0x11F8; // CHandle - constexpr std::ptrdiff_t m_fLastGrabTime = 0x11FC; // GameTime_t - constexpr std::ptrdiff_t m_vecGrabbedPos = 0x1200; // Vector - constexpr std::ptrdiff_t m_flRescueStartTime = 0x120C; // GameTime_t - constexpr std::ptrdiff_t m_flGrabSuccessTime = 0x1210; // GameTime_t - constexpr std::ptrdiff_t m_flDropStartTime = 0x1214; // GameTime_t - constexpr std::ptrdiff_t m_flDeadOrRescuedTime = 0x1218; // GameTime_t - constexpr std::ptrdiff_t m_blinkTimer = 0x1220; // CountdownTimer - constexpr std::ptrdiff_t m_lookAt = 0x1238; // Vector - constexpr std::ptrdiff_t m_lookAroundTimer = 0x1248; // CountdownTimer - constexpr std::ptrdiff_t m_isInit = 0x1260; // bool - constexpr std::ptrdiff_t m_eyeAttachment = 0x1261; // AttachmentHandle_t - constexpr std::ptrdiff_t m_chestAttachment = 0x1262; // AttachmentHandle_t - constexpr std::ptrdiff_t m_pPredictionOwner = 0x1268; // CBasePlayerController* - constexpr std::ptrdiff_t m_fNewestAlphaThinkTime = 0x1270; // GameTime_t - } - // Parent: C_BaseModelEntity - // Field count: 24 - // - // Metadata: - // NetworkVarNames: m_hSpriteMaterial (HMaterialStrong) - // NetworkVarNames: m_hAttachedToEntity (CHandle) - // NetworkVarNames: m_nAttachment (AttachmentHandle_t) - // NetworkVarNames: m_flSpriteFramerate (float32) - // NetworkVarNames: m_flFrame (float32) - // NetworkVarNames: m_nBrightness (uint32) - // NetworkVarNames: m_flBrightnessDuration (float32) - // NetworkVarNames: m_flSpriteScale (float32) - // NetworkVarNames: m_flScaleDuration (float32) - // NetworkVarNames: m_bWorldSpaceScale (bool) - // NetworkVarNames: m_flGlowProxySize (float32) - // NetworkVarNames: m_flHDRColorScale (float32) - namespace C_Sprite { - constexpr std::ptrdiff_t m_hSpriteMaterial = 0xD28; // CStrongHandle - constexpr std::ptrdiff_t m_hAttachedToEntity = 0xD30; // CHandle - constexpr std::ptrdiff_t m_nAttachment = 0xD34; // AttachmentHandle_t - constexpr std::ptrdiff_t m_flSpriteFramerate = 0xD38; // float32 - constexpr std::ptrdiff_t m_flFrame = 0xD3C; // float32 - constexpr std::ptrdiff_t m_flDieTime = 0xD40; // GameTime_t - constexpr std::ptrdiff_t m_nBrightness = 0xD50; // uint32 - constexpr std::ptrdiff_t m_flBrightnessDuration = 0xD54; // float32 - constexpr std::ptrdiff_t m_flSpriteScale = 0xD58; // float32 - constexpr std::ptrdiff_t m_flScaleDuration = 0xD5C; // float32 - constexpr std::ptrdiff_t m_bWorldSpaceScale = 0xD60; // bool - constexpr std::ptrdiff_t m_flGlowProxySize = 0xD64; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0xD68; // float32 - constexpr std::ptrdiff_t m_flLastTime = 0xD6C; // GameTime_t - constexpr std::ptrdiff_t m_flMaxFrame = 0xD70; // float32 - constexpr std::ptrdiff_t m_flStartScale = 0xD74; // float32 - constexpr std::ptrdiff_t m_flDestScale = 0xD78; // float32 - constexpr std::ptrdiff_t m_flScaleTimeStart = 0xD7C; // GameTime_t - constexpr std::ptrdiff_t m_nStartBrightness = 0xD80; // int32 - constexpr std::ptrdiff_t m_nDestBrightness = 0xD84; // int32 - constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0xD88; // GameTime_t - constexpr std::ptrdiff_t m_hOldSpriteMaterial = 0xD90; // CWeakHandle - constexpr std::ptrdiff_t m_nSpriteWidth = 0xE30; // int32 - constexpr std::ptrdiff_t m_nSpriteHeight = 0xE34; // int32 - } - // Parent: C_CSWeaponBaseGun - // Field count: 0 - namespace C_WeaponM4A1Silencer { - } - // Parent: C_PointEntity - // Field count: 9 - namespace CMapInfo { - constexpr std::ptrdiff_t m_iBuyingStatus = 0x568; // int32 - constexpr std::ptrdiff_t m_flBombRadius = 0x56C; // float32 - constexpr std::ptrdiff_t m_iPetPopulation = 0x570; // int32 - constexpr std::ptrdiff_t m_bUseNormalSpawnsForDM = 0x574; // bool - constexpr std::ptrdiff_t m_bDisableAutoGeneratedDMSpawns = 0x575; // bool - constexpr std::ptrdiff_t m_flBotMaxVisionDistance = 0x578; // float32 - constexpr std::ptrdiff_t m_iHostageCount = 0x57C; // int32 - constexpr std::ptrdiff_t m_bFadePlayerVisibilityFarZ = 0x580; // bool - constexpr std::ptrdiff_t m_bRainTraceToSkyEnabled = 0x581; // bool - } - // Parent: CBaseAnimGraph - // Field count: 30 - // - // Metadata: - // NetworkVarNames: m_bBombTicking (bool) - // NetworkVarNames: m_nBombSite (int) - // NetworkVarNames: m_nSourceSoundscapeHash (int) - // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) - // NetworkVarNames: m_flC4Blow (GameTime_t) - // NetworkVarNames: m_bCannotBeDefused (bool) - // NetworkVarNames: m_bHasExploded (bool) - // NetworkVarNames: m_flTimerLength (float) - // NetworkVarNames: m_bBeingDefused (bool) - // NetworkVarNames: m_flDefuseLength (float) - // NetworkVarNames: m_flDefuseCountDown (GameTime_t) - // NetworkVarNames: m_bBombDefused (bool) - // NetworkVarNames: m_hBombDefuser (CHandle) - // NetworkVarNames: m_hControlPanel (CHandle) - // NetworkVarNames: m_AttributeManager (CAttributeContainer) - namespace C_PlantedC4 { - constexpr std::ptrdiff_t m_bBombTicking = 0xF90; // bool - constexpr std::ptrdiff_t m_nBombSite = 0xF94; // int32 - constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0xF98; // int32 - constexpr std::ptrdiff_t m_entitySpottedState = 0xFA0; // EntitySpottedState_t - constexpr std::ptrdiff_t m_flNextGlow = 0xFB8; // GameTime_t - constexpr std::ptrdiff_t m_flNextBeep = 0xFBC; // GameTime_t - constexpr std::ptrdiff_t m_flC4Blow = 0xFC0; // GameTime_t - constexpr std::ptrdiff_t m_bCannotBeDefused = 0xFC4; // bool - constexpr std::ptrdiff_t m_bHasExploded = 0xFC5; // bool - constexpr std::ptrdiff_t m_flTimerLength = 0xFC8; // float32 - constexpr std::ptrdiff_t m_bBeingDefused = 0xFCC; // bool - constexpr std::ptrdiff_t m_bTriggerWarning = 0xFD0; // float32 - constexpr std::ptrdiff_t m_bExplodeWarning = 0xFD4; // float32 - constexpr std::ptrdiff_t m_bC4Activated = 0xFD8; // bool - constexpr std::ptrdiff_t m_bTenSecWarning = 0xFD9; // bool - constexpr std::ptrdiff_t m_flDefuseLength = 0xFDC; // float32 - constexpr std::ptrdiff_t m_flDefuseCountDown = 0xFE0; // GameTime_t - constexpr std::ptrdiff_t m_bBombDefused = 0xFE4; // bool - constexpr std::ptrdiff_t m_hBombDefuser = 0xFE8; // CHandle - constexpr std::ptrdiff_t m_hControlPanel = 0xFEC; // CHandle - constexpr std::ptrdiff_t m_AttributeManager = 0xFF0; // C_AttributeContainer - constexpr std::ptrdiff_t m_hDefuserMultimeter = 0x1498; // CHandle - constexpr std::ptrdiff_t m_flNextRadarFlashTime = 0x149C; // GameTime_t - constexpr std::ptrdiff_t m_bRadarFlash = 0x14A0; // bool - constexpr std::ptrdiff_t m_pBombDefuser = 0x14A4; // CHandle - constexpr std::ptrdiff_t m_fLastDefuseTime = 0x14A8; // GameTime_t - constexpr std::ptrdiff_t m_pPredictionOwner = 0x14B0; // CBasePlayerController* - constexpr std::ptrdiff_t m_vecC4ExplodeSpectatePos = 0x14B8; // Vector - constexpr std::ptrdiff_t m_vecC4ExplodeSpectateAng = 0x14C4; // QAngle - constexpr std::ptrdiff_t m_flC4ExplodeSpectateDuration = 0x14D0; // float32 - } - // Parent: CBaseAnimGraph - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_ragPos (Vector) - // NetworkVarNames: m_ragAngles (QAngle) - // NetworkVarNames: m_flBlendWeight (float32) - // NetworkVarNames: m_hRagdollSource (EHANDLE) - namespace C_RagdollProp { - constexpr std::ptrdiff_t m_ragPos = 0xF90; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_ragAngles = 0xFA8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_flBlendWeight = 0xFC0; // float32 - constexpr std::ptrdiff_t m_hRagdollSource = 0xFC4; // CHandle - constexpr std::ptrdiff_t m_iEyeAttachment = 0xFC8; // AttachmentHandle_t - constexpr std::ptrdiff_t m_flBlendWeightCurrent = 0xFCC; // float32 - constexpr std::ptrdiff_t m_parentPhysicsBoneIndices = 0xFD0; // CUtlVector - constexpr std::ptrdiff_t m_worldSpaceBoneComputationOrder = 0xFE8; // CUtlVector - } - // Parent: C_CSGO_TeamPreviewCamera - // Field count: 0 - namespace C_CSGO_TerroristTeamIntroCamera { - } - // Parent: C_BaseEntity - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_iActiveIssueIndex (int) - // NetworkVarNames: m_iOnlyTeamToVote (int) - // NetworkVarNames: m_nVoteOptionCount (int) - // NetworkVarNames: m_nPotentialVotes (int) - // NetworkVarNames: m_bIsYesNoVote (bool) - namespace C_VoteController { - constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x578; // int32 - constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x57C; // int32 - constexpr std::ptrdiff_t m_nVoteOptionCount = 0x580; // int32[5] - constexpr std::ptrdiff_t m_nPotentialVotes = 0x594; // int32 - constexpr std::ptrdiff_t m_bVotesDirty = 0x598; // bool - constexpr std::ptrdiff_t m_bTypeDirty = 0x599; // bool - constexpr std::ptrdiff_t m_bIsYesNoVote = 0x59A; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // NetworkVarNames: nType (FixAngleSet_t) - // NetworkVarNames: qAngle (QAngle) - // NetworkVarNames: nIndex (uint32) - namespace ViewAngleServerChange_t { - constexpr std::ptrdiff_t nType = 0x30; // FixAngleSet_t - constexpr std::ptrdiff_t qAngle = 0x34; // QAngle - constexpr std::ptrdiff_t nIndex = 0x40; // uint32 - } - // Parent: C_DynamicProp - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_jumpedThisFrame (bool) - // NetworkVarNames: m_leader (CHandle) - // NetworkVarNames: m_AttributeManager (CAttributeContainer) - namespace C_Chicken { - constexpr std::ptrdiff_t m_hHolidayHatAddon = 0x1230; // CHandle - constexpr std::ptrdiff_t m_jumpedThisFrame = 0x1234; // bool - constexpr std::ptrdiff_t m_leader = 0x1238; // CHandle - constexpr std::ptrdiff_t m_AttributeManager = 0x1240; // C_AttributeContainer - constexpr std::ptrdiff_t m_bAttributesInitialized = 0x16E8; // bool - constexpr std::ptrdiff_t m_hWaterWakeParticles = 0x16EC; // ParticleIndex_t - constexpr std::ptrdiff_t m_bIsPreviewModel = 0x16F0; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_Transforms (CTransform) - // NetworkVarNames: m_hOwner (EHANDLE) - namespace PhysicsRagdollPose_t { - constexpr std::ptrdiff_t m_Transforms = 0x8; // C_NetworkUtlVectorBase - constexpr std::ptrdiff_t m_hOwner = 0x20; // CHandle - } - } - } -} diff --git a/Engine/GameDumper/Dumps/engine2_dll.hpp b/Engine/GameDumper/Dumps/engine2_dll.hpp deleted file mode 100644 index af740d4..0000000 --- a/Engine/GameDumper/Dumps/engine2_dll.hpp +++ /dev/null @@ -1,317 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: engine2.dll - // Class count: 48 - // Enum count: 4 - namespace engine2_dll { - // Alignment: 4 - // Member count: 3 - enum class EntityDormancyType_t : uint32_t { - ENTITY_NOT_DORMANT = 0x0, - ENTITY_DORMANT = 0x1, - ENTITY_SUSPENDED = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class EntityIOTargetType_t : uint32_t { - ENTITY_IO_TARGET_INVALID = 0xFFFFFFFFFFFFFFFF, - ENTITY_IO_TARGET_ENTITYNAME = 0x2, - ENTITY_IO_TARGET_EHANDLE = 0x6, - ENTITY_IO_TARGET_ENTITYNAME_OR_CLASSNAME = 0x7 - }; - // Alignment: 4 - // Member count: 3 - enum class SpawnDebugOverrideState_t : uint32_t { - SPAWN_DEBUG_OVERRIDE_NONE = 0x0, - SPAWN_DEBUG_OVERRIDE_FORCE_ENABLED = 0x1, - SPAWN_DEBUG_OVERRIDE_FORCE_DISABLED = 0x2 - }; - // Alignment: 4 - // Member count: 5 - enum class SpawnDebugRestrictionOverrideState_t : uint32_t { - SPAWN_DEBUG_RESTRICT_NONE = 0x0, - SPAWN_DEBUG_RESTRICT_IGNORE_MANAGER_DISTANCE_REQS = 0x1, - SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_DISTANCE_LOS_REQS = 0x2, - SPAWN_DEBUG_RESTRICT_IGNORE_TEMPLATE_COOLDOWN_LIMITS = 0x4, - SPAWN_DEBUG_RESTRICT_IGNORE_TARGET_COOLDOWN_LIMITS = 0x8 - }; - // Parent: EventSimulate_t - // Field count: 0 - namespace EventClientPostSimulate_t { - } - // Parent: None - // Field count: 3 - namespace EventSimpleLoopFrameUpdate_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 - constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32 - } - // Parent: EventSimulate_t - // Field count: 4 - namespace EventPostAdvanceTick_t { - constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32 - constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32 - constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32 - constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32 - } - // Parent: None - // Field count: 1 - namespace CEntityIOOutput { - constexpr std::ptrdiff_t m_Value = 0x18; // CVariantBase - } - // Parent: None - // Field count: 1 - namespace EventClientSceneSystemThreadStateChange_t { - constexpr std::ptrdiff_t m_bThreadsActive = 0x0; // bool - } - // Parent: None - // Field count: 5 - namespace EventClientOutput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float32 - constexpr std::ptrdiff_t m_flRealTime = 0x2C; // float32 - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x30; // float32 - constexpr std::ptrdiff_t m_bRenderOnly = 0x34; // bool - } - // Parent: EventSimulate_t - // Field count: 0 - namespace EventServerPostSimulate_t { - } - // Parent: None - // Field count: 4 - namespace CEntityComponentHelper { - constexpr std::ptrdiff_t m_flags = 0x8; // uint32 - constexpr std::ptrdiff_t m_pInfo = 0x10; // EntComponentInfo_t* - constexpr std::ptrdiff_t m_nPriority = 0x18; // int32 - constexpr std::ptrdiff_t m_pNext = 0x20; // CEntityComponentHelper* - } - // Parent: None - // Field count: 1 - namespace GameTime_t { - constexpr std::ptrdiff_t m_Value = 0x0; // float32 - } - // Parent: None - // Field count: 0 - namespace EventServerEndAsyncPostTickWork_t { - } - // Parent: EventAdvanceTick_t - // Field count: 0 - namespace EventClientAdvanceTick_t { - } - // Parent: None - // Field count: 0 - namespace EntInput_t { - } - // Parent: None - // Field count: 1 - namespace CNetworkVarChainer { - constexpr std::ptrdiff_t m_PathIndex = 0x20; // ChangeAccessorFieldPathIndex_t - } - // Parent: EventSimulate_t - // Field count: 0 - namespace EventClientSimulate_t { - } - // Parent: None - // Field count: 5 - namespace EventClientPostOutput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float32 - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x34; // float32 - constexpr std::ptrdiff_t m_bRenderOnly = 0x38; // bool - } - // Parent: None - // Field count: 1 - namespace GameTick_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 2 - namespace EventClientPollInput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 - } - // Parent: None - // Field count: 1 - namespace EventPreDataUpdate_t { - constexpr std::ptrdiff_t m_nCount = 0x0; // int32 - } - // Parent: None - // Field count: 3 - namespace EventClientProcessGameInput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 - constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32 - } - // Parent: None - // Field count: 1 - namespace EventFrameBoundary_t { - constexpr std::ptrdiff_t m_flFrameTime = 0x0; // float32 - } - // Parent: None - // Field count: 1 - namespace EventAppShutdown_t { - constexpr std::ptrdiff_t m_nDummy0 = 0x0; // int32 - } - // Parent: EventSimulate_t - // Field count: 0 - namespace EventServerSimulate_t { - } - // Parent: EventPostAdvanceTick_t - // Field count: 0 - namespace EventServerPostAdvanceTick_t { - } - // Parent: None - // Field count: 1 - namespace EventProfileStorageAvailable_t { - constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x0; // CSplitScreenSlot - } - // Parent: None - // Field count: 1 - namespace EventPostDataUpdate_t { - constexpr std::ptrdiff_t m_nCount = 0x0; // int32 - } - // Parent: EventSimulate_t - // Field count: 0 - namespace EventClientPreSimulate_t { - } - // Parent: EventSimulate_t - // Field count: 0 - namespace EventClientPauseSimulate_t { - } - // Parent: None - // Field count: 1 - namespace EventClientProcessNetworking_t { - constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32 - } - // Parent: EventSimulate_t - // Field count: 4 - namespace EventAdvanceTick_t { - constexpr std::ptrdiff_t m_nCurrentTick = 0x30; // int32 - constexpr std::ptrdiff_t m_nCurrentTickThisFrame = 0x34; // int32 - constexpr std::ptrdiff_t m_nTotalTicksThisFrame = 0x38; // int32 - constexpr std::ptrdiff_t m_nTotalTicks = 0x3C; // int32 - } - // Parent: None - // Field count: 0 - namespace EventSplitScreenStateChanged_t { - } - // Parent: EventPostAdvanceTick_t - // Field count: 0 - namespace EventClientPostAdvanceTick_t { - } - // Parent: None - // Field count: 0 - namespace CVariantDefaultAllocator { - } - // Parent: None - // Field count: 0 - namespace EventModInitialized_t { - } - // Parent: None - // Field count: 6 - namespace EventClientPreOutput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRenderTime = 0x28; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTime = 0x30; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x38; // float64 - constexpr std::ptrdiff_t m_flRealTime = 0x40; // float32 - constexpr std::ptrdiff_t m_bRenderOnly = 0x44; // bool - } - // Parent: None - // Field count: 4 - namespace EventClientFrameSimulate_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 - constexpr std::ptrdiff_t m_flFrameTime = 0x2C; // float32 - constexpr std::ptrdiff_t m_bScheduleSendTickPacket = 0x30; // bool - } - // Parent: EventAdvanceTick_t - // Field count: 0 - namespace EventServerAdvanceTick_t { - } - // Parent: None - // Field count: 8 - namespace EventSetTime_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_nClientOutputFrames = 0x28; // int32 - constexpr std::ptrdiff_t m_flRealTime = 0x30; // float64 - constexpr std::ptrdiff_t m_flRenderTime = 0x38; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTime = 0x40; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTimeUnbounded = 0x48; // float64 - constexpr std::ptrdiff_t m_flRenderFrameTimeUnscaled = 0x50; // float64 - constexpr std::ptrdiff_t m_flTickRemainder = 0x58; // float64 - } - // Parent: None - // Field count: 0 - namespace EntOutput_t { - } - // Parent: None - // Field count: 3 - namespace EventSimulate_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_bFirstTick = 0x28; // bool - constexpr std::ptrdiff_t m_bLastTick = 0x29; // bool - } - // Parent: None - // Field count: 0 - namespace EventClientAdvanceNonRenderedFrame_t { - } - // Parent: EventSimulate_t - // Field count: 0 - namespace EventServerProcessNetworking_t { - } - // Parent: None - // Field count: 0 - namespace CEmptyEntityInstance { - } - // Parent: None - // Field count: 7 - namespace EntComponentInfo_t { - constexpr std::ptrdiff_t m_pName = 0x0; // char* - constexpr std::ptrdiff_t m_pCPPClassname = 0x8; // char* - constexpr std::ptrdiff_t m_pNetworkDataReferencedDescription = 0x10; // char* - constexpr std::ptrdiff_t m_pNetworkDataReferencedPtrPropDescription = 0x18; // char* - constexpr std::ptrdiff_t m_nRuntimeIndex = 0x20; // int32 - constexpr std::ptrdiff_t m_nFlags = 0x24; // uint32 - constexpr std::ptrdiff_t m_pBaseClassComponentHelper = 0x60; // CEntityComponentHelper* - } - // Parent: None - // Field count: 4 - namespace EngineLoopState_t { - constexpr std::ptrdiff_t m_nPlatWindowWidth = 0x18; // int32 - constexpr std::ptrdiff_t m_nPlatWindowHeight = 0x1C; // int32 - constexpr std::ptrdiff_t m_nRenderWidth = 0x20; // int32 - constexpr std::ptrdiff_t m_nRenderHeight = 0x24; // int32 - } - // Parent: None - // Field count: 1 - namespace EventClientPollNetworking_t { - constexpr std::ptrdiff_t m_nTickCount = 0x0; // int32 - } - // Parent: EventPostAdvanceTick_t - // Field count: 0 - namespace EventServerBeginAsyncPostTickWork_t { - } - // Parent: None - // Field count: 4 - namespace EventClientProcessInput_t { - constexpr std::ptrdiff_t m_LoopState = 0x0; // EngineLoopState_t - constexpr std::ptrdiff_t m_flRealTime = 0x28; // float32 - constexpr std::ptrdiff_t m_flTickInterval = 0x2C; // float32 - constexpr std::ptrdiff_t m_flTickStartTime = 0x30; // float64 - } - // Parent: EventSimulate_t - // Field count: 0 - namespace EventServerPollNetworking_t { - } - } - } -} diff --git a/Engine/GameDumper/Dumps/host_dll.hpp b/Engine/GameDumper/Dumps/host_dll.hpp deleted file mode 100644 index 13b8695..0000000 --- a/Engine/GameDumper/Dumps/host_dll.hpp +++ /dev/null @@ -1,26 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: host.dll - // Class count: 2 - // Enum count: 0 - namespace host_dll { - // Parent: CAnimScriptBase - // Field count: 1 - namespace EmptyTestScript { - constexpr std::ptrdiff_t m_hTest = 0x10; // CAnimScriptParam - } - // Parent: None - // Field count: 1 - namespace CAnimScriptBase { - constexpr std::ptrdiff_t m_bIsValid = 0x8; // bool - } - } - } -} diff --git a/Engine/GameDumper/Dumps/info.json b/Engine/GameDumper/Dumps/info.json deleted file mode 100644 index d045e5c..0000000 --- a/Engine/GameDumper/Dumps/info.json +++ /dev/null @@ -1,4 +0,0 @@ -{ - "build_number": 14057, - "timestamp": "2025-01-02T19:23:44.755840400+00:00" -} \ No newline at end of file diff --git a/Engine/GameDumper/Dumps/interfaces.hpp b/Engine/GameDumper/Dumps/interfaces.hpp deleted file mode 100644 index dac3f71..0000000 --- a/Engine/GameDumper/Dumps/interfaces.hpp +++ /dev/null @@ -1,240 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace interfaces { - // Module: animationsystem.dll - namespace animationsystem_dll { - constexpr std::ptrdiff_t AnimationSystemUtils_001 = 0x60EDC8; - constexpr std::ptrdiff_t AnimationSystem_001 = 0x606CF0; - } - // Module: client.dll - namespace client_dll { - constexpr std::ptrdiff_t ClientToolsInfo_001 = 0x1860AB0; - constexpr std::ptrdiff_t EmptyWorldService001_Client = 0x181BE10; - constexpr std::ptrdiff_t GameClientExports001 = 0x185D768; - constexpr std::ptrdiff_t LegacyGameUI001 = 0x187E2E0; - constexpr std::ptrdiff_t Source2Client002 = 0x1A78E30; - constexpr std::ptrdiff_t Source2ClientConfig001 = 0x1A0F600; - constexpr std::ptrdiff_t Source2ClientPrediction001 = 0x1868B60; - constexpr std::ptrdiff_t Source2ClientUI001 = 0x187C6C0; - } - // Module: engine2.dll - namespace engine2_dll { - constexpr std::ptrdiff_t BenchmarkService001 = 0x538BB0; - constexpr std::ptrdiff_t BugService001 = 0x5D1940; - constexpr std::ptrdiff_t ClientServerEngineLoopService_001 = 0x5398D0; - constexpr std::ptrdiff_t EngineGameUI001 = 0x536B40; - constexpr std::ptrdiff_t EngineServiceMgr001 = 0x6127A0; - constexpr std::ptrdiff_t GameEventSystemClientV001 = 0x612AD0; - constexpr std::ptrdiff_t GameEventSystemServerV001 = 0x612C10; - constexpr std::ptrdiff_t GameResourceServiceClientV001 = 0x538CB0; - constexpr std::ptrdiff_t GameResourceServiceServerV001 = 0x538D10; - constexpr std::ptrdiff_t GameUIService_001 = 0x5D1C40; - constexpr std::ptrdiff_t HostStateMgr001 = 0x5397C0; - constexpr std::ptrdiff_t INETSUPPORT_001 = 0x532060; - constexpr std::ptrdiff_t InputService_001 = 0x5D1F20; - constexpr std::ptrdiff_t KeyValueCache001 = 0x539870; - constexpr std::ptrdiff_t MapListService_001 = 0x610F20; - constexpr std::ptrdiff_t NetworkClientService_001 = 0x6110B0; - constexpr std::ptrdiff_t NetworkP2PService_001 = 0x538FC0; - constexpr std::ptrdiff_t NetworkServerService_001 = 0x611440; - constexpr std::ptrdiff_t NetworkService_001 = 0x539110; - constexpr std::ptrdiff_t RenderService_001 = 0x6116A0; - constexpr std::ptrdiff_t ScreenshotService001 = 0x611970; - constexpr std::ptrdiff_t SimpleEngineLoopService_001 = 0x5399E0; - constexpr std::ptrdiff_t SoundService_001 = 0x539150; - constexpr std::ptrdiff_t Source2EngineToClient001 = 0x5361E0; - constexpr std::ptrdiff_t Source2EngineToClientStringTable001 = 0x536240; - constexpr std::ptrdiff_t Source2EngineToServer001 = 0x5362D8; - constexpr std::ptrdiff_t Source2EngineToServerStringTable001 = 0x536300; - constexpr std::ptrdiff_t SplitScreenService_001 = 0x539430; - constexpr std::ptrdiff_t StatsService_001 = 0x611D70; - constexpr std::ptrdiff_t ToolService_001 = 0x5395F0; - constexpr std::ptrdiff_t VENGINE_GAMEUIFUNCS_VERSION005 = 0x536BD0; - constexpr std::ptrdiff_t VProfService_001 = 0x539630; - } - // Module: filesystem_stdio.dll - namespace filesystem_stdio_dll { - constexpr std::ptrdiff_t VAsyncFileSystem2_001 = 0x20C590; - constexpr std::ptrdiff_t VFileSystem017 = 0x211840; - } - // Module: host.dll - namespace host_dll { - constexpr std::ptrdiff_t DebugDrawQueueManager001 = 0x136FE0; - constexpr std::ptrdiff_t GameModelInfo001 = 0x137020; - constexpr std::ptrdiff_t GameSystem2HostHook = 0x137060; - constexpr std::ptrdiff_t HostUtils001 = 0x137090; - constexpr std::ptrdiff_t PredictionDiffManager001 = 0x1372E0; - constexpr std::ptrdiff_t SaveRestoreDataVersion001 = 0x137410; - constexpr std::ptrdiff_t SinglePlayerSharedMemory001 = 0x137440; - constexpr std::ptrdiff_t Source2Host001 = 0x1374B0; - } - // Module: imemanager.dll - namespace imemanager_dll { - constexpr std::ptrdiff_t IMEManager001 = 0x2EA50; - } - // Module: inputsystem.dll - namespace inputsystem_dll { - constexpr std::ptrdiff_t InputStackSystemVersion001 = 0x36B70; - constexpr std::ptrdiff_t InputSystemVersion001 = 0x387E0; - } - // Module: localize.dll - namespace localize_dll { - constexpr std::ptrdiff_t Localize_001 = 0x3AAD0; - } - // Module: matchmaking.dll - namespace matchmaking_dll { - constexpr std::ptrdiff_t GameTypes001 = 0x1A41B0; - constexpr std::ptrdiff_t MATCHFRAMEWORK_001 = 0x1AC380; - } - // Module: materialsystem2.dll - namespace materialsystem2_dll { - constexpr std::ptrdiff_t FontManager_001 = 0x114330; - constexpr std::ptrdiff_t MaterialUtils_001 = 0x10F4C0; - constexpr std::ptrdiff_t PostProcessingSystem_001 = 0x10F3D0; - constexpr std::ptrdiff_t TextLayout_001 = 0x10F450; - constexpr std::ptrdiff_t VMaterialSystem2_001 = 0x113910; - } - // Module: meshsystem.dll - namespace meshsystem_dll { - constexpr std::ptrdiff_t MeshSystem001 = 0x19D600; - } - // Module: navsystem.dll - namespace navsystem_dll { - constexpr std::ptrdiff_t NavSystem001 = 0xFB730; - } - // Module: networksystem.dll - namespace networksystem_dll { - constexpr std::ptrdiff_t FlattenedSerializersVersion001 = 0x23F490; - constexpr std::ptrdiff_t NetworkMessagesVersion001 = 0x2714D0; - constexpr std::ptrdiff_t NetworkSystemVersion001 = 0x269220; - constexpr std::ptrdiff_t SerializedEntitiesVersion001 = 0x269310; - } - // Module: panorama.dll - namespace panorama_dll { - constexpr std::ptrdiff_t PanoramaUIEngine001 = 0x4E5260; - } - // Module: panorama_text_pango.dll - namespace panorama_text_pango_dll { - constexpr std::ptrdiff_t PanoramaTextServices001 = 0x2B38E0; - } - // Module: panoramauiclient.dll - namespace panoramauiclient_dll { - constexpr std::ptrdiff_t PanoramaUIClient001 = 0x28A850; - } - // Module: particles.dll - namespace particles_dll { - constexpr std::ptrdiff_t ParticleSystemMgr003 = 0x629CB0; - } - // Module: pulse_system.dll - namespace pulse_system_dll { - constexpr std::ptrdiff_t IPulseSystem_001 = 0x17D990; - } - // Module: rendersystemdx11.dll - namespace rendersystemdx11_dll { - constexpr std::ptrdiff_t RenderDeviceMgr001 = 0x3EE1F0; - constexpr std::ptrdiff_t RenderUtils_001 = 0x3EEA58; - constexpr std::ptrdiff_t VRenderDeviceMgrBackdoor001 = 0x3EE290; - } - // Module: resourcesystem.dll - namespace resourcesystem_dll { - constexpr std::ptrdiff_t ResourceSystem013 = 0x72A40; - } - // Module: scenefilecache.dll - namespace scenefilecache_dll { - constexpr std::ptrdiff_t ResponseRulesCache001 = 0x720F0; - constexpr std::ptrdiff_t SceneFileCache002 = 0x72260; - } - // Module: scenesystem.dll - namespace scenesystem_dll { - constexpr std::ptrdiff_t RenderingPipelines_001 = 0x5CEB10; - constexpr std::ptrdiff_t SceneSystem_002 = 0x7ADFF0; - constexpr std::ptrdiff_t SceneUtils_001 = 0x5CF360; - } - // Module: schemasystem.dll - namespace schemasystem_dll { - constexpr std::ptrdiff_t SchemaSystem_001 = 0x616E0; - } - // Module: server.dll - namespace server_dll { - constexpr std::ptrdiff_t EmptyWorldService001_Server = 0x1376B20; - constexpr std::ptrdiff_t EntitySubclassUtilsV001 = 0x13273E0; - constexpr std::ptrdiff_t NavGameTest001 = 0x1416B88; - constexpr std::ptrdiff_t ServerToolsInfo_001 = 0x13CC4A8; - constexpr std::ptrdiff_t Source2GameClients001 = 0x13C6350; - constexpr std::ptrdiff_t Source2GameDirector001 = 0x14FA100; - constexpr std::ptrdiff_t Source2GameEntities001 = 0x13CC3D0; - constexpr std::ptrdiff_t Source2Server001 = 0x13CC240; - constexpr std::ptrdiff_t Source2ServerConfig001 = 0x15C4F68; - constexpr std::ptrdiff_t customnavsystem001 = 0x130BB38; - } - // Module: soundsystem.dll - namespace soundsystem_dll { - constexpr std::ptrdiff_t SoundOpSystem001 = 0x39DC40; - constexpr std::ptrdiff_t SoundOpSystemEdit001 = 0x39DB10; - constexpr std::ptrdiff_t SoundSystem001 = 0x39D5E0; - constexpr std::ptrdiff_t VMixEditTool001 = 0x48289C6A; - } - // Module: steamaudio.dll - namespace steamaudio_dll { - constexpr std::ptrdiff_t SteamAudio001 = 0x2139F0; - } - // Module: steamclient64.dll - namespace steamclient64_dll { - constexpr std::ptrdiff_t CLIENTENGINE_INTERFACE_VERSION005 = 0xFFFFFFFF8BAEC35A; - constexpr std::ptrdiff_t IVALIDATE001 = 0x1494F18; - constexpr std::ptrdiff_t SteamClient006 = 0x14926E0; - constexpr std::ptrdiff_t SteamClient007 = 0x14926E8; - constexpr std::ptrdiff_t SteamClient008 = 0x14926F0; - constexpr std::ptrdiff_t SteamClient009 = 0x14926F8; - constexpr std::ptrdiff_t SteamClient010 = 0x1492700; - constexpr std::ptrdiff_t SteamClient011 = 0x1492708; - constexpr std::ptrdiff_t SteamClient012 = 0x1492710; - constexpr std::ptrdiff_t SteamClient013 = 0x1492718; - constexpr std::ptrdiff_t SteamClient014 = 0x1492720; - constexpr std::ptrdiff_t SteamClient015 = 0x1492728; - constexpr std::ptrdiff_t SteamClient016 = 0x1492730; - constexpr std::ptrdiff_t SteamClient017 = 0x1492738; - constexpr std::ptrdiff_t SteamClient018 = 0x1492740; - constexpr std::ptrdiff_t SteamClient019 = 0x1492748; - constexpr std::ptrdiff_t SteamClient020 = 0x1492750; - constexpr std::ptrdiff_t SteamClient021 = 0x1492758; - constexpr std::ptrdiff_t p2pvoice002 = 0x14E24BF; - constexpr std::ptrdiff_t p2pvoicesingleton002 = 0x14700E0; - } - // Module: tier0.dll - namespace tier0_dll { - constexpr std::ptrdiff_t TestScriptMgr001 = 0x37DA50; - constexpr std::ptrdiff_t VEngineCvar007 = 0x38C4B0; - constexpr std::ptrdiff_t VProcessUtils002 = 0x37D960; - constexpr std::ptrdiff_t VStringTokenSystem001 = 0x3A4F00; - } - // Module: v8system.dll - namespace v8system_dll { - constexpr std::ptrdiff_t Source2V8System001 = 0x2C480; - } - // Module: vphysics2.dll - namespace vphysics2_dll { - constexpr std::ptrdiff_t VPhysics2_Handle_Interface_001 = 0x391F50; - constexpr std::ptrdiff_t VPhysics2_Interface_001 = 0x391F90; - } - // Module: vscript.dll - namespace vscript_dll { - constexpr std::ptrdiff_t VScriptManager010 = 0x128600; - } - // Module: vstdlib_s64.dll - namespace vstdlib_s64_dll { - constexpr std::ptrdiff_t IVALIDATE001 = 0xABB40; - constexpr std::ptrdiff_t VEngineCvar002 = 0x69070; - } - // Module: worldrenderer.dll - namespace worldrenderer_dll { - constexpr std::ptrdiff_t WorldRendererMgr001 = 0x161D80; - } - } -} diff --git a/Engine/GameDumper/Dumps/materialsystem2_dll.hpp b/Engine/GameDumper/Dumps/materialsystem2_dll.hpp deleted file mode 100644 index 31fd00b..0000000 --- a/Engine/GameDumper/Dumps/materialsystem2_dll.hpp +++ /dev/null @@ -1,212 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: materialsystem2.dll - // Class count: 13 - // Enum count: 5 - namespace materialsystem2_dll { - // Alignment: 4 - // Member count: 4 - enum class VertJustification_e : uint32_t { - VERT_JUSTIFICATION_TOP = 0x0, - VERT_JUSTIFICATION_CENTER = 0x1, - VERT_JUSTIFICATION_BOTTOM = 0x2, - VERT_JUSTIFICATION_NONE = 0x3 - }; - // Alignment: 4 - // Member count: 3 - enum class LayoutPositionType_e : uint32_t { - LAYOUTPOSITIONTYPE_VIEWPORT_RELATIVE = 0x0, - LAYOUTPOSITIONTYPE_FRACTIONAL = 0x1, - LAYOUTPOSITIONTYPE_NONE = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class ViewFadeMode_t : uint32_t { - VIEW_FADE_CONSTANT_COLOR = 0x0, - VIEW_FADE_MODULATE = 0x1, - VIEW_FADE_MOD2X = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class BloomBlendMode_t : uint32_t { - BLOOM_BLEND_ADD = 0x0, - BLOOM_BLEND_SCREEN = 0x1, - BLOOM_BLEND_BLUR = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class HorizJustification_e : uint32_t { - HORIZ_JUSTIFICATION_LEFT = 0x0, - HORIZ_JUSTIFICATION_CENTER = 0x1, - HORIZ_JUSTIFICATION_RIGHT = 0x2, - HORIZ_JUSTIFICATION_NONE = 0x3 - }; - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParam_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - } - // Parent: MaterialParam_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamVector_t { - constexpr std::ptrdiff_t m_value = 0x8; // Vector4D - } - // Parent: MaterialParam_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamString_t { - constexpr std::ptrdiff_t m_value = 0x8; // CUtlString - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PostProcessingResource_t { - constexpr std::ptrdiff_t m_bHasTonemapParams = 0x0; // bool - constexpr std::ptrdiff_t m_toneMapParams = 0x4; // PostProcessingTonemapParameters_t - constexpr std::ptrdiff_t m_bHasBloomParams = 0x40; // bool - constexpr std::ptrdiff_t m_bloomParams = 0x44; // PostProcessingBloomParameters_t - constexpr std::ptrdiff_t m_bHasVignetteParams = 0xB4; // bool - constexpr std::ptrdiff_t m_vignetteParams = 0xB8; // PostProcessingVignetteParameters_t - constexpr std::ptrdiff_t m_bHasLocalContrastParams = 0xDC; // bool - constexpr std::ptrdiff_t m_localConstrastParams = 0xE0; // PostProcessingLocalContrastParameters_t - constexpr std::ptrdiff_t m_nColorCorrectionVolumeDim = 0xF4; // int32 - constexpr std::ptrdiff_t m_colorCorrectionVolumeData = 0xF8; // CUtlBinaryBlock - constexpr std::ptrdiff_t m_bHasColorCorrection = 0x110; // bool - } - // Parent: MaterialParam_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamInt_t { - constexpr std::ptrdiff_t m_nValue = 0x8; // int32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PostProcessingVignetteParameters_t { - constexpr std::ptrdiff_t m_flVignetteStrength = 0x0; // float32 - constexpr std::ptrdiff_t m_vCenter = 0x4; // Vector2D - constexpr std::ptrdiff_t m_flRadius = 0xC; // float32 - constexpr std::ptrdiff_t m_flRoundness = 0x10; // float32 - constexpr std::ptrdiff_t m_flFeather = 0x14; // float32 - constexpr std::ptrdiff_t m_vColorTint = 0x18; // Vector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PostProcessingLocalContrastParameters_t { - constexpr std::ptrdiff_t m_flLocalContrastStrength = 0x0; // float32 - constexpr std::ptrdiff_t m_flLocalContrastEdgeStrength = 0x4; // float32 - constexpr std::ptrdiff_t m_flLocalContrastVignetteStart = 0x8; // float32 - constexpr std::ptrdiff_t m_flLocalContrastVignetteEnd = 0xC; // float32 - constexpr std::ptrdiff_t m_flLocalContrastVignetteBlur = 0x10; // float32 - } - // Parent: None - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PostProcessingTonemapParameters_t { - constexpr std::ptrdiff_t m_flExposureBias = 0x0; // float32 - constexpr std::ptrdiff_t m_flShoulderStrength = 0x4; // float32 - constexpr std::ptrdiff_t m_flLinearStrength = 0x8; // float32 - constexpr std::ptrdiff_t m_flLinearAngle = 0xC; // float32 - constexpr std::ptrdiff_t m_flToeStrength = 0x10; // float32 - constexpr std::ptrdiff_t m_flToeNum = 0x14; // float32 - constexpr std::ptrdiff_t m_flToeDenom = 0x18; // float32 - constexpr std::ptrdiff_t m_flWhitePoint = 0x1C; // float32 - constexpr std::ptrdiff_t m_flLuminanceSource = 0x20; // float32 - constexpr std::ptrdiff_t m_flExposureBiasShadows = 0x24; // float32 - constexpr std::ptrdiff_t m_flExposureBiasHighlights = 0x28; // float32 - constexpr std::ptrdiff_t m_flMinShadowLum = 0x2C; // float32 - constexpr std::ptrdiff_t m_flMaxShadowLum = 0x30; // float32 - constexpr std::ptrdiff_t m_flMinHighlightLum = 0x34; // float32 - constexpr std::ptrdiff_t m_flMaxHighlightLum = 0x38; // float32 - } - // Parent: MaterialParam_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamBuffer_t { - constexpr std::ptrdiff_t m_value = 0x8; // CUtlBinaryBlock - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialResourceData_t { - constexpr std::ptrdiff_t m_materialName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_shaderName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_intParams = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_floatParams = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_vectorParams = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_textureParams = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_dynamicParams = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_dynamicTextureParams = 0x88; // CUtlVector - constexpr std::ptrdiff_t m_intAttributes = 0xA0; // CUtlVector - constexpr std::ptrdiff_t m_floatAttributes = 0xB8; // CUtlVector - constexpr std::ptrdiff_t m_vectorAttributes = 0xD0; // CUtlVector - constexpr std::ptrdiff_t m_textureAttributes = 0xE8; // CUtlVector - constexpr std::ptrdiff_t m_stringAttributes = 0x100; // CUtlVector - constexpr std::ptrdiff_t m_renderAttributesUsed = 0x118; // CUtlVector - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PostProcessingBloomParameters_t { - constexpr std::ptrdiff_t m_blendMode = 0x0; // BloomBlendMode_t - constexpr std::ptrdiff_t m_flBloomStrength = 0x4; // float32 - constexpr std::ptrdiff_t m_flScreenBloomStrength = 0x8; // float32 - constexpr std::ptrdiff_t m_flBlurBloomStrength = 0xC; // float32 - constexpr std::ptrdiff_t m_flBloomThreshold = 0x10; // float32 - constexpr std::ptrdiff_t m_flBloomThresholdWidth = 0x14; // float32 - constexpr std::ptrdiff_t m_flSkyboxBloomStrength = 0x18; // float32 - constexpr std::ptrdiff_t m_flBloomStartValue = 0x1C; // float32 - constexpr std::ptrdiff_t m_flBlurWeight = 0x20; // float32[5] - constexpr std::ptrdiff_t m_vBlurTint = 0x34; // Vector[5] - } - // Parent: MaterialParam_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamFloat_t { - constexpr std::ptrdiff_t m_flValue = 0x8; // float32 - } - // Parent: MaterialParam_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialParamTexture_t { - constexpr std::ptrdiff_t m_pValue = 0x8; // CStrongHandle - } - } - } -} diff --git a/Engine/GameDumper/Dumps/networksystem_dll.hpp b/Engine/GameDumper/Dumps/networksystem_dll.hpp deleted file mode 100644 index 3a9d2de..0000000 --- a/Engine/GameDumper/Dumps/networksystem_dll.hpp +++ /dev/null @@ -1,21 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: networksystem.dll - // Class count: 1 - // Enum count: 0 - namespace networksystem_dll { - // Parent: None - // Field count: 1 - namespace ChangeAccessorFieldPathIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - } - } -} diff --git a/Engine/GameDumper/Dumps/offsets.hpp b/Engine/GameDumper/Dumps/offsets.hpp deleted file mode 100644 index 90dd882..0000000 --- a/Engine/GameDumper/Dumps/offsets.hpp +++ /dev/null @@ -1,59 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace offsets { - // Module: client.dll - namespace client_dll { - constexpr std::ptrdiff_t dwCSGOInput = 0x1A89340; - constexpr std::ptrdiff_t dwEntityList = 0x1A146E8; - constexpr std::ptrdiff_t dwGameEntitySystem = 0x1B37E58; - constexpr std::ptrdiff_t dwGameEntitySystem_highestEntityIndex = 0x20F0; - constexpr std::ptrdiff_t dwGameRules = 0x1A7AF28; - constexpr std::ptrdiff_t dwGlobalVars = 0x185C9B0; - constexpr std::ptrdiff_t dwGlowManager = 0x1A7A668; - constexpr std::ptrdiff_t dwLocalPlayerController = 0x1A64E80; - constexpr std::ptrdiff_t dwLocalPlayerPawn = 0x1868CC8; - constexpr std::ptrdiff_t dwPlantedC4 = 0x1A84F90; - constexpr std::ptrdiff_t dwPrediction = 0x1868B60; - constexpr std::ptrdiff_t dwSensitivity = 0x1A7BC48; - constexpr std::ptrdiff_t dwSensitivity_sensitivity = 0x40; - constexpr std::ptrdiff_t dwViewAngles = 0x1A89710; - constexpr std::ptrdiff_t dwViewMatrix = 0x1A7F610; - constexpr std::ptrdiff_t dwViewRender = 0x1A7FE20; - constexpr std::ptrdiff_t dwWeaponC4 = 0x1A17928; - } - // Module: engine2.dll - namespace engine2_dll { - constexpr std::ptrdiff_t dwBuildNumber = 0x532BE4; - constexpr std::ptrdiff_t dwNetworkGameClient = 0x531CE0; - constexpr std::ptrdiff_t dwNetworkGameClient_clientTickCount = 0x368; - constexpr std::ptrdiff_t dwNetworkGameClient_deltaTick = 0x27C; - constexpr std::ptrdiff_t dwNetworkGameClient_isBackgroundMap = 0x281447; - constexpr std::ptrdiff_t dwNetworkGameClient_localPlayer = 0xF0; - constexpr std::ptrdiff_t dwNetworkGameClient_maxClients = 0x238; - constexpr std::ptrdiff_t dwNetworkGameClient_serverTickCount = 0x36C; - constexpr std::ptrdiff_t dwNetworkGameClient_signOnState = 0x228; - constexpr std::ptrdiff_t dwWindowHeight = 0x61514C; - constexpr std::ptrdiff_t dwWindowWidth = 0x615148; - } - // Module: inputsystem.dll - namespace inputsystem_dll { - constexpr std::ptrdiff_t dwInputSystem = 0x387E0; - } - // Module: matchmaking.dll - namespace matchmaking_dll { - constexpr std::ptrdiff_t dwGameTypes = 0x1A41B0; - constexpr std::ptrdiff_t dwGameTypes_mapName = 0x120; - } - // Module: soundsystem.dll - namespace soundsystem_dll { - constexpr std::ptrdiff_t dwSoundSystem = 0x39D5E0; - constexpr std::ptrdiff_t dwSoundSystem_engineViewData = 0x7C; - } - } -} diff --git a/Engine/GameDumper/Dumps/panorama_dll.hpp b/Engine/GameDumper/Dumps/panorama_dll.hpp deleted file mode 100644 index 71264d3..0000000 --- a/Engine/GameDumper/Dumps/panorama_dll.hpp +++ /dev/null @@ -1,53 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: panorama.dll - // Class count: 0 - // Enum count: 2 - namespace panorama_dll { - // Alignment: 4 - // Member count: 13 - enum class ELayoutNodeType : uint32_t { - ROOT = 0x0, - STYLES = 0x1, - SCRIPT_BODY = 0x2, - SCRIPTS = 0x3, - SNIPPETS = 0x4, - INCLUDE = 0x5, - SNIPPET = 0x6, - PANEL = 0x7, - PANEL_ATTRIBUTE = 0x8, - PANEL_ATTRIBUTE_VALUE = 0x9, - REFERENCE_CONTENT = 0xA, - REFERENCE_COMPILED = 0xB, - REFERENCE_PASSTHROUGH = 0xC - }; - // Alignment: 4 - // Member count: 16 - enum class EStyleNodeType : uint32_t { - ROOT = 0x0, - EXPRESSION = 0x1, - PROPERTY = 0x2, - DEFINE = 0x3, - IMPORT = 0x4, - KEYFRAMES = 0x5, - KEYFRAME_SELECTOR = 0x6, - STYLE_SELECTOR = 0x7, - WHITESPACE = 0x8, - EXPRESSION_TEXT = 0x9, - EXPRESSION_URL = 0xA, - EXPRESSION_CONCAT = 0xB, - REFERENCE_CONTENT = 0xC, - REFERENCE_COMPILED = 0xD, - REFERENCE_PASSTHROUGH = 0xE, - COMPILER_CONDITIONAL = 0xF - }; - } - } -} diff --git a/Engine/GameDumper/Dumps/particles_dll.hpp b/Engine/GameDumper/Dumps/particles_dll.hpp deleted file mode 100644 index de92767..0000000 --- a/Engine/GameDumper/Dumps/particles_dll.hpp +++ /dev/null @@ -1,6657 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: particles.dll - // Class count: 446 - // Enum count: 77 - namespace particles_dll { - // Alignment: 4 - // Member count: 6 - enum class ParticleSetMethod_t : uint32_t { - PARTICLE_SET_REPLACE_VALUE = 0x0, - PARTICLE_SET_SCALE_INITIAL_VALUE = 0x1, - PARTICLE_SET_ADD_TO_INITIAL_VALUE = 0x2, - PARTICLE_SET_RAMP_CURRENT_VALUE = 0x3, - PARTICLE_SET_SCALE_CURRENT_VALUE = 0x4, - PARTICLE_SET_ADD_TO_CURRENT_VALUE = 0x5 - }; - // Alignment: 4 - // Member count: 7 - enum class Detail2Combo_t : uint32_t { - DETAIL_2_COMBO_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, - DETAIL_2_COMBO_OFF = 0x0, - DETAIL_2_COMBO_ADD = 0x1, - DETAIL_2_COMBO_ADD_SELF_ILLUM = 0x2, - DETAIL_2_COMBO_MOD2X = 0x3, - DETAIL_2_COMBO_MUL = 0x4, - DETAIL_2_COMBO_CROSSFADE = 0x5 - }; - // Alignment: 4 - // Member count: 4 - enum class MissingParentInheritBehavior_t : uint32_t { - MISSING_PARENT_DO_NOTHING = 0xFFFFFFFFFFFFFFFF, - MISSING_PARENT_KILL = 0x0, - MISSING_PARENT_FIND_NEW = 0x1, - MISSING_PARENT_SAME_INDEX = 0x2 - }; - // Alignment: 4 - // Member count: 5 - enum class ParticleFloatBiasType_t : uint32_t { - PF_BIAS_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, - PF_BIAS_TYPE_STANDARD = 0x0, - PF_BIAS_TYPE_GAIN = 0x1, - PF_BIAS_TYPE_EXPONENTIAL = 0x2, - PF_BIAS_TYPE_COUNT = 0x3 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleTraceMissBehavior_t : uint32_t { - PARTICLE_TRACE_MISS_BEHAVIOR_NONE = 0x0, - PARTICLE_TRACE_MISS_BEHAVIOR_KILL = 0x1, - PARTICLE_TRACE_MISS_BEHAVIOR_TRACE_END = 0x2 - }; - // Alignment: 4 - // Member count: 7 - enum class PFuncVisualizationType_t : uint32_t { - PFUNC_VISUALIZATION_SPHERE_WIREFRAME = 0x0, - PFUNC_VISUALIZATION_SPHERE_SOLID = 0x1, - PFUNC_VISUALIZATION_BOX = 0x2, - PFUNC_VISUALIZATION_RING = 0x3, - PFUNC_VISUALIZATION_PLANE = 0x4, - PFUNC_VISUALIZATION_LINE = 0x5, - PFUNC_VISUALIZATION_CYLINDER = 0x6 - }; - // Alignment: 4 - // Member count: 4 - enum class ParticleVRHandChoiceList_t : uint32_t { - PARTICLE_VRHAND_LEFT = 0x0, - PARTICLE_VRHAND_RIGHT = 0x1, - PARTICLE_VRHAND_CP = 0x2, - PARTICLE_VRHAND_CP_OBJECT = 0x3 - }; - // Alignment: 4 - // Member count: 2 - enum class ParticleReplicationMode_t : uint32_t { - PARTICLE_REPLICATIONMODE_NONE = 0x0, - PARTICLE_REPLICATIONMODE_REPLICATE_FOR_EACH_PARENT_PARTICLE = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class PetGroundType_t : uint32_t { - PET_GROUND_NONE = 0x0, - PET_GROUND_GRID = 0x1, - PET_GROUND_PLANE = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class InheritableBoolType_t : uint32_t { - INHERITABLE_BOOL_INHERIT = 0x0, - INHERITABLE_BOOL_FALSE = 0x1, - INHERITABLE_BOOL_TRUE = 0x2 - }; - // Alignment: 4 - // Member count: 24 - enum class ParticleFloatType_t : uint32_t { - PF_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, - PF_TYPE_LITERAL = 0x0, - PF_TYPE_NAMED_VALUE = 0x1, - PF_TYPE_RANDOM_UNIFORM = 0x2, - PF_TYPE_RANDOM_BIASED = 0x3, - PF_TYPE_COLLECTION_AGE = 0x4, - PF_TYPE_ENDCAP_AGE = 0x5, - PF_TYPE_CONTROL_POINT_COMPONENT = 0x6, - PF_TYPE_CONTROL_POINT_CHANGE_AGE = 0x7, - PF_TYPE_CONTROL_POINT_SPEED = 0x8, - PF_TYPE_PARTICLE_DETAIL_LEVEL = 0x9, - PF_TYPE_CONCURRENT_DEF_COUNT = 0xA, - PF_TYPE_CLOSEST_CAMERA_DISTANCE = 0xB, - PF_TYPE_RENDERER_CAMERA_DISTANCE = 0xC, - PF_TYPE_RENDERER_CAMERA_DOT_PRODUCT = 0xD, - PF_TYPE_PARTICLE_NOISE = 0xE, - PF_TYPE_PARTICLE_AGE = 0xF, - PF_TYPE_PARTICLE_AGE_NORMALIZED = 0x10, - PF_TYPE_PARTICLE_FLOAT = 0x11, - PF_TYPE_PARTICLE_VECTOR_COMPONENT = 0x12, - PF_TYPE_PARTICLE_SPEED = 0x13, - PF_TYPE_PARTICLE_NUMBER = 0x14, - PF_TYPE_PARTICLE_NUMBER_NORMALIZED = 0x15, - PF_TYPE_COUNT = 0x16 - }; - // Alignment: 4 - // Member count: 6 - enum class ParticlePostProcessPriorityGroup_t : uint32_t { - PARTICLE_POST_PROCESS_PRIORITY_LEVEL_VOLUME = 0x0, - PARTICLE_POST_PROCESS_PRIORITY_LEVEL_OVERRIDE = 0x1, - PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_EFFECT = 0x2, - PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_LOW = 0x3, - PARTICLE_POST_PROCESS_PRIORITY_GAMEPLAY_STATE_HIGH = 0x4, - PARTICLE_POST_PROCESS_PRIORITY_GLOBAL_UI = 0x5 - }; - // Alignment: 4 - // Member count: 6 - enum class PFNoiseTurbulence_t : uint32_t { - PF_NOISE_TURB_NONE = 0x0, - PF_NOISE_TURB_HIGHLIGHT = 0x1, - PF_NOISE_TURB_FEEDBACK = 0x2, - PF_NOISE_TURB_LOOPY = 0x3, - PF_NOISE_TURB_CONTRAST = 0x4, - PF_NOISE_TURB_ALTERNATE = 0x5 - }; - // Alignment: 4 - // Member count: 5 - enum class ParticleColorBlendMode_t : uint32_t { - PARTICLEBLEND_DEFAULT = 0x0, - PARTICLEBLEND_OVERLAY = 0x1, - PARTICLEBLEND_DARKEN = 0x2, - PARTICLEBLEND_LIGHTEN = 0x3, - PARTICLEBLEND_MULTIPLY = 0x4 - }; - // Alignment: 4 - // Member count: 13 - enum class ParticleColorBlendType_t : uint32_t { - PARTICLE_COLOR_BLEND_MULTIPLY = 0x0, - PARTICLE_COLOR_BLEND_MULTIPLY2X = 0x1, - PARTICLE_COLOR_BLEND_DIVIDE = 0x2, - PARTICLE_COLOR_BLEND_ADD = 0x3, - PARTICLE_COLOR_BLEND_SUBTRACT = 0x4, - PARTICLE_COLOR_BLEND_MOD2X = 0x5, - PARTICLE_COLOR_BLEND_SCREEN = 0x6, - PARTICLE_COLOR_BLEND_MAX = 0x7, - PARTICLE_COLOR_BLEND_MIN = 0x8, - PARTICLE_COLOR_BLEND_REPLACE = 0x9, - PARTICLE_COLOR_BLEND_AVERAGE = 0xA, - PARTICLE_COLOR_BLEND_NEGATE = 0xB, - PARTICLE_COLOR_BLEND_LUMINANCE = 0xC - }; - // Alignment: 4 - // Member count: 4 - enum class DetailCombo_t : uint32_t { - DETAIL_COMBO_OFF = 0x0, - DETAIL_COMBO_ADD = 0x1, - DETAIL_COMBO_ADD_SELF_ILLUM = 0x2, - DETAIL_COMBO_MOD2X = 0x3 - }; - // Alignment: 4 - // Member count: 9 - enum class ScalarExpressionType_t : uint32_t { - SCALAR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, - SCALAR_EXPRESSION_ADD = 0x0, - SCALAR_EXPRESSION_SUBTRACT = 0x1, - SCALAR_EXPRESSION_MUL = 0x2, - SCALAR_EXPRESSION_DIVIDE = 0x3, - SCALAR_EXPRESSION_INPUT_1 = 0x4, - SCALAR_EXPRESSION_MIN = 0x5, - SCALAR_EXPRESSION_MAX = 0x6, - SCALAR_EXPRESSION_MOD = 0x7 - }; - // Alignment: 4 - // Member count: 14 - enum class SpriteCardPerParticleScale_t : uint32_t { - SPRITECARD_TEXTURE_PP_SCALE_NONE = 0x0, - SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_AGE = 0x1, - SPRITECARD_TEXTURE_PP_SCALE_ANIMATION_FRAME = 0x2, - SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA1 = 0x3, - SPRITECARD_TEXTURE_PP_SCALE_SHADER_EXTRA_DATA2 = 0x4, - SPRITECARD_TEXTURE_PP_SCALE_PARTICLE_ALPHA = 0x5, - SPRITECARD_TEXTURE_PP_SCALE_SHADER_RADIUS = 0x6, - SPRITECARD_TEXTURE_PP_SCALE_ROLL = 0x7, - SPRITECARD_TEXTURE_PP_SCALE_YAW = 0x8, - SPRITECARD_TEXTURE_PP_SCALE_PITCH = 0x9, - SPRITECARD_TEXTURE_PP_SCALE_RANDOM = 0xA, - SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM = 0xB, - SPRITECARD_TEXTURE_PP_SCALE_RANDOM_TIME = 0xC, - SPRITECARD_TEXTURE_PP_SCALE_NEG_RANDOM_TIME = 0xD - }; - // Alignment: 4 - // Member count: 2 - enum class BlurFilterType_t : uint32_t { - BLURFILTER_GAUSSIAN = 0x0, - BLURFILTER_BOX = 0x1 - }; - // Alignment: 4 - // Member count: 2 - enum class StandardLightingAttenuationStyle_t : uint32_t { - LIGHT_STYLE_OLD = 0x0, - LIGHT_STYLE_NEW = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleParentSetMode_t : uint32_t { - PARTICLE_SET_PARENT_NO = 0x0, - PARTICLE_SET_PARENT_IMMEDIATE = 0x1, - PARTICLE_SET_PARENT_ROOT = 0x1 - }; - // Alignment: 4 - // Member count: 5 - enum class ParticleModelType_t : uint32_t { - PM_TYPE_INVALID = 0x0, - PM_TYPE_NAMED_VALUE_MODEL = 0x1, - PM_TYPE_NAMED_VALUE_EHANDLE = 0x2, - PM_TYPE_CONTROL_POINT = 0x3, - PM_TYPE_COUNT = 0x4 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleLightingQuality_t : uint32_t { - PARTICLE_LIGHTING_PER_PARTICLE = 0x0, - PARTICLE_LIGHTING_PER_VERTEX = 0x1, - PARTICLE_LIGHTING_PER_PIXEL = 0xFFFFFFFFFFFFFFFF - }; - // Alignment: 4 - // Member count: 5 - enum class ParticleFloatRoundType_t : uint32_t { - PF_ROUND_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, - PF_ROUND_TYPE_NEAREST = 0x0, - PF_ROUND_TYPE_FLOOR = 0x1, - PF_ROUND_TYPE_CEIL = 0x2, - PF_ROUND_TYPE_COUNT = 0x3 - }; - // Alignment: 4 - // Member count: 4 - enum class PFNoiseType_t : uint32_t { - PF_NOISE_TYPE_PERLIN = 0x0, - PF_NOISE_TYPE_SIMPLEX = 0x1, - PF_NOISE_TYPE_WORLEY = 0x2, - PF_NOISE_TYPE_CURL = 0x3 - }; - // Alignment: 4 - // Member count: 11 - enum class EventTypeSelection_t : uint32_t { - PARTICLE_EVENT_TYPE_MASK_NONE = 0x0, - PARTICLE_EVENT_TYPE_MASK_SPAWNED = 0x1, - PARTICLE_EVENT_TYPE_MASK_KILLED = 0x2, - PARTICLE_EVENT_TYPE_MASK_COLLISION = 0x4, - PARTICLE_EVENT_TYPE_MASK_FIRST_COLLISION = 0x8, - PARTICLE_EVENT_TYPE_MASK_COLLISION_STOPPED = 0x10, - PARTICLE_EVENT_TYPE_MASK_KILLED_ON_COLLISION = 0x20, - PARTICLE_EVENT_TYPE_MASK_USER_1 = 0x40, - PARTICLE_EVENT_TYPE_MASK_USER_2 = 0x80, - PARTICLE_EVENT_TYPE_MASK_USER_3 = 0x100, - PARTICLE_EVENT_TYPE_MASK_USER_4 = 0x200 - }; - // Alignment: 4 - // Member count: 2 - enum class ParticleMassMode_t : uint32_t { - PARTICLE_MASSMODE_RADIUS_CUBED = 0x0, - PARTICLE_MASSMODE_RADIUS_SQUARED = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleDirectionNoiseType_t : uint32_t { - PARTICLE_DIR_NOISE_PERLIN = 0x0, - PARTICLE_DIR_NOISE_CURL = 0x1, - PARTICLE_DIR_NOISE_WORLEY_BASIC = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class ParticleHitboxBiasType_t : uint32_t { - PARTICLE_HITBOX_BIAS_ENTITY = 0x0, - PARTICLE_HITBOX_BIAS_HITBOX = 0x1 - }; - // Alignment: 4 - // Member count: 6 - enum class ParticleControlPointAxis_t : uint32_t { - PARTICLE_CP_AXIS_X = 0x0, - PARTICLE_CP_AXIS_Y = 0x1, - PARTICLE_CP_AXIS_Z = 0x2, - PARTICLE_CP_AXIS_NEGATIVE_X = 0x3, - PARTICLE_CP_AXIS_NEGATIVE_Y = 0x4, - PARTICLE_CP_AXIS_NEGATIVE_Z = 0x5 - }; - // Alignment: 4 - // Member count: 12 - enum class ParticlePinDistance_t : uint32_t { - PARTICLE_PIN_DISTANCE_NONE = 0xFFFFFFFFFFFFFFFF, - PARTICLE_PIN_DISTANCE_NEIGHBOR = 0x0, - PARTICLE_PIN_DISTANCE_FARTHEST = 0x1, - PARTICLE_PIN_DISTANCE_FIRST = 0x2, - PARTICLE_PIN_DISTANCE_LAST = 0x3, - PARTICLE_PIN_DISTANCE_CENTER = 0x5, - PARTICLE_PIN_DISTANCE_CP = 0x6, - PARTICLE_PIN_DISTANCE_CP_PAIR_EITHER = 0x7, - PARTICLE_PIN_DISTANCE_CP_PAIR_BOTH = 0x8, - PARTICLE_PIN_SPEED = 0x9, - PARTICLE_PIN_COLLECTION_AGE = 0xA, - PARTICLE_PIN_FLOAT_VALUE = 0xB - }; - // Alignment: 4 - // Member count: 7 - enum class VectorFloatExpressionType_t : uint32_t { - VECTOR_FLOAT_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, - VECTOR_FLOAT_EXPRESSION_DOTPRODUCT = 0x0, - VECTOR_FLOAT_EXPRESSION_DISTANCE = 0x1, - VECTOR_FLOAT_EXPRESSION_DISTANCESQR = 0x2, - VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTH = 0x3, - VECTOR_FLOAT_EXPRESSION_INPUT1_LENGTHSQR = 0x4, - VECTOR_FLOAT_EXPRESSION_INPUT1_NOISE = 0x5 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleFogType_t : uint32_t { - PARTICLE_FOG_GAME_DEFAULT = 0x0, - PARTICLE_FOG_ENABLED = 0x1, - PARTICLE_FOG_DISABLED = 0x2 - }; - // Alignment: 4 - // Member count: 9 - enum class VectorExpressionType_t : uint32_t { - VECTOR_EXPRESSION_UNINITIALIZED = 0xFFFFFFFFFFFFFFFF, - VECTOR_EXPRESSION_ADD = 0x0, - VECTOR_EXPRESSION_SUBTRACT = 0x1, - VECTOR_EXPRESSION_MUL = 0x2, - VECTOR_EXPRESSION_DIVIDE = 0x3, - VECTOR_EXPRESSION_INPUT_1 = 0x4, - VECTOR_EXPRESSION_MIN = 0x5, - VECTOR_EXPRESSION_MAX = 0x6, - VECTOR_EXPRESSION_CROSSPRODUCT = 0x7 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleRotationLockType_t : uint32_t { - PARTICLE_ROTATION_LOCK_NONE = 0x0, - PARTICLE_ROTATION_LOCK_ROTATIONS = 0x1, - PARTICLE_ROTATION_LOCK_NORMAL = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class HitboxLerpType_t : uint32_t { - HITBOX_LERP_LIFETIME = 0x0, - HITBOX_LERP_CONSTANT = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class AnimationType_t : uint32_t { - ANIMATION_TYPE_FIXED_RATE = 0x0, - ANIMATION_TYPE_FIT_LIFETIME = 0x1, - ANIMATION_TYPE_MANUAL_FRAMES = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class ParticleAttrBoxFlags_t : uint32_t { - PARTICLE_ATTR_BOX_FLAGS_NONE = 0x0, - PARTICLE_ATTR_BOX_FLAGS_WATER = 0x1 - }; - // Alignment: 4 - // Member count: 5 - enum class ParticleTopology_t : uint32_t { - PARTICLE_TOPOLOGY_POINTS = 0x0, - PARTICLE_TOPOLOGY_LINES = 0x1, - PARTICLE_TOPOLOGY_TRIS = 0x2, - PARTICLE_TOPOLOGY_QUADS = 0x3, - PARTICLE_TOPOLOGY_CUBES = 0x4 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleLightBehaviorChoiceList_t : uint32_t { - PARTICLE_LIGHT_BEHAVIOR_FOLLOW_DIRECTION = 0x0, - PARTICLE_LIGHT_BEHAVIOR_ROPE = 0x1, - PARTICLE_LIGHT_BEHAVIOR_TRAILS = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class ModelHitboxType_t : uint32_t { - MODEL_HITBOX_TYPE_STANDARD = 0x0, - MODEL_HITBOX_TYPE_RAW_BONES = 0x1, - MODEL_HITBOX_TYPE_RENDERBOUNDS = 0x2, - MODEL_HITBOX_TYPE_SNAPSHOT = 0x3 - }; - // Alignment: 4 - // Member count: 9 - enum class ParticleFloatMapType_t : uint32_t { - PF_MAP_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, - PF_MAP_TYPE_DIRECT = 0x0, - PF_MAP_TYPE_MULT = 0x1, - PF_MAP_TYPE_REMAP = 0x2, - PF_MAP_TYPE_REMAP_BIASED = 0x3, - PF_MAP_TYPE_CURVE = 0x4, - PF_MAP_TYPE_NOTCHED = 0x5, - PF_MAP_TYPE_ROUND = 0x6, - PF_MAP_TYPE_COUNT = 0x7 - }; - // Alignment: 4 - // Member count: 4 - enum class ParticleTraceSet_t : uint32_t { - PARTICLE_TRACE_SET_ALL = 0x0, - PARTICLE_TRACE_SET_STATIC = 0x1, - PARTICLE_TRACE_SET_STATIC_AND_KEYFRAMED = 0x2, - PARTICLE_TRACE_SET_DYNAMIC = 0x3 - }; - // Alignment: 4 - // Member count: 7 - enum class ParticleTextureLayerBlendType_t : uint32_t { - SPRITECARD_TEXTURE_BLEND_MULTIPLY = 0x0, - SPRITECARD_TEXTURE_BLEND_MOD2X = 0x1, - SPRITECARD_TEXTURE_BLEND_REPLACE = 0x2, - SPRITECARD_TEXTURE_BLEND_ADD = 0x3, - SPRITECARD_TEXTURE_BLEND_SUBTRACT = 0x4, - SPRITECARD_TEXTURE_BLEND_AVERAGE = 0x5, - SPRITECARD_TEXTURE_BLEND_LUMINANCE = 0x6 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleSelection_t : uint32_t { - PARTICLE_SELECTION_FIRST = 0x0, - PARTICLE_SELECTION_LAST = 0x1, - PARTICLE_SELECTION_NUMBER = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class ParticleFloatInputMode_t : uint32_t { - PF_INPUT_MODE_INVALID = 0xFFFFFFFFFFFFFFFF, - PF_INPUT_MODE_CLAMPED = 0x0, - PF_INPUT_MODE_LOOPED = 0x1, - PF_INPUT_MODE_COUNT = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class SnapshotIndexType_t : uint32_t { - SNAPSHOT_INDEX_INCREMENT = 0x0, - SNAPSHOT_INDEX_DIRECT = 0x1 - }; - // Alignment: 4 - // Member count: 7 - enum class ParticleOutputBlendMode_t : uint32_t { - PARTICLE_OUTPUT_BLEND_MODE_ALPHA = 0x0, - PARTICLE_OUTPUT_BLEND_MODE_ADD = 0x1, - PARTICLE_OUTPUT_BLEND_MODE_BLEND_ADD = 0x2, - PARTICLE_OUTPUT_BLEND_MODE_HALF_BLEND_ADD = 0x3, - PARTICLE_OUTPUT_BLEND_MODE_NEG_HALF_BLEND_ADD = 0x4, - PARTICLE_OUTPUT_BLEND_MODE_MOD2X = 0x5, - PARTICLE_OUTPUT_BLEND_MODE_LIGHTEN = 0x6 - }; - // Alignment: 4 - // Member count: 2 - enum class ParticleLightnintBranchBehavior_t : uint32_t { - PARTICLE_LIGHTNING_BRANCH_CURRENT_DIR = 0x0, - PARTICLE_LIGHTNING_BRANCH_ENDPOINT_DIR = 0x1 - }; - // Alignment: 4 - // Member count: 2 - enum class MaterialProxyType_t : uint32_t { - MATERIAL_PROXY_STATUS_EFFECT = 0x0, - MATERIAL_PROXY_TINT = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleDepthFeatheringMode_t : uint32_t { - PARTICLE_DEPTH_FEATHERING_OFF = 0x0, - PARTICLE_DEPTH_FEATHERING_ON_OPTIONAL = 0x1, - PARTICLE_DEPTH_FEATHERING_ON_REQUIRED = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class ParticleFloatRandomMode_t : uint32_t { - PF_RANDOM_MODE_INVALID = 0xFFFFFFFFFFFFFFFF, - PF_RANDOM_MODE_CONSTANT = 0x0, - PF_RANDOM_MODE_VARYING = 0x1, - PF_RANDOM_MODE_COUNT = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class PFNoiseModifier_t : uint32_t { - PF_NOISE_MODIFIER_NONE = 0x0, - PF_NOISE_MODIFIER_LINES = 0x1, - PF_NOISE_MODIFIER_CLUMPS = 0x2, - PF_NOISE_MODIFIER_RINGS = 0x3 - }; - // Alignment: 4 - // Member count: 19 - enum class ParticleVecType_t : uint32_t { - PVEC_TYPE_INVALID = 0xFFFFFFFFFFFFFFFF, - PVEC_TYPE_LITERAL = 0x0, - PVEC_TYPE_LITERAL_COLOR = 0x1, - PVEC_TYPE_NAMED_VALUE = 0x2, - PVEC_TYPE_PARTICLE_VECTOR = 0x3, - PVEC_TYPE_PARTICLE_VELOCITY = 0x4, - PVEC_TYPE_CP_VALUE = 0x5, - PVEC_TYPE_CP_RELATIVE_POSITION = 0x6, - PVEC_TYPE_CP_RELATIVE_DIR = 0x7, - PVEC_TYPE_CP_RELATIVE_RANDOM_DIR = 0x8, - PVEC_TYPE_FLOAT_COMPONENTS = 0x9, - PVEC_TYPE_FLOAT_INTERP_CLAMPED = 0xA, - PVEC_TYPE_FLOAT_INTERP_OPEN = 0xB, - PVEC_TYPE_FLOAT_INTERP_GRADIENT = 0xC, - PVEC_TYPE_RANDOM_UNIFORM = 0xD, - PVEC_TYPE_RANDOM_UNIFORM_OFFSET = 0xE, - PVEC_TYPE_CP_DELTA = 0xF, - PVEC_TYPE_CLOSEST_CAMERA_POSITION = 0x10, - PVEC_TYPE_COUNT = 0x11 - }; - // Alignment: 4 - // Member count: 2 - enum class ParticleLightUnitChoiceList_t : uint32_t { - PARTICLE_LIGHT_UNIT_CANDELAS = 0x0, - PARTICLE_LIGHT_UNIT_LUMENS = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleFalloffFunction_t : uint32_t { - PARTICLE_FALLOFF_CONSTANT = 0x0, - PARTICLE_FALLOFF_LINEAR = 0x1, - PARTICLE_FALLOFF_EXPONENTIAL = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleSequenceCropOverride_t : uint32_t { - PARTICLE_SEQUENCE_CROP_OVERRIDE_DEFAULT = 0xFFFFFFFFFFFFFFFF, - PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_OFF = 0x0, - PARTICLE_SEQUENCE_CROP_OVERRIDE_FORCE_ON = 0x1 - }; - // Alignment: 4 - // Member count: 4 - enum class ParticleDetailLevel_t : uint32_t { - PARTICLEDETAIL_LOW = 0x0, - PARTICLEDETAIL_MEDIUM = 0x1, - PARTICLEDETAIL_HIGH = 0x2, - PARTICLEDETAIL_ULTRA = 0x3 - }; - // Alignment: 4 - // Member count: 3 - enum class BBoxVolumeType_t : uint32_t { - BBOX_VOLUME = 0x0, - BBOX_DIMENSIONS = 0x1, - BBOX_MINS_MAXS = 0x2 - }; - // Alignment: 4 - // Member count: 10 - enum class SpriteCardTextureType_t : uint32_t { - SPRITECARD_TEXTURE_DIFFUSE = 0x0, - SPRITECARD_TEXTURE_ZOOM = 0x1, - SPRITECARD_TEXTURE_1D_COLOR_LOOKUP = 0x2, - SPRITECARD_TEXTURE_UVDISTORTION = 0x3, - SPRITECARD_TEXTURE_UVDISTORTION_ZOOM = 0x4, - SPRITECARD_TEXTURE_NORMALMAP = 0x5, - SPRITECARD_TEXTURE_ANIMMOTIONVEC = 0x6, - SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_A = 0x7, - SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_B = 0x8, - SPRITECARD_TEXTURE_SPHERICAL_HARMONICS_C = 0x9 - }; - // Alignment: 4 - // Member count: 4 - enum class ParticleAlphaReferenceType_t : uint32_t { - PARTICLE_ALPHA_REFERENCE_ALPHA_ALPHA = 0x0, - PARTICLE_ALPHA_REFERENCE_OPAQUE_ALPHA = 0x1, - PARTICLE_ALPHA_REFERENCE_ALPHA_OPAQUE = 0x2, - PARTICLE_ALPHA_REFERENCE_OPAQUE_OPAQUE = 0x3 - }; - // Alignment: 4 - // Member count: 15 - enum class SpriteCardTextureChannel_t : uint32_t { - SPRITECARD_TEXTURE_CHANNEL_MIX_RGB = 0x0, - SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA = 0x1, - SPRITECARD_TEXTURE_CHANNEL_MIX_A = 0x2, - SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A = 0x3, - SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_ALPHAMASK = 0x4, - SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_RGBMASK = 0x5, - SPRITECARD_TEXTURE_CHANNEL_MIX_RGBA_RGBALPHA = 0x6, - SPRITECARD_TEXTURE_CHANNEL_MIX_A_RGBALPHA = 0x7, - SPRITECARD_TEXTURE_CHANNEL_MIX_RGB_A_RGBALPHA = 0x8, - SPRITECARD_TEXTURE_CHANNEL_MIX_R = 0x9, - SPRITECARD_TEXTURE_CHANNEL_MIX_G = 0xA, - SPRITECARD_TEXTURE_CHANNEL_MIX_B = 0xB, - SPRITECARD_TEXTURE_CHANNEL_MIX_RALPHA = 0xC, - SPRITECARD_TEXTURE_CHANNEL_MIX_GALPHA = 0xD, - SPRITECARD_TEXTURE_CHANNEL_MIX_BALPHA = 0xE - }; - // Alignment: 4 - // Member count: 5 - enum class ParticleTransformType_t : uint32_t { - PT_TYPE_INVALID = 0x0, - PT_TYPE_NAMED_VALUE = 0x1, - PT_TYPE_CONTROL_POINT = 0x2, - PT_TYPE_CONTROL_POINT_RANGE = 0x3, - PT_TYPE_COUNT = 0x4 - }; - // Alignment: 4 - // Member count: 4 - enum class RenderModelSubModelFieldType_t : uint32_t { - SUBMODEL_AS_BODYGROUP_SUBMODEL = 0x0, - SUBMODEL_AS_MESHGROUP_INDEX = 0x1, - SUBMODEL_AS_MESHGROUP_MASK = 0x2, - SUBMODEL_IGNORED_USE_MODEL_DEFAULT_MESHGROUP_MASK = 0x3 - }; - // Alignment: 4 - // Member count: 2 - enum class ParticleHitboxDataSelection_t : uint32_t { - PARTICLE_HITBOX_AVERAGE_SPEED = 0x0, - PARTICLE_HITBOX_COUNT = 0x1 - }; - // Alignment: 4 - // Member count: 6 - enum class ParticleOrientationChoiceList_t : uint32_t { - PARTICLE_ORIENTATION_SCREEN_ALIGNED = 0x0, - PARTICLE_ORIENTATION_SCREEN_Z_ALIGNED = 0x1, - PARTICLE_ORIENTATION_WORLD_Z_ALIGNED = 0x2, - PARTICLE_ORIENTATION_ALIGN_TO_PARTICLE_NORMAL = 0x3, - PARTICLE_ORIENTATION_SCREENALIGN_TO_PARTICLE_NORMAL = 0x4, - PARTICLE_ORIENTATION_FULL_3AXIS_ROTATION = 0x5 - }; - // Alignment: 4 - // Member count: 5 - enum class ParticleCollisionMode_t : uint32_t { - COLLISION_MODE_PER_PARTICLE_TRACE = 0x3, - COLLISION_MODE_USE_NEAREST_TRACE = 0x2, - COLLISION_MODE_PER_FRAME_PLANESET = 0x1, - COLLISION_MODE_INITIAL_TRACE_DOWN = 0x0, - COLLISION_MODE_DISABLED = 0xFFFFFFFFFFFFFFFF - }; - // Alignment: 4 - // Member count: 2 - enum class ParticleSortingChoiceList_t : uint32_t { - PARTICLE_SORTING_NEAREST = 0x0, - PARTICLE_SORTING_CREATION_TIME = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleEndcapMode_t : uint32_t { - PARTICLE_ENDCAP_ALWAYS_ON = 0xFFFFFFFFFFFFFFFF, - PARTICLE_ENDCAP_ENDCAP_OFF = 0x0, - PARTICLE_ENDCAP_ENDCAP_ON = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class ClosestPointTestType_t : uint32_t { - PARTICLE_CLOSEST_TYPE_BOX = 0x0, - PARTICLE_CLOSEST_TYPE_CAPSULE = 0x1, - PARTICLE_CLOSEST_TYPE_HYBRID = 0x2 - }; - // Alignment: 4 - // Member count: 6 - enum class ParticleImpulseType_t : uint32_t { - IMPULSE_TYPE_NONE = 0x0, - IMPULSE_TYPE_GENERIC = 0x1, - IMPULSE_TYPE_ROPE = 0x2, - IMPULSE_TYPE_EXPLOSION = 0x4, - IMPULSE_TYPE_EXPLOSION_UNDERWATER = 0x8, - IMPULSE_TYPE_PARTICLE_SYSTEM = 0x10 - }; - // Alignment: 4 - // Member count: 2 - enum class SpriteCardShaderType_t : uint32_t { - SPRITECARD_SHADER_BASE = 0x0, - SPRITECARD_SHADER_CUSTOM = 0x1 - }; - // Alignment: 4 - // Member count: 2 - enum class ParticleOmni2LightTypeChoiceList_t : uint32_t { - PARTICLE_OMNI2_LIGHT_TYPE_POINT = 0x0, - PARTICLE_OMNI2_LIGHT_TYPE_SPHERE = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class ParticleLightFogLightingMode_t : uint32_t { - PARTICLE_LIGHT_FOG_LIGHTING_MODE_NONE = 0x0, - PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC = 0x2, - PARTICLE_LIGHT_FOG_LIGHTING_MODE_DYNAMIC_NOSHADOWS = 0x4 - }; - // Alignment: 4 - // Member count: 4 - enum class ParticleLightTypeChoiceList_t : uint32_t { - PARTICLE_LIGHT_TYPE_POINT = 0x0, - PARTICLE_LIGHT_TYPE_SPOT = 0x1, - PARTICLE_LIGHT_TYPE_FX = 0x2, - PARTICLE_LIGHT_TYPE_CAPSULE = 0x3 - }; - // Alignment: 4 - // Member count: 2 - enum class ParticleOrientationSetMode_t : uint32_t { - PARTICLE_ORIENTATION_SET_FROM_VELOCITY = 0x0, - PARTICLE_ORIENTATION_SET_FROM_ROTATIONS = 0x1 - }; - // Alignment: 4 - // Member count: 2 - enum class TextureRepetitionMode_t : uint32_t { - TEXTURE_REPETITION_PARTICLE = 0x0, - TEXTURE_REPETITION_PATH = 0x1 - }; - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapGravityToVector { - constexpr std::ptrdiff_t m_vInput1 = 0x1C0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nOutputField = 0x838; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x83C; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bNormalizedOutput = 0x840; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_Decay { - constexpr std::ptrdiff_t m_bRopeDecay = 0x1C0; // bool - constexpr std::ptrdiff_t m_bForcePreserveParticleOrder = 0x1C1; // bool - } - // Parent: CParticleFunctionRenderer - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderDeferredLight { - constexpr std::ptrdiff_t m_bUseAlphaTestWindow = 0x210; // bool - constexpr std::ptrdiff_t m_bUseTexture = 0x211; // bool - constexpr std::ptrdiff_t m_flRadiusScale = 0x214; // float32 - constexpr std::ptrdiff_t m_flAlphaScale = 0x218; // float32 - constexpr std::ptrdiff_t m_nAlpha2Field = 0x21C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecColorScale = 0x220; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0x898; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_flLightDistance = 0x89C; // float32 - constexpr std::ptrdiff_t m_flStartFalloff = 0x8A0; // float32 - constexpr std::ptrdiff_t m_flDistanceFalloff = 0x8A4; // float32 - constexpr std::ptrdiff_t m_flSpotFoV = 0x8A8; // float32 - constexpr std::ptrdiff_t m_nAlphaTestPointField = 0x8AC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAlphaTestRangeField = 0x8B0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAlphaTestSharpnessField = 0x8B4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_hTexture = 0x8B8; // CStrongHandle - constexpr std::ptrdiff_t m_nHSVShiftControlPoint = 0x8C0; // int32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapSpeedtoCP { - constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nField = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_bUseDeltaV = 0x1E4; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapTransformToVelocity { - constexpr std::ptrdiff_t m_TransformInput = 0x1C0; // CParticleTransformInput - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CollisionGroupContext_t { - constexpr std::ptrdiff_t m_nCollisionGroupNumber = 0x0; // int32 - } - // Parent: CParticleInput - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - // MParticleCustomFieldDefaultValue - namespace CParticleModelInput { - constexpr std::ptrdiff_t m_nType = 0x10; // ParticleModelType_t - constexpr std::ptrdiff_t m_NamedValue = 0x18; // CParticleNamedValueRef - constexpr std::ptrdiff_t m_nControlPoint = 0x58; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionPreEmission { - constexpr std::ptrdiff_t m_bRunOnce = 0x1C0; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeOutSimple { - constexpr std::ptrdiff_t m_flFadeOutTime = 0x1C0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionConstraint - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SpringToVectorConstraint { - constexpr std::ptrdiff_t m_flRestLength = 0x1C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMinDistance = 0x320; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMaxDistance = 0x480; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRestingLength = 0x5E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecAnchorVector = 0x740; // CPerParticleVecInput - } - // Parent: CBaseRendererSource2 - // Field count: 30 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderRopes { - constexpr std::ptrdiff_t m_bEnableFadingAndClamping = 0x2AA8; // bool - constexpr std::ptrdiff_t m_flMinSize = 0x2AAC; // float32 - constexpr std::ptrdiff_t m_flMaxSize = 0x2AB0; // float32 - constexpr std::ptrdiff_t m_flStartFadeSize = 0x2AB4; // float32 - constexpr std::ptrdiff_t m_flEndFadeSize = 0x2AB8; // float32 - constexpr std::ptrdiff_t m_flStartFadeDot = 0x2ABC; // float32 - constexpr std::ptrdiff_t m_flEndFadeDot = 0x2AC0; // float32 - constexpr std::ptrdiff_t m_flRadiusTaper = 0x2AC4; // float32 - constexpr std::ptrdiff_t m_nMinTesselation = 0x2AC8; // int32 - constexpr std::ptrdiff_t m_nMaxTesselation = 0x2ACC; // int32 - constexpr std::ptrdiff_t m_flTessScale = 0x2AD0; // float32 - constexpr std::ptrdiff_t m_flTextureVWorldSize = 0x2AD8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flTextureVScrollRate = 0x2C38; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flTextureVOffset = 0x2D98; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nTextureVParamsCP = 0x2EF8; // int32 - constexpr std::ptrdiff_t m_bClampV = 0x2EFC; // bool - constexpr std::ptrdiff_t m_nScaleCP1 = 0x2F00; // int32 - constexpr std::ptrdiff_t m_nScaleCP2 = 0x2F04; // int32 - constexpr std::ptrdiff_t m_flScaleVSizeByControlPointDistance = 0x2F08; // float32 - constexpr std::ptrdiff_t m_flScaleVScrollByControlPointDistance = 0x2F0C; // float32 - constexpr std::ptrdiff_t m_flScaleVOffsetByControlPointDistance = 0x2F10; // float32 - constexpr std::ptrdiff_t m_bUseScalarForTextureCoordinate = 0x2F15; // bool - constexpr std::ptrdiff_t m_nScalarFieldForTextureCoordinate = 0x2F18; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScalarAttributeTextureCoordScale = 0x2F1C; // float32 - constexpr std::ptrdiff_t m_bReverseOrder = 0x2F20; // bool - constexpr std::ptrdiff_t m_bClosedLoop = 0x2F21; // bool - constexpr std::ptrdiff_t m_nOrientationType = 0x2F24; // ParticleOrientationChoiceList_t - constexpr std::ptrdiff_t m_nVectorFieldForOrientation = 0x2F28; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bDrawAsOpaque = 0x2F2C; // bool - constexpr std::ptrdiff_t m_bGenerateNormals = 0x2F2D; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_StatusEffectCitadel { - constexpr std::ptrdiff_t m_flSFXColorWarpAmount = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flSFXNormalAmount = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flSFXMetalnessAmount = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flSFXRoughnessAmount = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flSFXSelfIllumAmount = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flSFXSScale = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flSFXSScrollX = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flSFXSScrollY = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flSFXSScrollZ = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flSFXSOffsetX = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flSFXSOffsetY = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flSFXSOffsetZ = 0x1F4; // float32 - constexpr std::ptrdiff_t m_nDetailCombo = 0x1F8; // DetailCombo_t - constexpr std::ptrdiff_t m_flSFXSDetailAmount = 0x1FC; // float32 - constexpr std::ptrdiff_t m_flSFXSDetailScale = 0x200; // float32 - constexpr std::ptrdiff_t m_flSFXSDetailScrollX = 0x204; // float32 - constexpr std::ptrdiff_t m_flSFXSDetailScrollY = 0x208; // float32 - constexpr std::ptrdiff_t m_flSFXSDetailScrollZ = 0x20C; // float32 - constexpr std::ptrdiff_t m_flSFXSUseModelUVs = 0x210; // float32 - } - // Parent: CParticleFunctionRenderer - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderSound { - constexpr std::ptrdiff_t m_flDurationScale = 0x210; // float32 - constexpr std::ptrdiff_t m_flSndLvlScale = 0x214; // float32 - constexpr std::ptrdiff_t m_flPitchScale = 0x218; // float32 - constexpr std::ptrdiff_t m_flVolumeScale = 0x21C; // float32 - constexpr std::ptrdiff_t m_nSndLvlField = 0x220; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nDurationField = 0x224; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nPitchField = 0x228; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVolumeField = 0x22C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nChannel = 0x230; // int32 - constexpr std::ptrdiff_t m_nCPReference = 0x234; // int32 - constexpr std::ptrdiff_t m_pszSoundName = 0x238; // char[256] - constexpr std::ptrdiff_t m_bSuppressStopSoundEvent = 0x338; // bool - } - // Parent: None - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleVisibilityInputs { - constexpr std::ptrdiff_t m_flCameraBias = 0x0; // float32 - constexpr std::ptrdiff_t m_nCPin = 0x4; // int32 - constexpr std::ptrdiff_t m_flProxyRadius = 0x8; // float32 - constexpr std::ptrdiff_t m_flInputMin = 0xC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x10; // float32 - constexpr std::ptrdiff_t m_flInputPixelVisFade = 0x14; // float32 - constexpr std::ptrdiff_t m_flNoPixelVisibilityFallback = 0x18; // float32 - constexpr std::ptrdiff_t m_flDistanceInputMin = 0x1C; // float32 - constexpr std::ptrdiff_t m_flDistanceInputMax = 0x20; // float32 - constexpr std::ptrdiff_t m_flDotInputMin = 0x24; // float32 - constexpr std::ptrdiff_t m_flDotInputMax = 0x28; // float32 - constexpr std::ptrdiff_t m_bDotCPAngles = 0x2C; // bool - constexpr std::ptrdiff_t m_bDotCameraAngles = 0x2D; // bool - constexpr std::ptrdiff_t m_flAlphaScaleMin = 0x30; // float32 - constexpr std::ptrdiff_t m_flAlphaScaleMax = 0x34; // float32 - constexpr std::ptrdiff_t m_flRadiusScaleMin = 0x38; // float32 - constexpr std::ptrdiff_t m_flRadiusScaleMax = 0x3C; // float32 - constexpr std::ptrdiff_t m_flRadiusScaleFOVBase = 0x40; // float32 - constexpr std::ptrdiff_t m_bRightEye = 0x44; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointsToParticle { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1C4; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1CC; // int32 - constexpr std::ptrdiff_t m_bSetOrientation = 0x1D0; // bool - constexpr std::ptrdiff_t m_nOrientationMode = 0x1D4; // ParticleOrientationSetMode_t - constexpr std::ptrdiff_t m_nSetParent = 0x1D8; // ParticleParentSetMode_t - } - // Parent: CParticleFunctionOperator - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapSDFDistanceToVectorAttribute { - constexpr std::ptrdiff_t m_nVectorFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVectorFieldInput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flMinDistance = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flMaxDistance = 0x328; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vValueBelowMin = 0x488; // Vector - constexpr std::ptrdiff_t m_vValueAtMin = 0x494; // Vector - constexpr std::ptrdiff_t m_vValueAtMax = 0x4A0; // Vector - constexpr std::ptrdiff_t m_vValueAboveMax = 0x4AC; // Vector - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapCPVelocityToVector { - constexpr std::ptrdiff_t m_nControlPoint = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x1C8; // float32 - constexpr std::ptrdiff_t m_bNormalize = 0x1CC; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PointVectorAtNextParticle { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInterpolation = 0x1C8; // CPerParticleFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticlePreviewBodyGroup_t { - constexpr std::ptrdiff_t m_bodyGroupName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nValue = 0x8; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_OscillateScalarSimple { - constexpr std::ptrdiff_t m_Rate = 0x1C0; // float32 - constexpr std::ptrdiff_t m_Frequency = 0x1C4; // float32 - constexpr std::ptrdiff_t m_nField = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOscMult = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flOscAdd = 0x1D0; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_StatusEffect { - constexpr std::ptrdiff_t m_nDetail2Combo = 0x1C8; // Detail2Combo_t - constexpr std::ptrdiff_t m_flDetail2Rotation = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flDetail2Scale = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flDetail2BlendFactor = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flColorWarpIntensity = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flDiffuseWarpBlendToFull = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flEnvMapIntensity = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flAmbientScale = 0x1E4; // float32 - constexpr std::ptrdiff_t m_specularColor = 0x1E8; // Color - constexpr std::ptrdiff_t m_flSpecularScale = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flSpecularExponent = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flSpecularExponentBlendToFull = 0x1F4; // float32 - constexpr std::ptrdiff_t m_flSpecularBlendToFull = 0x1F8; // float32 - constexpr std::ptrdiff_t m_rimLightColor = 0x1FC; // Color - constexpr std::ptrdiff_t m_flRimLightScale = 0x200; // float32 - constexpr std::ptrdiff_t m_flReflectionsTintByBaseBlendToNone = 0x204; // float32 - constexpr std::ptrdiff_t m_flMetalnessBlendToFull = 0x208; // float32 - constexpr std::ptrdiff_t m_flSelfIllumBlendToFull = 0x20C; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RtEnvCull { - constexpr std::ptrdiff_t m_vecTestDir = 0x1C8; // Vector - constexpr std::ptrdiff_t m_vecTestNormal = 0x1D4; // Vector - constexpr std::ptrdiff_t m_bUseVelocity = 0x1E0; // bool - constexpr std::ptrdiff_t m_bCullOnMiss = 0x1E1; // bool - constexpr std::ptrdiff_t m_bLifeAdjust = 0x1E2; // bool - constexpr std::ptrdiff_t m_RtEnvName = 0x1E3; // char[128] - constexpr std::ptrdiff_t m_nRTEnvCP = 0x264; // int32 - constexpr std::ptrdiff_t m_nComponent = 0x268; // int32 - } - // Parent: CParticleFunctionConstraint - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ConstrainDistance { - constexpr std::ptrdiff_t m_fMinDistance = 0x1C0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_fMaxDistance = 0x320; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nControlPointNumber = 0x480; // int32 - constexpr std::ptrdiff_t m_CenterOffset = 0x484; // Vector - constexpr std::ptrdiff_t m_bGlobalCenter = 0x490; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomVector { - constexpr std::ptrdiff_t m_vecMin = 0x1C8; // Vector - constexpr std::ptrdiff_t m_vecMax = 0x1D4; // Vector - constexpr std::ptrdiff_t m_nFieldOutput = 0x1E0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_randomnessParameters = 0x1E4; // CRandomNumberGeneratorParameters - } - // Parent: CParticleFunctionInitializer - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitialVelocityNoise { - constexpr std::ptrdiff_t m_vecAbsVal = 0x1C8; // Vector - constexpr std::ptrdiff_t m_vecAbsValInv = 0x1D4; // Vector - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1E0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flOffset = 0x858; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecOutputMin = 0x9B8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecOutputMax = 0x1030; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flNoiseScale = 0x16A8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1808; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_TransformInput = 0x1968; // CParticleTransformInput - constexpr std::ptrdiff_t m_bIgnoreDt = 0x19D0; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticleChildrenInfo_t { - constexpr std::ptrdiff_t m_ChildRef = 0x0; // CStrongHandle - constexpr std::ptrdiff_t m_flDelay = 0x8; // float32 - constexpr std::ptrdiff_t m_bEndCap = 0xC; // bool - constexpr std::ptrdiff_t m_bDisableChild = 0xD; // bool - constexpr std::ptrdiff_t m_nDetailLevel = 0x10; // ParticleDetailLevel_t - } - // Parent: CParticleFunctionOperator - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapScalarOnceTimed { - constexpr std::ptrdiff_t m_bProportional = 0x1C0; // bool - constexpr std::ptrdiff_t m_nFieldInput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flRemapTime = 0x1DC; // float32 - } - // Parent: C_INIT_RandomNamedModelElement - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomNamedModelSequence { - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PlaneCull { - constexpr std::ptrdiff_t m_nPlaneControlPoint = 0x1C0; // int32 - constexpr std::ptrdiff_t m_vecPlaneDirection = 0x1C4; // Vector - constexpr std::ptrdiff_t m_bLocalSpace = 0x1D0; // bool - constexpr std::ptrdiff_t m_flPlaneOffset = 0x1D4; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_VelocityRandom { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_fSpeedMin = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fSpeedMax = 0x330; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMin = 0x490; // CPerParticleVecInput - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMax = 0xB08; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bIgnoreDT = 0x1180; // bool - constexpr std::ptrdiff_t m_randomnessParameters = 0x1184; // CRandomNumberGeneratorParameters - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ModelDampenMovement { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_bBoundBox = 0x1C4; // bool - constexpr std::ptrdiff_t m_bOutside = 0x1C5; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x1C6; // bool - constexpr std::ptrdiff_t m_HitboxSetName = 0x1C7; // char[128] - constexpr std::ptrdiff_t m_vecPosOffset = 0x248; // CPerParticleVecInput - constexpr std::ptrdiff_t m_fDrag = 0x8C0; // float32 - } - // Parent: CParticleFunctionForce - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_TwistAroundAxis { - constexpr std::ptrdiff_t m_fForceAmount = 0x1D0; // float32 - constexpr std::ptrdiff_t m_TwistAxis = 0x1D4; // Vector - constexpr std::ptrdiff_t m_bLocalSpace = 0x1E0; // bool - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1E4; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_TeleportBeam { - constexpr std::ptrdiff_t m_nCPPosition = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nCPVelocity = 0x1C4; // int32 - constexpr std::ptrdiff_t m_nCPMisc = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nCPColor = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nCPInvalidColor = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nCPExtraArcData = 0x1D4; // int32 - constexpr std::ptrdiff_t m_vGravity = 0x1D8; // Vector - constexpr std::ptrdiff_t m_flArcMaxDuration = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flSegmentBreak = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flArcSpeed = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flAlpha = 0x1F0; // float32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapExternalWindToCP { - constexpr std::ptrdiff_t m_nCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nCPOutput = 0x1CC; // int32 - constexpr std::ptrdiff_t m_vecScale = 0x1D0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_bSetMagnitude = 0x848; // bool - constexpr std::ptrdiff_t m_nOutVectorField = 0x84C; // int32 - } - // Parent: CParticleFunctionRenderer - // Field count: 64 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBaseRendererSource2 { - constexpr std::ptrdiff_t m_flRadiusScale = 0x210; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flAlphaScale = 0x370; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flRollScale = 0x4D0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nAlpha2Field = 0x630; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecColorScale = 0x638; // CParticleCollectionRendererVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0xCB0; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_nShaderType = 0xCB4; // SpriteCardShaderType_t - constexpr std::ptrdiff_t m_strShaderOverride = 0xCB8; // CUtlString - constexpr std::ptrdiff_t m_flCenterXOffset = 0xCC0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flCenterYOffset = 0xE20; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flBumpStrength = 0xF80; // float32 - constexpr std::ptrdiff_t m_nCropTextureOverride = 0xF84; // ParticleSequenceCropOverride_t - constexpr std::ptrdiff_t m_vecTexturesInput = 0xF88; // CUtlVector - constexpr std::ptrdiff_t m_flAnimationRate = 0xFA0; // float32 - constexpr std::ptrdiff_t m_nAnimationType = 0xFA4; // AnimationType_t - constexpr std::ptrdiff_t m_bAnimateInFPS = 0xFA8; // bool - constexpr std::ptrdiff_t m_flMotionVectorScaleU = 0xFB0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flMotionVectorScaleV = 0x1110; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flSelfIllumAmount = 0x1270; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flDiffuseAmount = 0x13D0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flDiffuseClamp = 0x1530; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nLightingControlPoint = 0x1690; // int32 - constexpr std::ptrdiff_t m_nSelfIllumPerParticle = 0x1694; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nOutputBlendMode = 0x1698; // ParticleOutputBlendMode_t - constexpr std::ptrdiff_t m_bGammaCorrectVertexColors = 0x169C; // bool - constexpr std::ptrdiff_t m_bSaturateColorPreAlphaBlend = 0x169D; // bool - constexpr std::ptrdiff_t m_flAddSelfAmount = 0x16A0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flDesaturation = 0x1800; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flOverbrightFactor = 0x1960; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nHSVShiftControlPoint = 0x1AC0; // int32 - constexpr std::ptrdiff_t m_nFogType = 0x1AC4; // ParticleFogType_t - constexpr std::ptrdiff_t m_flFogAmount = 0x1AC8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_bTintByFOW = 0x1C28; // bool - constexpr std::ptrdiff_t m_bTintByGlobalLight = 0x1C29; // bool - constexpr std::ptrdiff_t m_nPerParticleAlphaReference = 0x1C2C; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleAlphaRefWindow = 0x1C30; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nAlphaReferenceType = 0x1C34; // ParticleAlphaReferenceType_t - constexpr std::ptrdiff_t m_flAlphaReferenceSoftness = 0x1C38; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToZero = 0x1D98; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flSourceAlphaValueToMapToOne = 0x1EF8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_bRefract = 0x2058; // bool - constexpr std::ptrdiff_t m_bRefractSolid = 0x2059; // bool - constexpr std::ptrdiff_t m_flRefractAmount = 0x2060; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nRefractBlurRadius = 0x21C0; // int32 - constexpr std::ptrdiff_t m_nRefractBlurType = 0x21C4; // BlurFilterType_t - constexpr std::ptrdiff_t m_bOnlyRenderInEffectsBloomPass = 0x21C8; // bool - constexpr std::ptrdiff_t m_bOnlyRenderInEffectsWaterPass = 0x21C9; // bool - constexpr std::ptrdiff_t m_bUseMixedResolutionRendering = 0x21CA; // bool - constexpr std::ptrdiff_t m_bOnlyRenderInEffecsGameOverlay = 0x21CB; // bool - constexpr std::ptrdiff_t m_stencilTestID = 0x21CC; // char[128] - constexpr std::ptrdiff_t m_bStencilTestExclude = 0x224C; // bool - constexpr std::ptrdiff_t m_stencilWriteID = 0x224D; // char[128] - constexpr std::ptrdiff_t m_bWriteStencilOnDepthPass = 0x22CD; // bool - constexpr std::ptrdiff_t m_bWriteStencilOnDepthFail = 0x22CE; // bool - constexpr std::ptrdiff_t m_bReverseZBuffering = 0x22CF; // bool - constexpr std::ptrdiff_t m_bDisableZBuffering = 0x22D0; // bool - constexpr std::ptrdiff_t m_nFeatheringMode = 0x22D4; // ParticleDepthFeatheringMode_t - constexpr std::ptrdiff_t m_flFeatheringMinDist = 0x22D8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFeatheringMaxDist = 0x2438; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFeatheringFilter = 0x2598; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flDepthBias = 0x26F8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nSortMethod = 0x2858; // ParticleSortingChoiceList_t - constexpr std::ptrdiff_t m_bBlendFramesSeq0 = 0x285C; // bool - constexpr std::ptrdiff_t m_bMaxLuminanceBlendingSequence0 = 0x285D; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSpinUpdateBase { - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_OrientTo2dDirection { - constexpr std::ptrdiff_t m_flRotOffset = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flSpinStrength = 0x1C4; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionPreEmission - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDotProductToCP { - constexpr std::ptrdiff_t m_nInputCP1 = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nInputCP2 = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nOutputCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nOutVectorField = 0x1D4; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x338; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x498; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x5F8; // CParticleCollectionFloatInput - } - // Parent: C_INIT_RemapParticleCountToScalar - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapParticleCountToNamedModelElementScalar { - constexpr std::ptrdiff_t m_hModel = 0x1F8; // CStrongHandle - constexpr std::ptrdiff_t m_outputMinName = 0x200; // CUtlString - constexpr std::ptrdiff_t m_outputMaxName = 0x208; // CUtlString - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x210; // bool - } - // Parent: CBaseTrailRenderer - // Field count: 20 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderTrails { - constexpr std::ptrdiff_t m_bEnableFadingAndClamping = 0x2D80; // bool - constexpr std::ptrdiff_t m_flStartFadeDot = 0x2D84; // float32 - constexpr std::ptrdiff_t m_flEndFadeDot = 0x2D88; // float32 - constexpr std::ptrdiff_t m_nPrevPntSource = 0x2D8C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flMaxLength = 0x2D90; // float32 - constexpr std::ptrdiff_t m_flMinLength = 0x2D94; // float32 - constexpr std::ptrdiff_t m_bIgnoreDT = 0x2D98; // bool - constexpr std::ptrdiff_t m_flConstrainRadiusToLengthRatio = 0x2D9C; // float32 - constexpr std::ptrdiff_t m_flLengthScale = 0x2DA0; // float32 - constexpr std::ptrdiff_t m_flLengthFadeInTime = 0x2DA4; // float32 - constexpr std::ptrdiff_t m_flRadiusHeadTaper = 0x2DA8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecHeadColorScale = 0x2F08; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flHeadAlphaScale = 0x3580; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRadiusTaper = 0x36E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecTailColorScale = 0x3840; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flTailAlphaScale = 0x3EB8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nHorizCropField = 0x4018; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVertCropField = 0x401C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flForwardShift = 0x4020; // float32 - constexpr std::ptrdiff_t m_bFlipUVBasedOnPitchYaw = 0x4024; // bool - } - // Parent: CParticleFunctionPreEmission - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointPositionToTimeOfDayValue { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_pszTimeOfDayParameter = 0x1CC; // char[128] - constexpr std::ptrdiff_t m_vecDefaultValue = 0x24C; // Vector - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DecayMaintainCount { - constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1C0; // int32 - constexpr std::ptrdiff_t m_flDecayDelay = 0x1C4; // float32 - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x1C8; // int32 - constexpr std::ptrdiff_t m_bLifespanDecay = 0x1CC; // bool - constexpr std::ptrdiff_t m_flScale = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bKillNewest = 0x330; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomModelSequence { - constexpr std::ptrdiff_t m_ActivityName = 0x1C8; // char[256] - constexpr std::ptrdiff_t m_SequenceName = 0x2C8; // char[256] - constexpr std::ptrdiff_t m_hModel = 0x3C8; // CStrongHandle - } - // Parent: CParticleVecInput - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CPerParticleVecInput { - } - // Parent: CParticleFunctionForce - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ExternalGameImpulseForce { - constexpr std::ptrdiff_t m_flForceScale = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bRopes = 0x330; // bool - constexpr std::ptrdiff_t m_bRopesZOnly = 0x331; // bool - constexpr std::ptrdiff_t m_bExplosions = 0x332; // bool - constexpr std::ptrdiff_t m_bParticles = 0x333; // bool - } - // Parent: CParticleFunctionPreEmission - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapAverageHitboxSpeedtoCP { - constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nField = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nHitboxDataType = 0x1D4; // ParticleHitboxDataSelection_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x338; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x498; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x5F8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nHeightControlPointNumber = 0x758; // int32 - constexpr std::ptrdiff_t m_vecComparisonVelocity = 0x760; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_HitboxSetName = 0xDD8; // char[128] - } - // Parent: CParticleFunctionInitializer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomAlpha { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAlphaMin = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nAlphaMax = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flAlphaRandExponent = 0x1DC; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_NormalizeVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x1C4; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeInSimple { - constexpr std::ptrdiff_t m_flFadeInTime = 0x1C0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionPreEmission - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RepeatedTriggerChildGroup { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1C8; // int32 - constexpr std::ptrdiff_t m_flClusterRefireTime = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flClusterSize = 0x330; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flClusterCooldown = 0x490; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bLimitChildCount = 0x5F0; // bool - } - // Parent: CParticleFunctionRenderer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderTonemapController { - constexpr std::ptrdiff_t m_flTonemapLevel = 0x210; // float32 - constexpr std::ptrdiff_t m_flTonemapWeight = 0x214; // float32 - constexpr std::ptrdiff_t m_nTonemapLevelField = 0x218; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nTonemapWeightField = 0x21C; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapVelocityToVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x1C4; // float32 - constexpr std::ptrdiff_t m_bNormalize = 0x1C8; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SetHitboxToClosest { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1CC; // int32 - constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1D0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_HitboxSetName = 0x848; // char[128] - constexpr std::ptrdiff_t m_bUseBones = 0x8C8; // bool - constexpr std::ptrdiff_t m_bUseClosestPointOnHitbox = 0x8C9; // bool - constexpr std::ptrdiff_t m_nTestType = 0x8CC; // ClosestPointTestType_t - constexpr std::ptrdiff_t m_flHybridRatio = 0x8D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bUpdatePosition = 0xA30; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RingWave { - constexpr std::ptrdiff_t m_TransformInput = 0x1C8; // CParticleTransformInput - constexpr std::ptrdiff_t m_flParticlesPerOrbit = 0x230; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInitialRadius = 0x390; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flThickness = 0x4F0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x650; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x7B0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRoll = 0x910; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flPitch = 0xA70; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flYaw = 0xBD0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bEvenDistribution = 0xD30; // bool - constexpr std::ptrdiff_t m_bXYVelocityOnly = 0xD31; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomTrailLength { - constexpr std::ptrdiff_t m_flMinLength = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flMaxLength = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flLengthRandExponent = 0x1D0; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapScalar { - constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_bOldCode = 0x1D8; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DistanceBetweenTransforms { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_TransformStart = 0x1C8; // CParticleTransformInput - constexpr std::ptrdiff_t m_TransformEnd = 0x230; // CParticleTransformInput - constexpr std::ptrdiff_t m_flInputMin = 0x298; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x3F8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x558; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x6B8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x818; // float32 - constexpr std::ptrdiff_t m_flLOSScale = 0x81C; // float32 - constexpr std::ptrdiff_t m_CollisionGroupName = 0x820; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x8A0; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_bLOS = 0x8A4; // bool - constexpr std::ptrdiff_t m_nSetMethod = 0x8A8; // ParticleSetMethod_t - } - // Parent: CParticleFunctionOperator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DecayOffscreen { - constexpr std::ptrdiff_t m_flOffscreenTime = 0x1C0; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionInitializer - // Field count: 6 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - namespace C_INIT_CreateSequentialPath { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flNumToAssign = 0x1CC; // float32 - constexpr std::ptrdiff_t m_bLoop = 0x1D0; // bool - constexpr std::ptrdiff_t m_bCPPairs = 0x1D1; // bool - constexpr std::ptrdiff_t m_bSaveOffset = 0x1D2; // bool - constexpr std::ptrdiff_t m_PathParams = 0x1E0; // CPathParameters - } - // Parent: CParticleFunctionOperator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_EndCapTimedDecay { - constexpr std::ptrdiff_t m_flDecayTime = 0x1C0; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDistanceToLineSegmentBase { - constexpr std::ptrdiff_t m_nCP0 = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nCP1 = 0x1C4; // int32 - constexpr std::ptrdiff_t m_flMinInputValue = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flMaxInputValue = 0x1CC; // float32 - constexpr std::ptrdiff_t m_bInfiniteLine = 0x1D0; // bool - } - // Parent: CParticleFunctionEmitter - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ContinuousEmitter { - constexpr std::ptrdiff_t m_flEmissionDuration = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flStartTime = 0x328; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flEmitRate = 0x488; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flEmissionScale = 0x5E8; // float32 - constexpr std::ptrdiff_t m_flScalePerParentParticle = 0x5EC; // float32 - constexpr std::ptrdiff_t m_bInitFromKilledParentParticles = 0x5F0; // bool - constexpr std::ptrdiff_t m_nEventType = 0x5F4; // EventTypeSelection_t - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x5F8; // int32 - constexpr std::ptrdiff_t m_nLimitPerUpdate = 0x5FC; // int32 - constexpr std::ptrdiff_t m_bForceEmitOnFirstUpdate = 0x600; // bool - constexpr std::ptrdiff_t m_bForceEmitOnLastUpdate = 0x601; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_OscillateVectorSimple { - constexpr std::ptrdiff_t m_Rate = 0x1C0; // Vector - constexpr std::ptrdiff_t m_Frequency = 0x1CC; // Vector - constexpr std::ptrdiff_t m_nField = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOscMult = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOscAdd = 0x1E0; // float32 - constexpr std::ptrdiff_t m_bOffset = 0x1E4; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SequenceLifeTime { - constexpr std::ptrdiff_t m_flFramerate = 0x1C8; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_MoveBetweenPoints { - constexpr std::ptrdiff_t m_flSpeedMin = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flSpeedMax = 0x328; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flEndSpread = 0x488; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flStartOffset = 0x5E8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flEndOffset = 0x748; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x8A8; // int32 - constexpr std::ptrdiff_t m_bTrailBias = 0x8AC; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapScalar { - constexpr std::ptrdiff_t m_nFieldInput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1E4; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1E8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x1EC; // bool - constexpr std::ptrdiff_t m_flRemapBias = 0x1F0; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetUserEvent { - constexpr std::ptrdiff_t m_flInput = 0x1C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRisingEdge = 0x320; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nRisingEventType = 0x480; // EventTypeSelection_t - constexpr std::ptrdiff_t m_flFallingEdge = 0x488; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nFallingEventType = 0x5E8; // EventTypeSelection_t - } - // Parent: CParticleFunctionOperator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_QuantizeFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x320; // ParticleAttributeIndex_t - } - // Parent: CBasePulseGraphInstance - // Field count: 0 - // - // Metadata: - // MPulseInstanceDomainInfo - // MPulseDomainHookInfo - // MPulseLibraryBindings - // MPulseDomainOptInFeatureTag - // MPulseDomainOptInFeatureTag - namespace CParticleCollectionBindingInstance { - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_BasicMovement { - constexpr std::ptrdiff_t m_Gravity = 0x1C0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_fDrag = 0x838; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_massControls = 0x998; // CParticleMassCalculationParameters - constexpr std::ptrdiff_t m_nMaxConstraintPasses = 0xDC0; // int32 - constexpr std::ptrdiff_t m_bUseNewCode = 0xDC4; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomNamedModelElement { - constexpr std::ptrdiff_t m_hModel = 0x1C8; // CStrongHandle - constexpr std::ptrdiff_t m_names = 0x1D0; // CUtlVector - constexpr std::ptrdiff_t m_bShuffle = 0x1E8; // bool - constexpr std::ptrdiff_t m_bLinear = 0x1E9; // bool - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x1EA; // bool - constexpr std::ptrdiff_t m_nFieldOutput = 0x1EC; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionInitializer - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitFromParentKilled { - constexpr std::ptrdiff_t m_nAttributeToCopy = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nEventType = 0x1CC; // EventTypeSelection_t - } - // Parent: CParticleFunctionRenderer - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_Callback { - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunction { - constexpr std::ptrdiff_t m_flOpStrength = 0x8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nOpEndCapState = 0x168; // ParticleEndcapMode_t - constexpr std::ptrdiff_t m_flOpStartFadeInTime = 0x16C; // float32 - constexpr std::ptrdiff_t m_flOpEndFadeInTime = 0x170; // float32 - constexpr std::ptrdiff_t m_flOpStartFadeOutTime = 0x174; // float32 - constexpr std::ptrdiff_t m_flOpEndFadeOutTime = 0x178; // float32 - constexpr std::ptrdiff_t m_flOpFadeOscillatePeriod = 0x17C; // float32 - constexpr std::ptrdiff_t m_bNormalizeToStopTime = 0x180; // bool - constexpr std::ptrdiff_t m_flOpTimeOffsetMin = 0x184; // float32 - constexpr std::ptrdiff_t m_flOpTimeOffsetMax = 0x188; // float32 - constexpr std::ptrdiff_t m_nOpTimeOffsetSeed = 0x18C; // int32 - constexpr std::ptrdiff_t m_nOpTimeScaleSeed = 0x190; // int32 - constexpr std::ptrdiff_t m_flOpTimeScaleMin = 0x194; // float32 - constexpr std::ptrdiff_t m_flOpTimeScaleMax = 0x198; // float32 - constexpr std::ptrdiff_t m_bDisableOperator = 0x19E; // bool - constexpr std::ptrdiff_t m_Notes = 0x1A0; // CUtlString - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_GlobalLight { - constexpr std::ptrdiff_t m_flScale = 0x1C0; // float32 - constexpr std::ptrdiff_t m_bClampLowerRange = 0x1C4; // bool - constexpr std::ptrdiff_t m_bClampUpperRange = 0x1C5; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_OffsetVectorToVector { - constexpr std::ptrdiff_t m_nFieldInput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecOutputMin = 0x1D0; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x1DC; // Vector - constexpr std::ptrdiff_t m_randomnessParameters = 0x1E8; // CRandomNumberGeneratorParameters - } - // Parent: CParticleFunctionOperator - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetPerChildControlPointFromAttribute { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1C4; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nParticleIncrement = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1D0; // int32 - constexpr std::ptrdiff_t m_bNumBasedOnParticleCount = 0x1D4; // bool - constexpr std::ptrdiff_t m_nAttributeToRead = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nCPField = 0x1DC; // int32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetParentControlPointsToChildCP { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nChildControlPoint = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1D4; // int32 - constexpr std::ptrdiff_t m_bSetOrientation = 0x1D8; // bool - } - // Parent: CParticleFunctionForce - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SDFForce { - constexpr std::ptrdiff_t m_flForceScale = 0x1D0; // float32 - } - // Parent: CParticleFunctionConstraint - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_BoxConstraint { - constexpr std::ptrdiff_t m_vecMin = 0x1C0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vecMax = 0x838; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nCP = 0xEB0; // int32 - constexpr std::ptrdiff_t m_bLocalSpace = 0xEB4; // bool - constexpr std::ptrdiff_t m_bAccountForRadius = 0xEB5; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreatePhyllotaxis { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nScaleCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nComponent = 0x1D0; // int32 - constexpr std::ptrdiff_t m_fRadCentCore = 0x1D4; // float32 - constexpr std::ptrdiff_t m_fRadPerPoint = 0x1D8; // float32 - constexpr std::ptrdiff_t m_fRadPerPointTo = 0x1DC; // float32 - constexpr std::ptrdiff_t m_fpointAngle = 0x1E0; // float32 - constexpr std::ptrdiff_t m_fsizeOverall = 0x1E4; // float32 - constexpr std::ptrdiff_t m_fRadBias = 0x1E8; // float32 - constexpr std::ptrdiff_t m_fMinRad = 0x1EC; // float32 - constexpr std::ptrdiff_t m_fDistBias = 0x1F0; // float32 - constexpr std::ptrdiff_t m_bUseLocalCoords = 0x1F4; // bool - constexpr std::ptrdiff_t m_bUseWithContEmit = 0x1F5; // bool - constexpr std::ptrdiff_t m_bUseOrigRadius = 0x1F6; // bool - } - // Parent: CParticleFunctionForce - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_AttractToControlPoint { - constexpr std::ptrdiff_t m_vecComponentScale = 0x1D0; // Vector - constexpr std::ptrdiff_t m_fForceAmount = 0x1E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fFalloffPower = 0x340; // float32 - constexpr std::ptrdiff_t m_TransformInput = 0x348; // CParticleTransformInput - constexpr std::ptrdiff_t m_fForceAmountMin = 0x3B0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bApplyMinForce = 0x510; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomLifeTime { - constexpr std::ptrdiff_t m_fLifetimeMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_fLifetimeMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_fLifetimeRandExponent = 0x1D0; // float32 - } - // Parent: C_INIT_RemapParticleCountToNamedModelElementScalar - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapParticleCountToNamedModelSequenceScalar { - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_VelocityRadialRandom { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_fSpeedMin = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fSpeedMax = 0x330; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecLocalCoordinateSystemSpeedScale = 0x490; // Vector - constexpr std::ptrdiff_t m_bIgnoreDelta = 0x49D; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomRadius { - constexpr std::ptrdiff_t m_flRadiusMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flRadiusMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flRadiusRandExponent = 0x1D0; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_Orient2DRelToCP { - constexpr std::ptrdiff_t m_flRotOffset = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flSpinStrength = 0x1C4; // float32 - constexpr std::ptrdiff_t m_nCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace TextureControls_t { - constexpr std::ptrdiff_t m_flFinalTextureScaleU = 0x0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFinalTextureScaleV = 0x160; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFinalTextureOffsetU = 0x2C0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFinalTextureOffsetV = 0x420; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flFinalTextureUVRotation = 0x580; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flZoomScale = 0x6E0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flDistortion = 0x840; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_bRandomizeOffsets = 0x9A0; // bool - constexpr std::ptrdiff_t m_bClampUVs = 0x9A1; // bool - constexpr std::ptrdiff_t m_nPerParticleBlend = 0x9A4; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleScale = 0x9A8; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleOffsetU = 0x9AC; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleOffsetV = 0x9B0; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleRotation = 0x9B4; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleZoom = 0x9B8; // SpriteCardPerParticleScale_t - constexpr std::ptrdiff_t m_nPerParticleDistortion = 0x9BC; // SpriteCardPerParticleScale_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ControlPointReference_t { - constexpr std::ptrdiff_t m_controlPointNameString = 0x0; // int32 - constexpr std::ptrdiff_t m_vOffsetFromControlPoint = 0x4; // Vector - constexpr std::ptrdiff_t m_bOffsetInLocalSpace = 0x10; // bool - } - // Parent: CParticleFunctionPreEmission - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C8; // VectorExpressionType_t - constexpr std::ptrdiff_t m_nOutputCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_vInput1 = 0x1D0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vInput2 = 0x848; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_bNormalizedOutput = 0xEC0; // bool - } - // Parent: CParticleFunctionPreEmission - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LightningSnapshotGenerator { - constexpr std::ptrdiff_t m_nCPSnapshot = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nCPStartPnt = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nCPEndPnt = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flSegments = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOffset = 0x338; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOffsetDecay = 0x498; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRecalcRate = 0x5F8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flUVScale = 0x758; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flUVOffset = 0x8B8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flSplitRate = 0xA18; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flBranchTwist = 0xB78; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nBranchBehavior = 0xCD8; // ParticleLightnintBranchBehavior_t - constexpr std::ptrdiff_t m_flRadiusStart = 0xCE0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRadiusEnd = 0xE40; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flDedicatedPool = 0xFA0; // CParticleCollectionFloatInput - } - // Parent: C_OP_RemapNamedModelElementOnceTimed - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelMeshGroupOnceTimed { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleInput { - } - // Parent: CParticleFunctionInitializer - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapSpeedToScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1CC; // int32 - constexpr std::ptrdiff_t m_flStartTime = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flInputMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E4; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1E8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bPerParticle = 0x1EC; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapQAnglesToRotation { - constexpr std::ptrdiff_t m_TransformInput = 0x1C8; // CParticleTransformInput - } - // Parent: CParticleFunctionInitializer - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PositionWarp { - constexpr std::ptrdiff_t m_vecWarpMin = 0x1C8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vecWarpMax = 0x840; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0xEB8; // int32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0xEBC; // int32 - constexpr std::ptrdiff_t m_nRadiusComponent = 0xEC0; // int32 - constexpr std::ptrdiff_t m_flWarpTime = 0xEC4; // float32 - constexpr std::ptrdiff_t m_flWarpStartTime = 0xEC8; // float32 - constexpr std::ptrdiff_t m_flPrevPosScale = 0xECC; // float32 - constexpr std::ptrdiff_t m_bInvertWarp = 0xED0; // bool - constexpr std::ptrdiff_t m_bUseCount = 0xED1; // bool - } - // Parent: CParticleFunctionConstraint - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SDFConstraint { - constexpr std::ptrdiff_t m_flMinDist = 0x1C0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flMaxDist = 0x320; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nMaxIterations = 0x480; // int32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointFieldToScalarExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C8; // ScalarExpressionType_t - constexpr std::ptrdiff_t m_flInput1 = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInput2 = 0x330; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputRemap = 0x490; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nOutputCP = 0x5F0; // int32 - constexpr std::ptrdiff_t m_nOutVectorField = 0x5F4; // int32 - } - // Parent: CParticleFunction - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionForce { - } - // Parent: CParticleFunctionInitializer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomVectorComponent { - constexpr std::ptrdiff_t m_flMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nComponent = 0x1D4; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - namespace C_OP_InheritFromParentParticles { - constexpr std::ptrdiff_t m_flScale = 0x1C0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nIncrement = 0x1C8; // int32 - constexpr std::ptrdiff_t m_bRandomDistribution = 0x1CC; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SetVectorAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C8; // VectorExpressionType_t - constexpr std::ptrdiff_t m_vInput1 = 0x1D0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vInput2 = 0x848; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nOutputField = 0xEC0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0xEC4; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bNormalizedOutput = 0xEC8; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapTransformVisibilityToVector { - constexpr std::ptrdiff_t m_nSetMethod = 0x1C0; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_TransformInput = 0x1C8; // CParticleTransformInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x230; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x234; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x238; // float32 - constexpr std::ptrdiff_t m_vecOutputMin = 0x23C; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x248; // Vector - constexpr std::ptrdiff_t m_flRadius = 0x254; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DirectionBetweenVecsToVec { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecPoint1 = 0x1C8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecPoint2 = 0x840; // CPerParticleVecInput - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementLoopInsideSphere { - constexpr std::ptrdiff_t m_nCP = 0x1C0; // int32 - constexpr std::ptrdiff_t m_flDistance = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecScale = 0x328; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nDistSqrAttr = 0x9A0; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionRenderer - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderSimpleModelCollection { - constexpr std::ptrdiff_t m_bCenterOffset = 0x210; // bool - constexpr std::ptrdiff_t m_hModel = 0x218; // CStrongHandle - constexpr std::ptrdiff_t m_modelInput = 0x220; // CParticleModelInput - constexpr std::ptrdiff_t m_fSizeCullScale = 0x280; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bDisableShadows = 0x3E0; // bool - constexpr std::ptrdiff_t m_bDisableMotionBlur = 0x3E1; // bool - constexpr std::ptrdiff_t m_bAcceptsDecals = 0x3E2; // bool - constexpr std::ptrdiff_t m_nAngularVelocityField = 0x3E4; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionPreEmission - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_QuantizeCPComponent { - constexpr std::ptrdiff_t m_flInputValue = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nCPOutput = 0x328; // int32 - constexpr std::ptrdiff_t m_nOutVectorField = 0x32C; // int32 - constexpr std::ptrdiff_t m_flQuantizeValue = 0x330; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionPreEmission - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PlayEndCapWhenFinished { - constexpr std::ptrdiff_t m_bFireOnEmissionEnd = 0x1C8; // bool - constexpr std::ptrdiff_t m_bIncludeChildren = 0x1C9; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitFloatCollection { - constexpr std::ptrdiff_t m_InputValue = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x328; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPathParameters { - constexpr std::ptrdiff_t m_nStartControlPointNumber = 0x0; // int32 - constexpr std::ptrdiff_t m_nEndControlPointNumber = 0x4; // int32 - constexpr std::ptrdiff_t m_nBulgeControl = 0x8; // int32 - constexpr std::ptrdiff_t m_flBulge = 0xC; // float32 - constexpr std::ptrdiff_t m_flMidPoint = 0x10; // float32 - constexpr std::ptrdiff_t m_vStartPointOffset = 0x14; // Vector - constexpr std::ptrdiff_t m_vMidPointOffset = 0x20; // Vector - constexpr std::ptrdiff_t m_vEndOffset = 0x2C; // Vector - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapScalarEndCap { - constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateFromPlaneCache { - constexpr std::ptrdiff_t m_vecOffsetMin = 0x1C8; // Vector - constexpr std::ptrdiff_t m_vecOffsetMax = 0x1D4; // Vector - constexpr std::ptrdiff_t m_bUseNormal = 0x1E1; // bool - } - // Parent: CParticleFunctionPreEmission - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ControlPointToRadialScreenSpace { - constexpr std::ptrdiff_t m_nCPIn = 0x1C8; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1CC; // Vector - constexpr std::ptrdiff_t m_nCPOut = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nCPOutField = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nCPSSPosOut = 0x1E0; // int32 - } - // Parent: CSpinUpdateBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SpinUpdate { - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_NormalOffset { - constexpr std::ptrdiff_t m_OffsetMin = 0x1C8; // Vector - constexpr std::ptrdiff_t m_OffsetMax = 0x1D4; // Vector - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1E0; // int32 - constexpr std::ptrdiff_t m_bLocalCoords = 0x1E4; // bool - constexpr std::ptrdiff_t m_bNormalize = 0x1E5; // bool - } - // Parent: C_OP_RemapDistanceToLineSegmentBase - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDistanceToLineSegmentToVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vMinOutputValue = 0x1DC; // Vector - constexpr std::ptrdiff_t m_vMaxOutputValue = 0x1E8; // Vector - } - // Parent: CParticleFunctionRenderer - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderAsModels { - constexpr std::ptrdiff_t m_ModelList = 0x210; // CUtlVector - constexpr std::ptrdiff_t m_flModelScale = 0x22C; // float32 - constexpr std::ptrdiff_t m_bFitToModelSize = 0x230; // bool - constexpr std::ptrdiff_t m_bNonUniformScaling = 0x231; // bool - constexpr std::ptrdiff_t m_nXAxisScalingAttribute = 0x234; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nYAxisScalingAttribute = 0x238; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nZAxisScalingAttribute = 0x23C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSizeCullBloat = 0x240; // int32 - } - // Parent: CParticleFunctionInitializer - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreationNoise { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bAbsVal = 0x1CC; // bool - constexpr std::ptrdiff_t m_bAbsValInv = 0x1CD; // bool - constexpr std::ptrdiff_t m_flOffset = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flNoiseScale = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1E0; // float32 - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1E4; // Vector - constexpr std::ptrdiff_t m_flWorldTimeScale = 0x1F0; // float32 - } - // Parent: CGeneralSpin - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_Spin { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticleNamedValueConfiguration_t { - constexpr std::ptrdiff_t m_ConfigName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_ConfigValue = 0x8; // KeyValues3 - constexpr std::ptrdiff_t m_iAttachType = 0x18; // ParticleAttachment_t - constexpr std::ptrdiff_t m_BoundEntityPath = 0x20; // CUtlString - constexpr std::ptrdiff_t m_strEntityScope = 0x28; // CUtlString - constexpr std::ptrdiff_t m_strAttachmentName = 0x30; // CUtlString - } - // Parent: CParticleInput - // Field count: 23 - // - // Metadata: - // MGetKV3ClassDefaults - // MParticleCustomFieldDefaultValue - namespace CParticleVecInput { - constexpr std::ptrdiff_t m_nType = 0x10; // ParticleVecType_t - constexpr std::ptrdiff_t m_vLiteralValue = 0x14; // Vector - constexpr std::ptrdiff_t m_LiteralColor = 0x20; // Color - constexpr std::ptrdiff_t m_NamedValue = 0x28; // CParticleNamedValueRef - constexpr std::ptrdiff_t m_bFollowNamedValue = 0x68; // bool - constexpr std::ptrdiff_t m_nVectorAttribute = 0x6C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vVectorAttributeScale = 0x70; // Vector - constexpr std::ptrdiff_t m_nControlPoint = 0x7C; // int32 - constexpr std::ptrdiff_t m_nDeltaControlPoint = 0x80; // int32 - constexpr std::ptrdiff_t m_vCPValueScale = 0x84; // Vector - constexpr std::ptrdiff_t m_vCPRelativePosition = 0x90; // Vector - constexpr std::ptrdiff_t m_vCPRelativeDir = 0x9C; // Vector - constexpr std::ptrdiff_t m_FloatComponentX = 0xA8; // CParticleFloatInput - constexpr std::ptrdiff_t m_FloatComponentY = 0x208; // CParticleFloatInput - constexpr std::ptrdiff_t m_FloatComponentZ = 0x368; // CParticleFloatInput - constexpr std::ptrdiff_t m_FloatInterp = 0x4C8; // CParticleFloatInput - constexpr std::ptrdiff_t m_flInterpInput0 = 0x628; // float32 - constexpr std::ptrdiff_t m_flInterpInput1 = 0x62C; // float32 - constexpr std::ptrdiff_t m_vInterpOutput0 = 0x630; // Vector - constexpr std::ptrdiff_t m_vInterpOutput1 = 0x63C; // Vector - constexpr std::ptrdiff_t m_Gradient = 0x648; // CColorGradient - constexpr std::ptrdiff_t m_vRandomMin = 0x660; // Vector - constexpr std::ptrdiff_t m_vRandomMax = 0x66C; // Vector - } - // Parent: CParticleFunctionEmitter - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_InstantaneousEmitter { - constexpr std::ptrdiff_t m_nParticlesToEmit = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flStartTime = 0x328; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInitFromKilledParentParticles = 0x488; // float32 - constexpr std::ptrdiff_t m_nEventType = 0x48C; // EventTypeSelection_t - constexpr std::ptrdiff_t m_flParentParticleScale = 0x490; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nMaxEmittedPerFrame = 0x5F0; // int32 - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x5F4; // int32 - } - // Parent: CParticleFunctionConstraint - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ConstrainLineLength { - constexpr std::ptrdiff_t m_flMinDistance = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flMaxDistance = 0x1C4; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_LifespanFromVelocity { - constexpr std::ptrdiff_t m_vecComponentScale = 0x1C8; // Vector - constexpr std::ptrdiff_t m_flTraceOffset = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flTraceTolerance = 0x1DC; // float32 - constexpr std::ptrdiff_t m_nMaxPlanes = 0x1E0; // int32 - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1E8; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x268; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_bIncludeWater = 0x278; // bool - } - // Parent: CBaseRendererSource2 - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBaseTrailRenderer { - constexpr std::ptrdiff_t m_nOrientationType = 0x2AA8; // ParticleOrientationChoiceList_t - constexpr std::ptrdiff_t m_nOrientationControlPoint = 0x2AAC; // int32 - constexpr std::ptrdiff_t m_flMinSize = 0x2AB0; // float32 - constexpr std::ptrdiff_t m_flMaxSize = 0x2AB4; // float32 - constexpr std::ptrdiff_t m_flStartFadeSize = 0x2AB8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flEndFadeSize = 0x2C18; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_bClampV = 0x2D78; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_VelocityFromCP { - constexpr std::ptrdiff_t m_velocityInput = 0x1C8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_transformInput = 0x840; // CParticleTransformInput - constexpr std::ptrdiff_t m_flVelocityScale = 0x8A8; // float32 - constexpr std::ptrdiff_t m_bDirectionOnly = 0x8AC; // bool - } - // Parent: CParticleFunctionPreEmission - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointOrientation { - constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1C8; // bool - constexpr std::ptrdiff_t m_bRandomize = 0x1CA; // bool - constexpr std::ptrdiff_t m_bSetOnce = 0x1CB; // bool - constexpr std::ptrdiff_t m_nCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nHeadLocation = 0x1D0; // int32 - constexpr std::ptrdiff_t m_vecRotation = 0x1D4; // QAngle - constexpr std::ptrdiff_t m_vecRotationB = 0x1E0; // QAngle - constexpr std::ptrdiff_t m_flInterpolation = 0x1F0; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementSkinnedPositionFromCPSnapshot { - constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C4; // int32 - constexpr std::ptrdiff_t m_bRandom = 0x1C8; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1CC; // int32 - constexpr std::ptrdiff_t m_bSetNormal = 0x1D0; // bool - constexpr std::ptrdiff_t m_bSetRadius = 0x1D1; // bool - constexpr std::ptrdiff_t m_nIndexType = 0x1D4; // SnapshotIndexType_t - constexpr std::ptrdiff_t m_flReadIndex = 0x1D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flIncrement = 0x338; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nFullLoopIncrement = 0x498; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x5F8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInterpolation = 0x758; // CPerParticleFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_OscillateVector { - constexpr std::ptrdiff_t m_RateMin = 0x1C0; // Vector - constexpr std::ptrdiff_t m_RateMax = 0x1CC; // Vector - constexpr std::ptrdiff_t m_FrequencyMin = 0x1D8; // Vector - constexpr std::ptrdiff_t m_FrequencyMax = 0x1E4; // Vector - constexpr std::ptrdiff_t m_nField = 0x1F0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bProportional = 0x1F4; // bool - constexpr std::ptrdiff_t m_bProportionalOp = 0x1F5; // bool - constexpr std::ptrdiff_t m_bOffset = 0x1F6; // bool - constexpr std::ptrdiff_t m_flStartTime_min = 0x1F8; // float32 - constexpr std::ptrdiff_t m_flStartTime_max = 0x1FC; // float32 - constexpr std::ptrdiff_t m_flEndTime_min = 0x200; // float32 - constexpr std::ptrdiff_t m_flEndTime_max = 0x204; // float32 - constexpr std::ptrdiff_t m_flOscMult = 0x208; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOscAdd = 0x368; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRateScale = 0x4C8; // CPerParticleFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PositionLock { - constexpr std::ptrdiff_t m_TransformInput = 0x1C0; // CParticleTransformInput - constexpr std::ptrdiff_t m_flStartTime_min = 0x228; // float32 - constexpr std::ptrdiff_t m_flStartTime_max = 0x22C; // float32 - constexpr std::ptrdiff_t m_flStartTime_exp = 0x230; // float32 - constexpr std::ptrdiff_t m_flEndTime_min = 0x234; // float32 - constexpr std::ptrdiff_t m_flEndTime_max = 0x238; // float32 - constexpr std::ptrdiff_t m_flEndTime_exp = 0x23C; // float32 - constexpr std::ptrdiff_t m_flRange = 0x240; // float32 - constexpr std::ptrdiff_t m_flRangeBias = 0x248; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flJumpThreshold = 0x3A8; // float32 - constexpr std::ptrdiff_t m_flPrevPosScale = 0x3AC; // float32 - constexpr std::ptrdiff_t m_bLockRot = 0x3B0; // bool - constexpr std::ptrdiff_t m_vecScale = 0x3B8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nFieldOutput = 0xA30; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutputPrev = 0xA34; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionRenderer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderVRHapticEvent { - constexpr std::ptrdiff_t m_nHand = 0x210; // ParticleVRHandChoiceList_t - constexpr std::ptrdiff_t m_nOutputHandCP = 0x214; // int32 - constexpr std::ptrdiff_t m_nOutputField = 0x218; // int32 - constexpr std::ptrdiff_t m_flAmplitude = 0x220; // CPerParticleFloatInput - } - // Parent: CParticleFunctionPreEmission - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToImpactPoint { - constexpr std::ptrdiff_t m_nCPOut = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nCPIn = 0x1CC; // int32 - constexpr std::ptrdiff_t m_flUpdateRate = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flTraceLength = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flStartOffset = 0x338; // float32 - constexpr std::ptrdiff_t m_flOffset = 0x33C; // float32 - constexpr std::ptrdiff_t m_vecTraceDir = 0x340; // Vector - constexpr std::ptrdiff_t m_CollisionGroupName = 0x34C; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x3CC; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_bSetToEndpoint = 0x3D0; // bool - constexpr std::ptrdiff_t m_bTraceToClosestSurface = 0x3D1; // bool - constexpr std::ptrdiff_t m_bIncludeWater = 0x3D2; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_InterpolateRadius { - constexpr std::ptrdiff_t m_flStartTime = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flStartScale = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flEndScale = 0x1CC; // float32 - constexpr std::ptrdiff_t m_bEaseInAndOut = 0x1D0; // bool - constexpr std::ptrdiff_t m_flBias = 0x1D4; // float32 - } - // Parent: None - // Field count: 1 - namespace ParticleAttributeIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ReinitializeScalarEndCap { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutputMin = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1C8; // float32 - } - // Parent: CParticleFunctionForce - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_TurbulenceForce { - constexpr std::ptrdiff_t m_flNoiseCoordScale0 = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flNoiseCoordScale1 = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flNoiseCoordScale2 = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flNoiseCoordScale3 = 0x1DC; // float32 - constexpr std::ptrdiff_t m_vecNoiseAmount0 = 0x1E0; // Vector - constexpr std::ptrdiff_t m_vecNoiseAmount1 = 0x1EC; // Vector - constexpr std::ptrdiff_t m_vecNoiseAmount2 = 0x1F8; // Vector - constexpr std::ptrdiff_t m_vecNoiseAmount3 = 0x204; // Vector - } - // Parent: CParticleFunctionOperator - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelElementOnceTimed { - constexpr std::ptrdiff_t m_hModel = 0x1C0; // CStrongHandle - constexpr std::ptrdiff_t m_inNames = 0x1C8; // CUtlVector - constexpr std::ptrdiff_t m_outNames = 0x1E0; // CUtlVector - constexpr std::ptrdiff_t m_fallbackNames = 0x1F8; // CUtlVector - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x210; // bool - constexpr std::ptrdiff_t m_bProportional = 0x211; // bool - constexpr std::ptrdiff_t m_nFieldInput = 0x214; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x218; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flRemapTime = 0x21C; // float32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToPlayer { - constexpr std::ptrdiff_t m_nCP1 = 0x1C8; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1CC; // Vector - constexpr std::ptrdiff_t m_bOrientToEyes = 0x1D8; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_EndCapTimedFreeze { - constexpr std::ptrdiff_t m_flFreezeTime = 0x1C0; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionRenderer - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderGpuImplicit { - constexpr std::ptrdiff_t m_bUsePerParticleRadius = 0x210; // bool - constexpr std::ptrdiff_t m_nVertexCountKb = 0x214; // uint32 - constexpr std::ptrdiff_t m_nIndexCountKb = 0x218; // uint32 - constexpr std::ptrdiff_t m_fGridSize = 0x220; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_fRadiusScale = 0x380; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_fIsosurfaceThreshold = 0x4E0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nScaleCP = 0x640; // int32 - constexpr std::ptrdiff_t m_hMaterial = 0x648; // CStrongHandle - } - // Parent: IParticleEffect - // Field count: 32 - namespace CNewParticleEffect { - constexpr std::ptrdiff_t m_pNext = 0x10; // CNewParticleEffect* - constexpr std::ptrdiff_t m_pPrev = 0x18; // CNewParticleEffect* - constexpr std::ptrdiff_t m_pParticles = 0x20; // IParticleCollection* - constexpr std::ptrdiff_t m_pDebugName = 0x28; // char* - constexpr std::ptrdiff_t m_bDontRemove = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bRemove = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNeedsBBoxUpdate = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsFirstFrame = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bAutoUpdateBBox = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bAllocated = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bSimulate = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldPerformCullCheck = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bForceNoDraw = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldSave = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bDisableAggregation = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldSimulateDuringGamePaused = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bShouldCheckFoW = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_vSortOrigin = 0x40; // Vector - constexpr std::ptrdiff_t m_flScale = 0x4C; // float32 - constexpr std::ptrdiff_t m_hOwner = 0x50; // PARTICLE_EHANDLE__* - constexpr std::ptrdiff_t m_pOwningParticleProperty = 0x58; // CParticleProperty* - constexpr std::ptrdiff_t m_flFreezeTransitionStart = 0x70; // float32 - constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x74; // float32 - constexpr std::ptrdiff_t m_flFreezeTransitionOverride = 0x78; // float32 - constexpr std::ptrdiff_t m_bFreezeTransitionActive = 0x7C; // bool - constexpr std::ptrdiff_t m_bFreezeTargetState = 0x7D; // bool - constexpr std::ptrdiff_t m_bCanFreeze = 0x7E; // bool - constexpr std::ptrdiff_t m_LastMin = 0x80; // Vector - constexpr std::ptrdiff_t m_LastMax = 0x8C; // Vector - constexpr std::ptrdiff_t m_nSplitScreenUser = 0x98; // CSplitScreenSlot - constexpr std::ptrdiff_t m_vecAggregationCenter = 0x9C; // Vector - constexpr std::ptrdiff_t m_RefCount = 0xC0; // int32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetRandomControlPointPosition { - constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1C8; // bool - constexpr std::ptrdiff_t m_bOrient = 0x1C9; // bool - constexpr std::ptrdiff_t m_nCP1 = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nHeadLocation = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flReRandomRate = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecCPMinPos = 0x338; // Vector - constexpr std::ptrdiff_t m_vecCPMaxPos = 0x344; // Vector - constexpr std::ptrdiff_t m_flInterpolation = 0x350; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapTransformVisibilityToScalar { - constexpr std::ptrdiff_t m_nSetMethod = 0x1C0; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_TransformInput = 0x1C8; // CParticleTransformInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x230; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x234; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x238; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x23C; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x240; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x244; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapControlPointDirectionToVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x1C4; // float32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - } - // Parent: CParticleFunction - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionOperator { - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DragRelativeToPlane { - constexpr std::ptrdiff_t m_flDragAtPlane = 0x1C0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flFalloff = 0x320; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bDirectional = 0x480; // bool - constexpr std::ptrdiff_t m_vecPlaneNormal = 0x488; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nControlPointNumber = 0xB00; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetCPtoVector { - constexpr std::ptrdiff_t m_nCPInput = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticleNamedValueSource_t { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_IsPublic = 0x8; // bool - constexpr std::ptrdiff_t m_ValueType = 0xC; // PulseValueType_t - constexpr std::ptrdiff_t m_DefaultConfig = 0x10; // ParticleNamedValueConfiguration_t - constexpr std::ptrdiff_t m_NamedConfigs = 0x48; // CUtlVector - } - // Parent: CGeneralRandomRotation - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomYaw { - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SnapshotRigidSkinToBones { - constexpr std::ptrdiff_t m_bTransformNormals = 0x1C0; // bool - constexpr std::ptrdiff_t m_bTransformRadii = 0x1C1; // bool - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C4; // int32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetSingleControlPointPosition { - constexpr std::ptrdiff_t m_bSetOnce = 0x1C8; // bool - constexpr std::ptrdiff_t m_nCP1 = 0x1CC; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1D0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_transformInput = 0x848; // CParticleTransformInput - } - // Parent: CParticleFunctionInitializer - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_DistanceToNeighborCull { - constexpr std::ptrdiff_t m_flDistance = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bIncludeRadii = 0x328; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapCPtoScalar { - constexpr std::ptrdiff_t m_nCPInput = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nField = 0x1C8; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flInterpRate = 0x1E4; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1E8; // ParticleSetMethod_t - } - // Parent: CParticleFunction - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionRenderer { - constexpr std::ptrdiff_t VisibilityInputs = 0x1C0; // CParticleVisibilityInputs - constexpr std::ptrdiff_t m_bCannotBeRefracted = 0x208; // bool - constexpr std::ptrdiff_t m_bSkipRenderingOnMobile = 0x209; // bool - } - // Parent: IParticleSystemDefinition - // Field count: 65 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleSystemDefinition { - constexpr std::ptrdiff_t m_nBehaviorVersion = 0x8; // int32 - constexpr std::ptrdiff_t m_PreEmissionOperators = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_Emitters = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_Initializers = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_Operators = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_ForceGenerators = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_Constraints = 0x88; // CUtlVector - constexpr std::ptrdiff_t m_Renderers = 0xA0; // CUtlVector - constexpr std::ptrdiff_t m_Children = 0xB8; // CUtlVector - constexpr std::ptrdiff_t m_nFirstMultipleOverride_BackwardCompat = 0x178; // int32 - constexpr std::ptrdiff_t m_nInitialParticles = 0x210; // int32 - constexpr std::ptrdiff_t m_nMaxParticles = 0x214; // int32 - constexpr std::ptrdiff_t m_nGroupID = 0x218; // int32 - constexpr std::ptrdiff_t m_BoundingBoxMin = 0x21C; // Vector - constexpr std::ptrdiff_t m_BoundingBoxMax = 0x228; // Vector - constexpr std::ptrdiff_t m_flDepthSortBias = 0x234; // float32 - constexpr std::ptrdiff_t m_nSortOverridePositionCP = 0x238; // int32 - constexpr std::ptrdiff_t m_bInfiniteBounds = 0x23C; // bool - constexpr std::ptrdiff_t m_bEnableNamedValues = 0x23D; // bool - constexpr std::ptrdiff_t m_NamedValueDomain = 0x240; // CUtlString - constexpr std::ptrdiff_t m_NamedValueLocals = 0x248; // CUtlVector - constexpr std::ptrdiff_t m_ConstantColor = 0x260; // Color - constexpr std::ptrdiff_t m_ConstantNormal = 0x264; // Vector - constexpr std::ptrdiff_t m_flConstantRadius = 0x270; // float32 - constexpr std::ptrdiff_t m_flConstantRotation = 0x274; // float32 - constexpr std::ptrdiff_t m_flConstantRotationSpeed = 0x278; // float32 - constexpr std::ptrdiff_t m_flConstantLifespan = 0x27C; // float32 - constexpr std::ptrdiff_t m_nConstantSequenceNumber = 0x280; // int32 - constexpr std::ptrdiff_t m_nConstantSequenceNumber1 = 0x284; // int32 - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x288; // int32 - constexpr std::ptrdiff_t m_hSnapshot = 0x290; // CStrongHandle - constexpr std::ptrdiff_t m_pszCullReplacementName = 0x298; // CStrongHandle - constexpr std::ptrdiff_t m_flCullRadius = 0x2A0; // float32 - constexpr std::ptrdiff_t m_flCullFillCost = 0x2A4; // float32 - constexpr std::ptrdiff_t m_nCullControlPoint = 0x2A8; // int32 - constexpr std::ptrdiff_t m_hFallback = 0x2B0; // CStrongHandle - constexpr std::ptrdiff_t m_nFallbackMaxCount = 0x2B8; // int32 - constexpr std::ptrdiff_t m_hLowViolenceDef = 0x2C0; // CStrongHandle - constexpr std::ptrdiff_t m_hReferenceReplacement = 0x2C8; // CStrongHandle - constexpr std::ptrdiff_t m_flPreSimulationTime = 0x2D0; // float32 - constexpr std::ptrdiff_t m_flStopSimulationAfterTime = 0x2D4; // float32 - constexpr std::ptrdiff_t m_flMaximumTimeStep = 0x2D8; // float32 - constexpr std::ptrdiff_t m_flMaximumSimTime = 0x2DC; // float32 - constexpr std::ptrdiff_t m_flMinimumSimTime = 0x2E0; // float32 - constexpr std::ptrdiff_t m_flMinimumTimeStep = 0x2E4; // float32 - constexpr std::ptrdiff_t m_nMinimumFrames = 0x2E8; // int32 - constexpr std::ptrdiff_t m_nMinCPULevel = 0x2EC; // int32 - constexpr std::ptrdiff_t m_nMinGPULevel = 0x2F0; // int32 - constexpr std::ptrdiff_t m_flNoDrawTimeToGoToSleep = 0x2F4; // float32 - constexpr std::ptrdiff_t m_flMaxDrawDistance = 0x2F8; // float32 - constexpr std::ptrdiff_t m_flStartFadeDistance = 0x2FC; // float32 - constexpr std::ptrdiff_t m_flMaxCreationDistance = 0x300; // float32 - constexpr std::ptrdiff_t m_nAggregationMinAvailableParticles = 0x304; // int32 - constexpr std::ptrdiff_t m_flAggregateRadius = 0x308; // float32 - constexpr std::ptrdiff_t m_bShouldBatch = 0x30C; // bool - constexpr std::ptrdiff_t m_bShouldHitboxesFallbackToRenderBounds = 0x30D; // bool - constexpr std::ptrdiff_t m_bShouldHitboxesFallbackToSnapshot = 0x30E; // bool - constexpr std::ptrdiff_t m_bShouldHitboxesFallbackToCollisionHulls = 0x30F; // bool - constexpr std::ptrdiff_t m_nViewModelEffect = 0x310; // InheritableBoolType_t - constexpr std::ptrdiff_t m_bScreenSpaceEffect = 0x314; // bool - constexpr std::ptrdiff_t m_pszTargetLayerID = 0x318; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nSkipRenderControlPoint = 0x320; // int32 - constexpr std::ptrdiff_t m_nAllowRenderControlPoint = 0x324; // int32 - constexpr std::ptrdiff_t m_bShouldSort = 0x328; // bool - constexpr std::ptrdiff_t m_controlPointConfigurations = 0x370; // CUtlVector - } - // Parent: C_OP_RemapNamedModelElementEndCap - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelMeshGroupEndCap { - } - // Parent: CParticleFunctionOperator - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PercentageBetweenTransformsVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1C8; // float32 - constexpr std::ptrdiff_t m_vecOutputMin = 0x1CC; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x1D8; // Vector - constexpr std::ptrdiff_t m_TransformStart = 0x1E8; // CParticleTransformInput - constexpr std::ptrdiff_t m_TransformEnd = 0x250; // CParticleTransformInput - constexpr std::ptrdiff_t m_nSetMethod = 0x2B8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x2BC; // bool - constexpr std::ptrdiff_t m_bRadialCheck = 0x2BD; // bool - } - // Parent: CParticleFunctionRenderer - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderScreenVelocityRotate { - constexpr std::ptrdiff_t m_flRotateRateDegrees = 0x210; // float32 - constexpr std::ptrdiff_t m_flForwardDegrees = 0x214; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_UpdateLightSource { - constexpr std::ptrdiff_t m_vColorTint = 0x1C0; // Color - constexpr std::ptrdiff_t m_flBrightnessScale = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flMinimumLightingRadius = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flMaximumLightingRadius = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flPositionDampingConstant = 0x1D4; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateWithinBox { - constexpr std::ptrdiff_t m_vecMin = 0x1C8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecMax = 0x840; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nControlPointNumber = 0xEB8; // int32 - constexpr std::ptrdiff_t m_bLocalSpace = 0xEBC; // bool - constexpr std::ptrdiff_t m_randomnessParameters = 0xEC0; // CRandomNumberGeneratorParameters - } - // Parent: CParticleFunctionPreEmission - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ChooseRandomChildrenInGroup { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1C8; // int32 - constexpr std::ptrdiff_t m_flNumberOfChildren = 0x1D0; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 33 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ControlpointLight { - constexpr std::ptrdiff_t m_flScale = 0x1C0; // float32 - constexpr std::ptrdiff_t m_nControlPoint1 = 0x650; // int32 - constexpr std::ptrdiff_t m_nControlPoint2 = 0x654; // int32 - constexpr std::ptrdiff_t m_nControlPoint3 = 0x658; // int32 - constexpr std::ptrdiff_t m_nControlPoint4 = 0x65C; // int32 - constexpr std::ptrdiff_t m_vecCPOffset1 = 0x660; // Vector - constexpr std::ptrdiff_t m_vecCPOffset2 = 0x66C; // Vector - constexpr std::ptrdiff_t m_vecCPOffset3 = 0x678; // Vector - constexpr std::ptrdiff_t m_vecCPOffset4 = 0x684; // Vector - constexpr std::ptrdiff_t m_LightFiftyDist1 = 0x690; // float32 - constexpr std::ptrdiff_t m_LightZeroDist1 = 0x694; // float32 - constexpr std::ptrdiff_t m_LightFiftyDist2 = 0x698; // float32 - constexpr std::ptrdiff_t m_LightZeroDist2 = 0x69C; // float32 - constexpr std::ptrdiff_t m_LightFiftyDist3 = 0x6A0; // float32 - constexpr std::ptrdiff_t m_LightZeroDist3 = 0x6A4; // float32 - constexpr std::ptrdiff_t m_LightFiftyDist4 = 0x6A8; // float32 - constexpr std::ptrdiff_t m_LightZeroDist4 = 0x6AC; // float32 - constexpr std::ptrdiff_t m_LightColor1 = 0x6B0; // Color - constexpr std::ptrdiff_t m_LightColor2 = 0x6B4; // Color - constexpr std::ptrdiff_t m_LightColor3 = 0x6B8; // Color - constexpr std::ptrdiff_t m_LightColor4 = 0x6BC; // Color - constexpr std::ptrdiff_t m_bLightType1 = 0x6C0; // bool - constexpr std::ptrdiff_t m_bLightType2 = 0x6C1; // bool - constexpr std::ptrdiff_t m_bLightType3 = 0x6C2; // bool - constexpr std::ptrdiff_t m_bLightType4 = 0x6C3; // bool - constexpr std::ptrdiff_t m_bLightDynamic1 = 0x6C4; // bool - constexpr std::ptrdiff_t m_bLightDynamic2 = 0x6C5; // bool - constexpr std::ptrdiff_t m_bLightDynamic3 = 0x6C6; // bool - constexpr std::ptrdiff_t m_bLightDynamic4 = 0x6C7; // bool - constexpr std::ptrdiff_t m_bUseNormal = 0x6C8; // bool - constexpr std::ptrdiff_t m_bUseHLambert = 0x6C9; // bool - constexpr std::ptrdiff_t m_bClampLowerRange = 0x6CE; // bool - constexpr std::ptrdiff_t m_bClampUpperRange = 0x6CF; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_VectorFieldSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_flInterpolation = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecScale = 0x330; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flBoundaryDampening = 0x9A8; // float32 - constexpr std::ptrdiff_t m_bSetVelocity = 0x9AC; // bool - constexpr std::ptrdiff_t m_bLockToSurface = 0x9AD; // bool - constexpr std::ptrdiff_t m_flGridSpacing = 0x9B0; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CylindricalDistanceToTransform { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x328; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x488; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x5E8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_TransformStart = 0x748; // CParticleTransformInput - constexpr std::ptrdiff_t m_TransformEnd = 0x7B0; // CParticleTransformInput - constexpr std::ptrdiff_t m_nSetMethod = 0x818; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x81C; // bool - constexpr std::ptrdiff_t m_bAdditive = 0x81D; // bool - constexpr std::ptrdiff_t m_bCapsule = 0x81E; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PositionPlaceOnGround { - constexpr std::ptrdiff_t m_flOffset = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x328; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_CollisionGroupName = 0x488; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x508; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_nTraceMissBehavior = 0x518; // ParticleTraceMissBehavior_t - constexpr std::ptrdiff_t m_bIncludeWater = 0x51C; // bool - constexpr std::ptrdiff_t m_bSetNormal = 0x51D; // bool - constexpr std::ptrdiff_t m_bSetPXYZOnly = 0x51E; // bool - constexpr std::ptrdiff_t m_bTraceAlongNormal = 0x51F; // bool - constexpr std::ptrdiff_t m_bOffsetonColOnly = 0x520; // bool - constexpr std::ptrdiff_t m_flOffsetByRadiusFactor = 0x524; // float32 - constexpr std::ptrdiff_t m_nPreserveOffsetCP = 0x528; // int32 - constexpr std::ptrdiff_t m_nIgnoreCP = 0x52C; // int32 - } - // Parent: CParticleFunctionInitializer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomScalar { - constexpr std::ptrdiff_t m_flMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flExponent = 0x1D0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionRenderer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderPostProcessing { - constexpr std::ptrdiff_t m_flPostProcessStrength = 0x210; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_hPostTexture = 0x370; // CStrongHandle - constexpr std::ptrdiff_t m_nPriority = 0x378; // ParticlePostProcessPriorityGroup_t - } - // Parent: CParticleFunctionConstraint - // Field count: 27 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_WorldTraceConstraint { - constexpr std::ptrdiff_t m_nCP = 0x1C0; // int32 - constexpr std::ptrdiff_t m_vecCpOffset = 0x1C4; // Vector - constexpr std::ptrdiff_t m_nCollisionMode = 0x1D0; // ParticleCollisionMode_t - constexpr std::ptrdiff_t m_nCollisionModeMin = 0x1D4; // ParticleCollisionMode_t - constexpr std::ptrdiff_t m_nTraceSet = 0x1D8; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1DC; // char[128] - constexpr std::ptrdiff_t m_bWorldOnly = 0x25C; // bool - constexpr std::ptrdiff_t m_bBrushOnly = 0x25D; // bool - constexpr std::ptrdiff_t m_bIncludeWater = 0x25E; // bool - constexpr std::ptrdiff_t m_nIgnoreCP = 0x260; // int32 - constexpr std::ptrdiff_t m_flCpMovementTolerance = 0x264; // float32 - constexpr std::ptrdiff_t m_flRetestRate = 0x268; // float32 - constexpr std::ptrdiff_t m_flTraceTolerance = 0x26C; // float32 - constexpr std::ptrdiff_t m_flCollisionConfirmationSpeed = 0x270; // float32 - constexpr std::ptrdiff_t m_nMaxTracesPerFrame = 0x274; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0x278; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flBounceAmount = 0x3D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flSlideAmount = 0x538; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRandomDirScale = 0x698; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bDecayBounce = 0x7F8; // bool - constexpr std::ptrdiff_t m_bKillonContact = 0x7F9; // bool - constexpr std::ptrdiff_t m_flMinSpeed = 0x7FC; // float32 - constexpr std::ptrdiff_t m_bSetNormal = 0x800; // bool - constexpr std::ptrdiff_t m_nStickOnCollisionField = 0x804; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flStopSpeed = 0x808; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nEntityStickDataField = 0x968; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nEntityStickNormalField = 0x96C; // ParticleAttributeIndex_t - } - // Parent: CParticleVecInput - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleCollectionVecInput { - } - // Parent: CParticleFunctionRenderer - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderBlobs { - constexpr std::ptrdiff_t m_cubeWidth = 0x210; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_cutoffRadius = 0x370; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_renderRadius = 0x4D0; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nVertexCountKb = 0x630; // uint32 - constexpr std::ptrdiff_t m_nIndexCountKb = 0x634; // uint32 - constexpr std::ptrdiff_t m_nScaleCP = 0x638; // int32 - constexpr std::ptrdiff_t m_MaterialVars = 0x640; // CUtlVector - constexpr std::ptrdiff_t m_hMaterial = 0x670; // CStrongHandle - } - // Parent: CParticleFunctionOperator - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_OscillateScalar { - constexpr std::ptrdiff_t m_RateMin = 0x1C0; // float32 - constexpr std::ptrdiff_t m_RateMax = 0x1C4; // float32 - constexpr std::ptrdiff_t m_FrequencyMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_FrequencyMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_nField = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bProportional = 0x1D4; // bool - constexpr std::ptrdiff_t m_bProportionalOp = 0x1D5; // bool - constexpr std::ptrdiff_t m_flStartTime_min = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flStartTime_max = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flEndTime_min = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flEndTime_max = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOscMult = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flOscAdd = 0x1EC; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeOut { - constexpr std::ptrdiff_t m_flFadeOutTimeMin = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flFadeOutTimeMax = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flFadeOutTimeExp = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flFadeBias = 0x1CC; // float32 - constexpr std::ptrdiff_t m_bProportional = 0x200; // bool - constexpr std::ptrdiff_t m_bEaseInAndOut = 0x201; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomSequence { - constexpr std::ptrdiff_t m_nSequenceMin = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nSequenceMax = 0x1CC; // int32 - constexpr std::ptrdiff_t m_bShuffle = 0x1D0; // bool - constexpr std::ptrdiff_t m_bLinear = 0x1D1; // bool - constexpr std::ptrdiff_t m_WeightedList = 0x1D8; // CUtlVector - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RampScalarSplineSimple { - constexpr std::ptrdiff_t m_Rate = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1C8; // float32 - constexpr std::ptrdiff_t m_nField = 0x1F0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bEaseOut = 0x1F4; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_DistanceCull { - constexpr std::ptrdiff_t m_nControlPoint = 0x1C8; // int32 - constexpr std::ptrdiff_t m_flDistance = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bCullInside = 0x330; // bool - } - // Parent: CParticleFunctionConstraint - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CollideWithParentParticles { - constexpr std::ptrdiff_t m_flParentRadiusScale = 0x1C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRadiusScale = 0x320; // CPerParticleFloatInput - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitFromVectorFieldSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nWeightUpdateCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_bUseVerticalVelocity = 0x1D4; // bool - constexpr std::ptrdiff_t m_vecScale = 0x1D8; // CPerParticleVecInput - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetVectorAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C0; // VectorExpressionType_t - constexpr std::ptrdiff_t m_vInput1 = 0x1C8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vInput2 = 0x840; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nOutputField = 0xEB8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0xEBC; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bNormalizedOutput = 0xEC0; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_AddVectorToVector { - constexpr std::ptrdiff_t m_vecScale = 0x1C8; // Vector - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldInput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vOffsetMin = 0x1DC; // Vector - constexpr std::ptrdiff_t m_vOffsetMax = 0x1E8; // Vector - constexpr std::ptrdiff_t m_randomnessParameters = 0x1F4; // CRandomNumberGeneratorParameters - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapInitialVisibilityScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1DC; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapTransformOrientationToYaw { - constexpr std::ptrdiff_t m_TransformInput = 0x1C0; // CParticleTransformInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x228; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flRotOffset = 0x22C; // float32 - constexpr std::ptrdiff_t m_flSpinStrength = 0x230; // float32 - } - // Parent: CParticleFunctionRenderer - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderStatusEffect { - constexpr std::ptrdiff_t m_pTextureColorWarp = 0x210; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureDetail2 = 0x218; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureDiffuseWarp = 0x220; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureFresnelColorWarp = 0x228; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureFresnelWarp = 0x230; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureSpecularWarp = 0x238; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureEnvMap = 0x240; // CStrongHandle - } - // Parent: CParticleFunctionForce - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RandomForce { - constexpr std::ptrdiff_t m_MinForce = 0x1D0; // Vector - constexpr std::ptrdiff_t m_MaxForce = 0x1DC; // Vector - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapParticleCountOnScalarEndCap { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nInputMin = 0x1C4; // int32 - constexpr std::ptrdiff_t m_nInputMax = 0x1C8; // int32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D0; // float32 - constexpr std::ptrdiff_t m_bBackwards = 0x1D4; // bool - constexpr std::ptrdiff_t m_nSetMethod = 0x1D8; // ParticleSetMethod_t - } - // Parent: None - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticlePreviewState_t { - constexpr std::ptrdiff_t m_previewModel = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nModSpecificData = 0x8; // uint32 - constexpr std::ptrdiff_t m_groundType = 0xC; // PetGroundType_t - constexpr std::ptrdiff_t m_sequenceName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_nFireParticleOnSequenceFrame = 0x18; // int32 - constexpr std::ptrdiff_t m_hitboxSetName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_materialGroupName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_vecBodyGroups = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_flPlaybackSpeed = 0x48; // float32 - constexpr std::ptrdiff_t m_flParticleSimulationRate = 0x4C; // float32 - constexpr std::ptrdiff_t m_bShouldDrawHitboxes = 0x50; // bool - constexpr std::ptrdiff_t m_bShouldDrawAttachments = 0x51; // bool - constexpr std::ptrdiff_t m_bShouldDrawAttachmentNames = 0x52; // bool - constexpr std::ptrdiff_t m_bShouldDrawControlPointAxes = 0x53; // bool - constexpr std::ptrdiff_t m_bAnimationNonLooping = 0x54; // bool - constexpr std::ptrdiff_t m_vecPreviewGravity = 0x58; // Vector - } - // Parent: CParticleFunctionForce - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LocalAccelerationForce { - constexpr std::ptrdiff_t m_nCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nScaleCP = 0x1D4; // int32 - constexpr std::ptrdiff_t m_vecAccel = 0x1D8; // CParticleCollectionVecInput - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ModelCull { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_bBoundBox = 0x1C4; // bool - constexpr std::ptrdiff_t m_bCullOutside = 0x1C5; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x1C6; // bool - constexpr std::ptrdiff_t m_HitboxSetName = 0x1C7; // char[128] - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x320; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x324; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_Lerp = 0x328; // CPerParticleFloatInput - } - // Parent: CParticleFunctionInitializer - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapTransformToVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vInputMin = 0x1CC; // Vector - constexpr std::ptrdiff_t m_vInputMax = 0x1D8; // Vector - constexpr std::ptrdiff_t m_vOutputMin = 0x1E4; // Vector - constexpr std::ptrdiff_t m_vOutputMax = 0x1F0; // Vector - constexpr std::ptrdiff_t m_TransformInput = 0x200; // CParticleTransformInput - constexpr std::ptrdiff_t m_LocalSpaceTransform = 0x268; // CParticleTransformInput - constexpr std::ptrdiff_t m_flStartTime = 0x2D0; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x2D4; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x2D8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bOffset = 0x2DC; // bool - constexpr std::ptrdiff_t m_bAccelerate = 0x2DD; // bool - constexpr std::ptrdiff_t m_flRemapBias = 0x2E0; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SDFLighting { - constexpr std::ptrdiff_t m_vLightingDir = 0x1C0; // Vector - constexpr std::ptrdiff_t m_vTint_0 = 0x1CC; // Vector - constexpr std::ptrdiff_t m_vTint_1 = 0x1D8; // Vector - } - // Parent: C_OP_RemapDistanceToLineSegmentBase - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDistanceToLineSegmentToScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flMinOutputValue = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flMaxOutputValue = 0x1E0; // float32 - } - // Parent: CParticleFloatInput - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleRemapFloatInput { - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapVectortoCP { - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFieldInput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nParticleNumber = 0x1C8; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetFromCPSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nAttributeToRead = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_bRandom = 0x1D0; // bool - constexpr std::ptrdiff_t m_bReverse = 0x1D1; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nSnapShotIncrement = 0x338; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInterpolation = 0x498; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bSubSample = 0x5F8; // bool - constexpr std::ptrdiff_t m_bPrev = 0x5F9; // bool - } - // Parent: CParticleFunctionPreEmission - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DistanceBetweenCPsToCP { - constexpr std::ptrdiff_t m_nStartCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nEndCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nOutputCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nOutputCPField = 0x1D4; // int32 - constexpr std::ptrdiff_t m_bSetOnce = 0x1D8; // bool - constexpr std::ptrdiff_t m_flInputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flLOSScale = 0x1F0; // float32 - constexpr std::ptrdiff_t m_bLOS = 0x1F4; // bool - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1F5; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x278; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_nSetParent = 0x27C; // ParticleParentSetMode_t - } - // Parent: CParticleFunctionPreEmission - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToHand { - constexpr std::ptrdiff_t m_nCP1 = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nHand = 0x1CC; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1D0; // Vector - constexpr std::ptrdiff_t m_bOrientToHand = 0x1DC; // bool - } - // Parent: CParticleFunctionConstraint - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ConstrainDistanceToPath { - constexpr std::ptrdiff_t m_fMinDistance = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flMaxDistance0 = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flMaxDistanceMid = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flMaxDistance1 = 0x1CC; // float32 - constexpr std::ptrdiff_t m_PathParameters = 0x1D0; // CPathParameters - constexpr std::ptrdiff_t m_flTravelTime = 0x210; // float32 - constexpr std::ptrdiff_t m_nFieldScale = 0x214; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nManualTField = 0x218; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DistanceCull { - constexpr std::ptrdiff_t m_nControlPoint = 0x1C0; // int32 - constexpr std::ptrdiff_t m_vecPointOffset = 0x1C4; // Vector - constexpr std::ptrdiff_t m_flDistance = 0x1D0; // float32 - constexpr std::ptrdiff_t m_bCullInside = 0x1D4; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapSDFDistanceToScalarAttribute { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVectorFieldInput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flMinDistance = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flMaxDistance = 0x328; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flValueBelowMin = 0x488; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flValueAtMin = 0x5E8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flValueAtMax = 0x748; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flValueAboveMax = 0x8A8; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateAlongPath { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1C8; // float32 - constexpr std::ptrdiff_t m_PathParams = 0x1D0; // CPathParameters - constexpr std::ptrdiff_t m_bUseRandomCPs = 0x210; // bool - constexpr std::ptrdiff_t m_vEndOffset = 0x214; // Vector - constexpr std::ptrdiff_t m_bSaveOffset = 0x220; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointsToModelParticles { - constexpr std::ptrdiff_t m_HitboxSetName = 0x1C0; // char[128] - constexpr std::ptrdiff_t m_AttachmentName = 0x240; // char[128] - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x2C0; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x2C4; // int32 - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x2C8; // int32 - constexpr std::ptrdiff_t m_bSkin = 0x2CC; // bool - constexpr std::ptrdiff_t m_bAttachment = 0x2CD; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ColorInterpolateRandom { - constexpr std::ptrdiff_t m_ColorFadeMin = 0x1C0; // Color - constexpr std::ptrdiff_t m_ColorFadeMax = 0x1DC; // Color - constexpr std::ptrdiff_t m_flFadeStartTime = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flFadeEndTime = 0x1F0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1F4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bEaseInOut = 0x1F8; // bool - } - // Parent: C_INIT_RemapNamedModelElementToScalar - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapNamedModelSequenceToScalar { - } - // Parent: C_OP_RenderPoints - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderLights { - constexpr std::ptrdiff_t m_flAnimationRate = 0x218; // float32 - constexpr std::ptrdiff_t m_nAnimationType = 0x21C; // AnimationType_t - constexpr std::ptrdiff_t m_bAnimateInFPS = 0x220; // bool - constexpr std::ptrdiff_t m_flMinSize = 0x224; // float32 - constexpr std::ptrdiff_t m_flMaxSize = 0x228; // float32 - constexpr std::ptrdiff_t m_flStartFadeSize = 0x22C; // float32 - constexpr std::ptrdiff_t m_flEndFadeSize = 0x230; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DecayClampCount { - constexpr std::ptrdiff_t m_nCount = 0x1C0; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRandomNumberGeneratorParameters { - constexpr std::ptrdiff_t m_bDistributeEvenly = 0x0; // bool - constexpr std::ptrdiff_t m_nSeed = 0x4; // int32 - } - // Parent: CParticleFunctionInitializer - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_ColorLitPerParticle { - constexpr std::ptrdiff_t m_ColorMin = 0x1E0; // Color - constexpr std::ptrdiff_t m_ColorMax = 0x1E4; // Color - constexpr std::ptrdiff_t m_TintMin = 0x1E8; // Color - constexpr std::ptrdiff_t m_TintMax = 0x1EC; // Color - constexpr std::ptrdiff_t m_flTintPerc = 0x1F0; // float32 - constexpr std::ptrdiff_t m_nTintBlendMode = 0x1F4; // ParticleColorBlendMode_t - constexpr std::ptrdiff_t m_flLightAmplification = 0x1F8; // float32 - } - // Parent: CParticleFunctionRenderer - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderPoints { - constexpr std::ptrdiff_t m_hMaterial = 0x210; // CStrongHandle - } - // Parent: CParticleFunctionInitializer - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SetAttributeToScalarExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C8; // ScalarExpressionType_t - constexpr std::ptrdiff_t m_flInput1 = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInput2 = 0x330; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputRemap = 0x490; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x5F0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x5F4; // ParticleSetMethod_t - } - // Parent: CParticleFunctionInitializer - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateOnGrid { - constexpr std::ptrdiff_t m_nXCount = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nYCount = 0x328; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nZCount = 0x488; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nXSpacing = 0x5E8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nYSpacing = 0x748; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nZSpacing = 0x8A8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nControlPointNumber = 0xA08; // int32 - constexpr std::ptrdiff_t m_bLocalSpace = 0xA0C; // bool - constexpr std::ptrdiff_t m_bCenter = 0xA0D; // bool - constexpr std::ptrdiff_t m_bHollow = 0xA0E; // bool - } - // Parent: CParticleFunctionPreEmission - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RampCPLinearRandom { - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_vecRateMin = 0x1CC; // Vector - constexpr std::ptrdiff_t m_vecRateMax = 0x1D8; // Vector - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_VelocityMatchingForce { - constexpr std::ptrdiff_t m_flDirScale = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flSpdScale = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flNeighborDistance = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flFacingStrength = 0x1CC; // float32 - constexpr std::ptrdiff_t m_bUseAABB = 0x1D0; // bool - constexpr std::ptrdiff_t m_nCPBroadcast = 0x1D4; // int32 - } - // Parent: CParticleFunctionInitializer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomAlphaWindowThreshold { - constexpr std::ptrdiff_t m_flMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flExponent = 0x1D0; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateOnModelAtHeight { - constexpr std::ptrdiff_t m_bUseBones = 0x1C8; // bool - constexpr std::ptrdiff_t m_bForceZ = 0x1C9; // bool - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nHeightCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_bUseWaterHeight = 0x1D4; // bool - constexpr std::ptrdiff_t m_flDesiredHeight = 0x1D8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecHitBoxScale = 0x338; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vecDirectionBias = 0x9B0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nBiasType = 0x1028; // ParticleHitboxBiasType_t - constexpr std::ptrdiff_t m_bLocalCoords = 0x102C; // bool - constexpr std::ptrdiff_t m_bPreferMovingBoxes = 0x102D; // bool - constexpr std::ptrdiff_t m_HitboxSetName = 0x102E; // char[128] - constexpr std::ptrdiff_t m_flHitboxVelocityScale = 0x10B0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flMaxBoneVelocity = 0x1210; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleVariableRef { - constexpr std::ptrdiff_t m_variableName = 0x0; // CKV3MemberNameWithStorage - constexpr std::ptrdiff_t m_variableType = 0x38; // PulseValueType_t - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RestartAfterDuration { - constexpr std::ptrdiff_t m_flDurationMin = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flDurationMax = 0x1C4; // float32 - constexpr std::ptrdiff_t m_nCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nCPField = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nChildGroupID = 0x1D0; // int32 - constexpr std::ptrdiff_t m_bOnlyChildren = 0x1D4; // bool - } - // Parent: CParticleFunctionRenderer - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderClothForce { - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapVisibilityScalar { - constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0x1D8; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 6 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - namespace C_INIT_CreateSequentialPathV2 { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flNumToAssign = 0x328; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bLoop = 0x488; // bool - constexpr std::ptrdiff_t m_bCPPairs = 0x489; // bool - constexpr std::ptrdiff_t m_bSaveOffset = 0x48A; // bool - constexpr std::ptrdiff_t m_PathParams = 0x490; // CPathParameters - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VecInputMaterialVariable_t { - constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString - constexpr std::ptrdiff_t m_vecInput = 0x8; // CParticleCollectionVecInput - } - // Parent: CParticleFunctionInitializer - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapInitialDirectionToTransformToVector { - constexpr std::ptrdiff_t m_TransformInput = 0x1C8; // CParticleTransformInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x230; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x234; // float32 - constexpr std::ptrdiff_t m_flOffsetRot = 0x238; // float32 - constexpr std::ptrdiff_t m_vecOffsetAxis = 0x23C; // Vector - constexpr std::ptrdiff_t m_bNormalize = 0x248; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - namespace C_OP_LockToSavedSequentialPathV2 { - constexpr std::ptrdiff_t m_flFadeStart = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flFadeEnd = 0x1C4; // float32 - constexpr std::ptrdiff_t m_bCPPairs = 0x1C8; // bool - constexpr std::ptrdiff_t m_PathParams = 0x1D0; // CPathParameters - } - // Parent: CParticleFunctionOperator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_NormalLock { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - } - // Parent: CParticleFunctionInitializer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapTransformOrientationToRotations { - constexpr std::ptrdiff_t m_TransformInput = 0x1C8; // CParticleTransformInput - constexpr std::ptrdiff_t m_vecRotation = 0x230; // Vector - constexpr std::ptrdiff_t m_bUseQuat = 0x23C; // bool - constexpr std::ptrdiff_t m_bWriteNormal = 0x23D; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_Cull { - constexpr std::ptrdiff_t m_flCullPerc = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flCullStart = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flCullEnd = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flCullExp = 0x1CC; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomYawFlip { - constexpr std::ptrdiff_t m_flPercent = 0x1C8; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapSDFGradientToVectorAttribute { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SequenceWeightedList_t { - constexpr std::ptrdiff_t m_nSequence = 0x0; // int32 - constexpr std::ptrdiff_t m_flRelativeWeight = 0x4; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ReadFromNeighboringParticle { - constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nIncrement = 0x1C8; // int32 - constexpr std::ptrdiff_t m_DistanceCheck = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInterpolation = 0x330; // CPerParticleFloatInput - } - // Parent: CParticleFunctionRenderer - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderText { - constexpr std::ptrdiff_t m_OutlineColor = 0x210; // Color - constexpr std::ptrdiff_t m_DefaultText = 0x218; // CUtlString - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LerpToInitialPosition { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_flInterpolation = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nCacheField = 0x328; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x330; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecScale = 0x490; // CParticleCollectionVecInput - } - // Parent: CGeneralRandomRotation - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomRotation { - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LerpEndCapVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecOutput = 0x1C4; // Vector - constexpr std::ptrdiff_t m_flLerpTime = 0x1D0; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_VelocityDecay { - constexpr std::ptrdiff_t m_flMinVelocity = 0x1C0; // float32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetCPOrientationToPointAtCP { - constexpr std::ptrdiff_t m_nInputCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nOutputCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_flInterpolation = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_b2DOrientation = 0x330; // bool - constexpr std::ptrdiff_t m_bAvoidSingularity = 0x331; // bool - constexpr std::ptrdiff_t m_bPointAway = 0x332; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LockToPointList { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_pointList = 0x1C8; // CUtlVector - constexpr std::ptrdiff_t m_bPlaceAlongPath = 0x1E0; // bool - constexpr std::ptrdiff_t m_bClosedLoop = 0x1E1; // bool - constexpr std::ptrdiff_t m_nNumPointsAlongPath = 0x1E4; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementPlaceOnGround { - constexpr std::ptrdiff_t m_flOffset = 0x1C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x320; // float32 - constexpr std::ptrdiff_t m_flTolerance = 0x324; // float32 - constexpr std::ptrdiff_t m_flTraceOffset = 0x328; // float32 - constexpr std::ptrdiff_t m_flLerpRate = 0x32C; // float32 - constexpr std::ptrdiff_t m_CollisionGroupName = 0x330; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x3B0; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_nRefCP1 = 0x3B4; // int32 - constexpr std::ptrdiff_t m_nRefCP2 = 0x3B8; // int32 - constexpr std::ptrdiff_t m_nLerpCP = 0x3BC; // int32 - constexpr std::ptrdiff_t m_nTraceMissBehavior = 0x3C8; // ParticleTraceMissBehavior_t - constexpr std::ptrdiff_t m_bIncludeShotHull = 0x3CC; // bool - constexpr std::ptrdiff_t m_bIncludeWater = 0x3CD; // bool - constexpr std::ptrdiff_t m_bSetNormal = 0x3D0; // bool - constexpr std::ptrdiff_t m_bScaleOffset = 0x3D1; // bool - constexpr std::ptrdiff_t m_nPreserveOffsetCP = 0x3D4; // int32 - constexpr std::ptrdiff_t m_nIgnoreCP = 0x3D8; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetCPOrientationToDirection { - constexpr std::ptrdiff_t m_nInputControlPoint = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1C4; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapCrossProductOfTwoVectorsToVector { - constexpr std::ptrdiff_t m_InputVec1 = 0x1C0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_InputVec2 = 0x838; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nFieldOutput = 0xEB0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bNormalize = 0xEB4; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapTransformOrientationToRotations { - constexpr std::ptrdiff_t m_TransformInput = 0x1C0; // CParticleTransformInput - constexpr std::ptrdiff_t m_vecRotation = 0x228; // Vector - constexpr std::ptrdiff_t m_bUseQuat = 0x234; // bool - constexpr std::ptrdiff_t m_bWriteNormal = 0x235; // bool - } - // Parent: CGeneralRandomRotation - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomRotationSpeed { - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MParticleMinVersion - // MGetKV3ClassDefaults - namespace C_OP_InheritFromParentParticlesV2 { - constexpr std::ptrdiff_t m_flScale = 0x1C0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nIncrement = 0x1C8; // int32 - constexpr std::ptrdiff_t m_bRandomDistribution = 0x1CC; // bool - constexpr std::ptrdiff_t m_nMissingParentBehavior = 0x1D0; // MissingParentInheritBehavior_t - } - // Parent: CParticleFunctionInitializer - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomSecondSequence { - constexpr std::ptrdiff_t m_nSequenceMin = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nSequenceMax = 0x1CC; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetFloatCollection { - constexpr std::ptrdiff_t m_InputValue = 0x1C0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x320; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x324; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_Lerp = 0x328; // CParticleCollectionFloatInput - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PointDefinition_t { - constexpr std::ptrdiff_t m_nControlPoint = 0x0; // int32 - constexpr std::ptrdiff_t m_bLocalCoords = 0x4; // bool - constexpr std::ptrdiff_t m_vOffset = 0x8; // Vector - } - // Parent: CParticleFunctionPreEmission - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointPositionToRandomActiveCP { - constexpr std::ptrdiff_t m_nCP1 = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nHeadLocationMin = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nHeadLocationMax = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flResetRate = 0x1D8; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_Diffusion { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1C0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1C8; // int32 - } - // Parent: CParticleFunctionInitializer - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_AgeNoise { - constexpr std::ptrdiff_t m_bAbsVal = 0x1C8; // bool - constexpr std::ptrdiff_t m_bAbsValInv = 0x1C9; // bool - constexpr std::ptrdiff_t m_flOffset = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flAgeMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flAgeMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flNoiseScale = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flNoiseScaleLoc = 0x1DC; // float32 - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1E0; // Vector - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapVectorComponentToScalar { - constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nComponent = 0x1C8; // int32 - } - // Parent: CParticleFunctionInitializer - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CGeneralRandomRotation { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flDegrees = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flDegreesMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flDegreesMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flRotationRandExponent = 0x1D8; // float32 - constexpr std::ptrdiff_t m_bRandomlyFlipDirection = 0x1DC; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DistanceBetweenVecs { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecPoint1 = 0x1C8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecPoint2 = 0x840; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flInputMin = 0xEB8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x1018; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x1178; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x12D8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nSetMethod = 0x1438; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bDeltaTime = 0x143C; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DampenToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_flRange = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flScale = 0x1C8; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CalculateVectorAttribute { - constexpr std::ptrdiff_t m_vStartValue = 0x1C0; // Vector - constexpr std::ptrdiff_t m_nFieldInput1 = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputScale1 = 0x1D0; // float32 - constexpr std::ptrdiff_t m_nFieldInput2 = 0x1D4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputScale2 = 0x1D8; // float32 - constexpr std::ptrdiff_t m_nControlPointInput1 = 0x1DC; // ControlPointReference_t - constexpr std::ptrdiff_t m_flControlPointScale1 = 0x1F0; // float32 - constexpr std::ptrdiff_t m_nControlPointInput2 = 0x1F4; // ControlPointReference_t - constexpr std::ptrdiff_t m_flControlPointScale2 = 0x208; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x20C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vFinalOutputScale = 0x210; // Vector - } - // Parent: CParticleInput - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - // MParticleCustomFieldDefaultValue - namespace CParticleTransformInput { - constexpr std::ptrdiff_t m_nType = 0x10; // - constexpr std::ptrdiff_t m_NamedValue = 0x18; // CParticleNamedValueRef - constexpr std::ptrdiff_t m_bFollowNamedValue = 0x58; // bool - constexpr std::ptrdiff_t m_bSupportsDisabled = 0x59; // bool - constexpr std::ptrdiff_t m_bUseOrientation = 0x5A; // bool - constexpr std::ptrdiff_t m_nControlPoint = 0x5C; // int32 - constexpr std::ptrdiff_t m_nControlPointRangeMax = 0x60; // int32 - constexpr std::ptrdiff_t m_flEndCPGrowthTime = 0x64; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LockToBone { - constexpr std::ptrdiff_t m_modelInput = 0x1C0; // CParticleModelInput - constexpr std::ptrdiff_t m_transformInput = 0x220; // CParticleTransformInput - constexpr std::ptrdiff_t m_flLifeTimeFadeStart = 0x288; // float32 - constexpr std::ptrdiff_t m_flLifeTimeFadeEnd = 0x28C; // float32 - constexpr std::ptrdiff_t m_flJumpThreshold = 0x290; // float32 - constexpr std::ptrdiff_t m_flPrevPosScale = 0x294; // float32 - constexpr std::ptrdiff_t m_HitboxSetName = 0x298; // char[128] - constexpr std::ptrdiff_t m_bRigid = 0x318; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x319; // bool - constexpr std::ptrdiff_t m_nFieldOutput = 0x31C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutputPrev = 0x320; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nRotationSetType = 0x324; // ParticleRotationLockType_t - constexpr std::ptrdiff_t m_bRigidRotationLock = 0x328; // bool - constexpr std::ptrdiff_t m_vecRotation = 0x330; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flRotLerp = 0x9A8; // CPerParticleFloatInput - } - // Parent: C_OP_RemapNamedModelElementOnceTimed - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelBodyPartOnceTimed { - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementMaintainOffset { - constexpr std::ptrdiff_t m_vecOffset = 0x1C0; // Vector - constexpr std::ptrdiff_t m_nCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_bRadiusScale = 0x1D0; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetVec { - constexpr std::ptrdiff_t m_InputValue = 0x1C0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nOutputField = 0x838; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x83C; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_Lerp = 0x840; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bNormalizedOutput = 0x9A0; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateFromParentParticles { - constexpr std::ptrdiff_t m_flVelocityScale = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flIncrement = 0x1CC; // float32 - constexpr std::ptrdiff_t m_bRandomDistribution = 0x1D0; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1D4; // int32 - constexpr std::ptrdiff_t m_bSubFrame = 0x1D8; // bool - } - // Parent: None - // Field count: 0 - namespace IParticleEffect { - } - // Parent: C_INIT_RandomNamedModelElement - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomNamedModelBodyPart { - } - // Parent: None - // Field count: 1 - namespace PARTICLE_EHANDLE__ { - constexpr std::ptrdiff_t unused = 0x0; // int32 - } - // Parent: CParticleFunctionRenderer - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderOmni2Light { - constexpr std::ptrdiff_t m_nLightType = 0x210; // - constexpr std::ptrdiff_t m_vColorBlend = 0x218; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0x890; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_nBrightnessUnit = 0x894; // ParticleLightUnitChoiceList_t - constexpr std::ptrdiff_t m_flBrightnessLumens = 0x898; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flBrightnessCandelas = 0x9F8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bCastShadows = 0xB58; // bool - constexpr std::ptrdiff_t m_bFog = 0xB59; // bool - constexpr std::ptrdiff_t m_flFogScale = 0xB60; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flLuminaireRadius = 0xCC0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flSkirt = 0xE20; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRange = 0xF80; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInnerConeAngle = 0x10E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOuterConeAngle = 0x1240; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_hLightCookie = 0x13A0; // CStrongHandle - constexpr std::ptrdiff_t m_bSphericalCookie = 0x13A8; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ConnectParentParticleToNearest { - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nSecondControlPoint = 0x1C4; // int32 - constexpr std::ptrdiff_t m_bUseRadius = 0x1C8; // bool - constexpr std::ptrdiff_t m_flRadiusScale = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flParentRadiusScale = 0x330; // CParticleCollectionFloatInput - } - // Parent: CParticleFloatInput - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CPerParticleFloatInput { - } - // Parent: C_INIT_RemapParticleCountToNamedModelElementScalar - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapParticleCountToNamedModelBodyPartScalar { - } - // Parent: CParticleFunctionInitializer - // Field count: 19 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitSkinnedPositionFromCPSnapshot { - constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1CC; // int32 - constexpr std::ptrdiff_t m_bRandom = 0x1D0; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1D4; // int32 - constexpr std::ptrdiff_t m_bRigid = 0x1D8; // bool - constexpr std::ptrdiff_t m_bSetNormal = 0x1D9; // bool - constexpr std::ptrdiff_t m_bIgnoreDt = 0x1DA; // bool - constexpr std::ptrdiff_t m_flMinNormalVelocity = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flMaxNormalVelocity = 0x1E0; // float32 - constexpr std::ptrdiff_t m_nIndexType = 0x1E4; // SnapshotIndexType_t - constexpr std::ptrdiff_t m_flReadIndex = 0x1E8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flIncrement = 0x348; // float32 - constexpr std::ptrdiff_t m_nFullLoopIncrement = 0x34C; // int32 - constexpr std::ptrdiff_t m_nSnapShotStartPoint = 0x350; // int32 - constexpr std::ptrdiff_t m_flBoneVelocity = 0x354; // float32 - constexpr std::ptrdiff_t m_flBoneVelocityMax = 0x358; // float32 - constexpr std::ptrdiff_t m_bCopyColor = 0x35C; // bool - constexpr std::ptrdiff_t m_bCopyAlpha = 0x35D; // bool - constexpr std::ptrdiff_t m_bSetRadius = 0x35E; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LagCompensation { - constexpr std::ptrdiff_t m_nDesiredVelocityCP = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nLatencyCP = 0x1C4; // int32 - constexpr std::ptrdiff_t m_nLatencyCPField = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nDesiredVelocityCPField = 0x1CC; // int32 - } - // Parent: CParticleFunctionConstraint - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CollideWithSelf { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMinimumSpeed = 0x320; // CPerParticleFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_Noise { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutputMin = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1C8; // float32 - constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1CC; // float32 - constexpr std::ptrdiff_t m_bAdditive = 0x1D0; // bool - constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1D4; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeAndKillForTracers { - constexpr std::ptrdiff_t m_flStartFadeInTime = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flEndFadeInTime = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flStartFadeOutTime = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flEndFadeOutTime = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flStartAlpha = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flEndAlpha = 0x1D4; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ColorAdjustHSL { - constexpr std::ptrdiff_t m_flHueAdjust = 0x1C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flSaturationAdjust = 0x320; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flLightnessAdjust = 0x480; // CPerParticleFloatInput - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleMassCalculationParameters { - constexpr std::ptrdiff_t m_nMassMode = 0x0; // ParticleMassMode_t - constexpr std::ptrdiff_t m_flRadius = 0x8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flNominalRadius = 0x168; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flScale = 0x2C8; // CPerParticleFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SequenceFromModel { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutputAnim = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1DC; // ParticleSetMethod_t - } - // Parent: CParticleFunctionOperator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_AlphaDecay { - constexpr std::ptrdiff_t m_flMinAlpha = 0x1C0; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDensityGradientToVectorAttribute { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1C0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitVec { - constexpr std::ptrdiff_t m_InputValue = 0x1C8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nOutputField = 0x840; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x844; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bNormalizedOutput = 0x848; // bool - constexpr std::ptrdiff_t m_bWritePreviousPosition = 0x849; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SetHitboxToModel { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nForceInModel = 0x1CC; // int32 - constexpr std::ptrdiff_t m_bEvenDistribution = 0x1D0; // bool - constexpr std::ptrdiff_t m_nDesiredHitbox = 0x1D4; // int32 - constexpr std::ptrdiff_t m_vecHitBoxScale = 0x1D8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vecDirectionBias = 0x850; // Vector - constexpr std::ptrdiff_t m_bMaintainHitbox = 0x85C; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x85D; // bool - constexpr std::ptrdiff_t m_HitboxSetName = 0x85E; // char[128] - constexpr std::ptrdiff_t m_flShellSize = 0x8E0; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementMoveAlongSkinnedCPSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nSnapshotControlPointNumber = 0x1C4; // int32 - constexpr std::ptrdiff_t m_bSetNormal = 0x1C8; // bool - constexpr std::ptrdiff_t m_bSetRadius = 0x1C9; // bool - constexpr std::ptrdiff_t m_flInterpolation = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flTValue = 0x330; // CPerParticleFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LerpScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutput = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flStartTime = 0x328; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x32C; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitialRepulsionVelocity { - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1C8; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x248; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_vecOutputMin = 0x24C; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x258; // Vector - constexpr std::ptrdiff_t m_nControlPointNumber = 0x264; // int32 - constexpr std::ptrdiff_t m_bPerParticle = 0x268; // bool - constexpr std::ptrdiff_t m_bTranslate = 0x269; // bool - constexpr std::ptrdiff_t m_bProportional = 0x26A; // bool - constexpr std::ptrdiff_t m_flTraceLength = 0x26C; // float32 - constexpr std::ptrdiff_t m_bPerParticleTR = 0x270; // bool - constexpr std::ptrdiff_t m_bInherit = 0x271; // bool - constexpr std::ptrdiff_t m_nChildCP = 0x274; // int32 - constexpr std::ptrdiff_t m_nChildGroupID = 0x278; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ClampScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutputMin = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x328; // CPerParticleFloatInput - } - // Parent: CParticleFunctionPreEmission - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToHMD { - constexpr std::ptrdiff_t m_nCP1 = 0x1C8; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1CC; // Vector - constexpr std::ptrdiff_t m_bOrientToHMD = 0x1D8; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DifferencePreviousParticle { - constexpr std::ptrdiff_t m_nFieldInput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1D8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x1DC; // bool - constexpr std::ptrdiff_t m_bSetPreviousParticle = 0x1DD; // bool - } - // Parent: CParticleFunctionPreEmission - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointFieldFromVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C8; // VectorFloatExpressionType_t - constexpr std::ptrdiff_t m_vecInput1 = 0x1D0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vecInput2 = 0x848; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flOutputRemap = 0xEC0; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nOutputCP = 0x1020; // int32 - constexpr std::ptrdiff_t m_nOutVectorField = 0x1024; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PercentageBetweenTransforms { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D0; // float32 - constexpr std::ptrdiff_t m_TransformStart = 0x1D8; // CParticleTransformInput - constexpr std::ptrdiff_t m_TransformEnd = 0x240; // CParticleTransformInput - constexpr std::ptrdiff_t m_nSetMethod = 0x2A8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x2AC; // bool - constexpr std::ptrdiff_t m_bRadialCheck = 0x2AD; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PlaneCull { - constexpr std::ptrdiff_t m_nControlPoint = 0x1C8; // int32 - constexpr std::ptrdiff_t m_flDistance = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bCullInside = 0x330; // bool - } - // Parent: C_OP_RemapNamedModelElementEndCap - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelSequenceEndCap { - } - // Parent: CParticleCollectionFloatInput - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleCollectionRendererFloatInput { - } - // Parent: CParticleFunctionInitializer - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitFromCPSnapshot { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nAttributeToRead = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAttributeToWrite = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1D4; // int32 - constexpr std::ptrdiff_t m_bRandom = 0x1D8; // bool - constexpr std::ptrdiff_t m_bReverse = 0x1D9; // bool - constexpr std::ptrdiff_t m_nSnapShotIncrement = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nManualSnapshotIndex = 0x340; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nRandomSeed = 0x4A0; // int32 - constexpr std::ptrdiff_t m_bLocalSpaceAngles = 0x4A4; // bool - } - // Parent: CParticleFunctionRenderer - // Field count: 22 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderCables { - constexpr std::ptrdiff_t m_flRadiusScale = 0x210; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flAlphaScale = 0x370; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecColorScale = 0x4D0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0xB48; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_hMaterial = 0xB50; // CStrongHandle - constexpr std::ptrdiff_t m_nTextureRepetitionMode = 0xB58; // TextureRepetitionMode_t - constexpr std::ptrdiff_t m_flTextureRepeatsPerSegment = 0xB60; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flTextureRepeatsCircumference = 0xCC0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flColorMapOffsetV = 0xE20; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flColorMapOffsetU = 0xF80; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flNormalMapOffsetV = 0x10E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flNormalMapOffsetU = 0x1240; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bDrawCableCaps = 0x13A0; // bool - constexpr std::ptrdiff_t m_flCapRoundness = 0x13A4; // float32 - constexpr std::ptrdiff_t m_flCapOffsetAmount = 0x13A8; // float32 - constexpr std::ptrdiff_t m_flTessScale = 0x13AC; // float32 - constexpr std::ptrdiff_t m_nMinTesselation = 0x13B0; // int32 - constexpr std::ptrdiff_t m_nMaxTesselation = 0x13B4; // int32 - constexpr std::ptrdiff_t m_nRoundness = 0x13B8; // int32 - constexpr std::ptrdiff_t m_LightingTransform = 0x13C0; // CParticleTransformInput - constexpr std::ptrdiff_t m_MaterialFloatVars = 0x1428; // CUtlVector - constexpr std::ptrdiff_t m_MaterialVecVars = 0x1458; // CUtlVector - } - // Parent: CParticleFunctionInitializer - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InheritVelocity { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_flVelocityScale = 0x1CC; // float32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToWaterSurface { - constexpr std::ptrdiff_t m_nSourceCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nDestCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nFlowCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nActiveCP = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nActiveCPField = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flRetestRate = 0x1E0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bAdaptiveThreshold = 0x340; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PositionOffset { - constexpr std::ptrdiff_t m_OffsetMin = 0x1C8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_OffsetMax = 0x840; // CPerParticleVecInput - constexpr std::ptrdiff_t m_TransformInput = 0xEB8; // CParticleTransformInput - constexpr std::ptrdiff_t m_bLocalCoords = 0xF20; // bool - constexpr std::ptrdiff_t m_bProportional = 0xF21; // bool - constexpr std::ptrdiff_t m_randomnessParameters = 0xF24; // CRandomNumberGeneratorParameters - } - // Parent: CParticleFunctionInitializer - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_NormalAlignToCP { - constexpr std::ptrdiff_t m_transformInput = 0x1C8; // CParticleTransformInput - constexpr std::ptrdiff_t m_nControlPointAxis = 0x230; // ParticleControlPointAxis_t - } - // Parent: CParticleFunctionConstraint - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ShapeMatchingConstraint { - constexpr std::ptrdiff_t m_flShapeRestorationTime = 0x1C0; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetChildControlPoints { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1C4; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bReverse = 0x330; // bool - constexpr std::ptrdiff_t m_bSetOrientation = 0x331; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ChladniWave { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x328; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x488; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x5E8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecWaveLength = 0x748; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecHarmonics = 0xDC0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nSetMethod = 0x1438; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_nLocalSpaceControlPoint = 0x143C; // int32 - constexpr std::ptrdiff_t m_b3D = 0x1440; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDirectionToCPToVector { - constexpr std::ptrdiff_t m_nCP = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flOffsetRot = 0x1CC; // float32 - constexpr std::ptrdiff_t m_vecOffsetAxis = 0x1D0; // Vector - constexpr std::ptrdiff_t m_bNormalize = 0x1DC; // bool - constexpr std::ptrdiff_t m_nFieldStrength = 0x1E0; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionPreEmission - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DriveCPFromGlobalSoundFloat { - constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nOutputField = 0x1CC; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_StackName = 0x1E0; // CUtlString - constexpr std::ptrdiff_t m_OperatorName = 0x1E8; // CUtlString - constexpr std::ptrdiff_t m_FieldName = 0x1F0; // CUtlString - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RtEnvCull { - constexpr std::ptrdiff_t m_vecTestDir = 0x1C0; // Vector - constexpr std::ptrdiff_t m_vecTestNormal = 0x1CC; // Vector - constexpr std::ptrdiff_t m_bCullOnMiss = 0x1D8; // bool - constexpr std::ptrdiff_t m_bStickInsteadOfCull = 0x1D9; // bool - constexpr std::ptrdiff_t m_RtEnvName = 0x1DA; // char[128] - constexpr std::ptrdiff_t m_nRTEnvCP = 0x25C; // int32 - constexpr std::ptrdiff_t m_nComponent = 0x260; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PinParticleToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_vecOffset = 0x1C8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_bOffsetLocal = 0x840; // bool - constexpr std::ptrdiff_t m_nParticleSelection = 0x844; // ParticleSelection_t - constexpr std::ptrdiff_t m_nParticleNumber = 0x848; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nPinBreakType = 0x9A8; // ParticlePinDistance_t - constexpr std::ptrdiff_t m_flBreakDistance = 0x9B0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flBreakSpeed = 0xB10; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flAge = 0xC70; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nBreakControlPointNumber = 0xDD0; // int32 - constexpr std::ptrdiff_t m_nBreakControlPointNumber2 = 0xDD4; // int32 - constexpr std::ptrdiff_t m_flBreakValue = 0xDD8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flInterpolation = 0xF38; // CPerParticleFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapCPtoVector { - constexpr std::ptrdiff_t m_nCPInput = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nLocalSpaceCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_vInputMin = 0x1CC; // Vector - constexpr std::ptrdiff_t m_vInputMax = 0x1D8; // Vector - constexpr std::ptrdiff_t m_vOutputMin = 0x1E4; // Vector - constexpr std::ptrdiff_t m_vOutputMax = 0x1F0; // Vector - constexpr std::ptrdiff_t m_flStartTime = 0x1FC; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x200; // float32 - constexpr std::ptrdiff_t m_flInterpRate = 0x204; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x208; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bOffset = 0x20C; // bool - constexpr std::ptrdiff_t m_bAccelerate = 0x20D; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateParticleImpulse { - constexpr std::ptrdiff_t m_InputRadius = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_InputMagnitude = 0x328; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nFalloffFunction = 0x488; // ParticleFalloffFunction_t - constexpr std::ptrdiff_t m_InputFalloffExp = 0x490; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nImpulseType = 0x5F0; // ParticleImpulseType_t - } - // Parent: CParticleFunctionForce - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DensityForce { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flForceScale = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flTargetDensity = 0x1D8; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateInEpitrochoid { - constexpr std::ptrdiff_t m_nComponent1 = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nComponent2 = 0x1CC; // int32 - constexpr std::ptrdiff_t m_TransformInput = 0x1D0; // CParticleTransformInput - constexpr std::ptrdiff_t m_flParticleDensity = 0x238; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOffset = 0x398; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRadius1 = 0x4F8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flRadius2 = 0x658; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bUseCount = 0x7B8; // bool - constexpr std::ptrdiff_t m_bUseLocalCoords = 0x7B9; // bool - constexpr std::ptrdiff_t m_bOffsetExistingPos = 0x7BA; // bool - } - // Parent: CParticleFunctionConstraint - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ConstrainDistanceToUserSpecifiedPath { - constexpr std::ptrdiff_t m_fMinDistance = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flMaxDistance = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flTimeScale = 0x1C8; // float32 - constexpr std::ptrdiff_t m_bLoopedPath = 0x1CC; // bool - constexpr std::ptrdiff_t m_pointList = 0x1D0; // CUtlVector - } - // Parent: CParticleFunctionPreEmission - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointPositions { - constexpr std::ptrdiff_t m_bUseWorldLocation = 0x1C8; // bool - constexpr std::ptrdiff_t m_bOrient = 0x1C9; // bool - constexpr std::ptrdiff_t m_bSetOnce = 0x1CA; // bool - constexpr std::ptrdiff_t m_nCP1 = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nCP2 = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nCP3 = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nCP4 = 0x1D8; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1DC; // Vector - constexpr std::ptrdiff_t m_vecCP2Pos = 0x1E8; // Vector - constexpr std::ptrdiff_t m_vecCP3Pos = 0x1F4; // Vector - constexpr std::ptrdiff_t m_vecCP4Pos = 0x200; // Vector - constexpr std::ptrdiff_t m_nHeadLocation = 0x20C; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetFloatAttributeToVectorExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C0; // VectorFloatExpressionType_t - constexpr std::ptrdiff_t m_vInput1 = 0x1C8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vInput2 = 0x840; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flOutputRemap = 0xEB8; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x1018; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x101C; // ParticleSetMethod_t - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementRotateParticleAroundAxis { - constexpr std::ptrdiff_t m_vecRotAxis = 0x1C0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flRotRate = 0x838; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_TransformInput = 0x998; // CParticleTransformInput - constexpr std::ptrdiff_t m_bLocalSpace = 0xA00; // bool - } - // Parent: CParticleFunctionForce - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_IntraParticleForce { - constexpr std::ptrdiff_t m_flAttractionMinDistance = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flAttractionMaxDistance = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flAttractionMaxStrength = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flRepulsionMinDistance = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flRepulsionMaxDistance = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flRepulsionMaxStrength = 0x1E4; // float32 - constexpr std::ptrdiff_t m_bUseAABB = 0x1E8; // bool - constexpr std::ptrdiff_t m_bThreadIt = 0x1E9; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x328; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x32C; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_InputStrength = 0x330; // CPerParticleFloatInput - } - // Parent: CParticleFunctionInitializer - // Field count: 16 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateOnModel { - constexpr std::ptrdiff_t m_modelInput = 0x1C8; // CParticleModelInput - constexpr std::ptrdiff_t m_transformInput = 0x228; // CParticleTransformInput - constexpr std::ptrdiff_t m_nForceInModel = 0x290; // int32 - constexpr std::ptrdiff_t m_bScaleToVolume = 0x294; // bool - constexpr std::ptrdiff_t m_bEvenDistribution = 0x295; // bool - constexpr std::ptrdiff_t m_nDesiredHitbox = 0x298; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nHitboxValueFromControlPointIndex = 0x3F8; // int32 - constexpr std::ptrdiff_t m_vecHitBoxScale = 0x400; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flBoneVelocity = 0xA78; // float32 - constexpr std::ptrdiff_t m_flMaxBoneVelocity = 0xA7C; // float32 - constexpr std::ptrdiff_t m_vecDirectionBias = 0xA80; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_HitboxSetName = 0x10F8; // char[128] - constexpr std::ptrdiff_t m_bLocalCoords = 0x1178; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x1179; // bool - constexpr std::ptrdiff_t m_bUseMesh = 0x117A; // bool - constexpr std::ptrdiff_t m_flShellSize = 0x1180; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_InheritFromPeerSystem { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldInput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nIncrement = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nGroupID = 0x1CC; // int32 - } - // Parent: CParticleFunctionForce - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PerParticleForce { - constexpr std::ptrdiff_t m_flForceScale = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vForce = 0x330; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nCP = 0x9A8; // int32 - } - // Parent: C_INIT_RandomNamedModelElement - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomNamedModelMeshGroup { - } - // Parent: CParticleFunctionRenderer - // Field count: 18 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderProjected { - constexpr std::ptrdiff_t m_bProjectCharacter = 0x210; // bool - constexpr std::ptrdiff_t m_bProjectWorld = 0x211; // bool - constexpr std::ptrdiff_t m_bProjectWater = 0x212; // bool - constexpr std::ptrdiff_t m_bFlipHorizontal = 0x213; // bool - constexpr std::ptrdiff_t m_bEnableProjectedDepthControls = 0x214; // bool - constexpr std::ptrdiff_t m_flMinProjectionDepth = 0x218; // float32 - constexpr std::ptrdiff_t m_flMaxProjectionDepth = 0x21C; // float32 - constexpr std::ptrdiff_t m_vecProjectedMaterials = 0x220; // CUtlVector - constexpr std::ptrdiff_t m_flMaterialSelection = 0x238; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flAnimationTimeScale = 0x398; // float32 - constexpr std::ptrdiff_t m_bOrientToNormal = 0x39C; // bool - constexpr std::ptrdiff_t m_MaterialVars = 0x3A0; // CUtlVector - constexpr std::ptrdiff_t m_flRadiusScale = 0x3B8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flAlphaScale = 0x518; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRollScale = 0x678; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nAlpha2Field = 0x7D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecColorScale = 0x7E0; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0xE58; // ParticleColorBlendType_t - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MaxVelocity { - constexpr std::ptrdiff_t m_flMaxVelocity = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flMinVelocity = 0x1C4; // float32 - constexpr std::ptrdiff_t m_nOverrideCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nOverrideCPField = 0x1CC; // int32 - } - // Parent: CParticleFunctionInitializer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_VelocityFromNormal { - constexpr std::ptrdiff_t m_fSpeedMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_fSpeedMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_bIgnoreDt = 0x1D0; // bool - } - // Parent: CParticleFunctionEmitter - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MaintainEmitter { - constexpr std::ptrdiff_t m_nParticlesToMaintain = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flStartTime = 0x328; // float32 - constexpr std::ptrdiff_t m_flEmissionDuration = 0x330; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flEmissionRate = 0x490; // float32 - constexpr std::ptrdiff_t m_nSnapshotControlPoint = 0x494; // int32 - constexpr std::ptrdiff_t m_bEmitInstantaneously = 0x498; // bool - constexpr std::ptrdiff_t m_bFinalEmitOnStop = 0x499; // bool - constexpr std::ptrdiff_t m_flScale = 0x4A0; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionInitializer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PositionOffsetToCP { - constexpr std::ptrdiff_t m_nControlPointNumberStart = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nControlPointNumberEnd = 0x1CC; // int32 - constexpr std::ptrdiff_t m_bLocalCoords = 0x1D0; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapInitialTransformDirectionToRotation { - constexpr std::ptrdiff_t m_TransformInput = 0x1C8; // CParticleTransformInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x230; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOffsetRot = 0x234; // float32 - constexpr std::ptrdiff_t m_nComponent = 0x238; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeAndKill { - constexpr std::ptrdiff_t m_flStartFadeInTime = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flEndFadeInTime = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flStartFadeOutTime = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flEndFadeOutTime = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flStartAlpha = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flEndAlpha = 0x1D4; // float32 - constexpr std::ptrdiff_t m_bForcePreserveParticleOrder = 0x1D8; // bool - } - // Parent: None - // Field count: 1 - namespace PARTICLE_WORLD_HANDLE__ { - constexpr std::ptrdiff_t unused = 0x0; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ColorInterpolate { - constexpr std::ptrdiff_t m_ColorFade = 0x1C0; // Color - constexpr std::ptrdiff_t m_flFadeStartTime = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flFadeEndTime = 0x1D4; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bEaseInOut = 0x1DC; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RampScalarSpline { - constexpr std::ptrdiff_t m_RateMin = 0x1C0; // float32 - constexpr std::ptrdiff_t m_RateMax = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flStartTime_min = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flStartTime_max = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flEndTime_min = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flEndTime_max = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flBias = 0x1D8; // float32 - constexpr std::ptrdiff_t m_nField = 0x200; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bProportionalOp = 0x204; // bool - constexpr std::ptrdiff_t m_bEaseOut = 0x205; // bool - } - // Parent: C_OP_RemapNamedModelElementOnceTimed - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelSequenceOnceTimed { - } - // Parent: CParticleFunctionPreEmission - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointFromObjectScale { - constexpr std::ptrdiff_t m_nCPInput = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nCPOutput = 0x1CC; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MaintainSequentialPath { - constexpr std::ptrdiff_t m_fMaxDistance = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flNumToAssign = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flCohesionStrength = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flTolerance = 0x1CC; // float32 - constexpr std::ptrdiff_t m_bLoop = 0x1D0; // bool - constexpr std::ptrdiff_t m_bUseParticleCount = 0x1D1; // bool - constexpr std::ptrdiff_t m_PathParams = 0x1E0; // CPathParameters - } - // Parent: C_OP_RemapNamedModelElementEndCap - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelBodyPartEndCap { - } - // Parent: CParticleFunctionPreEmission - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_StopAfterCPDuration { - constexpr std::ptrdiff_t m_flDuration = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bDestroyImmediately = 0x328; // bool - constexpr std::ptrdiff_t m_bPlayEndCap = 0x329; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CGeneralSpin { - constexpr std::ptrdiff_t m_nSpinRateDegrees = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nSpinRateMinDegrees = 0x1C4; // int32 - constexpr std::ptrdiff_t m_fSpinRateStopTime = 0x1CC; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MParticleMaxVersion - // MParticleReplacementOp - // MGetKV3ClassDefaults - namespace C_OP_LockToSavedSequentialPath { - constexpr std::ptrdiff_t m_flFadeStart = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flFadeEnd = 0x1C8; // float32 - constexpr std::ptrdiff_t m_bCPPairs = 0x1CC; // bool - constexpr std::ptrdiff_t m_PathParams = 0x1D0; // CPathParameters - } - // Parent: CParticleFunctionInitializer - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapNamedModelElementToScalar { - constexpr std::ptrdiff_t m_hModel = 0x1C8; // CStrongHandle - constexpr std::ptrdiff_t m_names = 0x1D0; // CUtlVector - constexpr std::ptrdiff_t m_values = 0x1E8; // CUtlVector - constexpr std::ptrdiff_t m_nFieldInput = 0x200; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x204; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x208; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x20C; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ClampVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecOutputMin = 0x1C8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecOutputMax = 0x840; // CPerParticleVecInput - } - // Parent: CParticleFunctionRenderer - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderStatusEffectCitadel { - constexpr std::ptrdiff_t m_pTextureColorWarp = 0x210; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureNormal = 0x218; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureMetalness = 0x220; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureRoughness = 0x228; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureSelfIllum = 0x230; // CStrongHandle - constexpr std::ptrdiff_t m_pTextureDetail = 0x238; // CStrongHandle - } - // Parent: CParticleFunctionInitializer - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapCPtoScalar { - constexpr std::ptrdiff_t m_nCPInput = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nField = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1E8; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1EC; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_flRemapBias = 0x1F0; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace IParticleSystemDefinition { - } - // Parent: CParticleFloatInput - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleCollectionFloatInput { - } - // Parent: CParticleFunctionForce - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_WindForce { - constexpr std::ptrdiff_t m_vForce = 0x1D0; // Vector - } - // Parent: CParticleFunctionPreEmission - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetVariable { - constexpr std::ptrdiff_t m_variableReference = 0x1C8; // CParticleVariableRef - constexpr std::ptrdiff_t m_transformInput = 0x208; // CParticleTransformInput - constexpr std::ptrdiff_t m_positionOffset = 0x270; // Vector - constexpr std::ptrdiff_t m_rotationOffset = 0x27C; // QAngle - constexpr std::ptrdiff_t m_vecInput = 0x288; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_floatInput = 0x900; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionRenderer - // Field count: 29 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderStandardLight { - constexpr std::ptrdiff_t m_nLightType = 0x210; // ParticleLightTypeChoiceList_t - constexpr std::ptrdiff_t m_vecColorScale = 0x218; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0x890; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_flIntensity = 0x898; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bCastShadows = 0x9F8; // bool - constexpr std::ptrdiff_t m_flTheta = 0xA00; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flPhi = 0xB60; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRadiusMultiplier = 0xCC0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nAttenuationStyle = 0xE20; // StandardLightingAttenuationStyle_t - constexpr std::ptrdiff_t m_flFalloffLinearity = 0xE28; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flFiftyPercentFalloff = 0xF88; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flZeroPercentFalloff = 0x10E8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bRenderDiffuse = 0x1248; // bool - constexpr std::ptrdiff_t m_bRenderSpecular = 0x1249; // bool - constexpr std::ptrdiff_t m_lightCookie = 0x1250; // CUtlString - constexpr std::ptrdiff_t m_nPriority = 0x1258; // int32 - constexpr std::ptrdiff_t m_nFogLightingMode = 0x125C; // ParticleLightFogLightingMode_t - constexpr std::ptrdiff_t m_flFogContribution = 0x1260; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nCapsuleLightBehavior = 0x13C0; // - constexpr std::ptrdiff_t m_flCapsuleLength = 0x13C4; // float32 - constexpr std::ptrdiff_t m_bReverseOrder = 0x13C8; // bool - constexpr std::ptrdiff_t m_bClosedLoop = 0x13C9; // bool - constexpr std::ptrdiff_t m_nPrevPntSource = 0x13CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flMaxLength = 0x13D0; // float32 - constexpr std::ptrdiff_t m_flMinLength = 0x13D4; // float32 - constexpr std::ptrdiff_t m_bIgnoreDT = 0x13D8; // bool - constexpr std::ptrdiff_t m_flConstrainRadiusToLengthRatio = 0x13DC; // float32 - constexpr std::ptrdiff_t m_flLengthScale = 0x13E0; // float32 - constexpr std::ptrdiff_t m_flLengthFadeInTime = 0x13E4; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_DistanceToTransform { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x328; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x488; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x5E8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_TransformStart = 0x748; // CParticleTransformInput - constexpr std::ptrdiff_t m_bLOS = 0x7B0; // bool - constexpr std::ptrdiff_t m_CollisionGroupName = 0x7B1; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x834; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x838; // float32 - constexpr std::ptrdiff_t m_flLOSScale = 0x83C; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x840; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x844; // bool - constexpr std::ptrdiff_t m_bAdditive = 0x845; // bool - constexpr std::ptrdiff_t m_vecComponentScale = 0x848; // CPerParticleVecInput - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapControlPointOrientationToRotation { - constexpr std::ptrdiff_t m_nCP = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOffsetRot = 0x1C8; // float32 - constexpr std::ptrdiff_t m_nComponent = 0x1CC; // int32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToCenter { - constexpr std::ptrdiff_t m_nCP1 = 0x1C8; // int32 - constexpr std::ptrdiff_t m_vecCP1Pos = 0x1CC; // Vector - constexpr std::ptrdiff_t m_bUseAvgParticlePos = 0x1D8; // bool - constexpr std::ptrdiff_t m_nSetParent = 0x1DC; // ParticleParentSetMode_t - } - // Parent: CParticleFunctionPreEmission - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapAverageScalarValuetoCP { - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nOutVectorField = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nField = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E0; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDotProductToScalar { - constexpr std::ptrdiff_t m_nInputCP1 = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nInputCP2 = 0x1C4; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_bUseParticleVelocity = 0x1DC; // bool - constexpr std::ptrdiff_t m_nSetMethod = 0x1E0; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x1E4; // bool - constexpr std::ptrdiff_t m_bUseParticleNormal = 0x1E5; // bool - } - // Parent: CParticleFunctionPreEmission - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapCPtoCP { - constexpr std::ptrdiff_t m_nInputControlPoint = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nOutputControlPoint = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nInputField = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nOutputField = 0x1D4; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E4; // float32 - constexpr std::ptrdiff_t m_bDerivative = 0x1E8; // bool - constexpr std::ptrdiff_t m_flInterpRate = 0x1EC; // float32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointRotation { - constexpr std::ptrdiff_t m_vecRotAxis = 0x1C8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flRotRate = 0x840; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nCP = 0x9A0; // int32 - constexpr std::ptrdiff_t m_nLocalCP = 0x9A4; // int32 - } - // Parent: CParticleFunctionForce - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CurlNoiseForce { - constexpr std::ptrdiff_t m_nNoiseType = 0x1D0; // ParticleDirectionNoiseType_t - constexpr std::ptrdiff_t m_vecNoiseFreq = 0x1D8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecNoiseScale = 0x850; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecOffset = 0xEC8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecOffsetRate = 0x1540; // CPerParticleVecInput - constexpr std::ptrdiff_t m_flWorleySeed = 0x1BB8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flWorleyJitter = 0x1D18; // CPerParticleFloatInput - } - // Parent: CParticleFunctionInitializer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_Orient2DRelToCP { - constexpr std::ptrdiff_t m_nCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flRotOffset = 0x1D0; // float32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetSimulationRate { - constexpr std::ptrdiff_t m_flSimulationScale = 0x1C8; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_FadeIn { - constexpr std::ptrdiff_t m_flFadeInTimeMin = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flFadeInTimeMax = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flFadeInTimeExp = 0x1C8; // float32 - constexpr std::ptrdiff_t m_bProportional = 0x1CC; // bool - } - // Parent: CParticleFunctionRenderer - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderScreenShake { - constexpr std::ptrdiff_t m_flDurationScale = 0x210; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0x214; // float32 - constexpr std::ptrdiff_t m_flFrequencyScale = 0x218; // float32 - constexpr std::ptrdiff_t m_flAmplitudeScale = 0x21C; // float32 - constexpr std::ptrdiff_t m_nRadiusField = 0x220; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nDurationField = 0x224; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFrequencyField = 0x228; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAmplitudeField = 0x22C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFilterCP = 0x230; // int32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapBoundingVolumetoCP { - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D8; // float32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_HSVShiftToCP { - constexpr std::ptrdiff_t m_nColorCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nColorGemEnableCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nOutputCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_DefaultHSVColor = 0x1D4; // Color - } - // Parent: CParticleFunctionInitializer - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_GlobalScale { - constexpr std::ptrdiff_t m_flScale = 0x1C8; // float32 - constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_bScaleRadius = 0x1D4; // bool - constexpr std::ptrdiff_t m_bScalePosition = 0x1D5; // bool - constexpr std::ptrdiff_t m_bScaleVelocity = 0x1D6; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RadiusFromCPObject { - constexpr std::ptrdiff_t m_nControlPoint = 0x1C8; // int32 - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitialVelocityFromHitbox { - constexpr std::ptrdiff_t m_flVelocityMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flVelocityMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_HitboxSetName = 0x1D4; // char[128] - constexpr std::ptrdiff_t m_bUseBones = 0x254; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LerpVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecOutput = 0x1C4; // Vector - constexpr std::ptrdiff_t m_flStartTime = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1D4; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1D8; // ParticleSetMethod_t - } - // Parent: CParticleFunctionPreEmission - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointFieldToWater { - constexpr std::ptrdiff_t m_nSourceCP = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nDestCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nCPField = 0x1D0; // int32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace TextureGroup_t { - constexpr std::ptrdiff_t m_bEnabled = 0x0; // bool - constexpr std::ptrdiff_t m_bReplaceTextureWithGradient = 0x1; // bool - constexpr std::ptrdiff_t m_hTexture = 0x8; // CStrongHandle - constexpr std::ptrdiff_t m_Gradient = 0x10; // CColorGradient - constexpr std::ptrdiff_t m_nTextureType = 0x28; // SpriteCardTextureType_t - constexpr std::ptrdiff_t m_nTextureChannels = 0x2C; // SpriteCardTextureChannel_t - constexpr std::ptrdiff_t m_nTextureBlendMode = 0x30; // ParticleTextureLayerBlendType_t - constexpr std::ptrdiff_t m_flTextureBlend = 0x38; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_TextureControls = 0x198; // TextureControls_t - } - // Parent: CParticleFunctionForce - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_TimeVaryingForce { - constexpr std::ptrdiff_t m_flStartLerpTime = 0x1D0; // float32 - constexpr std::ptrdiff_t m_StartingForce = 0x1D4; // Vector - constexpr std::ptrdiff_t m_flEndLerpTime = 0x1E0; // float32 - constexpr std::ptrdiff_t m_EndingForce = 0x1E4; // Vector - } - // Parent: CParticleFunctionOperator - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetCPOrientationToGroundNormal { - constexpr std::ptrdiff_t m_flInterpRate = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flTolerance = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flTraceOffset = 0x1CC; // float32 - constexpr std::ptrdiff_t m_CollisionGroupName = 0x1D0; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x250; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_nInputCP = 0x254; // int32 - constexpr std::ptrdiff_t m_nOutputCP = 0x258; // int32 - constexpr std::ptrdiff_t m_bIncludeWater = 0x268; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SnapshotSkinToBones { - constexpr std::ptrdiff_t m_bTransformNormals = 0x1C0; // bool - constexpr std::ptrdiff_t m_bTransformRadii = 0x1C1; // bool - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C4; // int32 - constexpr std::ptrdiff_t m_flLifeTimeFadeStart = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flLifeTimeFadeEnd = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flJumpThreshold = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flPrevPosScale = 0x1D4; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateWithinSphereTransform { - constexpr std::ptrdiff_t m_fRadiusMin = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fRadiusMax = 0x328; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecDistanceBias = 0x488; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecDistanceBiasAbs = 0xB00; // Vector - constexpr std::ptrdiff_t m_TransformInput = 0xB10; // CParticleTransformInput - constexpr std::ptrdiff_t m_fSpeedMin = 0xB78; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fSpeedMax = 0xCD8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_fSpeedRandExp = 0xE38; // float32 - constexpr std::ptrdiff_t m_bLocalCoords = 0xE3C; // bool - constexpr std::ptrdiff_t m_flEndCPGrowthTime = 0xE40; // float32 - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMin = 0xE48; // CPerParticleVecInput - constexpr std::ptrdiff_t m_LocalCoordinateSystemSpeedMax = 0x14C0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_nFieldOutput = 0x1B38; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldVelocity = 0x1B3C; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionOperator - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RadiusDecay { - constexpr std::ptrdiff_t m_flMinRadius = 0x1C0; // float32 - } - // Parent: C_INIT_RemapNamedModelElementToScalar - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapNamedModelBodyPartToScalar { - } - // Parent: CParticleFunctionInitializer - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapScalarToVector { - constexpr std::ptrdiff_t m_nFieldInput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D4; // float32 - constexpr std::ptrdiff_t m_vecOutputMin = 0x1D8; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x1E4; // Vector - constexpr std::ptrdiff_t m_flStartTime = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1F4; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1F8; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1FC; // int32 - constexpr std::ptrdiff_t m_bLocalCoords = 0x200; // bool - constexpr std::ptrdiff_t m_flRemapBias = 0x204; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitialSequenceFromModel { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutputAnim = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1E4; // ParticleSetMethod_t - } - // Parent: CParticleFunctionEmitter - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_NoiseEmitter { - constexpr std::ptrdiff_t m_flEmissionDuration = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flEmissionScale = 0x1D0; // float32 - constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nWorldNoisePoint = 0x1DC; // int32 - constexpr std::ptrdiff_t m_bAbsVal = 0x1E0; // bool - constexpr std::ptrdiff_t m_bAbsValInv = 0x1E1; // bool - constexpr std::ptrdiff_t m_flOffset = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E8; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1EC; // float32 - constexpr std::ptrdiff_t m_flNoiseScale = 0x1F0; // float32 - constexpr std::ptrdiff_t m_flWorldNoiseScale = 0x1F4; // float32 - constexpr std::ptrdiff_t m_vecOffsetLoc = 0x1F8; // Vector - constexpr std::ptrdiff_t m_flWorldTimeScale = 0x204; // float32 - } - // Parent: CParticleFunction - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionInitializer { - constexpr std::ptrdiff_t m_nAssociatedEmitterIndex = 0x1C0; // int32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SelectivelyEnableChildren { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nFirstChild = 0x328; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nNumChildrenToEnable = 0x488; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bPlayEndcapOnStop = 0x5E8; // bool - constexpr std::ptrdiff_t m_bDestroyImmediately = 0x5E9; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ModelReference_t { - constexpr std::ptrdiff_t m_model = 0x0; // CStrongHandle - constexpr std::ptrdiff_t m_flRelativeProbabilityOfSpawn = 0x8; // float32 - } - // Parent: CParticleFunctionConstraint - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PlanarConstraint { - constexpr std::ptrdiff_t m_PointOnPlane = 0x1C0; // Vector - constexpr std::ptrdiff_t m_PlaneNormal = 0x1CC; // Vector - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D8; // int32 - constexpr std::ptrdiff_t m_bGlobalOrigin = 0x1DC; // bool - constexpr std::ptrdiff_t m_bGlobalNormal = 0x1DD; // bool - constexpr std::ptrdiff_t m_flRadiusScale = 0x1E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMaximumDistanceToCP = 0x340; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bUseOldCode = 0x4A0; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateFromCPs { - constexpr std::ptrdiff_t m_nIncrement = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nMinCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nMaxCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nDynamicCPCount = 0x1D8; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LockPoints { - constexpr std::ptrdiff_t m_nMinCol = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nMaxCol = 0x1C4; // int32 - constexpr std::ptrdiff_t m_nMinRow = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nMaxRow = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nControlPoint = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flBlendValue = 0x1D4; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_CreateSpiralSphere { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nOverrideCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nDensity = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flInitialRadius = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flInitialSpeedMin = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flInitialSpeedMax = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bUseParticleCount = 0x1E0; // bool - } - // Parent: CParticleFunctionForce - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CPVelocityForce { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_flScale = 0x1D8; // CPerParticleFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapNamedModelElementEndCap { - constexpr std::ptrdiff_t m_hModel = 0x1C0; // CStrongHandle - constexpr std::ptrdiff_t m_inNames = 0x1C8; // CUtlVector - constexpr std::ptrdiff_t m_outNames = 0x1E0; // CUtlVector - constexpr std::ptrdiff_t m_fallbackNames = 0x1F8; // CUtlVector - constexpr std::ptrdiff_t m_bModelFromRenderer = 0x210; // bool - constexpr std::ptrdiff_t m_nFieldInput = 0x214; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x218; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionInitializer - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_ScaleVelocity { - constexpr std::ptrdiff_t m_vecScale = 0x1C8; // CParticleCollectionVecInput - } - // Parent: CParticleFunctionOperator - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MoveToHitbox { - constexpr std::ptrdiff_t m_modelInput = 0x1C0; // CParticleModelInput - constexpr std::ptrdiff_t m_transformInput = 0x220; // CParticleTransformInput - constexpr std::ptrdiff_t m_flLifeTimeLerpStart = 0x28C; // float32 - constexpr std::ptrdiff_t m_flLifeTimeLerpEnd = 0x290; // float32 - constexpr std::ptrdiff_t m_flPrevPosScale = 0x294; // float32 - constexpr std::ptrdiff_t m_HitboxSetName = 0x298; // char[128] - constexpr std::ptrdiff_t m_bUseBones = 0x318; // bool - constexpr std::ptrdiff_t m_nLerpType = 0x31C; // HitboxLerpType_t - constexpr std::ptrdiff_t m_flInterpolation = 0x320; // CPerParticleFloatInput - } - // Parent: CParticleInput - // Field count: 47 - // - // Metadata: - // MGetKV3ClassDefaults - // MParticleCustomFieldDefaultValue - namespace CParticleFloatInput { - constexpr std::ptrdiff_t m_nType = 0x10; // ParticleFloatType_t - constexpr std::ptrdiff_t m_nMapType = 0x14; // - constexpr std::ptrdiff_t m_flLiteralValue = 0x18; // float32 - constexpr std::ptrdiff_t m_NamedValue = 0x20; // CParticleNamedValueRef - constexpr std::ptrdiff_t m_nControlPoint = 0x60; // int32 - constexpr std::ptrdiff_t m_nScalarAttribute = 0x64; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVectorAttribute = 0x68; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nVectorComponent = 0x6C; // int32 - constexpr std::ptrdiff_t m_flRandomMin = 0x70; // float32 - constexpr std::ptrdiff_t m_flRandomMax = 0x74; // float32 - constexpr std::ptrdiff_t m_bHasRandomSignFlip = 0x78; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x7C; // int32 - constexpr std::ptrdiff_t m_nRandomMode = 0x80; // ParticleFloatRandomMode_t - constexpr std::ptrdiff_t m_flLOD0 = 0x88; // float32 - constexpr std::ptrdiff_t m_flLOD1 = 0x8C; // float32 - constexpr std::ptrdiff_t m_flLOD2 = 0x90; // float32 - constexpr std::ptrdiff_t m_flLOD3 = 0x94; // float32 - constexpr std::ptrdiff_t m_nNoiseInputVectorAttribute = 0x98; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flNoiseOutputMin = 0x9C; // float32 - constexpr std::ptrdiff_t m_flNoiseOutputMax = 0xA0; // float32 - constexpr std::ptrdiff_t m_flNoiseScale = 0xA4; // float32 - constexpr std::ptrdiff_t m_vecNoiseOffsetRate = 0xA8; // Vector - constexpr std::ptrdiff_t m_flNoiseOffset = 0xB4; // float32 - constexpr std::ptrdiff_t m_nNoiseOctaves = 0xB8; // int32 - constexpr std::ptrdiff_t m_nNoiseTurbulence = 0xBC; // PFNoiseTurbulence_t - constexpr std::ptrdiff_t m_nNoiseType = 0xC0; // PFNoiseType_t - constexpr std::ptrdiff_t m_nNoiseModifier = 0xC4; // PFNoiseModifier_t - constexpr std::ptrdiff_t m_flNoiseTurbulenceScale = 0xC8; // float32 - constexpr std::ptrdiff_t m_flNoiseTurbulenceMix = 0xCC; // float32 - constexpr std::ptrdiff_t m_flNoiseImgPreviewScale = 0xD0; // float32 - constexpr std::ptrdiff_t m_bNoiseImgPreviewLive = 0xD4; // bool - constexpr std::ptrdiff_t m_flNoCameraFallback = 0xE0; // float32 - constexpr std::ptrdiff_t m_bUseBoundsCenter = 0xE4; // bool - constexpr std::ptrdiff_t m_nInputMode = 0xE8; // ParticleFloatInputMode_t - constexpr std::ptrdiff_t m_flMultFactor = 0xEC; // float32 - constexpr std::ptrdiff_t m_flInput0 = 0xF0; // float32 - constexpr std::ptrdiff_t m_flInput1 = 0xF4; // float32 - constexpr std::ptrdiff_t m_flOutput0 = 0xF8; // float32 - constexpr std::ptrdiff_t m_flOutput1 = 0xFC; // float32 - constexpr std::ptrdiff_t m_flNotchedRangeMin = 0x100; // float32 - constexpr std::ptrdiff_t m_flNotchedRangeMax = 0x104; // float32 - constexpr std::ptrdiff_t m_flNotchedOutputOutside = 0x108; // float32 - constexpr std::ptrdiff_t m_flNotchedOutputInside = 0x10C; // float32 - constexpr std::ptrdiff_t m_nRoundType = 0x110; // - constexpr std::ptrdiff_t m_nBiasType = 0x114; // ParticleFloatBiasType_t - constexpr std::ptrdiff_t m_flBiasParameter = 0x118; // float32 - constexpr std::ptrdiff_t m_Curve = 0x120; // CPiecewiseCurve - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PointList { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_pointList = 0x1D0; // CUtlVector - constexpr std::ptrdiff_t m_bPlaceAlongPath = 0x1E8; // bool - constexpr std::ptrdiff_t m_bClosedLoop = 0x1E9; // bool - constexpr std::ptrdiff_t m_nNumPointsAlongPath = 0x1EC; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LerpToOtherAttribute { - constexpr std::ptrdiff_t m_flInterpolation = 0x1C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nFieldInputFrom = 0x320; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldInput = 0x324; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x328; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionInitializer - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RandomColor { - constexpr std::ptrdiff_t m_ColorMin = 0x1E4; // Color - constexpr std::ptrdiff_t m_ColorMax = 0x1E8; // Color - constexpr std::ptrdiff_t m_TintMin = 0x1EC; // Color - constexpr std::ptrdiff_t m_TintMax = 0x1F0; // Color - constexpr std::ptrdiff_t m_flTintPerc = 0x1F4; // float32 - constexpr std::ptrdiff_t m_flUpdateThreshold = 0x1F8; // float32 - constexpr std::ptrdiff_t m_nTintCP = 0x1FC; // int32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x200; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nTintBlendMode = 0x204; // ParticleColorBlendMode_t - constexpr std::ptrdiff_t m_flLightAmplification = 0x208; // float32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetGravityToCP { - constexpr std::ptrdiff_t m_nCPInput = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nCPOutput = 0x1CC; // int32 - constexpr std::ptrdiff_t m_flScale = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bSetOrientation = 0x330; // bool - constexpr std::ptrdiff_t m_bSetZDown = 0x331; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapParticleCountToScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nInputMin = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nInputMax = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nScaleControlPointField = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1E4; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x1E8; // bool - constexpr std::ptrdiff_t m_bInvert = 0x1E9; // bool - constexpr std::ptrdiff_t m_bWrap = 0x1EA; // bool - constexpr std::ptrdiff_t m_flRemapBias = 0x1EC; // float32 - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InheritFromParentParticles { - constexpr std::ptrdiff_t m_flScale = 0x1C8; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nIncrement = 0x1D0; // int32 - constexpr std::ptrdiff_t m_bRandomDistribution = 0x1D4; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0x1D8; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RampScalarLinearSimple { - constexpr std::ptrdiff_t m_Rate = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x1C8; // float32 - constexpr std::ptrdiff_t m_nField = 0x1F0; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionInitializer - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_ChaoticAttractor { - constexpr std::ptrdiff_t m_flAParm = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flBParm = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flCParm = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flDParm = 0x1D4; // float32 - constexpr std::ptrdiff_t m_flScale = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flSpeedMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flSpeedMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_nBaseCP = 0x1E4; // int32 - constexpr std::ptrdiff_t m_bUniformSpeed = 0x1E8; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_MovementRigidAttachToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nScaleControlPoint = 0x1C4; // int32 - constexpr std::ptrdiff_t m_nScaleCPField = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nFieldInput = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bOffsetLocal = 0x1D4; // bool - } - // Parent: CParticleFunctionRenderer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderFlattenGrass { - constexpr std::ptrdiff_t m_flFlattenStrength = 0x210; // float32 - constexpr std::ptrdiff_t m_nStrengthFieldOverride = 0x214; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flRadiusScale = 0x218; // float32 - } - // Parent: CParticleFunctionRenderer - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderLightBeam { - constexpr std::ptrdiff_t m_vColorBlend = 0x210; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0x888; // ParticleColorBlendType_t - constexpr std::ptrdiff_t m_flBrightnessLumensPerMeter = 0x890; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bCastShadows = 0x9F0; // bool - constexpr std::ptrdiff_t m_flSkirt = 0x9F8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRange = 0xB58; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flThickness = 0xCB8; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionPreEmission - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_EnableChildrenFromParentParticleCount { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nFirstChild = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nNumChildrenToEnable = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bDisableChildren = 0x330; // bool - constexpr std::ptrdiff_t m_bPlayEndcapOnStop = 0x331; // bool - constexpr std::ptrdiff_t m_bDestroyImmediately = 0x332; // bool - } - // Parent: CParticleFunctionInitializer - // Field count: 15 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_DistanceToCPInit { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1D0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInputMax = 0x330; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x490; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x5F0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nStartCP = 0x750; // int32 - constexpr std::ptrdiff_t m_bLOS = 0x754; // bool - constexpr std::ptrdiff_t m_CollisionGroupName = 0x755; // char[128] - constexpr std::ptrdiff_t m_nTraceSet = 0x7D8; // ParticleTraceSet_t - constexpr std::ptrdiff_t m_flMaxTraceLength = 0x7E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flLOSScale = 0x940; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x944; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x948; // bool - constexpr std::ptrdiff_t m_vecDistanceScale = 0x94C; // Vector - constexpr std::ptrdiff_t m_flRemapBias = 0x958; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CReplicationParameters { - constexpr std::ptrdiff_t m_nReplicationMode = 0x0; // ParticleReplicationMode_t - constexpr std::ptrdiff_t m_bScaleChildParticleRadii = 0x4; // bool - constexpr std::ptrdiff_t m_flMinRandomRadiusScale = 0x8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flMaxRandomRadiusScale = 0x168; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vMinRandomDisplacement = 0x2C8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_vMaxRandomDisplacement = 0x940; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flModellingScale = 0xFB8; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionOperator - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_EndCapDecay { - } - // Parent: CParticleFunctionForce - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ForceBasedOnDistanceToPlane { - constexpr std::ptrdiff_t m_flMinDist = 0x1D0; // float32 - constexpr std::ptrdiff_t m_vecForceAtMinDist = 0x1D4; // Vector - constexpr std::ptrdiff_t m_flMaxDist = 0x1E0; // float32 - constexpr std::ptrdiff_t m_vecForceAtMaxDist = 0x1E4; // Vector - constexpr std::ptrdiff_t m_vecPlaneNormal = 0x1F0; // Vector - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1FC; // int32 - constexpr std::ptrdiff_t m_flExponent = 0x200; // float32 - } - // Parent: CParticleFunctionOperator - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapDensityToVector { - constexpr std::ptrdiff_t m_flRadiusScale = 0x1C0; // float32 - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C4; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flDensityMin = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flDensityMax = 0x1CC; // float32 - constexpr std::ptrdiff_t m_vecOutputMin = 0x1D0; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x1DC; // Vector - constexpr std::ptrdiff_t m_bUseParentDensity = 0x1E8; // bool - constexpr std::ptrdiff_t m_nVoxelGridResolution = 0x1EC; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticleControlPointConfiguration_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_drivers = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_previewState = 0x20; // ParticlePreviewState_t - } - // Parent: CParticleFunctionInitializer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SetRigidAttachment { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nFieldInput = 0x1CC; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nFieldOutput = 0x1D0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bLocalSpace = 0x1D4; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialVariable_t { - constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nVariableField = 0x8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flScale = 0xC; // float32 - } - // Parent: CParticleFunction - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionConstraint { - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapSpeed { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1D0; // float32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1D4; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bIgnoreDelta = 0x1D8; // bool - } - // Parent: CParticleFunctionRenderer - // Field count: 54 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderModels { - constexpr std::ptrdiff_t m_bOnlyRenderInEffectsBloomPass = 0x210; // bool - constexpr std::ptrdiff_t m_bOnlyRenderInEffectsWaterPass = 0x211; // bool - constexpr std::ptrdiff_t m_bUseMixedResolutionRendering = 0x212; // bool - constexpr std::ptrdiff_t m_bOnlyRenderInEffecsGameOverlay = 0x213; // bool - constexpr std::ptrdiff_t m_ModelList = 0x218; // CUtlVector - constexpr std::ptrdiff_t m_nBodyGroupField = 0x230; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSubModelField = 0x234; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bIgnoreNormal = 0x238; // bool - constexpr std::ptrdiff_t m_bOrientZ = 0x239; // bool - constexpr std::ptrdiff_t m_bCenterOffset = 0x23A; // bool - constexpr std::ptrdiff_t m_vecLocalOffset = 0x240; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecLocalRotation = 0x8B8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bIgnoreRadius = 0xF30; // bool - constexpr std::ptrdiff_t m_nModelScaleCP = 0xF34; // int32 - constexpr std::ptrdiff_t m_vecComponentScale = 0xF38; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bLocalScale = 0x15B0; // bool - constexpr std::ptrdiff_t m_nSizeCullBloat = 0x15B4; // int32 - constexpr std::ptrdiff_t m_bAnimated = 0x15B8; // bool - constexpr std::ptrdiff_t m_flAnimationRate = 0x15C0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_bScaleAnimationRate = 0x1720; // bool - constexpr std::ptrdiff_t m_bForceLoopingAnimation = 0x1721; // bool - constexpr std::ptrdiff_t m_bResetAnimOnStop = 0x1722; // bool - constexpr std::ptrdiff_t m_bManualAnimFrame = 0x1723; // bool - constexpr std::ptrdiff_t m_nAnimationScaleField = 0x1724; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nAnimationField = 0x1728; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nManualFrameField = 0x172C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_ActivityName = 0x1730; // char[256] - constexpr std::ptrdiff_t m_SequenceName = 0x1830; // char[256] - constexpr std::ptrdiff_t m_bEnableClothSimulation = 0x1930; // bool - constexpr std::ptrdiff_t m_ClothEffectName = 0x1931; // char[64] - constexpr std::ptrdiff_t m_hOverrideMaterial = 0x1978; // CStrongHandle - constexpr std::ptrdiff_t m_bOverrideTranslucentMaterials = 0x1980; // bool - constexpr std::ptrdiff_t m_nSkin = 0x1988; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_MaterialVars = 0x1AE8; // CUtlVector - constexpr std::ptrdiff_t m_flManualModelSelection = 0x1B00; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_modelInput = 0x1C60; // CParticleModelInput - constexpr std::ptrdiff_t m_nLOD = 0x1CC0; // int32 - constexpr std::ptrdiff_t m_EconSlotName = 0x1CC4; // char[256] - constexpr std::ptrdiff_t m_bOriginalModel = 0x1DC4; // bool - constexpr std::ptrdiff_t m_bSuppressTint = 0x1DC5; // bool - constexpr std::ptrdiff_t m_nSubModelFieldType = 0x1DC8; // RenderModelSubModelFieldType_t - constexpr std::ptrdiff_t m_bDisableShadows = 0x1DCC; // bool - constexpr std::ptrdiff_t m_bDisableDepthPrepass = 0x1DCD; // bool - constexpr std::ptrdiff_t m_bAcceptsDecals = 0x1DCE; // bool - constexpr std::ptrdiff_t m_bForceDrawInterlevedWithSiblings = 0x1DCF; // bool - constexpr std::ptrdiff_t m_bDoNotDrawInParticlePass = 0x1DD0; // bool - constexpr std::ptrdiff_t m_bAllowApproximateTransforms = 0x1DD1; // bool - constexpr std::ptrdiff_t m_szRenderAttribute = 0x1DD2; // char[260] - constexpr std::ptrdiff_t m_flRadiusScale = 0x1ED8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flAlphaScale = 0x2038; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flRollScale = 0x2198; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nAlpha2Field = 0x22F8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecColorScale = 0x2300; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nColorBlendType = 0x2978; // ParticleColorBlendType_t - } - // Parent: CParticleFunctionRenderer - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderClientPhysicsImpulse { - constexpr std::ptrdiff_t m_flRadius = 0x210; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flMagnitude = 0x370; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nSimIdFilter = 0x4D0; // int32 - } - // Parent: CParticleFunction - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CParticleFunctionEmitter { - constexpr std::ptrdiff_t m_nEmitterIndex = 0x1C0; // int32 - } - // Parent: C_INIT_RemapNamedModelElementToScalar - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapNamedModelMeshGroupToScalar { - } - // Parent: CParticleFunctionPreEmission - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointOrientationToCPVelocity { - constexpr std::ptrdiff_t m_nCPInput = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nCPOutput = 0x1CC; // int32 - } - // Parent: CParticleFunctionConstraint - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RopeSpringConstraint { - constexpr std::ptrdiff_t m_flRestLength = 0x1C0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flMinDistance = 0x320; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flMaxDistance = 0x480; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flAdjustmentScale = 0x5E0; // float32 - constexpr std::ptrdiff_t m_flInitialRestingLength = 0x5E8; // CParticleCollectionFloatInput - } - // Parent: CParticleFunctionInitializer - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_PositionWarpScalar { - constexpr std::ptrdiff_t m_vecWarpMin = 0x1C8; // Vector - constexpr std::ptrdiff_t m_vecWarpMax = 0x1D4; // Vector - constexpr std::ptrdiff_t m_InputValue = 0x1E0; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flPrevPosScale = 0x340; // float32 - constexpr std::ptrdiff_t m_nScaleControlPointNumber = 0x344; // int32 - constexpr std::ptrdiff_t m_nControlPointNumber = 0x348; // int32 - } - // Parent: CParticleFunctionPreEmission - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ForceControlPointStub { - constexpr std::ptrdiff_t m_ControlPoint = 0x1C8; // int32 - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_VectorNoise { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecOutputMin = 0x1C4; // Vector - constexpr std::ptrdiff_t m_vecOutputMax = 0x1D0; // Vector - constexpr std::ptrdiff_t m_fl4NoiseScale = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bAdditive = 0x1E0; // bool - constexpr std::ptrdiff_t m_bOffset = 0x1E1; // bool - constexpr std::ptrdiff_t m_flNoiseAnimationTimeScale = 0x1E4; // float32 - } - // Parent: None - // Field count: 0 - namespace IParticleCollection { - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapParticleCountToScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nInputMin = 0x1C8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nInputMax = 0x328; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMin = 0x488; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flOutputMax = 0x5E8; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bActiveRange = 0x748; // bool - constexpr std::ptrdiff_t m_nSetMethod = 0x74C; // ParticleSetMethod_t - } - // Parent: CParticleFunctionInitializer - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_QuantizeFloat { - constexpr std::ptrdiff_t m_InputValue = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x328; // ParticleAttributeIndex_t - } - // Parent: CParticleFunctionPreEmission - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RemapModelVolumetoCP { - constexpr std::ptrdiff_t m_nBBoxType = 0x1C8; // BBoxVolumeType_t - constexpr std::ptrdiff_t m_nInControlPointNumber = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nOutControlPointNumber = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nOutControlPointMaxNumber = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nField = 0x1D8; // int32 - constexpr std::ptrdiff_t m_flInputMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_flOutputMin = 0x1E4; // float32 - constexpr std::ptrdiff_t m_flOutputMax = 0x1E8; // float32 - constexpr std::ptrdiff_t m_bBBoxOnly = 0x1EC; // bool - constexpr std::ptrdiff_t m_bCubeRoot = 0x1ED; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetToCP { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C0; // int32 - constexpr std::ptrdiff_t m_vecOffset = 0x1C4; // Vector - constexpr std::ptrdiff_t m_bOffsetLocal = 0x1D0; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ParticleControlPointDriver_t { - constexpr std::ptrdiff_t m_iControlPoint = 0x0; // int32 - constexpr std::ptrdiff_t m_iAttachType = 0x4; // ParticleAttachment_t - constexpr std::ptrdiff_t m_attachmentName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_vecOffset = 0x10; // Vector - constexpr std::ptrdiff_t m_angOffset = 0x1C; // QAngle - constexpr std::ptrdiff_t m_entityName = 0x28; // CUtlString - } - // Parent: CParticleFunctionForce - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ParentVortices { - constexpr std::ptrdiff_t m_flForceScale = 0x1D0; // float32 - constexpr std::ptrdiff_t m_vecTwistAxis = 0x1D4; // Vector - constexpr std::ptrdiff_t m_bFlipBasedOnYaw = 0x1E0; // bool - } - // Parent: CParticleFunctionPreEmission - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetControlPointToCPVelocity { - constexpr std::ptrdiff_t m_nCPInput = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nCPOutputVel = 0x1CC; // int32 - constexpr std::ptrdiff_t m_bNormalize = 0x1D0; // bool - constexpr std::ptrdiff_t m_nCPOutputMag = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nCPField = 0x1D8; // int32 - constexpr std::ptrdiff_t m_vecComparisonVelocity = 0x1E0; // CParticleCollectionVecInput - } - // Parent: CParticleFunctionRenderer - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ClientPhysics { - constexpr std::ptrdiff_t m_strPhysicsType = 0x210; // CUtlString - constexpr std::ptrdiff_t m_bStartAsleep = 0x218; // bool - constexpr std::ptrdiff_t m_flPlayerWakeRadius = 0x220; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_flVehicleWakeRadius = 0x380; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bUseHighQualitySimulation = 0x4E0; // bool - constexpr std::ptrdiff_t m_nMaxParticleCount = 0x4E4; // int32 - constexpr std::ptrdiff_t m_bRespectExclusionVolumes = 0x4E8; // bool - constexpr std::ptrdiff_t m_bKillParticles = 0x4E9; // bool - constexpr std::ptrdiff_t m_bDeleteSim = 0x4EA; // bool - constexpr std::ptrdiff_t m_nControlPoint = 0x4EC; // int32 - constexpr std::ptrdiff_t m_nColorBlendType = 0x4F0; // ParticleColorBlendType_t - } - // Parent: CGeneralSpin - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SpinYaw { - } - // Parent: PointDefinition_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PointDefinitionWithTimeValues_t { - constexpr std::ptrdiff_t m_flTimeDuration = 0x14; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RenderProjectedMaterial_t { - constexpr std::ptrdiff_t m_hMaterial = 0x0; // CStrongHandle - } - // Parent: CParticleFunctionForce - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_ExternalWindForce { - constexpr std::ptrdiff_t m_vecSamplePosition = 0x1D0; // CPerParticleVecInput - constexpr std::ptrdiff_t m_vecScale = 0x848; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bSampleWind = 0xEC0; // bool - constexpr std::ptrdiff_t m_bSampleWater = 0xEC1; // bool - constexpr std::ptrdiff_t m_bDampenNearWaterPlane = 0xEC2; // bool - constexpr std::ptrdiff_t m_bSampleGravity = 0xEC3; // bool - constexpr std::ptrdiff_t m_vecGravityForce = 0xEC8; // CPerParticleVecInput - constexpr std::ptrdiff_t m_bUseBasicMovementGravity = 0x1540; // bool - constexpr std::ptrdiff_t m_flLocalGravityScale = 0x1548; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flLocalBuoyancyScale = 0x16A8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_vecBuoyancyForce = 0x1808; // CPerParticleVecInput - } - // Parent: CParticleFunctionInitializer - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_ModelCull { - constexpr std::ptrdiff_t m_nControlPointNumber = 0x1C8; // int32 - constexpr std::ptrdiff_t m_bBoundBox = 0x1CC; // bool - constexpr std::ptrdiff_t m_bCullOutside = 0x1CD; // bool - constexpr std::ptrdiff_t m_bUseBones = 0x1CE; // bool - constexpr std::ptrdiff_t m_HitboxSetName = 0x1CF; // char[128] - } - // Parent: CBaseRendererSource2 - // Field count: 28 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderSprites { - constexpr std::ptrdiff_t m_nSequenceOverride = 0x2AA8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_nOrientationType = 0x2C08; // ParticleOrientationChoiceList_t - constexpr std::ptrdiff_t m_nOrientationControlPoint = 0x2C0C; // int32 - constexpr std::ptrdiff_t m_bUseYawWithNormalAligned = 0x2C10; // bool - constexpr std::ptrdiff_t m_flMinSize = 0x2C18; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flMaxSize = 0x2D78; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flAlphaAdjustWithSizeAdjust = 0x2ED8; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flStartFadeSize = 0x3038; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flEndFadeSize = 0x3198; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flStartFadeDot = 0x32F8; // float32 - constexpr std::ptrdiff_t m_flEndFadeDot = 0x32FC; // float32 - constexpr std::ptrdiff_t m_bDistanceAlpha = 0x3300; // bool - constexpr std::ptrdiff_t m_bSoftEdges = 0x3301; // bool - constexpr std::ptrdiff_t m_flEdgeSoftnessStart = 0x3304; // float32 - constexpr std::ptrdiff_t m_flEdgeSoftnessEnd = 0x3308; // float32 - constexpr std::ptrdiff_t m_bOutline = 0x330C; // bool - constexpr std::ptrdiff_t m_OutlineColor = 0x330D; // Color - constexpr std::ptrdiff_t m_nOutlineAlpha = 0x3314; // int32 - constexpr std::ptrdiff_t m_flOutlineStart0 = 0x3318; // float32 - constexpr std::ptrdiff_t m_flOutlineStart1 = 0x331C; // float32 - constexpr std::ptrdiff_t m_flOutlineEnd0 = 0x3320; // float32 - constexpr std::ptrdiff_t m_flOutlineEnd1 = 0x3324; // float32 - constexpr std::ptrdiff_t m_nLightingMode = 0x3328; // ParticleLightingQuality_t - constexpr std::ptrdiff_t m_flLightingTessellation = 0x3330; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_flLightingDirectionality = 0x3490; // CParticleCollectionRendererFloatInput - constexpr std::ptrdiff_t m_bParticleShadows = 0x35F0; // bool - constexpr std::ptrdiff_t m_flShadowDensity = 0x35F4; // float32 - constexpr std::ptrdiff_t m_replicationParameters = 0x35F8; // CReplicationParameters - } - // Parent: CParticleFunctionOperator - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_PercentageBetweenTransformLerpCPs { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flInputMin = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1C8; // float32 - constexpr std::ptrdiff_t m_TransformStart = 0x1D0; // CParticleTransformInput - constexpr std::ptrdiff_t m_TransformEnd = 0x238; // CParticleTransformInput - constexpr std::ptrdiff_t m_nOutputStartCP = 0x2A0; // int32 - constexpr std::ptrdiff_t m_nOutputStartField = 0x2A4; // int32 - constexpr std::ptrdiff_t m_nOutputEndCP = 0x2A8; // int32 - constexpr std::ptrdiff_t m_nOutputEndField = 0x2AC; // int32 - constexpr std::ptrdiff_t m_nSetMethod = 0x2B0; // ParticleSetMethod_t - constexpr std::ptrdiff_t m_bActiveRange = 0x2B4; // bool - constexpr std::ptrdiff_t m_bRadialCheck = 0x2B5; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetPerChildControlPoint { - constexpr std::ptrdiff_t m_nChildGroupID = 0x1C0; // int32 - constexpr std::ptrdiff_t m_nFirstControlPoint = 0x1C4; // int32 - constexpr std::ptrdiff_t m_nNumControlPoints = 0x1C8; // int32 - constexpr std::ptrdiff_t m_nParticleIncrement = 0x1D0; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_nFirstSourcePoint = 0x330; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_bSetOrientation = 0x490; // bool - constexpr std::ptrdiff_t m_nOrientationField = 0x494; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bNumBasedOnParticleCount = 0x498; // bool - } - // Parent: CParticleFunctionRenderer - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderTreeShake { - constexpr std::ptrdiff_t m_flPeakStrength = 0x210; // float32 - constexpr std::ptrdiff_t m_nPeakStrengthFieldOverride = 0x214; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flRadius = 0x218; // float32 - constexpr std::ptrdiff_t m_nRadiusFieldOverride = 0x21C; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flShakeDuration = 0x220; // float32 - constexpr std::ptrdiff_t m_flTransitionTime = 0x224; // float32 - constexpr std::ptrdiff_t m_flTwistAmount = 0x228; // float32 - constexpr std::ptrdiff_t m_flRadialAmount = 0x22C; // float32 - constexpr std::ptrdiff_t m_flControlPointOrientationAmount = 0x230; // float32 - constexpr std::ptrdiff_t m_nControlPointForLinearDirection = 0x234; // int32 - } - // Parent: CParticleFunctionConstraint - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_WorldCollideConstraint { - } - // Parent: CParticleFunctionOperator - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_SetAttributeToScalarExpression { - constexpr std::ptrdiff_t m_nExpression = 0x1C0; // ScalarExpressionType_t - constexpr std::ptrdiff_t m_flInput1 = 0x1C8; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flInput2 = 0x328; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_flOutputRemap = 0x488; // CParticleRemapFloatInput - constexpr std::ptrdiff_t m_nOutputField = 0x5E8; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_nSetMethod = 0x5EC; // ParticleSetMethod_t - } - // Parent: CParticleFunctionOperator - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CycleScalar { - constexpr std::ptrdiff_t m_nDestField = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flStartValue = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flEndValue = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flCycleTime = 0x1CC; // float32 - constexpr std::ptrdiff_t m_bDoNotRepeatCycle = 0x1D0; // bool - constexpr std::ptrdiff_t m_bSynchronizeParticles = 0x1D1; // bool - constexpr std::ptrdiff_t m_nCPScale = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nCPFieldMin = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nCPFieldMax = 0x1DC; // int32 - constexpr std::ptrdiff_t m_nSetMethod = 0x1E0; // ParticleSetMethod_t - } - // Parent: CParticleFunctionRenderer - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RenderMaterialProxy { - constexpr std::ptrdiff_t m_nMaterialControlPoint = 0x210; // int32 - constexpr std::ptrdiff_t m_nProxyType = 0x214; // MaterialProxyType_t - constexpr std::ptrdiff_t m_MaterialVars = 0x218; // CUtlVector - constexpr std::ptrdiff_t m_hOverrideMaterial = 0x230; // CStrongHandle - constexpr std::ptrdiff_t m_flMaterialOverrideEnabled = 0x238; // CParticleCollectionFloatInput - constexpr std::ptrdiff_t m_vecColorScale = 0x398; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_flAlpha = 0xA10; // CPerParticleFloatInput - constexpr std::ptrdiff_t m_nColorBlendType = 0xB70; // ParticleColorBlendType_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FloatInputMaterialVariable_t { - constexpr std::ptrdiff_t m_strVariable = 0x0; // CUtlString - constexpr std::ptrdiff_t m_flInput = 0x8; // CParticleCollectionFloatInput - } - // Parent: CParticleCollectionVecInput - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyCustomEditor - namespace CParticleCollectionRendererVecInput { - } - // Parent: CParticleFunctionOperator - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RampScalarLinear { - constexpr std::ptrdiff_t m_RateMin = 0x1C0; // float32 - constexpr std::ptrdiff_t m_RateMax = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flStartTime_min = 0x1C8; // float32 - constexpr std::ptrdiff_t m_flStartTime_max = 0x1CC; // float32 - constexpr std::ptrdiff_t m_flEndTime_min = 0x1D0; // float32 - constexpr std::ptrdiff_t m_flEndTime_max = 0x1D4; // float32 - constexpr std::ptrdiff_t m_nField = 0x200; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_bProportionalOp = 0x204; // bool - } - // Parent: CParticleFunctionOperator - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_RotateVector { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_vecRotAxisMin = 0x1C4; // Vector - constexpr std::ptrdiff_t m_vecRotAxisMax = 0x1D0; // Vector - constexpr std::ptrdiff_t m_flRotRateMin = 0x1DC; // float32 - constexpr std::ptrdiff_t m_flRotRateMax = 0x1E0; // float32 - constexpr std::ptrdiff_t m_bNormalize = 0x1E4; // bool - constexpr std::ptrdiff_t m_flScale = 0x1E8; // CPerParticleFloatInput - } - // Parent: CParticleFunctionInitializer - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_InitVecCollection { - constexpr std::ptrdiff_t m_InputValue = 0x1C8; // CParticleCollectionVecInput - constexpr std::ptrdiff_t m_nOutputField = 0x840; // ParticleAttributeIndex_t - } - // Parent: C_INIT_RemapParticleCountToNamedModelElementScalar - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_RemapParticleCountToNamedModelMeshGroupScalar { - } - // Parent: CParticleFunctionInitializer - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_INIT_SequenceFromCP { - constexpr std::ptrdiff_t m_bKillUnused = 0x1C8; // bool - constexpr std::ptrdiff_t m_bRadiusScale = 0x1C9; // bool - constexpr std::ptrdiff_t m_nCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_vecOffset = 0x1D0; // Vector - } - // Parent: CParticleFunctionOperator - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_CPOffsetToPercentageBetweenCPs { - constexpr std::ptrdiff_t m_flInputMin = 0x1C0; // float32 - constexpr std::ptrdiff_t m_flInputMax = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flInputBias = 0x1C8; // float32 - constexpr std::ptrdiff_t m_nStartCP = 0x1CC; // int32 - constexpr std::ptrdiff_t m_nEndCP = 0x1D0; // int32 - constexpr std::ptrdiff_t m_nOffsetCP = 0x1D4; // int32 - constexpr std::ptrdiff_t m_nOuputCP = 0x1D8; // int32 - constexpr std::ptrdiff_t m_nInputCP = 0x1DC; // int32 - constexpr std::ptrdiff_t m_bRadialCheck = 0x1E0; // bool - constexpr std::ptrdiff_t m_bScaleOffset = 0x1E1; // bool - constexpr std::ptrdiff_t m_vecOffset = 0x1E4; // Vector - } - // Parent: CParticleFunctionOperator - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace C_OP_LerpEndCapScalar { - constexpr std::ptrdiff_t m_nFieldOutput = 0x1C0; // ParticleAttributeIndex_t - constexpr std::ptrdiff_t m_flOutput = 0x1C4; // float32 - constexpr std::ptrdiff_t m_flLerpTime = 0x1C8; // float32 - } - // Parent: None - // Field count: 0 - namespace CParticleProperty { - } - } - } -} diff --git a/Engine/GameDumper/Dumps/pulse_system_dll.hpp b/Engine/GameDumper/Dumps/pulse_system_dll.hpp deleted file mode 100644 index b834d36..0000000 --- a/Engine/GameDumper/Dumps/pulse_system_dll.hpp +++ /dev/null @@ -1,1241 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: pulse_system.dll - // Class count: 112 - // Enum count: 9 - namespace pulse_system_dll { - // Alignment: 4 - // Member count: 6 - enum class EPulseGraphExecutionHistoryFlag : uint32_t { - NO_FLAGS = 0x0, - CURSOR_ADD_TAG = 0x1, - CURSOR_REMOVE_TAG = 0x2, - CURSOR_RETIRED = 0x4, - REQUIREMENT_PASS = 0x8, - REQUIREMENT_FAIL = 0x10 - }; - // Alignment: 4 - // Member count: 3 - enum class PulseTestEnumShape_t : uint32_t { - CIRCLE = 0x64, - SQUARE = 0xC8, - TRIANGLE = 0x12C - }; - // Alignment: 4 - // Member count: 2 - enum class PulseMethodCallMode_t : uint32_t { - SYNC_WAIT_FOR_COMPLETION = 0x0, - ASYNC_FIRE_AND_FORGET = 0x1 - }; - // Alignment: 4 - // Member count: 4 - enum class PulseCursorExecResult_t : uint32_t { - Succeeded = 0x0, - Canceled = 0x1, - Failed = 0x2, - OngoingNotify = 0x3 - }; - // Alignment: 4 - // Member count: 21 - enum class PulseValueType_t : uint32_t { - PVAL_INVALID = 0xFFFFFFFFFFFFFFFF, - PVAL_BOOL = 0x0, - PVAL_INT = 0x1, - PVAL_FLOAT = 0x2, - PVAL_STRING = 0x3, - PVAL_VEC3 = 0x4, - PVAL_TRANSFORM = 0x5, - PVAL_COLOR_RGB = 0x6, - PVAL_EHANDLE = 0x7, - PVAL_RESOURCE = 0x8, - PVAL_SNDEVT_GUID = 0x9, - PVAL_SNDEVT_NAME = 0xA, - PVAL_ENTITY_NAME = 0xB, - PVAL_OPAQUE_HANDLE = 0xC, - PVAL_TYPESAFE_INT = 0xD, - PVAL_CURSOR_FLOW = 0xE, - PVAL_ANY = 0xF, - PVAL_SCHEMA_ENUM = 0x10, - PVAL_PANORAMA_PANEL_HANDLE = 0x11, - PVAL_TEST_HANDLE = 0x12, - PVAL_COUNT = 0x13 - }; - // Alignment: 2 - // Member count: 75 - enum class PulseInstructionCode_t : uint16_t { - INVALID = 0x0, - IMMEDIATE_HALT = 0x1, - RETURN_VOID = 0x2, - RETURN_VALUE = 0x3, - NOP = 0x4, - JUMP = 0x5, - JUMP_COND = 0x6, - CHUNK_LEAP = 0x7, - CHUNK_LEAP_COND = 0x8, - PULSE_CALL_SYNC = 0x9, - PULSE_CALL_ASYNC_FIRE = 0xA, - CELL_INVOKE = 0xB, - LIBRARY_INVOKE = 0xC, - SET_VAR = 0xD, - GET_VAR = 0xE, - GET_CONST = 0xF, - GET_DOMAIN_VALUE = 0x10, - COPY = 0x11, - NOT = 0x12, - NEGATE = 0x13, - ADD = 0x14, - SUB = 0x15, - MUL = 0x16, - DIV = 0x17, - MOD = 0x18, - LT = 0x19, - LTE = 0x1A, - EQ = 0x1B, - NE = 0x1C, - AND = 0x1D, - OR = 0x1E, - CONVERT_VALUE = 0x1F, - REINTERPRET_INSTANCE = 0x20, - GET_BLACKBOARD_REFERENCE = 0x21, - SET_BLACKBOARD_REFERENCE = 0x22, - REQUIREMENT_RESULT = 0x23, - LAST_SERIALIZED_CODE = 0x24, - NEGATE_INT = 0x25, - NEGATE_FLOAT = 0x26, - ADD_INT = 0x27, - ADD_FLOAT = 0x28, - ADD_STRING = 0x29, - SUB_INT = 0x2A, - SUB_FLOAT = 0x2B, - MUL_INT = 0x2C, - MUL_FLOAT = 0x2D, - DIV_INT = 0x2E, - DIV_FLOAT = 0x2F, - MOD_INT = 0x30, - MOD_FLOAT = 0x31, - LT_INT = 0x32, - LT_FLOAT = 0x33, - LTE_INT = 0x34, - LTE_FLOAT = 0x35, - EQ_BOOL = 0x36, - EQ_INT = 0x37, - EQ_FLOAT = 0x38, - EQ_STRING = 0x39, - EQ_ENTITY_NAME = 0x3A, - EQ_SCHEMA_ENUM = 0x3B, - EQ_EHANDLE = 0x3C, - EQ_PANEL_HANDLE = 0x3D, - EQ_OPAQUE_HANDLE = 0x3E, - EQ_TEST_HANDLE = 0x3F, - NE_BOOL = 0x40, - NE_INT = 0x41, - NE_FLOAT = 0x42, - NE_STRING = 0x43, - NE_ENTITY_NAME = 0x44, - NE_SCHEMA_ENUM = 0x45, - NE_EHANDLE = 0x46, - NE_PANEL_HANDLE = 0x47, - NE_OPAQUE_HANDLE = 0x48, - NE_TEST_HANDLE = 0x49, - GET_CONST_INLINE_STORAGE = 0x4A - }; - // Alignment: 4 - // Member count: 5 - enum class PulseTestEnumColor_t : uint32_t { - BLACK = 0x0, - WHITE = 0x1, - RED = 0x2, - GREEN = 0x3, - BLUE = 0x4 - }; - // Alignment: 4 - // Member count: 4 - enum class PulseCursorCancelPriority_t : uint32_t { - None = 0x0, - CancelOnSucceeded = 0x1, - SoftCancel = 0x2, - HardCancel = 0x3 - }; - // Alignment: 4 - // Member count: 4 - enum class PulseDomainValueType_t : uint32_t { - INVALID = 0xFFFFFFFFFFFFFFFF, - ENTITY_NAME = 0x0, - PANEL_ID = 0x1, - COUNT = 0x2 - }; - // Parent: CPulseCell_BaseFlow - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Step_PublicOutput { - constexpr std::ptrdiff_t m_OutputIndex = 0x48; // PulseRuntimeOutputIndex_t - } - // Parent: CPulseCell_BaseValue - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - namespace CPulseCell_Val_TestDomainFindEntityByName { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseLibraryBindings - // MPropertyDescription - namespace CPulseTestFuncs_LibraryA { - } - // Parent: CPulseCell_BaseFlow - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - namespace CPulseCell_Step_TestDomainDestroyFakeEntity { - } - // Parent: CPulseCell_BaseFlow - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Test_MultiOutflow_WithParams { - constexpr std::ptrdiff_t m_Out1 = 0x48; // SignatureOutflow_Continue - constexpr std::ptrdiff_t m_Out2 = 0x78; // SignatureOutflow_Continue - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeVarIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeEntrypointIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeDomainValueIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_Chunk { - constexpr std::ptrdiff_t m_Instructions = 0x0; // CUtlLeanVector - constexpr std::ptrdiff_t m_Registers = 0x10; // CUtlLeanVector - constexpr std::ptrdiff_t m_InstructionEditorIDs = 0x20; // CUtlLeanVector - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeInvokeIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_Outflow_CycleOrdered__InstanceState_t { - constexpr std::ptrdiff_t m_nNextIndex = 0x0; // int32 - } - // Parent: CPulseCell_BaseYieldingInflow - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_WaitForCursorsWithTagBase { - constexpr std::ptrdiff_t m_nCursorsAllowedToWait = 0x48; // int32 - constexpr std::ptrdiff_t m_WaitComplete = 0x50; // CPulse_ResumePoint - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseLibraryBindings - // MPropertyDescription - namespace CPulseTestScriptLib { - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeRegisterIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_Timeline__TimelineEvent_t { - constexpr std::ptrdiff_t m_flTimeFromPrevious = 0x0; // float32 - constexpr std::ptrdiff_t m_bPauseForPreviousEvents = 0x4; // bool - constexpr std::ptrdiff_t m_bCallModeSync = 0x5; // bool - constexpr std::ptrdiff_t m_EventOutflow = 0x8; // CPulse_OutflowConnection - } - // Parent: None - // Field count: 4 - namespace CPulse_OutflowConnection { - constexpr std::ptrdiff_t m_SourceOutflowName = 0x0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nDestChunk = 0x8; // - constexpr std::ptrdiff_t m_nInstruction = 0xC; // int32 - constexpr std::ptrdiff_t m_OutflowRegisterMap = 0x10; // PulseRegisterMap_t - } - // Parent: None - // Field count: 1 - namespace PulseCursorID_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseInstanceDomainInfo - namespace CBasePulseGraphInstance { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_Base { - constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_Test_MultiOutflow_WithParams_Yielding__CursorState_t { - constexpr std::ptrdiff_t nTestStep = 0x0; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PulseGraphExecutionHistoryCursorDesc_t { - constexpr std::ptrdiff_t vecAncestorCursorIDs = 0x0; // CUtlVector - constexpr std::ptrdiff_t nSpawnNodeID = 0x18; // PulseDocNodeID_t - constexpr std::ptrdiff_t nRetiredAtNodeID = 0x1C; // PulseDocNodeID_t - constexpr std::ptrdiff_t flLastReferenced = 0x20; // float32 - constexpr std::ptrdiff_t nLastValidEntryIdx = 0x24; // int32 - } - // Parent: CPulseCell_BaseYieldingInflow - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Inflow_Yield { - constexpr std::ptrdiff_t m_UnyieldResume = 0x48; // CPulse_ResumePoint - } - // Parent: CPulseCell_Inflow_BaseEntrypoint - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Inflow_GraphHook { - constexpr std::ptrdiff_t m_HookName = 0x70; // CUtlSymbolLarge - } - // Parent: CPulseCell_BaseYieldingInflow - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - // MPropertyDescription - // MPulseEditorHeaderIcon - namespace CPulseCell_Inflow_Wait { - constexpr std::ptrdiff_t m_WakeResume = 0x48; // CPulse_ResumePoint - } - // Parent: CPulseExecCursor - // Field count: 2 - // - // Metadata: - // MPulseLibraryBindings - namespace CTestDomainDerived_Cursor { - constexpr std::ptrdiff_t m_nCursorValueA = 0xA8; // int32 - constexpr std::ptrdiff_t m_nCursorValueB = 0xAC; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PulseRegisterMap_t { - constexpr std::ptrdiff_t m_Inparams = 0x0; // KeyValues3 - constexpr std::ptrdiff_t m_Outparams = 0x10; // KeyValues3 - } - // Parent: CPulseCell_WaitForCursorsWithTagBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - // MPropertyDescription - // MPulseEditorHeaderIcon - namespace CPulseCell_CursorQueue { - constexpr std::ptrdiff_t m_nCursorsAllowedToRunParallel = 0x80; // int32 - } - // Parent: CPulseCell_Base - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_BaseRequirement { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PulseNodeDynamicOutflows_t { - constexpr std::ptrdiff_t m_Outflows = 0x0; // CUtlVector - } - // Parent: CPulseCell_BaseValue - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - // MPropertyDescription - namespace CPulseCell_Value_TestValue50 { - } - // Parent: CPulseCell_BaseFlow - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Test_MultiInflow_WithDefault { - } - // Parent: None - // Field count: 0 - namespace IGapHost_ExecLog { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGapTypeQueriesForScopeSingleton - namespace CPulseTestGapTypeQueryRegistration { - } - // Parent: CPulseCell_Base - // Field count: 1 - namespace CPulseCell_Unknown { - constexpr std::ptrdiff_t m_UnknownKeys = 0x48; // KeyValues3 - } - // Parent: CPulseCell_BaseFlow - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Outflow_StringSwitch { - constexpr std::ptrdiff_t m_DefaultCaseOutflow = 0x48; // CPulse_OutflowConnection - constexpr std::ptrdiff_t m_CaseOutflows = 0x78; // CUtlVector - } - // Parent: CPulseCell_BaseFlow - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Test_NoInflow { - } - // Parent: CPulseCell_BaseYieldingInflow - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_FireCursors { - constexpr std::ptrdiff_t m_Outflows = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_bWaitForChildOutflows = 0x60; // bool - constexpr std::ptrdiff_t m_OnFinished = 0x68; // CPulse_ResumePoint - constexpr std::ptrdiff_t m_OnCanceled = 0x98; // CPulse_ResumePoint - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_Outflow_CycleShuffled__InstanceState_t { - constexpr std::ptrdiff_t m_Shuffle = 0x0; // CUtlVectorFixedGrowable - constexpr std::ptrdiff_t m_nNextShuffle = 0x20; // int32 - } - // Parent: CPulseCell_Base - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_BaseValue { - } - // Parent: CPulse_OutflowConnection - // Field count: 0 - namespace CPulse_ResumePoint { - } - // Parent: CPulseCell_BaseFlow - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Outflow_CycleRandom { - constexpr std::ptrdiff_t m_Outputs = 0x48; // CUtlVector - } - // Parent: CPulseCell_Inflow_BaseEntrypoint - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Inflow_EventHandler { - constexpr std::ptrdiff_t m_EventName = 0x70; // CUtlSymbolLarge - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_BaseLerp__CursorState_t { - constexpr std::ptrdiff_t m_StartTime = 0x0; // GameTime_t - constexpr std::ptrdiff_t m_EndTime = 0x4; // GameTime_t - } - // Parent: IGapHost_ExecLog - // Field count: 0 - namespace IGapHost_Cursor { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_PublicOutput { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Description = 0x8; // CUtlString - constexpr std::ptrdiff_t m_ParamType = 0x10; // CPulseValueFullType - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseLibraryBindings - // MPropertyDescription - namespace CPulseCursorFuncs { - } - // Parent: CPulseCell_BaseYieldingInflow - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Timeline { - constexpr std::ptrdiff_t m_TimelineEvents = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_bWaitForChildOutflows = 0x60; // bool - constexpr std::ptrdiff_t m_OnFinished = 0x68; // CPulse_ResumePoint - constexpr std::ptrdiff_t m_OnCanceled = 0x98; // CPulse_ResumePoint - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_OutputConnection { - constexpr std::ptrdiff_t m_SourceOutput = 0x0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_TargetEntity = 0x8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_TargetInput = 0x10; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Param = 0x18; // CUtlSymbolLarge - } - // Parent: CPulseCell_BaseRequirement - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - // MPropertyDescription - // MPulseRequirementPass - // MPulseRequirementSummaryExpr - namespace CPulseCell_LimitCount { - constexpr std::ptrdiff_t m_nLimitCount = 0x48; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PulseGraphExecutionHistoryNodeDesc_t { - constexpr std::ptrdiff_t strCellDesc = 0x0; // CBufferString - constexpr std::ptrdiff_t strBindingName = 0x10; // CUtlSymbolLarge - } - // Parent: CPulse_ResumePoint - // Field count: 0 - namespace SignatureOutflow_Resume { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace FakeEntity_tAPI { - } - // Parent: CPulseCell_BaseYieldingInflow - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Step_CallExternalMethod { - constexpr std::ptrdiff_t m_MethodName = 0x48; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_GameBlackboard = 0x50; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_ExpectedArgs = 0x58; // CUtlLeanVector - constexpr std::ptrdiff_t m_nAsyncCallMode = 0x68; // PulseMethodCallMode_t - constexpr std::ptrdiff_t m_OnFinished = 0x70; // CPulse_ResumePoint - } - // Parent: CBasePulseGraphInstance - // Field count: 0 - // - // Metadata: - // MPulseInstanceDomainInfo - // MPulseDomainHookInfo - // MPulseLibraryBindings - namespace CPulseGraphInstance_TurtleGraphics { - } - // Parent: CPulseCell_Base - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_BaseFlow { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PulseGraphExecutionHistoryEntry_t { - constexpr std::ptrdiff_t nCursorID = 0x0; // PulseCursorID_t - constexpr std::ptrdiff_t nEditorID = 0x4; // PulseDocNodeID_t - constexpr std::ptrdiff_t flExecTime = 0x8; // float32 - constexpr std::ptrdiff_t unFlags = 0xC; // uint32 - constexpr std::ptrdiff_t tagName = 0x10; // CUtlSymbolLarge - } - // Parent: None - // Field count: 1 - namespace PulseCursorYieldToken_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseGraphExecutionHistory { - constexpr std::ptrdiff_t m_nInstanceID = 0x0; // PulseGraphInstanceID_t - constexpr std::ptrdiff_t m_strFileName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_vecHistory = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_mapCellDesc = 0x28; // CUtlOrderedMap - constexpr std::ptrdiff_t m_mapCursorDesc = 0x50; // - } - // Parent: CPulseCell_BaseYieldingInflow - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_TestWaitWithCursorState { - constexpr std::ptrdiff_t m_WakeResume = 0x48; // CPulse_ResumePoint - constexpr std::ptrdiff_t m_WakeCancel = 0x78; // CPulse_ResumePoint - constexpr std::ptrdiff_t m_WakeFail = 0xA8; // CPulse_ResumePoint - } - // Parent: CPulseCell_Inflow_BaseEntrypoint - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Inflow_ObservableVariableListener { - constexpr std::ptrdiff_t m_BlackboardReference = 0x70; // CPulse_BlackboardReference - constexpr std::ptrdiff_t m_bSelfReference = 0x168; // bool - } - // Parent: CPulseCell_BaseFlow - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_BaseYieldingInflow { - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PGDInstruction_t { - constexpr std::ptrdiff_t m_nCode = 0x0; // PulseInstructionCode_t - constexpr std::ptrdiff_t m_nVar = 0x4; // PulseRuntimeVarIndex_t - constexpr std::ptrdiff_t m_nReg0 = 0x8; // PulseRuntimeRegisterIndex_t - constexpr std::ptrdiff_t m_nReg1 = 0xA; // PulseRuntimeRegisterIndex_t - constexpr std::ptrdiff_t m_nReg2 = 0xC; // PulseRuntimeRegisterIndex_t - constexpr std::ptrdiff_t m_nInvokeBindingIndex = 0x10; // PulseRuntimeInvokeIndex_t - constexpr std::ptrdiff_t m_nChunk = 0x14; // - constexpr std::ptrdiff_t m_nDestInstruction = 0x18; // int32 - constexpr std::ptrdiff_t m_nCallInfoIndex = 0x1C; // PulseRuntimeCallInfoIndex_t - constexpr std::ptrdiff_t m_nConstIdx = 0x20; // PulseRuntimeConstantIndex_t - constexpr std::ptrdiff_t m_nDomainValueIdx = 0x22; // PulseRuntimeDomainValueIndex_t - constexpr std::ptrdiff_t m_nBlackboardReferenceIdx = 0x24; // PulseRuntimeBlackboardReferenceIndex_t - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_InvokeBinding { - constexpr std::ptrdiff_t m_RegisterMap = 0x0; // PulseRegisterMap_t - constexpr std::ptrdiff_t m_FuncName = 0x20; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nCellIndex = 0x28; // - constexpr std::ptrdiff_t m_nSrcChunk = 0x2C; // - constexpr std::ptrdiff_t m_nSrcInstruction = 0x30; // int32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_Variable { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Description = 0x8; // CUtlString - constexpr std::ptrdiff_t m_Type = 0x10; // CPulseValueFullType - constexpr std::ptrdiff_t m_DefaultValue = 0x20; // KeyValues3 - constexpr std::ptrdiff_t m_bIsPublic = 0x32; // bool - constexpr std::ptrdiff_t m_bIsObservable = 0x33; // bool - constexpr std::ptrdiff_t m_nEditorNodeID = 0x34; // PulseDocNodeID_t - } - // Parent: CPulseCell_Inflow_BaseEntrypoint - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Inflow_Method { - constexpr std::ptrdiff_t m_MethodName = 0x70; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Description = 0x78; // CUtlString - constexpr std::ptrdiff_t m_bIsPublic = 0x80; // bool - constexpr std::ptrdiff_t m_ReturnType = 0x88; // CPulseValueFullType - constexpr std::ptrdiff_t m_Args = 0x98; // CUtlLeanVector - } - // Parent: CBasePulseGraphInstance - // Field count: 6 - // - // Metadata: - // MPulseInstanceDomainInfo - // MPulseDomainHookInfo - // MPulseLibraryBindings - // MPulseDomainOptInFeatureTag - namespace CPulseGraphInstance_TestDomain { - constexpr std::ptrdiff_t m_bIsRunningUnitTests = 0xF8; // bool - constexpr std::ptrdiff_t m_bExplicitTimeStepping = 0xF9; // bool - constexpr std::ptrdiff_t m_bExpectingToDestroyWithYieldedCursors = 0xFA; // bool - constexpr std::ptrdiff_t m_nNextValidateIndex = 0xFC; // int32 - constexpr std::ptrdiff_t m_Tracepoints = 0x100; // CUtlVector - constexpr std::ptrdiff_t m_bTestYesOrNoPath = 0x118; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace FakeEntityDerivedB_tAPI { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PulseNodeDynamicOutflows_t__DynamicOutflow_t { - constexpr std::ptrdiff_t m_OutflowID = 0x0; // CGlobalSymbol - constexpr std::ptrdiff_t m_Connection = 0x8; // CPulse_OutflowConnection - } - // Parent: CPulseCell_BaseFlow - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Outflow_CycleShuffled { - constexpr std::ptrdiff_t m_Outputs = 0x48; // CUtlVector - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeOutputIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 1 - namespace CPulseCell_WaitForCursorsWithTagBase__CursorState_t { - constexpr std::ptrdiff_t m_TagName = 0x0; // CUtlSymbolLarge - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_TestWaitWithCursorState__CursorState_t { - constexpr std::ptrdiff_t flWaitValue = 0x0; // float32 - constexpr std::ptrdiff_t bFailOnCancel = 0x4; // bool - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_DomainValue { - constexpr std::ptrdiff_t m_nType = 0x0; // PulseDomainValueType_t - constexpr std::ptrdiff_t m_Value = 0x8; // CGlobalSymbol - constexpr std::ptrdiff_t m_ExpectedRuntimeType = 0x10; // CGlobalSymbol - } - // Parent: CPulseCell_BaseFlow - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - namespace CPulseCell_Step_TestDomainCreateFakeEntity { - } - // Parent: CPulseCell_BaseFlow - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - // MPulseEditorHeaderText - namespace CPulseCell_Step_TestDomainEntFire { - constexpr std::ptrdiff_t m_Input = 0x48; // CUtlString - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseLibraryBindings - // MPropertyDescription - namespace CPulseMathlib { - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeBlackboardReferenceIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int16 - } - // Parent: IGapHost_Cursor - // Field count: 0 - namespace IGapHost_YieldingCursor { - } - // Parent: CPulse_OutflowConnection - // Field count: 0 - namespace SignatureOutflow_Continue { - } - // Parent: CPulseCell_BaseYieldingInflow - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Test_MultiOutflow_WithParams_Yielding { - constexpr std::ptrdiff_t m_Out1 = 0x48; // SignatureOutflow_Continue - constexpr std::ptrdiff_t m_AsyncChild1 = 0x78; // SignatureOutflow_Continue - constexpr std::ptrdiff_t m_AsyncChild2 = 0xA8; // SignatureOutflow_Continue - constexpr std::ptrdiff_t m_YieldResume1 = 0xD8; // SignatureOutflow_Resume - constexpr std::ptrdiff_t m_YieldResume2 = 0x108; // SignatureOutflow_Resume - } - // Parent: CPulseGraphInstance_TestDomain - // Field count: 1 - // - // Metadata: - // MPulseInstanceDomainInfo - // MPulseDomainHookInfo - // MPulseLibraryBindings - namespace CPulseGraphInstance_TestDomain_Derived { - constexpr std::ptrdiff_t m_nInstanceValueX = 0x120; // int32 - } - // Parent: CPulseCell_Inflow_BaseEntrypoint - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Inflow_EntOutputHandler { - constexpr std::ptrdiff_t m_SourceEntity = 0x70; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SourceOutput = 0x78; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_TargetInput = 0x80; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_ExpectedParamType = 0x88; // CPulseValueFullType - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeConstantIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace FakeEntityDerivedA_tAPI { - } - // Parent: CPulseCell_BaseFlow - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - namespace CPulseCell_Step_TestDomainTracepoint { - } - // Parent: None - // Field count: 1 - namespace PulseDocNodeID_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_BlackboardReference { - constexpr std::ptrdiff_t m_hBlackboardResource = 0x0; // CResourceNameTyped> - constexpr std::ptrdiff_t m_BlackboardResource = 0xE0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nNodeID = 0xE8; // PulseDocNodeID_t - constexpr std::ptrdiff_t m_NodeName = 0xF0; // CGlobalSymbol - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_LimitCount__InstanceState_t { - constexpr std::ptrdiff_t m_nCurrentCount = 0x0; // int32 - } - // Parent: CPulseCell_BaseValue - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - namespace CPulseCell_Val_TestDomainGetEntityName { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_CallInfo { - constexpr std::ptrdiff_t m_PortName = 0x0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nEditorNodeID = 0x8; // PulseDocNodeID_t - constexpr std::ptrdiff_t m_RegisterMap = 0x10; // PulseRegisterMap_t - constexpr std::ptrdiff_t m_CallMethodID = 0x30; // PulseDocNodeID_t - constexpr std::ptrdiff_t m_nSrcChunk = 0x34; // - constexpr std::ptrdiff_t m_nSrcInstruction = 0x38; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_RegisterInfo { - constexpr std::ptrdiff_t m_nReg = 0x0; // PulseRuntimeRegisterIndex_t - constexpr std::ptrdiff_t m_Type = 0x8; // CPulseValueFullType - constexpr std::ptrdiff_t m_OriginName = 0x18; // CKV3MemberNameWithStorage - constexpr std::ptrdiff_t m_nWrittenByInstruction = 0x50; // int32 - constexpr std::ptrdiff_t m_nLastReadByInstruction = 0x54; // int32 - } - // Parent: CPulseCell_BaseValue - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - // MPropertyDescription - // MPulseEditorHeaderIcon - namespace CPulseCell_Value_RandomFloat { - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeCellIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: IGapHost_YieldingCursor - // Field count: 0 - namespace CPulseExecCursor { - } - // Parent: None - // Field count: 1 - namespace PulseGraphInstanceID_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint32 - } - // Parent: CPulseCell_BaseFlow - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Outflow_IntSwitch { - constexpr std::ptrdiff_t m_DefaultCaseOutflow = 0x48; // CPulse_OutflowConnection - constexpr std::ptrdiff_t m_CaseOutflows = 0x78; // CUtlVector - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseGraphDef { - constexpr std::ptrdiff_t m_DomainIdentifier = 0x8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_ParentMapName = 0x10; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_ParentXmlName = 0x18; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vecGameBlackboards = 0x20; // - constexpr std::ptrdiff_t m_Chunks = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_Cells = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_Vars = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_PublicOutputs = 0x80; // CUtlVector - constexpr std::ptrdiff_t m_InvokeBindings = 0x98; // CUtlVector - constexpr std::ptrdiff_t m_CallInfos = 0xB0; // CUtlVector - constexpr std::ptrdiff_t m_Constants = 0xC8; // CUtlVector - constexpr std::ptrdiff_t m_DomainValues = 0xE0; // CUtlVector - constexpr std::ptrdiff_t m_BlackboardReferences = 0xF8; // CUtlVector - constexpr std::ptrdiff_t m_OutputConnections = 0x110; // CUtlVector - } - // Parent: CPulseCell_BaseFlow - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Test_MultiInflow_NoDefault { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulse_Constant { - constexpr std::ptrdiff_t m_Type = 0x0; // CPulseValueFullType - constexpr std::ptrdiff_t m_Value = 0x10; // KeyValues3 - } - // Parent: CPulseCell_WaitForCursorsWithTagBase - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - // MPropertyDescription - // MPulseEditorHeaderIcon - namespace CPulseCell_WaitForCursorsWithTag { - constexpr std::ptrdiff_t m_bTagSelfWhenComplete = 0x80; // bool - constexpr std::ptrdiff_t m_nDesiredKillPriority = 0x84; // PulseCursorCancelPriority_t - } - // Parent: CPulseCell_BaseFlow - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_Inflow_BaseEntrypoint { - constexpr std::ptrdiff_t m_EntryChunk = 0x48; // - constexpr std::ptrdiff_t m_RegisterMap = 0x50; // PulseRegisterMap_t - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeCallInfoIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: CPulseCell_BaseYieldingInflow - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseCell_BaseLerp { - constexpr std::ptrdiff_t m_WakeResume = 0x48; // CPulse_ResumePoint - } - // Parent: CPulseCell_BaseFlow - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - // MPropertyDescription - namespace CPulseCell_Outflow_TestExplicitYesNo { - constexpr std::ptrdiff_t m_Yes = 0x48; // CPulse_OutflowConnection - constexpr std::ptrdiff_t m_No = 0x78; // CPulse_OutflowConnection - } - // Parent: CPulseCell_BaseFlow - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - // MPropertyDescription - namespace CPulseCell_Outflow_TestRandomYesNo { - constexpr std::ptrdiff_t m_Yes = 0x48; // CPulse_OutflowConnection - constexpr std::ptrdiff_t m_No = 0x78; // CPulse_OutflowConnection - } - // Parent: CPulseCell_BaseFlow - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Step_DebugLog { - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeChunkIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // int32 - } - // Parent: CPulseCell_BaseFlow - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - namespace CPulseCell_Outflow_CycleOrdered { - constexpr std::ptrdiff_t m_Outputs = 0x48; // CUtlVector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPulseRuntimeMethodArg { - constexpr std::ptrdiff_t m_Name = 0x0; // CKV3MemberNameWithStorage - constexpr std::ptrdiff_t m_Description = 0x38; // CUtlString - constexpr std::ptrdiff_t m_Type = 0x40; // CPulseValueFullType - } - // Parent: None - // Field count: 1 - namespace PulseRuntimeStateOffset_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint16 - } - // Parent: CPulseCell_BaseValue - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MCellForDomain - // MPulseCellMethodBindings - // MPulseCellOutflowHookInfo - // MPropertyFriendlyName - // MPropertyDescription - // MPulseEditorHeaderIcon - namespace CPulseCell_Value_RandomInt { - } - // Parent: CPulseExecCursor - // Field count: 4 - // - // Metadata: - // MPulseLibraryBindings - namespace CPulseTurtleGraphicsCursor { - constexpr std::ptrdiff_t m_Color = 0xA8; // Color - constexpr std::ptrdiff_t m_vPos = 0xAC; // Vector2D - constexpr std::ptrdiff_t m_flHeadingDeg = 0xB4; // float32 - constexpr std::ptrdiff_t m_bPenUp = 0xB8; // bool - } - } - } -} diff --git a/Engine/GameDumper/Dumps/rendersystemdx11_dll.hpp b/Engine/GameDumper/Dumps/rendersystemdx11_dll.hpp deleted file mode 100644 index 75ff6e1..0000000 --- a/Engine/GameDumper/Dumps/rendersystemdx11_dll.hpp +++ /dev/null @@ -1,101 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: rendersystemdx11.dll - // Class count: 3 - // Enum count: 5 - namespace rendersystemdx11_dll { - // Alignment: 4 - // Member count: 13 - enum class RenderPrimitiveType_t : uint32_t { - RENDER_PRIM_POINTS = 0x0, - RENDER_PRIM_LINES = 0x1, - RENDER_PRIM_LINES_WITH_ADJACENCY = 0x2, - RENDER_PRIM_LINE_STRIP = 0x3, - RENDER_PRIM_LINE_STRIP_WITH_ADJACENCY = 0x4, - RENDER_PRIM_TRIANGLES = 0x5, - RENDER_PRIM_TRIANGLES_WITH_ADJACENCY = 0x6, - RENDER_PRIM_TRIANGLE_STRIP = 0x7, - RENDER_PRIM_TRIANGLE_STRIP_WITH_ADJACENCY = 0x8, - RENDER_PRIM_INSTANCED_QUADS = 0x9, - RENDER_PRIM_HETEROGENOUS = 0xA, - RENDER_PRIM_COMPUTE_SHADER = 0xB, - RENDER_PRIM_TYPE_COUNT = 0xC - }; - // Alignment: 4 - // Member count: 13 - enum class RenderBufferFlags_t : uint32_t { - RENDER_BUFFER_USAGE_VERTEX_BUFFER = 0x1, - RENDER_BUFFER_USAGE_INDEX_BUFFER = 0x2, - RENDER_BUFFER_USAGE_SHADER_RESOURCE = 0x4, - RENDER_BUFFER_USAGE_UNORDERED_ACCESS = 0x8, - RENDER_BUFFER_BYTEADDRESS_BUFFER = 0x10, - RENDER_BUFFER_STRUCTURED_BUFFER = 0x20, - RENDER_BUFFER_APPEND_CONSUME_BUFFER = 0x40, - RENDER_BUFFER_UAV_COUNTER = 0x80, - RENDER_BUFFER_UAV_DRAW_INDIRECT_ARGS = 0x100, - RENDER_BUFFER_ACCELERATION_STRUCTURE = 0x200, - RENDER_BUFFER_SHADER_BINDING_TABLE = 0x400, - RENDER_BUFFER_PER_FRAME_WRITE_ONCE = 0x800, - RENDER_BUFFER_POOL_ALLOCATED = 0x1000 - }; - // Alignment: 1 - // Member count: 8 - enum class RenderMultisampleType_t : uint8_t { - RENDER_MULTISAMPLE_INVALID = 0xFFFFFFFFFFFFFFFF, - RENDER_MULTISAMPLE_NONE = 0x0, - RENDER_MULTISAMPLE_2X = 0x1, - RENDER_MULTISAMPLE_4X = 0x2, - RENDER_MULTISAMPLE_6X = 0x3, - RENDER_MULTISAMPLE_8X = 0x4, - RENDER_MULTISAMPLE_16X = 0x5, - RENDER_MULTISAMPLE_TYPE_COUNT = 0x6 - }; - // Alignment: 4 - // Member count: 4 - enum class InputLayoutVariation_t : uint32_t { - INPUT_LAYOUT_VARIATION_DEFAULT = 0x0, - INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID = 0x1, - INPUT_LAYOUT_VARIATION_STREAM1_INSTANCEID_MORPH_VERT_ID = 0x2, - INPUT_LAYOUT_VARIATION_MAX = 0x3 - }; - // Alignment: 4 - // Member count: 3 - enum class RenderSlotType_t : uint32_t { - RENDER_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF, - RENDER_SLOT_PER_VERTEX = 0x0, - RENDER_SLOT_PER_INSTANCE = 0x1 - }; - // Parent: None - // Field count: 4 - namespace VsInputSignatureElement_t { - constexpr std::ptrdiff_t m_pName = 0x0; // char[64] - constexpr std::ptrdiff_t m_pSemantic = 0x40; // char[64] - constexpr std::ptrdiff_t m_pD3DSemanticName = 0x80; // char[64] - constexpr std::ptrdiff_t m_nD3DSemanticIndex = 0xC0; // int32 - } - // Parent: None - // Field count: 1 - namespace VsInputSignature_t { - constexpr std::ptrdiff_t m_elems = 0x0; // CUtlVector - } - // Parent: None - // Field count: 7 - namespace RenderInputLayoutField_t { - constexpr std::ptrdiff_t m_pSemanticName = 0x0; // uint8[32] - constexpr std::ptrdiff_t m_nSemanticIndex = 0x20; // int32 - constexpr std::ptrdiff_t m_Format = 0x24; // uint32 - constexpr std::ptrdiff_t m_nOffset = 0x28; // int32 - constexpr std::ptrdiff_t m_nSlot = 0x2C; // int32 - constexpr std::ptrdiff_t m_nSlotType = 0x30; // RenderSlotType_t - constexpr std::ptrdiff_t m_nInstanceStepRate = 0x34; // int32 - } - } - } -} diff --git a/Engine/GameDumper/Dumps/resourcesystem_dll.hpp b/Engine/GameDumper/Dumps/resourcesystem_dll.hpp deleted file mode 100644 index c143c1d..0000000 --- a/Engine/GameDumper/Dumps/resourcesystem_dll.hpp +++ /dev/null @@ -1,470 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: resourcesystem.dll - // Class count: 59 - // Enum count: 2 - namespace resourcesystem_dll { - // Alignment: 1 - // Member count: 9 - enum class FuseVariableType_t : uint8_t { - INVALID = 0x0, - BOOL = 0x1, - INT8 = 0x2, - INT16 = 0x3, - INT32 = 0x4, - UINT8 = 0x5, - UINT16 = 0x6, - UINT32 = 0x7, - FLOAT32 = 0x8 - }; - // Alignment: 1 - // Member count: 2 - enum class FuseVariableAccess_t : uint8_t { - WRITABLE = 0x0, - READ_ONLY = 0x1 - }; - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCNmIKRig { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCResponseRulesList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCDotaItemDefinitionResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCMorphSetData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCChoreoSceneFileData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVSoundStackScriptList { - } - // Parent: None - // Field count: 2 - namespace PackedAABB_t { - constexpr std::ptrdiff_t m_nPackedMin = 0x0; // uint32 - constexpr std::ptrdiff_t m_nPackedMax = 0x4; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVPhysXSurfacePropertiesList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeManifestTestResource_t { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ConstantInfo_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nameToken = 0x8; // CUtlStringToken - constexpr std::ptrdiff_t m_flValue = 0xC; // float32 - } - // Parent: None - // Field count: 1 - namespace FuseFunctionIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCGcExportableExternalData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIAnimGraphModelBinding { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCJavaScriptResource { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFuseSymbolTable { - constexpr std::ptrdiff_t m_constants = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_variables = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_functions = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_constantMap = 0x48; // CUtlHashtable - constexpr std::ptrdiff_t m_variableMap = 0x68; // CUtlHashtable - constexpr std::ptrdiff_t m_functionMap = 0x88; // CUtlHashtable - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCRenderMesh { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVoxelVisibility { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace TestResource_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCPhysAggregateData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCNmClip { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeWorld_t { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeProceduralTestResource_t { - } - // Parent: None - // Field count: 2 - namespace AABB_t { - constexpr std::ptrdiff_t m_vMinBounds = 0x0; // Vector - constexpr std::ptrdiff_t m_vMaxBounds = 0xC; // Vector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCPostProcessingResource { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VariableInfo_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nameToken = 0x8; // CUtlStringToken - constexpr std::ptrdiff_t m_nIndex = 0xC; // FuseVariableIndex_t - constexpr std::ptrdiff_t m_nNumComponents = 0xE; // uint8 - constexpr std::ptrdiff_t m_eVarType = 0xF; // FuseVariableType_t - constexpr std::ptrdiff_t m_eAccess = 0x10; // FuseVariableAccess_t - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIParticleSnapshot { - } - // Parent: None - // Field count: 4 - namespace FourQuaternions { - constexpr std::ptrdiff_t x = 0x0; // fltx4 - constexpr std::ptrdiff_t y = 0x10; // fltx4 - constexpr std::ptrdiff_t z = 0x20; // fltx4 - constexpr std::ptrdiff_t w = 0x30; // fltx4 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCPanoramaLayout { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCTypeScriptResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCNmSkeleton { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeTestResource_t { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCAnimationGroup { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVSoundEventScriptList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVoiceContainerBase { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCPanoramaStyle { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCWorldNode { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCNmGraphVariation { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCCSGOEconItem { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCNmGraphDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCSmartProp { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFuseProgram { - constexpr std::ptrdiff_t m_programBuffer = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_variablesRead = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_variablesWritten = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_nMaxTempVarsUsed = 0x48; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCCompositeMaterialKit { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVMixListResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCAnimData { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIMaterial2 { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIVectorGraphic { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCPanoramaDynamicImages { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIPulseGraphDef { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FunctionInfo_t { - constexpr std::ptrdiff_t m_name = 0x8; // CUtlString - constexpr std::ptrdiff_t m_nameToken = 0x10; // CUtlStringToken - constexpr std::ptrdiff_t m_nParamCount = 0x14; // int32 - constexpr std::ptrdiff_t m_nIndex = 0x18; // FuseFunctionIndex_t - constexpr std::ptrdiff_t m_bIsPure = 0x1A; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCVDataResource { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCModel { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCDOTANovelsList { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCTextureBase { - } - // Parent: None - // Field count: 1 - namespace FuseVariableIndex_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint16 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeIParticleSystemDefinition { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCSequenceGroupData { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ManifestTestResource_t { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_child = 0x8; // CStrongHandle - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCEntityLump { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCDOTAPatchNotesList { - } - } - } -} diff --git a/Engine/GameDumper/Dumps/scenesystem_dll.hpp b/Engine/GameDumper/Dumps/scenesystem_dll.hpp deleted file mode 100644 index 13a3f1b..0000000 --- a/Engine/GameDumper/Dumps/scenesystem_dll.hpp +++ /dev/null @@ -1,113 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: scenesystem.dll - // Class count: 9 - // Enum count: 1 - namespace scenesystem_dll { - // Alignment: 1 - // Member count: 4 - enum class DisableShadows_t : uint8_t { - kDisableShadows_None = 0x0, - kDisableShadows_All = 0x1, - kDisableShadows_Baked = 0x2, - kDisableShadows_Realtime = 0x3 - }; - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_ViewTarget { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_TextureId = 0x8; // uint64 - constexpr std::ptrdiff_t m_nWidth = 0x10; // int32 - constexpr std::ptrdiff_t m_nHeight = 0x14; // int32 - constexpr std::ptrdiff_t m_nRequestedWidth = 0x18; // int32 - constexpr std::ptrdiff_t m_nRequestedHeight = 0x1C; // int32 - constexpr std::ptrdiff_t m_nNumMipLevels = 0x20; // int32 - constexpr std::ptrdiff_t m_nDepth = 0x24; // int32 - constexpr std::ptrdiff_t m_nMultisampleNumSamples = 0x28; // int32 - constexpr std::ptrdiff_t m_nFormat = 0x2C; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SceneViewId_t { - constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64 - constexpr std::ptrdiff_t m_nFrameCount = 0x8; // uint64 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSEndFrameViewInfo { - constexpr std::ptrdiff_t m_nViewId = 0x0; // uint64 - constexpr std::ptrdiff_t m_ViewName = 0x8; // CUtlString - } - // Parent: CSSDSMsg_LayerBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_PostLayer { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_LayerBase { - constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t - constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_nLayerIndex = 0x18; // int32 - constexpr std::ptrdiff_t m_nLayerId = 0x20; // uint64 - constexpr std::ptrdiff_t m_LayerName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_displayText = 0x30; // CUtlString - } - // Parent: CSSDSMsg_LayerBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_PreLayer { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_ViewTargetList { - constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t - constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_Targets = 0x18; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_ViewRender { - constexpr std::ptrdiff_t m_viewId = 0x0; // SceneViewId_t - constexpr std::ptrdiff_t m_ViewName = 0x10; // CUtlString - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSSDSMsg_EndFrame { - constexpr std::ptrdiff_t m_Views = 0x0; // CUtlVector - } - } - } -} diff --git a/Engine/GameDumper/Dumps/schemasystem_dll.hpp b/Engine/GameDumper/Dumps/schemasystem_dll.hpp deleted file mode 100644 index 81835e7..0000000 --- a/Engine/GameDumper/Dumps/schemasystem_dll.hpp +++ /dev/null @@ -1,179 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: schemasystem.dll - // Class count: 7 - // Enum count: 2 - namespace schemasystem_dll { - // Alignment: 1 - // Member count: 81 - enum class fieldtype_t : uint8_t { - FIELD_VOID = 0x0, - FIELD_FLOAT32 = 0x1, - FIELD_STRING = 0x2, - FIELD_VECTOR = 0x3, - FIELD_QUATERNION = 0x4, - FIELD_INT32 = 0x5, - FIELD_BOOLEAN = 0x6, - FIELD_INT16 = 0x7, - FIELD_CHARACTER = 0x8, - FIELD_COLOR32 = 0x9, - FIELD_EMBEDDED = 0xA, - FIELD_CUSTOM = 0xB, - FIELD_CLASSPTR = 0xC, - FIELD_EHANDLE = 0xD, - FIELD_POSITION_VECTOR = 0xE, - FIELD_TIME = 0xF, - FIELD_TICK = 0x10, - FIELD_SOUNDNAME = 0x11, - FIELD_INPUT = 0x12, - FIELD_FUNCTION = 0x13, - FIELD_VMATRIX = 0x14, - FIELD_VMATRIX_WORLDSPACE = 0x15, - FIELD_MATRIX3X4_WORLDSPACE = 0x16, - FIELD_INTERVAL = 0x17, - FIELD_UNUSED = 0x18, - FIELD_VECTOR2D = 0x19, - FIELD_INT64 = 0x1A, - FIELD_VECTOR4D = 0x1B, - FIELD_RESOURCE = 0x1C, - FIELD_TYPEUNKNOWN = 0x1D, - FIELD_CSTRING = 0x1E, - FIELD_HSCRIPT = 0x1F, - FIELD_VARIANT = 0x20, - FIELD_UINT64 = 0x21, - FIELD_FLOAT64 = 0x22, - FIELD_POSITIVEINTEGER_OR_NULL = 0x23, - FIELD_HSCRIPT_NEW_INSTANCE = 0x24, - FIELD_UINT32 = 0x25, - FIELD_UTLSTRINGTOKEN = 0x26, - FIELD_QANGLE = 0x27, - FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_VECTOR = 0x28, - FIELD_HMATERIAL = 0x29, - FIELD_HMODEL = 0x2A, - FIELD_NETWORK_QUANTIZED_VECTOR = 0x2B, - FIELD_NETWORK_QUANTIZED_FLOAT = 0x2C, - FIELD_DIRECTION_VECTOR_WORLDSPACE = 0x2D, - FIELD_QANGLE_WORLDSPACE = 0x2E, - FIELD_QUATERNION_WORLDSPACE = 0x2F, - FIELD_HSCRIPT_LIGHTBINDING = 0x30, - FIELD_V8_VALUE = 0x31, - FIELD_V8_OBJECT = 0x32, - FIELD_V8_ARRAY = 0x33, - FIELD_V8_CALLBACK_INFO = 0x34, - FIELD_UTLSTRING = 0x35, - FIELD_NETWORK_ORIGIN_CELL_QUANTIZED_POSITION_VECTOR = 0x36, - FIELD_HRENDERTEXTURE = 0x37, - FIELD_HPARTICLESYSTEMDEFINITION = 0x38, - FIELD_UINT8 = 0x39, - FIELD_UINT16 = 0x3A, - FIELD_CTRANSFORM = 0x3B, - FIELD_CTRANSFORM_WORLDSPACE = 0x3C, - FIELD_HPOSTPROCESSING = 0x3D, - FIELD_MATRIX3X4 = 0x3E, - FIELD_SHIM = 0x3F, - FIELD_CMOTIONTRANSFORM = 0x40, - FIELD_CMOTIONTRANSFORM_WORLDSPACE = 0x41, - FIELD_ATTACHMENT_HANDLE = 0x42, - FIELD_AMMO_INDEX = 0x43, - FIELD_CONDITION_ID = 0x44, - FIELD_AI_SCHEDULE_BITS = 0x45, - FIELD_MODIFIER_HANDLE = 0x46, - FIELD_ROTATION_VECTOR = 0x47, - FIELD_ROTATION_VECTOR_WORLDSPACE = 0x48, - FIELD_HVDATA = 0x49, - FIELD_SCALE32 = 0x4A, - FIELD_STRING_AND_TOKEN = 0x4B, - FIELD_ENGINE_TIME = 0x4C, - FIELD_ENGINE_TICK = 0x4D, - FIELD_WORLD_GROUP_ID = 0x4E, - FIELD_GLOBALSYMBOL = 0x4F, - FIELD_TYPECOUNT = 0x50 - }; - // Alignment: 4 - // Member count: 3 - enum class ThreeState_t : uint32_t { - TRS_FALSE = 0x0, - TRS_TRUE = 0x1, - TRS_NONE = 0x2 - }; - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeCResourceManifestInternal { - } - // Parent: None - // Field count: 22 - namespace CSchemaSystemInternalRegistration { - constexpr std::ptrdiff_t m_Vector2D = 0x0; // Vector2D - constexpr std::ptrdiff_t m_Vector = 0x8; // Vector - constexpr std::ptrdiff_t m_VectorAligned = 0x20; // VectorAligned - constexpr std::ptrdiff_t m_Quaternion = 0x30; // Quaternion - constexpr std::ptrdiff_t m_QAngle = 0x40; // QAngle - constexpr std::ptrdiff_t m_RotationVector = 0x4C; // RotationVector - constexpr std::ptrdiff_t m_RadianEuler = 0x58; // RadianEuler - constexpr std::ptrdiff_t m_DegreeEuler = 0x64; // DegreeEuler - constexpr std::ptrdiff_t m_QuaternionStorage = 0x70; // QuaternionStorage - constexpr std::ptrdiff_t m_matrix3x4_t = 0x80; // matrix3x4_t - constexpr std::ptrdiff_t m_matrix3x4a_t = 0xB0; // matrix3x4a_t - constexpr std::ptrdiff_t m_Color = 0xE0; // Color - constexpr std::ptrdiff_t m_Vector4D = 0xE4; // Vector4D - constexpr std::ptrdiff_t m_CTransform = 0x100; // CTransform - constexpr std::ptrdiff_t m_pKeyValues = 0x120; // KeyValues* - constexpr std::ptrdiff_t m_CUtlBinaryBlock = 0x128; // CUtlBinaryBlock - constexpr std::ptrdiff_t m_CUtlString = 0x140; // CUtlString - constexpr std::ptrdiff_t m_CUtlSymbol = 0x148; // CUtlSymbol - constexpr std::ptrdiff_t m_stringToken = 0x14C; // CUtlStringToken - constexpr std::ptrdiff_t m_stringTokenWithStorage = 0x150; // CUtlStringTokenWithStorage - constexpr std::ptrdiff_t m_ResourceTypes = 0x168; // CResourceArray> - constexpr std::ptrdiff_t m_KV3 = 0x170; // KeyValues3 - } - // Parent: CExampleSchemaVData_PolymorphicBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CExampleSchemaVData_PolymorphicDerivedA { - constexpr std::ptrdiff_t m_nDerivedA = 0x10; // int32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CExampleSchemaVData_PolymorphicBase { - constexpr std::ptrdiff_t m_nBase = 0x8; // int32 - } - // Parent: CExampleSchemaVData_PolymorphicBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CExampleSchemaVData_PolymorphicDerivedB { - constexpr std::ptrdiff_t m_nDerivedB = 0x10; // int32 - } - // Parent: None - // Field count: 1 - namespace ResourceId_t { - constexpr std::ptrdiff_t m_Value = 0x0; // uint64 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CExampleSchemaVData_Monomorphic { - constexpr std::ptrdiff_t m_nExample1 = 0x0; // int32 - constexpr std::ptrdiff_t m_nExample2 = 0x4; // int32 - } - } - } -} diff --git a/Engine/GameDumper/Dumps/server_dll.hpp b/Engine/GameDumper/Dumps/server_dll.hpp deleted file mode 100644 index 9f08b2d..0000000 --- a/Engine/GameDumper/Dumps/server_dll.hpp +++ /dev/null @@ -1,11168 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: server.dll - // Class count: 653 - // Enum count: 139 - namespace server_dll { - // Alignment: 4 - // Member count: 3 - enum class PropDoorRotatingOpenDirection_e : uint32_t { - DOOR_ROTATING_OPEN_BOTH_WAYS = 0x0, - DOOR_ROTATING_OPEN_FORWARD = 0x1, - DOOR_ROTATING_OPEN_BACKWARD = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class SceneOnPlayerDeath_t : uint32_t { - SCENE_ONPLAYERDEATH_DO_NOTHING = 0x0, - SCENE_ONPLAYERDEATH_CANCEL = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class LessonPanelLayoutFileTypes_t : uint32_t { - LAYOUT_HAND_DEFAULT = 0x0, - LAYOUT_WORLD_DEFAULT = 0x1, - LAYOUT_CUSTOM = 0x2 - }; - // Alignment: 4 - // Member count: 5 - enum class TimelineCompression_t : uint32_t { - TIMELINE_COMPRESSION_SUM = 0x0, - TIMELINE_COMPRESSION_COUNT_PER_INTERVAL = 0x1, - TIMELINE_COMPRESSION_AVERAGE = 0x2, - TIMELINE_COMPRESSION_AVERAGE_BLEND = 0x3, - TIMELINE_COMPRESSION_TOTAL = 0x4 - }; - // Alignment: 4 - // Member count: 3 - enum class SubclassVDataChangeType_t : uint32_t { - SUBCLASS_VDATA_CREATED = 0x0, - SUBCLASS_VDATA_SUBCLASS_CHANGED = 0x1, - SUBCLASS_VDATA_RELOADED = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class C4LightEffect_t : uint32_t { - eLightEffectNone = 0x0, - eLightEffectDropped = 0x1, - eLightEffectThirdPersonHeld = 0x2 - }; - // Alignment: 4 - // Member count: 5 - enum class StanceType_t : uint32_t { - STANCE_CURRENT = 0xFFFFFFFFFFFFFFFF, - STANCE_DEFAULT = 0x0, - STANCE_CROUCHING = 0x1, - STANCE_PRONE = 0x2, - NUM_STANCES = 0x3 - }; - // Alignment: 4 - // Member count: 3 - enum class Explosions : uint32_t { - expRandom = 0x0, - expDirected = 0x1, - expUsePrecise = 0x2 - }; - // Alignment: 4 - // Member count: 10 - enum class PreviewCharacterMode : uint32_t { - DIORAMA = 0x0, - MAIN_MENU = 0x1, - BUY_MENU = 0x2, - TEAM_SELECT = 0x3, - END_OF_MATCH = 0x4, - INVENTORY_INSPECT = 0x5, - WALKING = 0x6, - TEAM_INTRO = 0x7, - WINGMAN_INTRO = 0x8, - BANNER = 0x9 - }; - // Alignment: 4 - // Member count: 3 - enum class ObserverInterpState_t : uint32_t { - OBSERVER_INTERP_NONE = 0x0, - OBSERVER_INTERP_TRAVELING = 0x1, - OBSERVER_INTERP_SETTLING = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class WorldTextPanelOrientation_t : uint32_t { - WORLDTEXT_ORIENTATION_DEFAULT = 0x0, - WORLDTEXT_ORIENTATION_FACEUSER = 0x1, - WORLDTEXT_ORIENTATION_FACEUSER_UPRIGHT = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class WorldTextPanelHorizontalAlign_t : uint32_t { - WORLDTEXT_HORIZONTAL_ALIGN_LEFT = 0x0, - WORLDTEXT_HORIZONTAL_ALIGN_CENTER = 0x1, - WORLDTEXT_HORIZONTAL_ALIGN_RIGHT = 0x2 - }; - // Alignment: 1 - // Member count: 3 - enum class SequenceFinishNotifyState_t : uint8_t { - eDoNotNotify = 0x0, - eNotifyWhenFinished = 0x1, - eNotifyTriggered = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class SoundEventStartType_t : uint32_t { - SOUNDEVENT_START_PLAYER = 0x0, - SOUNDEVENT_START_WORLD = 0x1, - SOUNDEVENT_START_ENTITY = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class TrainOrientationType_t : uint32_t { - TrainOrientation_Fixed = 0x0, - TrainOrientation_AtPathTracks = 0x1, - TrainOrientation_LinearBlend = 0x2, - TrainOrientation_EaseInEaseOut = 0x3 - }; - // Alignment: 4 - // Member count: 7 - enum class CSWeaponCategory : uint32_t { - WEAPONCATEGORY_OTHER = 0x0, - WEAPONCATEGORY_MELEE = 0x1, - WEAPONCATEGORY_SECONDARY = 0x2, - WEAPONCATEGORY_SMG = 0x3, - WEAPONCATEGORY_RIFLE = 0x4, - WEAPONCATEGORY_HEAVY = 0x5, - WEAPONCATEGORY_COUNT = 0x6 - }; - // Alignment: 1 - // Member count: 3 - enum class BeginDeathLifeStateTransition_t : uint8_t { - NO_CHANGE_IN_LIFESTATE = 0x0, - TRANSITION_TO_LIFESTATE_DYING = 0x1, - TRANSITION_TO_LIFESTATE_DEAD = 0x2 - }; - // Alignment: 2 - // Member count: 14 - enum class SoundTypes_t : uint16_t { - SOUND_NONE = 0x0, - SOUND_COMBAT = 0x1, - SOUND_PLAYER = 0x2, - SOUND_DANGER = 0x3, - SOUND_BULLET_IMPACT = 0x4, - SOUND_THUMPER = 0x5, - SOUND_PHYSICS_DANGER = 0x6, - SOUND_MOVE_AWAY = 0x7, - SOUND_PLAYER_VEHICLE = 0x8, - SOUND_GLASS_BREAK = 0x9, - SOUND_PHYSICS_OBJECT = 0xA, - SOUND_WARN_FRIENDS = 0xB, - SOUND_FOOD = 0xC, - NUM_AI_SOUND_TYPES = 0xD - }; - // Alignment: 4 - // Member count: 24 - enum class PlayerAnimEvent_t : uint32_t { - PLAYERANIMEVENT_FIRE_GUN_PRIMARY = 0x0, - PLAYERANIMEVENT_FIRE_GUN_SECONDARY = 0x1, - PLAYERANIMEVENT_GRENADE_PULL_PIN = 0x2, - PLAYERANIMEVENT_THROW_GRENADE = 0x3, - PLAYERANIMEVENT_JUMP = 0x4, - PLAYERANIMEVENT_RELOAD = 0x5, - PLAYERANIMEVENT_CLEAR_FIRING = 0x6, - PLAYERANIMEVENT_DEPLOY = 0x7, - PLAYERANIMEVENT_SILENCER_STATE = 0x8, - PLAYERANIMEVENT_SILENCER_TOGGLE = 0x9, - PLAYERANIMEVENT_THROW_GRENADE_UNDERHAND = 0xA, - PLAYERANIMEVENT_CATCH_WEAPON = 0xB, - PLAYERANIMEVENT_LOOKATWEAPON_REQUEST = 0xC, - PLAYERANIMEVENT_RELOAD_CANCEL_LOOKATWEAPON = 0xD, - PLAYERANIMEVENT_HAULBACK = 0xE, - PLAYERANIMEVENT_IDLE = 0xF, - PLAYERANIMEVENT_STRIKE_HIT = 0x10, - PLAYERANIMEVENT_STRIKE_MISS = 0x11, - PLAYERANIMEVENT_BACKSTAB = 0x12, - PLAYERANIMEVENT_DRYFIRE = 0x13, - PLAYERANIMEVENT_FIDGET = 0x14, - PLAYERANIMEVENT_RELEASE = 0x15, - PLAYERANIMEVENT_TAUNT = 0x16, - PLAYERANIMEVENT_COUNT = 0x17 - }; - // Alignment: 1 - // Member count: 9 - enum class ItemFlagTypes_t : uint8_t { - ITEM_FLAG_NONE = 0x0, - ITEM_FLAG_CAN_SELECT_WITHOUT_AMMO = 0x1, - ITEM_FLAG_NOAUTORELOAD = 0x2, - ITEM_FLAG_NOAUTOSWITCHEMPTY = 0x4, - ITEM_FLAG_LIMITINWORLD = 0x8, - ITEM_FLAG_EXHAUSTIBLE = 0x10, - ITEM_FLAG_DOHITLOCATIONDMG = 0x20, - ITEM_FLAG_NOAMMOPICKUPS = 0x40, - ITEM_FLAG_NOITEMPICKUP = 0x80 - }; - // Alignment: 1 - // Member count: 10 - enum class SurroundingBoundsType_t : uint8_t { - USE_OBB_COLLISION_BOUNDS = 0x0, - USE_BEST_COLLISION_BOUNDS = 0x1, - USE_HITBOXES = 0x2, - USE_SPECIFIED_BOUNDS = 0x3, - USE_GAME_CODE = 0x4, - USE_ROTATION_EXPANDED_BOUNDS = 0x5, - USE_ROTATION_EXPANDED_ORIENTED_BOUNDS = 0x6, - USE_COLLISION_BOUNDS_NEVER_VPHYSICS = 0x7, - USE_ROTATION_EXPANDED_SEQUENCE_BOUNDS = 0x8, - SURROUNDING_TYPE_BIT_COUNT = 0x3 - }; - // Alignment: 4 - // Member count: 5 - enum class LifeState_t : uint32_t { - LIFE_ALIVE = 0x0, - LIFE_DYING = 0x1, - LIFE_DEAD = 0x2, - LIFE_RESPAWNABLE = 0x3, - LIFE_RESPAWNING = 0x4 - }; - // Alignment: 4 - // Member count: 5 - enum class NPCFollowFormation_t : uint32_t { - Default = 0xFFFFFFFFFFFFFFFF, - CloseCircle = 0x0, - WideCircle = 0x1, - MediumCircle = 0x5, - Sidekick = 0x6 - }; - // Alignment: 4 - // Member count: 3 - enum class CSWeaponMode : uint32_t { - Primary_Mode = 0x0, - Secondary_Mode = 0x1, - WeaponMode_MAX = 0x2 - }; - // Alignment: 1 - // Member count: 3 - enum class OnFrame : uint8_t { - ONFRAME_UNKNOWN = 0x0, - ONFRAME_TRUE = 0x1, - ONFRAME_FALSE = 0x2 - }; - // Alignment: 4 - // Member count: 12 - enum class Materials : uint32_t { - matGlass = 0x0, - matWood = 0x1, - matMetal = 0x2, - matFlesh = 0x3, - matCinderBlock = 0x4, - matCeilingTile = 0x5, - matComputer = 0x6, - matUnbreakableGlass = 0x7, - matRocks = 0x8, - matWeb = 0x9, - matNone = 0xA, - matLastMaterial = 0xB - }; - // Alignment: 4 - // Member count: 9 - enum class BloodType : uint32_t { - None = 0xFFFFFFFFFFFFFFFF, - ColorRed = 0x0, - ColorYellow = 0x1, - ColorGreen = 0x2, - ColorRedLVL2 = 0x3, - ColorRedLVL3 = 0x4, - ColorRedLVL4 = 0x5, - ColorRedLVL5 = 0x6, - ColorRedLVL6 = 0x7 - }; - // Alignment: 4 - // Member count: 4 - enum class BreakableContentsType_t : uint32_t { - BC_DEFAULT = 0x0, - BC_EMPTY = 0x1, - BC_PROP_GROUP_OVERRIDE = 0x2, - BC_PARTICLE_SYSTEM_OVERRIDE = 0x3 - }; - // Alignment: 4 - // Member count: 6 - enum class ScriptedMoveTo_t : uint32_t { - eWait = 0x0, - eMoveWithGait = 0x3, - eTeleport = 0x4, - eWaitFacing = 0x5, - eObsoleteBackCompat1 = 0x1, - eObsoleteBackCompat2 = 0x2 - }; - // Alignment: 4 - // Member count: 5 - enum class AnimLoopMode_t : uint32_t { - ANIM_LOOP_MODE_INVALID = 0xFFFFFFFFFFFFFFFF, - ANIM_LOOP_MODE_NOT_LOOPING = 0x0, - ANIM_LOOP_MODE_LOOPING = 0x1, - ANIM_LOOP_MODE_USE_SEQUENCE_SETTINGS = 0x2, - ANIM_LOOP_MODE_COUNT = 0x3 - }; - // Alignment: 2 - // Member count: 10 - enum class SoundFlags_t : uint16_t { - SOUND_FLAGS_NONE = 0x0, - SOUND_FLAG_GUNFIRE = 0x1, - SOUND_FLAG_COMBINE_ONLY = 0x2, - SOUND_FLAG_REACT_TO_SOURCE = 0x4, - SOUND_FLAG_EXPLOSION = 0x8, - SOUND_FLAG_EXCLUDE_COMBINE = 0x10, - SOUND_FLAG_DANGER_APPROACH = 0x20, - SOUND_FLAG_ALLIES_ONLY = 0x40, - SOUND_FLAG_PANIC_NPCS = 0x80, - SOUND_FLAG_SQUAD_ONLY = 0x100 - }; - // Alignment: 4 - // Member count: 10 - enum class Class_T : uint32_t { - CLASS_NONE = 0x0, - CLASS_PLAYER = 0x1, - CLASS_PLAYER_ALLY = 0x2, - CLASS_BOMB = 0x3, - CLASS_FOOT_CONTACT_SHADOW = 0x4, - CLASS_WEAPON = 0x5, - CLASS_WATER_SPLASHER = 0x6, - CLASS_WEAPON_VIEWMODEL = 0x7, - CLASS_DOOR = 0x8, - NUM_CLASSIFY_CLASSES = 0x9 - }; - // Alignment: 4 - // Member count: 2 - enum class filter_t : uint32_t { - FILTER_AND = 0x0, - FILTER_OR = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class CSWeaponSilencerType : uint32_t { - WEAPONSILENCER_NONE = 0x0, - WEAPONSILENCER_DETACHABLE = 0x1, - WEAPONSILENCER_INTEGRATED = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class EProceduralRagdollWeightIndexPropagationMethod : uint32_t { - Bone = 0x0, - BoneAndChildren = 0x1 - }; - // Alignment: 4 - // Member count: 17 - enum class BaseExplosionTypes_t : uint32_t { - EXPLOSION_TYPE_DEFAULT = 0x0, - EXPLOSION_TYPE_GRENADE = 0x1, - EXPLOSION_TYPE_MOLOTOV = 0x2, - EXPLOSION_TYPE_FIREWORKS = 0x3, - EXPLOSION_TYPE_GASCAN = 0x4, - EXPLOSION_TYPE_GASCYLINDER = 0x5, - EXPLOSION_TYPE_EXPLOSIVEBARREL = 0x6, - EXPLOSION_TYPE_ELECTRICAL = 0x7, - EXPLOSION_TYPE_EMP = 0x8, - EXPLOSION_TYPE_SHRAPNEL = 0x9, - EXPLOSION_TYPE_SMOKEGRENADE = 0xA, - EXPLOSION_TYPE_FLASHBANG = 0xB, - EXPLOSION_TYPE_TRIPMINE = 0xC, - EXPLOSION_TYPE_ICE = 0xD, - EXPLOSION_TYPE_NONE = 0xE, - EXPLOSION_TYPE_CUSTOM = 0xF, - EXPLOSION_TYPE_COUNT = 0x10 - }; - // Alignment: 4 - // Member count: 47 - enum class GameAnimEventIndex_t : uint32_t { - AE_EMPTY = 0x0, - AE_CL_PLAYSOUND = 0x1, - AE_CL_PLAYSOUND_ATTACHMENT = 0x2, - AE_CL_PLAYSOUND_POSITION = 0x3, - AE_SV_PLAYSOUND = 0x4, - AE_CL_STOPSOUND = 0x5, - AE_CL_PLAYSOUND_LOOPING = 0x6, - AE_CL_CREATE_PARTICLE_EFFECT = 0x7, - AE_CL_STOP_PARTICLE_EFFECT = 0x8, - AE_CL_CREATE_PARTICLE_EFFECT_CFG = 0x9, - AE_SV_CREATE_PARTICLE_EFFECT_CFG = 0xA, - AE_SV_STOP_PARTICLE_EFFECT = 0xB, - AE_FOOTSTEP = 0xC, - AE_RAGDOLL = 0xD, - AE_CL_STOP_RAGDOLL_CONTROL = 0xE, - AE_CL_ENABLE_BODYGROUP = 0xF, - AE_CL_DISABLE_BODYGROUP = 0x10, - AE_BODYGROUP_SET_VALUE = 0x11, - AE_CL_BODYGROUP_SET_VALUE_CMODEL_WPN = 0x12, - AE_WEAPON_PERFORM_ATTACK = 0x13, - AE_FIRE_INPUT = 0x14, - AE_CL_CLOTH_ATTR = 0x15, - AE_CL_CLOTH_GROUND_OFFSET = 0x16, - AE_CL_CLOTH_STIFFEN = 0x17, - AE_CL_CLOTH_EFFECT = 0x18, - AE_CL_CREATE_ANIM_SCOPE_PROP = 0x19, - AE_SV_IKLOCK = 0x1A, - AE_PULSE_GRAPH = 0x1B, - AE_PULSE_GRAPH_LOOKAT = 0x1C, - AE_PULSE_GRAPH_AIMAT = 0x1D, - AE_PULSE_GRAPH_IKLOCKLEFTARM = 0x1E, - AE_PULSE_GRAPH_IKLOCKRIGHTARM = 0x1F, - AE_DISABLE_PLATFORM = 0x20, - AE_ENABLE_PLATFORM = 0x21, - AE_ANIMGRAPH_SET_PARAM = 0x22, - AE_CL_WEAPON_TRANSITION_INTO_HAND = 0x23, - AE_CL_BODYGROUP_SET_TO_CLIP = 0x24, - AE_CL_BODYGROUP_SET_TO_NEXTCLIP = 0x25, - AE_SV_SHOW_SILENCER = 0x26, - AE_SV_ATTACH_SILENCER_COMPLETE = 0x27, - AE_SV_HIDE_SILENCER = 0x28, - AE_SV_DETACH_SILENCER_COMPLETE = 0x29, - AE_CL_EJECT_MAG = 0x2A, - AE_WPN_COMPLETE_RELOAD = 0x2B, - AE_WPN_HEALTHSHOT_INJECT = 0x2C, - AE_CL_C4_SCREEN_TEXT = 0x2D, - AE_GRENADE_THROW_COMPLETE = 0x2E - }; - // Alignment: 1 - // Member count: 3 - enum class FixAngleSet_t : uint8_t { - None = 0x0, - Absolute = 0x1, - Relative = 0x2 - }; - // Alignment: 4 - // Member count: 5 - enum class IChoreoServices__ScriptState_t : uint32_t { - SCRIPT_PLAYING = 0x0, - SCRIPT_WAIT = 0x1, - SCRIPT_POST_IDLE = 0x2, - SCRIPT_CLEANUP = 0x3, - SCRIPT_MOVE_TO_MARK = 0x4 - }; - // Alignment: 4 - // Member count: 2 - enum class CommandEntitySpecType_t : uint32_t { - SPEC_SEARCH = 0x0, - SPEC_TYPES_COUNT = 0x1 - }; - // Alignment: 4 - // Member count: 5 - enum class Touch_t : uint32_t { - touch_none = 0x0, - touch_player_only = 0x1, - touch_npc_only = 0x2, - touch_player_or_npc = 0x3, - touch_player_or_npc_or_physicsprop = 0x4 - }; - // Alignment: 4 - // Member count: 3 - enum class TrainVelocityType_t : uint32_t { - TrainVelocity_Instantaneous = 0x0, - TrainVelocity_LinearBlend = 0x1, - TrainVelocity_EaseInEaseOut = 0x2 - }; - // Alignment: 4 - // Member count: 20 - enum class CSWeaponType : uint32_t { - WEAPONTYPE_KNIFE = 0x0, - WEAPONTYPE_PISTOL = 0x1, - WEAPONTYPE_SUBMACHINEGUN = 0x2, - WEAPONTYPE_RIFLE = 0x3, - WEAPONTYPE_SHOTGUN = 0x4, - WEAPONTYPE_SNIPER_RIFLE = 0x5, - WEAPONTYPE_MACHINEGUN = 0x6, - WEAPONTYPE_C4 = 0x7, - WEAPONTYPE_TASER = 0x8, - WEAPONTYPE_GRENADE = 0x9, - WEAPONTYPE_EQUIPMENT = 0xA, - WEAPONTYPE_STACKABLEITEM = 0xB, - WEAPONTYPE_FISTS = 0xC, - WEAPONTYPE_BREACHCHARGE = 0xD, - WEAPONTYPE_BUMPMINE = 0xE, - WEAPONTYPE_TABLET = 0xF, - WEAPONTYPE_MELEE = 0x10, - WEAPONTYPE_SHIELD = 0x11, - WEAPONTYPE_ZONE_REPULSOR = 0x12, - WEAPONTYPE_UNKNOWN = 0x13 - }; - // Alignment: 4 - // Member count: 3 - enum class EntFinderMethod_t : uint32_t { - ENT_FIND_METHOD_NEAREST = 0x0, - ENT_FIND_METHOD_FARTHEST = 0x1, - ENT_FIND_METHOD_RANDOM = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class PropDoorRotatingSpawnPos_t : uint32_t { - DOOR_SPAWN_CLOSED = 0x0, - DOOR_SPAWN_OPEN_FORWARD = 0x1, - DOOR_SPAWN_OPEN_BACK = 0x2, - DOOR_SPAWN_AJAR = 0x3 - }; - // Alignment: 1 - // Member count: 2 - enum class ShardSolid_t : uint8_t { - SHARD_SOLID = 0x0, - SHARD_DEBRIS = 0x1 - }; - // Alignment: 1 - // Member count: 3 - enum class EntityPlatformTypes_t : uint8_t { - ENTITY_NOT_PLATFORM = 0x0, - ENTITY_PLATFORM_PLAYER_FOLLOWS_YAW = 0x1, - ENTITY_PLATFORM_PLAYER_IGNORES_YAW = 0x2 - }; - // Alignment: 4 - // Member count: 5 - enum class PulseNPCCondition_t : uint32_t { - COND_SEE_PLAYER = 0x1, - COND_LOST_PLAYER = 0x2, - COND_HEAR_PLAYER = 0x3, - COND_PLAYER_PUSHING = 0x4, - COND_NO_PRIMARY_AMMO = 0x5 - }; - // Alignment: 1 - // Member count: 13 - enum class RenderMode_t : uint8_t { - kRenderNormal = 0x0, - kRenderTransColor = 0x1, - kRenderTransTexture = 0x2, - kRenderGlow = 0x3, - kRenderTransAlpha = 0x4, - kRenderTransAdd = 0x5, - kRenderEnvironmental = 0x6, - kRenderTransAddFrameBlend = 0x7, - kRenderTransAlphaAdd = 0x8, - kRenderWorldGlow = 0x9, - kRenderNone = 0xA, - kRenderDevVisualizer = 0xB, - kRenderModeCount = 0xC - }; - // Alignment: 4 - // Member count: 3 - enum class ForcedCrouchState_t : uint32_t { - FORCEDCROUCH_NONE = 0x0, - FORCEDCROUCH_CROUCHED = 0x1, - FORCEDCROUCH_UNCROUCHED = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class PerformanceMode_t : uint32_t { - PM_NORMAL = 0x0, - PM_NO_GIBS = 0x1, - PM_FULL_GIBS = 0x2, - PM_REDUCED_GIBS = 0x3 - }; - // Alignment: 4 - // Member count: 8 - enum class TOGGLE_STATE : uint32_t { - TS_AT_TOP = 0x0, - TS_AT_BOTTOM = 0x1, - TS_GOING_UP = 0x2, - TS_GOING_DOWN = 0x3, - DOOR_OPEN = 0x0, - DOOR_CLOSED = 0x1, - DOOR_OPENING = 0x2, - DOOR_CLOSING = 0x3 - }; - // Alignment: 4 - // Member count: 74 - enum class loadout_slot_t : uint32_t { - LOADOUT_SLOT_PROMOTED = 0xFFFFFFFFFFFFFFFE, - LOADOUT_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF, - LOADOUT_SLOT_MELEE = 0x0, - LOADOUT_SLOT_C4 = 0x1, - LOADOUT_SLOT_FIRST_AUTO_BUY_WEAPON = 0x0, - LOADOUT_SLOT_LAST_AUTO_BUY_WEAPON = 0x1, - LOADOUT_SLOT_SECONDARY0 = 0x2, - LOADOUT_SLOT_SECONDARY1 = 0x3, - LOADOUT_SLOT_SECONDARY2 = 0x4, - LOADOUT_SLOT_SECONDARY3 = 0x5, - LOADOUT_SLOT_SECONDARY4 = 0x6, - LOADOUT_SLOT_SECONDARY5 = 0x7, - LOADOUT_SLOT_SMG0 = 0x8, - LOADOUT_SLOT_SMG1 = 0x9, - LOADOUT_SLOT_SMG2 = 0xA, - LOADOUT_SLOT_SMG3 = 0xB, - LOADOUT_SLOT_SMG4 = 0xC, - LOADOUT_SLOT_SMG5 = 0xD, - LOADOUT_SLOT_RIFLE0 = 0xE, - LOADOUT_SLOT_RIFLE1 = 0xF, - LOADOUT_SLOT_RIFLE2 = 0x10, - LOADOUT_SLOT_RIFLE3 = 0x11, - LOADOUT_SLOT_RIFLE4 = 0x12, - LOADOUT_SLOT_RIFLE5 = 0x13, - LOADOUT_SLOT_HEAVY0 = 0x14, - LOADOUT_SLOT_HEAVY1 = 0x15, - LOADOUT_SLOT_HEAVY2 = 0x16, - LOADOUT_SLOT_HEAVY3 = 0x17, - LOADOUT_SLOT_HEAVY4 = 0x18, - LOADOUT_SLOT_HEAVY5 = 0x19, - LOADOUT_SLOT_FIRST_WHEEL_WEAPON = 0x2, - LOADOUT_SLOT_LAST_WHEEL_WEAPON = 0x19, - LOADOUT_SLOT_FIRST_PRIMARY_WEAPON = 0x8, - LOADOUT_SLOT_LAST_PRIMARY_WEAPON = 0x19, - LOADOUT_SLOT_FIRST_WHEEL_GRENADE = 0x1A, - LOADOUT_SLOT_GRENADE0 = 0x1A, - LOADOUT_SLOT_GRENADE1 = 0x1B, - LOADOUT_SLOT_GRENADE2 = 0x1C, - LOADOUT_SLOT_GRENADE3 = 0x1D, - LOADOUT_SLOT_GRENADE4 = 0x1E, - LOADOUT_SLOT_GRENADE5 = 0x1F, - LOADOUT_SLOT_LAST_WHEEL_GRENADE = 0x1F, - LOADOUT_SLOT_EQUIPMENT0 = 0x20, - LOADOUT_SLOT_EQUIPMENT1 = 0x21, - LOADOUT_SLOT_EQUIPMENT2 = 0x22, - LOADOUT_SLOT_EQUIPMENT3 = 0x23, - LOADOUT_SLOT_EQUIPMENT4 = 0x24, - LOADOUT_SLOT_EQUIPMENT5 = 0x25, - LOADOUT_SLOT_FIRST_WHEEL_EQUIPMENT = 0x20, - LOADOUT_SLOT_LAST_WHEEL_EQUIPMENT = 0x25, - LOADOUT_SLOT_CLOTHING_CUSTOMPLAYER = 0x26, - LOADOUT_SLOT_CLOTHING_CUSTOMHEAD = 0x27, - LOADOUT_SLOT_CLOTHING_FACEMASK = 0x28, - LOADOUT_SLOT_CLOTHING_HANDS = 0x29, - LOADOUT_SLOT_FIRST_COSMETIC = 0x29, - LOADOUT_SLOT_LAST_COSMETIC = 0x29, - LOADOUT_SLOT_CLOTHING_EYEWEAR = 0x2A, - LOADOUT_SLOT_CLOTHING_HAT = 0x2B, - LOADOUT_SLOT_CLOTHING_LOWERBODY = 0x2C, - LOADOUT_SLOT_CLOTHING_TORSO = 0x2D, - LOADOUT_SLOT_CLOTHING_APPEARANCE = 0x2E, - LOADOUT_SLOT_MISC0 = 0x2F, - LOADOUT_SLOT_MISC1 = 0x30, - LOADOUT_SLOT_MISC2 = 0x31, - LOADOUT_SLOT_MISC3 = 0x32, - LOADOUT_SLOT_MISC4 = 0x33, - LOADOUT_SLOT_MISC5 = 0x34, - LOADOUT_SLOT_MISC6 = 0x35, - LOADOUT_SLOT_MUSICKIT = 0x36, - LOADOUT_SLOT_FLAIR0 = 0x37, - LOADOUT_SLOT_SPRAY0 = 0x38, - LOADOUT_SLOT_FIRST_ALL_CHARACTER = 0x36, - LOADOUT_SLOT_LAST_ALL_CHARACTER = 0x38, - LOADOUT_SLOT_COUNT = 0x39 - }; - // Alignment: 4 - // Member count: 2 - enum class EDestructiblePartDamagePassThroughType : uint32_t { - Normal = 0x0, - Absorb = 0x1 - }; - // Alignment: 4 - // Member count: 20 - enum class NavAttributeEnum : uint32_t { - NAV_MESH_AVOID = 0x80, - NAV_MESH_STAIRS = 0x1000, - NAV_MESH_NON_ZUP = 0x8000, - NAV_MESH_SHORT_HEIGHT = 0x10000, - NAV_MESH_NON_ZUP_TRANSITION = 0x20000, - NAV_MESH_CROUCH = 0x10000, - NAV_MESH_JUMP = 0x2, - NAV_MESH_PRECISE = 0x4, - NAV_MESH_NO_JUMP = 0x8, - NAV_MESH_STOP = 0x10, - NAV_MESH_RUN = 0x20, - NAV_MESH_WALK = 0x40, - NAV_MESH_TRANSIENT = 0x100, - NAV_MESH_DONT_HIDE = 0x200, - NAV_MESH_STAND = 0x400, - NAV_MESH_NO_HOSTAGES = 0x800, - NAV_MESH_NO_MERGE = 0x2000, - NAV_MESH_OBSTACLE_TOP = 0x4000, - NAV_ATTR_FIRST_GAME_INDEX = 0x13, - NAV_ATTR_LAST_INDEX = 0x1F - }; - // Alignment: 4 - // Member count: 3 - enum class MoveLinearAuthoredPos_t : uint32_t { - MOVELINEAR_AUTHORED_AT_START_POSITION = 0x0, - MOVELINEAR_AUTHORED_AT_OPEN_POSITION = 0x1, - MOVELINEAR_AUTHORED_AT_CLOSED_POSITION = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class ValueRemapperMomentumType_t : uint32_t { - MomentumType_None = 0x0, - MomentumType_Friction = 0x1, - MomentumType_SpringTowardSnapValue = 0x2, - MomentumType_SpringAwayFromSnapValue = 0x3 - }; - // Alignment: 4 - // Member count: 12 - enum class Hull_t : uint32_t { - HULL_HUMAN = 0x0, - HULL_SMALL_CENTERED = 0x1, - HULL_WIDE_HUMAN = 0x2, - HULL_TINY = 0x3, - HULL_MEDIUM = 0x4, - HULL_TINY_CENTERED = 0x5, - HULL_LARGE = 0x6, - HULL_LARGE_CENTERED = 0x7, - HULL_MEDIUM_TALL = 0x8, - HULL_SMALL = 0x9, - NUM_HULLS = 0xA, - HULL_NONE = 0xB - }; - // Alignment: 4 - // Member count: 6 - enum class PreviewWeaponState : uint32_t { - DROPPED = 0x0, - HOLSTERED = 0x1, - DEPLOYED = 0x2, - PLANTED = 0x3, - INSPECT = 0x4, - ICON = 0x5 - }; - // Alignment: 4 - // Member count: 9 - enum class EInButtonState : uint32_t { - IN_BUTTON_UP = 0x0, - IN_BUTTON_DOWN = 0x1, - IN_BUTTON_DOWN_UP = 0x2, - IN_BUTTON_UP_DOWN = 0x3, - IN_BUTTON_UP_DOWN_UP = 0x4, - IN_BUTTON_DOWN_UP_DOWN = 0x5, - IN_BUTTON_DOWN_UP_DOWN_UP = 0x6, - IN_BUTTON_UP_DOWN_UP_DOWN = 0x7, - IN_BUTTON_STATE_COUNT = 0x8 - }; - // Alignment: 4 - // Member count: 4 - enum class BeamClipStyle_t : uint32_t { - kNOCLIP = 0x0, - kGEOCLIP = 0x1, - kMODELCLIP = 0x2, - kBEAMCLIPSTYLE_NUMBITS = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class WeaponAttackType_t : uint32_t { - eInvalid = 0xFFFFFFFFFFFFFFFF, - ePrimary = 0x0, - eSecondary = 0x1, - eCount = 0x2 - }; - // Alignment: 4 - // Member count: 18 - enum class CSPlayerBlockingUseAction_t : uint32_t { - k_CSPlayerBlockingUseAction_None = 0x0, - k_CSPlayerBlockingUseAction_DefusingDefault = 0x1, - k_CSPlayerBlockingUseAction_DefusingWithKit = 0x2, - k_CSPlayerBlockingUseAction_HostageGrabbing = 0x3, - k_CSPlayerBlockingUseAction_HostageDropping = 0x4, - k_CSPlayerBlockingUseAction_OpeningSafe = 0x5, - k_CSPlayerBlockingUseAction_EquippingParachute = 0x6, - k_CSPlayerBlockingUseAction_EquippingHeavyArmor = 0x7, - k_CSPlayerBlockingUseAction_EquippingContract = 0x8, - k_CSPlayerBlockingUseAction_EquippingTabletUpgrade = 0x9, - k_CSPlayerBlockingUseAction_TakingOffHeavyArmor = 0xA, - k_CSPlayerBlockingUseAction_PayingToOpenDoor = 0xB, - k_CSPlayerBlockingUseAction_CancelingSpawnRappelling = 0xC, - k_CSPlayerBlockingUseAction_EquippingExoJump = 0xD, - k_CSPlayerBlockingUseAction_PickingUpBumpMine = 0xE, - k_CSPlayerBlockingUseAction_MapLongUseEntity_Pickup = 0xF, - k_CSPlayerBlockingUseAction_MapLongUseEntity_Place = 0x10, - k_CSPlayerBlockingUseAction_MaxCount = 0x11 - }; - // Alignment: 4 - // Member count: 3 - enum class CSWeaponState_t : uint32_t { - WEAPON_NOT_CARRIED = 0x0, - WEAPON_IS_CARRIED_BY_PLAYER = 0x1, - WEAPON_IS_ACTIVE = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class CommandExecMode_t : uint32_t { - EXEC_MANUAL = 0x0, - EXEC_LEVELSTART = 0x1, - EXEC_PERIODIC = 0x2, - EXEC_MODES_COUNT = 0x3 - }; - // Alignment: 1 - // Member count: 5 - enum class ShatterDamageCause : uint8_t { - SHATTERDAMAGE_BULLET = 0x0, - SHATTERDAMAGE_MELEE = 0x1, - SHATTERDAMAGE_THROWN = 0x2, - SHATTERDAMAGE_SCRIPT = 0x3, - SHATTERDAMAGE_EXPLOSIVE = 0x4 - }; - // Alignment: 4 - // Member count: 4 - enum class ScriptedOnDeath_t : uint32_t { - SS_ONDEATH_NOT_APPLICABLE = 0xFFFFFFFFFFFFFFFF, - SS_ONDEATH_UNDEFINED = 0x0, - SS_ONDEATH_RAGDOLL = 0x1, - SS_ONDEATH_ANIMATED_DEATH = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class ChoreoLookAtSpeed_t : uint32_t { - eInvalid = 0xFFFFFFFFFFFFFFFF, - eSlow = 0x0, - eMedium = 0x1, - eFast = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class ScriptedMoveType_t : uint32_t { - SCRIPTED_MOVETYPE_NONE = 0x0, - SCRIPTED_MOVETYPE_TO_WITH_DURATION = 0x1, - SCRIPTED_MOVETYPE_TO_WITH_MOVESPEED = 0x2, - SCRIPTED_MOVETYPE_SWEEP_TO_AT_MOVEMENT_SPEED = 0x3 - }; - // Alignment: 4 - // Member count: 17 - enum class gear_slot_t : uint32_t { - GEAR_SLOT_INVALID = 0xFFFFFFFFFFFFFFFF, - GEAR_SLOT_RIFLE = 0x0, - GEAR_SLOT_PISTOL = 0x1, - GEAR_SLOT_KNIFE = 0x2, - GEAR_SLOT_GRENADES = 0x3, - GEAR_SLOT_C4 = 0x4, - GEAR_SLOT_RESERVED_SLOT6 = 0x5, - GEAR_SLOT_RESERVED_SLOT7 = 0x6, - GEAR_SLOT_RESERVED_SLOT8 = 0x7, - GEAR_SLOT_RESERVED_SLOT9 = 0x8, - GEAR_SLOT_RESERVED_SLOT10 = 0x9, - GEAR_SLOT_RESERVED_SLOT11 = 0xA, - GEAR_SLOT_BOOSTS = 0xB, - GEAR_SLOT_UTILITY = 0xC, - GEAR_SLOT_COUNT = 0xD, - GEAR_SLOT_FIRST = 0x0, - GEAR_SLOT_LAST = 0xC - }; - // Alignment: 4 - // Member count: 10 - enum class CSPlayerState : uint32_t { - STATE_ACTIVE = 0x0, - STATE_WELCOME = 0x1, - STATE_PICKINGTEAM = 0x2, - STATE_PICKINGCLASS = 0x3, - STATE_DEATH_ANIM = 0x4, - STATE_DEATH_WAIT_FOR_KEY = 0x5, - STATE_OBSERVER_MODE = 0x6, - STATE_GUNGAME_RESPAWN = 0x7, - STATE_DORMANT = 0x8, - NUM_PLAYER_STATES = 0x9 - }; - // Alignment: 4 - // Member count: 2 - enum class ScriptedConflictResponse_t : uint32_t { - SS_CONFLICT_ENQUEUE = 0x0, - SS_CONFLICT_INTERRUPT = 0x1 - }; - // Alignment: 1 - // Member count: 7 - enum class WaterLevel_t : uint8_t { - WL_NotInWater = 0x0, - WL_Feet = 0x1, - WL_Knees = 0x2, - WL_Waist = 0x3, - WL_Chest = 0x4, - WL_FullyUnderwater = 0x5, - WL_Count = 0x6 - }; - // Alignment: 4 - // Member count: 3 - enum class WorldTextPanelVerticalAlign_t : uint32_t { - WORLDTEXT_VERTICAL_ALIGN_TOP = 0x0, - WORLDTEXT_VERTICAL_ALIGN_CENTER = 0x1, - WORLDTEXT_VERTICAL_ALIGN_BOTTOM = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class AmmoPosition_t : uint32_t { - AMMO_POSITION_INVALID = 0xFFFFFFFFFFFFFFFF, - AMMO_POSITION_PRIMARY = 0x0, - AMMO_POSITION_SECONDARY = 0x1, - AMMO_POSITION_COUNT = 0x2 - }; - // Alignment: 4 - // Member count: 10 - enum class CDebugOverlayFilterType_t : uint32_t { - NONE = 0x0, - TEXT = 0x1, - ENTITY = 0x2, - COUNT = 0x3, - TACTICAL_SEARCH = 0x4, - AI_SCHEDULE = 0x5, - AI_TASK = 0x6, - AI_EVENT = 0x7, - END_SIM_HISTORY_TYPES = 0x8, - COMBINED = 0xFFFFFFFFFFFFFFFF - }; - // Alignment: 4 - // Member count: 23 - enum class PreviewEOMCelebration : uint32_t { - WALKUP = 0x0, - PUNCHING = 0x1, - SWAGGER = 0x2, - DROPDOWN = 0x3, - STRETCH = 0x4, - SWAT_FEMALE = 0x5, - MASK_F = 0x6, - GUERILLA = 0x7, - GUERILLA02 = 0x8, - GENDARMERIE = 0x9, - SCUBA_FEMALE = 0xA, - SCUBA_MALE = 0xB, - AVA_DEFEAT = 0xC, - GENDARMERIE_DEFEAT = 0xD, - MAE_DEFEAT = 0xE, - RICKSAW_DEFEAT = 0xF, - SCUBA_FEMALE_DEFEAT = 0x10, - SCUBA_MALE_DEFEAT = 0x11, - CRASSWATER_DEFEAT = 0x12, - DARRYL_DEFEAT = 0x13, - DOCTOR_DEFEAT = 0x14, - MUHLIK_DEFEAT = 0x15, - VYPA_DEFEAT = 0x16 - }; - // Alignment: 4 - // Member count: 5 - enum class EntityDisolveType_t : uint32_t { - ENTITY_DISSOLVE_INVALID = 0xFFFFFFFFFFFFFFFF, - ENTITY_DISSOLVE_NORMAL = 0x0, - ENTITY_DISSOLVE_ELECTRICAL = 0x1, - ENTITY_DISSOLVE_ELECTRICAL_LIGHT = 0x2, - ENTITY_DISSOLVE_CORE = 0x3 - }; - // Alignment: 8 - // Member count: 21 - enum class InputBitMask_t : uint64_t { - IN_NONE = 0x0, - IN_ALL = 0xFFFFFFFFFFFFFFFF, - IN_ATTACK = 0x1, - IN_JUMP = 0x2, - IN_DUCK = 0x4, - IN_FORWARD = 0x8, - IN_BACK = 0x10, - IN_USE = 0x20, - IN_TURNLEFT = 0x80, - IN_TURNRIGHT = 0x100, - IN_MOVELEFT = 0x200, - IN_MOVERIGHT = 0x400, - IN_ATTACK2 = 0x800, - IN_RELOAD = 0x2000, - IN_SPEED = 0x10000, - IN_JOYAUTOSPRINT = 0x20000, - IN_FIRST_MOD_SPECIFIC_BIT = 0x100000000, - IN_USEORRELOAD = 0x100000000, - IN_SCORE = 0x200000000, - IN_ZOOM = 0x400000000, - IN_LOOK_AT_WEAPON = 0x800000000 - }; - // Alignment: 4 - // Member count: 14 - enum class HitGroup_t : uint32_t { - HITGROUP_INVALID = 0xFFFFFFFFFFFFFFFF, - HITGROUP_GENERIC = 0x0, - HITGROUP_HEAD = 0x1, - HITGROUP_CHEST = 0x2, - HITGROUP_STOMACH = 0x3, - HITGROUP_LEFTARM = 0x4, - HITGROUP_RIGHTARM = 0x5, - HITGROUP_LEFTLEG = 0x6, - HITGROUP_RIGHTLEG = 0x7, - HITGROUP_NECK = 0x8, - HITGROUP_UNUSED = 0x9, - HITGROUP_GEAR = 0xA, - HITGROUP_SPECIAL = 0xB, - HITGROUP_COUNT = 0xC - }; - // Alignment: 4 - // Member count: 9 - enum class ChickenActivity : uint32_t { - IDLE = 0x0, - SQUAT = 0x1, - WALK = 0x2, - RUN = 0x3, - GLIDE = 0x4, - LAND = 0x5, - PANIC = 0x6, - TRICK = 0x7, - TURN_IN_PLACE = 0x8 - }; - // Alignment: 4 - // Member count: 2 - enum class PointWorldTextReorientMode_t : uint32_t { - POINT_WORLD_TEXT_REORIENT_NONE = 0x0, - POINT_WORLD_TEXT_REORIENT_AROUND_UP = 0x1 - }; - // Alignment: 8 - // Member count: 40 - enum class DebugOverlayBits_t : uint64_t { - OVERLAY_TEXT_BIT = 0x1, - OVERLAY_NAME_BIT = 0x2, - OVERLAY_BBOX_BIT = 0x4, - OVERLAY_PIVOT_BIT = 0x8, - OVERLAY_MESSAGE_BIT = 0x10, - OVERLAY_ABSBOX_BIT = 0x20, - OVERLAY_RBOX_BIT = 0x40, - OVERLAY_SHOW_BLOCKSLOS = 0x80, - OVERLAY_ATTACHMENTS_BIT = 0x100, - OVERLAY_INTERPOLATED_ATTACHMENTS_BIT = 0x200, - OVERLAY_INTERPOLATED_PIVOT_BIT = 0x400, - OVERLAY_SKELETON_BIT = 0x800, - OVERLAY_INTERPOLATED_SKELETON_BIT = 0x1000, - OVERLAY_TRIGGER_BOUNDS_BIT = 0x2000, - OVERLAY_HITBOX_BIT = 0x4000, - OVERLAY_INTERPOLATED_HITBOX_BIT = 0x8000, - OVERLAY_AUTOAIM_BIT = 0x10000, - OVERLAY_NPC_SELECTED_BIT = 0x20000, - OVERLAY_JOINT_INFO_BIT = 0x40000, - OVERLAY_NPC_ROUTE_BIT = 0x80000, - OVERLAY_VISIBILITY_TRACES_BIT = 0x100000, - OVERLAY_NPC_ENEMIES_BIT = 0x400000, - OVERLAY_NPC_CONDITIONS_BIT = 0x800000, - OVERLAY_NPC_COMBAT_BIT = 0x1000000, - OVERLAY_NPC_TASK_BIT = 0x2000000, - OVERLAY_NPC_BODYLOCATIONS = 0x4000000, - OVERLAY_NPC_VIEWCONE_BIT = 0x8000000, - OVERLAY_NPC_KILL_BIT = 0x10000000, - OVERLAY_WC_CHANGE_ENTITY = 0x20000000, - OVERLAY_BUDDHA_MODE = 0x40000000, - OVERLAY_NPC_STEERING_REGULATIONS = 0x80000000, - OVERLAY_NPC_TASK_TEXT_BIT = 0x100000000, - OVERLAY_PROP_DEBUG = 0x200000000, - OVERLAY_NPC_RELATION_BIT = 0x400000000, - OVERLAY_VIEWOFFSET = 0x800000000, - OVERLAY_VCOLLIDE_WIREFRAME_BIT = 0x1000000000, - OVERLAY_NPC_SCRIPTED_COMMANDS_BIT = 0x2000000000, - OVERLAY_ACTORNAME_BIT = 0x4000000000, - OVERLAY_NPC_CONDITIONS_TEXT_BIT = 0x8000000000, - OVERLAY_NPC_ABILITY_RANGE_DEBUG_BIT = 0x10000000000 - }; - // Alignment: 4 - // Member count: 3 - enum class AmmoFlags_t : uint32_t { - AMMO_FORCE_DROP_IF_CARRIED = 0x1, - AMMO_RESERVE_STAYS_WITH_WEAPON = 0x2, - AMMO_FLAG_MAX = 0x2 - }; - // Alignment: 4 - // Member count: 6 - enum class HierarchyType_t : uint32_t { - HIERARCHY_NONE = 0x0, - HIERARCHY_BONE_MERGE = 0x1, - HIERARCHY_ATTACHMENT = 0x2, - HIERARCHY_ABSORIGIN = 0x3, - HIERARCHY_BONE = 0x4, - HIERARCHY_TYPE_COUNT = 0x5 - }; - // Alignment: 4 - // Member count: 3 - enum class doorCheck_e : uint32_t { - DOOR_CHECK_FORWARD = 0x0, - DOOR_CHECK_BACKWARD = 0x1, - DOOR_CHECK_FULL = 0x2 - }; - // Alignment: 4 - // Member count: 7 - enum class BeamType_t : uint32_t { - BEAM_INVALID = 0x0, - BEAM_POINTS = 0x1, - BEAM_ENTPOINT = 0x2, - BEAM_ENTS = 0x3, - BEAM_HOSE = 0x4, - BEAM_SPLINE = 0x5, - BEAM_LASER = 0x6 - }; - // Alignment: 4 - // Member count: 4 - enum class EntitySubclassScope_t : uint32_t { - SUBCLASS_SCOPE_NONE = 0xFFFFFFFFFFFFFFFF, - SUBCLASS_SCOPE_PRECIPITATION = 0x0, - SUBCLASS_SCOPE_PLAYER_WEAPONS = 0x1, - SUBCLASS_SCOPE_COUNT = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class PointTemplateClientOnlyEntityBehavior_t : uint32_t { - CREATE_FOR_CURRENTLY_CONNECTED_CLIENTS_ONLY = 0x0, - CREATE_FOR_CLIENTS_WHO_CONNECT_LATER = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class CDebugOverlayCombinedTypes_t : uint32_t { - ALL = 0x0, - ANY = 0x1, - COUNT = 0x2 - }; - // Alignment: 1 - // Member count: 4 - enum class ShatterGlassStressType : uint8_t { - SHATTERGLASS_BLUNT = 0x0, - SHATTERGLASS_BALLISTIC = 0x1, - SHATTERGLASS_PULSE = 0x2, - SHATTERGLASS_EXPLOSIVE = 0x3 - }; - // Alignment: 4 - // Member count: 3 - enum class TrackOrientationType_t : uint32_t { - TrackOrientation_Fixed = 0x0, - TrackOrientation_FacePath = 0x1, - TrackOrientation_FacePathAngles = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class WeaponSwitchReason_t : uint32_t { - eDrawn = 0x0, - eEquipped = 0x1, - eUserInitiatedSwitchToLast = 0x2, - eUserInitiatedSwitchHands = 0x3 - }; - // Alignment: 4 - // Member count: 2 - enum class ValueRemapperRatchetType_t : uint32_t { - RatchetType_Absolute = 0x0, - RatchetType_EachEngage = 0x1 - }; - // Alignment: 4 - // Member count: 5 - enum class NavDirType : uint32_t { - NORTH = 0x0, - EAST = 0x1, - SOUTH = 0x2, - WEST = 0x3, - NUM_NAV_DIR_TYPE_DIRECTIONS = 0x4 - }; - // Alignment: 4 - // Member count: 2 - enum class CRR_Response__ResponseEnum_t : uint32_t { - MAX_RESPONSE_NAME = 0xC0, - MAX_RULE_NAME = 0x80 - }; - // Alignment: 4 - // Member count: 4 - enum class MoveMountingAmount_t : uint32_t { - MOVE_MOUNT_NONE = 0x0, - MOVE_MOUNT_LOW = 0x1, - MOVE_MOUNT_HIGH = 0x2, - MOVE_MOUNT_MAXCOUNT = 0x3 - }; - // Alignment: 1 - // Member count: 20 - enum class RenderFx_t : uint8_t { - kRenderFxNone = 0x0, - kRenderFxPulseSlow = 0x1, - kRenderFxPulseFast = 0x2, - kRenderFxPulseSlowWide = 0x3, - kRenderFxPulseFastWide = 0x4, - kRenderFxFadeSlow = 0x5, - kRenderFxFadeFast = 0x6, - kRenderFxSolidSlow = 0x7, - kRenderFxSolidFast = 0x8, - kRenderFxStrobeSlow = 0x9, - kRenderFxStrobeFast = 0xA, - kRenderFxStrobeFaster = 0xB, - kRenderFxFlickerSlow = 0xC, - kRenderFxFlickerFast = 0xD, - kRenderFxNoDissipation = 0xE, - kRenderFxFadeOut = 0xF, - kRenderFxFadeIn = 0x10, - kRenderFxPulseFastWider = 0x11, - kRenderFxGlowShell = 0x12, - kRenderFxMax = 0x13 - }; - // Alignment: 4 - // Member count: 35 - enum class vote_create_failed_t : uint32_t { - VOTE_FAILED_GENERIC = 0x0, - VOTE_FAILED_TRANSITIONING_PLAYERS = 0x1, - VOTE_FAILED_RATE_EXCEEDED = 0x2, - VOTE_FAILED_YES_MUST_EXCEED_NO = 0x3, - VOTE_FAILED_QUORUM_FAILURE = 0x4, - VOTE_FAILED_ISSUE_DISABLED = 0x5, - VOTE_FAILED_MAP_NOT_FOUND = 0x6, - VOTE_FAILED_MAP_NAME_REQUIRED = 0x7, - VOTE_FAILED_FAILED_RECENTLY = 0x8, - VOTE_FAILED_TEAM_CANT_CALL = 0x9, - VOTE_FAILED_WAITINGFORPLAYERS = 0xA, - VOTE_FAILED_PLAYERNOTFOUND = 0xB, - VOTE_FAILED_CANNOT_KICK_ADMIN = 0xC, - VOTE_FAILED_SCRAMBLE_IN_PROGRESS = 0xD, - VOTE_FAILED_SPECTATOR = 0xE, - VOTE_FAILED_FAILED_RECENT_KICK = 0xF, - VOTE_FAILED_FAILED_RECENT_CHANGEMAP = 0x10, - VOTE_FAILED_FAILED_RECENT_SWAPTEAMS = 0x11, - VOTE_FAILED_FAILED_RECENT_SCRAMBLETEAMS = 0x12, - VOTE_FAILED_FAILED_RECENT_RESTART = 0x13, - VOTE_FAILED_SWAP_IN_PROGRESS = 0x14, - VOTE_FAILED_DISABLED = 0x15, - VOTE_FAILED_NEXTLEVEL_SET = 0x16, - VOTE_FAILED_TOO_EARLY_SURRENDER = 0x17, - VOTE_FAILED_MATCH_PAUSED = 0x18, - VOTE_FAILED_MATCH_NOT_PAUSED = 0x19, - VOTE_FAILED_NOT_IN_WARMUP = 0x1A, - VOTE_FAILED_NOT_10_PLAYERS = 0x1B, - VOTE_FAILED_TIMEOUT_ACTIVE = 0x1C, - VOTE_FAILED_TIMEOUT_INACTIVE = 0x1D, - VOTE_FAILED_TIMEOUT_EXHAUSTED = 0x1E, - VOTE_FAILED_CANT_ROUND_END = 0x1F, - VOTE_FAILED_REMATCH = 0x20, - VOTE_FAILED_CONTINUE = 0x21, - VOTE_FAILED_MAX = 0x22 - }; - // Alignment: 4 - // Member count: 27 - enum class RumbleEffect_t : uint32_t { - RUMBLE_INVALID = 0xFFFFFFFFFFFFFFFF, - RUMBLE_STOP_ALL = 0x0, - RUMBLE_PISTOL = 0x1, - RUMBLE_357 = 0x2, - RUMBLE_SMG1 = 0x3, - RUMBLE_AR2 = 0x4, - RUMBLE_SHOTGUN_SINGLE = 0x5, - RUMBLE_SHOTGUN_DOUBLE = 0x6, - RUMBLE_AR2_ALT_FIRE = 0x7, - RUMBLE_RPG_MISSILE = 0x8, - RUMBLE_CROWBAR_SWING = 0x9, - RUMBLE_AIRBOAT_GUN = 0xA, - RUMBLE_JEEP_ENGINE_LOOP = 0xB, - RUMBLE_FLAT_LEFT = 0xC, - RUMBLE_FLAT_RIGHT = 0xD, - RUMBLE_FLAT_BOTH = 0xE, - RUMBLE_DMG_LOW = 0xF, - RUMBLE_DMG_MED = 0x10, - RUMBLE_DMG_HIGH = 0x11, - RUMBLE_FALL_LONG = 0x12, - RUMBLE_FALL_SHORT = 0x13, - RUMBLE_PHYSCANNON_OPEN = 0x14, - RUMBLE_PHYSCANNON_PUNT = 0x15, - RUMBLE_PHYSCANNON_LOW = 0x16, - RUMBLE_PHYSCANNON_MEDIUM = 0x17, - RUMBLE_PHYSCANNON_HIGH = 0x18, - NUM_RUMBLE_EFFECTS = 0x19 - }; - // Alignment: 4 - // Member count: 6 - enum class LatchDirtyPermission_t : uint32_t { - LATCH_DIRTY_DISALLOW = 0x0, - LATCH_DIRTY_SERVER_CONTROLLED = 0x1, - LATCH_DIRTY_CLIENT_SIMULATED = 0x2, - LATCH_DIRTY_PREDICTION = 0x3, - LATCH_DIRTY_FRAMESIMULATE = 0x4, - LATCH_DIRTY_PARTICLE_SIMULATE = 0x5 - }; - // Alignment: 4 - // Member count: 5 - enum class DoorState_t : uint32_t { - DOOR_STATE_CLOSED = 0x0, - DOOR_STATE_OPENING = 0x1, - DOOR_STATE_OPEN = 0x2, - DOOR_STATE_CLOSING = 0x3, - DOOR_STATE_AJAR = 0x4 - }; - // Alignment: 4 - // Member count: 4 - enum class ChoreoLookAtMode_t : uint32_t { - eInvalid = 0xFFFFFFFFFFFFFFFF, - eChest = 0x0, - eHead = 0x1, - eEyesOnly = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class ChatIgnoreType_t : uint32_t { - CHAT_IGNORE_NONE = 0x0, - CHAT_IGNORE_ALL = 0x1, - CHAT_IGNORE_TEAM = 0x2 - }; - // Alignment: 4 - // Member count: 7 - enum class PlayerConnectedState : uint32_t { - PlayerNeverConnected = 0xFFFFFFFFFFFFFFFF, - PlayerConnected = 0x0, - PlayerConnecting = 0x1, - PlayerReconnecting = 0x2, - PlayerDisconnecting = 0x3, - PlayerDisconnected = 0x4, - PlayerReserved = 0x5 - }; - // Alignment: 4 - // Member count: 3 - enum class SimpleConstraintSoundProfile__SimpleConstraintsSoundProfileKeypoints_t : uint32_t { - kMIN_THRESHOLD = 0x0, - kMIN_FULL = 0x1, - kHIGHWATER = 0x2 - }; - // Alignment: 4 - // Member count: 1 - enum class navproperties_t : uint32_t { - NAV_IGNORE = 0x1 - }; - // Alignment: 1 - // Member count: 9 - enum class SolidType_t : uint8_t { - SOLID_NONE = 0x0, - SOLID_BSP = 0x1, - SOLID_BBOX = 0x2, - SOLID_OBB = 0x3, - SOLID_SPHERE = 0x4, - SOLID_POINT = 0x5, - SOLID_VPHYSICS = 0x6, - SOLID_CAPSULE = 0x7, - SOLID_LAST = 0x8 - }; - // Alignment: 4 - // Member count: 24 - enum class DamageTypes_t : uint32_t { - DMG_GENERIC = 0x0, - DMG_CRUSH = 0x1, - DMG_BULLET = 0x2, - DMG_SLASH = 0x4, - DMG_BURN = 0x8, - DMG_VEHICLE = 0x10, - DMG_FALL = 0x20, - DMG_BLAST = 0x40, - DMG_CLUB = 0x80, - DMG_SHOCK = 0x100, - DMG_SONIC = 0x200, - DMG_ENERGYBEAM = 0x400, - DMG_DROWN = 0x4000, - DMG_POISON = 0x8000, - DMG_RADIATION = 0x10000, - DMG_DROWNRECOVER = 0x20000, - DMG_ACID = 0x40000, - DMG_PHYSGUN = 0x100000, - DMG_DISSOLVE = 0x200000, - DMG_BLAST_SURFACE = 0x400000, - DMG_BUCKSHOT = 0x1000000, - DMG_LASTGENERICFLAG = 0x1000000, - DMG_HEADSHOT = 0x2000000, - DMG_DANGERZONE = 0x4000000 - }; - // Alignment: 4 - // Member count: 3 - enum class PointWorldTextJustifyVertical_t : uint32_t { - POINT_WORLD_TEXT_JUSTIFY_VERTICAL_BOTTOM = 0x0, - POINT_WORLD_TEXT_JUSTIFY_VERTICAL_CENTER = 0x1, - POINT_WORLD_TEXT_JUSTIFY_VERTICAL_TOP = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class attributeprovidertypes_t : uint32_t { - PROVIDER_GENERIC = 0x0, - PROVIDER_WEAPON = 0x1 - }; - // Alignment: 1 - // Member count: 6 - enum class MoveCollide_t : uint8_t { - MOVECOLLIDE_DEFAULT = 0x0, - MOVECOLLIDE_FLY_BOUNCE = 0x1, - MOVECOLLIDE_FLY_CUSTOM = 0x2, - MOVECOLLIDE_FLY_SLIDE = 0x3, - MOVECOLLIDE_COUNT = 0x4, - MOVECOLLIDE_MAX_BITS = 0x3 - }; - // Alignment: 4 - // Member count: 7 - enum class IChoreoServices__ChoreoState_t : uint32_t { - STATE_PRE_SCRIPT = 0x0, - STATE_WAIT_FOR_SCRIPT = 0x1, - STATE_WALK_TO_MARK = 0x2, - STATE_SYNCHRONIZE_SCRIPT = 0x3, - STATE_PLAY_SCRIPT = 0x4, - STATE_PLAY_SCRIPT_POST_IDLE = 0x5, - STATE_PLAY_SCRIPT_POST_IDLE_DONE = 0x6 - }; - // Alignment: 4 - // Member count: 4 - enum class ValueRemapperOutputType_t : uint32_t { - OutputType_AnimationCycle = 0x0, - OutputType_RotationX = 0x1, - OutputType_RotationY = 0x2, - OutputType_RotationZ = 0x3 - }; - // Alignment: 4 - // Member count: 3 - enum class PointTemplateOwnerSpawnGroupType_t : uint32_t { - INSERT_INTO_POINT_TEMPLATE_SPAWN_GROUP = 0x0, - INSERT_INTO_CURRENTLY_ACTIVE_SPAWN_GROUP = 0x1, - INSERT_INTO_NEWLY_CREATED_SPAWN_GROUP = 0x2 - }; - // Alignment: 1 - // Member count: 3 - enum class EContributionScoreFlag_t : uint8_t { - k_EContributionScoreFlag_Default = 0x0, - k_EContributionScoreFlag_Objective = 0x1, - k_EContributionScoreFlag_Bullets = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class eSplinePushType : uint32_t { - k_eSplinePushAlong = 0x0, - k_eSplinePushAway = 0x1, - k_eSplinePushTowards = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class EntityDistanceMode_t : uint32_t { - eOriginToOrigin = 0x0, - eCenterToCenter = 0x1, - eAxisToAxis = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class PointWorldTextJustifyHorizontal_t : uint32_t { - POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_LEFT = 0x0, - POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_CENTER = 0x1, - POINT_WORLD_TEXT_JUSTIFY_HORIZONTAL_RIGHT = 0x2 - }; - // Alignment: 4 - // Member count: 6 - enum class ShakeCommand_t : uint32_t { - SHAKE_START = 0x0, - SHAKE_STOP = 0x1, - SHAKE_AMPLITUDE = 0x2, - SHAKE_FREQUENCY = 0x3, - SHAKE_START_RUMBLEONLY = 0x4, - SHAKE_START_NORUMBLE = 0x5 - }; - // Alignment: 4 - // Member count: 3 - enum class TRAIN_CODE : uint32_t { - TRAIN_SAFE = 0x0, - TRAIN_BLOCKING = 0x1, - TRAIN_FOLLOWING = 0x2 - }; - // Alignment: 4 - // Member count: 3 - enum class BrushSolidities_e : uint32_t { - BRUSHSOLID_TOGGLE = 0x0, - BRUSHSOLID_NEVER = 0x1, - BRUSHSOLID_ALWAYS = 0x2 - }; - // Alignment: 4 - // Member count: 13 - enum class QuestProgress__Reason : uint32_t { - QUEST_NONINITIALIZED = 0x0, - QUEST_OK = 0x1, - QUEST_NOT_ENOUGH_PLAYERS = 0x2, - QUEST_WARMUP = 0x3, - QUEST_NOT_CONNECTED_TO_STEAM = 0x4, - QUEST_NONOFFICIAL_SERVER = 0x5, - QUEST_NO_ENTITLEMENT = 0x6, - QUEST_NO_QUEST = 0x7, - QUEST_PLAYER_IS_BOT = 0x8, - QUEST_WRONG_MAP = 0x9, - QUEST_WRONG_MODE = 0xA, - QUEST_NOT_SYNCED_WITH_SERVER = 0xB, - QUEST_REASON_MAX = 0xC - }; - // Alignment: 4 - // Member count: 2 - enum class ModifyDamageReturn_t : uint32_t { - CONTINUE_TO_APPLY_DAMAGE = 0x0, - ABORT_DO_NOT_APPLY_DAMAGE = 0x1 - }; - // Alignment: 4 - // Member count: 2 - enum class ShadowType_t : uint32_t { - SHADOWS_NONE = 0x0, - SHADOWS_SIMPLE = 0x1 - }; - // Alignment: 4 - // Member count: 4 - enum class ScriptedHeldWeaponBehavior_t : uint32_t { - eInvalid = 0xFFFFFFFFFFFFFFFF, - eHolster = 0x0, - eDeploy = 0x1, - eDrop = 0x2 - }; - // Alignment: 4 - // Member count: 8 - enum class GrenadeType_t : uint32_t { - GRENADE_TYPE_EXPLOSIVE = 0x0, - GRENADE_TYPE_FLASH = 0x1, - GRENADE_TYPE_FIRE = 0x2, - GRENADE_TYPE_DECOY = 0x3, - GRENADE_TYPE_SMOKE = 0x4, - GRENADE_TYPE_SENSOR = 0x5, - GRENADE_TYPE_SNOWBALL = 0x6, - GRENADE_TYPE_TOTAL = 0x7 - }; - // Alignment: 4 - // Member count: 2 - enum class ValueRemapperInputType_t : uint32_t { - InputType_PlayerShootPosition = 0x0, - InputType_PlayerShootPositionAroundAxis = 0x1 - }; - // Alignment: 1 - // Member count: 8 - enum class EKillTypes_t : uint8_t { - KILL_NONE = 0x0, - KILL_DEFAULT = 0x1, - KILL_HEADSHOT = 0x2, - KILL_BLAST = 0x3, - KILL_BURN = 0x4, - KILL_SLASH = 0x5, - KILL_SHOCK = 0x6, - KILLTYPE_COUNT = 0x7 - }; - // Alignment: 4 - // Member count: 25 - enum class WeaponSound_t : uint32_t { - WEAPON_SOUND_EMPTY = 0x0, - WEAPON_SOUND_SECONDARY_EMPTY = 0x1, - WEAPON_SOUND_SINGLE = 0x2, - WEAPON_SOUND_SECONDARY_ATTACK = 0x3, - WEAPON_SOUND_MELEE_MISS = 0x4, - WEAPON_SOUND_MELEE_HIT = 0x5, - WEAPON_SOUND_MELEE_HIT_WORLD = 0x6, - WEAPON_SOUND_MELEE_HIT_PLAYER = 0x7, - WEAPON_SOUND_MELEE_HIT_NPC = 0x8, - WEAPON_SOUND_SPECIAL1 = 0x9, - WEAPON_SOUND_SPECIAL2 = 0xA, - WEAPON_SOUND_SPECIAL3 = 0xB, - WEAPON_SOUND_NEARLYEMPTY = 0xC, - WEAPON_SOUND_IMPACT = 0xD, - WEAPON_SOUND_REFLECT = 0xE, - WEAPON_SOUND_SECONDARY_IMPACT = 0xF, - WEAPON_SOUND_SECONDARY_REFLECT = 0x10, - WEAPON_SOUND_RELOAD = 0x11, - WEAPON_SOUND_SINGLE_ACCURATE = 0x12, - WEAPON_SOUND_ZOOM_IN = 0x13, - WEAPON_SOUND_ZOOM_OUT = 0x14, - WEAPON_SOUND_MOUSE_PRESSED = 0x15, - WEAPON_SOUND_DROP = 0x16, - WEAPON_SOUND_RADIO_USE = 0x17, - WEAPON_SOUND_NUM_TYPES = 0x18 - }; - // Alignment: 8 - // Member count: 17 - enum class TakeDamageFlags_t : uint64_t { - DFLAG_NONE = 0x0, - DFLAG_SUPPRESS_HEALTH_CHANGES = 0x1, - DFLAG_SUPPRESS_PHYSICS_FORCE = 0x2, - DFLAG_SUPPRESS_EFFECTS = 0x4, - DFLAG_PREVENT_DEATH = 0x8, - DFLAG_FORCE_DEATH = 0x10, - DFLAG_ALWAYS_GIB = 0x20, - DFLAG_NEVER_GIB = 0x40, - DFLAG_REMOVE_NO_RAGDOLL = 0x80, - DFLAG_SUPPRESS_DAMAGE_MODIFICATION = 0x100, - DFLAG_ALWAYS_FIRE_DAMAGE_EVENTS = 0x200, - DFLAG_RADIUS_DMG = 0x400, - DFLAG_FORCEREDUCEARMOR_DMG = 0x800, - DFLAG_SUPPRESS_INTERRUPT_FLINCH = 0x1000, - DMG_LASTDFLAG = 0x1000, - DFLAG_IGNORE_ARMOR = 0x2000, - DFLAG_SUPPRESS_UTILREMOVE = 0x4000 - }; - // Alignment: 4 - // Member count: 2 - enum class ValueRemapperHapticsType_t : uint32_t { - HaticsType_Default = 0x0, - HaticsType_None = 0x1 - }; - // Alignment: 4 - // Member count: 10 - enum class Disposition_t : uint32_t { - D_ER = 0x0, - D_HT = 0x1, - D_FR = 0x2, - D_LI = 0x3, - D_NU = 0x4, - D_ERROR = 0x0, - D_HATE = 0x1, - D_FEAR = 0x2, - D_LIKE = 0x3, - D_NEUTRAL = 0x4 - }; - // Alignment: 4 - // Member count: 3 - enum class CanPlaySequence_t : uint32_t { - CANNOT_PLAY = 0x0, - CAN_PLAY_NOW = 0x1, - CAN_PLAY_ENQUEUED = 0x2 - }; - // Alignment: 4 - // Member count: 5 - enum class MedalRank_t : uint32_t { - MEDAL_RANK_NONE = 0x0, - MEDAL_RANK_BRONZE = 0x1, - MEDAL_RANK_SILVER = 0x2, - MEDAL_RANK_GOLD = 0x3, - MEDAL_RANK_COUNT = 0x4 - }; - // Alignment: 4 - // Member count: 7 - enum class ObserverMode_t : uint32_t { - OBS_MODE_NONE = 0x0, - OBS_MODE_FIXED = 0x1, - OBS_MODE_IN_EYE = 0x2, - OBS_MODE_CHASE = 0x3, - OBS_MODE_ROAMING = 0x4, - OBS_MODE_DIRECTED = 0x5, - NUM_OBSERVER_MODES = 0x6 - }; - // Alignment: 4 - // Member count: 2 - enum class FuncDoorSpawnPos_t : uint32_t { - FUNC_DOOR_SPAWN_CLOSED = 0x0, - FUNC_DOOR_SPAWN_OPEN = 0x1 - }; - // Alignment: 4 - // Member count: 3 - enum class EOverrideBlockLOS_t : uint32_t { - BLOCK_LOS_DEFAULT = 0x0, - BLOCK_LOS_FORCE_FALSE = 0x1, - BLOCK_LOS_FORCE_TRUE = 0x2 - }; - // Alignment: 1 - // Member count: 14 - enum class MoveType_t : uint8_t { - MOVETYPE_NONE = 0x0, - MOVETYPE_OBSOLETE = 0x1, - MOVETYPE_WALK = 0x2, - MOVETYPE_FLY = 0x3, - MOVETYPE_FLYGRAVITY = 0x4, - MOVETYPE_VPHYSICS = 0x5, - MOVETYPE_PUSH = 0x6, - MOVETYPE_NOCLIP = 0x7, - MOVETYPE_OBSERVER = 0x8, - MOVETYPE_LADDER = 0x9, - MOVETYPE_CUSTOM = 0xA, - MOVETYPE_LAST = 0xB, - MOVETYPE_INVALID = 0xB, - MOVETYPE_MAX_BITS = 0x5 - }; - // Parent: CBaseCombatCharacter - // Field count: 1 - namespace CHostageExpresserShim { - constexpr std::ptrdiff_t m_pExpresser = 0xAC0; // CAI_Expresser* - } - // Parent: CBaseTrigger - // Field count: 3 - namespace CTriggerSoundscape { - constexpr std::ptrdiff_t m_hSoundscape = 0x960; // CHandle - constexpr std::ptrdiff_t m_SoundscapeName = 0x968; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_spectators = 0x970; // CUtlVector> - } - // Parent: CBreakableProp - // Field count: 22 - // - // Metadata: - // NetworkVarNames: m_bUseHitboxesForRenderBox (bool) - // NetworkVarNames: m_bUseAnimGraph (bool) - namespace CDynamicProp { - constexpr std::ptrdiff_t m_bCreateNavObstacle = 0xB60; // bool - constexpr std::ptrdiff_t m_bNavObstacleUpdatesOverridden = 0xB61; // bool - constexpr std::ptrdiff_t m_bUseHitboxesForRenderBox = 0xB62; // bool - constexpr std::ptrdiff_t m_bUseAnimGraph = 0xB63; // bool - constexpr std::ptrdiff_t m_pOutputAnimBegun = 0xB68; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOutputAnimOver = 0xB90; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOutputAnimLoopCycleOver = 0xBB8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAnimReachedStart = 0xBE0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAnimReachedEnd = 0xC08; // CEntityIOOutput - constexpr std::ptrdiff_t m_iszIdleAnim = 0xC30; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nIdleAnimLoopMode = 0xC38; // AnimLoopMode_t - constexpr std::ptrdiff_t m_bRandomizeCycle = 0xC3C; // bool - constexpr std::ptrdiff_t m_bStartDisabled = 0xC3D; // bool - constexpr std::ptrdiff_t m_bFiredStartEndOutput = 0xC3E; // bool - constexpr std::ptrdiff_t m_bForceNpcExclude = 0xC3F; // bool - constexpr std::ptrdiff_t m_bCreateNonSolid = 0xC40; // bool - constexpr std::ptrdiff_t m_bIsOverrideProp = 0xC41; // bool - constexpr std::ptrdiff_t m_iInitialGlowState = 0xC44; // int32 - constexpr std::ptrdiff_t m_nGlowRange = 0xC48; // int32 - constexpr std::ptrdiff_t m_nGlowRangeMin = 0xC4C; // int32 - constexpr std::ptrdiff_t m_glowColor = 0xC50; // Color - constexpr std::ptrdiff_t m_nGlowTeam = 0xC54; // int32 - } - // Parent: CBaseModelEntity - // Field count: 0 - namespace CFuncIllusionary { - } - // Parent: CPlayer_MovementServices_Humanoid - // Field count: 40 - // - // Metadata: - // NetworkVarNames: m_vecLadderNormal (Vector) - // NetworkVarNames: m_nLadderSurfacePropIndex (int) - // NetworkVarNames: m_flDuckAmount (float) - // NetworkVarNames: m_flDuckSpeed (float) - // NetworkVarNames: m_bDuckOverride (bool) - // NetworkVarNames: m_bDesiresDuck (bool) - // NetworkVarNames: m_nDuckTimeMsecs (uint32) - // NetworkVarNames: m_nDuckJumpTimeMsecs (uint32) - // NetworkVarNames: m_nJumpTimeMsecs (uint32) - // NetworkVarNames: m_flLastDuckTime (float) - // NetworkVarNames: m_nGameCodeHasMovedPlayerAfterCommand (int) - // NetworkVarNames: m_bOldJumpPressed (bool) - // NetworkVarNames: m_fStashGrenadeParameterWhen (GameTime_t) - // NetworkVarNames: m_nButtonDownMaskPrev (ButtonBitMask_t) - // NetworkVarNames: m_flOffsetTickCompleteTime (float) - // NetworkVarNames: m_flOffsetTickStashedSpeed (float) - // NetworkVarNames: m_flStamina (float) - namespace CCSPlayer_MovementServices { - constexpr std::ptrdiff_t m_vecLadderNormal = 0x228; // Vector - constexpr std::ptrdiff_t m_nLadderSurfacePropIndex = 0x234; // int32 - constexpr std::ptrdiff_t m_flDuckAmount = 0x238; // float32 - constexpr std::ptrdiff_t m_flDuckSpeed = 0x23C; // float32 - constexpr std::ptrdiff_t m_bDuckOverride = 0x240; // bool - constexpr std::ptrdiff_t m_bDesiresDuck = 0x241; // bool - constexpr std::ptrdiff_t m_flDuckOffset = 0x244; // float32 - constexpr std::ptrdiff_t m_nDuckTimeMsecs = 0x248; // uint32 - constexpr std::ptrdiff_t m_nDuckJumpTimeMsecs = 0x24C; // uint32 - constexpr std::ptrdiff_t m_nJumpTimeMsecs = 0x250; // uint32 - constexpr std::ptrdiff_t m_flLastDuckTime = 0x254; // float32 - constexpr std::ptrdiff_t m_vecLastPositionAtFullCrouchSpeed = 0x260; // Vector2D - constexpr std::ptrdiff_t m_duckUntilOnGround = 0x268; // bool - constexpr std::ptrdiff_t m_bHasWalkMovedSinceLastJump = 0x269; // bool - constexpr std::ptrdiff_t m_bInStuckTest = 0x26A; // bool - constexpr std::ptrdiff_t m_flStuckCheckTime = 0x278; // float32[64][2] - constexpr std::ptrdiff_t m_nTraceCount = 0x478; // int32 - constexpr std::ptrdiff_t m_StuckLast = 0x47C; // int32 - constexpr std::ptrdiff_t m_bSpeedCropped = 0x480; // bool - constexpr std::ptrdiff_t m_flGroundMoveEfficiency = 0x484; // float32 - constexpr std::ptrdiff_t m_nOldWaterLevel = 0x488; // int32 - constexpr std::ptrdiff_t m_flWaterEntryTime = 0x48C; // float32 - constexpr std::ptrdiff_t m_vecForward = 0x490; // Vector - constexpr std::ptrdiff_t m_vecLeft = 0x49C; // Vector - constexpr std::ptrdiff_t m_vecUp = 0x4A8; // Vector - constexpr std::ptrdiff_t m_nGameCodeHasMovedPlayerAfterCommand = 0x4B4; // int32 - constexpr std::ptrdiff_t m_bMadeFootstepNoise = 0x4B8; // bool - constexpr std::ptrdiff_t m_iFootsteps = 0x4BC; // int32 - constexpr std::ptrdiff_t m_bOldJumpPressed = 0x4C0; // bool - constexpr std::ptrdiff_t m_flJumpPressedTime = 0x4C4; // float32 - constexpr std::ptrdiff_t m_fStashGrenadeParameterWhen = 0x4C8; // GameTime_t - constexpr std::ptrdiff_t m_nButtonDownMaskPrev = 0x4D0; // uint64 - constexpr std::ptrdiff_t m_flOffsetTickCompleteTime = 0x4D8; // float32 - constexpr std::ptrdiff_t m_flOffsetTickStashedSpeed = 0x4DC; // float32 - constexpr std::ptrdiff_t m_flStamina = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flHeightAtJumpStart = 0x4E4; // float32 - constexpr std::ptrdiff_t m_flMaxJumpHeightThisJump = 0x4E8; // float32 - constexpr std::ptrdiff_t m_flMaxJumpHeightLastJump = 0x4EC; // float32 - constexpr std::ptrdiff_t m_flStaminaAtJumpStart = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flAccumulatedJumpError = 0x4F4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // NetworkVarNames: scale (int16) - // NetworkVarNames: origin (Vector) - // NetworkVarNames: bClip3DSkyBoxNearToWorldFar (bool) - // NetworkVarNames: flClip3DSkyBoxNearToWorldFarOffset (float32) - // NetworkVarNames: fog (fogparams_t) - // NetworkVarNames: m_nWorldGroupID (WorldGroupId_t) - namespace sky3dparams_t { - constexpr std::ptrdiff_t scale = 0x8; // int16 - constexpr std::ptrdiff_t origin = 0xC; // Vector - constexpr std::ptrdiff_t bClip3DSkyBoxNearToWorldFar = 0x18; // bool - constexpr std::ptrdiff_t flClip3DSkyBoxNearToWorldFarOffset = 0x1C; // float32 - constexpr std::ptrdiff_t fog = 0x20; // - constexpr std::ptrdiff_t m_nWorldGroupID = 0x88; // WorldGroupId_t - } - // Parent: CCSWeaponBase - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_bPlayingUninterruptableAct (bool) - // NetworkVarNames: m_nUninterruptableActivity (PlayerAnimEvent_t) - namespace CFists { - constexpr std::ptrdiff_t m_bPlayingUninterruptableAct = 0xF70; // bool - constexpr std::ptrdiff_t m_nUninterruptableActivity = 0xF74; // PlayerAnimEvent_t - constexpr std::ptrdiff_t m_bRestorePrevWep = 0xF78; // bool - constexpr std::ptrdiff_t m_hWeaponBeforePrevious = 0xF7C; // CHandle - constexpr std::ptrdiff_t m_hWeaponPrevious = 0xF80; // CHandle - constexpr std::ptrdiff_t m_bDelayedHardPunchIncoming = 0xF84; // bool - constexpr std::ptrdiff_t m_bDestroyAfterTaunt = 0xF85; // bool - } - // Parent: CBaseTrigger - // Field count: 1 - namespace CTriggerRemove { - constexpr std::ptrdiff_t m_OnRemove = 0x960; // CEntityIOOutput - } - // Parent: CBaseFilter - // Field count: 1 - namespace CFilterName { - constexpr std::ptrdiff_t m_iFilterName = 0x538; // CUtlSymbolLarge - } - // Parent: CPointEntity - // Field count: 2 - namespace CProjectedDecal { - constexpr std::ptrdiff_t m_nTexture = 0x4E0; // int32 - constexpr std::ptrdiff_t m_flDistance = 0x4E4; // float32 - } - // Parent: CFuncTrackChange - // Field count: 0 - namespace CFuncTrackAuto { - } - // Parent: CBreakable - // Field count: 0 - namespace CPushable { - } - // Parent: CBaseTrigger - // Field count: 0 - namespace CTriggerTripWire { - } - // Parent: CBaseTrigger - // Field count: 1 - namespace CTriggerMultiple { - constexpr std::ptrdiff_t m_OnTrigger = 0x960; // CEntityIOOutput - } - // Parent: CBodyComponent - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_skeletonInstance (CSkeletonInstance) - namespace CBodyComponentSkeletonInstance { - constexpr std::ptrdiff_t m_skeletonInstance = 0x50; // CSkeletonInstance - } - // Parent: CBaseTrigger - // Field count: 7 - namespace CTriggerPush { - constexpr std::ptrdiff_t m_angPushEntitySpace = 0x960; // QAngle - constexpr std::ptrdiff_t m_vecPushDirEntitySpace = 0x96C; // Vector - constexpr std::ptrdiff_t m_bTriggerOnStartTouch = 0x978; // bool - constexpr std::ptrdiff_t m_bUsePathSimple = 0x979; // bool - constexpr std::ptrdiff_t m_iszPathSimpleName = 0x980; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PathSimple = 0x988; // CPathSimple* - constexpr std::ptrdiff_t m_splinePushType = 0x990; // uint32 - } - // Parent: CBaseFilter - // Field count: 3 - namespace FilterHealth { - constexpr std::ptrdiff_t m_bAdrenalineActive = 0x538; // bool - constexpr std::ptrdiff_t m_iHealthMin = 0x53C; // int32 - constexpr std::ptrdiff_t m_iHealthMax = 0x540; // int32 - } - // Parent: CCSGO_TeamSelectCharacterPosition - // Field count: 0 - namespace CCSGO_TeamSelectCounterTerroristPosition { - } - // Parent: CBaseTrigger - // Field count: 5 - namespace CTriggerProximity { - constexpr std::ptrdiff_t m_hMeasureTarget = 0x960; // CHandle - constexpr std::ptrdiff_t m_iszMeasureTarget = 0x968; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_fRadius = 0x970; // float32 - constexpr std::ptrdiff_t m_nTouchers = 0x974; // int32 - constexpr std::ptrdiff_t m_NearestEntityDistance = 0x978; // CEntityOutputTemplate - } - // Parent: CFuncBrush - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_EffectName (string_t) - namespace CFuncElectrifiedVolume { - constexpr std::ptrdiff_t m_EffectName = 0x7B0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_EffectInterpenetrateName = 0x7B8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_EffectZapName = 0x7C0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEffectSource = 0x7C8; // CUtlSymbolLarge - } - // Parent: CPointEntity - // Field count: 1 - namespace CBaseDMStart { - constexpr std::ptrdiff_t m_Master = 0x4E0; // CUtlSymbolLarge - } - // Parent: CGameRulesProxy - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_pGameRules (CCSGameRules*) - namespace CCSGameRulesProxy { - constexpr std::ptrdiff_t m_pGameRules = 0x4E0; // CCSGameRules* - } - // Parent: CBaseModelEntity - // Field count: 5 - namespace CTriggerBrush { - constexpr std::ptrdiff_t m_OnStartTouch = 0x790; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndTouch = 0x7B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUse = 0x7E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_iInputFilter = 0x808; // int32 - constexpr std::ptrdiff_t m_iDontMessageParent = 0x80C; // int32 - } - // Parent: CBeam - // Field count: 19 - namespace CEnvBeam { - constexpr std::ptrdiff_t m_active = 0x830; // int32 - constexpr std::ptrdiff_t m_spriteTexture = 0x838; // CStrongHandle - constexpr std::ptrdiff_t m_iszStartEntity = 0x840; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEndEntity = 0x848; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_life = 0x850; // float32 - constexpr std::ptrdiff_t m_boltWidth = 0x854; // float32 - constexpr std::ptrdiff_t m_noiseAmplitude = 0x858; // float32 - constexpr std::ptrdiff_t m_speed = 0x85C; // int32 - constexpr std::ptrdiff_t m_restrike = 0x860; // float32 - constexpr std::ptrdiff_t m_iszSpriteName = 0x868; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_frameStart = 0x870; // int32 - constexpr std::ptrdiff_t m_vEndPointWorld = 0x874; // Vector - constexpr std::ptrdiff_t m_vEndPointRelative = 0x880; // Vector - constexpr std::ptrdiff_t m_radius = 0x88C; // float32 - constexpr std::ptrdiff_t m_TouchType = 0x890; // Touch_t - constexpr std::ptrdiff_t m_iFilterName = 0x898; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x8A0; // CHandle - constexpr std::ptrdiff_t m_iszDecal = 0x8A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnTouchedByEntity = 0x8B0; // CEntityIOOutput - } - // Parent: CBaseTrigger - // Field count: 2 - namespace CTonemapTrigger { - constexpr std::ptrdiff_t m_tonemapControllerName = 0x960; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTonemapController = 0x968; // CEntityHandle - } - // Parent: None - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_iAttributeDefinitionIndex (attrib_definition_index_t) - // NetworkVarNames: m_flValue (float) - // NetworkVarNames: m_flInitialValue (float) - // NetworkVarNames: m_nRefundableCurrency (int) - // NetworkVarNames: m_bSetBonus (bool) - namespace CEconItemAttribute { - constexpr std::ptrdiff_t m_iAttributeDefinitionIndex = 0x30; // uint16 - constexpr std::ptrdiff_t m_flValue = 0x34; // float32 - constexpr std::ptrdiff_t m_flInitialValue = 0x38; // float32 - constexpr std::ptrdiff_t m_nRefundableCurrency = 0x3C; // int32 - constexpr std::ptrdiff_t m_bSetBonus = 0x40; // bool - } - // Parent: CWeaponBaseItem - // Field count: 0 - namespace CItem_Healthshot { - } - // Parent: CBaseTrigger - // Field count: 1 - namespace CFogTrigger { - constexpr std::ptrdiff_t m_fog = 0x960; // - } - // Parent: CLogicalEntity - // Field count: 5 - namespace CLogicCollisionPair { - constexpr std::ptrdiff_t m_nameAttach1 = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nameAttach2 = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_supportMultipleEntitiesWithSameName = 0x4F0; // bool - constexpr std::ptrdiff_t m_disabled = 0x4F1; // bool - constexpr std::ptrdiff_t m_succeeded = 0x4F2; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_weapon_cs_base { - } - // Parent: CBaseTrigger - // Field count: 0 - namespace CTriggerHostageReset { - } - // Parent: CServerOnlyPointEntity - // Field count: 4 - namespace CPointTeleport { - constexpr std::ptrdiff_t m_vSaveOrigin = 0x4E0; // Vector - constexpr std::ptrdiff_t m_vSaveAngles = 0x4EC; // QAngle - constexpr std::ptrdiff_t m_bTeleportParentedEntities = 0x4F8; // bool - constexpr std::ptrdiff_t m_bTeleportUseCurrentAngle = 0x4F9; // bool - } - // Parent: CPointEntity - // Field count: 0 - namespace CInfoInstructorHintBombTargetB { - } - // Parent: CBtNodeCondition - // Field count: 3 - namespace CBtNodeConditionInactive { - constexpr std::ptrdiff_t m_flRoundStartThresholdSeconds = 0x78; // float32 - constexpr std::ptrdiff_t m_flSensorInactivityThresholdSeconds = 0x7C; // float32 - constexpr std::ptrdiff_t m_SensorInactivityTimer = 0x80; // CountdownTimer - } - // Parent: CCSWeaponBase - // Field count: 0 - namespace CWeaponSawedoff { - } - // Parent: CBaseTrigger - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_flFluidDensity (float) - namespace CTriggerBuoyancy { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0x960; // CBuoyancyHelper - constexpr std::ptrdiff_t m_flFluidDensity = 0x9E0; // float32 - } - // Parent: CPointEntity - // Field count: 7 - namespace CMoverPathNode { - constexpr std::ptrdiff_t m_vInTangentLocal = 0x4E0; // Vector - constexpr std::ptrdiff_t m_vOutTangentLocal = 0x4EC; // Vector - constexpr std::ptrdiff_t m_szParentPathUniqueID = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnPassThrough = 0x500; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPassThroughForward = 0x528; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPassThroughReverse = 0x550; // CEntityIOOutput - constexpr std::ptrdiff_t m_hMover = 0x578; // CHandle - } - // Parent: CEnvSoundscape - // Field count: 0 - namespace CEnvSoundscapeTriggerable { - } - // Parent: CBtNode - // Field count: 12 - namespace CBtActionAim { - constexpr std::ptrdiff_t m_szSensorInputKey = 0x68; // CUtlString - constexpr std::ptrdiff_t m_szAimReadyKey = 0x80; // CUtlString - constexpr std::ptrdiff_t m_flZoomCooldownTimestamp = 0x88; // float32 - constexpr std::ptrdiff_t m_bDoneAiming = 0x8C; // bool - constexpr std::ptrdiff_t m_flLerpStartTime = 0x90; // float32 - constexpr std::ptrdiff_t m_flNextLookTargetLerpTime = 0x94; // float32 - constexpr std::ptrdiff_t m_flPenaltyReductionRatio = 0x98; // float32 - constexpr std::ptrdiff_t m_NextLookTarget = 0x9C; // QAngle - constexpr std::ptrdiff_t m_AimTimer = 0xA8; // CountdownTimer - constexpr std::ptrdiff_t m_SniperHoldTimer = 0xC0; // CountdownTimer - constexpr std::ptrdiff_t m_FocusIntervalTimer = 0xD8; // CountdownTimer - constexpr std::ptrdiff_t m_bAcquired = 0xF0; // bool - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_ViewModelServices { - } - // Parent: CCSGO_WingmanIntroCharacterPosition - // Field count: 0 - namespace CCSGO_WingmanIntroCounterTerroristPosition { - } - // Parent: CPlayerPawnComponent - // Field count: 12 - // - // Metadata: - // NetworkVarNames: m_vecCsViewPunchAngle (QAngle) - // NetworkVarNames: m_nCsViewPunchAngleTick (GameTick_t) - // NetworkVarNames: m_flCsViewPunchAngleTickRatio (float32) - // NetworkVarNames: m_PlayerFog (fogplayerparams_t) - // NetworkVarNames: m_hColorCorrectionCtrl (CHandle) - // NetworkVarNames: m_hViewEntity (CHandle) - // NetworkVarNames: m_hTonemapController (CHandle) - // NetworkVarNames: m_audio (audioparams_t) - // NetworkVarNames: m_PostProcessingVolumes (CHandle) - namespace CPlayer_CameraServices { - constexpr std::ptrdiff_t m_vecCsViewPunchAngle = 0x40; // QAngle - constexpr std::ptrdiff_t m_nCsViewPunchAngleTick = 0x4C; // GameTick_t - constexpr std::ptrdiff_t m_flCsViewPunchAngleTickRatio = 0x50; // float32 - constexpr std::ptrdiff_t m_PlayerFog = 0x58; // fogplayerparams_t - constexpr std::ptrdiff_t m_hColorCorrectionCtrl = 0x98; // CHandle - constexpr std::ptrdiff_t m_hViewEntity = 0x9C; // CHandle - constexpr std::ptrdiff_t m_hTonemapController = 0xA0; // CHandle - constexpr std::ptrdiff_t m_audio = 0xA8; // audioparams_t - constexpr std::ptrdiff_t m_PostProcessingVolumes = 0x120; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_flOldPlayerZ = 0x138; // float32 - constexpr std::ptrdiff_t m_flOldPlayerViewOffsetZ = 0x13C; // float32 - constexpr std::ptrdiff_t m_hTriggerSoundscapeList = 0x158; // CUtlVector> - } - // Parent: CBaseEntity - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_fog (fogparams_t) - namespace CFogController { - constexpr std::ptrdiff_t m_fog = 0x4E0; // - constexpr std::ptrdiff_t m_bUseAngles = 0x548; // bool - constexpr std::ptrdiff_t m_iChangedVariables = 0x54C; // int32 - } - // Parent: CCSGO_TeamPreviewCharacterPosition - // Field count: 0 - namespace CCSGO_TeamIntroCharacterPosition { - } - // Parent: CEntityComponent - // Field count: 2 - namespace CBodyComponent { - constexpr std::ptrdiff_t m_pSceneNode = 0x8; // CGameSceneNode* - constexpr std::ptrdiff_t __m_pChainEntity = 0x20; // CNetworkVarChainer - } - // Parent: CBaseCSGrenadeProjectile - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_nDecoyShotTick (int) - namespace CDecoyProjectile { - constexpr std::ptrdiff_t m_nDecoyShotTick = 0xB58; // int32 - constexpr std::ptrdiff_t m_shotsRemaining = 0xB5C; // int32 - constexpr std::ptrdiff_t m_fExpireTime = 0xB60; // GameTime_t - constexpr std::ptrdiff_t m_decoyWeaponDefIndex = 0xB70; // uint16 - } - // Parent: CBaseEntity - // Field count: 0 - namespace CEnableMotionFixup { - } - // Parent: CPlayer_MovementServices - // Field count: 0 - namespace CCSObserver_MovementServices { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_duration (float32) - // NetworkVarNames: m_timestamp (GameTime_t) - // NetworkVarNames: m_timescale (float32) - // NetworkVarNames: m_nWorldGroupId (WorldGroupId_t) - namespace CountdownTimer { - constexpr std::ptrdiff_t m_duration = 0x8; // float32 - constexpr std::ptrdiff_t m_timestamp = 0xC; // GameTime_t - constexpr std::ptrdiff_t m_timescale = 0x10; // float32 - constexpr std::ptrdiff_t m_nWorldGroupId = 0x14; // WorldGroupId_t - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_hOwner (CEntityHandle) - // NetworkVarNames: m_name (CUtlStringToken) - namespace CGameSceneNodeHandle { - constexpr std::ptrdiff_t m_hOwner = 0x8; // CEntityHandle - constexpr std::ptrdiff_t m_name = 0xC; // CUtlStringToken - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponMP9 { - } - // Parent: CLogicalEntity - // Field count: 4 - namespace CPhysicsEntitySolver { - constexpr std::ptrdiff_t m_hMovingEntity = 0x4E8; // CHandle - constexpr std::ptrdiff_t m_hPhysicsBlocker = 0x4EC; // CHandle - constexpr std::ptrdiff_t m_separationDuration = 0x4F0; // float32 - constexpr std::ptrdiff_t m_cancelTime = 0x4F4; // GameTime_t - } - // Parent: CBaseEntity - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_hPlayer (CHandle) - // NetworkVarNames: m_hPingedEntity (CHandle) - // NetworkVarNames: m_iType (int) - // NetworkVarNames: m_bUrgent (bool) - // NetworkVarNames: m_szPlaceName (char) - namespace CPlayerPing { - constexpr std::ptrdiff_t m_hPlayer = 0x4E8; // CHandle - constexpr std::ptrdiff_t m_hPingedEntity = 0x4EC; // CHandle - constexpr std::ptrdiff_t m_iType = 0x4F0; // int32 - constexpr std::ptrdiff_t m_bUrgent = 0x4F4; // bool - constexpr std::ptrdiff_t m_szPlaceName = 0x4F5; // char[18] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // NetworkVarNames: nTagTick (GameTick_t) - // NetworkVarNames: flFlinchModSmall (float) - // NetworkVarNames: flFlinchModLarge (float) - // NetworkVarNames: flFriendlyFireDamageReductionRatio (float) - namespace PredictedDamageTag_t { - constexpr std::ptrdiff_t nTagTick = 0x30; // GameTick_t - constexpr std::ptrdiff_t flFlinchModSmall = 0x34; // float32 - constexpr std::ptrdiff_t flFlinchModLarge = 0x38; // float32 - constexpr std::ptrdiff_t flFriendlyFireDamageReductionRatio = 0x3C; // float32 - } - // Parent: CCSPointScriptEntity - // Field count: 0 - namespace CCSServerPointScriptEntity { - } - // Parent: CGameSceneNode - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_modelState (CModelState) - // NetworkVarNames: m_bIsAnimationEnabled (bool) - // NetworkVarNames: m_bUseParentRenderBounds (bool) - // NetworkVarNames: m_materialGroup (CUtlStringToken) - // NetworkVarNames: m_nHitboxSet (uint8) - namespace CSkeletonInstance { - constexpr std::ptrdiff_t m_modelState = 0x170; // CModelState - constexpr std::ptrdiff_t m_bIsAnimationEnabled = 0x3A0; // bool - constexpr std::ptrdiff_t m_bUseParentRenderBounds = 0x3A1; // bool - constexpr std::ptrdiff_t m_bDisableSolidCollisionsForHierarchy = 0x3A2; // bool - constexpr std::ptrdiff_t m_bDirtyMotionType = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bIsGeneratingLatchedParentSpaceState = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_materialGroup = 0x3A4; // CUtlStringToken - constexpr std::ptrdiff_t m_nHitboxSet = 0x3A8; // uint8 - } - // Parent: CPointEntity - // Field count: 0 - namespace CInfoLandmark { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponMP7 { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponFiveSeven { - } - // Parent: CBodyComponentSkeletonInstance - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_animationController (CBaseAnimGraphController) - namespace CBodyComponentBaseAnimGraph { - constexpr std::ptrdiff_t m_animationController = 0x490; // CBaseAnimGraphController - } - // Parent: CBodyComponent - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_sceneNode (CGameSceneNode) - namespace CBodyComponentPoint { - constexpr std::ptrdiff_t m_sceneNode = 0x50; // CGameSceneNode - } - // Parent: CBaseEntity - // Field count: 8 - namespace CEnvFireSensor { - constexpr std::ptrdiff_t m_bEnabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_bHeatAtLevel = 0x4E1; // bool - constexpr std::ptrdiff_t m_radius = 0x4E4; // float32 - constexpr std::ptrdiff_t m_targetLevel = 0x4E8; // float32 - constexpr std::ptrdiff_t m_targetTime = 0x4EC; // float32 - constexpr std::ptrdiff_t m_levelTime = 0x4F0; // float32 - constexpr std::ptrdiff_t m_OnHeatLevelStart = 0x4F8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHeatLevelEnd = 0x520; // CEntityIOOutput - } - // Parent: CCSGO_WingmanIntroCharacterPosition - // Field count: 0 - namespace CCSGO_WingmanIntroTerroristPosition { - } - // Parent: None - // Field count: 2 - namespace CEnvWindShared__WindAveEvent_t { - constexpr std::ptrdiff_t m_flStartWindSpeed = 0x0; // float32 - constexpr std::ptrdiff_t m_flAveWindSpeed = 0x4; // float32 - } - // Parent: CDynamicProp - // Field count: 0 - namespace CDynamicPropAlias_cable_dynamic { - } - // Parent: CPointEntity - // Field count: 2 - namespace CPointGamestatsCounter { - constexpr std::ptrdiff_t m_strStatisticName = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bDisabled = 0x4E8; // bool - } - // Parent: CPointEntity - // Field count: 10 - namespace CEnvShake { - constexpr std::ptrdiff_t m_limitToEntity = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Amplitude = 0x4E8; // float32 - constexpr std::ptrdiff_t m_Frequency = 0x4EC; // float32 - constexpr std::ptrdiff_t m_Duration = 0x4F0; // float32 - constexpr std::ptrdiff_t m_Radius = 0x4F4; // float32 - constexpr std::ptrdiff_t m_stopTime = 0x4F8; // GameTime_t - constexpr std::ptrdiff_t m_nextShake = 0x4FC; // GameTime_t - constexpr std::ptrdiff_t m_currentAmp = 0x500; // float32 - constexpr std::ptrdiff_t m_maxForce = 0x504; // Vector - constexpr std::ptrdiff_t m_shakeCallback = 0x518; // CPhysicsShake - } - // Parent: CBaseModelEntity - // Field count: 0 - namespace CPrecipitationBlocker { - } - // Parent: CPathKeyFrame - // Field count: 11 - namespace CBaseMoveBehavior { - constexpr std::ptrdiff_t m_iPositionInterpolator = 0x540; // int32 - constexpr std::ptrdiff_t m_iRotationInterpolator = 0x544; // int32 - constexpr std::ptrdiff_t m_flAnimStartTime = 0x548; // float32 - constexpr std::ptrdiff_t m_flAnimEndTime = 0x54C; // float32 - constexpr std::ptrdiff_t m_flAverageSpeedAcrossFrame = 0x550; // float32 - constexpr std::ptrdiff_t m_pCurrentKeyFrame = 0x558; // CPathKeyFrame* - constexpr std::ptrdiff_t m_pTargetKeyFrame = 0x560; // CPathKeyFrame* - constexpr std::ptrdiff_t m_pPreKeyFrame = 0x568; // CPathKeyFrame* - constexpr std::ptrdiff_t m_pPostKeyFrame = 0x570; // CPathKeyFrame* - constexpr std::ptrdiff_t m_flTimeIntoFrame = 0x578; // float32 - constexpr std::ptrdiff_t m_iDirection = 0x57C; // int32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CFuncMoverAPI { - } - // Parent: CBaseModelEntity - // Field count: 1 - namespace CFuncNavObstruction { - constexpr std::ptrdiff_t m_bDisabled = 0x798; // bool - } - // Parent: CPointEntity - // Field count: 4 - namespace CEnvTilt { - constexpr std::ptrdiff_t m_Duration = 0x4E0; // float32 - constexpr std::ptrdiff_t m_Radius = 0x4E4; // float32 - constexpr std::ptrdiff_t m_TiltTime = 0x4E8; // float32 - constexpr std::ptrdiff_t m_stopTime = 0x4EC; // GameTime_t - } - // Parent: CCSWeaponBase - // Field count: 14 - // - // Metadata: - // NetworkVarNames: m_bRedraw (bool) - // NetworkVarNames: m_bIsHeldByPlayer (bool) - // NetworkVarNames: m_bPinPulled (bool) - // NetworkVarNames: m_bJumpThrow (bool) - // NetworkVarNames: m_bThrowAnimating (bool) - // NetworkVarNames: m_fThrowTime (GameTime_t) - // NetworkVarNames: m_flThrowStrength (float) - // NetworkVarNames: m_flThrowStrengthApproach (float) - // NetworkVarNames: m_fDropTime (GameTime_t) - // NetworkVarNames: m_fPinPullTime (GameTime_t) - // NetworkVarNames: m_bJustPulledPin (bool) - // NetworkVarNames: m_nNextHoldTick (GameTick_t) - // NetworkVarNames: m_flNextHoldFrac (float) - // NetworkVarNames: m_hSwitchToWeaponAfterThrow (CHandle) - namespace CBaseCSGrenade { - constexpr std::ptrdiff_t m_bRedraw = 0xF70; // bool - constexpr std::ptrdiff_t m_bIsHeldByPlayer = 0xF71; // bool - constexpr std::ptrdiff_t m_bPinPulled = 0xF72; // bool - constexpr std::ptrdiff_t m_bJumpThrow = 0xF73; // bool - constexpr std::ptrdiff_t m_bThrowAnimating = 0xF74; // bool - constexpr std::ptrdiff_t m_fThrowTime = 0xF78; // GameTime_t - constexpr std::ptrdiff_t m_flThrowStrength = 0xF7C; // float32 - constexpr std::ptrdiff_t m_flThrowStrengthApproach = 0xF80; // float32 - constexpr std::ptrdiff_t m_fDropTime = 0xF84; // GameTime_t - constexpr std::ptrdiff_t m_fPinPullTime = 0xF88; // GameTime_t - constexpr std::ptrdiff_t m_bJustPulledPin = 0xF8C; // bool - constexpr std::ptrdiff_t m_nNextHoldTick = 0xF90; // GameTick_t - constexpr std::ptrdiff_t m_flNextHoldFrac = 0xF94; // float32 - constexpr std::ptrdiff_t m_hSwitchToWeaponAfterThrow = 0xF98; // CHandle - } - // Parent: CBaseModelEntity - // Field count: 1 - namespace CItemGenericTriggerHelper { - constexpr std::ptrdiff_t m_hParentItem = 0x790; // - } - // Parent: CLogicalEntity - // Field count: 6 - namespace CLogicBranchList { - constexpr std::ptrdiff_t m_nLogicBranchNames = 0x4E0; // CUtlSymbolLarge[16] - constexpr std::ptrdiff_t m_LogicBranchList = 0x560; // CUtlVector> - constexpr std::ptrdiff_t m_eLastState = 0x578; // CLogicBranchList::LogicBranchListenerLastState_t - constexpr std::ptrdiff_t m_OnAllTrue = 0x580; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAllFalse = 0x5A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMixed = 0x5D0; // CEntityIOOutput - } - // Parent: None - // Field count: 14 - // - // Metadata: - // NetworkVarNames: m_hCtrl (CHandle) - namespace fogplayerparams_t { - constexpr std::ptrdiff_t m_hCtrl = 0x8; // CHandle - constexpr std::ptrdiff_t m_flTransitionTime = 0xC; // float32 - constexpr std::ptrdiff_t m_OldColor = 0x10; // Color - constexpr std::ptrdiff_t m_flOldStart = 0x14; // float32 - constexpr std::ptrdiff_t m_flOldEnd = 0x18; // float32 - constexpr std::ptrdiff_t m_flOldMaxDensity = 0x1C; // float32 - constexpr std::ptrdiff_t m_flOldHDRColorScale = 0x20; // float32 - constexpr std::ptrdiff_t m_flOldFarZ = 0x24; // float32 - constexpr std::ptrdiff_t m_NewColor = 0x28; // Color - constexpr std::ptrdiff_t m_flNewStart = 0x2C; // float32 - constexpr std::ptrdiff_t m_flNewEnd = 0x30; // float32 - constexpr std::ptrdiff_t m_flNewMaxDensity = 0x34; // float32 - constexpr std::ptrdiff_t m_flNewHDRColorScale = 0x38; // float32 - constexpr std::ptrdiff_t m_flNewFarZ = 0x3C; // float32 - } - // Parent: CItemDefuser - // Field count: 0 - namespace CItemDefuserAlias_item_defuser { - } - // Parent: CModelPointEntity - // Field count: 3 - namespace CRevertSaved { - constexpr std::ptrdiff_t m_loadTime = 0x790; // float32 - constexpr std::ptrdiff_t m_Duration = 0x794; // float32 - constexpr std::ptrdiff_t m_HoldTime = 0x798; // float32 - } - // Parent: CLogicalEntity - // Field count: 8 - namespace CMultiLightProxy { - constexpr std::ptrdiff_t m_iszLightNameFilter = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszLightClassFilter = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flLightRadiusFilter = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flBrightnessDelta = 0x4F4; // float32 - constexpr std::ptrdiff_t m_bPerformScreenFade = 0x4F8; // bool - constexpr std::ptrdiff_t m_flTargetBrightnessMultiplier = 0x4FC; // float32 - constexpr std::ptrdiff_t m_flCurrentBrightnessMultiplier = 0x500; // float32 - constexpr std::ptrdiff_t m_vecLights = 0x508; // CUtlVector> - } - // Parent: None - // Field count: 21 - // - // Metadata: - // NetworkVarNames: m_vOrigin (Vector) - // NetworkVarNames: m_vStart (Vector) - // NetworkVarNames: m_vNormal (Vector) - // NetworkVarNames: m_vAngles (QAngle) - // NetworkVarNames: m_hEntity (CEntityHandle) - // NetworkVarNames: m_hOtherEntity (CEntityHandle) - // NetworkVarNames: m_flScale (float32) - // NetworkVarNames: m_flMagnitude (float32) - // NetworkVarNames: m_flRadius (float32) - // NetworkVarNames: m_nSurfaceProp (CUtlStringToken) - // NetworkVarNames: m_nEffectIndex (HParticleSystemDefinition) - // NetworkVarNames: m_nDamageType (uint32) - // NetworkVarNames: m_nPenetrate (uint8) - // NetworkVarNames: m_nMaterial (uint16) - // NetworkVarNames: m_nHitBox (uint16) - // NetworkVarNames: m_nColor (uint8) - // NetworkVarNames: m_fFlags (uint8) - // NetworkVarNames: m_nAttachmentIndex (AttachmentHandle_t) - // NetworkVarNames: m_nAttachmentName (CUtlStringToken) - // NetworkVarNames: m_iEffectName (uint16) - // NetworkVarNames: m_nExplosionType (uint8) - namespace CEffectData { - constexpr std::ptrdiff_t m_vOrigin = 0x8; // Vector - constexpr std::ptrdiff_t m_vStart = 0x14; // Vector - constexpr std::ptrdiff_t m_vNormal = 0x20; // Vector - constexpr std::ptrdiff_t m_vAngles = 0x2C; // QAngle - constexpr std::ptrdiff_t m_hEntity = 0x38; // CEntityHandle - constexpr std::ptrdiff_t m_hOtherEntity = 0x3C; // CEntityHandle - constexpr std::ptrdiff_t m_flScale = 0x40; // float32 - constexpr std::ptrdiff_t m_flMagnitude = 0x44; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x48; // float32 - constexpr std::ptrdiff_t m_nSurfaceProp = 0x4C; // CUtlStringToken - constexpr std::ptrdiff_t m_nEffectIndex = 0x50; // CWeakHandle - constexpr std::ptrdiff_t m_nDamageType = 0x58; // uint32 - constexpr std::ptrdiff_t m_nPenetrate = 0x5C; // uint8 - constexpr std::ptrdiff_t m_nMaterial = 0x5E; // uint16 - constexpr std::ptrdiff_t m_nHitBox = 0x60; // uint16 - constexpr std::ptrdiff_t m_nColor = 0x62; // uint8 - constexpr std::ptrdiff_t m_fFlags = 0x63; // uint8 - constexpr std::ptrdiff_t m_nAttachmentIndex = 0x64; // AttachmentHandle_t - constexpr std::ptrdiff_t m_nAttachmentName = 0x68; // CUtlStringToken - constexpr std::ptrdiff_t m_iEffectName = 0x6C; // uint16 - constexpr std::ptrdiff_t m_nExplosionType = 0x6E; // uint8 - } - // Parent: CBaseModelEntity - // Field count: 0 - namespace CEntityBlocker { - } - // Parent: CLogicalEntity - // Field count: 6 - namespace CLogicCase { - constexpr std::ptrdiff_t m_nCase = 0x4E0; // CUtlSymbolLarge[32] - constexpr std::ptrdiff_t m_nShuffleCases = 0x5E0; // int32 - constexpr std::ptrdiff_t m_nLastShuffleCase = 0x5E4; // int32 - constexpr std::ptrdiff_t m_uchShuffleCaseMap = 0x5E8; // uint8[32] - constexpr std::ptrdiff_t m_OnCase = 0x608; // CEntityIOOutput[32] - constexpr std::ptrdiff_t m_OnDefault = 0xB08; // CEntityOutputTemplate> - } - // Parent: CItem - // Field count: 2 - namespace CItemDefuser { - constexpr std::ptrdiff_t m_entitySpottedState = 0xA80; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0xA98; // int32 - } - // Parent: CRuleEntity - // Field count: 0 - namespace CRuleBrushEntity { - } - // Parent: CInferno - // Field count: 0 - namespace CFireCrackerBlast { - } - // Parent: CBaseEntity - // Field count: 14 - namespace CSoundEventEntity { - constexpr std::ptrdiff_t m_bStartOnSpawn = 0x4E0; // bool - constexpr std::ptrdiff_t m_bToLocalPlayer = 0x4E1; // bool - constexpr std::ptrdiff_t m_bStopOnNew = 0x4E2; // bool - constexpr std::ptrdiff_t m_bSaveRestore = 0x4E3; // bool - constexpr std::ptrdiff_t m_bSavedIsPlaying = 0x4E4; // bool - constexpr std::ptrdiff_t m_flSavedElapsedTime = 0x4E8; // float32 - constexpr std::ptrdiff_t m_iszSourceEntityName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszAttachmentName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_onGUIDChanged = 0x500; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_onSoundFinished = 0x528; // CEntityIOOutput - constexpr std::ptrdiff_t m_flClientCullRadius = 0x550; // float32 - constexpr std::ptrdiff_t m_iszSoundName = 0x580; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hSource = 0x590; // CEntityHandle - constexpr std::ptrdiff_t m_nEntityIndexSelection = 0x594; // int32 - } - // Parent: CPlayer_ViewModelServices - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_hViewModel (CHandle) - namespace CCSPlayer_ViewModelServices { - constexpr std::ptrdiff_t m_hViewModel = 0x40; // CHandle[3] - } - // Parent: CCSWeaponBase - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_SequenceCompleteTimer (CountdownTimer) - // NetworkVarNames: m_bRedraw (bool) - namespace CWeaponBaseItem { - constexpr std::ptrdiff_t m_SequenceCompleteTimer = 0xF70; // CountdownTimer - constexpr std::ptrdiff_t m_bRedraw = 0xF88; // bool - } - // Parent: CPointEntity - // Field count: 0 - namespace CInfoParticleTarget { - } - // Parent: CBaseEntity - // Field count: 34 - // - // Metadata: - // NetworkVarNames: m_flScattering (float) - // NetworkVarNames: m_flAnisotropy (float) - // NetworkVarNames: m_flFadeSpeed (float) - // NetworkVarNames: m_flDrawDistance (float) - // NetworkVarNames: m_flFadeInStart (float) - // NetworkVarNames: m_flFadeInEnd (float) - // NetworkVarNames: m_flIndirectStrength (float) - // NetworkVarNames: m_nVolumeDepth (int) - // NetworkVarNames: m_fFirstVolumeSliceThickness (float) - // NetworkVarNames: m_nIndirectTextureDimX (int) - // NetworkVarNames: m_nIndirectTextureDimY (int) - // NetworkVarNames: m_nIndirectTextureDimZ (int) - // NetworkVarNames: m_vBoxMins (Vector) - // NetworkVarNames: m_vBoxMaxs (Vector) - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_flStartAnisoTime (GameTime_t) - // NetworkVarNames: m_flStartScatterTime (GameTime_t) - // NetworkVarNames: m_flStartDrawDistanceTime (GameTime_t) - // NetworkVarNames: m_flStartAnisotropy (float) - // NetworkVarNames: m_flStartScattering (float) - // NetworkVarNames: m_flStartDrawDistance (float) - // NetworkVarNames: m_flDefaultAnisotropy (float) - // NetworkVarNames: m_flDefaultScattering (float) - // NetworkVarNames: m_flDefaultDrawDistance (float) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_bEnableIndirect (bool) - // NetworkVarNames: m_bIndirectUseLPVs (bool) - // NetworkVarNames: m_bIsMaster (bool) - // NetworkVarNames: m_hFogIndirectTexture (HRenderTextureStrong) - // NetworkVarNames: m_nForceRefreshCount (int) - // NetworkVarNames: m_fNoiseSpeed (float) - // NetworkVarNames: m_fNoiseStrength (float) - // NetworkVarNames: m_vNoiseScale (Vector) - namespace CEnvVolumetricFogController { - constexpr std::ptrdiff_t m_flScattering = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flAnisotropy = 0x4E4; // float32 - constexpr std::ptrdiff_t m_flFadeSpeed = 0x4E8; // float32 - constexpr std::ptrdiff_t m_flDrawDistance = 0x4EC; // float32 - constexpr std::ptrdiff_t m_flFadeInStart = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flFadeInEnd = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flIndirectStrength = 0x4F8; // float32 - constexpr std::ptrdiff_t m_nVolumeDepth = 0x4FC; // int32 - constexpr std::ptrdiff_t m_fFirstVolumeSliceThickness = 0x500; // float32 - constexpr std::ptrdiff_t m_nIndirectTextureDimX = 0x504; // int32 - constexpr std::ptrdiff_t m_nIndirectTextureDimY = 0x508; // int32 - constexpr std::ptrdiff_t m_nIndirectTextureDimZ = 0x50C; // int32 - constexpr std::ptrdiff_t m_vBoxMins = 0x510; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x51C; // Vector - constexpr std::ptrdiff_t m_bActive = 0x528; // bool - constexpr std::ptrdiff_t m_flStartAnisoTime = 0x52C; // GameTime_t - constexpr std::ptrdiff_t m_flStartScatterTime = 0x530; // GameTime_t - constexpr std::ptrdiff_t m_flStartDrawDistanceTime = 0x534; // GameTime_t - constexpr std::ptrdiff_t m_flStartAnisotropy = 0x538; // float32 - constexpr std::ptrdiff_t m_flStartScattering = 0x53C; // float32 - constexpr std::ptrdiff_t m_flStartDrawDistance = 0x540; // float32 - constexpr std::ptrdiff_t m_flDefaultAnisotropy = 0x544; // float32 - constexpr std::ptrdiff_t m_flDefaultScattering = 0x548; // float32 - constexpr std::ptrdiff_t m_flDefaultDrawDistance = 0x54C; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x550; // bool - constexpr std::ptrdiff_t m_bEnableIndirect = 0x551; // bool - constexpr std::ptrdiff_t m_bIndirectUseLPVs = 0x552; // bool - constexpr std::ptrdiff_t m_bIsMaster = 0x553; // bool - constexpr std::ptrdiff_t m_hFogIndirectTexture = 0x558; // CStrongHandle - constexpr std::ptrdiff_t m_nForceRefreshCount = 0x560; // int32 - constexpr std::ptrdiff_t m_fNoiseSpeed = 0x564; // float32 - constexpr std::ptrdiff_t m_fNoiseStrength = 0x568; // float32 - constexpr std::ptrdiff_t m_vNoiseScale = 0x56C; // Vector - constexpr std::ptrdiff_t m_bFirstTime = 0x578; // bool - } - // Parent: CPlayer_MovementServices - // Field count: 14 - // - // Metadata: - // NetworkVarNames: m_flFallVelocity (float32) - // NetworkVarNames: m_bInCrouch (bool) - // NetworkVarNames: m_nCrouchState (uint32) - // NetworkVarNames: m_flCrouchTransitionStartTime (GameTime_t) - // NetworkVarNames: m_bDucked (bool) - // NetworkVarNames: m_bDucking (bool) - // NetworkVarNames: m_bInDuckJump (bool) - namespace CPlayer_MovementServices_Humanoid { - constexpr std::ptrdiff_t m_flStepSoundTime = 0x1D8; // float32 - constexpr std::ptrdiff_t m_flFallVelocity = 0x1DC; // float32 - constexpr std::ptrdiff_t m_bInCrouch = 0x1E0; // bool - constexpr std::ptrdiff_t m_nCrouchState = 0x1E4; // uint32 - constexpr std::ptrdiff_t m_flCrouchTransitionStartTime = 0x1E8; // GameTime_t - constexpr std::ptrdiff_t m_bDucked = 0x1EC; // bool - constexpr std::ptrdiff_t m_bDucking = 0x1ED; // bool - constexpr std::ptrdiff_t m_bInDuckJump = 0x1EE; // bool - constexpr std::ptrdiff_t m_groundNormal = 0x1F0; // Vector - constexpr std::ptrdiff_t m_flSurfaceFriction = 0x1FC; // float32 - constexpr std::ptrdiff_t m_surfaceProps = 0x200; // CUtlStringToken - constexpr std::ptrdiff_t m_nStepside = 0x210; // int32 - constexpr std::ptrdiff_t m_iTargetVolume = 0x214; // int32 - constexpr std::ptrdiff_t m_vecSmoothedVelocity = 0x218; // Vector - } - // Parent: CPhysicsProp - // Field count: 5 - namespace CPhysicsPropRespawnable { - constexpr std::ptrdiff_t m_vOriginalSpawnOrigin = 0xD00; // Vector - constexpr std::ptrdiff_t m_vOriginalSpawnAngles = 0xD0C; // QAngle - constexpr std::ptrdiff_t m_vOriginalMins = 0xD18; // Vector - constexpr std::ptrdiff_t m_vOriginalMaxs = 0xD24; // Vector - constexpr std::ptrdiff_t m_flRespawnDuration = 0xD30; // float32 - } - // Parent: CEnvSoundscapeProxy - // Field count: 0 - namespace CEnvSoundscapeProxyAlias_snd_soundscape_proxy { - } - // Parent: CPhysConstraint - // Field count: 6 - namespace CPhysBallSocket { - constexpr std::ptrdiff_t m_flJointFriction = 0x558; // float32 - constexpr std::ptrdiff_t m_bEnableSwingLimit = 0x55C; // bool - constexpr std::ptrdiff_t m_flSwingLimit = 0x560; // float32 - constexpr std::ptrdiff_t m_bEnableTwistLimit = 0x564; // bool - constexpr std::ptrdiff_t m_flMinTwistAngle = 0x568; // float32 - constexpr std::ptrdiff_t m_flMaxTwistAngle = 0x56C; // float32 - } - // Parent: CCSGameModeRules - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_flDMBonusStartTime (GameTime_t) - // NetworkVarNames: m_flDMBonusTimeLength (float) - // NetworkVarNames: m_sDMBonusWeapon (CUtlString) - namespace CCSGameModeRules_Deathmatch { - constexpr std::ptrdiff_t m_flDMBonusStartTime = 0x30; // GameTime_t - constexpr std::ptrdiff_t m_flDMBonusTimeLength = 0x34; // float32 - constexpr std::ptrdiff_t m_sDMBonusWeapon = 0x38; // CUtlString - } - // Parent: CItemAssaultSuit - // Field count: 0 - namespace CItemHeavyAssaultSuit { - } - // Parent: CPointEntity - // Field count: 3 - namespace CInfoPlayerStart { - constexpr std::ptrdiff_t m_bDisabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_bIsMaster = 0x4E1; // bool - constexpr std::ptrdiff_t m_pPawnSubclass = 0x4E8; // CGlobalSymbol - } - // Parent: CSoundOpvarSetPointBase - // Field count: 8 - namespace CSoundOpvarSetOBBWindEntity { - constexpr std::ptrdiff_t m_vMins = 0x578; // Vector - constexpr std::ptrdiff_t m_vMaxs = 0x584; // Vector - constexpr std::ptrdiff_t m_vDistanceMins = 0x590; // Vector - constexpr std::ptrdiff_t m_vDistanceMaxs = 0x59C; // Vector - constexpr std::ptrdiff_t m_flWindMin = 0x5A8; // float32 - constexpr std::ptrdiff_t m_flWindMax = 0x5AC; // float32 - constexpr std::ptrdiff_t m_flWindMapMin = 0x5B0; // float32 - constexpr std::ptrdiff_t m_flWindMapMax = 0x5B4; // float32 - } - // Parent: CRagdollProp - // Field count: 6 - // - // Metadata: - // NetworkVarNames: m_boneIndexAttached (uint32) - // NetworkVarNames: m_ragdollAttachedObjectIndex (uint32) - // NetworkVarNames: m_attachmentPointBoneSpace (Vector) - // NetworkVarNames: m_attachmentPointRagdollSpace (Vector) - namespace CRagdollPropAttached { - constexpr std::ptrdiff_t m_boneIndexAttached = 0xB48; // uint32 - constexpr std::ptrdiff_t m_ragdollAttachedObjectIndex = 0xB4C; // uint32 - constexpr std::ptrdiff_t m_attachmentPointBoneSpace = 0xB50; // Vector - constexpr std::ptrdiff_t m_attachmentPointRagdollSpace = 0xB5C; // Vector - constexpr std::ptrdiff_t m_bShouldDetach = 0xB68; // bool - constexpr std::ptrdiff_t m_bShouldDeleteAttachedActivationRecord = 0xB78; // bool - } - // Parent: CItem - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_OwningPlayer (CHandle) - // NetworkVarNames: m_KillingPlayer (CHandle) - namespace CItemDogtags { - constexpr std::ptrdiff_t m_OwningPlayer = 0xA80; // CHandle - constexpr std::ptrdiff_t m_KillingPlayer = 0xA84; // CHandle - } - // Parent: CItem - // Field count: 32 - namespace CItemGeneric { - constexpr std::ptrdiff_t m_bHasTriggerRadius = 0xA88; // bool - constexpr std::ptrdiff_t m_bHasPickupRadius = 0xA89; // bool - constexpr std::ptrdiff_t m_flPickupRadiusSqr = 0xA8C; // float32 - constexpr std::ptrdiff_t m_flTriggerRadiusSqr = 0xA90; // float32 - constexpr std::ptrdiff_t m_flLastPickupCheck = 0xA94; // GameTime_t - constexpr std::ptrdiff_t m_bPlayerCounterListenerAdded = 0xA98; // bool - constexpr std::ptrdiff_t m_bPlayerInTriggerRadius = 0xA99; // bool - constexpr std::ptrdiff_t m_hSpawnParticleEffect = 0xAA0; // CStrongHandle - constexpr std::ptrdiff_t m_pAmbientSoundEffect = 0xAA8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bAutoStartAmbientSound = 0xAB0; // bool - constexpr std::ptrdiff_t m_pSpawnScriptFunction = 0xAB8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hPickupParticleEffect = 0xAC0; // CStrongHandle - constexpr std::ptrdiff_t m_pPickupSoundEffect = 0xAC8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pPickupScriptFunction = 0xAD0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTimeoutParticleEffect = 0xAD8; // CStrongHandle - constexpr std::ptrdiff_t m_pTimeoutSoundEffect = 0xAE0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pTimeoutScriptFunction = 0xAE8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pPickupFilterName = 0xAF0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hPickupFilter = 0xAF8; // CHandle - constexpr std::ptrdiff_t m_OnPickup = 0xB00; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTimeout = 0xB28; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTriggerStartTouch = 0xB50; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTriggerTouch = 0xB78; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTriggerEndTouch = 0xBA0; // CEntityIOOutput - constexpr std::ptrdiff_t m_pAllowPickupScriptFunction = 0xBC8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flPickupRadius = 0xBD0; // float32 - constexpr std::ptrdiff_t m_flTriggerRadius = 0xBD4; // float32 - constexpr std::ptrdiff_t m_pTriggerSoundEffect = 0xBD8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bGlowWhenInTrigger = 0xBE0; // bool - constexpr std::ptrdiff_t m_glowColor = 0xBE1; // Color - constexpr std::ptrdiff_t m_bUseable = 0xBE5; // bool - constexpr std::ptrdiff_t m_hTriggerHelper = 0xBE8; // CHandle - } - // Parent: CLightEntity - // Field count: 0 - namespace CLightSpotEntity { - } - // Parent: CPlayer_WaterServices - // Field count: 6 - namespace CCSPlayer_WaterServices { - constexpr std::ptrdiff_t m_NextDrownDamageTime = 0x40; // float32 - constexpr std::ptrdiff_t m_nDrownDmgRate = 0x44; // int32 - constexpr std::ptrdiff_t m_AirFinishedTime = 0x48; // GameTime_t - constexpr std::ptrdiff_t m_flWaterJumpTime = 0x4C; // float32 - constexpr std::ptrdiff_t m_vecWaterJumpVel = 0x50; // Vector - constexpr std::ptrdiff_t m_flSwimSoundTime = 0x5C; // float32 - } - // Parent: CBaseEntity - // Field count: 2 - namespace CSkyboxReference { - constexpr std::ptrdiff_t m_worldGroupId = 0x4E0; // WorldGroupId_t - constexpr std::ptrdiff_t m_hSkyCamera = 0x4E4; // CHandle - } - // Parent: CBasePropDoor - // Field count: 17 - namespace CPropDoorRotating { - constexpr std::ptrdiff_t m_vecAxis = 0xEE8; // Vector - constexpr std::ptrdiff_t m_flDistance = 0xEF4; // float32 - constexpr std::ptrdiff_t m_eSpawnPosition = 0xEF8; // PropDoorRotatingSpawnPos_t - constexpr std::ptrdiff_t m_eOpenDirection = 0xEFC; // PropDoorRotatingOpenDirection_e - constexpr std::ptrdiff_t m_eCurrentOpenDirection = 0xF00; // PropDoorRotatingOpenDirection_e - constexpr std::ptrdiff_t m_flAjarAngle = 0xF04; // float32 - constexpr std::ptrdiff_t m_angRotationAjarDeprecated = 0xF08; // QAngle - constexpr std::ptrdiff_t m_angRotationClosed = 0xF14; // QAngle - constexpr std::ptrdiff_t m_angRotationOpenForward = 0xF20; // QAngle - constexpr std::ptrdiff_t m_angRotationOpenBack = 0xF2C; // QAngle - constexpr std::ptrdiff_t m_angGoal = 0xF38; // QAngle - constexpr std::ptrdiff_t m_vecForwardBoundsMin = 0xF44; // Vector - constexpr std::ptrdiff_t m_vecForwardBoundsMax = 0xF50; // Vector - constexpr std::ptrdiff_t m_vecBackBoundsMin = 0xF5C; // Vector - constexpr std::ptrdiff_t m_vecBackBoundsMax = 0xF68; // Vector - constexpr std::ptrdiff_t m_bAjarDoorShouldntAlwaysOpen = 0xF74; // bool - constexpr std::ptrdiff_t m_hEntityBlocker = 0xF78; // CHandle - } - // Parent: CBaseModelEntity - // Field count: 21 - // - // Metadata: - // MNetworkIncludeByUserGroup - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_RopeFlags (uint16) - // NetworkVarNames: m_Slack (int16) - // NetworkVarNames: m_Width (float32) - // NetworkVarNames: m_TextureScale (float32) - // NetworkVarNames: m_nSegments (uint8) - // NetworkVarNames: m_bConstrainBetweenEndpoints (bool) - // NetworkVarNames: m_iRopeMaterialModelIndex (HMaterialStrong) - // NetworkVarNames: m_Subdiv (uint8) - // NetworkVarNames: m_nChangeCount (uint8) - // NetworkVarNames: m_RopeLength (int16) - // NetworkVarNames: m_fLockedPoints (uint8) - // NetworkVarNames: m_flScrollSpeed (float32) - // NetworkVarNames: m_hStartPoint (CHandle) - // NetworkVarNames: m_hEndPoint (CHandle) - // NetworkVarNames: m_iStartAttachment (AttachmentHandle_t) - // NetworkVarNames: m_iEndAttachment (AttachmentHandle_t) - namespace CRopeKeyframe { - constexpr std::ptrdiff_t m_RopeFlags = 0x798; // uint16 - constexpr std::ptrdiff_t m_iNextLinkName = 0x7A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Slack = 0x7A8; // int16 - constexpr std::ptrdiff_t m_Width = 0x7AC; // float32 - constexpr std::ptrdiff_t m_TextureScale = 0x7B0; // float32 - constexpr std::ptrdiff_t m_nSegments = 0x7B4; // uint8 - constexpr std::ptrdiff_t m_bConstrainBetweenEndpoints = 0x7B5; // bool - constexpr std::ptrdiff_t m_strRopeMaterialModel = 0x7B8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iRopeMaterialModelIndex = 0x7C0; // CStrongHandle - constexpr std::ptrdiff_t m_Subdiv = 0x7C8; // uint8 - constexpr std::ptrdiff_t m_nChangeCount = 0x7C9; // uint8 - constexpr std::ptrdiff_t m_RopeLength = 0x7CA; // int16 - constexpr std::ptrdiff_t m_fLockedPoints = 0x7CC; // uint8 - constexpr std::ptrdiff_t m_bCreatedFromMapFile = 0x7CD; // bool - constexpr std::ptrdiff_t m_flScrollSpeed = 0x7D0; // float32 - constexpr std::ptrdiff_t m_bStartPointValid = 0x7D4; // bool - constexpr std::ptrdiff_t m_bEndPointValid = 0x7D5; // bool - constexpr std::ptrdiff_t m_hStartPoint = 0x7D8; // CHandle - constexpr std::ptrdiff_t m_hEndPoint = 0x7DC; // CHandle - constexpr std::ptrdiff_t m_iStartAttachment = 0x7E0; // AttachmentHandle_t - constexpr std::ptrdiff_t m_iEndAttachment = 0x7E1; // AttachmentHandle_t - } - // Parent: CBaseModelEntity - // Field count: 73 - // - // Metadata: - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_nColorMode (int) - // NetworkVarNames: m_Color (Color) - // NetworkVarNames: m_flColorTemperature (float) - // NetworkVarNames: m_flBrightness (float) - // NetworkVarNames: m_flBrightnessScale (float) - // NetworkVarNames: m_nDirectLight (int) - // NetworkVarNames: m_nBakedShadowIndex (int) - // NetworkVarNames: m_nLuminaireShape (int) - // NetworkVarNames: m_flLuminaireSize (float) - // NetworkVarNames: m_flLuminaireAnisotropy (float) - // NetworkVarNames: m_LightStyleString (CUtlString) - // NetworkVarNames: m_flLightStyleStartTime (GameTime_t) - // NetworkVarNames: m_QueuedLightStyleStrings (CUtlString) - // NetworkVarNames: m_LightStyleEvents (CUtlString) - // NetworkVarNames: m_LightStyleTargets (CHandle) - // NetworkVarNames: m_hLightCookie (HRenderTextureStrong) - // NetworkVarNames: m_flShape (float) - // NetworkVarNames: m_flSoftX (float) - // NetworkVarNames: m_flSoftY (float) - // NetworkVarNames: m_flSkirt (float) - // NetworkVarNames: m_flSkirtNear (float) - // NetworkVarNames: m_vSizeParams (Vector) - // NetworkVarNames: m_flRange (float) - // NetworkVarNames: m_vShear (Vector) - // NetworkVarNames: m_nBakeSpecularToCubemaps (int) - // NetworkVarNames: m_vBakeSpecularToCubemapsSize (Vector) - // NetworkVarNames: m_nCastShadows (int) - // NetworkVarNames: m_nShadowMapSize (int) - // NetworkVarNames: m_nShadowPriority (int) - // NetworkVarNames: m_bContactShadow (bool) - // NetworkVarNames: m_nBounceLight (int) - // NetworkVarNames: m_flBounceScale (float) - // NetworkVarNames: m_flMinRoughness (float) - // NetworkVarNames: m_vAlternateColor (Vector) - // NetworkVarNames: m_fAlternateColorBrightness (float) - // NetworkVarNames: m_nFog (int) - // NetworkVarNames: m_flFogStrength (float) - // NetworkVarNames: m_nFogShadows (int) - // NetworkVarNames: m_flFogScale (float) - // NetworkVarNames: m_bFogMixedShadows (bool) - // NetworkVarNames: m_flFadeSizeStart (float) - // NetworkVarNames: m_flFadeSizeEnd (float) - // NetworkVarNames: m_flShadowFadeSizeStart (float) - // NetworkVarNames: m_flShadowFadeSizeEnd (float) - // NetworkVarNames: m_bPrecomputedFieldsValid (bool) - // NetworkVarNames: m_vPrecomputedBoundsMins (Vector) - // NetworkVarNames: m_vPrecomputedBoundsMaxs (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent (Vector) - // NetworkVarNames: m_nPrecomputedSubFrusta (int) - // NetworkVarNames: m_vPrecomputedOBBOrigin0 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles0 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent0 (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin1 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles1 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent1 (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin2 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles2 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent2 (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin3 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles3 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent3 (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin4 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles4 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent4 (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin5 (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles5 (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent5 (Vector) - // NetworkVarNames: m_VisClusters (uint16) - namespace CBarnLight { - constexpr std::ptrdiff_t m_bEnabled = 0x790; // bool - constexpr std::ptrdiff_t m_nColorMode = 0x794; // int32 - constexpr std::ptrdiff_t m_Color = 0x798; // Color - constexpr std::ptrdiff_t m_flColorTemperature = 0x79C; // float32 - constexpr std::ptrdiff_t m_flBrightness = 0x7A0; // float32 - constexpr std::ptrdiff_t m_flBrightnessScale = 0x7A4; // float32 - constexpr std::ptrdiff_t m_nDirectLight = 0x7A8; // int32 - constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x7AC; // int32 - constexpr std::ptrdiff_t m_nLuminaireShape = 0x7B0; // int32 - constexpr std::ptrdiff_t m_flLuminaireSize = 0x7B4; // float32 - constexpr std::ptrdiff_t m_flLuminaireAnisotropy = 0x7B8; // float32 - constexpr std::ptrdiff_t m_LightStyleString = 0x7C0; // CUtlString - constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x7C8; // GameTime_t - constexpr std::ptrdiff_t m_QueuedLightStyleStrings = 0x7D0; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_LightStyleEvents = 0x7E8; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_LightStyleTargets = 0x800; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_StyleEvent = 0x818; // CEntityIOOutput[4] - constexpr std::ptrdiff_t m_hLightCookie = 0x8D8; // CStrongHandle - constexpr std::ptrdiff_t m_flShape = 0x8E0; // float32 - constexpr std::ptrdiff_t m_flSoftX = 0x8E4; // float32 - constexpr std::ptrdiff_t m_flSoftY = 0x8E8; // float32 - constexpr std::ptrdiff_t m_flSkirt = 0x8EC; // float32 - constexpr std::ptrdiff_t m_flSkirtNear = 0x8F0; // float32 - constexpr std::ptrdiff_t m_vSizeParams = 0x8F4; // Vector - constexpr std::ptrdiff_t m_flRange = 0x900; // float32 - constexpr std::ptrdiff_t m_vShear = 0x904; // Vector - constexpr std::ptrdiff_t m_nBakeSpecularToCubemaps = 0x910; // int32 - constexpr std::ptrdiff_t m_vBakeSpecularToCubemapsSize = 0x914; // Vector - constexpr std::ptrdiff_t m_nCastShadows = 0x920; // int32 - constexpr std::ptrdiff_t m_nShadowMapSize = 0x924; // int32 - constexpr std::ptrdiff_t m_nShadowPriority = 0x928; // int32 - constexpr std::ptrdiff_t m_bContactShadow = 0x92C; // bool - constexpr std::ptrdiff_t m_nBounceLight = 0x930; // int32 - constexpr std::ptrdiff_t m_flBounceScale = 0x934; // float32 - constexpr std::ptrdiff_t m_flMinRoughness = 0x938; // float32 - constexpr std::ptrdiff_t m_vAlternateColor = 0x93C; // Vector - constexpr std::ptrdiff_t m_fAlternateColorBrightness = 0x948; // float32 - constexpr std::ptrdiff_t m_nFog = 0x94C; // int32 - constexpr std::ptrdiff_t m_flFogStrength = 0x950; // float32 - constexpr std::ptrdiff_t m_nFogShadows = 0x954; // int32 - constexpr std::ptrdiff_t m_flFogScale = 0x958; // float32 - constexpr std::ptrdiff_t m_bFogMixedShadows = 0x95C; // bool - constexpr std::ptrdiff_t m_flFadeSizeStart = 0x960; // float32 - constexpr std::ptrdiff_t m_flFadeSizeEnd = 0x964; // float32 - constexpr std::ptrdiff_t m_flShadowFadeSizeStart = 0x968; // float32 - constexpr std::ptrdiff_t m_flShadowFadeSizeEnd = 0x96C; // float32 - constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x970; // bool - constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x974; // Vector - constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x980; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x98C; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x998; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x9A4; // Vector - constexpr std::ptrdiff_t m_nPrecomputedSubFrusta = 0x9B0; // int32 - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin0 = 0x9B4; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles0 = 0x9C0; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent0 = 0x9CC; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin1 = 0x9D8; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles1 = 0x9E4; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent1 = 0x9F0; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin2 = 0x9FC; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles2 = 0xA08; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent2 = 0xA14; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin3 = 0xA20; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles3 = 0xA2C; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent3 = 0xA38; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin4 = 0xA44; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles4 = 0xA50; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent4 = 0xA5C; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin5 = 0xA68; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles5 = 0xA74; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent5 = 0xA80; // Vector - constexpr std::ptrdiff_t m_bPvsModifyEntity = 0xA8C; // bool - constexpr std::ptrdiff_t m_VisClusters = 0xA90; // CNetworkUtlVectorBase - } - // Parent: SpawnPoint - // Field count: 0 - namespace CInfoDeathmatchSpawn { - } - // Parent: CPointEntity - // Field count: 2 - namespace CEnvViewPunch { - constexpr std::ptrdiff_t m_flRadius = 0x4E0; // float32 - constexpr std::ptrdiff_t m_angViewPunch = 0x4E4; // QAngle - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CDEagle { - } - // Parent: CPointEntity - // Field count: 3 - namespace CPathCorner { - constexpr std::ptrdiff_t m_flWait = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x4E4; // float32 - constexpr std::ptrdiff_t m_OnPass = 0x4E8; // CEntityIOOutput - } - // Parent: CPlayerControllerComponent - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_unMusicID (item_definition_index_t) - // NetworkVarNames: m_rank (MedalRank_t) - // NetworkVarNames: m_nPersonaDataPublicLevel (int) - // NetworkVarNames: m_nPersonaDataPublicCommendsLeader (int) - // NetworkVarNames: m_nPersonaDataPublicCommendsTeacher (int) - // NetworkVarNames: m_nPersonaDataPublicCommendsFriendly (int) - // NetworkVarNames: m_nPersonaDataXpTrailLevel (int) - // NetworkVarNames: m_vecServerAuthoritativeWeaponSlots (ServerAuthoritativeWeaponSlot_t) - namespace CCSPlayerController_InventoryServices { - constexpr std::ptrdiff_t m_unMusicID = 0x40; // uint16 - constexpr std::ptrdiff_t m_rank = 0x44; // MedalRank_t[6] - constexpr std::ptrdiff_t m_nPersonaDataPublicLevel = 0x5C; // int32 - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsLeader = 0x60; // int32 - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsTeacher = 0x64; // int32 - constexpr std::ptrdiff_t m_nPersonaDataPublicCommendsFriendly = 0x68; // int32 - constexpr std::ptrdiff_t m_nPersonaDataXpTrailLevel = 0x6C; // int32 - constexpr std::ptrdiff_t m_unEquippedPlayerSprayIDs = 0xF48; // uint32[1] - constexpr std::ptrdiff_t m_vecServerAuthoritativeWeaponSlots = 0xF50; // CUtlVectorEmbeddedNetworkVar - } - // Parent: CAttributeManager - // Field count: 1 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_Item (CEconItemView) - namespace CAttributeContainer { - constexpr std::ptrdiff_t m_Item = 0x50; // CEconItemView - } - // Parent: CHostage - // Field count: 0 - namespace CHostageAlias_info_hostage_spawn { - } - // Parent: CLogicalEntity - // Field count: 5 - namespace CMultiSource { - constexpr std::ptrdiff_t m_rgEntities = 0x4E0; // CHandle[32] - constexpr std::ptrdiff_t m_rgTriggered = 0x560; // int32[32] - constexpr std::ptrdiff_t m_OnTrigger = 0x5E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_iTotal = 0x608; // int32 - constexpr std::ptrdiff_t m_globalstate = 0x610; // CUtlSymbolLarge - } - // Parent: CLogicalEntity - // Field count: 2 - namespace CLogicNavigation { - constexpr std::ptrdiff_t m_isOn = 0x4E8; // bool - constexpr std::ptrdiff_t m_navProperty = 0x4EC; // navproperties_t - } - // Parent: CPointEntity - // Field count: 12 - namespace CEnvEntityMaker { - constexpr std::ptrdiff_t m_vecEntityMins = 0x4E0; // Vector - constexpr std::ptrdiff_t m_vecEntityMaxs = 0x4EC; // Vector - constexpr std::ptrdiff_t m_hCurrentInstance = 0x4F8; // CHandle - constexpr std::ptrdiff_t m_hCurrentBlocker = 0x4FC; // CHandle - constexpr std::ptrdiff_t m_vecBlockerOrigin = 0x500; // Vector - constexpr std::ptrdiff_t m_angPostSpawnDirection = 0x50C; // QAngle - constexpr std::ptrdiff_t m_flPostSpawnDirectionVariance = 0x518; // float32 - constexpr std::ptrdiff_t m_flPostSpawnSpeed = 0x51C; // float32 - constexpr std::ptrdiff_t m_bPostSpawnUseAngles = 0x520; // bool - constexpr std::ptrdiff_t m_iszTemplate = 0x528; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x530; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOutputOnFailedSpawn = 0x558; // CEntityIOOutput - } - // Parent: CBaseEntity - // Field count: 0 - namespace CPointEntity { - } - // Parent: CLogicalEntity - // Field count: 4 - namespace CLogicEventListener { - constexpr std::ptrdiff_t m_strEventName = 0x4F0; // CUtlString - constexpr std::ptrdiff_t m_bIsEnabled = 0x4F8; // bool - constexpr std::ptrdiff_t m_nTeam = 0x4FC; // int32 - constexpr std::ptrdiff_t m_OnEventFired = 0x500; // CEntityIOOutput - } - // Parent: CBaseFilter - // Field count: 4 - namespace CFilterMultiple { - constexpr std::ptrdiff_t m_nFilterType = 0x538; // filter_t - constexpr std::ptrdiff_t m_iFilterName = 0x540; // CUtlSymbolLarge[10] - constexpr std::ptrdiff_t m_hFilter = 0x590; // CHandle[10] - constexpr std::ptrdiff_t m_nFilterCount = 0x5B8; // int32 - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_UseServices { - } - // Parent: CBasePulseGraphInstance - // Field count: 1 - // - // Metadata: - // MPulseInstanceDomainInfo - // MPulseDomainHookInfo - // MPulseLibraryBindings - // MPulseDomainOptInFeatureTag - // MPulseDomainOptInGameBlackboard - // MPulseDomainOptInValueType - namespace CPulseGraphInstance_ServerEntity { - constexpr std::ptrdiff_t m_pComponent = 0x100; // CPulseGraphComponentBase* - } - // Parent: CEntityComponent - // Field count: 1 - namespace CScriptComponent { - constexpr std::ptrdiff_t m_scriptClassName = 0x30; // CUtlSymbolLarge - } - // Parent: CBaseEntity - // Field count: 1 - namespace CPhysicsWire { - constexpr std::ptrdiff_t m_nDensity = 0x4E0; // int32 - } - // Parent: CPropDoorRotating - // Field count: 4 - namespace CPropDoorRotatingBreakable { - constexpr std::ptrdiff_t m_bBreakable = 0xF80; // bool - constexpr std::ptrdiff_t m_isAbleToCloseAreaPortals = 0xF81; // bool - constexpr std::ptrdiff_t m_currentDamageState = 0xF84; // int32 - constexpr std::ptrdiff_t m_damageStates = 0xF88; // CUtlVector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_player_controller { - } - // Parent: CBaseFire - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_nFlameModelIndex (int32) - // NetworkVarNames: m_nFlameFromAboveModelIndex (int32) - namespace CFireSmoke { - constexpr std::ptrdiff_t m_nFlameModelIndex = 0x4F0; // int32 - constexpr std::ptrdiff_t m_nFlameFromAboveModelIndex = 0x4F4; // int32 - } - // Parent: CCSWeaponBase - // Field count: 0 - namespace CBumpMine { - } - // Parent: CBaseModelEntity - // Field count: 7 - // - // Metadata: - // MNetworkIncludeByUserGroup - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_nHorizontalSize (uint32) - // NetworkVarNames: m_nVerticalSize (uint32) - // NetworkVarNames: m_nMinDist (uint32) - // NetworkVarNames: m_nMaxDist (uint32) - // NetworkVarNames: m_nOuterMaxDist (uint32) - // NetworkVarNames: m_flGlowProxySize (float32) - // NetworkVarNames: m_flHDRColorScale (float32) - namespace CLightGlow { - constexpr std::ptrdiff_t m_nHorizontalSize = 0x790; // uint32 - constexpr std::ptrdiff_t m_nVerticalSize = 0x794; // uint32 - constexpr std::ptrdiff_t m_nMinDist = 0x798; // uint32 - constexpr std::ptrdiff_t m_nMaxDist = 0x79C; // uint32 - constexpr std::ptrdiff_t m_nOuterMaxDist = 0x7A0; // uint32 - constexpr std::ptrdiff_t m_flGlowProxySize = 0x7A4; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0x7A8; // float32 - } - // Parent: None - // Field count: 13 - // - // Metadata: - // NetworkVarNames: m_iKills (int) - // NetworkVarNames: m_iDeaths (int) - // NetworkVarNames: m_iAssists (int) - // NetworkVarNames: m_iDamage (int) - // NetworkVarNames: m_iEquipmentValue (int) - // NetworkVarNames: m_iMoneySaved (int) - // NetworkVarNames: m_iKillReward (int) - // NetworkVarNames: m_iLiveTime (int) - // NetworkVarNames: m_iHeadShotKills (int) - // NetworkVarNames: m_iObjective (int) - // NetworkVarNames: m_iCashEarned (int) - // NetworkVarNames: m_iUtilityDamage (int) - // NetworkVarNames: m_iEnemiesFlashed (int) - namespace CSPerRoundStats_t { - constexpr std::ptrdiff_t m_iKills = 0x30; // int32 - constexpr std::ptrdiff_t m_iDeaths = 0x34; // int32 - constexpr std::ptrdiff_t m_iAssists = 0x38; // int32 - constexpr std::ptrdiff_t m_iDamage = 0x3C; // int32 - constexpr std::ptrdiff_t m_iEquipmentValue = 0x40; // int32 - constexpr std::ptrdiff_t m_iMoneySaved = 0x44; // int32 - constexpr std::ptrdiff_t m_iKillReward = 0x48; // int32 - constexpr std::ptrdiff_t m_iLiveTime = 0x4C; // int32 - constexpr std::ptrdiff_t m_iHeadShotKills = 0x50; // int32 - constexpr std::ptrdiff_t m_iObjective = 0x54; // int32 - constexpr std::ptrdiff_t m_iCashEarned = 0x58; // int32 - constexpr std::ptrdiff_t m_iUtilityDamage = 0x5C; // int32 - constexpr std::ptrdiff_t m_iEnemiesFlashed = 0x60; // int32 - } - // Parent: CDynamicProp - // Field count: 37 - // - // Metadata: - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkIncludeByName - // NetworkVarNames: m_eDoorState (DoorState_t) - // NetworkVarNames: m_bLocked (bool) - // NetworkVarNames: m_closedPosition (Vector) - // NetworkVarNames: m_closedAngles (QAngle) - // NetworkVarNames: m_hMaster (CHandle) - namespace CBasePropDoor { - constexpr std::ptrdiff_t m_flAutoReturnDelay = 0xC68; // float32 - constexpr std::ptrdiff_t m_hDoorList = 0xC70; // CUtlVector> - constexpr std::ptrdiff_t m_nHardwareType = 0xC88; // int32 - constexpr std::ptrdiff_t m_bNeedsHardware = 0xC8C; // bool - constexpr std::ptrdiff_t m_eDoorState = 0xC90; // DoorState_t - constexpr std::ptrdiff_t m_bLocked = 0xC94; // bool - constexpr std::ptrdiff_t m_closedPosition = 0xC98; // Vector - constexpr std::ptrdiff_t m_closedAngles = 0xCA4; // QAngle - constexpr std::ptrdiff_t m_hBlocker = 0xCB0; // CHandle - constexpr std::ptrdiff_t m_bFirstBlocked = 0xCB4; // bool - constexpr std::ptrdiff_t m_ls = 0xCB8; // locksound_t - constexpr std::ptrdiff_t m_bForceClosed = 0xCD8; // bool - constexpr std::ptrdiff_t m_vecLatchWorldPosition = 0xCDC; // Vector - constexpr std::ptrdiff_t m_hActivator = 0xCE8; // CHandle - constexpr std::ptrdiff_t m_SoundMoving = 0xCF8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundOpen = 0xD00; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundClose = 0xD08; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundLock = 0xD10; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundUnlock = 0xD18; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundLatch = 0xD20; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundPound = 0xD28; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundJiggle = 0xD30; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_SoundLockedAnim = 0xD38; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_numCloseAttempts = 0xD40; // int32 - constexpr std::ptrdiff_t m_nPhysicsMaterial = 0xD44; // CUtlStringToken - constexpr std::ptrdiff_t m_SlaveName = 0xD48; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hMaster = 0xD50; // CHandle - constexpr std::ptrdiff_t m_OnBlockedClosing = 0xD58; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBlockedOpening = 0xD80; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUnblockedClosing = 0xDA8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUnblockedOpening = 0xDD0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyClosed = 0xDF8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyOpen = 0xE20; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnClose = 0xE48; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOpen = 0xE70; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnLockedUse = 0xE98; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAjarOpen = 0xEC0; // CEntityIOOutput - } - // Parent: CBaseEntity - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_iCurrentMaxRagdollCount (int8) - namespace CRagdollManager { - constexpr std::ptrdiff_t m_iCurrentMaxRagdollCount = 0x4E0; // int8 - constexpr std::ptrdiff_t m_iMaxRagdollCount = 0x4E4; // int32 - constexpr std::ptrdiff_t m_bSaveImportant = 0x4E8; // bool - constexpr std::ptrdiff_t m_bCanTakeDamage = 0x4E9; // bool - } - // Parent: CBaseTrigger - // Field count: 12 - namespace CTriggerFan { - constexpr std::ptrdiff_t m_vFanOrigin = 0x960; // Vector - constexpr std::ptrdiff_t m_vFanEnd = 0x96C; // Vector - constexpr std::ptrdiff_t m_vNoise = 0x978; // Vector - constexpr std::ptrdiff_t m_flForce = 0x984; // float32 - constexpr std::ptrdiff_t m_flRopeForceScale = 0x988; // float32 - constexpr std::ptrdiff_t m_flPlayerForce = 0x98C; // float32 - constexpr std::ptrdiff_t m_flRampTime = 0x990; // float32 - constexpr std::ptrdiff_t m_bFalloff = 0x994; // bool - constexpr std::ptrdiff_t m_bPushPlayer = 0x995; // bool - constexpr std::ptrdiff_t m_bRampDown = 0x996; // bool - constexpr std::ptrdiff_t m_bAddNoise = 0x997; // bool - constexpr std::ptrdiff_t m_RampTimer = 0x998; // CountdownTimer - } - // Parent: CMolotovGrenade - // Field count: 0 - namespace CIncendiaryGrenade { - } - // Parent: CPathCorner - // Field count: 0 - namespace CPathCornerCrash { - } - // Parent: CBaseEntity - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_Handle (CHandle) - // NetworkVarNames: m_bSendHandle (bool) - namespace CHandleTest { - constexpr std::ptrdiff_t m_Handle = 0x4E0; // CHandle - constexpr std::ptrdiff_t m_bSendHandle = 0x4E4; // bool - } - // Parent: CBaseEntity - // Field count: 8 - namespace CSoundOpvarSetEntity { - constexpr std::ptrdiff_t m_iszStackName = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOperatorName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOpvarName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nOpvarType = 0x500; // int32 - constexpr std::ptrdiff_t m_nOpvarIndex = 0x504; // int32 - constexpr std::ptrdiff_t m_flOpvarValue = 0x508; // float32 - constexpr std::ptrdiff_t m_OpvarValueString = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bSetOnSpawn = 0x518; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_nItemDefIndex (uint16) - // NetworkVarNames: m_nCount (uint16) - namespace WeaponPurchaseCount_t { - constexpr std::ptrdiff_t m_nItemDefIndex = 0x30; // uint16 - constexpr std::ptrdiff_t m_nCount = 0x32; // uint16 - } - // Parent: CPointEntity - // Field count: 1 - namespace CNavSpaceInfo { - constexpr std::ptrdiff_t m_bCreateFlightSpace = 0x4E0; // bool - } - // Parent: CLogicalEntity - // Field count: 3 - namespace CLogicAchievement { - constexpr std::ptrdiff_t m_bDisabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_iszAchievementEventID = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnFired = 0x4F0; // CEntityIOOutput - } - // Parent: CBaseEntity - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_pathString (CUtlString) - namespace CPathSimple { - constexpr std::ptrdiff_t m_pathString = 0x538; // CUtlString - } - // Parent: CBtNode - // Field count: 1 - namespace CBtActionParachutePositioning { - constexpr std::ptrdiff_t m_ActionTimer = 0x58; // CountdownTimer - } - // Parent: CPlayer_CameraServices - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_iFOV (uint32) - // NetworkVarNames: m_iFOVStart (uint32) - // NetworkVarNames: m_flFOVTime (GameTime_t) - // NetworkVarNames: m_flFOVRate (float32) - // NetworkVarNames: m_hZoomOwner (CHandle) - namespace CCSPlayerBase_CameraServices { - constexpr std::ptrdiff_t m_iFOV = 0x170; // uint32 - constexpr std::ptrdiff_t m_iFOVStart = 0x174; // uint32 - constexpr std::ptrdiff_t m_flFOVTime = 0x178; // GameTime_t - constexpr std::ptrdiff_t m_flFOVRate = 0x17C; // float32 - constexpr std::ptrdiff_t m_hZoomOwner = 0x180; // CHandle - constexpr std::ptrdiff_t m_hTriggerFogList = 0x188; // CUtlVector> - constexpr std::ptrdiff_t m_hLastFogTrigger = 0x1A0; // CHandle - } - // Parent: CEntityComponent - // Field count: 0 - namespace CTouchExpansionComponent { - } - // Parent: CBaseAnimGraph - // Field count: 8 - namespace CItem { - constexpr std::ptrdiff_t m_OnPlayerTouch = 0x9B0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerPickup = 0x9D8; // CEntityIOOutput - constexpr std::ptrdiff_t m_bActivateWhenAtRest = 0xA00; // bool - constexpr std::ptrdiff_t m_OnCacheInteraction = 0xA08; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnGlovePulled = 0xA30; // CEntityIOOutput - constexpr std::ptrdiff_t m_vOriginalSpawnOrigin = 0xA58; // Vector - constexpr std::ptrdiff_t m_vOriginalSpawnAngles = 0xA64; // QAngle - constexpr std::ptrdiff_t m_bPhysStartAsleep = 0xA70; // bool - } - // Parent: CBaseModelEntity - // Field count: 14 - // - // Metadata: - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_DialogXMLName (string_t) - // NetworkVarNames: m_PanelClassName (string_t) - // NetworkVarNames: m_PanelID (string_t) - namespace CBaseClientUIEntity { - constexpr std::ptrdiff_t m_bEnabled = 0x790; // bool - constexpr std::ptrdiff_t m_DialogXMLName = 0x798; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PanelClassName = 0x7A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PanelID = 0x7A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_CustomOutput0 = 0x7B0; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput1 = 0x7D8; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput2 = 0x800; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput3 = 0x828; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput4 = 0x850; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput5 = 0x878; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput6 = 0x8A0; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput7 = 0x8C8; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput8 = 0x8F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_CustomOutput9 = 0x918; // CEntityIOOutput - } - // Parent: CBaseModelEntity - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_hDecalMaterial (HMaterialStrong) - // NetworkVarNames: m_flWidth (float) - // NetworkVarNames: m_flHeight (float) - // NetworkVarNames: m_flDepth (float) - // NetworkVarNames: m_nRenderOrder (uint32) - // NetworkVarNames: m_bProjectOnWorld (bool) - // NetworkVarNames: m_bProjectOnCharacters (bool) - // NetworkVarNames: m_bProjectOnWater (bool) - // NetworkVarNames: m_flDepthSortBias (float) - namespace CEnvDecal { - constexpr std::ptrdiff_t m_hDecalMaterial = 0x790; // CStrongHandle - constexpr std::ptrdiff_t m_flWidth = 0x798; // float32 - constexpr std::ptrdiff_t m_flHeight = 0x79C; // float32 - constexpr std::ptrdiff_t m_flDepth = 0x7A0; // float32 - constexpr std::ptrdiff_t m_nRenderOrder = 0x7A4; // uint32 - constexpr std::ptrdiff_t m_bProjectOnWorld = 0x7A8; // bool - constexpr std::ptrdiff_t m_bProjectOnCharacters = 0x7A9; // bool - constexpr std::ptrdiff_t m_bProjectOnWater = 0x7AA; // bool - constexpr std::ptrdiff_t m_flDepthSortBias = 0x7AC; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_entity { - } - // Parent: CBodyComponentSkeletonInstance - // Field count: 0 - namespace CBodyComponentBaseModelEntity { - } - // Parent: CBaseEntity - // Field count: 11 - namespace CLogicAuto { - constexpr std::ptrdiff_t m_OnMapSpawn = 0x4E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnDemoMapSpawn = 0x508; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnNewGame = 0x530; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnLoadGame = 0x558; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMapTransition = 0x580; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBackgroundMap = 0x5A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMultiNewMap = 0x5D0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMultiNewRound = 0x5F8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnVREnabled = 0x620; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnVRNotEnabled = 0x648; // CEntityIOOutput - constexpr std::ptrdiff_t m_globalstate = 0x670; // CUtlSymbolLarge - } - // Parent: CBaseEntity - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_iszStackName (string_t) - // NetworkVarNames: m_iszOperatorName (string_t) - // NetworkVarNames: m_iszOpvarName (string_t) - // NetworkVarNames: m_iOpvarIndex (int) - // NetworkVarNames: m_bUseAutoCompare (bool) - namespace CSoundOpvarSetPointBase { - constexpr std::ptrdiff_t m_bDisabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_hSource = 0x4E4; // CEntityHandle - constexpr std::ptrdiff_t m_iszSourceEntityName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vLastPosition = 0x548; // Vector - constexpr std::ptrdiff_t m_iszStackName = 0x558; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOperatorName = 0x560; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOpvarName = 0x568; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iOpvarIndex = 0x570; // int32 - constexpr std::ptrdiff_t m_bUseAutoCompare = 0x574; // bool - } - // Parent: CLightEntity - // Field count: 0 - namespace CLightDirectionalEntity { - } - // Parent: CLogicNPCCounterAABB - // Field count: 0 - namespace CLogicNPCCounterOBB { - } - // Parent: CPlayer_UseServices - // Field count: 0 - namespace CCSObserver_UseServices { - } - // Parent: CFuncPlatRot - // Field count: 9 - namespace CFuncTrackChange { - constexpr std::ptrdiff_t m_trackTop = 0x858; // CPathTrack* - constexpr std::ptrdiff_t m_trackBottom = 0x860; // CPathTrack* - constexpr std::ptrdiff_t m_train = 0x868; // CFuncTrackTrain* - constexpr std::ptrdiff_t m_trackTopName = 0x870; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_trackBottomName = 0x878; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_trainName = 0x880; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_code = 0x888; // TRAIN_CODE - constexpr std::ptrdiff_t m_targetState = 0x88C; // int32 - constexpr std::ptrdiff_t m_use = 0x890; // int32 - } - // Parent: CRuleBrushEntity - // Field count: 4 - namespace CGamePlayerZone { - constexpr std::ptrdiff_t m_OnPlayerInZone = 0x798; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerOutZone = 0x7C0; // CEntityIOOutput - constexpr std::ptrdiff_t m_PlayersInCount = 0x7E8; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_PlayersOutCount = 0x810; // CEntityOutputTemplate - } - // Parent: CRuleEntity - // Field count: 1 - namespace CRulePointEntity { - constexpr std::ptrdiff_t m_Score = 0x798; // int32 - } - // Parent: CPointEntity - // Field count: 5 - namespace CMessageEntity { - constexpr std::ptrdiff_t m_radius = 0x4E0; // int32 - constexpr std::ptrdiff_t m_messageText = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_drawText = 0x4F0; // bool - constexpr std::ptrdiff_t m_bDeveloperOnly = 0x4F1; // bool - constexpr std::ptrdiff_t m_bEnabled = 0x4F2; // bool - } - // Parent: CBaseCSGrenade - // Field count: 0 - namespace CSmokeGrenade { - } - // Parent: CBaseAnimGraph - // Field count: 11 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkExcludeByUserGroup - // MNetworkOverride - // MNetworkIncludeByName - // NetworkVarNames: m_nViewModelIndex (uint32) - // NetworkVarNames: m_nAnimationParity (uint32) - // NetworkVarNames: m_flAnimationStartTime (float32) - // NetworkVarNames: m_hWeapon (CHandle) - // NetworkVarNames: m_hControlPanel (CHandle) - namespace CBaseViewModel { - constexpr std::ptrdiff_t m_vecLastFacing = 0x9B0; // Vector - constexpr std::ptrdiff_t m_nViewModelIndex = 0x9BC; // uint32 - constexpr std::ptrdiff_t m_nAnimationParity = 0x9C0; // uint32 - constexpr std::ptrdiff_t m_flAnimationStartTime = 0x9C4; // float32 - constexpr std::ptrdiff_t m_hWeapon = 0x9C8; // CHandle - constexpr std::ptrdiff_t m_sVMName = 0x9D0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sAnimationPrefix = 0x9D8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hOldLayerSequence = 0x9E0; // HSequence - constexpr std::ptrdiff_t m_oldLayer = 0x9E4; // int32 - constexpr std::ptrdiff_t m_oldLayerStartTime = 0x9E8; // float32 - constexpr std::ptrdiff_t m_hControlPanel = 0x9EC; // CHandle - } - // Parent: CPlayerPawnComponent - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_hPlayerPing (CHandle) - namespace CCSPlayer_PingServices { - constexpr std::ptrdiff_t m_flPlayerPingTokens = 0x40; // GameTime_t[5] - constexpr std::ptrdiff_t m_hPlayerPing = 0x54; // CHandle - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_FlashlightServices { - } - // Parent: CBaseModelEntity - // Field count: 0 - namespace CServerOnlyModelEntity { - } - // Parent: CBtNode - // Field count: 4 - namespace CBtActionCombatPositioning { - constexpr std::ptrdiff_t m_szSensorInputKey = 0x68; // CUtlString - constexpr std::ptrdiff_t m_szIsAttackingKey = 0x80; // CUtlString - constexpr std::ptrdiff_t m_ActionTimer = 0x88; // CountdownTimer - constexpr std::ptrdiff_t m_bCrouching = 0xA0; // bool - } - // Parent: CBaseEntity - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_flScale (float32) - // NetworkVarNames: m_flStartScale (float32) - // NetworkVarNames: m_flScaleTime (float32) - // NetworkVarNames: m_nFlags (uint32) - namespace CBaseFire { - constexpr std::ptrdiff_t m_flScale = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flStartScale = 0x4E4; // float32 - constexpr std::ptrdiff_t m_flScaleTime = 0x4E8; // float32 - constexpr std::ptrdiff_t m_nFlags = 0x4EC; // uint32 - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponMAC10 { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponGlock { - } - // Parent: CBaseViewModel - // Field count: 0 - namespace CPredictedViewModel { - } - // Parent: CBaseTrigger - // Field count: 2 - namespace CTriggerActiveWeaponDetect { - constexpr std::ptrdiff_t m_OnTouchedActiveWeapon = 0x960; // CEntityIOOutput - constexpr std::ptrdiff_t m_iszWeaponClassName = 0x988; // CUtlSymbolLarge - } - // Parent: CPointEntity - // Field count: 18 - namespace CEnvMicrophone { - constexpr std::ptrdiff_t m_bDisabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_hMeasureTarget = 0x4E4; // CHandle - constexpr std::ptrdiff_t m_nSoundType = 0x4E8; // SoundTypes_t - constexpr std::ptrdiff_t m_nSoundFlags = 0x4EA; // SoundFlags_t - constexpr std::ptrdiff_t m_flSensitivity = 0x4EC; // float32 - constexpr std::ptrdiff_t m_flSmoothFactor = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flMaxRange = 0x4F4; // float32 - constexpr std::ptrdiff_t m_iszSpeakerName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hSpeaker = 0x500; // CHandle - constexpr std::ptrdiff_t m_bAvoidFeedback = 0x504; // bool - constexpr std::ptrdiff_t m_iSpeakerDSPPreset = 0x508; // int32 - constexpr std::ptrdiff_t m_iszListenFilter = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hListenFilter = 0x518; // CHandle - constexpr std::ptrdiff_t m_SoundLevel = 0x520; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnRoutedSound = 0x548; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHeardSound = 0x570; // CEntityIOOutput - constexpr std::ptrdiff_t m_szLastSound = 0x598; // char[256] - constexpr std::ptrdiff_t m_iLastRoutedFrame = 0x698; // int32 - } - // Parent: CLogicalEntity - // Field count: 11 - namespace CInfoSpawnGroupLoadUnload { - constexpr std::ptrdiff_t m_OnSpawnGroupLoadStarted = 0x4E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnSpawnGroupLoadFinished = 0x508; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnSpawnGroupUnloadStarted = 0x530; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnSpawnGroupUnloadFinished = 0x558; // CEntityIOOutput - constexpr std::ptrdiff_t m_iszSpawnGroupName = 0x580; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSpawnGroupFilterName = 0x588; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszLandmarkName = 0x590; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sFixedSpawnGroupName = 0x598; // CUtlString - constexpr std::ptrdiff_t m_flTimeoutInterval = 0x5A0; // float32 - constexpr std::ptrdiff_t m_bStreamingStarted = 0x5A4; // bool - constexpr std::ptrdiff_t m_bUnloadingStarted = 0x5A5; // bool - } - // Parent: CBaseEntity - // Field count: 24 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkUserGroupProxy - // MNetworkUserGroupProxy - // MNetworkIncludeByUserGroup - // NetworkVarNames: m_nTickBase (uint32) - // NetworkVarNames: m_hPawn (CHandle) - // NetworkVarNames: m_bKnownTeamMismatch (bool) - // NetworkVarNames: m_iConnected (PlayerConnectedState) - // NetworkVarNames: m_iszPlayerName (char) - // NetworkVarNames: m_steamID (uint64) - // NetworkVarNames: m_iDesiredFOV (uint32) - namespace CBasePlayerController { - constexpr std::ptrdiff_t m_nInButtonsWhichAreToggles = 0x4E8; // uint64 - constexpr std::ptrdiff_t m_nTickBase = 0x4F0; // uint32 - constexpr std::ptrdiff_t m_hPawn = 0x520; // CHandle - constexpr std::ptrdiff_t m_bKnownTeamMismatch = 0x524; // bool - constexpr std::ptrdiff_t m_nSplitScreenSlot = 0x528; // CSplitScreenSlot - constexpr std::ptrdiff_t m_hSplitOwner = 0x52C; // CHandle - constexpr std::ptrdiff_t m_hSplitScreenPlayers = 0x530; // CUtlVector> - constexpr std::ptrdiff_t m_bIsHLTV = 0x548; // bool - constexpr std::ptrdiff_t m_iConnected = 0x54C; // PlayerConnectedState - constexpr std::ptrdiff_t m_iszPlayerName = 0x550; // char[128] - constexpr std::ptrdiff_t m_szNetworkIDString = 0x5D0; // CUtlString - constexpr std::ptrdiff_t m_fLerpTime = 0x5D8; // float32 - constexpr std::ptrdiff_t m_bLagCompensation = 0x5DC; // bool - constexpr std::ptrdiff_t m_bPredict = 0x5DD; // bool - constexpr std::ptrdiff_t m_bAutoKickDisabled = 0x5DE; // bool - constexpr std::ptrdiff_t m_bIsLowViolence = 0x5DF; // bool - constexpr std::ptrdiff_t m_bGamePaused = 0x5E0; // bool - constexpr std::ptrdiff_t m_iIgnoreGlobalChat = 0x720; // ChatIgnoreType_t - constexpr std::ptrdiff_t m_flLastPlayerTalkTime = 0x724; // float32 - constexpr std::ptrdiff_t m_flLastEntitySteadyState = 0x728; // float32 - constexpr std::ptrdiff_t m_nAvailableEntitySteadyState = 0x72C; // int32 - constexpr std::ptrdiff_t m_bHasAnySteadyStateEnts = 0x730; // bool - constexpr std::ptrdiff_t m_steamID = 0x740; // uint64 - constexpr std::ptrdiff_t m_iDesiredFOV = 0x748; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CPointTemplateAPI { - } - // Parent: CCSWeaponBase - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_bFirstAttack (bool) - namespace CKnife { - constexpr std::ptrdiff_t m_bFirstAttack = 0xF70; // bool - } - // Parent: CBaseModelEntity - // Field count: 37 - namespace CFuncTrackTrain { - constexpr std::ptrdiff_t m_ppath = 0x790; // CHandle - constexpr std::ptrdiff_t m_length = 0x794; // float32 - constexpr std::ptrdiff_t m_vPosPrev = 0x798; // Vector - constexpr std::ptrdiff_t m_angPrev = 0x7A4; // QAngle - constexpr std::ptrdiff_t m_controlMins = 0x7B0; // Vector - constexpr std::ptrdiff_t m_controlMaxs = 0x7BC; // Vector - constexpr std::ptrdiff_t m_lastBlockPos = 0x7C8; // Vector - constexpr std::ptrdiff_t m_lastBlockTick = 0x7D4; // int32 - constexpr std::ptrdiff_t m_flVolume = 0x7D8; // float32 - constexpr std::ptrdiff_t m_flBank = 0x7DC; // float32 - constexpr std::ptrdiff_t m_oldSpeed = 0x7E0; // float32 - constexpr std::ptrdiff_t m_flBlockDamage = 0x7E4; // float32 - constexpr std::ptrdiff_t m_height = 0x7E8; // float32 - constexpr std::ptrdiff_t m_maxSpeed = 0x7EC; // float32 - constexpr std::ptrdiff_t m_dir = 0x7F0; // float32 - constexpr std::ptrdiff_t m_iszSoundMove = 0x7F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundMovePing = 0x800; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundStart = 0x808; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundStop = 0x810; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strPathTarget = 0x818; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flMoveSoundMinDuration = 0x820; // float32 - constexpr std::ptrdiff_t m_flMoveSoundMaxDuration = 0x824; // float32 - constexpr std::ptrdiff_t m_flNextMoveSoundTime = 0x828; // GameTime_t - constexpr std::ptrdiff_t m_flMoveSoundMinPitch = 0x82C; // float32 - constexpr std::ptrdiff_t m_flMoveSoundMaxPitch = 0x830; // float32 - constexpr std::ptrdiff_t m_eOrientationType = 0x834; // TrainOrientationType_t - constexpr std::ptrdiff_t m_eVelocityType = 0x838; // TrainVelocityType_t - constexpr std::ptrdiff_t m_OnStart = 0x848; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnNext = 0x870; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnArrivedAtDestinationNode = 0x898; // CEntityIOOutput - constexpr std::ptrdiff_t m_bManualSpeedChanges = 0x8C0; // bool - constexpr std::ptrdiff_t m_flDesiredSpeed = 0x8C4; // float32 - constexpr std::ptrdiff_t m_flSpeedChangeTime = 0x8C8; // GameTime_t - constexpr std::ptrdiff_t m_flAccelSpeed = 0x8CC; // float32 - constexpr std::ptrdiff_t m_flDecelSpeed = 0x8D0; // float32 - constexpr std::ptrdiff_t m_bAccelToSpeed = 0x8D4; // bool - constexpr std::ptrdiff_t m_flNextMPSoundTime = 0x8D8; // GameTime_t - } - // Parent: CServerOnlyModelEntity - // Field count: 5 - namespace CFogVolume { - constexpr std::ptrdiff_t m_fogName = 0x790; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_postProcessName = 0x798; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_colorCorrectionName = 0x7A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bDisabled = 0x7B0; // bool - constexpr std::ptrdiff_t m_bInFogVolumesList = 0x7B1; // bool - } - // Parent: SpawnPoint - // Field count: 0 - namespace CInfoPlayerCounterterrorist { - } - // Parent: CBaseModelEntity - // Field count: 19 - namespace CFire { - constexpr std::ptrdiff_t m_hEffect = 0x790; // CHandle - constexpr std::ptrdiff_t m_hOwner = 0x794; // CHandle - constexpr std::ptrdiff_t m_nFireType = 0x798; // int32 - constexpr std::ptrdiff_t m_flFuel = 0x79C; // float32 - constexpr std::ptrdiff_t m_flDamageTime = 0x7A0; // GameTime_t - constexpr std::ptrdiff_t m_lastDamage = 0x7A4; // GameTime_t - constexpr std::ptrdiff_t m_flFireSize = 0x7A8; // float32 - constexpr std::ptrdiff_t m_flLastNavUpdateTime = 0x7AC; // GameTime_t - constexpr std::ptrdiff_t m_flHeatLevel = 0x7B0; // float32 - constexpr std::ptrdiff_t m_flHeatAbsorb = 0x7B4; // float32 - constexpr std::ptrdiff_t m_flDamageScale = 0x7B8; // float32 - constexpr std::ptrdiff_t m_flMaxHeat = 0x7BC; // float32 - constexpr std::ptrdiff_t m_flLastHeatLevel = 0x7C0; // float32 - constexpr std::ptrdiff_t m_flAttackTime = 0x7C4; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0x7C8; // bool - constexpr std::ptrdiff_t m_bStartDisabled = 0x7C9; // bool - constexpr std::ptrdiff_t m_bDidActivate = 0x7CA; // bool - constexpr std::ptrdiff_t m_OnIgnited = 0x7D0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnExtinguished = 0x7F8; // CEntityIOOutput - } - // Parent: CSkeletonAnimationController - // Field count: 14 - // - // Metadata: - // NetworkVarNames: m_animGraphNetworkedVars (CAnimGraphNetworkedVariables) - // NetworkVarNames: m_hSequence (HSequence) - // NetworkVarNames: m_flSeqStartTime (GameTime_t) - // NetworkVarNames: m_flSeqFixedCycle (float) - // NetworkVarNames: m_nAnimLoopMode (AnimLoopMode_t) - namespace CBaseAnimGraphController { - constexpr std::ptrdiff_t m_animGraphNetworkedVars = 0x18; // CAnimGraphNetworkedVariables - constexpr std::ptrdiff_t m_bSequenceFinished = 0x220; // bool - constexpr std::ptrdiff_t m_flSoundSyncTime = 0x224; // float32 - constexpr std::ptrdiff_t m_nActiveIKChainMask = 0x228; // uint32 - constexpr std::ptrdiff_t m_hSequence = 0x22C; // HSequence - constexpr std::ptrdiff_t m_flSeqStartTime = 0x230; // GameTime_t - constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x234; // float32 - constexpr std::ptrdiff_t m_nAnimLoopMode = 0x238; // AnimLoopMode_t - constexpr std::ptrdiff_t m_flPlaybackRate = 0x23C; // CNetworkedQuantizedFloat - constexpr std::ptrdiff_t m_nNotifyState = 0x248; // SequenceFinishNotifyState_t - constexpr std::ptrdiff_t m_bNetworkedAnimationInputsChanged = 0x24A; // bool - constexpr std::ptrdiff_t m_bNetworkedSequenceChanged = 0x24B; // bool - constexpr std::ptrdiff_t m_bLastUpdateSkipped = 0x24C; // bool - constexpr std::ptrdiff_t m_flPrevAnimUpdateTime = 0x250; // GameTime_t - } - // Parent: CBaseEntity - // Field count: 0 - namespace CCSPointScriptEntity { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponBizon { - } - // Parent: CBasePlatTrain - // Field count: 1 - namespace CFuncPlat { - constexpr std::ptrdiff_t m_sNoise = 0x838; // CUtlSymbolLarge - } - // Parent: CPhysConstraint - // Field count: 48 - namespace CGenericConstraint { - constexpr std::ptrdiff_t m_nLinearMotionX = 0x560; // JointMotion_t - constexpr std::ptrdiff_t m_nLinearMotionY = 0x564; // JointMotion_t - constexpr std::ptrdiff_t m_nLinearMotionZ = 0x568; // JointMotion_t - constexpr std::ptrdiff_t m_flLinearFrequencyX = 0x56C; // float32 - constexpr std::ptrdiff_t m_flLinearFrequencyY = 0x570; // float32 - constexpr std::ptrdiff_t m_flLinearFrequencyZ = 0x574; // float32 - constexpr std::ptrdiff_t m_flLinearDampingRatioX = 0x578; // float32 - constexpr std::ptrdiff_t m_flLinearDampingRatioY = 0x57C; // float32 - constexpr std::ptrdiff_t m_flLinearDampingRatioZ = 0x580; // float32 - constexpr std::ptrdiff_t m_flMaxLinearImpulseX = 0x584; // float32 - constexpr std::ptrdiff_t m_flMaxLinearImpulseY = 0x588; // float32 - constexpr std::ptrdiff_t m_flMaxLinearImpulseZ = 0x58C; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeX = 0x590; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeY = 0x594; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeZ = 0x598; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeX = 0x59C; // GameTime_t - constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeY = 0x5A0; // GameTime_t - constexpr std::ptrdiff_t m_flBreakAfterTimeStartTimeZ = 0x5A4; // GameTime_t - constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdX = 0x5A8; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdY = 0x5AC; // float32 - constexpr std::ptrdiff_t m_flBreakAfterTimeThresholdZ = 0x5B0; // float32 - constexpr std::ptrdiff_t m_flNotifyForceX = 0x5B4; // float32 - constexpr std::ptrdiff_t m_flNotifyForceY = 0x5B8; // float32 - constexpr std::ptrdiff_t m_flNotifyForceZ = 0x5BC; // float32 - constexpr std::ptrdiff_t m_flNotifyForceMinTimeX = 0x5C0; // float32 - constexpr std::ptrdiff_t m_flNotifyForceMinTimeY = 0x5C4; // float32 - constexpr std::ptrdiff_t m_flNotifyForceMinTimeZ = 0x5C8; // float32 - constexpr std::ptrdiff_t m_flNotifyForceLastTimeX = 0x5CC; // GameTime_t - constexpr std::ptrdiff_t m_flNotifyForceLastTimeY = 0x5D0; // GameTime_t - constexpr std::ptrdiff_t m_flNotifyForceLastTimeZ = 0x5D4; // GameTime_t - constexpr std::ptrdiff_t m_bAxisNotifiedX = 0x5D8; // bool - constexpr std::ptrdiff_t m_bAxisNotifiedY = 0x5D9; // bool - constexpr std::ptrdiff_t m_bAxisNotifiedZ = 0x5DA; // bool - constexpr std::ptrdiff_t m_nAngularMotionX = 0x5DC; // JointMotion_t - constexpr std::ptrdiff_t m_nAngularMotionY = 0x5E0; // JointMotion_t - constexpr std::ptrdiff_t m_nAngularMotionZ = 0x5E4; // JointMotion_t - constexpr std::ptrdiff_t m_flAngularFrequencyX = 0x5E8; // float32 - constexpr std::ptrdiff_t m_flAngularFrequencyY = 0x5EC; // float32 - constexpr std::ptrdiff_t m_flAngularFrequencyZ = 0x5F0; // float32 - constexpr std::ptrdiff_t m_flAngularDampingRatioX = 0x5F4; // float32 - constexpr std::ptrdiff_t m_flAngularDampingRatioY = 0x5F8; // float32 - constexpr std::ptrdiff_t m_flAngularDampingRatioZ = 0x5FC; // float32 - constexpr std::ptrdiff_t m_flMaxAngularImpulseX = 0x600; // float32 - constexpr std::ptrdiff_t m_flMaxAngularImpulseY = 0x604; // float32 - constexpr std::ptrdiff_t m_flMaxAngularImpulseZ = 0x608; // float32 - constexpr std::ptrdiff_t m_NotifyForceReachedX = 0x610; // CEntityIOOutput - constexpr std::ptrdiff_t m_NotifyForceReachedY = 0x638; // CEntityIOOutput - constexpr std::ptrdiff_t m_NotifyForceReachedZ = 0x660; // CEntityIOOutput - } - // Parent: CBaseCSGrenade - // Field count: 0 - namespace CDecoyGrenade { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponG3SG1 { - } - // Parent: CBaseModelEntity - // Field count: 11 - // - // Metadata: - // MNetworkIncludeByName - // NetworkVarNames: m_bInitiallyPopulateInterpHistory (bool) - // NetworkVarNames: m_bAnimGraphUpdateEnabled (bool) - // NetworkVarNames: m_vecForce (Vector) - // NetworkVarNames: m_nForceBone (int32) - // NetworkVarNames: m_RagdollPose (PhysicsRagdollPose_t) - // NetworkVarNames: m_bRagdollClientSide (bool) - namespace CBaseAnimGraph { - constexpr std::ptrdiff_t m_bInitiallyPopulateInterpHistory = 0x808; // bool - constexpr std::ptrdiff_t m_pChoreoServices = 0x810; // IChoreoServices* - constexpr std::ptrdiff_t m_bAnimGraphUpdateEnabled = 0x818; // bool - constexpr std::ptrdiff_t m_flMaxSlopeDistance = 0x81C; // float32 - constexpr std::ptrdiff_t m_vLastSlopeCheckPos = 0x820; // Vector - constexpr std::ptrdiff_t m_bAnimationUpdateScheduled = 0x82C; // bool - constexpr std::ptrdiff_t m_vecForce = 0x830; // Vector - constexpr std::ptrdiff_t m_nForceBone = 0x83C; // int32 - constexpr std::ptrdiff_t m_RagdollPose = 0x850; // PhysicsRagdollPose_t - constexpr std::ptrdiff_t m_bRagdollClientSide = 0x878; // bool - constexpr std::ptrdiff_t m_nLastDestructiblePartDestroyedAnimgraphSetTick = 0x9A0; // int32 - } - // Parent: CPhysForce - // Field count: 1 - namespace CPhysTorque { - constexpr std::ptrdiff_t m_axis = 0x540; // Vector - } - // Parent: CBaseGrenade - // Field count: 0 - namespace CBreachChargeProjectile { - } - // Parent: CBaseAnimGraph - // Field count: 27 - // - // Metadata: - // NetworkVarNames: m_ragPos (Vector) - // NetworkVarNames: m_ragAngles (QAngle) - // NetworkVarNames: m_hRagdollSource (EHANDLE) - // NetworkVarNames: m_flBlendWeight (float32) - namespace CRagdollProp { - constexpr std::ptrdiff_t m_ragdoll = 0x9B0; // ragdoll_t - constexpr std::ptrdiff_t m_bStartDisabled = 0x9E8; // bool - constexpr std::ptrdiff_t m_ragPos = 0x9F0; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_ragAngles = 0xA08; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_hRagdollSource = 0xA20; // CHandle - constexpr std::ptrdiff_t m_lastUpdateTickCount = 0xA24; // uint32 - constexpr std::ptrdiff_t m_allAsleep = 0xA28; // bool - constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0xA29; // bool - constexpr std::ptrdiff_t m_hDamageEntity = 0xA2C; // CHandle - constexpr std::ptrdiff_t m_hKiller = 0xA30; // CHandle - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0xA34; // CHandle - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0xA38; // GameTime_t - constexpr std::ptrdiff_t m_flFadeOutStartTime = 0xA3C; // GameTime_t - constexpr std::ptrdiff_t m_flFadeTime = 0xA40; // float32 - constexpr std::ptrdiff_t m_vecLastOrigin = 0xA44; // Vector - constexpr std::ptrdiff_t m_flAwakeTime = 0xA50; // GameTime_t - constexpr std::ptrdiff_t m_flLastOriginChangeTime = 0xA54; // GameTime_t - constexpr std::ptrdiff_t m_strOriginClassName = 0xA58; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strSourceClassName = 0xA60; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bHasBeenPhysgunned = 0xA68; // bool - constexpr std::ptrdiff_t m_bShouldTeleportPhysics = 0xA69; // bool - constexpr std::ptrdiff_t m_flBlendWeight = 0xA6C; // float32 - constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xA70; // float32 - constexpr std::ptrdiff_t m_ragdollMins = 0xA78; // CUtlVector - constexpr std::ptrdiff_t m_ragdollMaxs = 0xA90; // CUtlVector - constexpr std::ptrdiff_t m_bShouldDeleteActivationRecord = 0xAA8; // bool - constexpr std::ptrdiff_t m_bValidatePoweredRagdollPose = 0xB08; // bool - } - // Parent: CBaseAnimGraph - // Field count: 0 - namespace CItemSoda { - } - // Parent: CEnvCubemap - // Field count: 0 - namespace CEnvCubemapBox { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CBasePlayerControllerAPI { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_CCSWeaponBaseVData { - } - // Parent: CBaseEntity - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_flFadeStartDist (float32) - // NetworkVarNames: m_flFadeEndDist (float32) - namespace CEnvDetailController { - constexpr std::ptrdiff_t m_flFadeStartDist = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flFadeEndDist = 0x4E4; // float32 - } - // Parent: CTriggerOnce - // Field count: 14 - // - // Metadata: - // NetworkVarNames: m_bTestOcclusion (bool) - namespace CTriggerLook { - constexpr std::ptrdiff_t m_hLookTarget = 0x988; // CHandle - constexpr std::ptrdiff_t m_flFieldOfView = 0x98C; // float32 - constexpr std::ptrdiff_t m_flLookTime = 0x990; // float32 - constexpr std::ptrdiff_t m_flLookTimeTotal = 0x994; // float32 - constexpr std::ptrdiff_t m_flLookTimeLast = 0x998; // GameTime_t - constexpr std::ptrdiff_t m_flTimeoutDuration = 0x99C; // float32 - constexpr std::ptrdiff_t m_bTimeoutFired = 0x9A0; // bool - constexpr std::ptrdiff_t m_bIsLooking = 0x9A1; // bool - constexpr std::ptrdiff_t m_b2DFOV = 0x9A2; // bool - constexpr std::ptrdiff_t m_bUseVelocity = 0x9A3; // bool - constexpr std::ptrdiff_t m_bTestOcclusion = 0x9A4; // bool - constexpr std::ptrdiff_t m_OnTimeout = 0x9A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStartLook = 0x9D0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndLook = 0x9F8; // CEntityIOOutput - } - // Parent: CPointEntity - // Field count: 0 - namespace CInfoTeleportDestination { - } - // Parent: CLogicalEntity - // Field count: 11 - namespace CMathRemap { - constexpr std::ptrdiff_t m_flInMin = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flInMax = 0x4E4; // float32 - constexpr std::ptrdiff_t m_flOut1 = 0x4E8; // float32 - constexpr std::ptrdiff_t m_flOut2 = 0x4EC; // float32 - constexpr std::ptrdiff_t m_flOldInValue = 0x4F0; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0x4F4; // bool - constexpr std::ptrdiff_t m_OutValue = 0x4F8; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnRoseAboveMin = 0x520; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnRoseAboveMax = 0x548; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFellBelowMin = 0x570; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFellBelowMax = 0x598; // CEntityIOOutput - } - // Parent: CPointEntity - // Field count: 3 - namespace CInstructorEventEntity { - constexpr std::ptrdiff_t m_iszName = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTargetPlayer = 0x4F0; // CHandle - } - // Parent: CBaseEntity - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_hGradientFogTexture (HRenderTextureStrong) - // NetworkVarNames: m_flFogStartDistance (float) - // NetworkVarNames: m_flFogEndDistance (float) - // NetworkVarNames: m_bHeightFogEnabled (bool) - // NetworkVarNames: m_flFogStartHeight (float) - // NetworkVarNames: m_flFogEndHeight (float) - // NetworkVarNames: m_flFarZ (float) - // NetworkVarNames: m_flFogMaxOpacity (float) - // NetworkVarNames: m_flFogFalloffExponent (float) - // NetworkVarNames: m_flFogVerticalExponent (float) - // NetworkVarNames: m_fogColor (Color) - // NetworkVarNames: m_flFogStrength (float) - // NetworkVarNames: m_flFadeTime (float) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_bIsEnabled (bool) - namespace CGradientFog { - constexpr std::ptrdiff_t m_hGradientFogTexture = 0x4E0; // CStrongHandle - constexpr std::ptrdiff_t m_flFogStartDistance = 0x4E8; // float32 - constexpr std::ptrdiff_t m_flFogEndDistance = 0x4EC; // float32 - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_flFogStartHeight = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flFogEndHeight = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flFarZ = 0x4FC; // float32 - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x500; // float32 - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x504; // float32 - constexpr std::ptrdiff_t m_flFogVerticalExponent = 0x508; // float32 - constexpr std::ptrdiff_t m_fogColor = 0x50C; // Color - constexpr std::ptrdiff_t m_flFogStrength = 0x510; // float32 - constexpr std::ptrdiff_t m_flFadeTime = 0x514; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x518; // bool - constexpr std::ptrdiff_t m_bIsEnabled = 0x519; // bool - constexpr std::ptrdiff_t m_bGradientFogNeedsTextures = 0x51A; // bool - } - // Parent: CBaseTrigger - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_source (string_t) - // NetworkVarNames: m_destination (string_t) - namespace CFootstepControl { - constexpr std::ptrdiff_t m_source = 0x960; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_destination = 0x968; // CUtlSymbolLarge - } - // Parent: CBaseModelEntity - // Field count: 2 - namespace CTriggerVolume { - constexpr std::ptrdiff_t m_iFilterName = 0x790; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x798; // CHandle - } - // Parent: CEnvSoundscape - // Field count: 0 - namespace CEnvSoundscapeAlias_snd_soundscape { - } - // Parent: CPointEntity - // Field count: 0 - namespace CInfoInstructorHintHostageRescueZone { - } - // Parent: CBaseEntity - // Field count: 7 - namespace CFishPool { - constexpr std::ptrdiff_t m_fishCount = 0x4F0; // int32 - constexpr std::ptrdiff_t m_maxRange = 0x4F4; // float32 - constexpr std::ptrdiff_t m_swimDepth = 0x4F8; // float32 - constexpr std::ptrdiff_t m_waterLevel = 0x4FC; // float32 - constexpr std::ptrdiff_t m_isDormant = 0x500; // bool - constexpr std::ptrdiff_t m_fishes = 0x508; // CUtlVector> - constexpr std::ptrdiff_t m_visTimer = 0x520; // CountdownTimer - } - // Parent: CPointEntity - // Field count: 0 - namespace CPointClientCommand { - } - // Parent: CBaseModelEntity - // Field count: 1 - namespace CFuncVPhysicsClip { - constexpr std::ptrdiff_t m_bDisabled = 0x790; // bool - } - // Parent: CPlayerPawnComponent - // Field count: 5 - namespace CCSPlayer_RadioServices { - constexpr std::ptrdiff_t m_flGotHostageTalkTimer = 0x40; // GameTime_t - constexpr std::ptrdiff_t m_flDefusingTalkTimer = 0x44; // GameTime_t - constexpr std::ptrdiff_t m_flC4PlantTalkTimer = 0x48; // GameTime_t - constexpr std::ptrdiff_t m_flRadioTokenSlots = 0x4C; // GameTime_t[3] - constexpr std::ptrdiff_t m_bIgnoreRadio = 0x58; // bool - } - // Parent: CSceneEntity - // Field count: 7 - namespace CInstancedSceneEntity { - constexpr std::ptrdiff_t m_hOwner = 0xA40; // CHandle - constexpr std::ptrdiff_t m_bHadOwner = 0xA44; // bool - constexpr std::ptrdiff_t m_flPostSpeakDelay = 0xA48; // float32 - constexpr std::ptrdiff_t m_flPreDelay = 0xA4C; // float32 - constexpr std::ptrdiff_t m_bIsBackground = 0xA50; // bool - constexpr std::ptrdiff_t m_bRemoveOnCompletion = 0xA51; // bool - constexpr std::ptrdiff_t m_hTarget = 0xA54; // CHandle - } - // Parent: CPointEntity - // Field count: 1 - namespace CEnvHudHint { - constexpr std::ptrdiff_t m_iszMessage = 0x4E0; // CUtlSymbolLarge - } - // Parent: CBaseModelEntity - // Field count: 22 - // - // Metadata: - // MNetworkIncludeByUserGroup - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_szSnapshotFileName (char) - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_bFrozen (bool) - // NetworkVarNames: m_flFreezeTransitionDuration (float) - // NetworkVarNames: m_nStopType (int) - // NetworkVarNames: m_bAnimateDuringGameplayPause (bool) - // NetworkVarNames: m_iEffectIndex (HParticleSystemDefinitionStrong) - // NetworkVarNames: m_flStartTime (GameTime_t) - // NetworkVarNames: m_flPreSimTime (float32) - // NetworkVarNames: m_vServerControlPoints (Vector) - // NetworkVarNames: m_iServerControlPointAssignments (uint8) - // NetworkVarNames: m_hControlPointEnts (CHandle) - // NetworkVarNames: m_bNoSave (bool) - // NetworkVarNames: m_bNoFreeze (bool) - // NetworkVarNames: m_bNoRamp (bool) - namespace CParticleSystem { - constexpr std::ptrdiff_t m_szSnapshotFileName = 0x790; // char[512] - constexpr std::ptrdiff_t m_bActive = 0x990; // bool - constexpr std::ptrdiff_t m_bFrozen = 0x991; // bool - constexpr std::ptrdiff_t m_flFreezeTransitionDuration = 0x994; // float32 - constexpr std::ptrdiff_t m_nStopType = 0x998; // int32 - constexpr std::ptrdiff_t m_bAnimateDuringGameplayPause = 0x99C; // bool - constexpr std::ptrdiff_t m_iEffectIndex = 0x9A0; // CStrongHandle - constexpr std::ptrdiff_t m_flStartTime = 0x9A8; // GameTime_t - constexpr std::ptrdiff_t m_flPreSimTime = 0x9AC; // float32 - constexpr std::ptrdiff_t m_vServerControlPoints = 0x9B0; // Vector[4] - constexpr std::ptrdiff_t m_iServerControlPointAssignments = 0x9E0; // uint8[4] - constexpr std::ptrdiff_t m_hControlPointEnts = 0x9E4; // CHandle[64] - constexpr std::ptrdiff_t m_bNoSave = 0xAE4; // bool - constexpr std::ptrdiff_t m_bNoFreeze = 0xAE5; // bool - constexpr std::ptrdiff_t m_bNoRamp = 0xAE6; // bool - constexpr std::ptrdiff_t m_bStartActive = 0xAE7; // bool - constexpr std::ptrdiff_t m_iszEffectName = 0xAE8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszControlPointNames = 0xAF0; // CUtlSymbolLarge[64] - constexpr std::ptrdiff_t m_nDataCP = 0xCF0; // int32 - constexpr std::ptrdiff_t m_vecDataCPValue = 0xCF4; // Vector - constexpr std::ptrdiff_t m_nTintCP = 0xD00; // int32 - constexpr std::ptrdiff_t m_clrTint = 0xD04; // Color - } - // Parent: CEntitySubclassVDataBase - // Field count: 22 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBasePlayerWeaponVData { - constexpr std::ptrdiff_t m_szWorldModel = 0x28; // CResourceNameTyped> - constexpr std::ptrdiff_t m_sToolsOnlyOwnerModelName = 0x108; // CResourceNameTyped> - constexpr std::ptrdiff_t m_bBuiltRightHanded = 0x1E8; // bool - constexpr std::ptrdiff_t m_bAllowFlipping = 0x1E9; // bool - constexpr std::ptrdiff_t m_sMuzzleAttachment = 0x1F0; // CAttachmentNameSymbolWithStorage - constexpr std::ptrdiff_t m_szMuzzleFlashParticle = 0x210; // CResourceNameTyped> - constexpr std::ptrdiff_t m_bLinkedCooldowns = 0x2F0; // bool - constexpr std::ptrdiff_t m_iFlags = 0x2F1; // ItemFlagTypes_t - constexpr std::ptrdiff_t m_nPrimaryAmmoType = 0x2F2; // AmmoIndex_t - constexpr std::ptrdiff_t m_nSecondaryAmmoType = 0x2F3; // AmmoIndex_t - constexpr std::ptrdiff_t m_iMaxClip1 = 0x2F4; // int32 - constexpr std::ptrdiff_t m_iMaxClip2 = 0x2F8; // int32 - constexpr std::ptrdiff_t m_iDefaultClip1 = 0x2FC; // int32 - constexpr std::ptrdiff_t m_iDefaultClip2 = 0x300; // int32 - constexpr std::ptrdiff_t m_bReserveAmmoAsClips = 0x304; // bool - constexpr std::ptrdiff_t m_iWeight = 0x308; // int32 - constexpr std::ptrdiff_t m_bAutoSwitchTo = 0x30C; // bool - constexpr std::ptrdiff_t m_bAutoSwitchFrom = 0x30D; // bool - constexpr std::ptrdiff_t m_iRumbleEffect = 0x310; // RumbleEffect_t - constexpr std::ptrdiff_t m_iSlot = 0x314; // int32 - constexpr std::ptrdiff_t m_iPosition = 0x318; // int32 - constexpr std::ptrdiff_t m_aShootSounds = 0x320; // CUtlOrderedMap - } - // Parent: CCSPlayerPawnBase - // Field count: 0 - // - // Metadata: - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - namespace CCSObserverPawn { - } - // Parent: CItem - // Field count: 1 - namespace CScriptItem { - constexpr std::ptrdiff_t m_MoveTypeOverride = 0xA80; // MoveType_t - } - // Parent: IntervalTimer - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_flValues (float) - // NetworkVarNames: m_nValueCounts (int) - // NetworkVarNames: m_nBucketCount (int) - // NetworkVarNames: m_flInterval (float) - // NetworkVarNames: m_flFinalValue (float) - // NetworkVarNames: m_nCompressionType (TimelineCompression_t) - // NetworkVarNames: m_bStopped (bool) - namespace CTimeline { - constexpr std::ptrdiff_t m_flValues = 0x10; // float32[64] - constexpr std::ptrdiff_t m_nValueCounts = 0x110; // int32[64] - constexpr std::ptrdiff_t m_nBucketCount = 0x210; // int32 - constexpr std::ptrdiff_t m_flInterval = 0x214; // float32 - constexpr std::ptrdiff_t m_flFinalValue = 0x218; // float32 - constexpr std::ptrdiff_t m_nCompressionType = 0x21C; // TimelineCompression_t - constexpr std::ptrdiff_t m_bStopped = 0x220; // bool - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponSG556 { - } - // Parent: CPointEntity - // Field count: 10 - namespace CAmbientGeneric { - constexpr std::ptrdiff_t m_radius = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flMaxRadius = 0x4E4; // float32 - constexpr std::ptrdiff_t m_iSoundLevel = 0x4E8; // soundlevel_t - constexpr std::ptrdiff_t m_dpv = 0x4EC; // dynpitchvol_t - constexpr std::ptrdiff_t m_fActive = 0x550; // bool - constexpr std::ptrdiff_t m_fLooping = 0x551; // bool - constexpr std::ptrdiff_t m_iszSound = 0x558; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sSourceEntName = 0x560; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hSoundSource = 0x568; // CHandle - constexpr std::ptrdiff_t m_nSoundSourceEntIndex = 0x56C; // CEntityIndex - } - // Parent: CBaseModelEntity - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_Flags (uint8) - // NetworkVarNames: m_LightStyle (uint8) - // NetworkVarNames: m_Radius (float32) - // NetworkVarNames: m_Exponent (int32) - // NetworkVarNames: m_InnerAngle (float32) - // NetworkVarNames: m_OuterAngle (float32) - // NetworkVarNames: m_SpotRadius (float32) - namespace CDynamicLight { - constexpr std::ptrdiff_t m_ActualFlags = 0x790; // uint8 - constexpr std::ptrdiff_t m_Flags = 0x791; // uint8 - constexpr std::ptrdiff_t m_LightStyle = 0x792; // uint8 - constexpr std::ptrdiff_t m_On = 0x793; // bool - constexpr std::ptrdiff_t m_Radius = 0x794; // float32 - constexpr std::ptrdiff_t m_Exponent = 0x798; // int32 - constexpr std::ptrdiff_t m_InnerAngle = 0x79C; // float32 - constexpr std::ptrdiff_t m_OuterAngle = 0x7A0; // float32 - constexpr std::ptrdiff_t m_SpotRadius = 0x7A4; // float32 - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponP90 { - } - // Parent: CBaseTrigger - // Field count: 0 - namespace CTriggerToggleSave { - } - // Parent: CBaseTrigger - // Field count: 0 - namespace CPrecipitation { - } - // Parent: CPointEntity - // Field count: 0 - namespace CPointServerCommand { - } - // Parent: None - // Field count: 6 - // - // Metadata: - // NetworkVarNames: m_iReapplyProvisionParity (int) - // NetworkVarNames: m_hOuter (EHANDLE) - // NetworkVarNames: m_ProviderType (attributeprovidertypes_t) - namespace CAttributeManager { - constexpr std::ptrdiff_t m_Providers = 0x8; // CUtlVector> - constexpr std::ptrdiff_t m_iReapplyProvisionParity = 0x20; // int32 - constexpr std::ptrdiff_t m_hOuter = 0x24; // CHandle - constexpr std::ptrdiff_t m_bPreventLoopback = 0x28; // bool - constexpr std::ptrdiff_t m_ProviderType = 0x2C; // attributeprovidertypes_t - constexpr std::ptrdiff_t m_CachedResults = 0x30; // CUtlVector - } - // Parent: CServerOnlyEntity - // Field count: 0 - namespace CLogicalEntity { - } - // Parent: None - // Field count: 24 - // - // Metadata: - // NetworkVarNames: m_PredNetBoolVariables (uint32) - // NetworkVarNames: m_PredNetByteVariables (byte) - // NetworkVarNames: m_PredNetUInt16Variables (uint16) - // NetworkVarNames: m_PredNetIntVariables (int32) - // NetworkVarNames: m_PredNetUInt32Variables (uint32) - // NetworkVarNames: m_PredNetUInt64Variables (uint64) - // NetworkVarNames: m_PredNetFloatVariables (float) - // NetworkVarNames: m_PredNetVectorVariables (Vector) - // NetworkVarNames: m_PredNetQuaternionVariables (Quaternion) - // NetworkVarNames: m_PredNetGlobalSymbolVariables (CGlobalSymbol) - // NetworkVarNames: m_OwnerOnlyPredNetBoolVariables (uint32) - // NetworkVarNames: m_OwnerOnlyPredNetByteVariables (byte) - // NetworkVarNames: m_OwnerOnlyPredNetUInt16Variables (uint16) - // NetworkVarNames: m_OwnerOnlyPredNetIntVariables (int32) - // NetworkVarNames: m_OwnerOnlyPredNetUInt32Variables (uint32) - // NetworkVarNames: m_OwnerOnlyPredNetUInt64Variables (uint64) - // NetworkVarNames: m_OwnerOnlyPredNetFloatVariables (float) - // NetworkVarNames: m_OwnerOnlyPredNetVectorVariables (Vector) - // NetworkVarNames: m_OwnerOnlyPredNetQuaternionVariables (Quaternion) - // NetworkVarNames: m_OwnerOnlyPredNetGlobalSymbolVariables (CGlobalSymbol) - // NetworkVarNames: m_nBoolVariablesCount (int) - // NetworkVarNames: m_nOwnerOnlyBoolVariablesCount (int) - // NetworkVarNames: m_nRandomSeedOffset (int) - // NetworkVarNames: m_flLastTeleportTime (float) - namespace CAnimGraphNetworkedVariables { - constexpr std::ptrdiff_t m_PredNetBoolVariables = 0x8; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetByteVariables = 0x20; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetUInt16Variables = 0x38; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetIntVariables = 0x50; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetUInt32Variables = 0x68; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetUInt64Variables = 0x80; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetFloatVariables = 0x98; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetVectorVariables = 0xB0; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetQuaternionVariables = 0xC8; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PredNetGlobalSymbolVariables = 0xE0; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetBoolVariables = 0xF8; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetByteVariables = 0x110; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt16Variables = 0x128; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetIntVariables = 0x140; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt32Variables = 0x158; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetUInt64Variables = 0x170; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetFloatVariables = 0x188; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetVectorVariables = 0x1A0; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetQuaternionVariables = 0x1B8; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_OwnerOnlyPredNetGlobalSymbolVariables = 0x1D0; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_nBoolVariablesCount = 0x1E8; // int32 - constexpr std::ptrdiff_t m_nOwnerOnlyBoolVariablesCount = 0x1EC; // int32 - constexpr std::ptrdiff_t m_nRandomSeedOffset = 0x1F0; // int32 - constexpr std::ptrdiff_t m_flLastTeleportTime = 0x1F4; // float32 - } - // Parent: CBreakableProp - // Field count: 37 - // - // Metadata: - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkIncludeByName - // NetworkVarNames: m_bAwake (bool) - namespace CPhysicsProp { - constexpr std::ptrdiff_t m_MotionEnabled = 0xB60; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAwakened = 0xB88; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAwake = 0xBB0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAsleep = 0xBD8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerUse = 0xC00; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOutOfWorld = 0xC28; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerPickup = 0xC50; // CEntityIOOutput - constexpr std::ptrdiff_t m_bForceNavIgnore = 0xC78; // bool - constexpr std::ptrdiff_t m_bNoNavmeshBlocker = 0xC79; // bool - constexpr std::ptrdiff_t m_bForceNpcExclude = 0xC7A; // bool - constexpr std::ptrdiff_t m_massScale = 0xC7C; // float32 - constexpr std::ptrdiff_t m_inertiaScale = 0xC80; // float32 - constexpr std::ptrdiff_t m_buoyancyScale = 0xC84; // float32 - constexpr std::ptrdiff_t m_damageType = 0xC88; // int32 - constexpr std::ptrdiff_t m_damageToEnableMotion = 0xC8C; // int32 - constexpr std::ptrdiff_t m_flForceToEnableMotion = 0xC90; // float32 - constexpr std::ptrdiff_t m_bThrownByPlayer = 0xC94; // bool - constexpr std::ptrdiff_t m_bDroppedByPlayer = 0xC95; // bool - constexpr std::ptrdiff_t m_bTouchedByPlayer = 0xC96; // bool - constexpr std::ptrdiff_t m_bFirstCollisionAfterLaunch = 0xC97; // bool - constexpr std::ptrdiff_t m_iExploitableByPlayer = 0xC98; // int32 - constexpr std::ptrdiff_t m_bHasBeenAwakened = 0xC9C; // bool - constexpr std::ptrdiff_t m_bIsOverrideProp = 0xC9D; // bool - constexpr std::ptrdiff_t m_fNextCheckDisableMotionContactsTime = 0xCA0; // GameTime_t - constexpr std::ptrdiff_t m_iInitialGlowState = 0xCA4; // int32 - constexpr std::ptrdiff_t m_nGlowRange = 0xCA8; // int32 - constexpr std::ptrdiff_t m_nGlowRangeMin = 0xCAC; // int32 - constexpr std::ptrdiff_t m_glowColor = 0xCB0; // Color - constexpr std::ptrdiff_t m_bShouldAutoConvertBackFromDebris = 0xCB4; // bool - constexpr std::ptrdiff_t m_bMuteImpactEffects = 0xCB5; // bool - constexpr std::ptrdiff_t m_bAcceptDamageFromHeldObjects = 0xCBF; // bool - constexpr std::ptrdiff_t m_bEnableUseOutput = 0xCC0; // bool - constexpr std::ptrdiff_t m_CrateType = 0xCC4; // CPhysicsProp::CrateType_t - constexpr std::ptrdiff_t m_strItemClass = 0xCC8; // CUtlSymbolLarge[4] - constexpr std::ptrdiff_t m_nItemCount = 0xCE8; // int32[4] - constexpr std::ptrdiff_t m_bRemovableForAmmoBalancing = 0xCF8; // bool - constexpr std::ptrdiff_t m_bAwake = 0xCF9; // bool - } - // Parent: CFuncWall - // Field count: 0 - namespace CFuncWallToggle { - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_bSpotted (bool) - // NetworkVarNames: m_bSpottedByMask (uint32) - namespace EntitySpottedState_t { - constexpr std::ptrdiff_t m_bSpotted = 0x8; // bool - constexpr std::ptrdiff_t m_bSpottedByMask = 0xC; // uint32[2] - } - // Parent: CBaseCSGrenadeProjectile - // Field count: 3 - namespace CSensorGrenadeProjectile { - constexpr std::ptrdiff_t m_fExpireTime = 0xB50; // GameTime_t - constexpr std::ptrdiff_t m_fNextDetectPlayerSound = 0xB54; // GameTime_t - constexpr std::ptrdiff_t m_hDisplayGrenade = 0xB58; // CHandle - } - // Parent: CCSPlayerBase_CameraServices - // Field count: 0 - namespace CCSPlayer_CameraServices { - } - // Parent: CCSGO_TeamIntroCharacterPosition - // Field count: 0 - namespace CCSGO_WingmanIntroCharacterPosition { - } - // Parent: CSPerRoundStats_t - // Field count: 21 - // - // Metadata: - // NetworkVarNames: m_iEnemy5Ks (int) - // NetworkVarNames: m_iEnemy4Ks (int) - // NetworkVarNames: m_iEnemy3Ks (int) - // NetworkVarNames: m_iEnemyKnifeKills (int) - // NetworkVarNames: m_iEnemyTaserKills (int) - namespace CSMatchStats_t { - constexpr std::ptrdiff_t m_iEnemy5Ks = 0x68; // int32 - constexpr std::ptrdiff_t m_iEnemy4Ks = 0x6C; // int32 - constexpr std::ptrdiff_t m_iEnemy3Ks = 0x70; // int32 - constexpr std::ptrdiff_t m_iEnemyKnifeKills = 0x74; // int32 - constexpr std::ptrdiff_t m_iEnemyTaserKills = 0x78; // int32 - constexpr std::ptrdiff_t m_iEnemy2Ks = 0x7C; // int32 - constexpr std::ptrdiff_t m_iUtility_Count = 0x80; // int32 - constexpr std::ptrdiff_t m_iUtility_Successes = 0x84; // int32 - constexpr std::ptrdiff_t m_iUtility_Enemies = 0x88; // int32 - constexpr std::ptrdiff_t m_iFlash_Count = 0x8C; // int32 - constexpr std::ptrdiff_t m_iFlash_Successes = 0x90; // int32 - constexpr std::ptrdiff_t m_nHealthPointsRemovedTotal = 0x94; // int32 - constexpr std::ptrdiff_t m_nHealthPointsDealtTotal = 0x98; // int32 - constexpr std::ptrdiff_t m_nShotsFiredTotal = 0x9C; // int32 - constexpr std::ptrdiff_t m_nShotsOnTargetTotal = 0xA0; // int32 - constexpr std::ptrdiff_t m_i1v1Count = 0xA4; // int32 - constexpr std::ptrdiff_t m_i1v1Wins = 0xA8; // int32 - constexpr std::ptrdiff_t m_i1v2Count = 0xAC; // int32 - constexpr std::ptrdiff_t m_i1v2Wins = 0xB0; // int32 - constexpr std::ptrdiff_t m_iEntryCount = 0xB4; // int32 - constexpr std::ptrdiff_t m_iEntryWins = 0xB8; // int32 - } - // Parent: CFuncLadder - // Field count: 0 - namespace CFuncLadderAlias_func_useableladder { - } - // Parent: CBaseTrigger - // Field count: 14 - namespace CTriggerSndSosOpvar { - constexpr std::ptrdiff_t m_hTouchingPlayers = 0x960; // CUtlVector> - constexpr std::ptrdiff_t m_flPosition = 0x978; // Vector - constexpr std::ptrdiff_t m_flCenterSize = 0x984; // float32 - constexpr std::ptrdiff_t m_flMinVal = 0x988; // float32 - constexpr std::ptrdiff_t m_flMaxVal = 0x98C; // float32 - constexpr std::ptrdiff_t m_opvarName = 0x990; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_stackName = 0x998; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_operatorName = 0x9A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bVolIs2D = 0x9A8; // bool - constexpr std::ptrdiff_t m_opvarNameChar = 0x9A9; // char[256] - constexpr std::ptrdiff_t m_stackNameChar = 0xAA9; // char[256] - constexpr std::ptrdiff_t m_operatorNameChar = 0xBA9; // char[256] - constexpr std::ptrdiff_t m_VecNormPos = 0xCAC; // Vector - constexpr std::ptrdiff_t m_flNormCenterSize = 0xCB8; // float32 - } - // Parent: CItem - // Field count: 0 - namespace CItemAssaultSuit { - } - // Parent: CBaseEntity - // Field count: 72 - namespace CScriptedSequence { - constexpr std::ptrdiff_t m_iszEntry = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszPreIdle = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszPlay = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszPostIdle = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszModifierToAddOnPlay = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszNextScript = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEntity = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSyncGroup = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nMoveTo = 0x520; // ScriptedMoveTo_t - constexpr std::ptrdiff_t m_nMoveToGait = 0x524; // MovementGait_t - constexpr std::ptrdiff_t m_nHeldWeaponBehavior = 0x528; // ScriptedHeldWeaponBehavior_t - constexpr std::ptrdiff_t m_bIsPlayingPreIdle = 0x52C; // bool - constexpr std::ptrdiff_t m_bIsPlayingEntry = 0x52D; // bool - constexpr std::ptrdiff_t m_bIsPlayingAction = 0x52E; // bool - constexpr std::ptrdiff_t m_bIsPlayingPostIdle = 0x52F; // bool - constexpr std::ptrdiff_t m_bDontRotateOther = 0x530; // bool - constexpr std::ptrdiff_t m_bIsRepeatable = 0x531; // bool - constexpr std::ptrdiff_t m_bShouldLeaveCorpse = 0x532; // bool - constexpr std::ptrdiff_t m_bStartOnSpawn = 0x533; // bool - constexpr std::ptrdiff_t m_bDisallowInterrupts = 0x534; // bool - constexpr std::ptrdiff_t m_bCanOverrideNPCState = 0x535; // bool - constexpr std::ptrdiff_t m_bDontTeleportAtEnd = 0x536; // bool - constexpr std::ptrdiff_t m_bHighPriority = 0x537; // bool - constexpr std::ptrdiff_t m_bHideDebugComplaints = 0x538; // bool - constexpr std::ptrdiff_t m_bContinueOnDeath = 0x539; // bool - constexpr std::ptrdiff_t m_bLoopPreIdleSequence = 0x53A; // bool - constexpr std::ptrdiff_t m_bLoopActionSequence = 0x53B; // bool - constexpr std::ptrdiff_t m_bLoopPostIdleSequence = 0x53C; // bool - constexpr std::ptrdiff_t m_bSynchPostIdles = 0x53D; // bool - constexpr std::ptrdiff_t m_bIgnoreLookAt = 0x53E; // bool - constexpr std::ptrdiff_t m_bIgnoreGravity = 0x53F; // bool - constexpr std::ptrdiff_t m_bDisableNPCCollisions = 0x540; // bool - constexpr std::ptrdiff_t m_bKeepAnimgraphLockedPost = 0x541; // bool - constexpr std::ptrdiff_t m_bDontAddModifiers = 0x542; // bool - constexpr std::ptrdiff_t m_flRadius = 0x544; // float32 - constexpr std::ptrdiff_t m_flRepeat = 0x548; // float32 - constexpr std::ptrdiff_t m_flPlayAnimFadeInTime = 0x54C; // float32 - constexpr std::ptrdiff_t m_flMoveInterpTime = 0x550; // float32 - constexpr std::ptrdiff_t m_flAngRate = 0x554; // float32 - constexpr std::ptrdiff_t m_bWaitUntilMoveCompletesToStartAnimation = 0x558; // bool - constexpr std::ptrdiff_t m_nNotReadySequenceCount = 0x55C; // int32 - constexpr std::ptrdiff_t m_startTime = 0x560; // GameTime_t - constexpr std::ptrdiff_t m_bWaitForBeginSequence = 0x564; // bool - constexpr std::ptrdiff_t m_saved_effects = 0x568; // int32 - constexpr std::ptrdiff_t m_savedFlags = 0x56C; // int32 - constexpr std::ptrdiff_t m_savedCollisionGroup = 0x570; // int32 - constexpr std::ptrdiff_t m_bInterruptable = 0x574; // bool - constexpr std::ptrdiff_t m_sequenceStarted = 0x575; // bool - constexpr std::ptrdiff_t m_bPositionRelativeToOtherEntity = 0x576; // bool - constexpr std::ptrdiff_t m_hTargetEnt = 0x578; // CHandle - constexpr std::ptrdiff_t m_hNextCine = 0x57C; // CHandle - constexpr std::ptrdiff_t m_bThinking = 0x580; // bool - constexpr std::ptrdiff_t m_bInitiatedSelfDelete = 0x581; // bool - constexpr std::ptrdiff_t m_bIsTeleportingDueToMoveTo = 0x582; // bool - constexpr std::ptrdiff_t m_bAllowCustomInterruptConditions = 0x583; // bool - constexpr std::ptrdiff_t m_hForcedTarget = 0x584; // CHandle - constexpr std::ptrdiff_t m_bDontCancelOtherSequences = 0x588; // bool - constexpr std::ptrdiff_t m_bForceSynch = 0x589; // bool - constexpr std::ptrdiff_t m_bPreventUpdateYawOnFinish = 0x58A; // bool - constexpr std::ptrdiff_t m_bEnsureOnNavmeshOnFinish = 0x58B; // bool - constexpr std::ptrdiff_t m_onDeathBehavior = 0x58C; // ScriptedOnDeath_t - constexpr std::ptrdiff_t m_ConflictResponse = 0x590; // ScriptedConflictResponse_t - constexpr std::ptrdiff_t m_OnBeginSequence = 0x598; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnActionStartOrLoop = 0x5C0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndSequence = 0x5E8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPostIdleEndSequence = 0x610; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCancelSequence = 0x638; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCancelFailedSequence = 0x660; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnScriptEvent = 0x688; // CEntityIOOutput[8] - constexpr std::ptrdiff_t m_matOtherToMain = 0x7D0; // CTransform - constexpr std::ptrdiff_t m_hInteractionMainEntity = 0x7F0; // CHandle - constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0x7F4; // int32 - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponNegev { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponGalilAR { - } - // Parent: CModelPointEntity - // Field count: 30 - // - // Metadata: - // NetworkVarNames: m_hTargetEntity (CHandle) - // NetworkVarNames: m_bState (bool) - // NetworkVarNames: m_bAlwaysUpdate (bool) - // NetworkVarNames: m_flLightFOV (float32) - // NetworkVarNames: m_bEnableShadows (bool) - // NetworkVarNames: m_bSimpleProjection (bool) - // NetworkVarNames: m_bLightOnlyTarget (bool) - // NetworkVarNames: m_bLightWorld (bool) - // NetworkVarNames: m_bCameraSpace (bool) - // NetworkVarNames: m_flBrightnessScale (float32) - // NetworkVarNames: m_LightColor (Color) - // NetworkVarNames: m_flIntensity (float32) - // NetworkVarNames: m_flLinearAttenuation (float32) - // NetworkVarNames: m_flQuadraticAttenuation (float32) - // NetworkVarNames: m_bVolumetric (bool) - // NetworkVarNames: m_flNoiseStrength (float32) - // NetworkVarNames: m_flFlashlightTime (float32) - // NetworkVarNames: m_nNumPlanes (uint32) - // NetworkVarNames: m_flPlaneOffset (float32) - // NetworkVarNames: m_flVolumetricIntensity (float32) - // NetworkVarNames: m_flColorTransitionTime (float32) - // NetworkVarNames: m_flAmbient (float32) - // NetworkVarNames: m_SpotlightTextureName (char) - // NetworkVarNames: m_nSpotlightTextureFrame (int32) - // NetworkVarNames: m_nShadowQuality (uint32) - // NetworkVarNames: m_flNearZ (float32) - // NetworkVarNames: m_flFarZ (float32) - // NetworkVarNames: m_flProjectionSize (float32) - // NetworkVarNames: m_flRotation (float32) - // NetworkVarNames: m_bFlipHorizontal (bool) - namespace CEnvProjectedTexture { - constexpr std::ptrdiff_t m_hTargetEntity = 0x790; // CHandle - constexpr std::ptrdiff_t m_bState = 0x794; // bool - constexpr std::ptrdiff_t m_bAlwaysUpdate = 0x795; // bool - constexpr std::ptrdiff_t m_flLightFOV = 0x798; // float32 - constexpr std::ptrdiff_t m_bEnableShadows = 0x79C; // bool - constexpr std::ptrdiff_t m_bSimpleProjection = 0x79D; // bool - constexpr std::ptrdiff_t m_bLightOnlyTarget = 0x79E; // bool - constexpr std::ptrdiff_t m_bLightWorld = 0x79F; // bool - constexpr std::ptrdiff_t m_bCameraSpace = 0x7A0; // bool - constexpr std::ptrdiff_t m_flBrightnessScale = 0x7A4; // float32 - constexpr std::ptrdiff_t m_LightColor = 0x7A8; // Color - constexpr std::ptrdiff_t m_flIntensity = 0x7AC; // float32 - constexpr std::ptrdiff_t m_flLinearAttenuation = 0x7B0; // float32 - constexpr std::ptrdiff_t m_flQuadraticAttenuation = 0x7B4; // float32 - constexpr std::ptrdiff_t m_bVolumetric = 0x7B8; // bool - constexpr std::ptrdiff_t m_flNoiseStrength = 0x7BC; // float32 - constexpr std::ptrdiff_t m_flFlashlightTime = 0x7C0; // float32 - constexpr std::ptrdiff_t m_nNumPlanes = 0x7C4; // uint32 - constexpr std::ptrdiff_t m_flPlaneOffset = 0x7C8; // float32 - constexpr std::ptrdiff_t m_flVolumetricIntensity = 0x7CC; // float32 - constexpr std::ptrdiff_t m_flColorTransitionTime = 0x7D0; // float32 - constexpr std::ptrdiff_t m_flAmbient = 0x7D4; // float32 - constexpr std::ptrdiff_t m_SpotlightTextureName = 0x7D8; // char[512] - constexpr std::ptrdiff_t m_nSpotlightTextureFrame = 0x9D8; // int32 - constexpr std::ptrdiff_t m_nShadowQuality = 0x9DC; // uint32 - constexpr std::ptrdiff_t m_flNearZ = 0x9E0; // float32 - constexpr std::ptrdiff_t m_flFarZ = 0x9E4; // float32 - constexpr std::ptrdiff_t m_flProjectionSize = 0x9E8; // float32 - constexpr std::ptrdiff_t m_flRotation = 0x9EC; // float32 - constexpr std::ptrdiff_t m_bFlipHorizontal = 0x9F0; // bool - } - // Parent: CDynamicProp - // Field count: 0 - namespace CDynamicPropAlias_prop_dynamic_override { - } - // Parent: CLogicalEntity - // Field count: 3 - namespace CSceneListManager { - constexpr std::ptrdiff_t m_hListManagers = 0x4E0; // CUtlVector> - constexpr std::ptrdiff_t m_iszScenes = 0x4F8; // CUtlSymbolLarge[16] - constexpr std::ptrdiff_t m_hScenes = 0x578; // CHandle[16] - } - // Parent: CPhysConstraint - // Field count: 1 - namespace CSplineConstraint { - constexpr std::ptrdiff_t m_vAnchorOffsetRestore = 0x5A0; // Vector - } - // Parent: CPlayer_ViewModelServices - // Field count: 0 - namespace CCSObserver_ViewModelServices { - } - // Parent: CDynamicProp - // Field count: 0 - namespace CDynamicPropAlias_dynamic_prop { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_Handle (ModelConfigHandle_t) - // NetworkVarNames: m_Name (string_t) - // NetworkVarNames: m_AssociatedEntities (CHandle) - // NetworkVarNames: m_AssociatedEntityNames (string_t) - namespace ActiveModelConfig_t { - constexpr std::ptrdiff_t m_Handle = 0x28; // ModelConfigHandle_t - constexpr std::ptrdiff_t m_Name = 0x30; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_AssociatedEntities = 0x38; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_AssociatedEntityNames = 0x50; // CNetworkUtlVectorBase - } - // Parent: CPhysicsProp - // Field count: 0 - namespace CPhysicsPropMultiplayer { - } - // Parent: CBaseToggle - // Field count: 5 - namespace CBasePlatTrain { - constexpr std::ptrdiff_t m_NoiseMoving = 0x810; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_NoiseArrived = 0x818; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_volume = 0x828; // float32 - constexpr std::ptrdiff_t m_flTWidth = 0x82C; // float32 - constexpr std::ptrdiff_t m_flTLength = 0x830; // float32 - } - // Parent: CMarkupVolumeTagged - // Field count: 0 - namespace CSimpleMarkupVolumeTagged { - } - // Parent: SpawnPoint - // Field count: 0 - namespace CInfoPlayerTerrorist { - } - // Parent: CPhysHinge - // Field count: 0 - namespace CPhysHingeAlias_phys_hinge_local { - } - // Parent: CPointEntity - // Field count: 2 - namespace CTankTargetChange { - constexpr std::ptrdiff_t m_newTarget = 0x4E0; // CVariantBase - constexpr std::ptrdiff_t m_newTargetName = 0x4F0; // CUtlSymbolLarge - } - // Parent: CLogicalEntity - // Field count: 6 - namespace CLogicCompare { - constexpr std::ptrdiff_t m_flInValue = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flCompareValue = 0x4E4; // float32 - constexpr std::ptrdiff_t m_OnLessThan = 0x4E8; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnEqualTo = 0x510; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnNotEqualTo = 0x538; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnGreaterThan = 0x560; // CEntityOutputTemplate - } - // Parent: CPlayerPawnComponent - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_totalHitsOnServer (int32) - namespace CCSPlayer_BulletServices { - constexpr std::ptrdiff_t m_totalHitsOnServer = 0x40; // int32 - } - // Parent: CLogicalEntity - // Field count: 7 - namespace CLogicRelay { - constexpr std::ptrdiff_t m_OnTrigger = 0x4E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnSpawn = 0x508; // CEntityIOOutput - constexpr std::ptrdiff_t m_bDisabled = 0x530; // bool - constexpr std::ptrdiff_t m_bWaitForRefire = 0x531; // bool - constexpr std::ptrdiff_t m_bTriggerOnce = 0x532; // bool - constexpr std::ptrdiff_t m_bFastRetrigger = 0x533; // bool - constexpr std::ptrdiff_t m_bPassthoughCaller = 0x534; // bool - } - // Parent: CPlayer_ItemServices - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_bHasDefuser (bool) - // NetworkVarNames: m_bHasHelmet (bool) - // NetworkVarNames: m_bHasHeavyArmor (bool) - namespace CCSPlayer_ItemServices { - constexpr std::ptrdiff_t m_bHasDefuser = 0x40; // bool - constexpr std::ptrdiff_t m_bHasHelmet = 0x41; // bool - constexpr std::ptrdiff_t m_bHasHeavyArmor = 0x42; // bool - } - // Parent: CPointEntity - // Field count: 7 - namespace CKeepUpright { - constexpr std::ptrdiff_t m_worldGoalAxis = 0x4E8; // Vector - constexpr std::ptrdiff_t m_localTestAxis = 0x4F4; // Vector - constexpr std::ptrdiff_t m_nameAttach = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_attachedObject = 0x510; // CHandle - constexpr std::ptrdiff_t m_angularLimit = 0x514; // float32 - constexpr std::ptrdiff_t m_bActive = 0x518; // bool - constexpr std::ptrdiff_t m_bDampAllRotation = 0x519; // bool - } - // Parent: CBaseModelEntity - // Field count: 0 - namespace CModelPointEntity { - } - // Parent: CBaseModelEntity - // Field count: 1 - namespace CFuncWater { - constexpr std::ptrdiff_t m_BuoyancyHelper = 0x790; // CBuoyancyHelper - } - // Parent: CBaseEntity - // Field count: 5 - namespace CFuncTimescale { - constexpr std::ptrdiff_t m_flDesiredTimescale = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flAcceleration = 0x4E4; // float32 - constexpr std::ptrdiff_t m_flMinBlendRate = 0x4E8; // float32 - constexpr std::ptrdiff_t m_flBlendDeltaMultiplier = 0x4EC; // float32 - constexpr std::ptrdiff_t m_isStarted = 0x4F0; // bool - } - // Parent: CBtNode - // Field count: 14 - namespace CBtActionMoveTo { - constexpr std::ptrdiff_t m_szDestinationInputKey = 0x60; // CUtlString - constexpr std::ptrdiff_t m_szHidingSpotInputKey = 0x68; // CUtlString - constexpr std::ptrdiff_t m_szThreatInputKey = 0x70; // CUtlString - constexpr std::ptrdiff_t m_vecDestination = 0x78; // Vector - constexpr std::ptrdiff_t m_bAutoLookAdjust = 0x84; // bool - constexpr std::ptrdiff_t m_bComputePath = 0x85; // bool - constexpr std::ptrdiff_t m_flDamagingAreasPenaltyCost = 0x88; // float32 - constexpr std::ptrdiff_t m_CheckApproximateCornersTimer = 0x90; // CountdownTimer - constexpr std::ptrdiff_t m_CheckHighPriorityItem = 0xA8; // CountdownTimer - constexpr std::ptrdiff_t m_RepathTimer = 0xC0; // CountdownTimer - constexpr std::ptrdiff_t m_flArrivalEpsilon = 0xD8; // float32 - constexpr std::ptrdiff_t m_flAdditionalArrivalEpsilon2D = 0xDC; // float32 - constexpr std::ptrdiff_t m_flHidingSpotCheckDistanceThreshold = 0xE0; // float32 - constexpr std::ptrdiff_t m_flNearestAreaDistanceThreshold = 0xE4; // float32 - } - // Parent: CBaseEntity - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_flAutoExposureMin (float) - // NetworkVarNames: m_flAutoExposureMax (float) - // NetworkVarNames: m_flTonemapPercentTarget (float) - // NetworkVarNames: m_flTonemapPercentBrightPixels (float) - // NetworkVarNames: m_flTonemapMinAvgLum (float) - // NetworkVarNames: m_flExposureAdaptationSpeedUp (float) - // NetworkVarNames: m_flExposureAdaptationSpeedDown (float) - // NetworkVarNames: m_flTonemapEVSmoothingRange (float) - namespace CTonemapController2 { - constexpr std::ptrdiff_t m_flAutoExposureMin = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flAutoExposureMax = 0x4E4; // float32 - constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x4E8; // float32 - constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x4EC; // float32 - constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedUp = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flExposureAdaptationSpeedDown = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x4FC; // float32 - } - // Parent: CRopeKeyframe - // Field count: 0 - namespace CRopeKeyframeAlias_move_rope { - } - // Parent: CPointEntity - // Field count: 9 - namespace CEnvInstructorVRHint { - constexpr std::ptrdiff_t m_iszName = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iTimeout = 0x4F0; // int32 - constexpr std::ptrdiff_t m_iszCaption = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszStartSound = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iLayoutFileType = 0x508; // int32 - constexpr std::ptrdiff_t m_iszCustomLayoutFile = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iAttachType = 0x518; // int32 - constexpr std::ptrdiff_t m_flHeightOffset = 0x51C; // float32 - } - // Parent: CCSWeaponBase - // Field count: 0 - namespace CWeaponXM1014 { - } - // Parent: CBaseModelEntity - // Field count: 1 - namespace CPlatTrigger { - constexpr std::ptrdiff_t m_pPlatform = 0x790; // CHandle - } - // Parent: None - // Field count: 31 - // - // Metadata: - // NetworkVarNames: m_flStartTime (GameTime_t) - // NetworkVarNames: m_iWindSeed (uint32) - // NetworkVarNames: m_iMinWind (uint16) - // NetworkVarNames: m_iMaxWind (uint16) - // NetworkVarNames: m_windRadius (int32) - // NetworkVarNames: m_iMinGust (uint16) - // NetworkVarNames: m_iMaxGust (uint16) - // NetworkVarNames: m_flMinGustDelay (float32) - // NetworkVarNames: m_flMaxGustDelay (float32) - // NetworkVarNames: m_flGustDuration (float32) - // NetworkVarNames: m_iGustDirChange (uint16) - // NetworkVarNames: m_location (Vector) - // NetworkVarNames: m_iInitialWindDir (uint16) - // NetworkVarNames: m_flInitialWindSpeed (float32) - namespace CEnvWindShared { - constexpr std::ptrdiff_t m_flStartTime = 0x8; // GameTime_t - constexpr std::ptrdiff_t m_iWindSeed = 0xC; // uint32 - constexpr std::ptrdiff_t m_iMinWind = 0x10; // uint16 - constexpr std::ptrdiff_t m_iMaxWind = 0x12; // uint16 - constexpr std::ptrdiff_t m_windRadius = 0x14; // int32 - constexpr std::ptrdiff_t m_iMinGust = 0x18; // uint16 - constexpr std::ptrdiff_t m_iMaxGust = 0x1A; // uint16 - constexpr std::ptrdiff_t m_flMinGustDelay = 0x1C; // float32 - constexpr std::ptrdiff_t m_flMaxGustDelay = 0x20; // float32 - constexpr std::ptrdiff_t m_flGustDuration = 0x24; // float32 - constexpr std::ptrdiff_t m_iGustDirChange = 0x28; // uint16 - constexpr std::ptrdiff_t m_location = 0x2C; // Vector - constexpr std::ptrdiff_t m_iszGustSound = 0x38; // int32 - constexpr std::ptrdiff_t m_iWindDir = 0x3C; // int32 - constexpr std::ptrdiff_t m_flWindSpeed = 0x40; // float32 - constexpr std::ptrdiff_t m_currentWindVector = 0x44; // Vector - constexpr std::ptrdiff_t m_CurrentSwayVector = 0x50; // Vector - constexpr std::ptrdiff_t m_PrevSwayVector = 0x5C; // Vector - constexpr std::ptrdiff_t m_iInitialWindDir = 0x68; // uint16 - constexpr std::ptrdiff_t m_flInitialWindSpeed = 0x6C; // float32 - constexpr std::ptrdiff_t m_OnGustStart = 0x70; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnGustEnd = 0x98; // CEntityIOOutput - constexpr std::ptrdiff_t m_flVariationTime = 0xC0; // GameTime_t - constexpr std::ptrdiff_t m_flSwayTime = 0xC4; // GameTime_t - constexpr std::ptrdiff_t m_flSimTime = 0xC8; // GameTime_t - constexpr std::ptrdiff_t m_flSwitchTime = 0xCC; // GameTime_t - constexpr std::ptrdiff_t m_flAveWindSpeed = 0xD0; // float32 - constexpr std::ptrdiff_t m_bGusting = 0xD4; // bool - constexpr std::ptrdiff_t m_flWindAngleVariation = 0xD8; // float32 - constexpr std::ptrdiff_t m_flWindSpeedVariation = 0xDC; // float32 - constexpr std::ptrdiff_t m_hEntOwner = 0xE0; // CHandle - } - // Parent: CBaseCSGrenade - // Field count: 0 - namespace CMolotovGrenade { - } - // Parent: CPointEntity - // Field count: 6 - namespace CPointHurt { - constexpr std::ptrdiff_t m_nDamage = 0x4E0; // int32 - constexpr std::ptrdiff_t m_bitsDamageType = 0x4E4; // DamageTypes_t - constexpr std::ptrdiff_t m_flRadius = 0x4E8; // float32 - constexpr std::ptrdiff_t m_flDelay = 0x4EC; // float32 - constexpr std::ptrdiff_t m_strTarget = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pActivator = 0x4F8; // CHandle - } - // Parent: CBaseEntity - // Field count: 44 - // - // Metadata: - // NetworkVarNames: m_bDisabled (bool) - // NetworkVarNames: m_bUpdateOnClient (bool) - // NetworkVarNames: m_nInputType (ValueRemapperInputType_t) - // NetworkVarNames: m_hRemapLineStart (CHandle) - // NetworkVarNames: m_hRemapLineEnd (CHandle) - // NetworkVarNames: m_flMaximumChangePerSecond (float) - // NetworkVarNames: m_flDisengageDistance (float) - // NetworkVarNames: m_flEngageDistance (float) - // NetworkVarNames: m_bRequiresUseKey (bool) - // NetworkVarNames: m_nOutputType (ValueRemapperOutputType_t) - // NetworkVarNames: m_hOutputEntities (CHandle) - // NetworkVarNames: m_nHapticsType (ValueRemapperHapticsType_t) - // NetworkVarNames: m_nMomentumType (ValueRemapperMomentumType_t) - // NetworkVarNames: m_flMomentumModifier (float) - // NetworkVarNames: m_flSnapValue (float) - // NetworkVarNames: m_nRatchetType (ValueRemapperRatchetType_t) - // NetworkVarNames: m_flInputOffset (float) - namespace CPointValueRemapper { - constexpr std::ptrdiff_t m_bDisabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_bUpdateOnClient = 0x4E1; // bool - constexpr std::ptrdiff_t m_nInputType = 0x4E4; // ValueRemapperInputType_t - constexpr std::ptrdiff_t m_iszRemapLineStartName = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszRemapLineEndName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hRemapLineStart = 0x4F8; // CHandle - constexpr std::ptrdiff_t m_hRemapLineEnd = 0x4FC; // CHandle - constexpr std::ptrdiff_t m_flMaximumChangePerSecond = 0x500; // float32 - constexpr std::ptrdiff_t m_flDisengageDistance = 0x504; // float32 - constexpr std::ptrdiff_t m_flEngageDistance = 0x508; // float32 - constexpr std::ptrdiff_t m_bRequiresUseKey = 0x50C; // bool - constexpr std::ptrdiff_t m_nOutputType = 0x510; // ValueRemapperOutputType_t - constexpr std::ptrdiff_t m_iszOutputEntityName = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOutputEntity2Name = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOutputEntity3Name = 0x528; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOutputEntity4Name = 0x530; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hOutputEntities = 0x538; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_nHapticsType = 0x550; // ValueRemapperHapticsType_t - constexpr std::ptrdiff_t m_nMomentumType = 0x554; // ValueRemapperMomentumType_t - constexpr std::ptrdiff_t m_flMomentumModifier = 0x558; // float32 - constexpr std::ptrdiff_t m_flSnapValue = 0x55C; // float32 - constexpr std::ptrdiff_t m_flCurrentMomentum = 0x560; // float32 - constexpr std::ptrdiff_t m_nRatchetType = 0x564; // ValueRemapperRatchetType_t - constexpr std::ptrdiff_t m_flRatchetOffset = 0x568; // float32 - constexpr std::ptrdiff_t m_flInputOffset = 0x56C; // float32 - constexpr std::ptrdiff_t m_bEngaged = 0x570; // bool - constexpr std::ptrdiff_t m_bFirstUpdate = 0x571; // bool - constexpr std::ptrdiff_t m_flPreviousValue = 0x574; // float32 - constexpr std::ptrdiff_t m_flPreviousUpdateTickTime = 0x578; // GameTime_t - constexpr std::ptrdiff_t m_vecPreviousTestPoint = 0x57C; // Vector - constexpr std::ptrdiff_t m_hUsingPlayer = 0x588; // CHandle - constexpr std::ptrdiff_t m_flCustomOutputValue = 0x58C; // float32 - constexpr std::ptrdiff_t m_iszSoundEngage = 0x590; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundDisengage = 0x598; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundReachedValueZero = 0x5A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundReachedValueOne = 0x5A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSoundMovingLoop = 0x5B0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Position = 0x5C0; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_PositionDelta = 0x5E8; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnReachedValueZero = 0x610; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnReachedValueOne = 0x638; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnReachedValueCustom = 0x660; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEngage = 0x688; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnDisengage = 0x6B0; // CEntityIOOutput - } - // Parent: CLogicNPCCounter - // Field count: 4 - namespace CLogicNPCCounterAABB { - constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x820; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x82C; // Vector - constexpr std::ptrdiff_t m_vOuterMins = 0x838; // Vector - constexpr std::ptrdiff_t m_vOuterMaxs = 0x844; // Vector - } - // Parent: CEnvSoundscapeTriggerable - // Field count: 0 - namespace CEnvSoundscapeTriggerableAlias_snd_soundscape_triggerable { - } - // Parent: CLightEntity - // Field count: 0 - namespace CLightOrthoEntity { - } - // Parent: CSoundOpvarSetPointBase - // Field count: 24 - namespace CSoundOpvarSetPointEntity { - constexpr std::ptrdiff_t m_OnEnter = 0x578; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnExit = 0x5A0; // CEntityIOOutput - constexpr std::ptrdiff_t m_bAutoDisable = 0x5C8; // bool - constexpr std::ptrdiff_t m_flDistanceMin = 0x60C; // float32 - constexpr std::ptrdiff_t m_flDistanceMax = 0x610; // float32 - constexpr std::ptrdiff_t m_flDistanceMapMin = 0x614; // float32 - constexpr std::ptrdiff_t m_flDistanceMapMax = 0x618; // float32 - constexpr std::ptrdiff_t m_flOcclusionRadius = 0x61C; // float32 - constexpr std::ptrdiff_t m_flOcclusionMin = 0x620; // float32 - constexpr std::ptrdiff_t m_flOcclusionMax = 0x624; // float32 - constexpr std::ptrdiff_t m_flValSetOnDisable = 0x628; // float32 - constexpr std::ptrdiff_t m_bSetValueOnDisable = 0x62C; // bool - constexpr std::ptrdiff_t m_bReloading = 0x62D; // bool - constexpr std::ptrdiff_t m_nSimulationMode = 0x630; // int32 - constexpr std::ptrdiff_t m_nVisibilitySamples = 0x634; // int32 - constexpr std::ptrdiff_t m_vDynamicProxyPoint = 0x638; // Vector - constexpr std::ptrdiff_t m_flDynamicMaximumOcclusion = 0x644; // float32 - constexpr std::ptrdiff_t m_hDynamicEntity = 0x648; // CEntityHandle - constexpr std::ptrdiff_t m_iszDynamicEntityName = 0x650; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flPathingDistanceNormFactor = 0x658; // float32 - constexpr std::ptrdiff_t m_vPathingSourcePos = 0x65C; // Vector - constexpr std::ptrdiff_t m_vPathingListenerPos = 0x668; // Vector - constexpr std::ptrdiff_t m_vPathingDirection = 0x674; // Vector - constexpr std::ptrdiff_t m_nPathingSourceIndex = 0x680; // int32 - } - // Parent: CBaseEntity - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_skyboxData (sky3dparams_t) - // NetworkVarNames: m_skyboxSlotToken (CUtlStringToken) - namespace CSkyCamera { - constexpr std::ptrdiff_t m_skyboxData = 0x4E0; // sky3dparams_t - constexpr std::ptrdiff_t m_skyboxSlotToken = 0x570; // CUtlStringToken - constexpr std::ptrdiff_t m_bUseAngles = 0x574; // bool - constexpr std::ptrdiff_t m_pNext = 0x578; // CSkyCamera* - } - // Parent: CRulePointEntity - // Field count: 4 - namespace CGameMoney { - constexpr std::ptrdiff_t m_OnMoneySpent = 0x7A0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMoneySpentFail = 0x7C8; // CEntityIOOutput - constexpr std::ptrdiff_t m_nMoney = 0x7F0; // int32 - constexpr std::ptrdiff_t m_strAwardText = 0x7F8; // CUtlString - } - // Parent: CLogicalEntity - // Field count: 5 - namespace CLogicPlayerProxy { - constexpr std::ptrdiff_t m_hPlayer = 0x4E0; // CHandle - constexpr std::ptrdiff_t m_PlayerHasAmmo = 0x4E8; // CEntityIOOutput - constexpr std::ptrdiff_t m_PlayerHasNoAmmo = 0x510; // CEntityIOOutput - constexpr std::ptrdiff_t m_PlayerDied = 0x538; // CEntityIOOutput - constexpr std::ptrdiff_t m_RequestedPlayerHealth = 0x560; // CEntityOutputTemplate - } - // Parent: CPlayerPawnComponent - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_iObserverMode (uint8) - // NetworkVarNames: m_hObserverTarget (CHandle) - namespace CPlayer_ObserverServices { - constexpr std::ptrdiff_t m_iObserverMode = 0x40; // uint8 - constexpr std::ptrdiff_t m_hObserverTarget = 0x44; // CHandle - constexpr std::ptrdiff_t m_iObserverLastMode = 0x48; // ObserverMode_t - constexpr std::ptrdiff_t m_bForcedObserverMode = 0x4C; // bool - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponZoneRepulsor { - } - // Parent: CPointEntity - // Field count: 3 - namespace CPhysImpact { - constexpr std::ptrdiff_t m_damage = 0x4E0; // float32 - constexpr std::ptrdiff_t m_distance = 0x4E4; // float32 - constexpr std::ptrdiff_t m_directionEntityName = 0x4E8; // CUtlSymbolLarge - } - // Parent: CBaseEntity - // Field count: 24 - // - // Metadata: - // NetworkVarNames: m_Entity_Color (Color) - // NetworkVarNames: m_Entity_flBrightness (float) - // NetworkVarNames: m_Entity_hCubemapTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_bCustomCubemapTexture (bool) - // NetworkVarNames: m_Entity_hLightProbeTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightIndicesTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightScalarsTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightShadowsTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_vBoxMins (Vector) - // NetworkVarNames: m_Entity_vBoxMaxs (Vector) - // NetworkVarNames: m_Entity_bMoveable (bool) - // NetworkVarNames: m_Entity_nHandshake (int) - // NetworkVarNames: m_Entity_nEnvCubeMapArrayIndex (int) - // NetworkVarNames: m_Entity_nPriority (int) - // NetworkVarNames: m_Entity_bStartDisabled (bool) - // NetworkVarNames: m_Entity_flEdgeFadeDist (float) - // NetworkVarNames: m_Entity_vEdgeFadeDists (Vector) - // NetworkVarNames: m_Entity_nLightProbeSizeX (int) - // NetworkVarNames: m_Entity_nLightProbeSizeY (int) - // NetworkVarNames: m_Entity_nLightProbeSizeZ (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasX (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasY (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) - // NetworkVarNames: m_Entity_bEnabled (bool) - namespace CEnvCombinedLightProbeVolume { - constexpr std::ptrdiff_t m_Entity_Color = 0x1540; // Color - constexpr std::ptrdiff_t m_Entity_flBrightness = 0x1544; // float32 - constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x1548; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x1550; // bool - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture = 0x1558; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x1560; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x1568; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x1570; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x1578; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x1584; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x1590; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x1594; // int32 - constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x1598; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x159C; // int32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x15A0; // bool - constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x15A4; // float32 - constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x15A8; // Vector - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x15B4; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x15B8; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x15BC; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x15C0; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x15C4; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x15C8; // int32 - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x15E1; // bool - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_WaterServices { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponM249 { - } - // Parent: CParticleSystem - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_flAlphaScale (float32) - // NetworkVarNames: m_flRadiusScale (float32) - // NetworkVarNames: m_flSelfIllumScale (float32) - // NetworkVarNames: m_ColorTint (Color) - // NetworkVarNames: m_hTextureOverride (HRenderTextureStrong) - namespace CEnvParticleGlow { - constexpr std::ptrdiff_t m_flAlphaScale = 0xD08; // float32 - constexpr std::ptrdiff_t m_flRadiusScale = 0xD0C; // float32 - constexpr std::ptrdiff_t m_flSelfIllumScale = 0xD10; // float32 - constexpr std::ptrdiff_t m_ColorTint = 0xD14; // Color - constexpr std::ptrdiff_t m_hTextureOverride = 0xD18; // CStrongHandle - } - // Parent: CBaseModelEntity - // Field count: 0 - namespace CFuncVehicleClip { - } - // Parent: CSoundAreaEntityBase - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_flRadius (float) - namespace CSoundAreaEntitySphere { - constexpr std::ptrdiff_t m_flRadius = 0x500; // float32 - } - // Parent: CFuncBrush - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_targetCamera (CUtlString) - // NetworkVarNames: m_nResolutionEnum (int) - // NetworkVarNames: m_bRenderShadows (bool) - // NetworkVarNames: m_bUseUniqueColorTarget (bool) - // NetworkVarNames: m_brushModelName (CUtlString) - // NetworkVarNames: m_hTargetCamera (EHANDLE) - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_bDraw3DSkybox (bool) - namespace CFuncMonitor { - constexpr std::ptrdiff_t m_targetCamera = 0x7B0; // CUtlString - constexpr std::ptrdiff_t m_nResolutionEnum = 0x7B8; // int32 - constexpr std::ptrdiff_t m_bRenderShadows = 0x7BC; // bool - constexpr std::ptrdiff_t m_bUseUniqueColorTarget = 0x7BD; // bool - constexpr std::ptrdiff_t m_brushModelName = 0x7C0; // CUtlString - constexpr std::ptrdiff_t m_hTargetCamera = 0x7C8; // CHandle - constexpr std::ptrdiff_t m_bEnabled = 0x7CC; // bool - constexpr std::ptrdiff_t m_bDraw3DSkybox = 0x7CD; // bool - constexpr std::ptrdiff_t m_bStartEnabled = 0x7CE; // bool - } - // Parent: CBaseEntity - // Field count: 0 - namespace CEnvFunnel { - } - // Parent: None - // Field count: 6 - namespace SequenceHistory_t { - constexpr std::ptrdiff_t m_hSequence = 0x0; // HSequence - constexpr std::ptrdiff_t m_flSeqStartTime = 0x4; // GameTime_t - constexpr std::ptrdiff_t m_flSeqFixedCycle = 0x8; // float32 - constexpr std::ptrdiff_t m_nSeqLoopMode = 0xC; // AnimLoopMode_t - constexpr std::ptrdiff_t m_flPlaybackRate = 0x10; // float32 - constexpr std::ptrdiff_t m_flCyclesPerSecond = 0x14; // float32 - } - // Parent: CCSGameModeRules - // Field count: 0 - namespace CCSGameModeRules_Noop { - } - // Parent: CPointEntity - // Field count: 16 - namespace CPointAngularVelocitySensor { - constexpr std::ptrdiff_t m_hTargetEntity = 0x4E0; // CHandle - constexpr std::ptrdiff_t m_flThreshold = 0x4E4; // float32 - constexpr std::ptrdiff_t m_nLastCompareResult = 0x4E8; // int32 - constexpr std::ptrdiff_t m_nLastFireResult = 0x4EC; // int32 - constexpr std::ptrdiff_t m_flFireTime = 0x4F0; // GameTime_t - constexpr std::ptrdiff_t m_flFireInterval = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flLastAngVelocity = 0x4F8; // float32 - constexpr std::ptrdiff_t m_lastOrientation = 0x4FC; // QAngle - constexpr std::ptrdiff_t m_vecAxis = 0x508; // Vector - constexpr std::ptrdiff_t m_bUseHelper = 0x514; // bool - constexpr std::ptrdiff_t m_AngularVelocity = 0x518; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnLessThan = 0x540; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnLessThanOrEqualTo = 0x568; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnGreaterThan = 0x590; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnGreaterThanOrEqualTo = 0x5B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEqualTo = 0x5E0; // CEntityIOOutput - } - // Parent: CBaseCSGrenadeProjectile - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_bIsIncGrenade (bool) - namespace CMolotovProjectile { - constexpr std::ptrdiff_t m_bIsIncGrenade = 0xB50; // bool - constexpr std::ptrdiff_t m_bDetonated = 0xB5C; // bool - constexpr std::ptrdiff_t m_stillTimer = 0xB60; // IntervalTimer - constexpr std::ptrdiff_t m_bHasBouncedOffPlayer = 0xC40; // bool - } - // Parent: CBaseTrigger - // Field count: 0 - namespace CHostageRescueZoneShim { - } - // Parent: CBaseEntity - // Field count: 0 - namespace CPointPulse { - } - // Parent: CPointEntity - // Field count: 24 - namespace CEnvInstructorHint { - constexpr std::ptrdiff_t m_iszName = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszReplace_Key = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszHintTargetEntity = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iTimeout = 0x4F8; // int32 - constexpr std::ptrdiff_t m_iDisplayLimit = 0x4FC; // int32 - constexpr std::ptrdiff_t m_iszIcon_Onscreen = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszIcon_Offscreen = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszCaption = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszActivatorCaption = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_Color = 0x520; // Color - constexpr std::ptrdiff_t m_fIconOffset = 0x524; // float32 - constexpr std::ptrdiff_t m_fRange = 0x528; // float32 - constexpr std::ptrdiff_t m_iPulseOption = 0x52C; // uint8 - constexpr std::ptrdiff_t m_iAlphaOption = 0x52D; // uint8 - constexpr std::ptrdiff_t m_iShakeOption = 0x52E; // uint8 - constexpr std::ptrdiff_t m_bStatic = 0x52F; // bool - constexpr std::ptrdiff_t m_bNoOffscreen = 0x530; // bool - constexpr std::ptrdiff_t m_bForceCaption = 0x531; // bool - constexpr std::ptrdiff_t m_iInstanceType = 0x534; // int32 - constexpr std::ptrdiff_t m_bSuppressRest = 0x538; // bool - constexpr std::ptrdiff_t m_iszBinding = 0x540; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bAllowNoDrawTarget = 0x548; // bool - constexpr std::ptrdiff_t m_bAutoStart = 0x549; // bool - constexpr std::ptrdiff_t m_bLocalPlayerOnly = 0x54A; // bool - } - // Parent: CPointEntity - // Field count: 2 - namespace CEnvTracer { - constexpr std::ptrdiff_t m_vecEnd = 0x4E0; // Vector - constexpr std::ptrdiff_t m_flDelay = 0x4EC; // float32 - } - // Parent: CPointEntity - // Field count: 2 - namespace CInfoGameEventProxy { - constexpr std::ptrdiff_t m_iszEventName = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flRange = 0x4E8; // float32 - } - // Parent: CBaseEntity - // Field count: 26 - // - // Metadata: - // NetworkVarNames: m_FOV (float) - // NetworkVarNames: m_Resolution (float) - // NetworkVarNames: m_bFogEnable (bool) - // NetworkVarNames: m_FogColor (Color) - // NetworkVarNames: m_flFogStart (float) - // NetworkVarNames: m_flFogEnd (float) - // NetworkVarNames: m_flFogMaxDensity (float) - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_bUseScreenAspectRatio (bool) - // NetworkVarNames: m_flAspectRatio (float) - // NetworkVarNames: m_bNoSky (bool) - // NetworkVarNames: m_fBrightness (float) - // NetworkVarNames: m_flZFar (float) - // NetworkVarNames: m_flZNear (float) - // NetworkVarNames: m_bCanHLTVUse (bool) - // NetworkVarNames: m_bAlignWithParent (bool) - // NetworkVarNames: m_bDofEnabled (bool) - // NetworkVarNames: m_flDofNearBlurry (float) - // NetworkVarNames: m_flDofNearCrisp (float) - // NetworkVarNames: m_flDofFarCrisp (float) - // NetworkVarNames: m_flDofFarBlurry (float) - // NetworkVarNames: m_flDofTiltToGround (float) - namespace CPointCamera { - constexpr std::ptrdiff_t m_FOV = 0x4E0; // float32 - constexpr std::ptrdiff_t m_Resolution = 0x4E4; // float32 - constexpr std::ptrdiff_t m_bFogEnable = 0x4E8; // bool - constexpr std::ptrdiff_t m_FogColor = 0x4E9; // Color - constexpr std::ptrdiff_t m_flFogStart = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flFogEnd = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flFogMaxDensity = 0x4F8; // float32 - constexpr std::ptrdiff_t m_bActive = 0x4FC; // bool - constexpr std::ptrdiff_t m_bUseScreenAspectRatio = 0x4FD; // bool - constexpr std::ptrdiff_t m_flAspectRatio = 0x500; // float32 - constexpr std::ptrdiff_t m_bNoSky = 0x504; // bool - constexpr std::ptrdiff_t m_fBrightness = 0x508; // float32 - constexpr std::ptrdiff_t m_flZFar = 0x50C; // float32 - constexpr std::ptrdiff_t m_flZNear = 0x510; // float32 - constexpr std::ptrdiff_t m_bCanHLTVUse = 0x514; // bool - constexpr std::ptrdiff_t m_bAlignWithParent = 0x515; // bool - constexpr std::ptrdiff_t m_bDofEnabled = 0x516; // bool - constexpr std::ptrdiff_t m_flDofNearBlurry = 0x518; // float32 - constexpr std::ptrdiff_t m_flDofNearCrisp = 0x51C; // float32 - constexpr std::ptrdiff_t m_flDofFarCrisp = 0x520; // float32 - constexpr std::ptrdiff_t m_flDofFarBlurry = 0x524; // float32 - constexpr std::ptrdiff_t m_flDofTiltToGround = 0x528; // float32 - constexpr std::ptrdiff_t m_TargetFOV = 0x52C; // float32 - constexpr std::ptrdiff_t m_DegreesPerSecond = 0x530; // float32 - constexpr std::ptrdiff_t m_bIsOn = 0x534; // bool - constexpr std::ptrdiff_t m_pNext = 0x538; // CPointCamera* - } - // Parent: None - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_hModel (HModelStrong) - // NetworkVarNames: m_bClientClothCreationSuppressed (bool) - // NetworkVarNames: m_MeshGroupMask (MeshGroupMask_t) - // NetworkVarNames: m_nIdealMotionType (int8) - namespace CModelState { - constexpr std::ptrdiff_t m_hModel = 0xA0; // CStrongHandle - constexpr std::ptrdiff_t m_ModelName = 0xA8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bClientClothCreationSuppressed = 0xE8; // bool - constexpr std::ptrdiff_t m_MeshGroupMask = 0x198; // uint64 - constexpr std::ptrdiff_t m_nIdealMotionType = 0x21A; // int8 - constexpr std::ptrdiff_t m_nForceLOD = 0x21B; // int8 - constexpr std::ptrdiff_t m_nClothUpdateFlags = 0x21C; // int8 - } - // Parent: CBaseModelEntity - // Field count: 12 - // - // Metadata: - // NetworkVarNames: m_vecLadderDir (Vector) - // NetworkVarNames: m_vecPlayerMountPositionTop (Vector) - // NetworkVarNames: m_vecPlayerMountPositionBottom (Vector) - // NetworkVarNames: m_flAutoRideSpeed (float) - // NetworkVarNames: m_bFakeLadder (bool) - namespace CFuncLadder { - constexpr std::ptrdiff_t m_vecLadderDir = 0x790; // Vector - constexpr std::ptrdiff_t m_Dismounts = 0x7A0; // CUtlVector> - constexpr std::ptrdiff_t m_vecLocalTop = 0x7B8; // Vector - constexpr std::ptrdiff_t m_vecPlayerMountPositionTop = 0x7C4; // Vector - constexpr std::ptrdiff_t m_vecPlayerMountPositionBottom = 0x7D0; // Vector - constexpr std::ptrdiff_t m_flAutoRideSpeed = 0x7DC; // float32 - constexpr std::ptrdiff_t m_bDisabled = 0x7E0; // bool - constexpr std::ptrdiff_t m_bFakeLadder = 0x7E1; // bool - constexpr std::ptrdiff_t m_bHasSlack = 0x7E2; // bool - constexpr std::ptrdiff_t m_surfacePropName = 0x7E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnPlayerGotOnLadder = 0x7F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerGotOffLadder = 0x818; // CEntityIOOutput - } - // Parent: CLogicalEntity - // Field count: 8 - namespace CPathKeyFrame { - constexpr std::ptrdiff_t m_Origin = 0x4E0; // Vector - constexpr std::ptrdiff_t m_Angles = 0x4EC; // QAngle - constexpr std::ptrdiff_t m_qAngle = 0x500; // Quaternion - constexpr std::ptrdiff_t m_iNextKey = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flNextTime = 0x518; // float32 - constexpr std::ptrdiff_t m_pNextKey = 0x520; // CPathKeyFrame* - constexpr std::ptrdiff_t m_pPrevKey = 0x528; // CPathKeyFrame* - constexpr std::ptrdiff_t m_flMoveSpeed = 0x530; // float32 - } - // Parent: CBaseModelEntity - // Field count: 3 - namespace CFuncInteractionLayerClip { - constexpr std::ptrdiff_t m_bDisabled = 0x790; // bool - constexpr std::ptrdiff_t m_iszInteractsAs = 0x798; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszInteractsWith = 0x7A0; // CUtlSymbolLarge - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_Attributes (CEconItemAttribute) - namespace CAttributeList { - constexpr std::ptrdiff_t m_Attributes = 0x8; // CUtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_pManager = 0x58; // CAttributeManager* - } - // Parent: CGameRules - // Field count: 0 - namespace CMultiplayRules { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponRevolver { - } - // Parent: CDynamicProp - // Field count: 1 - namespace COrnamentProp { - constexpr std::ptrdiff_t m_initialOwner = 0xC58; // CUtlSymbolLarge - } - // Parent: CLogicalEntity - // Field count: 1 - namespace CLogicGameEvent { - constexpr std::ptrdiff_t m_iszEventName = 0x4E0; // CUtlSymbolLarge - } - // Parent: CPointEntity - // Field count: 2 - namespace CEnvMuzzleFlash { - constexpr std::ptrdiff_t m_flScale = 0x4E0; // float32 - constexpr std::ptrdiff_t m_iszParentAttachment = 0x4E8; // CUtlSymbolLarge - } - // Parent: CModelPointEntity - // Field count: 15 - // - // Metadata: - // NetworkVarNames: m_nUniqueID (int) - // NetworkVarNames: m_unAccountID (uint32) - // NetworkVarNames: m_unTraceID (uint32) - // NetworkVarNames: m_rtGcTime (uint32) - // NetworkVarNames: m_vecEndPos (Vector) - // NetworkVarNames: m_vecStart (Vector) - // NetworkVarNames: m_vecLeft (Vector) - // NetworkVarNames: m_vecNormal (Vector) - // NetworkVarNames: m_nPlayer (int) - // NetworkVarNames: m_nEntity (int) - // NetworkVarNames: m_nHitbox (int) - // NetworkVarNames: m_flCreationTime (float) - // NetworkVarNames: m_nTintID (int) - // NetworkVarNames: m_nVersion (uint8) - // NetworkVarNames: m_ubSignature (uint8) - namespace CPlayerSprayDecal { - constexpr std::ptrdiff_t m_nUniqueID = 0x790; // int32 - constexpr std::ptrdiff_t m_unAccountID = 0x794; // uint32 - constexpr std::ptrdiff_t m_unTraceID = 0x798; // uint32 - constexpr std::ptrdiff_t m_rtGcTime = 0x79C; // uint32 - constexpr std::ptrdiff_t m_vecEndPos = 0x7A0; // Vector - constexpr std::ptrdiff_t m_vecStart = 0x7AC; // Vector - constexpr std::ptrdiff_t m_vecLeft = 0x7B8; // Vector - constexpr std::ptrdiff_t m_vecNormal = 0x7C4; // Vector - constexpr std::ptrdiff_t m_nPlayer = 0x7D0; // int32 - constexpr std::ptrdiff_t m_nEntity = 0x7D4; // int32 - constexpr std::ptrdiff_t m_nHitbox = 0x7D8; // int32 - constexpr std::ptrdiff_t m_flCreationTime = 0x7DC; // float32 - constexpr std::ptrdiff_t m_nTintID = 0x7E0; // int32 - constexpr std::ptrdiff_t m_nVersion = 0x7E4; // uint8 - constexpr std::ptrdiff_t m_ubSignature = 0x7E5; // uint8[128] - } - // Parent: CBaseTrigger - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_bBombPlantedHere (bool) - namespace CBombTarget { - constexpr std::ptrdiff_t m_OnBombExplode = 0x960; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBombPlanted = 0x988; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBombDefused = 0x9B0; // CEntityIOOutput - constexpr std::ptrdiff_t m_bIsBombSiteB = 0x9D8; // bool - constexpr std::ptrdiff_t m_bIsHeistBombTarget = 0x9D9; // bool - constexpr std::ptrdiff_t m_bBombPlantedHere = 0x9DA; // bool - constexpr std::ptrdiff_t m_szMountTarget = 0x9E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hInstructorHint = 0x9E8; // CHandle - constexpr std::ptrdiff_t m_nBombSiteDesignation = 0x9EC; // int32 - } - // Parent: CBaseEntity - // Field count: 8 - namespace CPhysicsSpring { - constexpr std::ptrdiff_t m_flFrequency = 0x4E8; // float32 - constexpr std::ptrdiff_t m_flDampingRatio = 0x4EC; // float32 - constexpr std::ptrdiff_t m_flRestLength = 0x4F0; // float32 - constexpr std::ptrdiff_t m_nameAttachStart = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nameAttachEnd = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_start = 0x508; // Vector - constexpr std::ptrdiff_t m_end = 0x514; // Vector - constexpr std::ptrdiff_t m_teleportTick = 0x520; // uint32 - } - // Parent: CBaseEntity - // Field count: 17 - // - // Metadata: - // NetworkVarNames: m_Entity_hLightProbeTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightIndicesTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightScalarsTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_hLightProbeDirectLightShadowsTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_vBoxMins (Vector) - // NetworkVarNames: m_Entity_vBoxMaxs (Vector) - // NetworkVarNames: m_Entity_bMoveable (bool) - // NetworkVarNames: m_Entity_nHandshake (int) - // NetworkVarNames: m_Entity_nPriority (int) - // NetworkVarNames: m_Entity_bStartDisabled (bool) - // NetworkVarNames: m_Entity_nLightProbeSizeX (int) - // NetworkVarNames: m_Entity_nLightProbeSizeY (int) - // NetworkVarNames: m_Entity_nLightProbeSizeZ (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasX (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasY (int) - // NetworkVarNames: m_Entity_nLightProbeAtlasZ (int) - // NetworkVarNames: m_Entity_bEnabled (bool) - namespace CEnvLightProbeVolume { - constexpr std::ptrdiff_t m_Entity_hLightProbeTexture = 0x14C0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightIndicesTexture = 0x14C8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightScalarsTexture = 0x14D0; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_hLightProbeDirectLightShadowsTexture = 0x14D8; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_vBoxMins = 0x14E0; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxMaxs = 0x14EC; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x14F8; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x14FC; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x1500; // int32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x1504; // bool - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeX = 0x1508; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeY = 0x150C; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeSizeZ = 0x1510; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasX = 0x1514; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasY = 0x1518; // int32 - constexpr std::ptrdiff_t m_Entity_nLightProbeAtlasZ = 0x151C; // int32 - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x1529; // bool - } - // Parent: CCSGameModeRules - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_WeaponSequence (CUtlString) - namespace CCSGameModeRules_ArmsRace { - constexpr std::ptrdiff_t m_WeaponSequence = 0x30; // CNetworkUtlVectorBase - } - // Parent: CTriggerPush - // Field count: 1 - namespace CScriptTriggerPush { - constexpr std::ptrdiff_t m_vExtent = 0x998; // Vector - } - // Parent: CBaseEntity - // Field count: 1 - namespace CEnvEntityIgniter { - constexpr std::ptrdiff_t m_flLifetime = 0x4E0; // float32 - } - // Parent: CBaseModelEntity - // Field count: 1 - namespace CFuncWall { - constexpr std::ptrdiff_t m_nState = 0x790; // int32 - } - // Parent: CPointEntity - // Field count: 1 - namespace CPointChildModifier { - constexpr std::ptrdiff_t m_bOrphanInsteadOfDeletingChildrenOnRemove = 0x4E0; // bool - } - // Parent: None - // Field count: 15 - // - // Metadata: - // NetworkVarNames: m_PlayerDamager (CHandle) - // NetworkVarNames: m_PlayerRecipient (CHandle) - // NetworkVarNames: m_hPlayerControllerDamager (CHandle) - // NetworkVarNames: m_hPlayerControllerRecipient (CHandle) - // NetworkVarNames: m_szPlayerDamagerName (CUtlString) - // NetworkVarNames: m_szPlayerRecipientName (CUtlString) - // NetworkVarNames: m_DamagerXuid (uint64) - // NetworkVarNames: m_RecipientXuid (uint64) - // NetworkVarNames: m_iDamage (int) - // NetworkVarNames: m_iActualHealthRemoved (int) - // NetworkVarNames: m_iNumHits (int) - // NetworkVarNames: m_iLastBulletUpdate (int) - // NetworkVarNames: m_bIsOtherEnemy (bool) - // NetworkVarNames: m_killType (EKillTypes_t) - namespace CDamageRecord { - constexpr std::ptrdiff_t m_PlayerDamager = 0x28; // CHandle - constexpr std::ptrdiff_t m_PlayerRecipient = 0x2C; // CHandle - constexpr std::ptrdiff_t m_hPlayerControllerDamager = 0x30; // CHandle - constexpr std::ptrdiff_t m_hPlayerControllerRecipient = 0x34; // CHandle - constexpr std::ptrdiff_t m_szPlayerDamagerName = 0x38; // CUtlString - constexpr std::ptrdiff_t m_szPlayerRecipientName = 0x40; // CUtlString - constexpr std::ptrdiff_t m_DamagerXuid = 0x48; // uint64 - constexpr std::ptrdiff_t m_RecipientXuid = 0x50; // uint64 - constexpr std::ptrdiff_t m_iBulletsDamage = 0x58; // int32 - constexpr std::ptrdiff_t m_iDamage = 0x5C; // int32 - constexpr std::ptrdiff_t m_iActualHealthRemoved = 0x60; // int32 - constexpr std::ptrdiff_t m_iNumHits = 0x64; // int32 - constexpr std::ptrdiff_t m_iLastBulletUpdate = 0x68; // int32 - constexpr std::ptrdiff_t m_bIsOtherEnemy = 0x6C; // bool - constexpr std::ptrdiff_t m_killType = 0x6D; // EKillTypes_t - } - // Parent: CLogicalEntity - // Field count: 3 - namespace CLogicAutosave { - constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x4E0; // bool - constexpr std::ptrdiff_t m_minHitPoints = 0x4E4; // int32 - constexpr std::ptrdiff_t m_minHitPointsToCommit = 0x4E8; // int32 - } - // Parent: CPlayerControllerComponent - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_nSendUpdate (int) - // NetworkVarNames: m_DamageList (CDamageRecord) - namespace CCSPlayerController_DamageServices { - constexpr std::ptrdiff_t m_nSendUpdate = 0x40; // int32 - constexpr std::ptrdiff_t m_DamageList = 0x48; // CUtlVectorEmbeddedNetworkVar - } - // Parent: CEntityComponent - // Field count: 5 - namespace CRenderComponent { - constexpr std::ptrdiff_t __m_pChainEntity = 0x10; // CNetworkVarChainer - constexpr std::ptrdiff_t m_bIsRenderingWithViewModels = 0x50; // bool - constexpr std::ptrdiff_t m_nSplitscreenFlags = 0x54; // uint32 - constexpr std::ptrdiff_t m_bEnableRendering = 0x60; // bool - constexpr std::ptrdiff_t m_bInterpolationReadyToDraw = 0xB0; // bool - } - // Parent: CEnvSoundscape - // Field count: 1 - namespace CEnvSoundscapeProxy { - constexpr std::ptrdiff_t m_MainSoundscapeName = 0x580; // CUtlSymbolLarge - } - // Parent: CSoundEventEntity - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_vecCornerPairsNetworked (SoundeventPathCornerPairNetworked_t) - namespace CSoundEventPathCornerEntity { - constexpr std::ptrdiff_t m_iszPathCorner = 0x598; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iCountMax = 0x5A0; // int32 - constexpr std::ptrdiff_t m_flDistanceMax = 0x5A4; // float32 - constexpr std::ptrdiff_t m_flDistMaxSqr = 0x5A8; // float32 - constexpr std::ptrdiff_t m_flDotProductMax = 0x5AC; // float32 - constexpr std::ptrdiff_t m_bPlaying = 0x5B0; // bool - constexpr std::ptrdiff_t m_vecCornerPairsNetworked = 0x5D8; // CNetworkUtlVectorBase - } - // Parent: CEntityComponent - // Field count: 67 - // - // Metadata: - // NetworkVarNames: m_Color (Color) - // NetworkVarNames: m_SecondaryColor (Color) - // NetworkVarNames: m_flBrightness (float) - // NetworkVarNames: m_flBrightnessScale (float) - // NetworkVarNames: m_flBrightnessMult (float) - // NetworkVarNames: m_flRange (float) - // NetworkVarNames: m_flFalloff (float) - // NetworkVarNames: m_flAttenuation0 (float) - // NetworkVarNames: m_flAttenuation1 (float) - // NetworkVarNames: m_flAttenuation2 (float) - // NetworkVarNames: m_flTheta (float) - // NetworkVarNames: m_flPhi (float) - // NetworkVarNames: m_hLightCookie (HRenderTextureStrong) - // NetworkVarNames: m_nCascades (int) - // NetworkVarNames: m_nCastShadows (int) - // NetworkVarNames: m_nShadowWidth (int) - // NetworkVarNames: m_nShadowHeight (int) - // NetworkVarNames: m_bRenderDiffuse (bool) - // NetworkVarNames: m_nRenderSpecular (int) - // NetworkVarNames: m_bRenderTransmissive (bool) - // NetworkVarNames: m_flOrthoLightWidth (float) - // NetworkVarNames: m_flOrthoLightHeight (float) - // NetworkVarNames: m_nStyle (int) - // NetworkVarNames: m_Pattern (CUtlString) - // NetworkVarNames: m_nCascadeRenderStaticObjects (int) - // NetworkVarNames: m_flShadowCascadeCrossFade (float) - // NetworkVarNames: m_flShadowCascadeDistanceFade (float) - // NetworkVarNames: m_flShadowCascadeDistance0 (float) - // NetworkVarNames: m_flShadowCascadeDistance1 (float) - // NetworkVarNames: m_flShadowCascadeDistance2 (float) - // NetworkVarNames: m_flShadowCascadeDistance3 (float) - // NetworkVarNames: m_nShadowCascadeResolution0 (int) - // NetworkVarNames: m_nShadowCascadeResolution1 (int) - // NetworkVarNames: m_nShadowCascadeResolution2 (int) - // NetworkVarNames: m_nShadowCascadeResolution3 (int) - // NetworkVarNames: m_bUsesBakedShadowing (bool) - // NetworkVarNames: m_nShadowPriority (int) - // NetworkVarNames: m_nBakedShadowIndex (int) - // NetworkVarNames: m_bRenderToCubemaps (bool) - // NetworkVarNames: m_nDirectLight (int) - // NetworkVarNames: m_nIndirectLight (int) - // NetworkVarNames: m_flFadeMinDist (float) - // NetworkVarNames: m_flFadeMaxDist (float) - // NetworkVarNames: m_flShadowFadeMinDist (float) - // NetworkVarNames: m_flShadowFadeMaxDist (float) - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_bFlicker (bool) - // NetworkVarNames: m_bPrecomputedFieldsValid (bool) - // NetworkVarNames: m_vPrecomputedBoundsMins (Vector) - // NetworkVarNames: m_vPrecomputedBoundsMaxs (Vector) - // NetworkVarNames: m_vPrecomputedOBBOrigin (Vector) - // NetworkVarNames: m_vPrecomputedOBBAngles (QAngle) - // NetworkVarNames: m_vPrecomputedOBBExtent (Vector) - // NetworkVarNames: m_flPrecomputedMaxRange (float) - // NetworkVarNames: m_nFogLightingMode (int) - // NetworkVarNames: m_flFogContributionStength (float) - // NetworkVarNames: m_flNearClipPlane (float) - // NetworkVarNames: m_SkyColor (Color) - // NetworkVarNames: m_flSkyIntensity (float) - // NetworkVarNames: m_SkyAmbientBounce (Color) - // NetworkVarNames: m_bUseSecondaryColor (bool) - // NetworkVarNames: m_bMixedShadows (bool) - // NetworkVarNames: m_flLightStyleStartTime (GameTime_t) - // NetworkVarNames: m_flCapsuleLength (float) - // NetworkVarNames: m_flMinRoughness (float) - namespace CLightComponent { - constexpr std::ptrdiff_t __m_pChainEntity = 0x38; // CNetworkVarChainer - constexpr std::ptrdiff_t m_Color = 0x75; // Color - constexpr std::ptrdiff_t m_SecondaryColor = 0x79; // Color - constexpr std::ptrdiff_t m_flBrightness = 0x80; // float32 - constexpr std::ptrdiff_t m_flBrightnessScale = 0x84; // float32 - constexpr std::ptrdiff_t m_flBrightnessMult = 0x88; // float32 - constexpr std::ptrdiff_t m_flRange = 0x8C; // float32 - constexpr std::ptrdiff_t m_flFalloff = 0x90; // float32 - constexpr std::ptrdiff_t m_flAttenuation0 = 0x94; // float32 - constexpr std::ptrdiff_t m_flAttenuation1 = 0x98; // float32 - constexpr std::ptrdiff_t m_flAttenuation2 = 0x9C; // float32 - constexpr std::ptrdiff_t m_flTheta = 0xA0; // float32 - constexpr std::ptrdiff_t m_flPhi = 0xA4; // float32 - constexpr std::ptrdiff_t m_hLightCookie = 0xA8; // CStrongHandle - constexpr std::ptrdiff_t m_nCascades = 0xB0; // int32 - constexpr std::ptrdiff_t m_nCastShadows = 0xB4; // int32 - constexpr std::ptrdiff_t m_nShadowWidth = 0xB8; // int32 - constexpr std::ptrdiff_t m_nShadowHeight = 0xBC; // int32 - constexpr std::ptrdiff_t m_bRenderDiffuse = 0xC0; // bool - constexpr std::ptrdiff_t m_nRenderSpecular = 0xC4; // int32 - constexpr std::ptrdiff_t m_bRenderTransmissive = 0xC8; // bool - constexpr std::ptrdiff_t m_flOrthoLightWidth = 0xCC; // float32 - constexpr std::ptrdiff_t m_flOrthoLightHeight = 0xD0; // float32 - constexpr std::ptrdiff_t m_nStyle = 0xD4; // int32 - constexpr std::ptrdiff_t m_Pattern = 0xD8; // CUtlString - constexpr std::ptrdiff_t m_nCascadeRenderStaticObjects = 0xE0; // int32 - constexpr std::ptrdiff_t m_flShadowCascadeCrossFade = 0xE4; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistanceFade = 0xE8; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance0 = 0xEC; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance1 = 0xF0; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance2 = 0xF4; // float32 - constexpr std::ptrdiff_t m_flShadowCascadeDistance3 = 0xF8; // float32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution0 = 0xFC; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution1 = 0x100; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution2 = 0x104; // int32 - constexpr std::ptrdiff_t m_nShadowCascadeResolution3 = 0x108; // int32 - constexpr std::ptrdiff_t m_bUsesBakedShadowing = 0x10C; // bool - constexpr std::ptrdiff_t m_nShadowPriority = 0x110; // int32 - constexpr std::ptrdiff_t m_nBakedShadowIndex = 0x114; // int32 - constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x118; // bool - constexpr std::ptrdiff_t m_nDirectLight = 0x11C; // int32 - constexpr std::ptrdiff_t m_nIndirectLight = 0x120; // int32 - constexpr std::ptrdiff_t m_flFadeMinDist = 0x124; // float32 - constexpr std::ptrdiff_t m_flFadeMaxDist = 0x128; // float32 - constexpr std::ptrdiff_t m_flShadowFadeMinDist = 0x12C; // float32 - constexpr std::ptrdiff_t m_flShadowFadeMaxDist = 0x130; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0x134; // bool - constexpr std::ptrdiff_t m_bFlicker = 0x135; // bool - constexpr std::ptrdiff_t m_bPrecomputedFieldsValid = 0x136; // bool - constexpr std::ptrdiff_t m_vPrecomputedBoundsMins = 0x138; // Vector - constexpr std::ptrdiff_t m_vPrecomputedBoundsMaxs = 0x144; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBOrigin = 0x150; // Vector - constexpr std::ptrdiff_t m_vPrecomputedOBBAngles = 0x15C; // QAngle - constexpr std::ptrdiff_t m_vPrecomputedOBBExtent = 0x168; // Vector - constexpr std::ptrdiff_t m_flPrecomputedMaxRange = 0x174; // float32 - constexpr std::ptrdiff_t m_nFogLightingMode = 0x178; // int32 - constexpr std::ptrdiff_t m_flFogContributionStength = 0x17C; // float32 - constexpr std::ptrdiff_t m_flNearClipPlane = 0x180; // float32 - constexpr std::ptrdiff_t m_SkyColor = 0x184; // Color - constexpr std::ptrdiff_t m_flSkyIntensity = 0x188; // float32 - constexpr std::ptrdiff_t m_SkyAmbientBounce = 0x18C; // Color - constexpr std::ptrdiff_t m_bUseSecondaryColor = 0x190; // bool - constexpr std::ptrdiff_t m_bMixedShadows = 0x191; // bool - constexpr std::ptrdiff_t m_flLightStyleStartTime = 0x194; // GameTime_t - constexpr std::ptrdiff_t m_flCapsuleLength = 0x198; // float32 - constexpr std::ptrdiff_t m_flMinRoughness = 0x19C; // float32 - constexpr std::ptrdiff_t m_bPvsModifyEntity = 0x1B0; // bool - } - // Parent: CBaseCSGrenadeProjectile - // Field count: 11 - // - // Metadata: - // NetworkVarNames: m_nSmokeEffectTickBegin (int) - // NetworkVarNames: m_bDidSmokeEffect (bool) - // NetworkVarNames: m_nRandomSeed (int) - // NetworkVarNames: m_vSmokeColor (Vector) - // NetworkVarNames: m_vSmokeDetonationPos (Vector) - // NetworkVarNames: m_VoxelFrameData (uint8) - // NetworkVarNames: m_nVoxelFrameDataSize (int) - // NetworkVarNames: m_nVoxelUpdate (int) - namespace CSmokeGrenadeProjectile { - constexpr std::ptrdiff_t m_nSmokeEffectTickBegin = 0xB68; // int32 - constexpr std::ptrdiff_t m_bDidSmokeEffect = 0xB6C; // bool - constexpr std::ptrdiff_t m_nRandomSeed = 0xB70; // int32 - constexpr std::ptrdiff_t m_vSmokeColor = 0xB74; // Vector - constexpr std::ptrdiff_t m_vSmokeDetonationPos = 0xB80; // Vector - constexpr std::ptrdiff_t m_VoxelFrameData = 0xB90; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_nVoxelFrameDataSize = 0xBA8; // int32 - constexpr std::ptrdiff_t m_nVoxelUpdate = 0xBAC; // int32 - constexpr std::ptrdiff_t m_flLastBounce = 0xBB0; // GameTime_t - constexpr std::ptrdiff_t m_fllastSimulationTime = 0xBB4; // GameTime_t - constexpr std::ptrdiff_t m_bExplodeFromInferno = 0x2E38; // bool - } - // Parent: CTriggerMultiple - // Field count: 1 - namespace CScriptTriggerMultiple { - constexpr std::ptrdiff_t m_vExtent = 0x988; // Vector - } - // Parent: CSoundOpvarSetPointEntity - // Field count: 5 - namespace CSoundOpvarSetAutoRoomEntity { - constexpr std::ptrdiff_t m_traceResults = 0x688; // CUtlVector - constexpr std::ptrdiff_t m_doorwayPairs = 0x6A0; // CUtlVector - constexpr std::ptrdiff_t m_flSize = 0x6B8; // float32 - constexpr std::ptrdiff_t m_flHeightTolerance = 0x6BC; // float32 - constexpr std::ptrdiff_t m_flSizeSqr = 0x6C0; // float32 - } - // Parent: None - // Field count: 0 - namespace CEntityComponent { - } - // Parent: CBaseFilter - // Field count: 1 - namespace FilterDamageType { - constexpr std::ptrdiff_t m_iDamageType = 0x538; // int32 - } - // Parent: CBot - // Field count: 139 - namespace CCSBot { - constexpr std::ptrdiff_t m_eyePosition = 0x108; // Vector - constexpr std::ptrdiff_t m_name = 0x114; // char[64] - constexpr std::ptrdiff_t m_combatRange = 0x154; // float32 - constexpr std::ptrdiff_t m_isRogue = 0x158; // bool - constexpr std::ptrdiff_t m_rogueTimer = 0x160; // CountdownTimer - constexpr std::ptrdiff_t m_diedLastRound = 0x17C; // bool - constexpr std::ptrdiff_t m_safeTime = 0x180; // float32 - constexpr std::ptrdiff_t m_wasSafe = 0x184; // bool - constexpr std::ptrdiff_t m_blindFire = 0x18C; // bool - constexpr std::ptrdiff_t m_surpriseTimer = 0x190; // CountdownTimer - constexpr std::ptrdiff_t m_bAllowActive = 0x1A8; // bool - constexpr std::ptrdiff_t m_isFollowing = 0x1A9; // bool - constexpr std::ptrdiff_t m_leader = 0x1AC; // CHandle - constexpr std::ptrdiff_t m_followTimestamp = 0x1B0; // float32 - constexpr std::ptrdiff_t m_allowAutoFollowTime = 0x1B4; // float32 - constexpr std::ptrdiff_t m_hurryTimer = 0x1B8; // CountdownTimer - constexpr std::ptrdiff_t m_alertTimer = 0x1D0; // CountdownTimer - constexpr std::ptrdiff_t m_sneakTimer = 0x1E8; // CountdownTimer - constexpr std::ptrdiff_t m_panicTimer = 0x200; // CountdownTimer - constexpr std::ptrdiff_t m_stateTimestamp = 0x4D0; // float32 - constexpr std::ptrdiff_t m_isAttacking = 0x4D4; // bool - constexpr std::ptrdiff_t m_isOpeningDoor = 0x4D5; // bool - constexpr std::ptrdiff_t m_taskEntity = 0x4DC; // CHandle - constexpr std::ptrdiff_t m_goalPosition = 0x4EC; // Vector - constexpr std::ptrdiff_t m_goalEntity = 0x4F8; // CHandle - constexpr std::ptrdiff_t m_avoid = 0x4FC; // CHandle - constexpr std::ptrdiff_t m_avoidTimestamp = 0x500; // float32 - constexpr std::ptrdiff_t m_isStopping = 0x504; // bool - constexpr std::ptrdiff_t m_hasVisitedEnemySpawn = 0x505; // bool - constexpr std::ptrdiff_t m_stillTimer = 0x508; // IntervalTimer - constexpr std::ptrdiff_t m_bEyeAnglesUnderPathFinderControl = 0x518; // bool - constexpr std::ptrdiff_t m_pathIndex = 0x5610; // int32 - constexpr std::ptrdiff_t m_areaEnteredTimestamp = 0x5614; // GameTime_t - constexpr std::ptrdiff_t m_repathTimer = 0x5618; // CountdownTimer - constexpr std::ptrdiff_t m_avoidFriendTimer = 0x5630; // CountdownTimer - constexpr std::ptrdiff_t m_isFriendInTheWay = 0x5648; // bool - constexpr std::ptrdiff_t m_politeTimer = 0x5650; // CountdownTimer - constexpr std::ptrdiff_t m_isWaitingBehindFriend = 0x5668; // bool - constexpr std::ptrdiff_t m_pathLadderEnd = 0x5694; // float32 - constexpr std::ptrdiff_t m_mustRunTimer = 0x56E0; // CountdownTimer - constexpr std::ptrdiff_t m_waitTimer = 0x56F8; // CountdownTimer - constexpr std::ptrdiff_t m_updateTravelDistanceTimer = 0x5710; // CountdownTimer - constexpr std::ptrdiff_t m_playerTravelDistance = 0x5728; // float32[64] - constexpr std::ptrdiff_t m_travelDistancePhase = 0x5828; // uint8 - constexpr std::ptrdiff_t m_hostageEscortCount = 0x59C0; // uint8 - constexpr std::ptrdiff_t m_hostageEscortCountTimestamp = 0x59C4; // float32 - constexpr std::ptrdiff_t m_desiredTeam = 0x59C8; // int32 - constexpr std::ptrdiff_t m_hasJoined = 0x59CC; // bool - constexpr std::ptrdiff_t m_isWaitingForHostage = 0x59CD; // bool - constexpr std::ptrdiff_t m_inhibitWaitingForHostageTimer = 0x59D0; // CountdownTimer - constexpr std::ptrdiff_t m_waitForHostageTimer = 0x59E8; // CountdownTimer - constexpr std::ptrdiff_t m_noisePosition = 0x5A00; // Vector - constexpr std::ptrdiff_t m_noiseTravelDistance = 0x5A0C; // float32 - constexpr std::ptrdiff_t m_noiseTimestamp = 0x5A10; // float32 - constexpr std::ptrdiff_t m_noiseSource = 0x5A18; // CCSPlayerPawn* - constexpr std::ptrdiff_t m_noiseBendTimer = 0x5A30; // CountdownTimer - constexpr std::ptrdiff_t m_bentNoisePosition = 0x5A48; // Vector - constexpr std::ptrdiff_t m_bendNoisePositionValid = 0x5A54; // bool - constexpr std::ptrdiff_t m_lookAroundStateTimestamp = 0x5A58; // float32 - constexpr std::ptrdiff_t m_lookAheadAngle = 0x5A5C; // float32 - constexpr std::ptrdiff_t m_forwardAngle = 0x5A60; // float32 - constexpr std::ptrdiff_t m_inhibitLookAroundTimestamp = 0x5A64; // float32 - constexpr std::ptrdiff_t m_lookAtSpot = 0x5A6C; // Vector - constexpr std::ptrdiff_t m_lookAtSpotDuration = 0x5A7C; // float32 - constexpr std::ptrdiff_t m_lookAtSpotTimestamp = 0x5A80; // float32 - constexpr std::ptrdiff_t m_lookAtSpotAngleTolerance = 0x5A84; // float32 - constexpr std::ptrdiff_t m_lookAtSpotClearIfClose = 0x5A88; // bool - constexpr std::ptrdiff_t m_lookAtSpotAttack = 0x5A89; // bool - constexpr std::ptrdiff_t m_lookAtDesc = 0x5A90; // char* - constexpr std::ptrdiff_t m_peripheralTimestamp = 0x5A98; // float32 - constexpr std::ptrdiff_t m_approachPointCount = 0x5C20; // uint8 - constexpr std::ptrdiff_t m_approachPointViewPosition = 0x5C24; // Vector - constexpr std::ptrdiff_t m_viewSteadyTimer = 0x5C30; // IntervalTimer - constexpr std::ptrdiff_t m_tossGrenadeTimer = 0x5C48; // CountdownTimer - constexpr std::ptrdiff_t m_isAvoidingGrenade = 0x5C68; // CountdownTimer - constexpr std::ptrdiff_t m_spotCheckTimestamp = 0x5C88; // float32 - constexpr std::ptrdiff_t m_checkedHidingSpotCount = 0x6090; // int32 - constexpr std::ptrdiff_t m_lookPitch = 0x6094; // float32 - constexpr std::ptrdiff_t m_lookPitchVel = 0x6098; // float32 - constexpr std::ptrdiff_t m_lookYaw = 0x609C; // float32 - constexpr std::ptrdiff_t m_lookYawVel = 0x60A0; // float32 - constexpr std::ptrdiff_t m_targetSpot = 0x60A4; // Vector - constexpr std::ptrdiff_t m_targetSpotVelocity = 0x60B0; // Vector - constexpr std::ptrdiff_t m_targetSpotPredicted = 0x60BC; // Vector - constexpr std::ptrdiff_t m_aimError = 0x60C8; // QAngle - constexpr std::ptrdiff_t m_aimGoal = 0x60D4; // QAngle - constexpr std::ptrdiff_t m_targetSpotTime = 0x60E0; // GameTime_t - constexpr std::ptrdiff_t m_aimFocus = 0x60E4; // float32 - constexpr std::ptrdiff_t m_aimFocusInterval = 0x60E8; // float32 - constexpr std::ptrdiff_t m_aimFocusNextUpdate = 0x60EC; // GameTime_t - constexpr std::ptrdiff_t m_ignoreEnemiesTimer = 0x60F8; // CountdownTimer - constexpr std::ptrdiff_t m_enemy = 0x6110; // CHandle - constexpr std::ptrdiff_t m_isEnemyVisible = 0x6114; // bool - constexpr std::ptrdiff_t m_visibleEnemyParts = 0x6115; // uint8 - constexpr std::ptrdiff_t m_lastEnemyPosition = 0x6118; // Vector - constexpr std::ptrdiff_t m_lastSawEnemyTimestamp = 0x6124; // float32 - constexpr std::ptrdiff_t m_firstSawEnemyTimestamp = 0x6128; // float32 - constexpr std::ptrdiff_t m_currentEnemyAcquireTimestamp = 0x612C; // float32 - constexpr std::ptrdiff_t m_enemyDeathTimestamp = 0x6130; // float32 - constexpr std::ptrdiff_t m_friendDeathTimestamp = 0x6134; // float32 - constexpr std::ptrdiff_t m_isLastEnemyDead = 0x6138; // bool - constexpr std::ptrdiff_t m_nearbyEnemyCount = 0x613C; // int32 - constexpr std::ptrdiff_t m_bomber = 0x6348; // CHandle - constexpr std::ptrdiff_t m_nearbyFriendCount = 0x634C; // int32 - constexpr std::ptrdiff_t m_closestVisibleFriend = 0x6350; // CHandle - constexpr std::ptrdiff_t m_closestVisibleHumanFriend = 0x6354; // CHandle - constexpr std::ptrdiff_t m_attentionInterval = 0x6358; // IntervalTimer - constexpr std::ptrdiff_t m_attacker = 0x6368; // CHandle - constexpr std::ptrdiff_t m_attackedTimestamp = 0x636C; // float32 - constexpr std::ptrdiff_t m_burnedByFlamesTimer = 0x6370; // IntervalTimer - constexpr std::ptrdiff_t m_lastVictimID = 0x6380; // int32 - constexpr std::ptrdiff_t m_isAimingAtEnemy = 0x6384; // bool - constexpr std::ptrdiff_t m_isRapidFiring = 0x6385; // bool - constexpr std::ptrdiff_t m_equipTimer = 0x6388; // IntervalTimer - constexpr std::ptrdiff_t m_zoomTimer = 0x6398; // CountdownTimer - constexpr std::ptrdiff_t m_fireWeaponTimestamp = 0x63B0; // GameTime_t - constexpr std::ptrdiff_t m_lookForWeaponsOnGroundTimer = 0x63B8; // CountdownTimer - constexpr std::ptrdiff_t m_bIsSleeping = 0x63D0; // bool - constexpr std::ptrdiff_t m_isEnemySniperVisible = 0x63D1; // bool - constexpr std::ptrdiff_t m_sawEnemySniperTimer = 0x63D8; // CountdownTimer - constexpr std::ptrdiff_t m_enemyQueueIndex = 0x6490; // uint8 - constexpr std::ptrdiff_t m_enemyQueueCount = 0x6491; // uint8 - constexpr std::ptrdiff_t m_enemyQueueAttendIndex = 0x6492; // uint8 - constexpr std::ptrdiff_t m_isStuck = 0x6493; // bool - constexpr std::ptrdiff_t m_stuckTimestamp = 0x6494; // GameTime_t - constexpr std::ptrdiff_t m_stuckSpot = 0x6498; // Vector - constexpr std::ptrdiff_t m_wiggleTimer = 0x64A8; // CountdownTimer - constexpr std::ptrdiff_t m_stuckJumpTimer = 0x64C0; // CountdownTimer - constexpr std::ptrdiff_t m_nextCleanupCheckTimestamp = 0x64D8; // GameTime_t - constexpr std::ptrdiff_t m_avgVel = 0x64DC; // float32[10] - constexpr std::ptrdiff_t m_avgVelIndex = 0x6504; // int32 - constexpr std::ptrdiff_t m_avgVelCount = 0x6508; // int32 - constexpr std::ptrdiff_t m_lastOrigin = 0x650C; // Vector - constexpr std::ptrdiff_t m_lastRadioRecievedTimestamp = 0x651C; // float32 - constexpr std::ptrdiff_t m_lastRadioSentTimestamp = 0x6520; // float32 - constexpr std::ptrdiff_t m_radioSubject = 0x6524; // CHandle - constexpr std::ptrdiff_t m_radioPosition = 0x6528; // Vector - constexpr std::ptrdiff_t m_voiceEndTimestamp = 0x6534; // float32 - constexpr std::ptrdiff_t m_lastValidReactionQueueFrame = 0x6540; // int32 - } - // Parent: CLogicalEntity - // Field count: 7 - namespace CPhysMotor { - constexpr std::ptrdiff_t m_nameAttach = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hAttachedObject = 0x4E8; // CHandle - constexpr std::ptrdiff_t m_spinUp = 0x4EC; // float32 - constexpr std::ptrdiff_t m_additionalAcceleration = 0x4F0; // float32 - constexpr std::ptrdiff_t m_angularAcceleration = 0x4F4; // float32 - constexpr std::ptrdiff_t m_lastTime = 0x4F8; // GameTime_t - constexpr std::ptrdiff_t m_motor = 0x510; // CMotorController - } - // Parent: CBaseEntity - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_bDisabled (bool) - // NetworkVarNames: m_iszSoundAreaType (string_t) - // NetworkVarNames: m_vPos (Vector) - namespace CSoundAreaEntityBase { - constexpr std::ptrdiff_t m_bDisabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_iszSoundAreaType = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vPos = 0x4F0; // Vector - } - // Parent: CPlayer_UseServices - // Field count: 3 - namespace CCSPlayer_UseServices { - constexpr std::ptrdiff_t m_hLastKnownUseEntity = 0x40; // CHandle - constexpr std::ptrdiff_t m_flLastUseTimeStamp = 0x44; // GameTime_t - constexpr std::ptrdiff_t m_flTimeLastUsedWindow = 0x48; // GameTime_t - } - // Parent: CCSGO_TeamPreviewCharacterPosition - // Field count: 0 - namespace CCSGO_TeamSelectCharacterPosition { - } - // Parent: CItem - // Field count: 0 - namespace CItemKevlar { - } - // Parent: CBaseTrigger - // Field count: 14 - namespace CTriggerHurt { - constexpr std::ptrdiff_t m_flOriginalDamage = 0x960; // float32 - constexpr std::ptrdiff_t m_flDamage = 0x964; // float32 - constexpr std::ptrdiff_t m_flDamageCap = 0x968; // float32 - constexpr std::ptrdiff_t m_flLastDmgTime = 0x96C; // GameTime_t - constexpr std::ptrdiff_t m_flForgivenessDelay = 0x970; // float32 - constexpr std::ptrdiff_t m_bitsDamageInflict = 0x974; // DamageTypes_t - constexpr std::ptrdiff_t m_damageModel = 0x978; // int32 - constexpr std::ptrdiff_t m_bNoDmgForce = 0x97C; // bool - constexpr std::ptrdiff_t m_vDamageForce = 0x980; // Vector - constexpr std::ptrdiff_t m_thinkAlways = 0x98C; // bool - constexpr std::ptrdiff_t m_hurtThinkPeriod = 0x990; // float32 - constexpr std::ptrdiff_t m_OnHurt = 0x998; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHurtPlayer = 0x9C0; // CEntityIOOutput - constexpr std::ptrdiff_t m_hurtEntities = 0x9E8; // CUtlVector> - } - // Parent: CLogicalEntity - // Field count: 13 - namespace CPhysConstraint { - constexpr std::ptrdiff_t m_nameAttach1 = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nameAttach2 = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hAttach1 = 0x4F8; // CHandle - constexpr std::ptrdiff_t m_hAttach2 = 0x4FC; // CHandle - constexpr std::ptrdiff_t m_nameAttachment1 = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nameAttachment2 = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_breakSound = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_forceLimit = 0x518; // float32 - constexpr std::ptrdiff_t m_torqueLimit = 0x51C; // float32 - constexpr std::ptrdiff_t m_teleportTick = 0x520; // uint32 - constexpr std::ptrdiff_t m_minTeleportDistance = 0x524; // float32 - constexpr std::ptrdiff_t m_bSnapObjectPositions = 0x528; // bool - constexpr std::ptrdiff_t m_OnBreak = 0x530; // CEntityIOOutput - } - // Parent: CBaseEntity - // Field count: 24 - // - // Metadata: - // NetworkVarNames: m_nDraftType (int) - // NetworkVarNames: m_nTeamWinningCoinToss (int) - // NetworkVarNames: m_nTeamWithFirstChoice (int) - // NetworkVarNames: m_nVoteMapIdsList (int) - // NetworkVarNames: m_nAccountIDs (int) - // NetworkVarNames: m_nMapId0 (int) - // NetworkVarNames: m_nMapId1 (int) - // NetworkVarNames: m_nMapId2 (int) - // NetworkVarNames: m_nMapId3 (int) - // NetworkVarNames: m_nMapId4 (int) - // NetworkVarNames: m_nMapId5 (int) - // NetworkVarNames: m_nStartingSide0 (int) - // NetworkVarNames: m_nCurrentPhase (int) - // NetworkVarNames: m_nPhaseStartTick (int) - // NetworkVarNames: m_nPhaseDurationTicks (int) - namespace CMapVetoPickController { - constexpr std::ptrdiff_t m_bPlayedIntroVcd = 0x4E0; // bool - constexpr std::ptrdiff_t m_bNeedToPlayFiveSecondsRemaining = 0x4E1; // bool - constexpr std::ptrdiff_t m_dblPreMatchDraftSequenceTime = 0x500; // float64 - constexpr std::ptrdiff_t m_bPreMatchDraftStateChanged = 0x508; // bool - constexpr std::ptrdiff_t m_nDraftType = 0x50C; // int32 - constexpr std::ptrdiff_t m_nTeamWinningCoinToss = 0x510; // int32 - constexpr std::ptrdiff_t m_nTeamWithFirstChoice = 0x514; // int32[64] - constexpr std::ptrdiff_t m_nVoteMapIdsList = 0x614; // int32[7] - constexpr std::ptrdiff_t m_nAccountIDs = 0x630; // int32[64] - constexpr std::ptrdiff_t m_nMapId0 = 0x730; // int32[64] - constexpr std::ptrdiff_t m_nMapId1 = 0x830; // int32[64] - constexpr std::ptrdiff_t m_nMapId2 = 0x930; // int32[64] - constexpr std::ptrdiff_t m_nMapId3 = 0xA30; // int32[64] - constexpr std::ptrdiff_t m_nMapId4 = 0xB30; // int32[64] - constexpr std::ptrdiff_t m_nMapId5 = 0xC30; // int32[64] - constexpr std::ptrdiff_t m_nStartingSide0 = 0xD30; // int32[64] - constexpr std::ptrdiff_t m_nCurrentPhase = 0xE30; // int32 - constexpr std::ptrdiff_t m_nPhaseStartTick = 0xE34; // int32 - constexpr std::ptrdiff_t m_nPhaseDurationTicks = 0xE38; // int32 - constexpr std::ptrdiff_t m_OnMapVetoed = 0xE40; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMapPicked = 0xE68; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnSidesPicked = 0xE90; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnNewPhaseStarted = 0xEB8; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnLevelTransition = 0xEE0; // CEntityOutputTemplate - } - // Parent: CBaseEntity - // Field count: 0 - namespace CCSMinimapBoundary { - } - // Parent: CPointEntity - // Field count: 4 - namespace CSoundEnt { - constexpr std::ptrdiff_t m_iFreeSound = 0x4E0; // int32 - constexpr std::ptrdiff_t m_iActiveSound = 0x4E4; // int32 - constexpr std::ptrdiff_t m_cLastActiveSounds = 0x4E8; // int32 - constexpr std::ptrdiff_t m_SoundPool = 0x4EC; // CSound[128] - } - // Parent: CPointEntity - // Field count: 0 - namespace CInfoSpawnGroupLandmark { - } - // Parent: CPlayerPawnComponent - // Field count: 15 - // - // Metadata: - // NetworkVarNames: m_nToggleButtonDownMask (ButtonBitMask_t) - // NetworkVarNames: m_flMaxspeed (float32) - // NetworkVarNames: m_arrForceSubtickMoveWhen (float32) - namespace CPlayer_MovementServices { - constexpr std::ptrdiff_t m_nImpulse = 0x40; // int32 - constexpr std::ptrdiff_t m_nButtons = 0x48; // CInButtonState - constexpr std::ptrdiff_t m_nQueuedButtonDownMask = 0x68; // uint64 - constexpr std::ptrdiff_t m_nQueuedButtonChangeMask = 0x70; // uint64 - constexpr std::ptrdiff_t m_nButtonDoublePressed = 0x78; // uint64 - constexpr std::ptrdiff_t m_pButtonPressedCmdNumber = 0x80; // uint32[64] - constexpr std::ptrdiff_t m_nLastCommandNumberProcessed = 0x180; // uint32 - constexpr std::ptrdiff_t m_nToggleButtonDownMask = 0x188; // uint64 - constexpr std::ptrdiff_t m_flMaxspeed = 0x198; // float32 - constexpr std::ptrdiff_t m_arrForceSubtickMoveWhen = 0x19C; // float32[4] - constexpr std::ptrdiff_t m_flForwardMove = 0x1AC; // float32 - constexpr std::ptrdiff_t m_flLeftMove = 0x1B0; // float32 - constexpr std::ptrdiff_t m_flUpMove = 0x1B4; // float32 - constexpr std::ptrdiff_t m_vecLastMovementImpulses = 0x1B8; // Vector - constexpr std::ptrdiff_t m_vecOldViewAngles = 0x1C4; // QAngle - } - // Parent: CBaseTrigger - // Field count: 3 - namespace CTriggerSave { - constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x960; // bool - constexpr std::ptrdiff_t m_fDangerousTimer = 0x964; // float32 - constexpr std::ptrdiff_t m_minHitPoints = 0x968; // int32 - } - // Parent: CPhysConstraint - // Field count: 11 - namespace CPhysWheelConstraint { - constexpr std::ptrdiff_t m_flSuspensionFrequency = 0x558; // float32 - constexpr std::ptrdiff_t m_flSuspensionDampingRatio = 0x55C; // float32 - constexpr std::ptrdiff_t m_flSuspensionHeightOffset = 0x560; // float32 - constexpr std::ptrdiff_t m_bEnableSuspensionLimit = 0x564; // bool - constexpr std::ptrdiff_t m_flMinSuspensionOffset = 0x568; // float32 - constexpr std::ptrdiff_t m_flMaxSuspensionOffset = 0x56C; // float32 - constexpr std::ptrdiff_t m_bEnableSteeringLimit = 0x570; // bool - constexpr std::ptrdiff_t m_flMinSteeringAngle = 0x574; // float32 - constexpr std::ptrdiff_t m_flMaxSteeringAngle = 0x578; // float32 - constexpr std::ptrdiff_t m_flSteeringAxisFriction = 0x57C; // float32 - constexpr std::ptrdiff_t m_flSpinAxisFriction = 0x580; // float32 - } - // Parent: CPhysConstraint - // Field count: 6 - namespace CPhysFixed { - constexpr std::ptrdiff_t m_flLinearFrequency = 0x558; // float32 - constexpr std::ptrdiff_t m_flLinearDampingRatio = 0x55C; // float32 - constexpr std::ptrdiff_t m_flAngularFrequency = 0x560; // float32 - constexpr std::ptrdiff_t m_flAngularDampingRatio = 0x564; // float32 - constexpr std::ptrdiff_t m_bEnableLinearConstraint = 0x568; // bool - constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x569; // bool - } - // Parent: CBaseEntity - // Field count: 11 - namespace CEnvSoundscape { - constexpr std::ptrdiff_t m_OnPlay = 0x4E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_flRadius = 0x508; // float32 - constexpr std::ptrdiff_t m_soundEventName = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bOverrideWithEvent = 0x518; // bool - constexpr std::ptrdiff_t m_soundscapeIndex = 0x51C; // int32 - constexpr std::ptrdiff_t m_soundscapeEntityListId = 0x520; // int32 - constexpr std::ptrdiff_t m_positionNames = 0x528; // CUtlSymbolLarge[8] - constexpr std::ptrdiff_t m_hProxySoundscape = 0x568; // CHandle - constexpr std::ptrdiff_t m_bDisabled = 0x56C; // bool - constexpr std::ptrdiff_t m_soundscapeName = 0x570; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_soundEventHash = 0x578; // uint32 - } - // Parent: CEntitySubclassVDataBase - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CBasePlayerVData { - constexpr std::ptrdiff_t m_sModelName = 0x28; // CResourceNameTyped> - constexpr std::ptrdiff_t m_flHeadDamageMultiplier = 0x108; // CSkillFloat - constexpr std::ptrdiff_t m_flChestDamageMultiplier = 0x118; // CSkillFloat - constexpr std::ptrdiff_t m_flStomachDamageMultiplier = 0x128; // CSkillFloat - constexpr std::ptrdiff_t m_flArmDamageMultiplier = 0x138; // CSkillFloat - constexpr std::ptrdiff_t m_flLegDamageMultiplier = 0x148; // CSkillFloat - constexpr std::ptrdiff_t m_flHoldBreathTime = 0x158; // float32 - constexpr std::ptrdiff_t m_flDrowningDamageInterval = 0x15C; // float32 - constexpr std::ptrdiff_t m_nDrowningDamageInitial = 0x160; // int32 - constexpr std::ptrdiff_t m_nDrowningDamageMax = 0x164; // int32 - constexpr std::ptrdiff_t m_nWaterSpeed = 0x168; // int32 - constexpr std::ptrdiff_t m_flUseRange = 0x16C; // float32 - constexpr std::ptrdiff_t m_flUseAngleTolerance = 0x170; // float32 - constexpr std::ptrdiff_t m_flCrouchTime = 0x174; // float32 - } - // Parent: CPlayerControllerComponent - // Field count: 6 - // - // Metadata: - // NetworkVarNames: m_iAccount (int) - // NetworkVarNames: m_iStartAccount (int) - // NetworkVarNames: m_iTotalCashSpent (int) - // NetworkVarNames: m_iCashSpentThisRound (int) - namespace CCSPlayerController_InGameMoneyServices { - constexpr std::ptrdiff_t m_bReceivesMoneyNextRound = 0x40; // bool - constexpr std::ptrdiff_t m_iMoneyEarnedForNextRound = 0x44; // int32 - constexpr std::ptrdiff_t m_iAccount = 0x48; // int32 - constexpr std::ptrdiff_t m_iStartAccount = 0x4C; // int32 - constexpr std::ptrdiff_t m_iTotalCashSpent = 0x50; // int32 - constexpr std::ptrdiff_t m_iCashSpentThisRound = 0x54; // int32 - } - // Parent: CSprite - // Field count: 0 - namespace CSpriteOriented { - } - // Parent: CSoundOpvarSetAABBEntity - // Field count: 0 - namespace CSoundOpvarSetOBBEntity { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponM4A1 { - } - // Parent: CBeam - // Field count: 5 - namespace CEnvLaser { - constexpr std::ptrdiff_t m_iszLaserTarget = 0x830; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pSprite = 0x838; // CSprite* - constexpr std::ptrdiff_t m_iszSpriteName = 0x840; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_firePosition = 0x848; // Vector - constexpr std::ptrdiff_t m_flStartFrame = 0x854; // float32 - } - // Parent: CSprite - // Field count: 0 - namespace CCommentaryViewPosition { - } - // Parent: CTonemapController2 - // Field count: 0 - namespace CTonemapController2Alias_env_tonemap_controller2 { - } - // Parent: CPhysConstraint - // Field count: 4 - namespace CPhysPulley { - constexpr std::ptrdiff_t m_position2 = 0x558; // Vector - constexpr std::ptrdiff_t m_offset = 0x564; // Vector[2] - constexpr std::ptrdiff_t m_addLength = 0x57C; // float32 - constexpr std::ptrdiff_t m_gearRatio = 0x580; // float32 - } - // Parent: CBaseEntity - // Field count: 0 - namespace CGameRulesProxy { - } - // Parent: CEconEntity - // Field count: 8 - // - // Metadata: - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkIncludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkUserGroupProxy - // NetworkVarNames: m_nNextPrimaryAttackTick (GameTick_t) - // NetworkVarNames: m_flNextPrimaryAttackTickRatio (float32) - // NetworkVarNames: m_nNextSecondaryAttackTick (GameTick_t) - // NetworkVarNames: m_flNextSecondaryAttackTickRatio (float32) - // NetworkVarNames: m_iClip1 (int32) - // NetworkVarNames: m_iClip2 (int32) - // NetworkVarNames: m_pReserveAmmo (int) - namespace CBasePlayerWeapon { - constexpr std::ptrdiff_t m_nNextPrimaryAttackTick = 0xD30; // GameTick_t - constexpr std::ptrdiff_t m_flNextPrimaryAttackTickRatio = 0xD34; // float32 - constexpr std::ptrdiff_t m_nNextSecondaryAttackTick = 0xD38; // GameTick_t - constexpr std::ptrdiff_t m_flNextSecondaryAttackTickRatio = 0xD3C; // float32 - constexpr std::ptrdiff_t m_iClip1 = 0xD40; // int32 - constexpr std::ptrdiff_t m_iClip2 = 0xD44; // int32 - constexpr std::ptrdiff_t m_pReserveAmmo = 0xD48; // int32[2] - constexpr std::ptrdiff_t m_OnPlayerUse = 0xD50; // CEntityIOOutput - } - // Parent: CPlayerControllerComponent - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_perRoundStats (CSPerRoundStats_t) - // NetworkVarNames: m_matchStats (CSMatchStats_t) - // NetworkVarNames: m_iNumRoundKills (int) - // NetworkVarNames: m_iNumRoundKillsHeadshots (int) - // NetworkVarNames: m_unTotalRoundDamageDealt (uint32) - namespace CCSPlayerController_ActionTrackingServices { - constexpr std::ptrdiff_t m_perRoundStats = 0x40; // CUtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_matchStats = 0xB0; // CSMatchStats_t - constexpr std::ptrdiff_t m_iNumRoundKills = 0x170; // int32 - constexpr std::ptrdiff_t m_iNumRoundKillsHeadshots = 0x174; // int32 - constexpr std::ptrdiff_t m_unTotalRoundDamageDealt = 0x178; // uint32 - } - // Parent: CEntityComponent - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_bvDisabledHitGroups (uint32) - namespace CHitboxComponent { - constexpr std::ptrdiff_t m_bvDisabledHitGroups = 0x24; // uint32[1] - } - // Parent: CBaseFlex - // Field count: 0 - namespace CBaseFlexAlias_funCBaseFlex { - } - // Parent: CBaseAnimGraph - // Field count: 24 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_x (float32) - // NetworkVarNames: m_y (float32) - // NetworkVarNames: m_z (float32) - // NetworkVarNames: m_angle (float32) - // NetworkVarNames: m_poolOrigin (Vector) - // NetworkVarNames: m_waterLevel (float32) - namespace CFish { - constexpr std::ptrdiff_t m_pool = 0x9A8; // CHandle - constexpr std::ptrdiff_t m_id = 0x9AC; // uint32 - constexpr std::ptrdiff_t m_x = 0x9B0; // float32 - constexpr std::ptrdiff_t m_y = 0x9B4; // float32 - constexpr std::ptrdiff_t m_z = 0x9B8; // float32 - constexpr std::ptrdiff_t m_angle = 0x9BC; // float32 - constexpr std::ptrdiff_t m_angleChange = 0x9C0; // float32 - constexpr std::ptrdiff_t m_forward = 0x9C4; // Vector - constexpr std::ptrdiff_t m_perp = 0x9D0; // Vector - constexpr std::ptrdiff_t m_poolOrigin = 0x9DC; // Vector - constexpr std::ptrdiff_t m_waterLevel = 0x9E8; // float32 - constexpr std::ptrdiff_t m_speed = 0x9EC; // float32 - constexpr std::ptrdiff_t m_desiredSpeed = 0x9F0; // float32 - constexpr std::ptrdiff_t m_calmSpeed = 0x9F4; // float32 - constexpr std::ptrdiff_t m_panicSpeed = 0x9F8; // float32 - constexpr std::ptrdiff_t m_avoidRange = 0x9FC; // float32 - constexpr std::ptrdiff_t m_turnTimer = 0xA00; // CountdownTimer - constexpr std::ptrdiff_t m_turnClockwise = 0xA18; // bool - constexpr std::ptrdiff_t m_goTimer = 0xA20; // CountdownTimer - constexpr std::ptrdiff_t m_moveTimer = 0xA38; // CountdownTimer - constexpr std::ptrdiff_t m_panicTimer = 0xA50; // CountdownTimer - constexpr std::ptrdiff_t m_disperseTimer = 0xA68; // CountdownTimer - constexpr std::ptrdiff_t m_proximityTimer = 0xA80; // CountdownTimer - constexpr std::ptrdiff_t m_visible = 0xA98; // CUtlVector - } - // Parent: CBaseEntity - // Field count: 3 - namespace CEnvFireSource { - constexpr std::ptrdiff_t m_bEnabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_radius = 0x4E4; // float32 - constexpr std::ptrdiff_t m_damage = 0x4E8; // float32 - } - // Parent: CBaseEntity - // Field count: 0 - namespace CInfoLadderDismount { - } - // Parent: CBaseTrigger - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_strStartTouchEventName (CUtlString) - // NetworkVarNames: m_strEndTouchEventName (CUtlString) - // NetworkVarNames: m_strTriggerID (CUtlString) - namespace CTriggerGameEvent { - constexpr std::ptrdiff_t m_strStartTouchEventName = 0x960; // CUtlString - constexpr std::ptrdiff_t m_strEndTouchEventName = 0x968; // CUtlString - constexpr std::ptrdiff_t m_strTriggerID = 0x970; // CUtlString - } - // Parent: CPhysConstraint - // Field count: 10 - namespace CPhysSlideConstraint { - constexpr std::ptrdiff_t m_axisEnd = 0x560; // Vector - constexpr std::ptrdiff_t m_slideFriction = 0x56C; // float32 - constexpr std::ptrdiff_t m_systemLoadScale = 0x570; // float32 - constexpr std::ptrdiff_t m_initialOffset = 0x574; // float32 - constexpr std::ptrdiff_t m_bEnableLinearConstraint = 0x578; // bool - constexpr std::ptrdiff_t m_bEnableAngularConstraint = 0x579; // bool - constexpr std::ptrdiff_t m_flMotorFrequency = 0x57C; // float32 - constexpr std::ptrdiff_t m_flMotorDampingRatio = 0x580; // float32 - constexpr std::ptrdiff_t m_bUseEntityPivot = 0x584; // bool - constexpr std::ptrdiff_t m_soundInfo = 0x588; // ConstraintSoundInfo - } - // Parent: CBaseEntity - // Field count: 1 - namespace CDebugHistory { - constexpr std::ptrdiff_t m_nNpcEvents = 0x3E8520; // int32 - } - // Parent: CServerOnlyEntity - // Field count: 0 - namespace CInfoData { - } - // Parent: CBaseAnimGraph - // Field count: 0 - namespace CHostageCarriableProp { - } - // Parent: CBaseModelEntity - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_CLightComponent (CLightComponent::Storage_t) - namespace CLightEntity { - constexpr std::ptrdiff_t m_CLightComponent = 0x790; // CLightComponent* - } - // Parent: CBaseModelEntity - // Field count: 18 - // - // Metadata: - // MNetworkOverride - // MNetworkOverride - namespace CFuncRotating { - constexpr std::ptrdiff_t m_OnStopped = 0x790; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStarted = 0x7B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnReachedStart = 0x7E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_localRotationVector = 0x808; // RotationVector - constexpr std::ptrdiff_t m_flFanFriction = 0x814; // float32 - constexpr std::ptrdiff_t m_flAttenuation = 0x818; // float32 - constexpr std::ptrdiff_t m_flVolume = 0x81C; // float32 - constexpr std::ptrdiff_t m_flTargetSpeed = 0x820; // float32 - constexpr std::ptrdiff_t m_flMaxSpeed = 0x824; // float32 - constexpr std::ptrdiff_t m_flBlockDamage = 0x828; // float32 - constexpr std::ptrdiff_t m_NoiseRunning = 0x830; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bReversed = 0x838; // bool - constexpr std::ptrdiff_t m_bAccelDecel = 0x839; // bool - constexpr std::ptrdiff_t m_prevLocalAngles = 0x844; // QAngle - constexpr std::ptrdiff_t m_angStart = 0x850; // QAngle - constexpr std::ptrdiff_t m_bStopAtStartPos = 0x85C; // bool - constexpr std::ptrdiff_t m_vecClientOrigin = 0x860; // Vector - constexpr std::ptrdiff_t m_vecClientAngles = 0x86C; // QAngle - } - // Parent: CBaseGrenade - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_vInitialPosition (Vector) - // NetworkVarNames: m_vInitialVelocity (Vector) - // NetworkVarNames: m_nBounces (int) - // NetworkVarNames: m_nExplodeEffectIndex (HParticleSystemDefinitionStrong) - // NetworkVarNames: m_nExplodeEffectTickBegin (int) - // NetworkVarNames: m_vecExplodeEffectOrigin (Vector) - namespace CBaseCSGrenadeProjectile { - constexpr std::ptrdiff_t m_vInitialPosition = 0xAE0; // Vector - constexpr std::ptrdiff_t m_vInitialVelocity = 0xAEC; // Vector - constexpr std::ptrdiff_t m_nBounces = 0xAF8; // int32 - constexpr std::ptrdiff_t m_nExplodeEffectIndex = 0xB00; // CStrongHandle - constexpr std::ptrdiff_t m_nExplodeEffectTickBegin = 0xB08; // int32 - constexpr std::ptrdiff_t m_vecExplodeEffectOrigin = 0xB0C; // Vector - constexpr std::ptrdiff_t m_flSpawnTime = 0xB18; // GameTime_t - constexpr std::ptrdiff_t m_unOGSExtraFlags = 0xB1C; // uint8 - constexpr std::ptrdiff_t m_bDetonationRecorded = 0xB1D; // bool - constexpr std::ptrdiff_t m_nItemIndex = 0xB1E; // uint16 - constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0xB20; // Vector - constexpr std::ptrdiff_t m_flLastBounceSoundTime = 0xB2C; // GameTime_t - constexpr std::ptrdiff_t m_vecGrenadeSpin = 0xB30; // RotationVector - constexpr std::ptrdiff_t m_vecLastHitSurfaceNormal = 0xB3C; // Vector - constexpr std::ptrdiff_t m_nTicksAtZeroVelocity = 0xB48; // int32 - constexpr std::ptrdiff_t m_bHasEverHitEnemy = 0xB4C; // bool - } - // Parent: CServerOnlyModelEntity - // Field count: 1 - namespace CCSPlace { - constexpr std::ptrdiff_t m_name = 0x798; // CUtlSymbolLarge - } - // Parent: CBaseModelEntity - // Field count: 0 - namespace CFuncTrainControls { - } - // Parent: CBaseModelEntity - // Field count: 10 - // - // Metadata: - // NetworkVarNames: m_flFadeInStart (float32) - // NetworkVarNames: m_flFadeInLength (float32) - // NetworkVarNames: m_flFadeOutModelStart (float32) - // NetworkVarNames: m_flFadeOutModelLength (float32) - // NetworkVarNames: m_flFadeOutStart (float32) - // NetworkVarNames: m_flFadeOutLength (float32) - // NetworkVarNames: m_flStartTime (GameTime_t) - // NetworkVarNames: m_nDissolveType (EntityDisolveType_t) - // NetworkVarNames: m_vDissolverOrigin (Vector) - // NetworkVarNames: m_nMagnitude (uint32) - namespace CEntityDissolve { - constexpr std::ptrdiff_t m_flFadeInStart = 0x790; // float32 - constexpr std::ptrdiff_t m_flFadeInLength = 0x794; // float32 - constexpr std::ptrdiff_t m_flFadeOutModelStart = 0x798; // float32 - constexpr std::ptrdiff_t m_flFadeOutModelLength = 0x79C; // float32 - constexpr std::ptrdiff_t m_flFadeOutStart = 0x7A0; // float32 - constexpr std::ptrdiff_t m_flFadeOutLength = 0x7A4; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x7A8; // GameTime_t - constexpr std::ptrdiff_t m_nDissolveType = 0x7AC; // EntityDisolveType_t - constexpr std::ptrdiff_t m_vDissolverOrigin = 0x7B0; // Vector - constexpr std::ptrdiff_t m_nMagnitude = 0x7BC; // uint32 - } - // Parent: CPointEntity - // Field count: 12 - namespace CPointAngleSensor { - constexpr std::ptrdiff_t m_bDisabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_nLookAtName = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTargetEntity = 0x4F0; // CHandle - constexpr std::ptrdiff_t m_hLookAtEntity = 0x4F4; // CHandle - constexpr std::ptrdiff_t m_flDuration = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flDotTolerance = 0x4FC; // float32 - constexpr std::ptrdiff_t m_flFacingTime = 0x500; // GameTime_t - constexpr std::ptrdiff_t m_bFired = 0x504; // bool - constexpr std::ptrdiff_t m_OnFacingLookat = 0x508; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnNotFacingLookat = 0x530; // CEntityIOOutput - constexpr std::ptrdiff_t m_TargetDir = 0x558; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_FacingPercentage = 0x580; // CEntityOutputTemplate - } - // Parent: CSoundEventEntity - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_vMins (Vector) - // NetworkVarNames: m_vMaxs (Vector) - namespace CSoundEventOBBEntity { - constexpr std::ptrdiff_t m_vMins = 0x598; // Vector - constexpr std::ptrdiff_t m_vMaxs = 0x5A4; // Vector - } - // Parent: CBtNodeDecorator - // Field count: 1 - namespace CBtNodeCondition { - constexpr std::ptrdiff_t m_bNegated = 0x58; // bool - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGapTypeQueriesForScopeSingleton - namespace CSharedGapTypeQueryRegistration { - } - // Parent: CBaseEntity - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_vBoxMins (Vector) - // NetworkVarNames: m_vBoxMaxs (Vector) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_flStrength (float) - // NetworkVarNames: m_nFalloffShape (int) - // NetworkVarNames: m_flFalloffExponent (float) - // NetworkVarNames: m_flHeightFogDepth (float) - // NetworkVarNames: m_fHeightFogEdgeWidth (float) - // NetworkVarNames: m_fIndirectLightStrength (float) - // NetworkVarNames: m_fSunLightStrength (float) - // NetworkVarNames: m_fNoiseStrength (float) - // NetworkVarNames: m_bOverrideIndirectLightStrength (bool) - // NetworkVarNames: m_bOverrideSunLightStrength (bool) - // NetworkVarNames: m_bOverrideNoiseStrength (bool) - // NetworkVarNames: m_bAllowLPVIndirect (bool) - namespace CEnvVolumetricFogVolume { - constexpr std::ptrdiff_t m_bActive = 0x4E0; // bool - constexpr std::ptrdiff_t m_vBoxMins = 0x4E4; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x4F0; // Vector - constexpr std::ptrdiff_t m_bStartDisabled = 0x4FC; // bool - constexpr std::ptrdiff_t m_flStrength = 0x500; // float32 - constexpr std::ptrdiff_t m_nFalloffShape = 0x504; // int32 - constexpr std::ptrdiff_t m_flFalloffExponent = 0x508; // float32 - constexpr std::ptrdiff_t m_flHeightFogDepth = 0x50C; // float32 - constexpr std::ptrdiff_t m_fHeightFogEdgeWidth = 0x510; // float32 - constexpr std::ptrdiff_t m_fIndirectLightStrength = 0x514; // float32 - constexpr std::ptrdiff_t m_fSunLightStrength = 0x518; // float32 - constexpr std::ptrdiff_t m_fNoiseStrength = 0x51C; // float32 - constexpr std::ptrdiff_t m_bOverrideIndirectLightStrength = 0x520; // bool - constexpr std::ptrdiff_t m_bOverrideSunLightStrength = 0x521; // bool - constexpr std::ptrdiff_t m_bOverrideNoiseStrength = 0x522; // bool - constexpr std::ptrdiff_t m_bAllowLPVIndirect = 0x523; // bool - } - // Parent: CBaseModelEntity - // Field count: 24 - // - // Metadata: - // MNetworkIncludeByUserGroup - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkOverride - // NetworkVarNames: m_flFrameRate (float32) - // NetworkVarNames: m_flHDRColorScale (float32) - // NetworkVarNames: m_nNumBeamEnts (uint8) - // NetworkVarNames: m_hBaseMaterial (HMaterialStrong) - // NetworkVarNames: m_nHaloIndex (HMaterialStrong) - // NetworkVarNames: m_nBeamType (BeamType_t) - // NetworkVarNames: m_nBeamFlags (uint32) - // NetworkVarNames: m_hAttachEntity (CHandle) - // NetworkVarNames: m_nAttachIndex (AttachmentHandle_t) - // NetworkVarNames: m_fWidth (float32) - // NetworkVarNames: m_fEndWidth (float32) - // NetworkVarNames: m_fFadeLength (float32) - // NetworkVarNames: m_fHaloScale (float32) - // NetworkVarNames: m_fAmplitude (float32) - // NetworkVarNames: m_fStartFrame (float32) - // NetworkVarNames: m_fSpeed (float32) - // NetworkVarNames: m_flFrame (float32) - // NetworkVarNames: m_nClipStyle (BeamClipStyle_t) - // NetworkVarNames: m_bTurnedOff (bool) - // NetworkVarNames: m_vecEndPos (Vector) - namespace CBeam { - constexpr std::ptrdiff_t m_flFrameRate = 0x790; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0x794; // float32 - constexpr std::ptrdiff_t m_flFireTime = 0x798; // GameTime_t - constexpr std::ptrdiff_t m_flDamage = 0x79C; // float32 - constexpr std::ptrdiff_t m_nNumBeamEnts = 0x7A0; // uint8 - constexpr std::ptrdiff_t m_hBaseMaterial = 0x7A8; // CStrongHandle - constexpr std::ptrdiff_t m_nHaloIndex = 0x7B0; // CStrongHandle - constexpr std::ptrdiff_t m_nBeamType = 0x7B8; // BeamType_t - constexpr std::ptrdiff_t m_nBeamFlags = 0x7BC; // uint32 - constexpr std::ptrdiff_t m_hAttachEntity = 0x7C0; // CHandle[10] - constexpr std::ptrdiff_t m_nAttachIndex = 0x7E8; // AttachmentHandle_t[10] - constexpr std::ptrdiff_t m_fWidth = 0x7F4; // float32 - constexpr std::ptrdiff_t m_fEndWidth = 0x7F8; // float32 - constexpr std::ptrdiff_t m_fFadeLength = 0x7FC; // float32 - constexpr std::ptrdiff_t m_fHaloScale = 0x800; // float32 - constexpr std::ptrdiff_t m_fAmplitude = 0x804; // float32 - constexpr std::ptrdiff_t m_fStartFrame = 0x808; // float32 - constexpr std::ptrdiff_t m_fSpeed = 0x80C; // float32 - constexpr std::ptrdiff_t m_flFrame = 0x810; // float32 - constexpr std::ptrdiff_t m_nClipStyle = 0x814; // BeamClipStyle_t - constexpr std::ptrdiff_t m_bTurnedOff = 0x818; // bool - constexpr std::ptrdiff_t m_vecEndPos = 0x81C; // Vector - constexpr std::ptrdiff_t m_hEndEntity = 0x828; // CHandle - constexpr std::ptrdiff_t m_nDissolveType = 0x82C; // int32 - } - // Parent: CBaseEntity - // Field count: 33 - // - // Metadata: - // NetworkVarNames: m_CRenderComponent (CRenderComponent::Storage_t) - // NetworkVarNames: m_CHitboxComponent (CHitboxComponent::Storage_t) - // NetworkVarNames: m_nRenderMode (RenderMode_t) - // NetworkVarNames: m_nRenderFX (RenderFx_t) - // NetworkVarNames: m_clrRender (Color) - // NetworkVarNames: m_vecRenderAttributes (EntityRenderAttribute_t) - // NetworkVarNames: m_bRenderToCubemaps (bool) - // NetworkVarNames: m_bNoInterpolate (bool) - // NetworkVarNames: m_Collision (CCollisionProperty) - // NetworkVarNames: m_Glow (CGlowProperty) - // NetworkVarNames: m_flGlowBackfaceMult (float) - // NetworkVarNames: m_fadeMinDist (float32) - // NetworkVarNames: m_fadeMaxDist (float32) - // NetworkVarNames: m_flFadeScale (float32) - // NetworkVarNames: m_flShadowStrength (float32) - // NetworkVarNames: m_nObjectCulling (uint8) - // NetworkVarNames: m_nAddDecal (int) - // NetworkVarNames: m_vDecalPosition (Vector) - // NetworkVarNames: m_vDecalForwardAxis (Vector) - // NetworkVarNames: m_flDecalHealBloodRate (float) - // NetworkVarNames: m_flDecalHealHeightRate (float) - // NetworkVarNames: m_ConfigEntitiesToPropagateMaterialDecalsTo (CHandle) - // NetworkVarNames: m_vecViewOffset (CNetworkViewOffsetVector) - namespace CBaseModelEntity { - constexpr std::ptrdiff_t m_CRenderComponent = 0x4E0; // CRenderComponent* - constexpr std::ptrdiff_t m_CHitboxComponent = 0x4E8; // CHitboxComponent - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed0 = 0x510; // HitGroup_t - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed1 = 0x514; // HitGroup_t - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed2 = 0x518; // HitGroup_t - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed3 = 0x51C; // HitGroup_t - constexpr std::ptrdiff_t m_nDestructiblePartInitialStateDestructed4 = 0x520; // HitGroup_t - constexpr std::ptrdiff_t m_nLastHitDestructiblePartIndex = 0x524; // int32 - constexpr std::ptrdiff_t m_LastHitGroup = 0x550; // HitGroup_t - constexpr std::ptrdiff_t m_flDissolveStartTime = 0x554; // GameTime_t - constexpr std::ptrdiff_t m_OnIgnite = 0x558; // CEntityIOOutput - constexpr std::ptrdiff_t m_nRenderMode = 0x580; // RenderMode_t - constexpr std::ptrdiff_t m_nRenderFX = 0x581; // RenderFx_t - constexpr std::ptrdiff_t m_bAllowFadeInView = 0x582; // bool - constexpr std::ptrdiff_t m_clrRender = 0x5A0; // Color - constexpr std::ptrdiff_t m_vecRenderAttributes = 0x5A8; // CUtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_bRenderToCubemaps = 0x5F8; // bool - constexpr std::ptrdiff_t m_bNoInterpolate = 0x5F9; // bool - constexpr std::ptrdiff_t m_Collision = 0x600; // CCollisionProperty - constexpr std::ptrdiff_t m_Glow = 0x6B0; // - constexpr std::ptrdiff_t m_flGlowBackfaceMult = 0x708; // float32 - constexpr std::ptrdiff_t m_fadeMinDist = 0x70C; // float32 - constexpr std::ptrdiff_t m_fadeMaxDist = 0x710; // float32 - constexpr std::ptrdiff_t m_flFadeScale = 0x714; // float32 - constexpr std::ptrdiff_t m_flShadowStrength = 0x718; // float32 - constexpr std::ptrdiff_t m_nObjectCulling = 0x71C; // uint8 - constexpr std::ptrdiff_t m_nAddDecal = 0x720; // int32 - constexpr std::ptrdiff_t m_vDecalPosition = 0x724; // Vector - constexpr std::ptrdiff_t m_vDecalForwardAxis = 0x730; // Vector - constexpr std::ptrdiff_t m_flDecalHealBloodRate = 0x73C; // float32 - constexpr std::ptrdiff_t m_flDecalHealHeightRate = 0x740; // float32 - constexpr std::ptrdiff_t m_ConfigEntitiesToPropagateMaterialDecalsTo = 0x748; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_vecViewOffset = 0x760; // - } - // Parent: CBaseAnimGraph - // Field count: 12 - namespace CPhysMagnet { - constexpr std::ptrdiff_t m_OnMagnetAttach = 0x9A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMagnetDetach = 0x9D0; // CEntityIOOutput - constexpr std::ptrdiff_t m_massScale = 0x9F8; // float32 - constexpr std::ptrdiff_t m_forceLimit = 0x9FC; // float32 - constexpr std::ptrdiff_t m_torqueLimit = 0xA00; // float32 - constexpr std::ptrdiff_t m_MagnettedEntities = 0xA08; // CUtlVector - constexpr std::ptrdiff_t m_bActive = 0xA20; // bool - constexpr std::ptrdiff_t m_bHasHitSomething = 0xA21; // bool - constexpr std::ptrdiff_t m_flTotalMass = 0xA24; // float32 - constexpr std::ptrdiff_t m_flRadius = 0xA28; // float32 - constexpr std::ptrdiff_t m_flNextSuckTime = 0xA2C; // GameTime_t - constexpr std::ptrdiff_t m_iMaxObjectsAttached = 0xA30; // int32 - } - // Parent: CSceneEntity - // Field count: 0 - namespace CSceneEntityAlias_logic_choreographed_scene { - } - // Parent: CBaseModelEntity - // Field count: 2 - namespace CFuncNavBlocker { - constexpr std::ptrdiff_t m_bDisabled = 0x790; // bool - constexpr std::ptrdiff_t m_nBlockedTeamNumber = 0x794; // int32 - } - // Parent: CPointEntity - // Field count: 4 - namespace CRagdollMagnet { - constexpr std::ptrdiff_t m_bDisabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_radius = 0x4E4; // float32 - constexpr std::ptrdiff_t m_force = 0x4E8; // float32 - constexpr std::ptrdiff_t m_axis = 0x4EC; // Vector - } - // Parent: CBaseModelEntity - // Field count: 6 - namespace CFuncBrush { - constexpr std::ptrdiff_t m_iSolidity = 0x790; // BrushSolidities_e - constexpr std::ptrdiff_t m_iDisabled = 0x794; // int32 - constexpr std::ptrdiff_t m_bSolidBsp = 0x798; // bool - constexpr std::ptrdiff_t m_iszExcludedClass = 0x7A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bInvertExclusion = 0x7A8; // bool - constexpr std::ptrdiff_t m_bScriptedMovement = 0x7A9; // bool - } - // Parent: CPointEntity - // Field count: 3 - namespace CPointProximitySensor { - constexpr std::ptrdiff_t m_bDisabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_hTargetEntity = 0x4E4; // CHandle - constexpr std::ptrdiff_t m_Distance = 0x4E8; // CEntityOutputTemplate - } - // Parent: None - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_weaponPurchases (WeaponPurchaseCount_t) - namespace WeaponPurchaseTracker_t { - constexpr std::ptrdiff_t m_weaponPurchases = 0x8; // CUtlVectorEmbeddedNetworkVar - } - // Parent: CBaseFilter - // Field count: 1 - namespace CFilterClass { - constexpr std::ptrdiff_t m_iFilterClass = 0x538; // CUtlSymbolLarge - } - // Parent: CCSWeaponBase - // Field count: 0 - namespace CMelee { - } - // Parent: CMultiplayRules - // Field count: 0 - namespace CTeamplayRules { - } - // Parent: CBaseFilter - // Field count: 0 - namespace CFilterLOS { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_duration (float32) - // NetworkVarNames: m_timestamp (float32) - // NetworkVarNames: m_timescale (float32) - namespace EngineCountdownTimer { - constexpr std::ptrdiff_t m_duration = 0x8; // float32 - constexpr std::ptrdiff_t m_timestamp = 0xC; // float32 - constexpr std::ptrdiff_t m_timescale = 0x10; // float32 - } - // Parent: CBreakable - // Field count: 14 - namespace CPhysBox { - constexpr std::ptrdiff_t m_damageType = 0x868; // int32 - constexpr std::ptrdiff_t m_damageToEnableMotion = 0x86C; // int32 - constexpr std::ptrdiff_t m_flForceToEnableMotion = 0x870; // float32 - constexpr std::ptrdiff_t m_angPreferredCarryAngles = 0x874; // QAngle - constexpr std::ptrdiff_t m_bNotSolidToWorld = 0x880; // bool - constexpr std::ptrdiff_t m_bEnableUseOutput = 0x881; // bool - constexpr std::ptrdiff_t m_iExploitableByPlayer = 0x884; // int32 - constexpr std::ptrdiff_t m_flTouchOutputPerEntityDelay = 0x888; // float32 - constexpr std::ptrdiff_t m_OnDamaged = 0x890; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnAwakened = 0x8B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMotionEnabled = 0x8E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPlayerUse = 0x908; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStartTouch = 0x930; // CEntityIOOutput - constexpr std::ptrdiff_t m_hCarryingPlayer = 0x958; // CHandle - } - // Parent: CBaseFlex - // Field count: 14 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // NetworkVarNames: m_bIsLive (bool) - // NetworkVarNames: m_DmgRadius (float32) - // NetworkVarNames: m_flDetonateTime (GameTime_t) - // NetworkVarNames: m_flDamage (float32) - // NetworkVarNames: m_hThrower (CHandle) - namespace CBaseGrenade { - constexpr std::ptrdiff_t m_OnPlayerPickup = 0xA40; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnExplode = 0xA68; // CEntityIOOutput - constexpr std::ptrdiff_t m_bHasWarnedAI = 0xA90; // bool - constexpr std::ptrdiff_t m_bIsSmokeGrenade = 0xA91; // bool - constexpr std::ptrdiff_t m_bIsLive = 0xA92; // bool - constexpr std::ptrdiff_t m_DmgRadius = 0xA94; // float32 - constexpr std::ptrdiff_t m_flDetonateTime = 0xA98; // GameTime_t - constexpr std::ptrdiff_t m_flWarnAITime = 0xA9C; // float32 - constexpr std::ptrdiff_t m_flDamage = 0xAA0; // float32 - constexpr std::ptrdiff_t m_iszBounceSound = 0xAA8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_ExplosionSound = 0xAB0; // CUtlString - constexpr std::ptrdiff_t m_hThrower = 0xABC; // CHandle - constexpr std::ptrdiff_t m_flNextAttack = 0xAD4; // GameTime_t - constexpr std::ptrdiff_t m_hOriginalThrower = 0xAD8; // CHandle - } - // Parent: CLogicalEntity - // Field count: 13 - namespace CTimerEntity { - constexpr std::ptrdiff_t m_OnTimer = 0x4E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTimerHigh = 0x508; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTimerLow = 0x530; // CEntityIOOutput - constexpr std::ptrdiff_t m_iDisabled = 0x558; // int32 - constexpr std::ptrdiff_t m_flInitialDelay = 0x55C; // float32 - constexpr std::ptrdiff_t m_flRefireTime = 0x560; // float32 - constexpr std::ptrdiff_t m_bUpDownState = 0x564; // bool - constexpr std::ptrdiff_t m_iUseRandomTime = 0x568; // int32 - constexpr std::ptrdiff_t m_bPauseAfterFiring = 0x56C; // bool - constexpr std::ptrdiff_t m_flLowerRandomBound = 0x570; // float32 - constexpr std::ptrdiff_t m_flUpperRandomBound = 0x574; // float32 - constexpr std::ptrdiff_t m_flRemainingTime = 0x578; // float32 - constexpr std::ptrdiff_t m_bPaused = 0x57C; // bool - } - // Parent: CCSGO_TeamIntroCharacterPosition - // Field count: 0 - namespace CCSGO_TeamIntroCounterTerroristPosition { - } - // Parent: CBaseCSGrenadeProjectile - // Field count: 0 - namespace CHEGrenadeProjectile { - } - // Parent: CBaseEntity - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_EnvWindShared (CEnvWindShared) - namespace CEnvWind { - constexpr std::ptrdiff_t m_EnvWindShared = 0x4E0; // - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_timestamp (GameTime_t) - // NetworkVarNames: m_nWorldGroupId (WorldGroupId_t) - namespace IntervalTimer { - constexpr std::ptrdiff_t m_timestamp = 0x8; // GameTime_t - constexpr std::ptrdiff_t m_nWorldGroupId = 0xC; // WorldGroupId_t - } - // Parent: CBasePlayerWeapon - // Field count: 65 - // - // Metadata: - // MNetworkExcludeByName - // NetworkVarNames: m_flFireSequenceStartTime (float) - // NetworkVarNames: m_nFireSequenceStartTimeChange (int) - // NetworkVarNames: m_ePlayerFireEvent (PlayerAnimEvent_t) - // NetworkVarNames: m_ePlayerFireEventAttackType (WeaponAttackType_t) - // NetworkVarNames: m_iState (CSWeaponState_t) - // NetworkVarNames: m_nViewModelIndex (uint32) - // NetworkVarNames: m_flTimeWeaponIdle (GameTime_t) - // NetworkVarNames: m_weaponMode (CSWeaponMode) - // NetworkVarNames: m_fAccuracyPenalty (float) - // NetworkVarNames: m_iRecoilIndex (int) - // NetworkVarNames: m_flRecoilIndex (float) - // NetworkVarNames: m_bBurstMode (bool) - // NetworkVarNames: m_nPostponeFireReadyTicks (GameTick_t) - // NetworkVarNames: m_flPostponeFireReadyFrac (float) - // NetworkVarNames: m_bInReload (bool) - // NetworkVarNames: m_bReloadVisuallyComplete (bool) - // NetworkVarNames: m_flDroppedAtTime (GameTime_t) - // NetworkVarNames: m_bIsHauledBack (bool) - // NetworkVarNames: m_bSilencerOn (bool) - // NetworkVarNames: m_flTimeSilencerSwitchComplete (GameTime_t) - // NetworkVarNames: m_iOriginalTeamNumber (int) - // NetworkVarNames: m_iMostRecentTeamNumber (int) - // NetworkVarNames: m_bDroppedNearBuyZone (bool) - // NetworkVarNames: m_nextPrevOwnerUseTime (GameTime_t) - // NetworkVarNames: m_hPrevOwner (CHandle) - // NetworkVarNames: m_nDropTick (GameTick_t) - // NetworkVarNames: m_fLastShotTime (GameTime_t) - // NetworkVarNames: m_iIronSightMode (int) - // NetworkVarNames: m_iNumEmptyAttacks (int) - namespace CCSWeaponBase { - constexpr std::ptrdiff_t m_bRemoveable = 0xDA0; // bool - constexpr std::ptrdiff_t m_flFireSequenceStartTime = 0xDA8; // float32 - constexpr std::ptrdiff_t m_nFireSequenceStartTimeChange = 0xDAC; // int32 - constexpr std::ptrdiff_t m_nFireSequenceStartTimeAck = 0xDB0; // int32 - constexpr std::ptrdiff_t m_ePlayerFireEvent = 0xDB4; // PlayerAnimEvent_t - constexpr std::ptrdiff_t m_ePlayerFireEventAttackType = 0xDB8; // WeaponAttackType_t - constexpr std::ptrdiff_t m_seqIdle = 0xDBC; // HSequence - constexpr std::ptrdiff_t m_seqFirePrimary = 0xDC0; // HSequence - constexpr std::ptrdiff_t m_seqFireSecondary = 0xDC4; // HSequence - constexpr std::ptrdiff_t m_thirdPersonFireSequences = 0xDC8; // CUtlVector - constexpr std::ptrdiff_t m_hCurrentThirdPersonSequence = 0xDE0; // HSequence - constexpr std::ptrdiff_t m_nSilencerBoneIndex = 0xDE4; // int32 - constexpr std::ptrdiff_t m_thirdPersonSequences = 0xDE8; // HSequence[7] - constexpr std::ptrdiff_t m_bPlayerAmmoStockOnPickup = 0xE10; // bool - constexpr std::ptrdiff_t m_bRequireUseToTouch = 0xE11; // bool - constexpr std::ptrdiff_t m_iState = 0xE14; // CSWeaponState_t - constexpr std::ptrdiff_t m_flLastTimeInAir = 0xE18; // GameTime_t - constexpr std::ptrdiff_t m_flLastDeployTime = 0xE1C; // GameTime_t - constexpr std::ptrdiff_t m_nLastEmptySoundCmdNum = 0xE20; // int32 - constexpr std::ptrdiff_t m_nViewModelIndex = 0xE24; // uint32 - constexpr std::ptrdiff_t m_bReloadsWithClips = 0xE28; // bool - constexpr std::ptrdiff_t m_flTimeWeaponIdle = 0xE48; // GameTime_t - constexpr std::ptrdiff_t m_bFireOnEmpty = 0xE4C; // bool - constexpr std::ptrdiff_t m_OnPlayerPickup = 0xE50; // CEntityIOOutput - constexpr std::ptrdiff_t m_weaponMode = 0xE78; // CSWeaponMode - constexpr std::ptrdiff_t m_flTurningInaccuracyDelta = 0xE7C; // float32 - constexpr std::ptrdiff_t m_vecTurningInaccuracyEyeDirLast = 0xE80; // Vector - constexpr std::ptrdiff_t m_flTurningInaccuracy = 0xE8C; // float32 - constexpr std::ptrdiff_t m_fAccuracyPenalty = 0xE90; // float32 - constexpr std::ptrdiff_t m_flLastAccuracyUpdateTime = 0xE94; // GameTime_t - constexpr std::ptrdiff_t m_fAccuracySmoothedForZoom = 0xE98; // float32 - constexpr std::ptrdiff_t m_fScopeZoomEndTime = 0xE9C; // GameTime_t - constexpr std::ptrdiff_t m_iRecoilIndex = 0xEA0; // int32 - constexpr std::ptrdiff_t m_flRecoilIndex = 0xEA4; // float32 - constexpr std::ptrdiff_t m_bBurstMode = 0xEA8; // bool - constexpr std::ptrdiff_t m_nPostponeFireReadyTicks = 0xEAC; // GameTick_t - constexpr std::ptrdiff_t m_flPostponeFireReadyFrac = 0xEB0; // float32 - constexpr std::ptrdiff_t m_bInReload = 0xEB4; // bool - constexpr std::ptrdiff_t m_bReloadVisuallyComplete = 0xEB5; // bool - constexpr std::ptrdiff_t m_flDroppedAtTime = 0xEB8; // GameTime_t - constexpr std::ptrdiff_t m_bIsHauledBack = 0xEBC; // bool - constexpr std::ptrdiff_t m_bSilencerOn = 0xEBD; // bool - constexpr std::ptrdiff_t m_flTimeSilencerSwitchComplete = 0xEC0; // GameTime_t - constexpr std::ptrdiff_t m_iOriginalTeamNumber = 0xEC4; // int32 - constexpr std::ptrdiff_t m_iMostRecentTeamNumber = 0xEC8; // int32 - constexpr std::ptrdiff_t m_bDroppedNearBuyZone = 0xECC; // bool - constexpr std::ptrdiff_t m_flNextAttackRenderTimeOffset = 0xED0; // float32 - constexpr std::ptrdiff_t m_bCanBePickedUp = 0xEE8; // bool - constexpr std::ptrdiff_t m_bUseCanOverrideNextOwnerTouchTime = 0xEE9; // bool - constexpr std::ptrdiff_t m_nextOwnerTouchTime = 0xEEC; // GameTime_t - constexpr std::ptrdiff_t m_nextPrevOwnerTouchTime = 0xEF0; // GameTime_t - constexpr std::ptrdiff_t m_nextPrevOwnerUseTime = 0xEF8; // GameTime_t - constexpr std::ptrdiff_t m_hPrevOwner = 0xEFC; // CHandle - constexpr std::ptrdiff_t m_nDropTick = 0xF00; // GameTick_t - constexpr std::ptrdiff_t m_donated = 0xF24; // bool - constexpr std::ptrdiff_t m_fLastShotTime = 0xF28; // GameTime_t - constexpr std::ptrdiff_t m_bWasOwnedByCT = 0xF2C; // bool - constexpr std::ptrdiff_t m_bWasOwnedByTerrorist = 0xF2D; // bool - constexpr std::ptrdiff_t m_bFiredOutOfAmmoEvent = 0xF2E; // bool - constexpr std::ptrdiff_t m_numRemoveUnownedWeaponThink = 0xF30; // int32 - constexpr std::ptrdiff_t m_IronSightController = 0xF38; // CIronSightController - constexpr std::ptrdiff_t m_iIronSightMode = 0xF50; // int32 - constexpr std::ptrdiff_t m_flLastLOSTraceFailureTime = 0xF54; // GameTime_t - constexpr std::ptrdiff_t m_iNumEmptyAttacks = 0xF58; // int32 - constexpr std::ptrdiff_t m_flWatTickOffset = 0xF5C; // float32 - } - // Parent: CBaseEntity - // Field count: 0 - namespace CHandleDummy { - } - // Parent: CPhysConstraint - // Field count: 9 - namespace CRagdollConstraint { - constexpr std::ptrdiff_t m_xmin = 0x558; // float32 - constexpr std::ptrdiff_t m_xmax = 0x55C; // float32 - constexpr std::ptrdiff_t m_ymin = 0x560; // float32 - constexpr std::ptrdiff_t m_ymax = 0x564; // float32 - constexpr std::ptrdiff_t m_zmin = 0x568; // float32 - constexpr std::ptrdiff_t m_zmax = 0x56C; // float32 - constexpr std::ptrdiff_t m_xfriction = 0x570; // float32 - constexpr std::ptrdiff_t m_yfriction = 0x574; // float32 - constexpr std::ptrdiff_t m_zfriction = 0x578; // float32 - } - // Parent: CPointEntity - // Field count: 9 - namespace CPhysExplosion { - constexpr std::ptrdiff_t m_bExplodeOnSpawn = 0x4E0; // bool - constexpr std::ptrdiff_t m_flMagnitude = 0x4E4; // float32 - constexpr std::ptrdiff_t m_flDamage = 0x4E8; // float32 - constexpr std::ptrdiff_t m_radius = 0x4EC; // float32 - constexpr std::ptrdiff_t m_targetEntityName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flInnerRadius = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flPushScale = 0x4FC; // float32 - constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0x500; // bool - constexpr std::ptrdiff_t m_OnPushedPlayer = 0x508; // CEntityIOOutput - } - // Parent: CPointEntity - // Field count: 7 - namespace CPointPush { - constexpr std::ptrdiff_t m_bEnabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_flMagnitude = 0x4E4; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x4E8; // float32 - constexpr std::ptrdiff_t m_flInnerRadius = 0x4EC; // float32 - constexpr std::ptrdiff_t m_flConeOfInfluence = 0x4F0; // float32 - constexpr std::ptrdiff_t m_iszFilterName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x500; // CHandle - } - // Parent: CPointEntity - // Field count: 3 - namespace CCredits { - constexpr std::ptrdiff_t m_OnCreditsDone = 0x4E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_bRolledOutroCredits = 0x508; // bool - constexpr std::ptrdiff_t m_flLogoLength = 0x50C; // float32 - } - // Parent: CBaseEntity - // Field count: 10 - // - // Metadata: - // NetworkVarNames: m_bHostageAlive (bool) - // NetworkVarNames: m_isHostageFollowingSomeone (bool) - // NetworkVarNames: m_iHostageEntityIDs (CEntityIndex) - // NetworkVarNames: m_bombsiteCenterA (Vector) - // NetworkVarNames: m_bombsiteCenterB (Vector) - // NetworkVarNames: m_hostageRescueX (int) - // NetworkVarNames: m_hostageRescueY (int) - // NetworkVarNames: m_hostageRescueZ (int) - // NetworkVarNames: m_bEndMatchNextMapAllVoted (bool) - namespace CCSPlayerResource { - constexpr std::ptrdiff_t m_bHostageAlive = 0x4E0; // bool[12] - constexpr std::ptrdiff_t m_isHostageFollowingSomeone = 0x4EC; // bool[12] - constexpr std::ptrdiff_t m_iHostageEntityIDs = 0x4F8; // CEntityIndex[12] - constexpr std::ptrdiff_t m_bombsiteCenterA = 0x528; // Vector - constexpr std::ptrdiff_t m_bombsiteCenterB = 0x534; // Vector - constexpr std::ptrdiff_t m_hostageRescueX = 0x540; // int32[4] - constexpr std::ptrdiff_t m_hostageRescueY = 0x550; // int32[4] - constexpr std::ptrdiff_t m_hostageRescueZ = 0x560; // int32[4] - constexpr std::ptrdiff_t m_bEndMatchNextMapAllVoted = 0x570; // bool - constexpr std::ptrdiff_t m_foundGoalPositions = 0x571; // bool - } - // Parent: CPlayerPawnComponent - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_hMyWeapons (CHandle) - // NetworkVarNames: m_hActiveWeapon (CHandle) - // NetworkVarNames: m_hLastWeapon (CHandle) - // NetworkVarNames: m_iAmmo (uint16) - namespace CPlayer_WeaponServices { - constexpr std::ptrdiff_t m_hMyWeapons = 0x40; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_hActiveWeapon = 0x58; // CHandle - constexpr std::ptrdiff_t m_hLastWeapon = 0x5C; // CHandle - constexpr std::ptrdiff_t m_iAmmo = 0x60; // uint16[32] - constexpr std::ptrdiff_t m_bPreventWeaponPickup = 0xA0; // bool - } - // Parent: None - // Field count: 3 - namespace CAttributeManager__cached_attribute_float_t { - constexpr std::ptrdiff_t flIn = 0x0; // float32 - constexpr std::ptrdiff_t iAttribHook = 0x8; // CUtlSymbolLarge - constexpr std::ptrdiff_t flOut = 0x10; // float32 - } - // Parent: CTeam - // Field count: 14 - // - // Metadata: - // NetworkVarNames: m_bSurrendered (bool) - // NetworkVarNames: m_szTeamMatchStat (char) - // NetworkVarNames: m_numMapVictories (int) - // NetworkVarNames: m_scoreFirstHalf (int32) - // NetworkVarNames: m_scoreSecondHalf (int32) - // NetworkVarNames: m_scoreOvertime (int32) - // NetworkVarNames: m_szClanTeamname (char) - // NetworkVarNames: m_iClanID (uint32) - // NetworkVarNames: m_szTeamFlagImage (char) - // NetworkVarNames: m_szTeamLogoImage (char) - namespace CCSTeam { - constexpr std::ptrdiff_t m_nLastRecievedShorthandedRoundBonus = 0x598; // int32 - constexpr std::ptrdiff_t m_nShorthandedRoundBonusStartRound = 0x59C; // int32 - constexpr std::ptrdiff_t m_bSurrendered = 0x5A0; // bool - constexpr std::ptrdiff_t m_szTeamMatchStat = 0x5A1; // char[512] - constexpr std::ptrdiff_t m_numMapVictories = 0x7A4; // int32 - constexpr std::ptrdiff_t m_scoreFirstHalf = 0x7A8; // int32 - constexpr std::ptrdiff_t m_scoreSecondHalf = 0x7AC; // int32 - constexpr std::ptrdiff_t m_scoreOvertime = 0x7B0; // int32 - constexpr std::ptrdiff_t m_szClanTeamname = 0x7B4; // char[129] - constexpr std::ptrdiff_t m_iClanID = 0x838; // uint32 - constexpr std::ptrdiff_t m_szTeamFlagImage = 0x83C; // char[8] - constexpr std::ptrdiff_t m_szTeamLogoImage = 0x844; // char[8] - constexpr std::ptrdiff_t m_flNextResourceTime = 0x84C; // float32 - constexpr std::ptrdiff_t m_iLastUpdateSentAt = 0x850; // int32 - } - // Parent: None - // Field count: 1 - namespace CCSGameModeRules { - constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer - } - // Parent: None - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_nInteractsAs (uint64) - // NetworkVarNames: m_nInteractsWith (uint64) - // NetworkVarNames: m_nInteractsExclude (uint64) - // NetworkVarNames: m_nEntityId (uint32) - // NetworkVarNames: m_nOwnerId (uint32) - // NetworkVarNames: m_nHierarchyId (uint16) - // NetworkVarNames: m_nCollisionGroup (uint8) - // NetworkVarNames: m_nCollisionFunctionMask (uint8) - namespace VPhysicsCollisionAttribute_t { - constexpr std::ptrdiff_t m_nInteractsAs = 0x8; // uint64 - constexpr std::ptrdiff_t m_nInteractsWith = 0x10; // uint64 - constexpr std::ptrdiff_t m_nInteractsExclude = 0x18; // uint64 - constexpr std::ptrdiff_t m_nEntityId = 0x20; // uint32 - constexpr std::ptrdiff_t m_nOwnerId = 0x24; // uint32 - constexpr std::ptrdiff_t m_nHierarchyId = 0x28; // uint16 - constexpr std::ptrdiff_t m_nCollisionGroup = 0x2A; // uint8 - constexpr std::ptrdiff_t m_nCollisionFunctionMask = 0x2B; // uint8 - } - // Parent: CTriggerMultiple - // Field count: 4 - namespace CTriggerImpact { - constexpr std::ptrdiff_t m_flMagnitude = 0x988; // float32 - constexpr std::ptrdiff_t m_flNoise = 0x98C; // float32 - constexpr std::ptrdiff_t m_flViewkick = 0x990; // float32 - constexpr std::ptrdiff_t m_pOutputForce = 0x998; // CEntityOutputTemplate - } - // Parent: CBaseModelEntity - // Field count: 14 - // - // Metadata: - // MNetworkIncludeByName - // NetworkVarNames: m_vDirection (Vector) - // NetworkVarNames: m_clrOverlay (Color) - // NetworkVarNames: m_iszEffectName (string_t) - // NetworkVarNames: m_iszSSEffectName (string_t) - // NetworkVarNames: m_bOn (bool) - // NetworkVarNames: m_bmaxColor (bool) - // NetworkVarNames: m_flSize (float32) - // NetworkVarNames: m_flRotation (float32) - // NetworkVarNames: m_flHazeScale (float32) - // NetworkVarNames: m_flAlphaHaze (float32) - // NetworkVarNames: m_flAlphaHdr (float32) - // NetworkVarNames: m_flAlphaScale (float32) - // NetworkVarNames: m_flHDRColorScale (float32) - // NetworkVarNames: m_flFarZScale (float32) - namespace CSun { - constexpr std::ptrdiff_t m_vDirection = 0x790; // Vector - constexpr std::ptrdiff_t m_clrOverlay = 0x79C; // Color - constexpr std::ptrdiff_t m_iszEffectName = 0x7A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSSEffectName = 0x7A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bOn = 0x7B0; // bool - constexpr std::ptrdiff_t m_bmaxColor = 0x7B1; // bool - constexpr std::ptrdiff_t m_flSize = 0x7B4; // float32 - constexpr std::ptrdiff_t m_flRotation = 0x7B8; // float32 - constexpr std::ptrdiff_t m_flHazeScale = 0x7BC; // float32 - constexpr std::ptrdiff_t m_flAlphaHaze = 0x7C0; // float32 - constexpr std::ptrdiff_t m_flAlphaHdr = 0x7C4; // float32 - constexpr std::ptrdiff_t m_flAlphaScale = 0x7C8; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0x7CC; // float32 - constexpr std::ptrdiff_t m_flFarZScale = 0x7D0; // float32 - } - // Parent: CBaseTrigger - // Field count: 2 - namespace CTriggerDetectBulletFire { - constexpr std::ptrdiff_t m_bPlayerFireOnly = 0x960; // bool - constexpr std::ptrdiff_t m_OnDetectedBulletFire = 0x968; // CEntityIOOutput - } - // Parent: CBaseModelEntity - // Field count: 0 - namespace CWorld { - } - // Parent: CPointEntity - // Field count: 1 - namespace CPointGiveAmmo { - constexpr std::ptrdiff_t m_pActivator = 0x4E0; // CHandle - } - // Parent: CFuncMoveLinear - // Field count: 0 - namespace CFuncMoveLinearAlias_momentary_door { - } - // Parent: CBaseEntity - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_flParticleSpacing (float) - // NetworkVarNames: m_flSlack (float) - // NetworkVarNames: m_flRadius (float) - // NetworkVarNames: m_ColorTint (Color) - // NetworkVarNames: m_nEffectState (int) - // NetworkVarNames: m_iEffectIndex (HParticleSystemDefinitionStrong) - // NetworkVarNames: m_PathNodes_Position (Vector) - // NetworkVarNames: m_PathNodes_TangentIn (Vector) - // NetworkVarNames: m_PathNodes_TangentOut (Vector) - // NetworkVarNames: m_PathNodes_Color (Vector) - // NetworkVarNames: m_PathNodes_PinEnabled (bool) - // NetworkVarNames: m_PathNodes_RadiusScale (float) - namespace CPathParticleRope { - constexpr std::ptrdiff_t m_bStartActive = 0x4E8; // bool - constexpr std::ptrdiff_t m_flMaxSimulationTime = 0x4EC; // float32 - constexpr std::ptrdiff_t m_iszEffectName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_PathNodes_Name = 0x4F8; // CUtlVector - constexpr std::ptrdiff_t m_flParticleSpacing = 0x510; // float32 - constexpr std::ptrdiff_t m_flSlack = 0x514; // float32 - constexpr std::ptrdiff_t m_flRadius = 0x518; // float32 - constexpr std::ptrdiff_t m_ColorTint = 0x51C; // Color - constexpr std::ptrdiff_t m_nEffectState = 0x520; // int32 - constexpr std::ptrdiff_t m_iEffectIndex = 0x528; // CStrongHandle - constexpr std::ptrdiff_t m_PathNodes_Position = 0x530; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_TangentIn = 0x548; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_TangentOut = 0x560; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_Color = 0x578; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_PinEnabled = 0x590; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_PathNodes_RadiusScale = 0x5A8; // CNetworkUtlVectorBase - } - // Parent: CBaseEntity - // Field count: 6 - // - // Metadata: - // NetworkVarNames: m_flVisibilityStrength (float) - // NetworkVarNames: m_flFogDistanceMultiplier (float) - // NetworkVarNames: m_flFogMaxDensityMultiplier (float) - // NetworkVarNames: m_flFadeTime (float) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_bIsEnabled (bool) - namespace CPlayerVisibility { - constexpr std::ptrdiff_t m_flVisibilityStrength = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flFogDistanceMultiplier = 0x4E4; // float32 - constexpr std::ptrdiff_t m_flFogMaxDensityMultiplier = 0x4E8; // float32 - constexpr std::ptrdiff_t m_flFadeTime = 0x4EC; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_bIsEnabled = 0x4F1; // bool - } - // Parent: CServerOnlyEntity - // Field count: 0 - namespace CServerOnlyPointEntity { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CAK47 { - } - // Parent: CBaseTrigger - // Field count: 4 - namespace CTriggerTeleport { - constexpr std::ptrdiff_t m_iLandmark = 0x960; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bUseLandmarkAngles = 0x968; // bool - constexpr std::ptrdiff_t m_bMirrorPlayer = 0x969; // bool - constexpr std::ptrdiff_t m_bCheckDestIfClearForPlayer = 0x96A; // bool - } - // Parent: CCSPlayerBase_CameraServices - // Field count: 0 - namespace CCSObserver_CameraServices { - } - // Parent: CCSGO_TeamIntroCharacterPosition - // Field count: 0 - namespace CCSGO_TeamIntroTerroristPosition { - } - // Parent: CBaseModelEntity - // Field count: 38 - namespace CFuncMover { - constexpr std::ptrdiff_t m_bCreateMovableNavMesh = 0x790; // bool - constexpr std::ptrdiff_t m_iszPathName = 0x798; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hPathMover = 0x7A0; // CHandle - constexpr std::ptrdiff_t m_iszPathNodeStart = 0x7A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_eMoveType = 0x7B0; // CFuncMover::Move_t - constexpr std::ptrdiff_t m_bIsReversing = 0x7B4; // bool - constexpr std::ptrdiff_t m_vTarget = 0x7B8; // Vector - constexpr std::ptrdiff_t m_flStartSpeed = 0x7C4; // float32 - constexpr std::ptrdiff_t m_flPathLocation = 0x7C8; // float32 - constexpr std::ptrdiff_t m_flT = 0x7CC; // float32 - constexpr std::ptrdiff_t m_nCurrentNodeIndex = 0x7D0; // int32 - constexpr std::ptrdiff_t m_nPreviousNodeIndex = 0x7D4; // int32 - constexpr std::ptrdiff_t m_bFixedOrientation = 0x7D8; // bool - constexpr std::ptrdiff_t m_bFixedPitch = 0x7D9; // bool - constexpr std::ptrdiff_t m_eSolidType = 0x7DA; // SolidType_t - constexpr std::ptrdiff_t m_bIsMoving = 0x7DB; // bool - constexpr std::ptrdiff_t m_flTimeToReachMaxSpeed = 0x7DC; // float32 - constexpr std::ptrdiff_t m_flDistanceToReachMaxSpeed = 0x7E0; // float32 - constexpr std::ptrdiff_t m_flTimeToReachZeroSpeed = 0x7E4; // float32 - constexpr std::ptrdiff_t m_flDistanceToReachZeroSpeed = 0x7E8; // float32 - constexpr std::ptrdiff_t m_flTimeMovementStart = 0x7EC; // GameTime_t - constexpr std::ptrdiff_t m_flTimeMovementStop = 0x7F0; // GameTime_t - constexpr std::ptrdiff_t m_hStopAtNode = 0x7F4; // CHandle - constexpr std::ptrdiff_t m_flPathLocationToBeginStop = 0x7F8; // float32 - constexpr std::ptrdiff_t m_iszStartForwardSound = 0x800; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszLoopForwardSound = 0x808; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszStopForwardSound = 0x810; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszStartReverseSound = 0x818; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszLoopReverseSound = 0x820; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszStopReverseSound = 0x828; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszArriveAtDestinationSound = 0x830; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnMovementEnd = 0x840; // CEntityIOOutput - constexpr std::ptrdiff_t m_bStartAtEnd = 0x868; // bool - constexpr std::ptrdiff_t m_eOrientationUpdate = 0x86C; // CFuncMover::OrientationUpdate_t - constexpr std::ptrdiff_t m_flTimeStartOrientationChange = 0x870; // GameTime_t - constexpr std::ptrdiff_t m_flTimeToBlendToNewOrientation = 0x874; // float32 - constexpr std::ptrdiff_t m_flDurationBlendToNewOrientationRan = 0x878; // float32 - constexpr std::ptrdiff_t m_qOriginalOrientation = 0x880; // Quaternion - } - // Parent: None - // Field count: 5 - // - // Metadata: - // NetworkVarNames: localSound (Vector) - // NetworkVarNames: soundscapeIndex (int32) - // NetworkVarNames: localBits (uint8) - // NetworkVarNames: soundscapeEntityListIndex (int) - // NetworkVarNames: soundEventHash (uint32) - namespace audioparams_t { - constexpr std::ptrdiff_t localSound = 0x8; // Vector[8] - constexpr std::ptrdiff_t soundscapeIndex = 0x68; // int32 - constexpr std::ptrdiff_t localBits = 0x6C; // uint8 - constexpr std::ptrdiff_t soundscapeEntityListIndex = 0x70; // int32 - constexpr std::ptrdiff_t soundEventHash = 0x74; // uint32 - } - // Parent: CBaseCSGrenade - // Field count: 0 - namespace CHEGrenade { - } - // Parent: CRulePointEntity - // Field count: 0 - namespace CGameEnd { - } - // Parent: CBaseTrigger - // Field count: 0 - namespace CTriggerCallback { - } - // Parent: CBaseModelEntity - // Field count: 3 - namespace CBubbling { - constexpr std::ptrdiff_t m_density = 0x790; // int32 - constexpr std::ptrdiff_t m_frequency = 0x794; // int32 - constexpr std::ptrdiff_t m_state = 0x798; // int32 - } - // Parent: CTeamplayRules - // Field count: 189 - // - // Metadata: - // NetworkVarNames: m_bFreezePeriod (bool) - // NetworkVarNames: m_bWarmupPeriod (bool) - // NetworkVarNames: m_fWarmupPeriodEnd (GameTime_t) - // NetworkVarNames: m_fWarmupPeriodStart (GameTime_t) - // NetworkVarNames: m_bServerPaused (bool) - // NetworkVarNames: m_bTerroristTimeOutActive (bool) - // NetworkVarNames: m_bCTTimeOutActive (bool) - // NetworkVarNames: m_flTerroristTimeOutRemaining (float) - // NetworkVarNames: m_flCTTimeOutRemaining (float) - // NetworkVarNames: m_nTerroristTimeOuts (int) - // NetworkVarNames: m_nCTTimeOuts (int) - // NetworkVarNames: m_bTechnicalTimeOut (bool) - // NetworkVarNames: m_bMatchWaitingForResume (bool) - // NetworkVarNames: m_iRoundTime (int) - // NetworkVarNames: m_fMatchStartTime (float) - // NetworkVarNames: m_fRoundStartTime (GameTime_t) - // NetworkVarNames: m_flRestartRoundTime (GameTime_t) - // NetworkVarNames: m_bGameRestart (bool) - // NetworkVarNames: m_flGameStartTime (float) - // NetworkVarNames: m_timeUntilNextPhaseStarts (float) - // NetworkVarNames: m_gamePhase (int) - // NetworkVarNames: m_totalRoundsPlayed (int) - // NetworkVarNames: m_nRoundsPlayedThisPhase (int) - // NetworkVarNames: m_nOvertimePlaying (int) - // NetworkVarNames: m_iHostagesRemaining (int) - // NetworkVarNames: m_bAnyHostageReached (bool) - // NetworkVarNames: m_bMapHasBombTarget (bool) - // NetworkVarNames: m_bMapHasRescueZone (bool) - // NetworkVarNames: m_bMapHasBuyZone (bool) - // NetworkVarNames: m_bIsQueuedMatchmaking (bool) - // NetworkVarNames: m_nQueuedMatchmakingMode (int) - // NetworkVarNames: m_bIsValveDS (bool) - // NetworkVarNames: m_bLogoMap (bool) - // NetworkVarNames: m_bPlayAllStepSoundsOnServer (bool) - // NetworkVarNames: m_iSpectatorSlotCount (int) - // NetworkVarNames: m_MatchDevice (int) - // NetworkVarNames: m_bHasMatchStarted (bool) - // NetworkVarNames: m_nNextMapInMapgroup (int) - // NetworkVarNames: m_szTournamentEventName (char) - // NetworkVarNames: m_szTournamentEventStage (char) - // NetworkVarNames: m_szMatchStatTxt (char) - // NetworkVarNames: m_szTournamentPredictionsTxt (char) - // NetworkVarNames: m_nTournamentPredictionsPct (int) - // NetworkVarNames: m_flCMMItemDropRevealStartTime (GameTime_t) - // NetworkVarNames: m_flCMMItemDropRevealEndTime (GameTime_t) - // NetworkVarNames: m_bIsDroppingItems (bool) - // NetworkVarNames: m_bIsQuestEligible (bool) - // NetworkVarNames: m_bIsHltvActive (bool) - // NetworkVarNames: m_arrProhibitedItemIndices (uint16) - // NetworkVarNames: m_arrTournamentActiveCasterAccounts (uint32) - // NetworkVarNames: m_numBestOfMaps (int) - // NetworkVarNames: m_nHalloweenMaskListSeed (int) - // NetworkVarNames: m_bBombDropped (bool) - // NetworkVarNames: m_bBombPlanted (bool) - // NetworkVarNames: m_iRoundWinStatus (int) - // NetworkVarNames: m_eRoundWinReason (int) - // NetworkVarNames: m_bTCantBuy (bool) - // NetworkVarNames: m_bCTCantBuy (bool) - // NetworkVarNames: m_iMatchStats_RoundResults (int) - // NetworkVarNames: m_iMatchStats_PlayersAlive_CT (int) - // NetworkVarNames: m_iMatchStats_PlayersAlive_T (int) - // NetworkVarNames: m_TeamRespawnWaveTimes (float) - // NetworkVarNames: m_flNextRespawnWave (GameTime_t) - // NetworkVarNames: m_nServerQuestID (int) - // NetworkVarNames: m_vMinimapMins (Vector) - // NetworkVarNames: m_vMinimapMaxs (Vector) - // NetworkVarNames: m_MinimapVerticalSectionHeights (float) - // NetworkVarNames: m_nEndMatchMapGroupVoteTypes (int) - // NetworkVarNames: m_nEndMatchMapGroupVoteOptions (int) - // NetworkVarNames: m_nEndMatchMapVoteWinner (int) - // NetworkVarNames: m_iNumConsecutiveCTLoses (int) - // NetworkVarNames: m_iNumConsecutiveTerroristLoses (int) - // NetworkVarNames: m_nMatchAbortedEarlyReason (int) - // NetworkVarNames: m_pGameModeRules (CCSGameModeRules*) - // NetworkVarNames: m_RetakeRules (CRetakeGameRules) - // NetworkVarNames: m_nMatchEndCount (uint8) - // NetworkVarNames: m_nTTeamIntroVariant (int) - // NetworkVarNames: m_nCTTeamIntroVariant (int) - // NetworkVarNames: m_bTeamIntroPeriod (bool) - // NetworkVarNames: m_iRoundEndWinnerTeam (int) - // NetworkVarNames: m_eRoundEndReason (int) - // NetworkVarNames: m_bRoundEndShowTimerDefend (bool) - // NetworkVarNames: m_iRoundEndTimerTime (int) - // NetworkVarNames: m_sRoundEndFunFactToken (CUtlString) - // NetworkVarNames: m_iRoundEndFunFactPlayerSlot (CPlayerSlot) - // NetworkVarNames: m_iRoundEndFunFactData1 (int) - // NetworkVarNames: m_iRoundEndFunFactData2 (int) - // NetworkVarNames: m_iRoundEndFunFactData3 (int) - // NetworkVarNames: m_sRoundEndMessage (CUtlString) - // NetworkVarNames: m_iRoundEndPlayerCount (int) - // NetworkVarNames: m_bRoundEndNoMusic (bool) - // NetworkVarNames: m_iRoundEndLegacy (int) - // NetworkVarNames: m_nRoundEndCount (uint8) - // NetworkVarNames: m_iRoundStartRoundNumber (int) - // NetworkVarNames: m_nRoundStartCount (uint8) - namespace CCSGameRules { - constexpr std::ptrdiff_t m_bFreezePeriod = 0xC8; // bool - constexpr std::ptrdiff_t m_bWarmupPeriod = 0xC9; // bool - constexpr std::ptrdiff_t m_fWarmupPeriodEnd = 0xCC; // GameTime_t - constexpr std::ptrdiff_t m_fWarmupPeriodStart = 0xD0; // GameTime_t - constexpr std::ptrdiff_t m_bServerPaused = 0xD4; // bool - constexpr std::ptrdiff_t m_bTerroristTimeOutActive = 0xD5; // bool - constexpr std::ptrdiff_t m_bCTTimeOutActive = 0xD6; // bool - constexpr std::ptrdiff_t m_flTerroristTimeOutRemaining = 0xD8; // float32 - constexpr std::ptrdiff_t m_flCTTimeOutRemaining = 0xDC; // float32 - constexpr std::ptrdiff_t m_nTerroristTimeOuts = 0xE0; // int32 - constexpr std::ptrdiff_t m_nCTTimeOuts = 0xE4; // int32 - constexpr std::ptrdiff_t m_bTechnicalTimeOut = 0xE8; // bool - constexpr std::ptrdiff_t m_bMatchWaitingForResume = 0xE9; // bool - constexpr std::ptrdiff_t m_iRoundTime = 0xEC; // int32 - constexpr std::ptrdiff_t m_fMatchStartTime = 0xF0; // float32 - constexpr std::ptrdiff_t m_fRoundStartTime = 0xF4; // GameTime_t - constexpr std::ptrdiff_t m_flRestartRoundTime = 0xF8; // GameTime_t - constexpr std::ptrdiff_t m_bGameRestart = 0xFC; // bool - constexpr std::ptrdiff_t m_flGameStartTime = 0x100; // float32 - constexpr std::ptrdiff_t m_timeUntilNextPhaseStarts = 0x104; // float32 - constexpr std::ptrdiff_t m_gamePhase = 0x108; // int32 - constexpr std::ptrdiff_t m_totalRoundsPlayed = 0x10C; // int32 - constexpr std::ptrdiff_t m_nRoundsPlayedThisPhase = 0x110; // int32 - constexpr std::ptrdiff_t m_nOvertimePlaying = 0x114; // int32 - constexpr std::ptrdiff_t m_iHostagesRemaining = 0x118; // int32 - constexpr std::ptrdiff_t m_bAnyHostageReached = 0x11C; // bool - constexpr std::ptrdiff_t m_bMapHasBombTarget = 0x11D; // bool - constexpr std::ptrdiff_t m_bMapHasRescueZone = 0x11E; // bool - constexpr std::ptrdiff_t m_bMapHasBuyZone = 0x11F; // bool - constexpr std::ptrdiff_t m_bIsQueuedMatchmaking = 0x120; // bool - constexpr std::ptrdiff_t m_nQueuedMatchmakingMode = 0x124; // int32 - constexpr std::ptrdiff_t m_bIsValveDS = 0x128; // bool - constexpr std::ptrdiff_t m_bLogoMap = 0x129; // bool - constexpr std::ptrdiff_t m_bPlayAllStepSoundsOnServer = 0x12A; // bool - constexpr std::ptrdiff_t m_iSpectatorSlotCount = 0x12C; // int32 - constexpr std::ptrdiff_t m_MatchDevice = 0x130; // int32 - constexpr std::ptrdiff_t m_bHasMatchStarted = 0x134; // bool - constexpr std::ptrdiff_t m_nNextMapInMapgroup = 0x138; // int32 - constexpr std::ptrdiff_t m_szTournamentEventName = 0x13C; // char[512] - constexpr std::ptrdiff_t m_szTournamentEventStage = 0x33C; // char[512] - constexpr std::ptrdiff_t m_szMatchStatTxt = 0x53C; // char[512] - constexpr std::ptrdiff_t m_szTournamentPredictionsTxt = 0x73C; // char[512] - constexpr std::ptrdiff_t m_nTournamentPredictionsPct = 0x93C; // int32 - constexpr std::ptrdiff_t m_flCMMItemDropRevealStartTime = 0x940; // GameTime_t - constexpr std::ptrdiff_t m_flCMMItemDropRevealEndTime = 0x944; // GameTime_t - constexpr std::ptrdiff_t m_bIsDroppingItems = 0x948; // bool - constexpr std::ptrdiff_t m_bIsQuestEligible = 0x949; // bool - constexpr std::ptrdiff_t m_bIsHltvActive = 0x94A; // bool - constexpr std::ptrdiff_t m_arrProhibitedItemIndices = 0x94C; // uint16[100] - constexpr std::ptrdiff_t m_arrTournamentActiveCasterAccounts = 0xA14; // uint32[4] - constexpr std::ptrdiff_t m_numBestOfMaps = 0xA24; // int32 - constexpr std::ptrdiff_t m_nHalloweenMaskListSeed = 0xA28; // int32 - constexpr std::ptrdiff_t m_bBombDropped = 0xA2C; // bool - constexpr std::ptrdiff_t m_bBombPlanted = 0xA2D; // bool - constexpr std::ptrdiff_t m_iRoundWinStatus = 0xA30; // int32 - constexpr std::ptrdiff_t m_eRoundWinReason = 0xA34; // int32 - constexpr std::ptrdiff_t m_bTCantBuy = 0xA38; // bool - constexpr std::ptrdiff_t m_bCTCantBuy = 0xA39; // bool - constexpr std::ptrdiff_t m_iMatchStats_RoundResults = 0xA3C; // int32[30] - constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_CT = 0xAB4; // int32[30] - constexpr std::ptrdiff_t m_iMatchStats_PlayersAlive_T = 0xB2C; // int32[30] - constexpr std::ptrdiff_t m_TeamRespawnWaveTimes = 0xBA4; // float32[32] - constexpr std::ptrdiff_t m_flNextRespawnWave = 0xC24; // GameTime_t[32] - constexpr std::ptrdiff_t m_nServerQuestID = 0xCA4; // int32 - constexpr std::ptrdiff_t m_vMinimapMins = 0xCA8; // Vector - constexpr std::ptrdiff_t m_vMinimapMaxs = 0xCB4; // Vector - constexpr std::ptrdiff_t m_MinimapVerticalSectionHeights = 0xCC0; // float32[8] - constexpr std::ptrdiff_t m_bSpawnedTerrorHuntHeavy = 0xCE0; // bool - constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteTypes = 0xCE4; // int32[10] - constexpr std::ptrdiff_t m_nEndMatchMapGroupVoteOptions = 0xD0C; // int32[10] - constexpr std::ptrdiff_t m_nEndMatchMapVoteWinner = 0xD34; // int32 - constexpr std::ptrdiff_t m_iNumConsecutiveCTLoses = 0xD38; // int32 - constexpr std::ptrdiff_t m_iNumConsecutiveTerroristLoses = 0xD3C; // int32 - constexpr std::ptrdiff_t m_bHasHostageBeenTouched = 0xD58; // bool - constexpr std::ptrdiff_t m_flIntermissionStartTime = 0xD5C; // GameTime_t - constexpr std::ptrdiff_t m_flIntermissionEndTime = 0xD60; // GameTime_t - constexpr std::ptrdiff_t m_bLevelInitialized = 0xD64; // bool - constexpr std::ptrdiff_t m_iTotalRoundsPlayed = 0xD68; // int32 - constexpr std::ptrdiff_t m_iUnBalancedRounds = 0xD6C; // int32 - constexpr std::ptrdiff_t m_endMatchOnRoundReset = 0xD70; // bool - constexpr std::ptrdiff_t m_endMatchOnThink = 0xD71; // bool - constexpr std::ptrdiff_t m_iFreezeTime = 0xD74; // int32 - constexpr std::ptrdiff_t m_iNumTerrorist = 0xD78; // int32 - constexpr std::ptrdiff_t m_iNumCT = 0xD7C; // int32 - constexpr std::ptrdiff_t m_iNumSpawnableTerrorist = 0xD80; // int32 - constexpr std::ptrdiff_t m_iNumSpawnableCT = 0xD84; // int32 - constexpr std::ptrdiff_t m_arrSelectedHostageSpawnIndices = 0xD88; // - constexpr std::ptrdiff_t m_nSpawnPointsRandomSeed = 0xDA0; // int32 - constexpr std::ptrdiff_t m_bFirstConnected = 0xDA4; // bool - constexpr std::ptrdiff_t m_bCompleteReset = 0xDA5; // bool - constexpr std::ptrdiff_t m_bPickNewTeamsOnReset = 0xDA6; // bool - constexpr std::ptrdiff_t m_bScrambleTeamsOnRestart = 0xDA7; // bool - constexpr std::ptrdiff_t m_bSwapTeamsOnRestart = 0xDA8; // bool - constexpr std::ptrdiff_t m_nEndMatchTiedVotes = 0xDB0; // - constexpr std::ptrdiff_t m_bNeedToAskPlayersForContinueVote = 0xDCC; // bool - constexpr std::ptrdiff_t m_numQueuedMatchmakingAccounts = 0xDD0; // uint32 - constexpr std::ptrdiff_t m_fAvgPlayerRank = 0xDD4; // float32 - constexpr std::ptrdiff_t m_pQueuedMatchmakingReservationString = 0xDD8; // char* - constexpr std::ptrdiff_t m_numTotalTournamentDrops = 0xDE0; // uint32 - constexpr std::ptrdiff_t m_numSpectatorsCountMax = 0xDE4; // uint32 - constexpr std::ptrdiff_t m_numSpectatorsCountMaxTV = 0xDE8; // uint32 - constexpr std::ptrdiff_t m_numSpectatorsCountMaxLnk = 0xDEC; // uint32 - constexpr std::ptrdiff_t m_bForceTeamChangeSilent = 0xDF8; // bool - constexpr std::ptrdiff_t m_bLoadingRoundBackupData = 0xDF9; // bool - constexpr std::ptrdiff_t m_nMatchInfoShowType = 0xE30; // int32 - constexpr std::ptrdiff_t m_flMatchInfoDecidedTime = 0xE34; // float32 - constexpr std::ptrdiff_t mTeamDMLastWinningTeamNumber = 0xE50; // int32 - constexpr std::ptrdiff_t mTeamDMLastThinkTime = 0xE54; // float32 - constexpr std::ptrdiff_t m_flTeamDMLastAnnouncementTime = 0xE58; // float32 - constexpr std::ptrdiff_t m_iAccountTerrorist = 0xE5C; // int32 - constexpr std::ptrdiff_t m_iAccountCT = 0xE60; // int32 - constexpr std::ptrdiff_t m_iSpawnPointCount_Terrorist = 0xE64; // int32 - constexpr std::ptrdiff_t m_iSpawnPointCount_CT = 0xE68; // int32 - constexpr std::ptrdiff_t m_iMaxNumTerrorists = 0xE6C; // int32 - constexpr std::ptrdiff_t m_iMaxNumCTs = 0xE70; // int32 - constexpr std::ptrdiff_t m_iLoserBonusMostRecentTeam = 0xE74; // int32 - constexpr std::ptrdiff_t m_tmNextPeriodicThink = 0xE78; // float32 - constexpr std::ptrdiff_t m_bVoiceWonMatchBragFired = 0xE7C; // bool - constexpr std::ptrdiff_t m_fWarmupNextChatNoticeTime = 0xE80; // float32 - constexpr std::ptrdiff_t m_iHostagesRescued = 0xE88; // int32 - constexpr std::ptrdiff_t m_iHostagesTouched = 0xE8C; // int32 - constexpr std::ptrdiff_t m_flNextHostageAnnouncement = 0xE90; // float32 - constexpr std::ptrdiff_t m_bNoTerroristsKilled = 0xE94; // bool - constexpr std::ptrdiff_t m_bNoCTsKilled = 0xE95; // bool - constexpr std::ptrdiff_t m_bNoEnemiesKilled = 0xE96; // bool - constexpr std::ptrdiff_t m_bCanDonateWeapons = 0xE97; // bool - constexpr std::ptrdiff_t m_firstKillTime = 0xE9C; // float32 - constexpr std::ptrdiff_t m_firstBloodTime = 0xEA4; // float32 - constexpr std::ptrdiff_t m_hostageWasInjured = 0xEC0; // bool - constexpr std::ptrdiff_t m_hostageWasKilled = 0xEC1; // bool - constexpr std::ptrdiff_t m_bVoteCalled = 0xED0; // bool - constexpr std::ptrdiff_t m_bServerVoteOnReset = 0xED1; // bool - constexpr std::ptrdiff_t m_flVoteCheckThrottle = 0xED4; // float32 - constexpr std::ptrdiff_t m_bBuyTimeEnded = 0xED8; // bool - constexpr std::ptrdiff_t m_nLastFreezeEndBeep = 0xEDC; // int32 - constexpr std::ptrdiff_t m_bTargetBombed = 0xEE0; // bool - constexpr std::ptrdiff_t m_bBombDefused = 0xEE1; // bool - constexpr std::ptrdiff_t m_bMapHasBombZone = 0xEE2; // bool - constexpr std::ptrdiff_t m_vecMainCTSpawnPos = 0xF30; // Vector - constexpr std::ptrdiff_t m_CTSpawnPointsMasterList = 0xF40; // CUtlVector - constexpr std::ptrdiff_t m_TerroristSpawnPointsMasterList = 0xF58; // CUtlVector - constexpr std::ptrdiff_t m_bRespawningAllRespawnablePlayers = 0xF70; // bool - constexpr std::ptrdiff_t m_iNextCTSpawnPoint = 0xF74; // int32 - constexpr std::ptrdiff_t m_flCTSpawnPointUsedTime = 0xF78; // float32 - constexpr std::ptrdiff_t m_iNextTerroristSpawnPoint = 0xF7C; // int32 - constexpr std::ptrdiff_t m_flTerroristSpawnPointUsedTime = 0xF80; // float32 - constexpr std::ptrdiff_t m_CTSpawnPoints = 0xF88; // CUtlVector - constexpr std::ptrdiff_t m_TerroristSpawnPoints = 0xFA0; // CUtlVector - constexpr std::ptrdiff_t m_bIsUnreservedGameServer = 0xFB8; // bool - constexpr std::ptrdiff_t m_fAutobalanceDisplayTime = 0xFBC; // float32 - constexpr std::ptrdiff_t m_bAllowWeaponSwitch = 0x1228; // bool - constexpr std::ptrdiff_t m_bRoundTimeWarningTriggered = 0x1229; // bool - constexpr std::ptrdiff_t m_phaseChangeAnnouncementTime = 0x122C; // GameTime_t - constexpr std::ptrdiff_t m_fNextUpdateTeamClanNamesTime = 0x1230; // float32 - constexpr std::ptrdiff_t m_flLastThinkTime = 0x1234; // GameTime_t - constexpr std::ptrdiff_t m_fAccumulatedRoundOffDamage = 0x1238; // float32 - constexpr std::ptrdiff_t m_nShorthandedBonusLastEvalRound = 0x123C; // int32 - constexpr std::ptrdiff_t m_nMatchAbortedEarlyReason = 0x14B8; // int32 - constexpr std::ptrdiff_t m_bHasTriggeredRoundStartMusic = 0x14BC; // bool - constexpr std::ptrdiff_t m_bSwitchingTeamsAtRoundReset = 0x14BD; // bool - constexpr std::ptrdiff_t m_pGameModeRules = 0x14D8; // CCSGameModeRules* - constexpr std::ptrdiff_t m_BtGlobalBlackboard = 0x14E0; // KeyValues3 - constexpr std::ptrdiff_t m_hPlayerResource = 0x1570; // CHandle - constexpr std::ptrdiff_t m_RetakeRules = 0x1578; // CRetakeGameRules - constexpr std::ptrdiff_t m_arrTeamUniqueKillWeaponsMatch = 0x1710; // CUtlVector[4] - constexpr std::ptrdiff_t m_bTeamLastKillUsedUniqueWeaponMatch = 0x1770; // bool[4] - constexpr std::ptrdiff_t m_nMatchEndCount = 0x1798; // uint8 - constexpr std::ptrdiff_t m_nTTeamIntroVariant = 0x179C; // int32 - constexpr std::ptrdiff_t m_nCTTeamIntroVariant = 0x17A0; // int32 - constexpr std::ptrdiff_t m_bTeamIntroPeriod = 0x17A4; // bool - constexpr std::ptrdiff_t m_fTeamIntroPeriodEnd = 0x17A8; // GameTime_t - constexpr std::ptrdiff_t m_bPlayedTeamIntroVO = 0x17AC; // bool - constexpr std::ptrdiff_t m_iRoundEndWinnerTeam = 0x17B0; // int32 - constexpr std::ptrdiff_t m_eRoundEndReason = 0x17B4; // int32 - constexpr std::ptrdiff_t m_bRoundEndShowTimerDefend = 0x17B8; // bool - constexpr std::ptrdiff_t m_iRoundEndTimerTime = 0x17BC; // int32 - constexpr std::ptrdiff_t m_sRoundEndFunFactToken = 0x17C0; // CUtlString - constexpr std::ptrdiff_t m_iRoundEndFunFactPlayerSlot = 0x17C8; // CPlayerSlot - constexpr std::ptrdiff_t m_iRoundEndFunFactData1 = 0x17CC; // int32 - constexpr std::ptrdiff_t m_iRoundEndFunFactData2 = 0x17D0; // int32 - constexpr std::ptrdiff_t m_iRoundEndFunFactData3 = 0x17D4; // int32 - constexpr std::ptrdiff_t m_sRoundEndMessage = 0x17D8; // CUtlString - constexpr std::ptrdiff_t m_iRoundEndPlayerCount = 0x17E0; // int32 - constexpr std::ptrdiff_t m_bRoundEndNoMusic = 0x17E4; // bool - constexpr std::ptrdiff_t m_iRoundEndLegacy = 0x17E8; // int32 - constexpr std::ptrdiff_t m_nRoundEndCount = 0x17EC; // uint8 - constexpr std::ptrdiff_t m_iRoundStartRoundNumber = 0x17F0; // int32 - constexpr std::ptrdiff_t m_nRoundStartCount = 0x17F4; // uint8 - constexpr std::ptrdiff_t m_flLastPerfSampleTime = 0x5800; // float64 - } - // Parent: CPhysicsProp - // Field count: 0 - namespace CPhysicsPropOverride { - } - // Parent: CBaseEntity - // Field count: 4 - namespace CAI_ChangeHintGroup { - constexpr std::ptrdiff_t m_iSearchType = 0x4E0; // int32 - constexpr std::ptrdiff_t m_strSearchName = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strNewHintGroup = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flRadius = 0x4F8; // float32 - } - // Parent: CBaseTrigger - // Field count: 10 - // - // Metadata: - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_MaxWeight (float32) - // NetworkVarNames: m_FadeDuration (float32) - // NetworkVarNames: m_Weight (float32) - // NetworkVarNames: m_lookupFilename (char) - namespace CColorCorrectionVolume { - constexpr std::ptrdiff_t m_bEnabled = 0x960; // bool - constexpr std::ptrdiff_t m_MaxWeight = 0x964; // float32 - constexpr std::ptrdiff_t m_FadeDuration = 0x968; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x96C; // bool - constexpr std::ptrdiff_t m_Weight = 0x970; // float32 - constexpr std::ptrdiff_t m_lookupFilename = 0x974; // char[512] - constexpr std::ptrdiff_t m_LastEnterWeight = 0xB74; // float32 - constexpr std::ptrdiff_t m_LastEnterTime = 0xB78; // GameTime_t - constexpr std::ptrdiff_t m_LastExitWeight = 0xB7C; // float32 - constexpr std::ptrdiff_t m_LastExitTime = 0xB80; // GameTime_t - } - // Parent: CBaseFilter - // Field count: 5 - namespace CFilterEnemy { - constexpr std::ptrdiff_t m_iszEnemyName = 0x538; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flRadius = 0x540; // float32 - constexpr std::ptrdiff_t m_flOuterRadius = 0x544; // float32 - constexpr std::ptrdiff_t m_nMaxSquadmatesPerEnemy = 0x548; // int32 - constexpr std::ptrdiff_t m_iszPlayerName = 0x550; // CUtlSymbolLarge - } - // Parent: CModelPointEntity - // Field count: 0 - namespace CShower { - } - // Parent: CBaseEntity - // Field count: 18 - // - // Metadata: - // NetworkVarNames: m_flEndDistance (float) - // NetworkVarNames: m_flStartDistance (float) - // NetworkVarNames: m_flFogFalloffExponent (float) - // NetworkVarNames: m_bHeightFogEnabled (bool) - // NetworkVarNames: m_flFogHeightWidth (float) - // NetworkVarNames: m_flFogHeightEnd (float) - // NetworkVarNames: m_flFogHeightStart (float) - // NetworkVarNames: m_flFogHeightExponent (float) - // NetworkVarNames: m_flLODBias (float) - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_flFogMaxOpacity (float) - // NetworkVarNames: m_nCubemapSourceType (int) - // NetworkVarNames: m_hSkyMaterial (HMaterialStrong) - // NetworkVarNames: m_iszSkyEntity (string_t) - // NetworkVarNames: m_hFogCubemapTexture (HRenderTextureStrong) - // NetworkVarNames: m_bHasHeightFogEnd (bool) - namespace CEnvCubemapFog { - constexpr std::ptrdiff_t m_flEndDistance = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flStartDistance = 0x4E4; // float32 - constexpr std::ptrdiff_t m_flFogFalloffExponent = 0x4E8; // float32 - constexpr std::ptrdiff_t m_bHeightFogEnabled = 0x4EC; // bool - constexpr std::ptrdiff_t m_flFogHeightWidth = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flFogHeightEnd = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flFogHeightStart = 0x4F8; // float32 - constexpr std::ptrdiff_t m_flFogHeightExponent = 0x4FC; // float32 - constexpr std::ptrdiff_t m_flLODBias = 0x500; // float32 - constexpr std::ptrdiff_t m_bActive = 0x504; // bool - constexpr std::ptrdiff_t m_bStartDisabled = 0x505; // bool - constexpr std::ptrdiff_t m_flFogMaxOpacity = 0x508; // float32 - constexpr std::ptrdiff_t m_nCubemapSourceType = 0x50C; // int32 - constexpr std::ptrdiff_t m_hSkyMaterial = 0x510; // CStrongHandle - constexpr std::ptrdiff_t m_iszSkyEntity = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFogCubemapTexture = 0x520; // CStrongHandle - constexpr std::ptrdiff_t m_bHasHeightFogEnd = 0x528; // bool - constexpr std::ptrdiff_t m_bFirstTime = 0x529; // bool - } - // Parent: CBaseButton - // Field count: 0 - namespace CPhysicalButton { - } - // Parent: CModelPointEntity - // Field count: 16 - namespace CEnvExplosion { - constexpr std::ptrdiff_t m_iMagnitude = 0x790; // int32 - constexpr std::ptrdiff_t m_flPlayerDamage = 0x794; // float32 - constexpr std::ptrdiff_t m_iRadiusOverride = 0x798; // int32 - constexpr std::ptrdiff_t m_flInnerRadius = 0x79C; // float32 - constexpr std::ptrdiff_t m_spriteScale = 0x7A0; // int32 - constexpr std::ptrdiff_t m_flDamageForce = 0x7A4; // float32 - constexpr std::ptrdiff_t m_hInflictor = 0x7A8; // CHandle - constexpr std::ptrdiff_t m_iCustomDamageType = 0x7AC; // DamageTypes_t - constexpr std::ptrdiff_t m_bCreateDebris = 0x7B0; // bool - constexpr std::ptrdiff_t m_iszExplosionType = 0x7B8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszCustomEffectName = 0x7C0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszCustomSoundName = 0x7C8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iClassIgnore = 0x7D0; // Class_T - constexpr std::ptrdiff_t m_iClassIgnore2 = 0x7D4; // Class_T - constexpr std::ptrdiff_t m_iszEntityIgnoreName = 0x7D8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hEntityIgnore = 0x7E0; // CHandle - } - // Parent: CSoundEventEntity - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_vMins (Vector) - // NetworkVarNames: m_vMaxs (Vector) - namespace CSoundEventAABBEntity { - constexpr std::ptrdiff_t m_vMins = 0x598; // Vector - constexpr std::ptrdiff_t m_vMaxs = 0x5A4; // Vector - } - // Parent: CTriggerMultiple - // Field count: 0 - namespace CTriggerOnce { - } - // Parent: CEntitySubclassVDataBase - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CPrecipitationVData { - constexpr std::ptrdiff_t m_szParticlePrecipitationEffect = 0x28; // CResourceNameTyped> - constexpr std::ptrdiff_t m_flInnerDistance = 0x108; // float32 - constexpr std::ptrdiff_t m_nAttachType = 0x10C; // ParticleAttachment_t - constexpr std::ptrdiff_t m_bBatchSameVolumeType = 0x110; // bool - constexpr std::ptrdiff_t m_nRTEnvCP = 0x114; // int32 - constexpr std::ptrdiff_t m_nRTEnvCPComponent = 0x118; // int32 - constexpr std::ptrdiff_t m_szModifier = 0x120; // CUtlString - } - // Parent: CPointEntity - // Field count: 0 - namespace CLogicProximity { - } - // Parent: CBaseAnimGraph - // Field count: 30 - // - // Metadata: - // NetworkVarNames: m_iszCommentaryFile (string_t) - // NetworkVarNames: m_hViewPosition (CHandle) - // NetworkVarNames: m_bActive (bool) - // NetworkVarNames: m_flStartTime (GameTime_t) - // NetworkVarNames: m_flStartTimeInCommentary (float32) - // NetworkVarNames: m_iszTitle (string_t) - // NetworkVarNames: m_iszSpeakers (string_t) - // NetworkVarNames: m_iNodeNumber (int) - // NetworkVarNames: m_iNodeNumberMax (int) - // NetworkVarNames: m_bListenedTo (bool) - namespace CPointCommentaryNode { - constexpr std::ptrdiff_t m_iszPreCommands = 0x9A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszPostCommands = 0x9B0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszCommentaryFile = 0x9B8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszViewTarget = 0x9C0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hViewTarget = 0x9C8; // CHandle - constexpr std::ptrdiff_t m_hViewTargetAngles = 0x9CC; // CHandle - constexpr std::ptrdiff_t m_iszViewPosition = 0x9D0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hViewPosition = 0x9D8; // CHandle - constexpr std::ptrdiff_t m_hViewPositionMover = 0x9DC; // CHandle - constexpr std::ptrdiff_t m_bPreventMovement = 0x9E0; // bool - constexpr std::ptrdiff_t m_bUnderCrosshair = 0x9E1; // bool - constexpr std::ptrdiff_t m_bUnstoppable = 0x9E2; // bool - constexpr std::ptrdiff_t m_flFinishedTime = 0x9E4; // GameTime_t - constexpr std::ptrdiff_t m_vecFinishOrigin = 0x9E8; // Vector - constexpr std::ptrdiff_t m_vecOriginalAngles = 0x9F4; // QAngle - constexpr std::ptrdiff_t m_vecFinishAngles = 0xA00; // QAngle - constexpr std::ptrdiff_t m_bPreventChangesWhileMoving = 0xA0C; // bool - constexpr std::ptrdiff_t m_bDisabled = 0xA0D; // bool - constexpr std::ptrdiff_t m_vecTeleportOrigin = 0xA10; // Vector - constexpr std::ptrdiff_t m_flAbortedPlaybackAt = 0xA1C; // GameTime_t - constexpr std::ptrdiff_t m_pOnCommentaryStarted = 0xA20; // CEntityIOOutput - constexpr std::ptrdiff_t m_pOnCommentaryStopped = 0xA48; // CEntityIOOutput - constexpr std::ptrdiff_t m_bActive = 0xA70; // bool - constexpr std::ptrdiff_t m_flStartTime = 0xA74; // GameTime_t - constexpr std::ptrdiff_t m_flStartTimeInCommentary = 0xA78; // float32 - constexpr std::ptrdiff_t m_iszTitle = 0xA80; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSpeakers = 0xA88; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iNodeNumber = 0xA90; // int32 - constexpr std::ptrdiff_t m_iNodeNumberMax = 0xA94; // int32 - constexpr std::ptrdiff_t m_bListenedTo = 0xA98; // bool - } - // Parent: CBaseClientUIEntity - // Field count: 23 - // - // Metadata: - // NetworkVarNames: m_bIgnoreInput (bool) - // NetworkVarNames: m_bLit (bool) - // NetworkVarNames: m_bFollowPlayerAcrossTeleport (bool) - // NetworkVarNames: m_flWidth (float) - // NetworkVarNames: m_flHeight (float) - // NetworkVarNames: m_flDPI (float) - // NetworkVarNames: m_flInteractDistance (float) - // NetworkVarNames: m_flDepthOffset (float) - // NetworkVarNames: m_unOwnerContext (uint32) - // NetworkVarNames: m_unHorizontalAlign (uint32) - // NetworkVarNames: m_unVerticalAlign (uint32) - // NetworkVarNames: m_unOrientation (uint32) - // NetworkVarNames: m_bAllowInteractionFromAllSceneWorlds (bool) - // NetworkVarNames: m_vecCSSClasses (string_t) - // NetworkVarNames: m_bOpaque (bool) - // NetworkVarNames: m_bNoDepth (bool) - // NetworkVarNames: m_bRenderBackface (bool) - // NetworkVarNames: m_bUseOffScreenIndicator (bool) - // NetworkVarNames: m_bExcludeFromSaveGames (bool) - // NetworkVarNames: m_bGrabbable (bool) - // NetworkVarNames: m_bOnlyRenderToTexture (bool) - // NetworkVarNames: m_bDisableMipGen (bool) - // NetworkVarNames: m_nExplicitImageLayout (int32) - namespace CPointClientUIWorldPanel { - constexpr std::ptrdiff_t m_bIgnoreInput = 0x940; // bool - constexpr std::ptrdiff_t m_bLit = 0x941; // bool - constexpr std::ptrdiff_t m_bFollowPlayerAcrossTeleport = 0x942; // bool - constexpr std::ptrdiff_t m_flWidth = 0x944; // float32 - constexpr std::ptrdiff_t m_flHeight = 0x948; // float32 - constexpr std::ptrdiff_t m_flDPI = 0x94C; // float32 - constexpr std::ptrdiff_t m_flInteractDistance = 0x950; // float32 - constexpr std::ptrdiff_t m_flDepthOffset = 0x954; // float32 - constexpr std::ptrdiff_t m_unOwnerContext = 0x958; // uint32 - constexpr std::ptrdiff_t m_unHorizontalAlign = 0x95C; // uint32 - constexpr std::ptrdiff_t m_unVerticalAlign = 0x960; // uint32 - constexpr std::ptrdiff_t m_unOrientation = 0x964; // uint32 - constexpr std::ptrdiff_t m_bAllowInteractionFromAllSceneWorlds = 0x968; // bool - constexpr std::ptrdiff_t m_vecCSSClasses = 0x970; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_bOpaque = 0x988; // bool - constexpr std::ptrdiff_t m_bNoDepth = 0x989; // bool - constexpr std::ptrdiff_t m_bRenderBackface = 0x98A; // bool - constexpr std::ptrdiff_t m_bUseOffScreenIndicator = 0x98B; // bool - constexpr std::ptrdiff_t m_bExcludeFromSaveGames = 0x98C; // bool - constexpr std::ptrdiff_t m_bGrabbable = 0x98D; // bool - constexpr std::ptrdiff_t m_bOnlyRenderToTexture = 0x98E; // bool - constexpr std::ptrdiff_t m_bDisableMipGen = 0x98F; // bool - constexpr std::ptrdiff_t m_nExplicitImageLayout = 0x990; // int32 - } - // Parent: CBaseFilter - // Field count: 1 - namespace CFilterContext { - constexpr std::ptrdiff_t m_iFilterContext = 0x538; // CUtlSymbolLarge - } - // Parent: CPathParticleRope - // Field count: 0 - namespace CPathParticleRopeAlias_path_particle_rope_clientside { - } - // Parent: None - // Field count: 6 - namespace CBuoyancyHelper { - constexpr std::ptrdiff_t m_nFluidType = 0x18; // CUtlStringToken - constexpr std::ptrdiff_t m_flFluidDensity = 0x1C; // float32 - constexpr std::ptrdiff_t m_vecFractionOfWheelSubmergedForWheelFriction = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_vecWheelFrictionScales = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_vecFractionOfWheelSubmergedForWheelDrag = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_vecWheelDrag = 0x68; // CUtlVector - } - // Parent: CBaseFilter - // Field count: 1 - namespace CFilterAttributeInt { - constexpr std::ptrdiff_t m_sAttributeName = 0x538; // CUtlStringToken - } - // Parent: CPlayerPawnComponent - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_bIsRescuing (bool) - // NetworkVarNames: m_weaponPurchasesThisMatch (WeaponPurchaseTracker_t) - // NetworkVarNames: m_weaponPurchasesThisRound (WeaponPurchaseTracker_t) - namespace CCSPlayer_ActionTrackingServices { - constexpr std::ptrdiff_t m_hLastWeaponBeforeC4AutoSwitch = 0x200; // CHandle - constexpr std::ptrdiff_t m_bIsRescuing = 0x22C; // bool - constexpr std::ptrdiff_t m_weaponPurchasesThisMatch = 0x230; // WeaponPurchaseTracker_t - constexpr std::ptrdiff_t m_weaponPurchasesThisRound = 0x288; // WeaponPurchaseTracker_t - } - // Parent: CPointEntity - // Field count: 6 - namespace CAISound { - constexpr std::ptrdiff_t m_iSoundType = 0x4E0; // SoundTypes_t - constexpr std::ptrdiff_t m_iSoundFlags = 0x4E2; // SoundFlags_t - constexpr std::ptrdiff_t m_iVolume = 0x4E4; // int32 - constexpr std::ptrdiff_t m_iSoundIndex = 0x4E8; // int32 - constexpr std::ptrdiff_t m_flDuration = 0x4EC; // float32 - constexpr std::ptrdiff_t m_iszProxyEntityName = 0x4F0; // CUtlSymbolLarge - } - // Parent: CBaseEntity - // Field count: 7 - namespace CPointEntityFinder { - constexpr std::ptrdiff_t m_hEntity = 0x4E0; // CHandle - constexpr std::ptrdiff_t m_iFilterName = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x4F0; // CHandle - constexpr std::ptrdiff_t m_iRefName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hReference = 0x500; // CHandle - constexpr std::ptrdiff_t m_FindMethod = 0x504; // EntFinderMethod_t - constexpr std::ptrdiff_t m_OnFoundEntity = 0x508; // CEntityIOOutput - } - // Parent: None - // Field count: 13 - // - // Metadata: - // NetworkVarNames: m_nModelID (int32) - // NetworkVarNames: m_hMaterialBase (HMaterialStrong) - // NetworkVarNames: m_hMaterialDamageOverlay (HMaterialStrong) - // NetworkVarNames: m_solid (ShardSolid_t) - // NetworkVarNames: m_vecPanelSize (Vector2D) - // NetworkVarNames: m_vecStressPositionA (Vector2D) - // NetworkVarNames: m_vecStressPositionB (Vector2D) - // NetworkVarNames: m_vecPanelVertices (Vector2D) - // NetworkVarNames: m_vInitialPanelVertices (Vector4D) - // NetworkVarNames: m_flGlassHalfThickness (float) - // NetworkVarNames: m_bHasParent (bool) - // NetworkVarNames: m_bParentFrozen (bool) - // NetworkVarNames: m_SurfacePropStringToken (CUtlStringToken) - namespace shard_model_desc_t { - constexpr std::ptrdiff_t m_nModelID = 0x8; // int32 - constexpr std::ptrdiff_t m_hMaterialBase = 0x10; // CStrongHandle - constexpr std::ptrdiff_t m_hMaterialDamageOverlay = 0x18; // CStrongHandle - constexpr std::ptrdiff_t m_solid = 0x20; // ShardSolid_t - constexpr std::ptrdiff_t m_vecPanelSize = 0x24; // Vector2D - constexpr std::ptrdiff_t m_vecStressPositionA = 0x2C; // Vector2D - constexpr std::ptrdiff_t m_vecStressPositionB = 0x34; // Vector2D - constexpr std::ptrdiff_t m_vecPanelVertices = 0x40; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_vInitialPanelVertices = 0x58; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_flGlassHalfThickness = 0x70; // float32 - constexpr std::ptrdiff_t m_bHasParent = 0x74; // bool - constexpr std::ptrdiff_t m_bParentFrozen = 0x75; // bool - constexpr std::ptrdiff_t m_SurfacePropStringToken = 0x78; // CUtlStringToken - } - // Parent: CBaseAnimGraph - // Field count: 4 - namespace CBaseProp { - constexpr std::ptrdiff_t m_bModelOverrodeBlockLOS = 0x9A8; // bool - constexpr std::ptrdiff_t m_iShapeType = 0x9AC; // int32 - constexpr std::ptrdiff_t m_bConformToCollisionBounds = 0x9B0; // bool - constexpr std::ptrdiff_t m_mPreferredCatchTransform = 0x9B4; // matrix3x4_t - } - // Parent: CBaseModelEntity - // Field count: 12 - // - // Metadata: - // NetworkVarNames: m_hSkyMaterial (HMaterialStrong) - // NetworkVarNames: m_hSkyMaterialLightingOnly (HMaterialStrong) - // NetworkVarNames: m_bStartDisabled (bool) - // NetworkVarNames: m_vTintColor (Color) - // NetworkVarNames: m_vTintColorLightingOnly (Color) - // NetworkVarNames: m_flBrightnessScale (float) - // NetworkVarNames: m_nFogType (int) - // NetworkVarNames: m_flFogMinStart (float) - // NetworkVarNames: m_flFogMinEnd (float) - // NetworkVarNames: m_flFogMaxStart (float) - // NetworkVarNames: m_flFogMaxEnd (float) - // NetworkVarNames: m_bEnabled (bool) - namespace CEnvSky { - constexpr std::ptrdiff_t m_hSkyMaterial = 0x790; // CStrongHandle - constexpr std::ptrdiff_t m_hSkyMaterialLightingOnly = 0x798; // CStrongHandle - constexpr std::ptrdiff_t m_bStartDisabled = 0x7A0; // bool - constexpr std::ptrdiff_t m_vTintColor = 0x7A1; // Color - constexpr std::ptrdiff_t m_vTintColorLightingOnly = 0x7A5; // Color - constexpr std::ptrdiff_t m_flBrightnessScale = 0x7AC; // float32 - constexpr std::ptrdiff_t m_nFogType = 0x7B0; // int32 - constexpr std::ptrdiff_t m_flFogMinStart = 0x7B4; // float32 - constexpr std::ptrdiff_t m_flFogMinEnd = 0x7B8; // float32 - constexpr std::ptrdiff_t m_flFogMaxStart = 0x7BC; // float32 - constexpr std::ptrdiff_t m_flFogMaxEnd = 0x7C0; // float32 - constexpr std::ptrdiff_t m_bEnabled = 0x7C4; // bool - } - // Parent: CPointEntity - // Field count: 6 - namespace CPointVelocitySensor { - constexpr std::ptrdiff_t m_hTargetEntity = 0x4E0; // CHandle - constexpr std::ptrdiff_t m_vecAxis = 0x4E4; // Vector - constexpr std::ptrdiff_t m_bEnabled = 0x4F0; // bool - constexpr std::ptrdiff_t m_fPrevVelocity = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flAvgInterval = 0x4F8; // float32 - constexpr std::ptrdiff_t m_Velocity = 0x500; // CEntityOutputTemplate - } - // Parent: CBaseFilter - // Field count: 1 - namespace CFilterMassGreater { - constexpr std::ptrdiff_t m_fFilterMass = 0x538; // float32 - } - // Parent: CBaseFilter - // Field count: 1 - namespace FilterTeam { - constexpr std::ptrdiff_t m_iFilterTeam = 0x538; // int32 - } - // Parent: CFuncTrackTrain - // Field count: 1 - namespace CFuncTankTrain { - constexpr std::ptrdiff_t m_OnDeath = 0x8E0; // CEntityIOOutput - } - // Parent: CBaseEntity - // Field count: 0 - namespace CNullEntity { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_observer { - } - // Parent: CMarkupVolumeWithRef - // Field count: 1 - namespace CMarkupVolumeTagged_NavGame { - constexpr std::ptrdiff_t m_bFloodFillAttribute = 0x7E8; // bool - } - // Parent: CBaseTrigger - // Field count: 1 - namespace CBuyZone { - constexpr std::ptrdiff_t m_LegacyTeamNum = 0x960; // int32 - } - // Parent: CLogicalEntity - // Field count: 12 - namespace CPointTemplate { - constexpr std::ptrdiff_t m_iszWorldName = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSource2EntityLumpName = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEntityFilterName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flTimeoutInterval = 0x4F8; // float32 - constexpr std::ptrdiff_t m_bAsynchronouslySpawnEntities = 0x4FC; // bool - constexpr std::ptrdiff_t m_pOutputOnSpawned = 0x500; // CEntityIOOutput - constexpr std::ptrdiff_t m_clientOnlyEntityBehavior = 0x528; // PointTemplateClientOnlyEntityBehavior_t - constexpr std::ptrdiff_t m_ownerSpawnGroupType = 0x52C; // PointTemplateOwnerSpawnGroupType_t - constexpr std::ptrdiff_t m_createdSpawnGroupHandles = 0x530; // CUtlVector - constexpr std::ptrdiff_t m_SpawnedEntityHandles = 0x548; // CUtlVector - constexpr std::ptrdiff_t m_ScriptSpawnCallback = 0x560; // HSCRIPT - constexpr std::ptrdiff_t m_ScriptCallbackScope = 0x568; // HSCRIPT - } - // Parent: CBaseCSGrenade - // Field count: 0 - namespace CTripWireFire { - } - // Parent: CPointEntity - // Field count: 6 - namespace CPhysForce { - constexpr std::ptrdiff_t m_nameAttach = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_force = 0x4F0; // float32 - constexpr std::ptrdiff_t m_forceTime = 0x4F4; // float32 - constexpr std::ptrdiff_t m_attachedObject = 0x4F8; // CHandle - constexpr std::ptrdiff_t m_wasRestored = 0x4FC; // bool - constexpr std::ptrdiff_t m_integrator = 0x500; // CConstantForceController - } - // Parent: CLogicalEntity - // Field count: 6 - namespace CLogicDistanceAutosave { - constexpr std::ptrdiff_t m_iszTargetEntity = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flDistanceToPlayer = 0x4E8; // float32 - constexpr std::ptrdiff_t m_bForceNewLevelUnit = 0x4EC; // bool - constexpr std::ptrdiff_t m_bCheckCough = 0x4ED; // bool - constexpr std::ptrdiff_t m_bThinkDangerous = 0x4EE; // bool - constexpr std::ptrdiff_t m_flDangerousTime = 0x4F0; // float32 - } - // Parent: CPointEntity - // Field count: 5 - namespace CInfoDynamicShadowHint { - constexpr std::ptrdiff_t m_bDisabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_flRange = 0x4E4; // float32 - constexpr std::ptrdiff_t m_nImportance = 0x4E8; // int32 - constexpr std::ptrdiff_t m_nLightChoice = 0x4EC; // int32 - constexpr std::ptrdiff_t m_hLight = 0x4F0; // CHandle - } - // Parent: CSoundOpvarSetPointEntity - // Field count: 9 - namespace CSoundOpvarSetAABBEntity { - constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x688; // Vector - constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x694; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x6A0; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x6AC; // Vector - constexpr std::ptrdiff_t m_nAABBDirection = 0x6B8; // int32 - constexpr std::ptrdiff_t m_vInnerMins = 0x6BC; // Vector - constexpr std::ptrdiff_t m_vInnerMaxs = 0x6C8; // Vector - constexpr std::ptrdiff_t m_vOuterMins = 0x6D4; // Vector - constexpr std::ptrdiff_t m_vOuterMaxs = 0x6E0; // Vector - } - // Parent: None - // Field count: 2 - namespace CEnvWindShared__WindVariationEvent_t { - constexpr std::ptrdiff_t m_flWindAngleVariation = 0x0; // float32 - constexpr std::ptrdiff_t m_flWindSpeedVariation = 0x4; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CTakeDamageInfoAPI { - } - // Parent: CTriggerOnce - // Field count: 1 - namespace CScriptTriggerOnce { - constexpr std::ptrdiff_t m_vExtent = 0x988; // Vector - } - // Parent: CPointEntity - // Field count: 0 - namespace CNavWalkable { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // NetworkVarNames: m_iGlowType (int32) - // NetworkVarNames: m_iGlowTeam (int32) - // NetworkVarNames: m_nGlowRange (int32) - // NetworkVarNames: m_nGlowRangeMin (int32) - // NetworkVarNames: m_glowColorOverride (Color) - // NetworkVarNames: m_bFlashing (bool) - // NetworkVarNames: m_flGlowTime (float) - // NetworkVarNames: m_flGlowStartTime (float) - // NetworkVarNames: m_bEligibleForScreenHighlight (bool) - namespace CGlowProperty { - constexpr std::ptrdiff_t m_fGlowColor = 0x8; // Vector - constexpr std::ptrdiff_t m_iGlowType = 0x30; // int32 - constexpr std::ptrdiff_t m_iGlowTeam = 0x34; // int32 - constexpr std::ptrdiff_t m_nGlowRange = 0x38; // int32 - constexpr std::ptrdiff_t m_nGlowRangeMin = 0x3C; // int32 - constexpr std::ptrdiff_t m_glowColorOverride = 0x40; // Color - constexpr std::ptrdiff_t m_bFlashing = 0x44; // bool - constexpr std::ptrdiff_t m_flGlowTime = 0x48; // float32 - constexpr std::ptrdiff_t m_flGlowStartTime = 0x4C; // float32 - constexpr std::ptrdiff_t m_bEligibleForScreenHighlight = 0x50; // bool - constexpr std::ptrdiff_t m_bGlowing = 0x51; // bool - } - // Parent: CBaseCSGrenadeProjectile - // Field count: 3 - namespace CFlashbangProjectile { - constexpr std::ptrdiff_t m_flTimeToDetonate = 0xB50; // float32 - constexpr std::ptrdiff_t m_numOpponentsHit = 0xB54; // uint8 - constexpr std::ptrdiff_t m_numTeammatesHit = 0xB55; // uint8 - } - // Parent: CPointClientUIWorldPanel - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_messageText (char) - namespace CPointClientUIWorldTextPanel { - constexpr std::ptrdiff_t m_messageText = 0x998; // char[512] - } - // Parent: CPointEntity - // Field count: 0 - namespace CInfoInstructorHintTarget { - } - // Parent: CPlayerPawnComponent - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_hCarriedHostage (CHandle) - // NetworkVarNames: m_hCarriedHostageProp (CHandle) - namespace CCSPlayer_HostageServices { - constexpr std::ptrdiff_t m_hCarriedHostage = 0x40; // CHandle - constexpr std::ptrdiff_t m_hCarriedHostageProp = 0x44; // CHandle - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponSSG08 { - } - // Parent: CCSWeaponBase - // Field count: 0 - namespace CBreachCharge { - } - // Parent: CLogicalEntity - // Field count: 4 - namespace CLogicBranch { - constexpr std::ptrdiff_t m_bInValue = 0x4E0; // bool - constexpr std::ptrdiff_t m_Listeners = 0x4E8; // CUtlVector> - constexpr std::ptrdiff_t m_OnTrue = 0x500; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFalse = 0x528; // CEntityIOOutput - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponUMP45 { - } - // Parent: CSprite - // Field count: 0 - namespace CSpriteAlias_env_glow { - } - // Parent: CBaseToggle - // Field count: 25 - // - // Metadata: - // NetworkVarNames: m_glowEntity (CHandle) - // NetworkVarNames: m_usable (bool) - // NetworkVarNames: m_szDisplayText (string_t) - namespace CBaseButton { - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x810; // QAngle - constexpr std::ptrdiff_t m_fStayPushed = 0x81C; // bool - constexpr std::ptrdiff_t m_fRotating = 0x81D; // bool - constexpr std::ptrdiff_t m_ls = 0x820; // locksound_t - constexpr std::ptrdiff_t m_sUseSound = 0x840; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sLockedSound = 0x848; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sUnlockedSound = 0x850; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_sOverrideAnticipationName = 0x858; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bLocked = 0x860; // bool - constexpr std::ptrdiff_t m_bDisabled = 0x861; // bool - constexpr std::ptrdiff_t m_flUseLockedTime = 0x864; // GameTime_t - constexpr std::ptrdiff_t m_bSolidBsp = 0x868; // bool - constexpr std::ptrdiff_t m_OnDamaged = 0x870; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPressed = 0x898; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUseLocked = 0x8C0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnIn = 0x8E8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOut = 0x910; // CEntityIOOutput - constexpr std::ptrdiff_t m_nState = 0x938; // int32 - constexpr std::ptrdiff_t m_hConstraint = 0x93C; // CEntityHandle - constexpr std::ptrdiff_t m_hConstraintParent = 0x940; // CEntityHandle - constexpr std::ptrdiff_t m_bForceNpcExclude = 0x944; // bool - constexpr std::ptrdiff_t m_sGlowEntity = 0x948; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_glowEntity = 0x950; // CHandle - constexpr std::ptrdiff_t m_usable = 0x954; // bool - constexpr std::ptrdiff_t m_szDisplayText = 0x958; // CUtlSymbolLarge - } - // Parent: CPhysConstraint - // Field count: 6 - namespace CPhysLength { - constexpr std::ptrdiff_t m_offset = 0x558; // Vector[2] - constexpr std::ptrdiff_t m_vecAttach = 0x570; // Vector - constexpr std::ptrdiff_t m_addLength = 0x57C; // float32 - constexpr std::ptrdiff_t m_minLength = 0x580; // float32 - constexpr std::ptrdiff_t m_totalLength = 0x584; // float32 - constexpr std::ptrdiff_t m_bEnableCollision = 0x588; // bool - } - // Parent: CBaseEntity - // Field count: 48 - namespace CLogicNPCCounter { - constexpr std::ptrdiff_t m_OnMinCountAll = 0x4E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMaxCountAll = 0x508; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFactorAll = 0x530; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinPlayerDistAll = 0x558; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinCount_1 = 0x580; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMaxCount_1 = 0x5A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFactor_1 = 0x5D0; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinPlayerDist_1 = 0x5F8; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinCount_2 = 0x620; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMaxCount_2 = 0x648; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFactor_2 = 0x670; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinPlayerDist_2 = 0x698; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinCount_3 = 0x6C0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnMaxCount_3 = 0x6E8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFactor_3 = 0x710; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnMinPlayerDist_3 = 0x738; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_hSource = 0x760; // CEntityHandle - constexpr std::ptrdiff_t m_iszSourceEntityName = 0x768; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flDistanceMax = 0x770; // float32 - constexpr std::ptrdiff_t m_bDisabled = 0x774; // bool - constexpr std::ptrdiff_t m_nMinCountAll = 0x778; // int32 - constexpr std::ptrdiff_t m_nMaxCountAll = 0x77C; // int32 - constexpr std::ptrdiff_t m_nMinFactorAll = 0x780; // int32 - constexpr std::ptrdiff_t m_nMaxFactorAll = 0x784; // int32 - constexpr std::ptrdiff_t m_iszNPCClassname_1 = 0x790; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nNPCState_1 = 0x798; // int32 - constexpr std::ptrdiff_t m_bInvertState_1 = 0x79C; // bool - constexpr std::ptrdiff_t m_nMinCount_1 = 0x7A0; // int32 - constexpr std::ptrdiff_t m_nMaxCount_1 = 0x7A4; // int32 - constexpr std::ptrdiff_t m_nMinFactor_1 = 0x7A8; // int32 - constexpr std::ptrdiff_t m_nMaxFactor_1 = 0x7AC; // int32 - constexpr std::ptrdiff_t m_flDefaultDist_1 = 0x7B4; // float32 - constexpr std::ptrdiff_t m_iszNPCClassname_2 = 0x7B8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nNPCState_2 = 0x7C0; // int32 - constexpr std::ptrdiff_t m_bInvertState_2 = 0x7C4; // bool - constexpr std::ptrdiff_t m_nMinCount_2 = 0x7C8; // int32 - constexpr std::ptrdiff_t m_nMaxCount_2 = 0x7CC; // int32 - constexpr std::ptrdiff_t m_nMinFactor_2 = 0x7D0; // int32 - constexpr std::ptrdiff_t m_nMaxFactor_2 = 0x7D4; // int32 - constexpr std::ptrdiff_t m_flDefaultDist_2 = 0x7DC; // float32 - constexpr std::ptrdiff_t m_iszNPCClassname_3 = 0x7E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nNPCState_3 = 0x7E8; // int32 - constexpr std::ptrdiff_t m_bInvertState_3 = 0x7EC; // bool - constexpr std::ptrdiff_t m_nMinCount_3 = 0x7F0; // int32 - constexpr std::ptrdiff_t m_nMaxCount_3 = 0x7F4; // int32 - constexpr std::ptrdiff_t m_nMinFactor_3 = 0x7F8; // int32 - constexpr std::ptrdiff_t m_nMaxFactor_3 = 0x7FC; // int32 - constexpr std::ptrdiff_t m_flDefaultDist_3 = 0x804; // float32 - } - // Parent: CPredictedViewModel - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_bShouldIgnoreOffsetAndAccuracy (bool) - namespace CCSGOViewModel { - constexpr std::ptrdiff_t m_bShouldIgnoreOffsetAndAccuracy = 0x9F0; // bool - } - // Parent: CCSWeaponBaseGun - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_flDisplayHealth (float) - namespace CWeaponShield { - constexpr std::ptrdiff_t m_flBulletDamageAbsorbed = 0xF90; // float32 - constexpr std::ptrdiff_t m_flLastBulletHitSoundTime = 0xF94; // GameTime_t - constexpr std::ptrdiff_t m_flDisplayHealth = 0xF98; // float32 - } - // Parent: CPointEntity - // Field count: 4 - namespace CBlood { - constexpr std::ptrdiff_t m_vecSprayAngles = 0x4E0; // QAngle - constexpr std::ptrdiff_t m_vecSprayDir = 0x4EC; // Vector - constexpr std::ptrdiff_t m_flAmount = 0x4F8; // float32 - constexpr std::ptrdiff_t m_Color = 0x4FC; // BloodType - } - // Parent: CLogicalEntity - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_fadeColor (Color) - namespace CEnvFade { - constexpr std::ptrdiff_t m_fadeColor = 0x4E0; // Color - constexpr std::ptrdiff_t m_Duration = 0x4E4; // float32 - constexpr std::ptrdiff_t m_HoldDuration = 0x4E8; // float32 - constexpr std::ptrdiff_t m_OnBeginFade = 0x4F0; // CEntityIOOutput - } - // Parent: CBaseProp - // Field count: 33 - // - // Metadata: - // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) - // NetworkVarNames: m_noGhostCollision (bool) - namespace CBreakableProp { - constexpr std::ptrdiff_t m_CPropDataComponent = 0x9F0; // CPropDataComponent - constexpr std::ptrdiff_t m_OnBreak = 0xA30; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHealthChanged = 0xA58; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnTakeDamage = 0xA80; // CEntityIOOutput - constexpr std::ptrdiff_t m_impactEnergyScale = 0xAA8; // float32 - constexpr std::ptrdiff_t m_iMinHealthDmg = 0xAAC; // int32 - constexpr std::ptrdiff_t m_preferredCarryAngles = 0xAB0; // QAngle - constexpr std::ptrdiff_t m_flPressureDelay = 0xABC; // float32 - constexpr std::ptrdiff_t m_flDefBurstScale = 0xAC0; // float32 - constexpr std::ptrdiff_t m_vDefBurstOffset = 0xAC4; // Vector - constexpr std::ptrdiff_t m_hBreaker = 0xAD0; // CHandle - constexpr std::ptrdiff_t m_PerformanceMode = 0xAD4; // PerformanceMode_t - constexpr std::ptrdiff_t m_flPreventDamageBeforeTime = 0xAD8; // GameTime_t - constexpr std::ptrdiff_t m_BreakableContentsType = 0xADC; // BreakableContentsType_t - constexpr std::ptrdiff_t m_strBreakableContentsPropGroupOverride = 0xAE0; // CUtlString - constexpr std::ptrdiff_t m_strBreakableContentsParticleOverride = 0xAE8; // CUtlString - constexpr std::ptrdiff_t m_bHasBreakPiecesOrCommands = 0xAF0; // bool - constexpr std::ptrdiff_t m_explodeDamage = 0xAF4; // float32 - constexpr std::ptrdiff_t m_explodeRadius = 0xAF8; // float32 - constexpr std::ptrdiff_t m_explosionDelay = 0xB00; // float32 - constexpr std::ptrdiff_t m_explosionBuildupSound = 0xB08; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionCustomEffect = 0xB10; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionCustomSound = 0xB18; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_explosionModifier = 0xB20; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0xB28; // CHandle - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0xB2C; // GameTime_t - constexpr std::ptrdiff_t m_bOriginalBlockLOS = 0xB30; // bool - constexpr std::ptrdiff_t m_flDefaultFadeScale = 0xB34; // float32 - constexpr std::ptrdiff_t m_hLastAttacker = 0xB38; // CHandle - constexpr std::ptrdiff_t m_hFlareEnt = 0xB3C; // CHandle - constexpr std::ptrdiff_t m_bUsePuntSound = 0xB40; // bool - constexpr std::ptrdiff_t m_iszPuntSound = 0xB48; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_noGhostCollision = 0xB50; // bool - } - // Parent: CPlayerPawnComponent - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_vecSellbackPurchaseEntries (SellbackPurchaseEntry_t) - namespace CCSPlayer_BuyServices { - constexpr std::ptrdiff_t m_vecSellbackPurchaseEntries = 0xC8; // CUtlVectorEmbeddedNetworkVar - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CPathSimpleAPI { - } - // Parent: CBaseFlex - // Field count: 9 - // - // Metadata: - // MNetworkExcludeByUserGroup - // NetworkVarNames: m_hMyWearables (CHandle) - namespace CBaseCombatCharacter { - constexpr std::ptrdiff_t m_bForceServerRagdoll = 0xA38; // bool - constexpr std::ptrdiff_t m_hMyWearables = 0xA40; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_impactEnergyScale = 0xA58; // float32 - constexpr std::ptrdiff_t m_bApplyStressDamage = 0xA5C; // bool - constexpr std::ptrdiff_t m_iDamageCount = 0xAA0; // int32 - constexpr std::ptrdiff_t m_pVecRelationships = 0xAA8; // CUtlVector* - constexpr std::ptrdiff_t m_strRelationships = 0xAB0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_eHull = 0xAB8; // Hull_t - constexpr std::ptrdiff_t m_nNavHullIdx = 0xABC; // uint32 - } - // Parent: CBaseModelEntity - // Field count: 25 - // - // Metadata: - // NetworkVarNames: m_firePositions (Vector) - // NetworkVarNames: m_fireParentPositions (Vector) - // NetworkVarNames: m_bFireIsBurning (bool) - // NetworkVarNames: m_BurnNormal (Vector) - // NetworkVarNames: m_fireCount (int) - // NetworkVarNames: m_nInfernoType (int) - // NetworkVarNames: m_nFireEffectTickBegin (int) - // NetworkVarNames: m_nFireLifetime (float) - // NetworkVarNames: m_bInPostEffectTime (bool) - namespace CInferno { - constexpr std::ptrdiff_t m_firePositions = 0x7A0; // Vector[64] - constexpr std::ptrdiff_t m_fireParentPositions = 0xAA0; // Vector[64] - constexpr std::ptrdiff_t m_bFireIsBurning = 0xDA0; // bool[64] - constexpr std::ptrdiff_t m_BurnNormal = 0xDE0; // Vector[64] - constexpr std::ptrdiff_t m_fireCount = 0x10E0; // int32 - constexpr std::ptrdiff_t m_nInfernoType = 0x10E4; // int32 - constexpr std::ptrdiff_t m_nFireEffectTickBegin = 0x10E8; // int32 - constexpr std::ptrdiff_t m_nFireLifetime = 0x10EC; // float32 - constexpr std::ptrdiff_t m_bInPostEffectTime = 0x10F0; // bool - constexpr std::ptrdiff_t m_nFiresExtinguishCount = 0x10F4; // int32 - constexpr std::ptrdiff_t m_bWasCreatedInSmoke = 0x10F8; // bool - constexpr std::ptrdiff_t m_extent = 0x1300; // Extent - constexpr std::ptrdiff_t m_damageTimer = 0x1318; // CountdownTimer - constexpr std::ptrdiff_t m_damageRampTimer = 0x1330; // CountdownTimer - constexpr std::ptrdiff_t m_splashVelocity = 0x1348; // Vector - constexpr std::ptrdiff_t m_InitialSplashVelocity = 0x1354; // Vector - constexpr std::ptrdiff_t m_startPos = 0x1360; // Vector - constexpr std::ptrdiff_t m_vecOriginalSpawnLocation = 0x136C; // Vector - constexpr std::ptrdiff_t m_activeTimer = 0x1378; // IntervalTimer - constexpr std::ptrdiff_t m_fireSpawnOffset = 0x1388; // int32 - constexpr std::ptrdiff_t m_nMaxFlames = 0x138C; // int32 - constexpr std::ptrdiff_t m_nSpreadCount = 0x1390; // int32 - constexpr std::ptrdiff_t m_BookkeepingTimer = 0x1398; // CountdownTimer - constexpr std::ptrdiff_t m_NextSpreadTimer = 0x13B0; // CountdownTimer - constexpr std::ptrdiff_t m_nSourceItemDefIndex = 0x13C8; // uint16 - } - // Parent: CLogicalEntity - // Field count: 5 - namespace CEnvGlobal { - constexpr std::ptrdiff_t m_outCounter = 0x4E0; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_globalstate = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_triggermode = 0x510; // int32 - constexpr std::ptrdiff_t m_initialstate = 0x514; // int32 - constexpr std::ptrdiff_t m_counter = 0x518; // int32 - } - // Parent: CLogicalEntity - // Field count: 3 - namespace CBaseFilter { - constexpr std::ptrdiff_t m_bNegated = 0x4E0; // bool - constexpr std::ptrdiff_t m_OnPass = 0x4E8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFail = 0x510; // CEntityIOOutput - } - // Parent: CBaseEntity - // Field count: 4 - // - // Metadata: - // MNetworkIncludeByName - // NetworkVarNames: m_aPlayerControllers (CHandle) - // NetworkVarNames: m_aPlayers (CHandle) - // NetworkVarNames: m_iScore (int32) - // NetworkVarNames: m_szTeamname (char) - namespace CTeam { - constexpr std::ptrdiff_t m_aPlayerControllers = 0x4E0; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_aPlayers = 0x4F8; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_iScore = 0x510; // int32 - constexpr std::ptrdiff_t m_szTeamname = 0x514; // char[129] - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponUSPSilencer { - } - // Parent: CBaseModelEntity - // Field count: 23 - // - // Metadata: - // NetworkVarNames: m_hSpriteMaterial (HMaterialStrong) - // NetworkVarNames: m_hAttachedToEntity (CHandle) - // NetworkVarNames: m_nAttachment (AttachmentHandle_t) - // NetworkVarNames: m_flSpriteFramerate (float32) - // NetworkVarNames: m_flFrame (float32) - // NetworkVarNames: m_nBrightness (uint32) - // NetworkVarNames: m_flBrightnessDuration (float32) - // NetworkVarNames: m_flSpriteScale (float32) - // NetworkVarNames: m_flScaleDuration (float32) - // NetworkVarNames: m_bWorldSpaceScale (bool) - // NetworkVarNames: m_flGlowProxySize (float32) - // NetworkVarNames: m_flHDRColorScale (float32) - namespace CSprite { - constexpr std::ptrdiff_t m_hSpriteMaterial = 0x790; // CStrongHandle - constexpr std::ptrdiff_t m_hAttachedToEntity = 0x798; // CHandle - constexpr std::ptrdiff_t m_nAttachment = 0x79C; // AttachmentHandle_t - constexpr std::ptrdiff_t m_flSpriteFramerate = 0x7A0; // float32 - constexpr std::ptrdiff_t m_flFrame = 0x7A4; // float32 - constexpr std::ptrdiff_t m_flDieTime = 0x7A8; // GameTime_t - constexpr std::ptrdiff_t m_nBrightness = 0x7B8; // uint32 - constexpr std::ptrdiff_t m_flBrightnessDuration = 0x7BC; // float32 - constexpr std::ptrdiff_t m_flSpriteScale = 0x7C0; // float32 - constexpr std::ptrdiff_t m_flScaleDuration = 0x7C4; // float32 - constexpr std::ptrdiff_t m_bWorldSpaceScale = 0x7C8; // bool - constexpr std::ptrdiff_t m_flGlowProxySize = 0x7CC; // float32 - constexpr std::ptrdiff_t m_flHDRColorScale = 0x7D0; // float32 - constexpr std::ptrdiff_t m_flLastTime = 0x7D4; // GameTime_t - constexpr std::ptrdiff_t m_flMaxFrame = 0x7D8; // float32 - constexpr std::ptrdiff_t m_flStartScale = 0x7DC; // float32 - constexpr std::ptrdiff_t m_flDestScale = 0x7E0; // float32 - constexpr std::ptrdiff_t m_flScaleTimeStart = 0x7E4; // GameTime_t - constexpr std::ptrdiff_t m_nStartBrightness = 0x7E8; // int32 - constexpr std::ptrdiff_t m_nDestBrightness = 0x7EC; // int32 - constexpr std::ptrdiff_t m_flBrightnessTimeStart = 0x7F0; // GameTime_t - constexpr std::ptrdiff_t m_nSpriteWidth = 0x7F4; // int32 - constexpr std::ptrdiff_t m_nSpriteHeight = 0x7F8; // int32 - } - // Parent: CBaseTrigger - // Field count: 0 - namespace CTriggerGravity { - } - // Parent: CBaseTrigger - // Field count: 0 - namespace CServerRagdollTrigger { - } - // Parent: CInfoDynamicShadowHint - // Field count: 2 - namespace CInfoDynamicShadowHintBox { - constexpr std::ptrdiff_t m_vBoxMins = 0x4F8; // Vector - constexpr std::ptrdiff_t m_vBoxMaxs = 0x504; // Vector - } - // Parent: CBaseEntity - // Field count: 3 - namespace CPathMover { - constexpr std::ptrdiff_t m_vecPathNodes = 0x4E8; // CUtlVector> - constexpr std::ptrdiff_t m_flPathLength = 0x500; // float32 - constexpr std::ptrdiff_t m_bClosedLoop = 0x504; // bool - } - // Parent: CBaseCSGrenade - // Field count: 0 - namespace CFlashbang { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponAug { - } - // Parent: CDynamicProp - // Field count: 28 - // - // Metadata: - // NetworkVarNames: m_AttributeManager (CAttributeContainer) - // NetworkVarNames: m_jumpedThisFrame (bool) - // NetworkVarNames: m_leader (CHandle) - namespace CChicken { - constexpr std::ptrdiff_t m_AttributeManager = 0xC78; // CAttributeContainer - constexpr std::ptrdiff_t m_updateTimer = 0xF40; // CountdownTimer - constexpr std::ptrdiff_t m_stuckAnchor = 0xF58; // Vector - constexpr std::ptrdiff_t m_stuckTimer = 0xF68; // CountdownTimer - constexpr std::ptrdiff_t m_collisionStuckTimer = 0xF80; // CountdownTimer - constexpr std::ptrdiff_t m_isOnGround = 0xF98; // bool - constexpr std::ptrdiff_t m_vFallVelocity = 0xF9C; // Vector - constexpr std::ptrdiff_t m_desiredActivity = 0xFA8; // ChickenActivity - constexpr std::ptrdiff_t m_currentActivity = 0xFAC; // ChickenActivity - constexpr std::ptrdiff_t m_activityTimer = 0xFB0; // CountdownTimer - constexpr std::ptrdiff_t m_turnRate = 0xFC8; // float32 - constexpr std::ptrdiff_t m_fleeFrom = 0xFCC; // CHandle - constexpr std::ptrdiff_t m_moveRateThrottleTimer = 0xFD0; // CountdownTimer - constexpr std::ptrdiff_t m_startleTimer = 0xFE8; // CountdownTimer - constexpr std::ptrdiff_t m_vocalizeTimer = 0x1000; // CountdownTimer - constexpr std::ptrdiff_t m_flWhenZombified = 0x1018; // GameTime_t - constexpr std::ptrdiff_t m_jumpedThisFrame = 0x101C; // bool - constexpr std::ptrdiff_t m_leader = 0x1020; // CHandle - constexpr std::ptrdiff_t m_reuseTimer = 0x1038; // CountdownTimer - constexpr std::ptrdiff_t m_hasBeenUsed = 0x1050; // bool - constexpr std::ptrdiff_t m_jumpTimer = 0x1058; // CountdownTimer - constexpr std::ptrdiff_t m_flLastJumpTime = 0x1070; // float32 - constexpr std::ptrdiff_t m_bInJump = 0x1074; // bool - constexpr std::ptrdiff_t m_repathTimer = 0x3080; // CountdownTimer - constexpr std::ptrdiff_t m_vecPathGoal = 0x3118; // Vector - constexpr std::ptrdiff_t m_flActiveFollowStartTime = 0x3124; // GameTime_t - constexpr std::ptrdiff_t m_followMinuteTimer = 0x3128; // CountdownTimer - constexpr std::ptrdiff_t m_BlockDirectionTimer = 0x3148; // CountdownTimer - } - // Parent: CBaseTrigger - // Field count: 7 - namespace CChangeLevel { - constexpr std::ptrdiff_t m_sMapName = 0x960; // CUtlString - constexpr std::ptrdiff_t m_sLandmarkName = 0x968; // CUtlString - constexpr std::ptrdiff_t m_OnChangeLevel = 0x970; // CEntityIOOutput - constexpr std::ptrdiff_t m_bTouched = 0x998; // bool - constexpr std::ptrdiff_t m_bNoTouch = 0x999; // bool - constexpr std::ptrdiff_t m_bNewChapter = 0x99A; // bool - constexpr std::ptrdiff_t m_bOnChangeLevelFired = 0x99B; // bool - } - // Parent: CBaseTrigger - // Field count: 14 - namespace CTriggerLerpObject { - constexpr std::ptrdiff_t m_iszLerpTarget = 0x960; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hLerpTarget = 0x968; // CHandle - constexpr std::ptrdiff_t m_iszLerpTargetAttachment = 0x970; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hLerpTargetAttachment = 0x978; // AttachmentHandle_t - constexpr std::ptrdiff_t m_flLerpDuration = 0x97C; // float32 - constexpr std::ptrdiff_t m_bLerpRestoreMoveType = 0x980; // bool - constexpr std::ptrdiff_t m_bSingleLerpObject = 0x981; // bool - constexpr std::ptrdiff_t m_vecLerpingObjects = 0x988; // CUtlVector - constexpr std::ptrdiff_t m_iszLerpEffect = 0x9A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszLerpSound = 0x9A8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bAttachTouchingObject = 0x9B0; // bool - constexpr std::ptrdiff_t m_hEntityToWaitForDisconnect = 0x9B4; // CHandle - constexpr std::ptrdiff_t m_OnLerpStarted = 0x9B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnLerpFinished = 0x9E0; // CEntityIOOutput - } - // Parent: CBaseToggle - // Field count: 12 - // - // Metadata: - // MNetworkIncludeByName - // NetworkVarNames: m_bDisabled (bool) - // NetworkVarNames: m_bClientSidePredicted (bool) - namespace CBaseTrigger { - constexpr std::ptrdiff_t m_bDisabled = 0x810; // bool - constexpr std::ptrdiff_t m_iFilterName = 0x818; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x820; // CHandle - constexpr std::ptrdiff_t m_OnStartTouch = 0x828; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStartTouchAll = 0x850; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndTouch = 0x878; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnEndTouchAll = 0x8A0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTouching = 0x8C8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTouchingEachEntity = 0x8F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnNotTouching = 0x918; // CEntityIOOutput - constexpr std::ptrdiff_t m_hTouchingEntities = 0x940; // CUtlVector> - constexpr std::ptrdiff_t m_bClientSidePredicted = 0x958; // bool - } - // Parent: CPointEntity - // Field count: 0 - namespace CLogicScript { - } - // Parent: CBaseFlex - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_AttributeManager (CAttributeContainer) - // NetworkVarNames: m_OriginalOwnerXuidLow (uint32) - // NetworkVarNames: m_OriginalOwnerXuidHigh (uint32) - // NetworkVarNames: m_nFallbackPaintKit (int) - // NetworkVarNames: m_nFallbackSeed (int) - // NetworkVarNames: m_flFallbackWear (float) - // NetworkVarNames: m_nFallbackStatTrak (int) - namespace CEconEntity { - constexpr std::ptrdiff_t m_AttributeManager = 0xA48; // CAttributeContainer - constexpr std::ptrdiff_t m_OriginalOwnerXuidLow = 0xD10; // uint32 - constexpr std::ptrdiff_t m_OriginalOwnerXuidHigh = 0xD14; // uint32 - constexpr std::ptrdiff_t m_nFallbackPaintKit = 0xD18; // int32 - constexpr std::ptrdiff_t m_nFallbackSeed = 0xD1C; // int32 - constexpr std::ptrdiff_t m_flFallbackWear = 0xD20; // float32 - constexpr std::ptrdiff_t m_nFallbackStatTrak = 0xD24; // int32 - constexpr std::ptrdiff_t m_hOldProvidee = 0xD28; // CHandle - constexpr std::ptrdiff_t m_iOldOwnerClass = 0xD2C; // int32 - } - // Parent: None - // Field count: 17 - // - // Metadata: - // NetworkVarNames: m_collisionAttribute (VPhysicsCollisionAttribute_t) - // NetworkVarNames: m_vecMins (Vector) - // NetworkVarNames: m_vecMaxs (Vector) - // NetworkVarNames: m_usSolidFlags (uint8) - // NetworkVarNames: m_nSolidType (SolidType_t) - // NetworkVarNames: m_triggerBloat (uint8) - // NetworkVarNames: m_nSurroundType (SurroundingBoundsType_t) - // NetworkVarNames: m_CollisionGroup (uint8) - // NetworkVarNames: m_nEnablePhysics (uint8) - // NetworkVarNames: m_vecSpecifiedSurroundingMins (Vector) - // NetworkVarNames: m_vecSpecifiedSurroundingMaxs (Vector) - // NetworkVarNames: m_vCapsuleCenter1 (Vector) - // NetworkVarNames: m_vCapsuleCenter2 (Vector) - // NetworkVarNames: m_flCapsuleRadius (float) - namespace CCollisionProperty { - constexpr std::ptrdiff_t m_collisionAttribute = 0x10; // VPhysicsCollisionAttribute_t - constexpr std::ptrdiff_t m_vecMins = 0x40; // Vector - constexpr std::ptrdiff_t m_vecMaxs = 0x4C; // Vector - constexpr std::ptrdiff_t m_usSolidFlags = 0x5A; // uint8 - constexpr std::ptrdiff_t m_nSolidType = 0x5B; // SolidType_t - constexpr std::ptrdiff_t m_triggerBloat = 0x5C; // uint8 - constexpr std::ptrdiff_t m_nSurroundType = 0x5D; // SurroundingBoundsType_t - constexpr std::ptrdiff_t m_CollisionGroup = 0x5E; // uint8 - constexpr std::ptrdiff_t m_nEnablePhysics = 0x5F; // uint8 - constexpr std::ptrdiff_t m_flBoundingRadius = 0x60; // float32 - constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMins = 0x64; // Vector - constexpr std::ptrdiff_t m_vecSpecifiedSurroundingMaxs = 0x70; // Vector - constexpr std::ptrdiff_t m_vecSurroundingMaxs = 0x7C; // Vector - constexpr std::ptrdiff_t m_vecSurroundingMins = 0x88; // Vector - constexpr std::ptrdiff_t m_vCapsuleCenter1 = 0x94; // Vector - constexpr std::ptrdiff_t m_vCapsuleCenter2 = 0xA0; // Vector - constexpr std::ptrdiff_t m_flCapsuleRadius = 0xAC; // float32 - } - // Parent: CBaseEntity - // Field count: 0 - namespace CServerOnlyEntity { - } - // Parent: None - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_hSequence (HSequence) - // NetworkVarNames: m_flPrevCycle (float32) - // NetworkVarNames: m_flCycle (float32) - namespace CNetworkedSequenceOperation { - constexpr std::ptrdiff_t m_hSequence = 0x8; // HSequence - constexpr std::ptrdiff_t m_flPrevCycle = 0xC; // float32 - constexpr std::ptrdiff_t m_flCycle = 0x10; // float32 - constexpr std::ptrdiff_t m_flWeight = 0x14; // CNetworkedQuantizedFloat - constexpr std::ptrdiff_t m_bSequenceChangeNetworked = 0x1C; // bool - constexpr std::ptrdiff_t m_bDiscontinuity = 0x1D; // bool - constexpr std::ptrdiff_t m_flPrevCycleFromDiscontinuity = 0x20; // float32 - constexpr std::ptrdiff_t m_flPrevCycleForAnimEventDetection = 0x24; // float32 - } - // Parent: CModelPointEntity - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_messageText (char) - // NetworkVarNames: m_FontName (char) - // NetworkVarNames: m_BackgroundMaterialName (char) - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_bFullbright (bool) - // NetworkVarNames: m_flWorldUnitsPerPx (float) - // NetworkVarNames: m_flFontSize (float) - // NetworkVarNames: m_flDepthOffset (float) - // NetworkVarNames: m_bDrawBackground (bool) - // NetworkVarNames: m_flBackgroundBorderWidth (float) - // NetworkVarNames: m_flBackgroundBorderHeight (float) - // NetworkVarNames: m_flBackgroundWorldToUV (float) - // NetworkVarNames: m_Color (Color) - // NetworkVarNames: m_nJustifyHorizontal (PointWorldTextJustifyHorizontal_t) - // NetworkVarNames: m_nJustifyVertical (PointWorldTextJustifyVertical_t) - // NetworkVarNames: m_nReorientMode (PointWorldTextReorientMode_t) - namespace CPointWorldText { - constexpr std::ptrdiff_t m_messageText = 0x790; // char[512] - constexpr std::ptrdiff_t m_FontName = 0x990; // char[64] - constexpr std::ptrdiff_t m_BackgroundMaterialName = 0x9D0; // char[64] - constexpr std::ptrdiff_t m_bEnabled = 0xA10; // bool - constexpr std::ptrdiff_t m_bFullbright = 0xA11; // bool - constexpr std::ptrdiff_t m_flWorldUnitsPerPx = 0xA14; // float32 - constexpr std::ptrdiff_t m_flFontSize = 0xA18; // float32 - constexpr std::ptrdiff_t m_flDepthOffset = 0xA1C; // float32 - constexpr std::ptrdiff_t m_bDrawBackground = 0xA20; // bool - constexpr std::ptrdiff_t m_flBackgroundBorderWidth = 0xA24; // float32 - constexpr std::ptrdiff_t m_flBackgroundBorderHeight = 0xA28; // float32 - constexpr std::ptrdiff_t m_flBackgroundWorldToUV = 0xA2C; // float32 - constexpr std::ptrdiff_t m_Color = 0xA30; // Color - constexpr std::ptrdiff_t m_nJustifyHorizontal = 0xA34; // PointWorldTextJustifyHorizontal_t - constexpr std::ptrdiff_t m_nJustifyVertical = 0xA38; // PointWorldTextJustifyVertical_t - constexpr std::ptrdiff_t m_nReorientMode = 0xA3C; // PointWorldTextReorientMode_t - } - // Parent: CSoundAreaEntityBase - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_vMin (Vector) - // NetworkVarNames: m_vMax (Vector) - namespace CSoundAreaEntityOrientedBox { - constexpr std::ptrdiff_t m_vMin = 0x500; // Vector - constexpr std::ptrdiff_t m_vMax = 0x50C; // Vector - } - // Parent: CBaseTrigger - // Field count: 13 - // - // Metadata: - // NetworkVarNames: m_gravityScale (float) - // NetworkVarNames: m_linearLimit (float) - // NetworkVarNames: m_linearDamping (float) - // NetworkVarNames: m_angularLimit (float) - // NetworkVarNames: m_angularDamping (float) - // NetworkVarNames: m_linearForce (float) - // NetworkVarNames: m_flFrequency (float) - // NetworkVarNames: m_flDampingRatio (float) - // NetworkVarNames: m_vecLinearForcePointAt (Vector) - // NetworkVarNames: m_bCollapseToForcePoint (bool) - // NetworkVarNames: m_vecLinearForcePointAtWorld (Vector) - // NetworkVarNames: m_vecLinearForceDirection (Vector) - // NetworkVarNames: m_bConvertToDebrisWhenPossible (bool) - namespace CTriggerPhysics { - constexpr std::ptrdiff_t m_gravityScale = 0x970; // float32 - constexpr std::ptrdiff_t m_linearLimit = 0x974; // float32 - constexpr std::ptrdiff_t m_linearDamping = 0x978; // float32 - constexpr std::ptrdiff_t m_angularLimit = 0x97C; // float32 - constexpr std::ptrdiff_t m_angularDamping = 0x980; // float32 - constexpr std::ptrdiff_t m_linearForce = 0x984; // float32 - constexpr std::ptrdiff_t m_flFrequency = 0x988; // float32 - constexpr std::ptrdiff_t m_flDampingRatio = 0x98C; // float32 - constexpr std::ptrdiff_t m_vecLinearForcePointAt = 0x990; // Vector - constexpr std::ptrdiff_t m_bCollapseToForcePoint = 0x99C; // bool - constexpr std::ptrdiff_t m_vecLinearForcePointAtWorld = 0x9A0; // Vector - constexpr std::ptrdiff_t m_vecLinearForceDirection = 0x9AC; // Vector - constexpr std::ptrdiff_t m_bConvertToDebrisWhenPossible = 0x9B8; // bool - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_ID (CUtlStringToken) - // NetworkVarNames: m_Values (Vector4D) - namespace EntityRenderAttribute_t { - constexpr std::ptrdiff_t m_ID = 0x30; // CUtlStringToken - constexpr std::ptrdiff_t m_Values = 0x34; // Vector4D - } - // Parent: CPointEntity - // Field count: 0 - namespace CPointBroadcastClientCommand { - } - // Parent: CBaseModelEntity - // Field count: 26 - namespace CFuncShatterglass { - constexpr std::ptrdiff_t m_matPanelTransform = 0x790; // matrix3x4_t - constexpr std::ptrdiff_t m_matPanelTransformWsTemp = 0x7C0; // matrix3x4_t - constexpr std::ptrdiff_t m_vecShatterGlassShards = 0x7F0; // CUtlVector - constexpr std::ptrdiff_t m_PanelSize = 0x808; // Vector2D - constexpr std::ptrdiff_t m_flLastShatterSoundEmitTime = 0x810; // GameTime_t - constexpr std::ptrdiff_t m_flLastCleanupTime = 0x814; // GameTime_t - constexpr std::ptrdiff_t m_flInitAtTime = 0x818; // GameTime_t - constexpr std::ptrdiff_t m_flGlassThickness = 0x81C; // float32 - constexpr std::ptrdiff_t m_flSpawnInvulnerability = 0x820; // float32 - constexpr std::ptrdiff_t m_bBreakSilent = 0x824; // bool - constexpr std::ptrdiff_t m_bBreakShardless = 0x825; // bool - constexpr std::ptrdiff_t m_bBroken = 0x826; // bool - constexpr std::ptrdiff_t m_bGlassNavIgnore = 0x827; // bool - constexpr std::ptrdiff_t m_bGlassInFrame = 0x828; // bool - constexpr std::ptrdiff_t m_bStartBroken = 0x829; // bool - constexpr std::ptrdiff_t m_iInitialDamageType = 0x82A; // uint8 - constexpr std::ptrdiff_t m_szDamagePositioningEntityName01 = 0x830; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_szDamagePositioningEntityName02 = 0x838; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_szDamagePositioningEntityName03 = 0x840; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_szDamagePositioningEntityName04 = 0x848; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vInitialDamagePositions = 0x850; // CUtlVector - constexpr std::ptrdiff_t m_vExtraDamagePositions = 0x868; // CUtlVector - constexpr std::ptrdiff_t m_vInitialPanelVertices = 0x880; // CUtlVector - constexpr std::ptrdiff_t m_OnBroken = 0x898; // CEntityIOOutput - constexpr std::ptrdiff_t m_iSurfaceType = 0x8C0; // uint8 - constexpr std::ptrdiff_t m_hMaterialDamageBase = 0x8C8; // CStrongHandle - } - // Parent: CBaseButton - // Field count: 0 - namespace CRotButton { - } - // Parent: CSoundEventEntity - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_flRadius (float) - namespace CSoundEventSphereEntity { - constexpr std::ptrdiff_t m_flRadius = 0x598; // float32 - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponHKP2000 { - } - // Parent: CBaseAnimGraph - // Field count: 27 - // - // Metadata: - // NetworkVarNames: m_bBombTicking (bool) - // NetworkVarNames: m_flC4Blow (GameTime_t) - // NetworkVarNames: m_nBombSite (int) - // NetworkVarNames: m_nSourceSoundscapeHash (int) - // NetworkVarNames: m_AttributeManager (CAttributeContainer) - // NetworkVarNames: m_bCannotBeDefused (bool) - // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) - // NetworkVarNames: m_bHasExploded (bool) - // NetworkVarNames: m_flTimerLength (float) - // NetworkVarNames: m_bBeingDefused (bool) - // NetworkVarNames: m_flDefuseLength (float) - // NetworkVarNames: m_flDefuseCountDown (GameTime_t) - // NetworkVarNames: m_bBombDefused (bool) - // NetworkVarNames: m_hBombDefuser (CHandle) - // NetworkVarNames: m_hControlPanel (CHandle) - namespace CPlantedC4 { - constexpr std::ptrdiff_t m_bBombTicking = 0x9B0; // bool - constexpr std::ptrdiff_t m_flC4Blow = 0x9B4; // GameTime_t - constexpr std::ptrdiff_t m_nBombSite = 0x9B8; // int32 - constexpr std::ptrdiff_t m_nSourceSoundscapeHash = 0x9BC; // int32 - constexpr std::ptrdiff_t m_AttributeManager = 0x9C0; // CAttributeContainer - constexpr std::ptrdiff_t m_OnBombDefused = 0xC88; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBombBeginDefuse = 0xCB0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBombDefuseAborted = 0xCD8; // CEntityIOOutput - constexpr std::ptrdiff_t m_bCannotBeDefused = 0xD00; // bool - constexpr std::ptrdiff_t m_entitySpottedState = 0xD08; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0xD20; // int32 - constexpr std::ptrdiff_t m_bTrainingPlacedByPlayer = 0xD24; // bool - constexpr std::ptrdiff_t m_bHasExploded = 0xD25; // bool - constexpr std::ptrdiff_t m_flTimerLength = 0xD28; // float32 - constexpr std::ptrdiff_t m_bBeingDefused = 0xD2C; // bool - constexpr std::ptrdiff_t m_fLastDefuseTime = 0xD34; // GameTime_t - constexpr std::ptrdiff_t m_flDefuseLength = 0xD3C; // float32 - constexpr std::ptrdiff_t m_flDefuseCountDown = 0xD40; // GameTime_t - constexpr std::ptrdiff_t m_bBombDefused = 0xD44; // bool - constexpr std::ptrdiff_t m_hBombDefuser = 0xD48; // CHandle - constexpr std::ptrdiff_t m_hControlPanel = 0xD4C; // CHandle - constexpr std::ptrdiff_t m_iProgressBarTime = 0xD50; // int32 - constexpr std::ptrdiff_t m_bVoiceAlertFired = 0xD54; // bool - constexpr std::ptrdiff_t m_bVoiceAlertPlayed = 0xD55; // bool[4] - constexpr std::ptrdiff_t m_flNextBotBeepTime = 0xD5C; // GameTime_t - constexpr std::ptrdiff_t m_angCatchUpToPlayerEye = 0xD64; // QAngle - constexpr std::ptrdiff_t m_flLastSpinDetectionTime = 0xD70; // GameTime_t - } - // Parent: CBaseClientUIEntity - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_hActivator (EHANDLE) - namespace CPointClientUIDialog { - constexpr std::ptrdiff_t m_hActivator = 0x940; // CHandle - constexpr std::ptrdiff_t m_bStartEnabled = 0x944; // bool - } - // Parent: CPointEntity - // Field count: 1 - namespace CEnvSplash { - constexpr std::ptrdiff_t m_flScale = 0x4E0; // float32 - } - // Parent: None - // Field count: 25 - // - // Metadata: - // NetworkVarNames: dirPrimary (Vector) - // NetworkVarNames: colorPrimary (Color) - // NetworkVarNames: colorSecondary (Color) - // NetworkVarNames: colorPrimaryLerpTo (Color) - // NetworkVarNames: colorSecondaryLerpTo (Color) - // NetworkVarNames: start (float32) - // NetworkVarNames: end (float32) - // NetworkVarNames: farz (float32) - // NetworkVarNames: maxdensity (float32) - // NetworkVarNames: exponent (float32) - // NetworkVarNames: HDRColorScale (float32) - // NetworkVarNames: skyboxFogFactor (float32) - // NetworkVarNames: skyboxFogFactorLerpTo (float32) - // NetworkVarNames: startLerpTo (float32) - // NetworkVarNames: endLerpTo (float32) - // NetworkVarNames: maxdensityLerpTo (float32) - // NetworkVarNames: lerptime (GameTime_t) - // NetworkVarNames: duration (float32) - // NetworkVarNames: blendtobackground (float32) - // NetworkVarNames: scattering (float32) - // NetworkVarNames: locallightscale (float32) - // NetworkVarNames: enable (bool) - // NetworkVarNames: blend (bool) - // NetworkVarNames: m_bNoReflectionFog (bool) - namespace fogparams_t { - constexpr std::ptrdiff_t dirPrimary = 0x8; // Vector - constexpr std::ptrdiff_t colorPrimary = 0x14; // Color - constexpr std::ptrdiff_t colorSecondary = 0x18; // Color - constexpr std::ptrdiff_t colorPrimaryLerpTo = 0x1C; // Color - constexpr std::ptrdiff_t colorSecondaryLerpTo = 0x20; // Color - constexpr std::ptrdiff_t start = 0x24; // float32 - constexpr std::ptrdiff_t end = 0x28; // float32 - constexpr std::ptrdiff_t farz = 0x2C; // float32 - constexpr std::ptrdiff_t maxdensity = 0x30; // float32 - constexpr std::ptrdiff_t exponent = 0x34; // float32 - constexpr std::ptrdiff_t HDRColorScale = 0x38; // float32 - constexpr std::ptrdiff_t skyboxFogFactor = 0x3C; // float32 - constexpr std::ptrdiff_t skyboxFogFactorLerpTo = 0x40; // float32 - constexpr std::ptrdiff_t startLerpTo = 0x44; // float32 - constexpr std::ptrdiff_t endLerpTo = 0x48; // float32 - constexpr std::ptrdiff_t maxdensityLerpTo = 0x4C; // float32 - constexpr std::ptrdiff_t lerptime = 0x50; // GameTime_t - constexpr std::ptrdiff_t duration = 0x54; // float32 - constexpr std::ptrdiff_t blendtobackground = 0x58; // float32 - constexpr std::ptrdiff_t scattering = 0x5C; // float32 - constexpr std::ptrdiff_t locallightscale = 0x60; // float32 - constexpr std::ptrdiff_t enable = 0x64; // bool - constexpr std::ptrdiff_t blend = 0x65; // bool - constexpr std::ptrdiff_t m_bNoReflectionFog = 0x66; // bool - constexpr std::ptrdiff_t m_bPadding = 0x67; // bool - } - // Parent: CCSWeaponBase - // Field count: 0 - namespace CWeaponNOVA { - } - // Parent: CPointCamera - // Field count: 1 - namespace CPointCameraVFOV { - constexpr std::ptrdiff_t m_flVerticalFOV = 0x540; // float32 - } - // Parent: CCSWeaponBaseGun - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_fFireTime (GameTime_t) - namespace CWeaponTaser { - constexpr std::ptrdiff_t m_fFireTime = 0xF90; // GameTime_t - constexpr std::ptrdiff_t m_nLastAttackTick = 0xF94; // int32 - } - // Parent: CBaseAnimGraph - // Field count: 0 - namespace CWaterBullet { - } - // Parent: CBaseModelEntity - // Field count: 1 - namespace CMarkupVolume { - constexpr std::ptrdiff_t m_bDisabled = 0x790; // bool - } - // Parent: CPointEntity - // Field count: 6 - namespace CMessage { - constexpr std::ptrdiff_t m_iszMessage = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_MessageVolume = 0x4E8; // float32 - constexpr std::ptrdiff_t m_MessageAttenuation = 0x4EC; // int32 - constexpr std::ptrdiff_t m_Radius = 0x4F0; // float32 - constexpr std::ptrdiff_t m_sNoise = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnShowMessage = 0x500; // CEntityIOOutput - } - // Parent: CLogicalEntity - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_bEnabled (bool) - namespace CLogicGameEventListener { - constexpr std::ptrdiff_t m_OnEventFired = 0x4F0; // CEntityIOOutput - constexpr std::ptrdiff_t m_iszGameEventName = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszGameEventItem = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bEnabled = 0x528; // bool - constexpr std::ptrdiff_t m_bStartDisabled = 0x529; // bool - } - // Parent: CBaseModelEntity - // Field count: 15 - // - // Metadata: - // NetworkVarNames: m_CPropDataComponent (CPropDataComponent::Storage_t) - namespace CBreakable { - constexpr std::ptrdiff_t m_CPropDataComponent = 0x798; // CPropDataComponent - constexpr std::ptrdiff_t m_Material = 0x7D8; // Materials - constexpr std::ptrdiff_t m_hBreaker = 0x7DC; // CHandle - constexpr std::ptrdiff_t m_Explosion = 0x7E0; // Explosions - constexpr std::ptrdiff_t m_iszSpawnObject = 0x7E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flPressureDelay = 0x7F0; // float32 - constexpr std::ptrdiff_t m_iMinHealthDmg = 0x7F4; // int32 - constexpr std::ptrdiff_t m_iszPropData = 0x7F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_impactEnergyScale = 0x800; // float32 - constexpr std::ptrdiff_t m_nOverrideBlockLOS = 0x804; // EOverrideBlockLOS_t - constexpr std::ptrdiff_t m_OnBreak = 0x808; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHealthChanged = 0x830; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_PerformanceMode = 0x858; // PerformanceMode_t - constexpr std::ptrdiff_t m_hPhysicsAttacker = 0x85C; // CHandle - constexpr std::ptrdiff_t m_flLastPhysicsInfluenceTime = 0x860; // GameTime_t - } - // Parent: CBaseModelEntity - // Field count: 16 - namespace CBaseToggle { - constexpr std::ptrdiff_t m_toggle_state = 0x790; // TOGGLE_STATE - constexpr std::ptrdiff_t m_flMoveDistance = 0x794; // float32 - constexpr std::ptrdiff_t m_flWait = 0x798; // float32 - constexpr std::ptrdiff_t m_flLip = 0x79C; // float32 - constexpr std::ptrdiff_t m_bAlwaysFireBlockedOutputs = 0x7A0; // bool - constexpr std::ptrdiff_t m_vecPosition1 = 0x7A4; // Vector - constexpr std::ptrdiff_t m_vecPosition2 = 0x7B0; // Vector - constexpr std::ptrdiff_t m_vecMoveAng = 0x7BC; // QAngle - constexpr std::ptrdiff_t m_vecAngle1 = 0x7C8; // QAngle - constexpr std::ptrdiff_t m_vecAngle2 = 0x7D4; // QAngle - constexpr std::ptrdiff_t m_flHeight = 0x7E0; // float32 - constexpr std::ptrdiff_t m_hActivator = 0x7E4; // CHandle - constexpr std::ptrdiff_t m_vecFinalDest = 0x7E8; // Vector - constexpr std::ptrdiff_t m_vecFinalAngle = 0x7F4; // QAngle - constexpr std::ptrdiff_t m_movementType = 0x800; // int32 - constexpr std::ptrdiff_t m_sMaster = 0x808; // CUtlSymbolLarge - } - // Parent: CPointEntity - // Field count: 0 - namespace CInfoTarget { - } - // Parent: CRotButton - // Field count: 14 - namespace CMomentaryRotButton { - constexpr std::ptrdiff_t m_Position = 0x960; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnUnpressed = 0x988; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyOpen = 0x9B0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyClosed = 0x9D8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnReachedPosition = 0xA00; // CEntityIOOutput - constexpr std::ptrdiff_t m_lastUsed = 0xA28; // int32 - constexpr std::ptrdiff_t m_start = 0xA2C; // QAngle - constexpr std::ptrdiff_t m_end = 0xA38; // QAngle - constexpr std::ptrdiff_t m_IdealYaw = 0xA44; // float32 - constexpr std::ptrdiff_t m_sNoise = 0xA48; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bUpdateTarget = 0xA50; // bool - constexpr std::ptrdiff_t m_direction = 0xA54; // int32 - constexpr std::ptrdiff_t m_returnSpeed = 0xA58; // float32 - constexpr std::ptrdiff_t m_flStartPosition = 0xA5C; // float32 - } - // Parent: CEntityComponent - // Field count: 10 - namespace CPropDataComponent { - constexpr std::ptrdiff_t m_flDmgModBullet = 0x10; // float32 - constexpr std::ptrdiff_t m_flDmgModClub = 0x14; // float32 - constexpr std::ptrdiff_t m_flDmgModExplosive = 0x18; // float32 - constexpr std::ptrdiff_t m_flDmgModFire = 0x1C; // float32 - constexpr std::ptrdiff_t m_iszPhysicsDamageTableName = 0x20; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszBasePropData = 0x28; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nInteractions = 0x30; // int32 - constexpr std::ptrdiff_t m_bSpawnMotionDisabled = 0x34; // bool - constexpr std::ptrdiff_t m_nDisableTakePhysicsDamageSpawnFlag = 0x38; // int32 - constexpr std::ptrdiff_t m_nMotionDisabledSpawnFlag = 0x3C; // int32 - } - // Parent: CRulePointEntity - // Field count: 2 - namespace CGameText { - constexpr std::ptrdiff_t m_iszMessage = 0x7A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_textParms = 0x7A8; // hudtextparms_t - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponMP5SD { - } - // Parent: CBaseModelEntity - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_bLoop (bool) - // NetworkVarNames: m_flFPS (float) - // NetworkVarNames: m_hPositionKeys (HRenderTextureStrong) - // NetworkVarNames: m_hRotationKeys (HRenderTextureStrong) - // NetworkVarNames: m_vAnimationBoundsMin (Vector) - // NetworkVarNames: m_vAnimationBoundsMax (Vector) - // NetworkVarNames: m_flStartTime (float) - // NetworkVarNames: m_flStartFrame (float) - namespace CTextureBasedAnimatable { - constexpr std::ptrdiff_t m_bLoop = 0x790; // bool - constexpr std::ptrdiff_t m_flFPS = 0x794; // float32 - constexpr std::ptrdiff_t m_hPositionKeys = 0x798; // CStrongHandle - constexpr std::ptrdiff_t m_hRotationKeys = 0x7A0; // CStrongHandle - constexpr std::ptrdiff_t m_vAnimationBoundsMin = 0x7A8; // Vector - constexpr std::ptrdiff_t m_vAnimationBoundsMax = 0x7B4; // Vector - constexpr std::ptrdiff_t m_flStartTime = 0x7C0; // float32 - constexpr std::ptrdiff_t m_flStartFrame = 0x7C4; // float32 - } - // Parent: CMarkupVolumeTagged - // Field count: 3 - namespace CMarkupVolumeWithRef { - constexpr std::ptrdiff_t m_bUseRef = 0x7D0; // bool - constexpr std::ptrdiff_t m_vRefPos = 0x7D4; // Vector - constexpr std::ptrdiff_t m_flRefDot = 0x7E0; // float32 - } - // Parent: CPhysForce - // Field count: 1 - namespace CPhysThruster { - constexpr std::ptrdiff_t m_localOrigin = 0x540; // Vector - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CCSPointScriptExtensions_player { - } - // Parent: CBaseEntity - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_iszStackName (string_t) - // NetworkVarNames: m_iszOperatorName (string_t) - // NetworkVarNames: m_iszOpvarName (string_t) - // NetworkVarNames: m_vDistanceInnerMins (Vector) - // NetworkVarNames: m_vDistanceInnerMaxs (Vector) - // NetworkVarNames: m_vDistanceOuterMins (Vector) - // NetworkVarNames: m_vDistanceOuterMaxs (Vector) - // NetworkVarNames: m_nAABBDirection (int) - namespace CCitadelSoundOpvarSetOBB { - constexpr std::ptrdiff_t m_iszStackName = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOperatorName = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszOpvarName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_vDistanceInnerMins = 0x4F8; // Vector - constexpr std::ptrdiff_t m_vDistanceInnerMaxs = 0x504; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMins = 0x510; // Vector - constexpr std::ptrdiff_t m_vDistanceOuterMaxs = 0x51C; // Vector - constexpr std::ptrdiff_t m_nAABBDirection = 0x528; // int32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_unDefIdx (item_definition_index_t) - // NetworkVarNames: m_nCost (int) - // NetworkVarNames: m_nPrevArmor (int) - // NetworkVarNames: m_bPrevHelmet (bool) - // NetworkVarNames: m_hItem (CEntityHandle) - namespace SellbackPurchaseEntry_t { - constexpr std::ptrdiff_t m_unDefIdx = 0x30; // uint16 - constexpr std::ptrdiff_t m_nCost = 0x34; // int32 - constexpr std::ptrdiff_t m_nPrevArmor = 0x38; // int32 - constexpr std::ptrdiff_t m_bPrevHelmet = 0x3C; // bool - constexpr std::ptrdiff_t m_hItem = 0x40; // CEntityHandle - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponFamas { - } - // Parent: CPhysicsProp - // Field count: 3 - // - // Metadata: - // MNetworkExcludeByName - // NetworkVarNames: m_ShardDesc (shard_model_desc_t) - namespace CShatterGlassShardPhysics { - constexpr std::ptrdiff_t m_bDebris = 0xD00; // bool - constexpr std::ptrdiff_t m_hParentShard = 0xD04; // uint32 - constexpr std::ptrdiff_t m_ShardDesc = 0xD08; // shard_model_desc_t - } - // Parent: CBaseFilter - // Field count: 1 - namespace CFilterModel { - constexpr std::ptrdiff_t m_iFilterModel = 0x538; // CUtlSymbolLarge - } - // Parent: CBasePlayerPawn - // Field count: 22 - // - // Metadata: - // NetworkVarNames: m_CTouchExpansionComponent (CTouchExpansionComponent::Storage_t) - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByName - // NetworkVarNames: m_pPingServices (CCSPlayer_PingServices*) - // NetworkVarNames: m_pViewModelServices (CPlayer_ViewModelServices*) - // NetworkVarNames: m_iPlayerState (CSPlayerState) - // NetworkVarNames: m_fImmuneToGunGameDamageTime (GameTime_t) - // NetworkVarNames: m_bGunGameImmunity (bool) - // NetworkVarNames: m_fMolotovDamageTime (float) - // NetworkVarNames: m_bHasMovedSinceSpawn (bool) - // NetworkVarNames: m_flFlashDuration (float) - // NetworkVarNames: m_flFlashMaxAlpha (float) - // NetworkVarNames: m_flProgressBarStartTime (float) - // NetworkVarNames: m_iProgressBarDuration (int) - // NetworkVarNames: m_angEyeAngles (QAngle) - // NetworkVarNames: m_hOriginalController (CHandle) - namespace CCSPlayerPawnBase { - constexpr std::ptrdiff_t m_CTouchExpansionComponent = 0xC68; // CTouchExpansionComponent - constexpr std::ptrdiff_t m_pPingServices = 0xCB8; // CCSPlayer_PingServices* - constexpr std::ptrdiff_t m_pViewModelServices = 0xCC0; // CPlayer_ViewModelServices* - constexpr std::ptrdiff_t m_blindUntilTime = 0xCC8; // GameTime_t - constexpr std::ptrdiff_t m_blindStartTime = 0xCCC; // GameTime_t - constexpr std::ptrdiff_t m_iPlayerState = 0xCD0; // CSPlayerState - constexpr std::ptrdiff_t m_bRespawning = 0xD80; // bool - constexpr std::ptrdiff_t m_fImmuneToGunGameDamageTime = 0xD84; // GameTime_t - constexpr std::ptrdiff_t m_bGunGameImmunity = 0xD88; // bool - constexpr std::ptrdiff_t m_fMolotovDamageTime = 0xD8C; // float32 - constexpr std::ptrdiff_t m_bHasMovedSinceSpawn = 0xD90; // bool - constexpr std::ptrdiff_t m_iNumSpawns = 0xD94; // int32 - constexpr std::ptrdiff_t m_flIdleTimeSinceLastAction = 0xD9C; // float32 - constexpr std::ptrdiff_t m_fNextRadarUpdateTime = 0xDA0; // float32 - constexpr std::ptrdiff_t m_flFlashDuration = 0xDA4; // float32 - constexpr std::ptrdiff_t m_flFlashMaxAlpha = 0xDA8; // float32 - constexpr std::ptrdiff_t m_flProgressBarStartTime = 0xDAC; // float32 - constexpr std::ptrdiff_t m_iProgressBarDuration = 0xDB0; // int32 - constexpr std::ptrdiff_t m_angEyeAngles = 0xDB4; // QAngle - constexpr std::ptrdiff_t m_wasNotKilledNaturally = 0xDC0; // bool - constexpr std::ptrdiff_t m_bCommittingSuicideOnTeamChange = 0xDC1; // bool - constexpr std::ptrdiff_t m_hOriginalController = 0xDC4; // CHandle - } - // Parent: CPointEntity - // Field count: 9 - namespace CPathTrack { - constexpr std::ptrdiff_t m_pnext = 0x4E0; // CPathTrack* - constexpr std::ptrdiff_t m_pprevious = 0x4E8; // CPathTrack* - constexpr std::ptrdiff_t m_paltpath = 0x4F0; // CPathTrack* - constexpr std::ptrdiff_t m_flRadius = 0x4F8; // float32 - constexpr std::ptrdiff_t m_length = 0x4FC; // float32 - constexpr std::ptrdiff_t m_altName = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nIterVal = 0x508; // int32 - constexpr std::ptrdiff_t m_eOrientationType = 0x50C; // TrackOrientationType_t - constexpr std::ptrdiff_t m_OnPass = 0x510; // CEntityIOOutput - } - // Parent: CLogicalEntity - // Field count: 7 - namespace CLogicDistanceCheck { - constexpr std::ptrdiff_t m_iszEntityA = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszEntityB = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flZone1Distance = 0x4F0; // float32 - constexpr std::ptrdiff_t m_flZone2Distance = 0x4F4; // float32 - constexpr std::ptrdiff_t m_InZone1 = 0x4F8; // CEntityIOOutput - constexpr std::ptrdiff_t m_InZone2 = 0x520; // CEntityIOOutput - constexpr std::ptrdiff_t m_InZone3 = 0x548; // CEntityIOOutput - } - // Parent: CBarnLight - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_flInnerAngle (float) - // NetworkVarNames: m_flOuterAngle (float) - // NetworkVarNames: m_bShowLight (bool) - namespace COmniLight { - constexpr std::ptrdiff_t m_flInnerAngle = 0xAB0; // float32 - constexpr std::ptrdiff_t m_flOuterAngle = 0xAB4; // float32 - constexpr std::ptrdiff_t m_bShowLight = 0xAB8; // bool - } - // Parent: CPointEntity - // Field count: 10 - // - // Metadata: - // NetworkVarNames: m_bDisabled (bool) - // NetworkVarNames: m_nResolutionX (int) - // NetworkVarNames: m_nResolutionY (int) - // NetworkVarNames: m_szLayoutFileName (string_t) - // NetworkVarNames: m_RenderAttrName (string_t) - // NetworkVarNames: m_TargetEntities (CHandle) - // NetworkVarNames: m_nTargetChangeCount (int) - // NetworkVarNames: m_vecCSSClasses (string_t) - namespace CInfoOffscreenPanoramaTexture { - constexpr std::ptrdiff_t m_bDisabled = 0x4E0; // bool - constexpr std::ptrdiff_t m_nResolutionX = 0x4E4; // int32 - constexpr std::ptrdiff_t m_nResolutionY = 0x4E8; // int32 - constexpr std::ptrdiff_t m_szLayoutFileName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_RenderAttrName = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_TargetEntities = 0x500; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_nTargetChangeCount = 0x518; // int32 - constexpr std::ptrdiff_t m_vecCSSClasses = 0x520; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_szTargetsName = 0x538; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_AdditionalTargetEntities = 0x540; // CUtlVector> - } - // Parent: CBaseEntity - // Field count: 3 - // - // Metadata: - // NetworkVarNames: m_nMode (int) - // NetworkVarNames: m_vBoxSize (Vector) - // NetworkVarNames: m_bEnabled (bool) - namespace CInfoVisibilityBox { - constexpr std::ptrdiff_t m_nMode = 0x4E4; // int32 - constexpr std::ptrdiff_t m_vBoxSize = 0x4E8; // Vector - constexpr std::ptrdiff_t m_bEnabled = 0x4F4; // bool - } - // Parent: CRulePointEntity - // Field count: 0 - namespace CGamePlayerEquip { - } - // Parent: CServerOnlyPointEntity - // Field count: 0 - namespace CInfoTargetServerOnly { - } - // Parent: CSoundOpvarSetPointEntity - // Field count: 3 - namespace CSoundOpvarSetPathCornerEntity { - constexpr std::ptrdiff_t m_flDistMinSqr = 0x6A0; // float32 - constexpr std::ptrdiff_t m_flDistMaxSqr = 0x6A4; // float32 - constexpr std::ptrdiff_t m_iszPathCornerEntityName = 0x6A8; // CUtlSymbolLarge - } - // Parent: CPlayer_WeaponServices - // Field count: 15 - // - // Metadata: - // NetworkVarNames: m_flNextAttack (GameTime_t) - // NetworkVarNames: m_bIsLookingAtWeapon (bool) - // NetworkVarNames: m_bIsHoldingLookAtWeapon (bool) - namespace CCSPlayer_WeaponServices { - constexpr std::ptrdiff_t m_flNextAttack = 0xA8; // GameTime_t - constexpr std::ptrdiff_t m_bIsLookingAtWeapon = 0xAC; // bool - constexpr std::ptrdiff_t m_bIsHoldingLookAtWeapon = 0xAD; // bool - constexpr std::ptrdiff_t m_hSavedWeapon = 0xB0; // CHandle - constexpr std::ptrdiff_t m_nTimeToMelee = 0xB4; // int32 - constexpr std::ptrdiff_t m_nTimeToSecondary = 0xB8; // int32 - constexpr std::ptrdiff_t m_nTimeToPrimary = 0xBC; // int32 - constexpr std::ptrdiff_t m_nTimeToSniperRifle = 0xC0; // int32 - constexpr std::ptrdiff_t m_bIsBeingGivenItem = 0xC4; // bool - constexpr std::ptrdiff_t m_bIsPickingUpItemWithUse = 0xC5; // bool - constexpr std::ptrdiff_t m_bPickedUpWeapon = 0xC6; // bool - constexpr std::ptrdiff_t m_bDisableAutoDeploy = 0xC7; // bool - constexpr std::ptrdiff_t m_bIsPickingUpGroundWeapon = 0xC8; // bool - constexpr std::ptrdiff_t m_nOldShootPositionHistoryCount = 0xCC; // uint32 - constexpr std::ptrdiff_t m_nOldInputHistoryCount = 0x468; // uint32 - } - // Parent: CBaseEntity - // Field count: 11 - // - // Metadata: - // NetworkVarNames: m_hEntAttached (CHandle) - // NetworkVarNames: m_bCheapEffect (bool) - namespace CEntityFlame { - constexpr std::ptrdiff_t m_hEntAttached = 0x4E0; // CHandle - constexpr std::ptrdiff_t m_bCheapEffect = 0x4E4; // bool - constexpr std::ptrdiff_t m_flSize = 0x4E8; // float32 - constexpr std::ptrdiff_t m_bUseHitboxes = 0x4EC; // bool - constexpr std::ptrdiff_t m_iNumHitboxFires = 0x4F0; // int32 - constexpr std::ptrdiff_t m_flHitboxFireScale = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flLifetime = 0x4F8; // GameTime_t - constexpr std::ptrdiff_t m_hAttacker = 0x4FC; // CHandle - constexpr std::ptrdiff_t m_iDangerSound = 0x500; // int32 - constexpr std::ptrdiff_t m_flDirectDamagePerSecond = 0x504; // float32 - constexpr std::ptrdiff_t m_iCustomDamageType = 0x508; // int32 - } - // Parent: CCSWeaponBase - // Field count: 9 - // - // Metadata: - // NetworkVarNames: m_zoomLevel (int) - // NetworkVarNames: m_iBurstShotsRemaining (int) - // NetworkVarNames: m_bNeedsBoltAction (bool) - namespace CCSWeaponBaseGun { - constexpr std::ptrdiff_t m_zoomLevel = 0xF70; // int32 - constexpr std::ptrdiff_t m_iBurstShotsRemaining = 0xF74; // int32 - constexpr std::ptrdiff_t m_silencedModelIndex = 0xF80; // int32 - constexpr std::ptrdiff_t m_inPrecache = 0xF84; // bool - constexpr std::ptrdiff_t m_bNeedsBoltAction = 0xF85; // bool - constexpr std::ptrdiff_t m_bSkillReloadAvailable = 0xF86; // bool - constexpr std::ptrdiff_t m_bSkillReloadLiftedReloadKey = 0xF87; // bool - constexpr std::ptrdiff_t m_bSkillBoltInterruptAvailable = 0xF88; // bool - constexpr std::ptrdiff_t m_bSkillBoltLiftedFireKey = 0xF89; // bool - } - // Parent: None - // Field count: 13 - namespace CBot { - constexpr std::ptrdiff_t m_pController = 0x10; // CCSPlayerController* - constexpr std::ptrdiff_t m_pPlayer = 0x18; // CCSPlayerPawn* - constexpr std::ptrdiff_t m_bHasSpawned = 0x20; // bool - constexpr std::ptrdiff_t m_id = 0x24; // uint32 - constexpr std::ptrdiff_t m_isRunning = 0xC0; // bool - constexpr std::ptrdiff_t m_isCrouching = 0xC1; // bool - constexpr std::ptrdiff_t m_forwardSpeed = 0xC4; // float32 - constexpr std::ptrdiff_t m_leftSpeed = 0xC8; // float32 - constexpr std::ptrdiff_t m_verticalSpeed = 0xCC; // float32 - constexpr std::ptrdiff_t m_buttonFlags = 0xD0; // uint64 - constexpr std::ptrdiff_t m_jumpTimestamp = 0xD8; // float32 - constexpr std::ptrdiff_t m_viewForward = 0xDC; // Vector - constexpr std::ptrdiff_t m_postureStackIndex = 0xF8; // int32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // NetworkVarNames: m_nameStringableIndex (int32) - namespace CEntityIdentity { - constexpr std::ptrdiff_t m_nameStringableIndex = 0x14; // int32 - constexpr std::ptrdiff_t m_name = 0x18; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_designerName = 0x20; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flags = 0x30; // uint32 - constexpr std::ptrdiff_t m_worldGroupId = 0x38; // WorldGroupId_t - constexpr std::ptrdiff_t m_fDataObjectTypes = 0x3C; // uint32 - constexpr std::ptrdiff_t m_PathIndex = 0x40; // ChangeAccessorFieldPathIndex_t - constexpr std::ptrdiff_t m_pPrev = 0x58; // CEntityIdentity* - constexpr std::ptrdiff_t m_pNext = 0x60; // CEntityIdentity* - constexpr std::ptrdiff_t m_pPrevByClass = 0x68; // CEntityIdentity* - constexpr std::ptrdiff_t m_pNextByClass = 0x70; // CEntityIdentity* - } - // Parent: CBaseToggle - // Field count: 3 - namespace CGunTarget { - constexpr std::ptrdiff_t m_on = 0x810; // bool - constexpr std::ptrdiff_t m_hTargetEnt = 0x814; // CHandle - constexpr std::ptrdiff_t m_OnDeath = 0x818; // CEntityIOOutput - } - // Parent: CBaseEntity - // Field count: 2 - namespace CSoundEventParameter { - constexpr std::ptrdiff_t m_iszParamName = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flFloatValue = 0x4F0; // float32 - } - // Parent: CPulseGraphInstance_ServerEntity - // Field count: 0 - // - // Metadata: - // MPulseInstanceDomainInfo - // MPulseDomainHookInfo - // MPulseLibraryBindings - // MPulseDomainOptInFeatureTag - namespace CPulseGraphInstance_GameBlackboard { - } - // Parent: CMarkupVolume - // Field count: 5 - namespace CMarkupVolumeTagged { - constexpr std::ptrdiff_t m_bIsGroup = 0x7C8; // bool - constexpr std::ptrdiff_t m_bGroupByPrefab = 0x7C9; // bool - constexpr std::ptrdiff_t m_bGroupByVolume = 0x7CA; // bool - constexpr std::ptrdiff_t m_bGroupOtherGroups = 0x7CB; // bool - constexpr std::ptrdiff_t m_bIsInGroup = 0x7CC; // bool - } - // Parent: CBaseEntity - // Field count: 5 - namespace CTestEffect { - constexpr std::ptrdiff_t m_iLoop = 0x4E0; // int32 - constexpr std::ptrdiff_t m_iBeam = 0x4E4; // int32 - constexpr std::ptrdiff_t m_pBeam = 0x4E8; // CBeam*[24] - constexpr std::ptrdiff_t m_flBeamTime = 0x5A8; // GameTime_t[24] - constexpr std::ptrdiff_t m_flStartTime = 0x608; // GameTime_t - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponM4A1Silencer { - } - // Parent: CFuncNavBlocker - // Field count: 1 - namespace CScriptNavBlocker { - constexpr std::ptrdiff_t m_vExtent = 0x7A0; // Vector - } - // Parent: CBaseAnimGraph - // Field count: 1 - namespace CConstraintAnchor { - constexpr std::ptrdiff_t m_massScale = 0x9A8; // float32 - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponTec9 { - } - // Parent: CMarkupVolumeTagged - // Field count: 0 - namespace CMarkupVolumeTagged_Nav { - } - // Parent: CPointEntity - // Field count: 66 - // - // Metadata: - // NetworkVarNames: m_bIsPlayingBack (bool) - // NetworkVarNames: m_bPaused (bool) - // NetworkVarNames: m_bMultiplayer (bool) - // NetworkVarNames: m_bAutogenerated (bool) - // NetworkVarNames: m_flForceClientTime (float32) - // NetworkVarNames: m_hActorList (CHandle) - // NetworkVarNames: m_nSceneStringIndex (uint16) - namespace CSceneEntity { - constexpr std::ptrdiff_t m_iszSceneFile = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszResumeSceneFile = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget1 = 0x4F8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget2 = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget3 = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget4 = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget5 = 0x518; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget6 = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget7 = 0x528; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszTarget8 = 0x530; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hTarget1 = 0x538; // CHandle - constexpr std::ptrdiff_t m_hTarget2 = 0x53C; // CHandle - constexpr std::ptrdiff_t m_hTarget3 = 0x540; // CHandle - constexpr std::ptrdiff_t m_hTarget4 = 0x544; // CHandle - constexpr std::ptrdiff_t m_hTarget5 = 0x548; // CHandle - constexpr std::ptrdiff_t m_hTarget6 = 0x54C; // CHandle - constexpr std::ptrdiff_t m_hTarget7 = 0x550; // CHandle - constexpr std::ptrdiff_t m_hTarget8 = 0x554; // CHandle - constexpr std::ptrdiff_t m_sTargetAttachment = 0x558; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bIsPlayingBack = 0x560; // bool - constexpr std::ptrdiff_t m_bPaused = 0x561; // bool - constexpr std::ptrdiff_t m_bMultiplayer = 0x562; // bool - constexpr std::ptrdiff_t m_bAutogenerated = 0x563; // bool - constexpr std::ptrdiff_t m_flForceClientTime = 0x564; // float32 - constexpr std::ptrdiff_t m_flCurrentTime = 0x568; // float32 - constexpr std::ptrdiff_t m_flFrameTime = 0x56C; // float32 - constexpr std::ptrdiff_t m_bCancelAtNextInterrupt = 0x570; // bool - constexpr std::ptrdiff_t m_fPitch = 0x574; // float32 - constexpr std::ptrdiff_t m_bAutomated = 0x578; // bool - constexpr std::ptrdiff_t m_nAutomatedAction = 0x57C; // int32 - constexpr std::ptrdiff_t m_flAutomationDelay = 0x580; // float32 - constexpr std::ptrdiff_t m_flAutomationTime = 0x584; // float32 - constexpr std::ptrdiff_t m_hWaitingForThisResumeScene = 0x588; // CHandle - constexpr std::ptrdiff_t m_bWaitingForResumeScene = 0x58C; // bool - constexpr std::ptrdiff_t m_bPausedViaInput = 0x58D; // bool - constexpr std::ptrdiff_t m_bPauseAtNextInterrupt = 0x58E; // bool - constexpr std::ptrdiff_t m_bWaitingForActor = 0x58F; // bool - constexpr std::ptrdiff_t m_bWaitingForInterrupt = 0x590; // bool - constexpr std::ptrdiff_t m_bInterruptedActorsScenes = 0x591; // bool - constexpr std::ptrdiff_t m_bBreakOnNonIdle = 0x592; // bool - constexpr std::ptrdiff_t m_bSceneFinished = 0x593; // bool - constexpr std::ptrdiff_t m_hActorList = 0x598; // CNetworkUtlVectorBase> - constexpr std::ptrdiff_t m_hRemoveActorList = 0x5B0; // CUtlVector> - constexpr std::ptrdiff_t m_nSceneFlushCounter = 0x5F8; // int32 - constexpr std::ptrdiff_t m_nSceneStringIndex = 0x5FC; // uint16 - constexpr std::ptrdiff_t m_OnStart = 0x600; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCompletion = 0x628; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCanceled = 0x650; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnPaused = 0x678; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnResumed = 0x6A0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnTrigger = 0x6C8; // CEntityIOOutput[16] - constexpr std::ptrdiff_t m_hInterruptScene = 0x9D8; // CHandle - constexpr std::ptrdiff_t m_nInterruptCount = 0x9DC; // int32 - constexpr std::ptrdiff_t m_bSceneMissing = 0x9E0; // bool - constexpr std::ptrdiff_t m_bInterrupted = 0x9E1; // bool - constexpr std::ptrdiff_t m_bCompletedEarly = 0x9E2; // bool - constexpr std::ptrdiff_t m_bInterruptSceneFinished = 0x9E3; // bool - constexpr std::ptrdiff_t m_bRestoring = 0x9E4; // bool - constexpr std::ptrdiff_t m_hNotifySceneCompletion = 0x9E8; // CUtlVector> - constexpr std::ptrdiff_t m_hListManagers = 0xA00; // CUtlVector> - constexpr std::ptrdiff_t m_iszSoundName = 0xA18; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iszSequenceName = 0xA20; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hActor = 0xA28; // CHandle - constexpr std::ptrdiff_t m_hActivator = 0xA2C; // CHandle - constexpr std::ptrdiff_t m_BusyActor = 0xA30; // int32 - constexpr std::ptrdiff_t m_iPlayerDeathBehavior = 0xA34; // SceneOnPlayerDeath_t - } - // Parent: CLightDirectionalEntity - // Field count: 0 - namespace CLightEnvironmentEntity { - } - // Parent: CLogicAutosave - // Field count: 4 - namespace CLogicActiveAutosave { - constexpr std::ptrdiff_t m_TriggerHitPoints = 0x4F0; // int32 - constexpr std::ptrdiff_t m_flTimeToTrigger = 0x4F4; // float32 - constexpr std::ptrdiff_t m_flStartTime = 0x4F8; // GameTime_t - constexpr std::ptrdiff_t m_flDangerousTime = 0x4FC; // float32 - } - // Parent: CBaseEntity - // Field count: 2 - namespace CEnvBeverage { - constexpr std::ptrdiff_t m_CanInDispenser = 0x4E0; // bool - constexpr std::ptrdiff_t m_nBeverageType = 0x4E4; // int32 - } - // Parent: CBaseEntity - // Field count: 14 - // - // Metadata: - // NetworkVarNames: m_iActiveIssueIndex (int) - // NetworkVarNames: m_iOnlyTeamToVote (int) - // NetworkVarNames: m_nVoteOptionCount (int) - // NetworkVarNames: m_nPotentialVotes (int) - // NetworkVarNames: m_bIsYesNoVote (bool) - namespace CVoteController { - constexpr std::ptrdiff_t m_iActiveIssueIndex = 0x4E0; // int32 - constexpr std::ptrdiff_t m_iOnlyTeamToVote = 0x4E4; // int32 - constexpr std::ptrdiff_t m_nVoteOptionCount = 0x4E8; // int32[5] - constexpr std::ptrdiff_t m_nPotentialVotes = 0x4FC; // int32 - constexpr std::ptrdiff_t m_bIsYesNoVote = 0x500; // bool - constexpr std::ptrdiff_t m_acceptingVotesTimer = 0x508; // CountdownTimer - constexpr std::ptrdiff_t m_executeCommandTimer = 0x520; // CountdownTimer - constexpr std::ptrdiff_t m_resetVoteTimer = 0x538; // CountdownTimer - constexpr std::ptrdiff_t m_nVotesCast = 0x550; // int32[64] - constexpr std::ptrdiff_t m_playerHoldingVote = 0x650; // CPlayerSlot - constexpr std::ptrdiff_t m_playerOverrideForVote = 0x654; // CPlayerSlot - constexpr std::ptrdiff_t m_nHighestCountIndex = 0x658; // int32 - constexpr std::ptrdiff_t m_potentialIssues = 0x660; // CUtlVector - constexpr std::ptrdiff_t m_VoteOptions = 0x678; // CUtlVector - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponCZ75a { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponP250 { - } - // Parent: CBaseAnimGraph - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_flexWeight (float32) - // NetworkVarNames: m_vLookTargetPosition (Vector) - // NetworkVarNames: m_blinktoggle (bool) - namespace CBaseFlex { - constexpr std::ptrdiff_t m_flexWeight = 0x9A8; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_vLookTargetPosition = 0x9C0; // Vector - constexpr std::ptrdiff_t m_blinktoggle = 0x9CC; // bool - constexpr std::ptrdiff_t m_flAllowResponsesEndTime = 0xA20; // GameTime_t - constexpr std::ptrdiff_t m_flLastFlexAnimationTime = 0xA24; // GameTime_t - constexpr std::ptrdiff_t m_nNextSceneEventId = 0xA28; // SceneEventId_t - constexpr std::ptrdiff_t m_bUpdateLayerPriorities = 0xA2C; // bool - } - // Parent: CTriggerHurt - // Field count: 1 - namespace CScriptTriggerHurt { - constexpr std::ptrdiff_t m_vExtent = 0xA00; // Vector - } - // Parent: CBasePlayerWeaponVData - // Field count: 92 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertySuppressBaseClassField - // MPropertySuppressBaseClassField - namespace CCSWeaponBaseVData { - constexpr std::ptrdiff_t m_WeaponType = 0x348; // CSWeaponType - constexpr std::ptrdiff_t m_WeaponCategory = 0x34C; // CSWeaponCategory - constexpr std::ptrdiff_t m_szViewModel = 0x350; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szPlayerModel = 0x430; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szWorldDroppedModel = 0x510; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szAimsightLensMaskModel = 0x5F0; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szMagazineModel = 0x6D0; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szHeatEffect = 0x7B0; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szEjectBrassEffect = 0x890; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szMuzzleFlashParticleAlt = 0x970; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticle = 0xA50; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szMuzzleFlashThirdPersonParticleAlt = 0xB30; // CResourceNameTyped> - constexpr std::ptrdiff_t m_szTracerParticle = 0xC10; // CResourceNameTyped> - constexpr std::ptrdiff_t m_GearSlot = 0xCF0; // gear_slot_t - constexpr std::ptrdiff_t m_GearSlotPosition = 0xCF4; // int32 - constexpr std::ptrdiff_t m_DefaultLoadoutSlot = 0xCF8; // loadout_slot_t - constexpr std::ptrdiff_t m_sWrongTeamMsg = 0xD00; // CUtlString - constexpr std::ptrdiff_t m_nPrice = 0xD08; // int32 - constexpr std::ptrdiff_t m_nKillAward = 0xD0C; // int32 - constexpr std::ptrdiff_t m_nPrimaryReserveAmmoMax = 0xD10; // int32 - constexpr std::ptrdiff_t m_nSecondaryReserveAmmoMax = 0xD14; // int32 - constexpr std::ptrdiff_t m_bMeleeWeapon = 0xD18; // bool - constexpr std::ptrdiff_t m_bHasBurstMode = 0xD19; // bool - constexpr std::ptrdiff_t m_bIsRevolver = 0xD1A; // bool - constexpr std::ptrdiff_t m_bCannotShootUnderwater = 0xD1B; // bool - constexpr std::ptrdiff_t m_szName = 0xD20; // CGlobalSymbol - constexpr std::ptrdiff_t m_szAnimExtension = 0xD28; // CUtlString - constexpr std::ptrdiff_t m_eSilencerType = 0xD30; // CSWeaponSilencerType - constexpr std::ptrdiff_t m_nCrosshairMinDistance = 0xD34; // int32 - constexpr std::ptrdiff_t m_nCrosshairDeltaDistance = 0xD38; // int32 - constexpr std::ptrdiff_t m_bIsFullAuto = 0xD3C; // bool - constexpr std::ptrdiff_t m_nNumBullets = 0xD40; // int32 - constexpr std::ptrdiff_t m_flCycleTime = 0xD44; // CFiringModeFloat - constexpr std::ptrdiff_t m_flMaxSpeed = 0xD4C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flSpread = 0xD54; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyCrouch = 0xD5C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyStand = 0xD64; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyJump = 0xD6C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyLand = 0xD74; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyLadder = 0xD7C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyFire = 0xD84; // CFiringModeFloat - constexpr std::ptrdiff_t m_flInaccuracyMove = 0xD8C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilAngle = 0xD94; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilAngleVariance = 0xD9C; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilMagnitude = 0xDA4; // CFiringModeFloat - constexpr std::ptrdiff_t m_flRecoilMagnitudeVariance = 0xDAC; // CFiringModeFloat - constexpr std::ptrdiff_t m_nTracerFrequency = 0xDB4; // CFiringModeInt - constexpr std::ptrdiff_t m_flInaccuracyJumpInitial = 0xDBC; // float32 - constexpr std::ptrdiff_t m_flInaccuracyJumpApex = 0xDC0; // float32 - constexpr std::ptrdiff_t m_flInaccuracyReload = 0xDC4; // float32 - constexpr std::ptrdiff_t m_nRecoilSeed = 0xDC8; // int32 - constexpr std::ptrdiff_t m_nSpreadSeed = 0xDCC; // int32 - constexpr std::ptrdiff_t m_flTimeToIdleAfterFire = 0xDD0; // float32 - constexpr std::ptrdiff_t m_flIdleInterval = 0xDD4; // float32 - constexpr std::ptrdiff_t m_flAttackMovespeedFactor = 0xDD8; // float32 - constexpr std::ptrdiff_t m_flHeatPerShot = 0xDDC; // float32 - constexpr std::ptrdiff_t m_flInaccuracyPitchShift = 0xDE0; // float32 - constexpr std::ptrdiff_t m_flInaccuracyAltSoundThreshold = 0xDE4; // float32 - constexpr std::ptrdiff_t m_flBotAudibleRange = 0xDE8; // float32 - constexpr std::ptrdiff_t m_szUseRadioSubtitle = 0xDF0; // CUtlString - constexpr std::ptrdiff_t m_bUnzoomsAfterShot = 0xDF8; // bool - constexpr std::ptrdiff_t m_bHideViewModelWhenZoomed = 0xDF9; // bool - constexpr std::ptrdiff_t m_nZoomLevels = 0xDFC; // int32 - constexpr std::ptrdiff_t m_nZoomFOV1 = 0xE00; // int32 - constexpr std::ptrdiff_t m_nZoomFOV2 = 0xE04; // int32 - constexpr std::ptrdiff_t m_flZoomTime0 = 0xE08; // float32 - constexpr std::ptrdiff_t m_flZoomTime1 = 0xE0C; // float32 - constexpr std::ptrdiff_t m_flZoomTime2 = 0xE10; // float32 - constexpr std::ptrdiff_t m_flIronSightPullUpSpeed = 0xE14; // float32 - constexpr std::ptrdiff_t m_flIronSightPutDownSpeed = 0xE18; // float32 - constexpr std::ptrdiff_t m_flIronSightFOV = 0xE1C; // float32 - constexpr std::ptrdiff_t m_flIronSightPivotForward = 0xE20; // float32 - constexpr std::ptrdiff_t m_flIronSightLooseness = 0xE24; // float32 - constexpr std::ptrdiff_t m_angPivotAngle = 0xE28; // QAngle - constexpr std::ptrdiff_t m_vecIronSightEyePos = 0xE34; // Vector - constexpr std::ptrdiff_t m_nDamage = 0xE40; // int32 - constexpr std::ptrdiff_t m_flHeadshotMultiplier = 0xE44; // float32 - constexpr std::ptrdiff_t m_flArmorRatio = 0xE48; // float32 - constexpr std::ptrdiff_t m_flPenetration = 0xE4C; // float32 - constexpr std::ptrdiff_t m_flRange = 0xE50; // float32 - constexpr std::ptrdiff_t m_flRangeModifier = 0xE54; // float32 - constexpr std::ptrdiff_t m_flFlinchVelocityModifierLarge = 0xE58; // float32 - constexpr std::ptrdiff_t m_flFlinchVelocityModifierSmall = 0xE5C; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeCrouch = 0xE60; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeStand = 0xE64; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeCrouchFinal = 0xE68; // float32 - constexpr std::ptrdiff_t m_flRecoveryTimeStandFinal = 0xE6C; // float32 - constexpr std::ptrdiff_t m_nRecoveryTransitionStartBullet = 0xE70; // int32 - constexpr std::ptrdiff_t m_nRecoveryTransitionEndBullet = 0xE74; // int32 - constexpr std::ptrdiff_t m_flThrowVelocity = 0xE78; // float32 - constexpr std::ptrdiff_t m_vSmokeColor = 0xE7C; // Vector - constexpr std::ptrdiff_t m_szAnimClass = 0xE88; // CGlobalSymbol - } - // Parent: CLogicalEntity - // Field count: 5 - namespace CMathColorBlend { - constexpr std::ptrdiff_t m_flInMin = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flInMax = 0x4E4; // float32 - constexpr std::ptrdiff_t m_OutColor1 = 0x4E8; // Color - constexpr std::ptrdiff_t m_OutColor2 = 0x4EC; // Color - constexpr std::ptrdiff_t m_OutValue = 0x4F0; // CEntityOutputTemplate - } - // Parent: CPointEntity - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_iszOverlayNames (string_t) - // NetworkVarNames: m_flOverlayTimes (float32) - // NetworkVarNames: m_flStartTime (GameTime_t) - // NetworkVarNames: m_iDesiredOverlay (int32) - // NetworkVarNames: m_bIsActive (bool) - namespace CEnvScreenOverlay { - constexpr std::ptrdiff_t m_iszOverlayNames = 0x4E0; // CUtlSymbolLarge[10] - constexpr std::ptrdiff_t m_flOverlayTimes = 0x530; // float32[10] - constexpr std::ptrdiff_t m_flStartTime = 0x558; // GameTime_t - constexpr std::ptrdiff_t m_iDesiredOverlay = 0x55C; // int32 - constexpr std::ptrdiff_t m_bIsActive = 0x560; // bool - } - // Parent: CCSPlayerPawnBase - // Field count: 118 - // - // Metadata: - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // MNetworkVarTypeOverride - // MNetworkIncludeByName - // NetworkVarNames: m_pBulletServices (CCSPlayer_BulletServices*) - // NetworkVarNames: m_pHostageServices (CCSPlayer_HostageServices*) - // NetworkVarNames: m_pBuyServices (CCSPlayer_BuyServices*) - // NetworkVarNames: m_pActionTrackingServices (CCSPlayer_ActionTrackingServices*) - // NetworkVarNames: m_bHasFemaleVoice (bool) - // NetworkVarNames: m_szLastPlaceName (char) - // NetworkVarNames: m_bInBuyZone (bool) - // NetworkVarNames: m_bInHostageRescueZone (bool) - // NetworkVarNames: m_bInBombZone (bool) - // NetworkVarNames: m_iRetakesOffering (int) - // NetworkVarNames: m_iRetakesOfferingCard (int) - // NetworkVarNames: m_bRetakesHasDefuseKit (bool) - // NetworkVarNames: m_bRetakesMVPLastRound (bool) - // NetworkVarNames: m_iRetakesMVPBoostItem (int) - // NetworkVarNames: m_RetakesMVPBoostExtraUtility (loadout_slot_t) - // NetworkVarNames: m_flHealthShotBoostExpirationTime (GameTime_t) - // NetworkVarNames: m_aimPunchAngle (QAngle) - // NetworkVarNames: m_aimPunchAngleVel (QAngle) - // NetworkVarNames: m_aimPunchTickBase (int) - // NetworkVarNames: m_aimPunchTickFraction (float) - // NetworkVarNames: m_bIsBuyMenuOpen (bool) - // NetworkVarNames: m_flTimeOfLastInjury (GameTime_t) - // NetworkVarNames: m_flNextSprayDecalTime (GameTime_t) - // NetworkVarNames: m_nRagdollDamageBone (int) - // NetworkVarNames: m_vRagdollDamageForce (Vector) - // NetworkVarNames: m_vRagdollDamagePosition (Vector) - // NetworkVarNames: m_szRagdollDamageWeaponName (char) - // NetworkVarNames: m_bRagdollDamageHeadshot (bool) - // NetworkVarNames: m_vRagdollServerOrigin (Vector) - // NetworkVarNames: m_EconGloves (CEconItemView) - // NetworkVarNames: m_nEconGlovesChanged (uint8) - // NetworkVarNames: m_qDeathEyeAngles (QAngle) - // NetworkVarNames: m_bLeftHanded (bool) - // NetworkVarNames: m_fSwitchedHandednessTime (GameTime_t) - // NetworkVarNames: m_flViewmodelOffsetX (float) - // NetworkVarNames: m_flViewmodelOffsetY (float) - // NetworkVarNames: m_flViewmodelOffsetZ (float) - // NetworkVarNames: m_flViewmodelFOV (float) - // NetworkVarNames: m_bIsWalking (bool) - // NetworkVarNames: m_nLastKillerIndex (CEntityIndex) - // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) - // NetworkVarNames: m_bIsScoped (bool) - // NetworkVarNames: m_bResumeZoom (bool) - // NetworkVarNames: m_bIsDefusing (bool) - // NetworkVarNames: m_bIsGrabbingHostage (bool) - // NetworkVarNames: m_iBlockingUseActionInProgress (CSPlayerBlockingUseAction_t) - // NetworkVarNames: m_flEmitSoundTime (GameTime_t) - // NetworkVarNames: m_bInNoDefuseArea (bool) - // NetworkVarNames: m_nWhichBombZone (int) - // NetworkVarNames: m_iShotsFired (int) - // NetworkVarNames: m_flFlinchStack (float) - // NetworkVarNames: m_flVelocityModifier (float) - // NetworkVarNames: m_flHitHeading (float) - // NetworkVarNames: m_nHitBodyPart (int) - // NetworkVarNames: m_bWaitForNoAttack (bool) - // NetworkVarNames: m_bKilledByHeadshot (bool) - // NetworkVarNames: m_thirdPersonHeading (QAngle) - // NetworkVarNames: m_flSlopeDropOffset (float) - // NetworkVarNames: m_flSlopeDropHeight (float) - // NetworkVarNames: m_vHeadConstraintOffset (Vector) - // NetworkVarNames: m_ArmorValue (int32) - // NetworkVarNames: m_unCurrentEquipmentValue (uint16) - // NetworkVarNames: m_unRoundStartEquipmentValue (uint16) - // NetworkVarNames: m_unFreezetimeEndEquipmentValue (uint16) - // NetworkVarNames: m_vecPlayerPatchEconIndices (uint32) - // NetworkVarNames: m_GunGameImmunityColor (Color) - // NetworkVarNames: m_PredictedDamageTags (PredictedDamageTag_t) - namespace CCSPlayerPawn { - constexpr std::ptrdiff_t m_pBulletServices = 0xDD0; // - constexpr std::ptrdiff_t m_pHostageServices = 0xDD8; // CCSPlayer_HostageServices* - constexpr std::ptrdiff_t m_pBuyServices = 0xDE0; // CCSPlayer_BuyServices* - constexpr std::ptrdiff_t m_pActionTrackingServices = 0xDE8; // CCSPlayer_ActionTrackingServices* - constexpr std::ptrdiff_t m_pRadioServices = 0xDF0; // CCSPlayer_RadioServices* - constexpr std::ptrdiff_t m_pDamageReactServices = 0xDF8; // CCSPlayer_DamageReactServices* - constexpr std::ptrdiff_t m_nCharacterDefIndex = 0xE00; // uint16 - constexpr std::ptrdiff_t m_bHasFemaleVoice = 0xE02; // bool - constexpr std::ptrdiff_t m_strVOPrefix = 0xE08; // CUtlString - constexpr std::ptrdiff_t m_szLastPlaceName = 0xE10; // char[18] - constexpr std::ptrdiff_t m_bInHostageResetZone = 0xED0; // bool - constexpr std::ptrdiff_t m_bInBuyZone = 0xED1; // bool - constexpr std::ptrdiff_t m_TouchingBuyZones = 0xED8; // CUtlVector> - constexpr std::ptrdiff_t m_bWasInBuyZone = 0xEF0; // bool - constexpr std::ptrdiff_t m_bInHostageRescueZone = 0xEF1; // bool - constexpr std::ptrdiff_t m_bInBombZone = 0xEF2; // bool - constexpr std::ptrdiff_t m_bWasInHostageRescueZone = 0xEF3; // bool - constexpr std::ptrdiff_t m_iRetakesOffering = 0xEF4; // int32 - constexpr std::ptrdiff_t m_iRetakesOfferingCard = 0xEF8; // int32 - constexpr std::ptrdiff_t m_bRetakesHasDefuseKit = 0xEFC; // bool - constexpr std::ptrdiff_t m_bRetakesMVPLastRound = 0xEFD; // bool - constexpr std::ptrdiff_t m_iRetakesMVPBoostItem = 0xF00; // int32 - constexpr std::ptrdiff_t m_RetakesMVPBoostExtraUtility = 0xF04; // loadout_slot_t - constexpr std::ptrdiff_t m_flHealthShotBoostExpirationTime = 0xF08; // GameTime_t - constexpr std::ptrdiff_t m_flLandingTimeSeconds = 0xF0C; // float32 - constexpr std::ptrdiff_t m_aimPunchAngle = 0xF10; // QAngle - constexpr std::ptrdiff_t m_aimPunchAngleVel = 0xF1C; // QAngle - constexpr std::ptrdiff_t m_aimPunchTickBase = 0xF28; // int32 - constexpr std::ptrdiff_t m_aimPunchTickFraction = 0xF2C; // float32 - constexpr std::ptrdiff_t m_aimPunchCache = 0xF30; // CUtlVector - constexpr std::ptrdiff_t m_bIsBuyMenuOpen = 0xF48; // bool - constexpr std::ptrdiff_t m_xLastHeadBoneTransform = 0x15F0; // CTransform - constexpr std::ptrdiff_t m_bLastHeadBoneTransformIsValid = 0x1610; // bool - constexpr std::ptrdiff_t m_lastLandTime = 0x1614; // GameTime_t - constexpr std::ptrdiff_t m_bOnGroundLastTick = 0x1618; // bool - constexpr std::ptrdiff_t m_iPlayerLocked = 0x161C; // int32 - constexpr std::ptrdiff_t m_flTimeOfLastInjury = 0x1624; // GameTime_t - constexpr std::ptrdiff_t m_flNextSprayDecalTime = 0x1628; // GameTime_t - constexpr std::ptrdiff_t m_bNextSprayDecalTimeExpedited = 0x162C; // bool - constexpr std::ptrdiff_t m_nRagdollDamageBone = 0x1630; // int32 - constexpr std::ptrdiff_t m_vRagdollDamageForce = 0x1634; // Vector - constexpr std::ptrdiff_t m_vRagdollDamagePosition = 0x1640; // Vector - constexpr std::ptrdiff_t m_szRagdollDamageWeaponName = 0x164C; // char[64] - constexpr std::ptrdiff_t m_bRagdollDamageHeadshot = 0x168C; // bool - constexpr std::ptrdiff_t m_vRagdollServerOrigin = 0x1690; // Vector - constexpr std::ptrdiff_t m_EconGloves = 0x16A0; // CEconItemView - constexpr std::ptrdiff_t m_nEconGlovesChanged = 0x1918; // uint8 - constexpr std::ptrdiff_t m_qDeathEyeAngles = 0x191C; // QAngle - constexpr std::ptrdiff_t m_bSkipOneHeadConstraintUpdate = 0x1928; // bool - constexpr std::ptrdiff_t m_bLeftHanded = 0x1929; // bool - constexpr std::ptrdiff_t m_fSwitchedHandednessTime = 0x192C; // GameTime_t - constexpr std::ptrdiff_t m_flViewmodelOffsetX = 0x1930; // float32 - constexpr std::ptrdiff_t m_flViewmodelOffsetY = 0x1934; // float32 - constexpr std::ptrdiff_t m_flViewmodelOffsetZ = 0x1938; // float32 - constexpr std::ptrdiff_t m_flViewmodelFOV = 0x193C; // float32 - constexpr std::ptrdiff_t m_bIsWalking = 0x1940; // bool - constexpr std::ptrdiff_t m_fLastGivenDefuserTime = 0x1944; // float32 - constexpr std::ptrdiff_t m_fLastGivenBombTime = 0x1948; // float32 - constexpr std::ptrdiff_t m_flDealtDamageToEnemyMostRecentTimestamp = 0x194C; // float32 - constexpr std::ptrdiff_t m_iDisplayHistoryBits = 0x1950; // uint32 - constexpr std::ptrdiff_t m_flLastAttackedTeammate = 0x1954; // float32 - constexpr std::ptrdiff_t m_allowAutoFollowTime = 0x1958; // GameTime_t - constexpr std::ptrdiff_t m_bResetArmorNextSpawn = 0x195C; // bool - constexpr std::ptrdiff_t m_nLastKillerIndex = 0x1960; // CEntityIndex - constexpr std::ptrdiff_t m_entitySpottedState = 0x1968; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0x1980; // int32 - constexpr std::ptrdiff_t m_bIsScoped = 0x1984; // bool - constexpr std::ptrdiff_t m_bResumeZoom = 0x1985; // bool - constexpr std::ptrdiff_t m_bIsDefusing = 0x1986; // bool - constexpr std::ptrdiff_t m_bIsGrabbingHostage = 0x1987; // bool - constexpr std::ptrdiff_t m_iBlockingUseActionInProgress = 0x1988; // CSPlayerBlockingUseAction_t - constexpr std::ptrdiff_t m_flEmitSoundTime = 0x198C; // GameTime_t - constexpr std::ptrdiff_t m_bInNoDefuseArea = 0x1990; // bool - constexpr std::ptrdiff_t m_iBombSiteIndex = 0x1994; // CEntityIndex - constexpr std::ptrdiff_t m_nWhichBombZone = 0x1998; // int32 - constexpr std::ptrdiff_t m_bInBombZoneTrigger = 0x199C; // bool - constexpr std::ptrdiff_t m_bWasInBombZoneTrigger = 0x199D; // bool - constexpr std::ptrdiff_t m_iShotsFired = 0x19A0; // int32 - constexpr std::ptrdiff_t m_flFlinchStack = 0x19A4; // float32 - constexpr std::ptrdiff_t m_flVelocityModifier = 0x19A8; // float32 - constexpr std::ptrdiff_t m_flHitHeading = 0x19AC; // float32 - constexpr std::ptrdiff_t m_nHitBodyPart = 0x19B0; // int32 - constexpr std::ptrdiff_t m_vecTotalBulletForce = 0x19B4; // Vector - constexpr std::ptrdiff_t m_bWaitForNoAttack = 0x19C0; // bool - constexpr std::ptrdiff_t m_ignoreLadderJumpTime = 0x19C4; // float32 - constexpr std::ptrdiff_t m_bKilledByHeadshot = 0x19C8; // bool - constexpr std::ptrdiff_t m_LastHitBox = 0x19CC; // int32 - constexpr std::ptrdiff_t m_LastHealth = 0x19D0; // int32 - constexpr std::ptrdiff_t m_pBot = 0x19D8; // CCSBot* - constexpr std::ptrdiff_t m_bBotAllowActive = 0x19E0; // bool - constexpr std::ptrdiff_t m_thirdPersonHeading = 0x19E4; // QAngle - constexpr std::ptrdiff_t m_flSlopeDropOffset = 0x19F0; // float32 - constexpr std::ptrdiff_t m_flSlopeDropHeight = 0x19F4; // float32 - constexpr std::ptrdiff_t m_vHeadConstraintOffset = 0x19F8; // Vector - constexpr std::ptrdiff_t m_nLastPickupPriority = 0x1A04; // int32 - constexpr std::ptrdiff_t m_flLastPickupPriorityTime = 0x1A08; // float32 - constexpr std::ptrdiff_t m_ArmorValue = 0x1A0C; // int32 - constexpr std::ptrdiff_t m_unCurrentEquipmentValue = 0x1A10; // uint16 - constexpr std::ptrdiff_t m_unRoundStartEquipmentValue = 0x1A12; // uint16 - constexpr std::ptrdiff_t m_unFreezetimeEndEquipmentValue = 0x1A14; // uint16 - constexpr std::ptrdiff_t m_iLastWeaponFireUsercmd = 0x1A18; // int32 - constexpr std::ptrdiff_t m_bIsSpawning = 0x1A1C; // bool - constexpr std::ptrdiff_t m_iDeathFlags = 0x1A28; // int32 - constexpr std::ptrdiff_t m_bHasDeathInfo = 0x1A2C; // bool - constexpr std::ptrdiff_t m_flDeathInfoTime = 0x1A30; // float32 - constexpr std::ptrdiff_t m_vecDeathInfoOrigin = 0x1A34; // Vector - constexpr std::ptrdiff_t m_vecPlayerPatchEconIndices = 0x1A40; // uint32[5] - constexpr std::ptrdiff_t m_GunGameImmunityColor = 0x1A54; // Color - constexpr std::ptrdiff_t m_grenadeParameterStashTime = 0x1A58; // GameTime_t - constexpr std::ptrdiff_t m_bGrenadeParametersStashed = 0x1A5C; // bool - constexpr std::ptrdiff_t m_angStashedShootAngles = 0x1A60; // QAngle - constexpr std::ptrdiff_t m_vecStashedGrenadeThrowPosition = 0x1A6C; // Vector - constexpr std::ptrdiff_t m_vecStashedVelocity = 0x1A78; // Vector - constexpr std::ptrdiff_t m_angShootAngleHistory = 0x1A84; // QAngle[2] - constexpr std::ptrdiff_t m_vecThrowPositionHistory = 0x1A9C; // Vector[2] - constexpr std::ptrdiff_t m_vecVelocityHistory = 0x1AB4; // Vector[2] - constexpr std::ptrdiff_t m_PredictedDamageTags = 0x1AD0; // CUtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_nHighestAppliedDamageTagTick = 0x1B20; // int32 - } - // Parent: CBaseGrenade - // Field count: 0 - namespace CBumpMineProjectile { - } - // Parent: CBasePlayerController - // Field count: 90 - // - // Metadata: - // MNetworkUserGroupProxy - // MNetworkUserGroupProxy - // MNetworkUserGroupProxy - // NetworkVarNames: m_pInGameMoneyServices (CCSPlayerController_InGameMoneyServices*) - // NetworkVarNames: m_pInventoryServices (CCSPlayerController_InventoryServices*) - // NetworkVarNames: m_pActionTrackingServices (CCSPlayerController_ActionTrackingServices*) - // NetworkVarNames: m_pDamageServices (CCSPlayerController_DamageServices*) - // NetworkVarNames: m_iPing (uint32) - // NetworkVarNames: m_bHasCommunicationAbuseMute (bool) - // NetworkVarNames: m_szCrosshairCodes (string_t) - // NetworkVarNames: m_iPendingTeamNum (uint8) - // NetworkVarNames: m_flForceTeamTime (GameTime_t) - // NetworkVarNames: m_iCompTeammateColor (int) - // NetworkVarNames: m_bEverPlayedOnTeam (bool) - // NetworkVarNames: m_szClan (string_t) - // NetworkVarNames: m_iCoachingTeam (int) - // NetworkVarNames: m_nPlayerDominated (uint64) - // NetworkVarNames: m_nPlayerDominatingMe (uint64) - // NetworkVarNames: m_iCompetitiveRanking (int) - // NetworkVarNames: m_iCompetitiveWins (int) - // NetworkVarNames: m_iCompetitiveRankType (int8) - // NetworkVarNames: m_iCompetitiveRankingPredicted_Win (int) - // NetworkVarNames: m_iCompetitiveRankingPredicted_Loss (int) - // NetworkVarNames: m_iCompetitiveRankingPredicted_Tie (int) - // NetworkVarNames: m_nEndMatchNextMapVote (int) - // NetworkVarNames: m_unActiveQuestId (uint16) - // NetworkVarNames: m_nQuestProgressReason (QuestProgress::Reason) - // NetworkVarNames: m_unPlayerTvControlFlags (uint32) - // NetworkVarNames: m_nDisconnectionTick (int) - // NetworkVarNames: m_bControllingBot (bool) - // NetworkVarNames: m_bHasControlledBotThisRound (bool) - // NetworkVarNames: m_bCanControlObservedBot (bool) - // NetworkVarNames: m_hPlayerPawn (CHandle) - // NetworkVarNames: m_hObserverPawn (CHandle) - // NetworkVarNames: m_bPawnIsAlive (bool) - // NetworkVarNames: m_iPawnHealth (uint32) - // NetworkVarNames: m_iPawnArmor (int) - // NetworkVarNames: m_bPawnHasDefuser (bool) - // NetworkVarNames: m_bPawnHasHelmet (bool) - // NetworkVarNames: m_nPawnCharacterDefIndex (item_definition_index_t) - // NetworkVarNames: m_iPawnLifetimeStart (int) - // NetworkVarNames: m_iPawnLifetimeEnd (int) - // NetworkVarNames: m_iPawnBotDifficulty (int) - // NetworkVarNames: m_hOriginalControllerOfCurrentPawn (CHandle) - // NetworkVarNames: m_iScore (int32) - // NetworkVarNames: m_recentKillQueue (uint8) - // NetworkVarNames: m_nFirstKill (uint8) - // NetworkVarNames: m_nKillCount (uint8) - // NetworkVarNames: m_bMvpNoMusic (bool) - // NetworkVarNames: m_eMvpReason (int) - // NetworkVarNames: m_iMusicKitID (int) - // NetworkVarNames: m_iMusicKitMVPs (int) - // NetworkVarNames: m_iMVPs (int) - // NetworkVarNames: m_bFireBulletsSeedSynchronized (bool) - namespace CCSPlayerController { - constexpr std::ptrdiff_t m_pInGameMoneyServices = 0x788; // CCSPlayerController_InGameMoneyServices* - constexpr std::ptrdiff_t m_pInventoryServices = 0x790; // CCSPlayerController_InventoryServices* - constexpr std::ptrdiff_t m_pActionTrackingServices = 0x798; // CCSPlayerController_ActionTrackingServices* - constexpr std::ptrdiff_t m_pDamageServices = 0x7A0; // CCSPlayerController_DamageServices* - constexpr std::ptrdiff_t m_iPing = 0x7A8; // uint32 - constexpr std::ptrdiff_t m_bHasCommunicationAbuseMute = 0x7AC; // bool - constexpr std::ptrdiff_t m_szCrosshairCodes = 0x7B0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iPendingTeamNum = 0x7B8; // uint8 - constexpr std::ptrdiff_t m_flForceTeamTime = 0x7BC; // GameTime_t - constexpr std::ptrdiff_t m_iCompTeammateColor = 0x7C0; // int32 - constexpr std::ptrdiff_t m_bEverPlayedOnTeam = 0x7C4; // bool - constexpr std::ptrdiff_t m_bAttemptedToGetColor = 0x7C5; // bool - constexpr std::ptrdiff_t m_iTeammatePreferredColor = 0x7C8; // int32 - constexpr std::ptrdiff_t m_bTeamChanged = 0x7CC; // bool - constexpr std::ptrdiff_t m_bInSwitchTeam = 0x7CD; // bool - constexpr std::ptrdiff_t m_bHasSeenJoinGame = 0x7CE; // bool - constexpr std::ptrdiff_t m_bJustBecameSpectator = 0x7CF; // bool - constexpr std::ptrdiff_t m_bSwitchTeamsOnNextRoundReset = 0x7D0; // bool - constexpr std::ptrdiff_t m_bRemoveAllItemsOnNextRoundReset = 0x7D1; // bool - constexpr std::ptrdiff_t m_flLastJoinTeamTime = 0x7D4; // GameTime_t - constexpr std::ptrdiff_t m_szClan = 0x7D8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_szClanName = 0x7E0; // char[32] - constexpr std::ptrdiff_t m_iCoachingTeam = 0x800; // int32 - constexpr std::ptrdiff_t m_nPlayerDominated = 0x808; // uint64 - constexpr std::ptrdiff_t m_nPlayerDominatingMe = 0x810; // uint64 - constexpr std::ptrdiff_t m_iCompetitiveRanking = 0x818; // int32 - constexpr std::ptrdiff_t m_iCompetitiveWins = 0x81C; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankType = 0x820; // int8 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Win = 0x824; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Loss = 0x828; // int32 - constexpr std::ptrdiff_t m_iCompetitiveRankingPredicted_Tie = 0x82C; // int32 - constexpr std::ptrdiff_t m_nEndMatchNextMapVote = 0x830; // int32 - constexpr std::ptrdiff_t m_unActiveQuestId = 0x834; // uint16 - constexpr std::ptrdiff_t m_nQuestProgressReason = 0x838; // QuestProgress::Reason - constexpr std::ptrdiff_t m_unPlayerTvControlFlags = 0x83C; // uint32 - constexpr std::ptrdiff_t m_iDraftIndex = 0x868; // int32 - constexpr std::ptrdiff_t m_msQueuedModeDisconnectionTimestamp = 0x86C; // uint32 - constexpr std::ptrdiff_t m_uiAbandonRecordedReason = 0x870; // uint32 - constexpr std::ptrdiff_t m_bCannotBeKicked = 0x874; // bool - constexpr std::ptrdiff_t m_bEverFullyConnected = 0x875; // bool - constexpr std::ptrdiff_t m_bAbandonAllowsSurrender = 0x876; // bool - constexpr std::ptrdiff_t m_bAbandonOffersInstantSurrender = 0x877; // bool - constexpr std::ptrdiff_t m_bDisconnection1MinWarningPrinted = 0x878; // bool - constexpr std::ptrdiff_t m_bScoreReported = 0x879; // bool - constexpr std::ptrdiff_t m_nDisconnectionTick = 0x87C; // int32 - constexpr std::ptrdiff_t m_bControllingBot = 0x888; // bool - constexpr std::ptrdiff_t m_bHasControlledBotThisRound = 0x889; // bool - constexpr std::ptrdiff_t m_bHasBeenControlledByPlayerThisRound = 0x88A; // bool - constexpr std::ptrdiff_t m_nBotsControlledThisRound = 0x88C; // int32 - constexpr std::ptrdiff_t m_bCanControlObservedBot = 0x890; // bool - constexpr std::ptrdiff_t m_hPlayerPawn = 0x894; // CHandle - constexpr std::ptrdiff_t m_hObserverPawn = 0x898; // CHandle - constexpr std::ptrdiff_t m_DesiredObserverMode = 0x89C; // int32 - constexpr std::ptrdiff_t m_hDesiredObserverTarget = 0x8A0; // CEntityHandle - constexpr std::ptrdiff_t m_bPawnIsAlive = 0x8A4; // bool - constexpr std::ptrdiff_t m_iPawnHealth = 0x8A8; // uint32 - constexpr std::ptrdiff_t m_iPawnArmor = 0x8AC; // int32 - constexpr std::ptrdiff_t m_bPawnHasDefuser = 0x8B0; // bool - constexpr std::ptrdiff_t m_bPawnHasHelmet = 0x8B1; // bool - constexpr std::ptrdiff_t m_nPawnCharacterDefIndex = 0x8B2; // uint16 - constexpr std::ptrdiff_t m_iPawnLifetimeStart = 0x8B4; // int32 - constexpr std::ptrdiff_t m_iPawnLifetimeEnd = 0x8B8; // int32 - constexpr std::ptrdiff_t m_iPawnBotDifficulty = 0x8BC; // int32 - constexpr std::ptrdiff_t m_hOriginalControllerOfCurrentPawn = 0x8C0; // CHandle - constexpr std::ptrdiff_t m_iScore = 0x8C4; // int32 - constexpr std::ptrdiff_t m_iRoundScore = 0x8C8; // int32 - constexpr std::ptrdiff_t m_iRoundsWon = 0x8CC; // int32 - constexpr std::ptrdiff_t m_recentKillQueue = 0x8D0; // uint8[8] - constexpr std::ptrdiff_t m_nFirstKill = 0x8D8; // uint8 - constexpr std::ptrdiff_t m_nKillCount = 0x8D9; // uint8 - constexpr std::ptrdiff_t m_bMvpNoMusic = 0x8DA; // bool - constexpr std::ptrdiff_t m_eMvpReason = 0x8DC; // int32 - constexpr std::ptrdiff_t m_iMusicKitID = 0x8E0; // int32 - constexpr std::ptrdiff_t m_iMusicKitMVPs = 0x8E4; // int32 - constexpr std::ptrdiff_t m_iMVPs = 0x8E8; // int32 - constexpr std::ptrdiff_t m_nUpdateCounter = 0x8EC; // int32 - constexpr std::ptrdiff_t m_flSmoothedPing = 0x8F0; // float32 - constexpr std::ptrdiff_t m_lastHeldVoteTimer = 0xF998; // IntervalTimer - constexpr std::ptrdiff_t m_bShowHints = 0xF9B0; // bool - constexpr std::ptrdiff_t m_iNextTimeCheck = 0xF9B4; // int32 - constexpr std::ptrdiff_t m_bJustDidTeamKill = 0xF9B8; // bool - constexpr std::ptrdiff_t m_bPunishForTeamKill = 0xF9B9; // bool - constexpr std::ptrdiff_t m_bGaveTeamDamageWarning = 0xF9BA; // bool - constexpr std::ptrdiff_t m_bGaveTeamDamageWarningThisRound = 0xF9BB; // bool - constexpr std::ptrdiff_t m_dblLastReceivedPacketPlatFloatTime = 0xF9C0; // float64 - constexpr std::ptrdiff_t m_LastTeamDamageWarningTime = 0xF9C8; // GameTime_t - constexpr std::ptrdiff_t m_LastTimePlayerWasDisconnectedForPawnsRemove = 0xF9CC; // GameTime_t - constexpr std::ptrdiff_t m_nSuspiciousHitCount = 0xF9D0; // uint32 - constexpr std::ptrdiff_t m_nNonSuspiciousHitStreak = 0xF9D4; // uint32 - constexpr std::ptrdiff_t m_bFireBulletsSeedSynchronized = 0xFA79; // bool - } - // Parent: IEconItemInterface - // Field count: 13 - // - // Metadata: - // NetworkVarNames: m_iItemDefinitionIndex (item_definition_index_t) - // NetworkVarNames: m_iEntityQuality (int) - // NetworkVarNames: m_iEntityLevel (uint32) - // NetworkVarNames: m_iItemIDHigh (uint32) - // NetworkVarNames: m_iItemIDLow (uint32) - // NetworkVarNames: m_iAccountID (uint32) - // NetworkVarNames: m_iInventoryPosition (uint32) - // NetworkVarNames: m_bInitialized (bool) - // NetworkVarNames: m_AttributeList (CAttributeList) - // NetworkVarNames: m_NetworkedDynamicAttributes (CAttributeList) - // NetworkVarNames: m_szCustomName (char) - namespace CEconItemView { - constexpr std::ptrdiff_t m_iItemDefinitionIndex = 0x38; // uint16 - constexpr std::ptrdiff_t m_iEntityQuality = 0x3C; // int32 - constexpr std::ptrdiff_t m_iEntityLevel = 0x40; // uint32 - constexpr std::ptrdiff_t m_iItemID = 0x48; // uint64 - constexpr std::ptrdiff_t m_iItemIDHigh = 0x50; // uint32 - constexpr std::ptrdiff_t m_iItemIDLow = 0x54; // uint32 - constexpr std::ptrdiff_t m_iAccountID = 0x58; // uint32 - constexpr std::ptrdiff_t m_iInventoryPosition = 0x5C; // uint32 - constexpr std::ptrdiff_t m_bInitialized = 0x68; // bool - constexpr std::ptrdiff_t m_AttributeList = 0x70; // CAttributeList - constexpr std::ptrdiff_t m_NetworkedDynamicAttributes = 0xD0; // CAttributeList - constexpr std::ptrdiff_t m_szCustomName = 0x130; // char[161] - constexpr std::ptrdiff_t m_szCustomNameOverride = 0x1D1; // char[161] - } - // Parent: CPointEntity - // Field count: 0 - namespace CInfoInstructorHintBombTargetA { - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponAWP { - } - // Parent: CBaseCombatCharacter - // Field count: 25 - // - // Metadata: - // MNetworkUserGroupProxy - // MNetworkUserGroupProxy - // MNetworkExcludeByUserGroup - // MNetworkIncludeByUserGroup - // MNetworkIncludeByUserGroup - // MNetworkIncludeByUserGroup - // MNetworkIncludeByName - // MNetworkOverride - // MNetworkOverride - // MNetworkOverride - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // NetworkVarNames: m_pWeaponServices (CPlayer_WeaponServices*) - // NetworkVarNames: m_pItemServices (CPlayer_ItemServices*) - // NetworkVarNames: m_pAutoaimServices (CPlayer_AutoaimServices*) - // NetworkVarNames: m_pObserverServices (CPlayer_ObserverServices*) - // NetworkVarNames: m_pWaterServices (CPlayer_WaterServices*) - // NetworkVarNames: m_pUseServices (CPlayer_UseServices*) - // NetworkVarNames: m_pFlashlightServices (CPlayer_FlashlightServices*) - // NetworkVarNames: m_pCameraServices (CPlayer_CameraServices*) - // NetworkVarNames: m_pMovementServices (CPlayer_MovementServices*) - // MNetworkUserGroupProxy - // NetworkVarNames: m_ServerViewAngleChanges (ViewAngleServerChange_t) - // NetworkVarNames: m_iHideHUD (uint32) - // NetworkVarNames: m_skybox3d (sky3dparams_t) - // NetworkVarNames: m_flDeathTime (GameTime_t) - // NetworkVarNames: m_hController (CHandle) - namespace CBasePlayerPawn { - constexpr std::ptrdiff_t m_pWeaponServices = 0xAC0; // CPlayer_WeaponServices* - constexpr std::ptrdiff_t m_pItemServices = 0xAC8; // CPlayer_ItemServices* - constexpr std::ptrdiff_t m_pAutoaimServices = 0xAD0; // CPlayer_AutoaimServices* - constexpr std::ptrdiff_t m_pObserverServices = 0xAD8; // CPlayer_ObserverServices* - constexpr std::ptrdiff_t m_pWaterServices = 0xAE0; // CPlayer_WaterServices* - constexpr std::ptrdiff_t m_pUseServices = 0xAE8; // CPlayer_UseServices* - constexpr std::ptrdiff_t m_pFlashlightServices = 0xAF0; // CPlayer_FlashlightServices* - constexpr std::ptrdiff_t m_pCameraServices = 0xAF8; // CPlayer_CameraServices* - constexpr std::ptrdiff_t m_pMovementServices = 0xB00; // CPlayer_MovementServices* - constexpr std::ptrdiff_t m_ServerViewAngleChanges = 0xB10; // CUtlVectorEmbeddedNetworkVar - constexpr std::ptrdiff_t m_nHighestGeneratedServerViewAngleChangeIndex = 0xB60; // uint32 - constexpr std::ptrdiff_t v_angle = 0xB64; // QAngle - constexpr std::ptrdiff_t v_anglePrevious = 0xB70; // QAngle - constexpr std::ptrdiff_t m_iHideHUD = 0xB7C; // uint32 - constexpr std::ptrdiff_t m_skybox3d = 0xB80; // sky3dparams_t - constexpr std::ptrdiff_t m_fTimeLastHurt = 0xC10; // GameTime_t - constexpr std::ptrdiff_t m_flDeathTime = 0xC14; // GameTime_t - constexpr std::ptrdiff_t m_fNextSuicideTime = 0xC18; // GameTime_t - constexpr std::ptrdiff_t m_fInitHUD = 0xC1C; // bool - constexpr std::ptrdiff_t m_pExpresser = 0xC20; // CAI_Expresser* - constexpr std::ptrdiff_t m_hController = 0xC28; // CHandle - constexpr std::ptrdiff_t m_fHltvReplayDelay = 0xC30; // float32 - constexpr std::ptrdiff_t m_fHltvReplayEnd = 0xC34; // float32 - constexpr std::ptrdiff_t m_iHltvReplayEntity = 0xC38; // CEntityIndex - constexpr std::ptrdiff_t m_sndOpvarLatchData = 0xC40; // CUtlVector - } - // Parent: CBaseTrigger - // Field count: 16 - // - // Metadata: - // NetworkVarNames: m_hPostSettings (HPostProcessingStrong) - // NetworkVarNames: m_flFadeDuration (float) - // NetworkVarNames: m_flMinLogExposure (float) - // NetworkVarNames: m_flMaxLogExposure (float) - // NetworkVarNames: m_flMinExposure (float) - // NetworkVarNames: m_flMaxExposure (float) - // NetworkVarNames: m_flExposureCompensation (float) - // NetworkVarNames: m_flExposureFadeSpeedUp (float) - // NetworkVarNames: m_flExposureFadeSpeedDown (float) - // NetworkVarNames: m_flTonemapEVSmoothingRange (float) - // NetworkVarNames: m_bMaster (bool) - // NetworkVarNames: m_bExposureControl (bool) - // NetworkVarNames: m_flRate (float) - // NetworkVarNames: m_flTonemapPercentTarget (float) - // NetworkVarNames: m_flTonemapPercentBrightPixels (float) - // NetworkVarNames: m_flTonemapMinAvgLum (float) - namespace CPostProcessingVolume { - constexpr std::ptrdiff_t m_hPostSettings = 0x970; // CStrongHandle - constexpr std::ptrdiff_t m_flFadeDuration = 0x978; // float32 - constexpr std::ptrdiff_t m_flMinLogExposure = 0x97C; // float32 - constexpr std::ptrdiff_t m_flMaxLogExposure = 0x980; // float32 - constexpr std::ptrdiff_t m_flMinExposure = 0x984; // float32 - constexpr std::ptrdiff_t m_flMaxExposure = 0x988; // float32 - constexpr std::ptrdiff_t m_flExposureCompensation = 0x98C; // float32 - constexpr std::ptrdiff_t m_flExposureFadeSpeedUp = 0x990; // float32 - constexpr std::ptrdiff_t m_flExposureFadeSpeedDown = 0x994; // float32 - constexpr std::ptrdiff_t m_flTonemapEVSmoothingRange = 0x998; // float32 - constexpr std::ptrdiff_t m_bMaster = 0x99C; // bool - constexpr std::ptrdiff_t m_bExposureControl = 0x99D; // bool - constexpr std::ptrdiff_t m_flRate = 0x9A0; // float32 - constexpr std::ptrdiff_t m_flTonemapPercentTarget = 0x9A4; // float32 - constexpr std::ptrdiff_t m_flTonemapPercentBrightPixels = 0x9A8; // float32 - constexpr std::ptrdiff_t m_flTonemapMinAvgLum = 0x9AC; // float32 - } - // Parent: CBaseModelEntity - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_flLightScale (float32) - // NetworkVarNames: m_Radius (float32) - namespace CSpotlightEnd { - constexpr std::ptrdiff_t m_flLightScale = 0x790; // float32 - constexpr std::ptrdiff_t m_Radius = 0x794; // float32 - constexpr std::ptrdiff_t m_vSpotlightDir = 0x798; // Vector - constexpr std::ptrdiff_t m_vSpotlightOrg = 0x7A4; // Vector - } - // Parent: CBaseModelEntity - // Field count: 1 - namespace CRuleEntity { - constexpr std::ptrdiff_t m_iszMaster = 0x790; // CUtlSymbolLarge - } - // Parent: CBaseCSGrenade - // Field count: 0 - namespace CSensorGrenade { - } - // Parent: CBaseEntity - // Field count: 8 - // - // Metadata: - // NetworkVarNames: m_nVariant (int) - // NetworkVarNames: m_nRandom (int) - // NetworkVarNames: m_nOrdinal (int) - // NetworkVarNames: m_sWeaponName (CUtlString) - // NetworkVarNames: m_xuid (XUID) - // NetworkVarNames: m_agentItem (CEconItemView) - // NetworkVarNames: m_glovesItem (CEconItemView) - // NetworkVarNames: m_weaponItem (CEconItemView) - namespace CCSGO_TeamPreviewCharacterPosition { - constexpr std::ptrdiff_t m_nVariant = 0x4E0; // int32 - constexpr std::ptrdiff_t m_nRandom = 0x4E4; // int32 - constexpr std::ptrdiff_t m_nOrdinal = 0x4E8; // int32 - constexpr std::ptrdiff_t m_sWeaponName = 0x4F0; // CUtlString - constexpr std::ptrdiff_t m_xuid = 0x4F8; // uint64 - constexpr std::ptrdiff_t m_agentItem = 0x500; // CEconItemView - constexpr std::ptrdiff_t m_glovesItem = 0x778; // CEconItemView - constexpr std::ptrdiff_t m_weaponItem = 0x9F0; // CEconItemView - } - // Parent: CBaseTrigger - // Field count: 1 - namespace CTriggerDetectExplosion { - constexpr std::ptrdiff_t m_OnDetectedExplosion = 0x988; // CEntityIOOutput - } - // Parent: CLogicalEntity - // Field count: 1 - namespace CSoundStackSave { - constexpr std::ptrdiff_t m_iszStackName = 0x4E0; // CUtlSymbolLarge - } - // Parent: CPhysConstraint - // Field count: 18 - namespace CPhysHinge { - constexpr std::ptrdiff_t m_soundInfo = 0x560; // ConstraintSoundInfo - constexpr std::ptrdiff_t m_NotifyMinLimitReached = 0x5E8; // CEntityIOOutput - constexpr std::ptrdiff_t m_NotifyMaxLimitReached = 0x610; // CEntityIOOutput - constexpr std::ptrdiff_t m_bAtMinLimit = 0x638; // bool - constexpr std::ptrdiff_t m_bAtMaxLimit = 0x639; // bool - constexpr std::ptrdiff_t m_hinge = 0x63C; // constraint_hingeparams_t - constexpr std::ptrdiff_t m_hingeFriction = 0x67C; // float32 - constexpr std::ptrdiff_t m_systemLoadScale = 0x680; // float32 - constexpr std::ptrdiff_t m_bIsAxisLocal = 0x684; // bool - constexpr std::ptrdiff_t m_flMinRotation = 0x688; // float32 - constexpr std::ptrdiff_t m_flMaxRotation = 0x68C; // float32 - constexpr std::ptrdiff_t m_flInitialRotation = 0x690; // float32 - constexpr std::ptrdiff_t m_flMotorFrequency = 0x694; // float32 - constexpr std::ptrdiff_t m_flMotorDampingRatio = 0x698; // float32 - constexpr std::ptrdiff_t m_flAngleSpeed = 0x69C; // float32 - constexpr std::ptrdiff_t m_flAngleSpeedThreshold = 0x6A0; // float32 - constexpr std::ptrdiff_t m_OnStartMoving = 0x6A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnStopMoving = 0x6D0; // CEntityIOOutput - } - // Parent: CGameRules - // Field count: 1 - namespace CSingleplayRules { - constexpr std::ptrdiff_t m_bSinglePlayerGameEnding = 0xC0; // bool - } - // Parent: CBaseFilter - // Field count: 1 - namespace CFilterProximity { - constexpr std::ptrdiff_t m_flRadius = 0x538; // float32 - } - // Parent: CEconEntity - // Field count: 2 - namespace CEconWearable { - constexpr std::ptrdiff_t m_nForceSkin = 0xD30; // int32 - constexpr std::ptrdiff_t m_bAlwaysAllow = 0xD34; // bool - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_ItemServices { - } - // Parent: CBaseModelEntity - // Field count: 9 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkOverride - // MNetworkOverride - // MNetworkOverride - // MNetworkOverride - // MNetworkOverride - // NetworkVarNames: m_vecMoveDirEntitySpace (Vector) - // NetworkVarNames: m_flTargetSpeed (float32) - // NetworkVarNames: m_nTransitionStartTick (GameTick_t) - // NetworkVarNames: m_nTransitionDurationTicks (int) - // NetworkVarNames: m_flTransitionStartSpeed (float32) - // NetworkVarNames: m_hConveyorModels (EHANDLE) - namespace CFuncConveyor { - constexpr std::ptrdiff_t m_szConveyorModels = 0x790; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flTransitionDurationSeconds = 0x798; // float32 - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x79C; // QAngle - constexpr std::ptrdiff_t m_vecMoveDirEntitySpace = 0x7A8; // Vector - constexpr std::ptrdiff_t m_flTargetSpeed = 0x7B4; // float32 - constexpr std::ptrdiff_t m_nTransitionStartTick = 0x7B8; // GameTick_t - constexpr std::ptrdiff_t m_nTransitionDurationTicks = 0x7BC; // int32 - constexpr std::ptrdiff_t m_flTransitionStartSpeed = 0x7C0; // float32 - constexpr std::ptrdiff_t m_hConveyorModels = 0x7C8; // CNetworkUtlVectorBase> - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponMag7 { - } - // Parent: CLogicalEntity - // Field count: 11 - namespace CMathCounter { - constexpr std::ptrdiff_t m_flMin = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flMax = 0x4E4; // float32 - constexpr std::ptrdiff_t m_bHitMin = 0x4E8; // bool - constexpr std::ptrdiff_t m_bHitMax = 0x4E9; // bool - constexpr std::ptrdiff_t m_bDisabled = 0x4EA; // bool - constexpr std::ptrdiff_t m_OutValue = 0x4F0; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnGetValue = 0x518; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_OnHitMin = 0x540; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnHitMax = 0x568; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnChangedFromMin = 0x590; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnChangedFromMax = 0x5B8; // CEntityIOOutput - } - // Parent: CBaseEntity - // Field count: 7 - // - // Metadata: - // NetworkVarNames: m_worldName (string_t) - // NetworkVarNames: m_layerName (string_t) - // NetworkVarNames: m_bWorldLayerVisible (bool) - // NetworkVarNames: m_bEntitiesSpawned (bool) - namespace CInfoWorldLayer { - constexpr std::ptrdiff_t m_pOutputOnEntitiesSpawned = 0x4E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_worldName = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_layerName = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_bWorldLayerVisible = 0x518; // bool - constexpr std::ptrdiff_t m_bEntitiesSpawned = 0x519; // bool - constexpr std::ptrdiff_t m_bCreateAsChildSpawnGroup = 0x51A; // bool - constexpr std::ptrdiff_t m_hLayerSpawnGroup = 0x51C; // uint32 - } - // Parent: CBarnLight - // Field count: 1 - // - // Metadata: - // NetworkVarNames: m_bShowLight (bool) - namespace CRectLight { - constexpr std::ptrdiff_t m_bShowLight = 0xAB0; // bool - } - // Parent: CCSGO_TeamSelectCharacterPosition - // Field count: 0 - namespace CCSGO_TeamSelectTerroristPosition { - } - // Parent: CBaseDoor - // Field count: 1 - namespace CRotDoor { - constexpr std::ptrdiff_t m_bSolidBsp = 0xA18; // bool - } - // Parent: CLogicalEntity - // Field count: 4 - namespace CLogicLineToEntity { - constexpr std::ptrdiff_t m_Line = 0x4E0; // CEntityOutputTemplate - constexpr std::ptrdiff_t m_SourceName = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_StartEntity = 0x510; // CHandle - constexpr std::ptrdiff_t m_EndEntity = 0x514; // CHandle - } - // Parent: None - // Field count: 6 - // - // Metadata: - // NetworkVarNames: m_nTotalPausedTicks (int) - // NetworkVarNames: m_nPauseStartTick (int) - // NetworkVarNames: m_bGamePaused (bool) - namespace CGameRules { - constexpr std::ptrdiff_t __m_pChainEntity = 0x8; // CNetworkVarChainer - constexpr std::ptrdiff_t m_szQuestName = 0x30; // char[128] - constexpr std::ptrdiff_t m_nQuestPhase = 0xB0; // int32 - constexpr std::ptrdiff_t m_nTotalPausedTicks = 0xB4; // int32 - constexpr std::ptrdiff_t m_nPauseStartTick = 0xB8; // int32 - constexpr std::ptrdiff_t m_bGamePaused = 0xBC; // bool - } - // Parent: None - // Field count: 4 - // - // Metadata: - // NetworkVarNames: m_pEntity (CEntityIdentity*) - // NetworkVarNames: m_CScriptComponent (CScriptComponent::Storage_t) - namespace CEntityInstance { - constexpr std::ptrdiff_t m_iszPrivateVScripts = 0x8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_pEntity = 0x10; // CEntityIdentity* - constexpr std::ptrdiff_t m_CScriptComponent = 0x28; // CScriptComponent* - constexpr std::ptrdiff_t m_bVisibleinPVS = 0x30; // bool - } - // Parent: CBaseEntity - // Field count: 18 - // - // Metadata: - // NetworkVarNames: m_Entity_hCubemapTexture (HRenderTextureStrong) - // NetworkVarNames: m_Entity_bCustomCubemapTexture (bool) - // NetworkVarNames: m_Entity_flInfluenceRadius (float) - // NetworkVarNames: m_Entity_vBoxProjectMins (Vector) - // NetworkVarNames: m_Entity_vBoxProjectMaxs (Vector) - // NetworkVarNames: m_Entity_bMoveable (bool) - // NetworkVarNames: m_Entity_nHandshake (int) - // NetworkVarNames: m_Entity_nEnvCubeMapArrayIndex (int) - // NetworkVarNames: m_Entity_nPriority (int) - // NetworkVarNames: m_Entity_flEdgeFadeDist (float) - // NetworkVarNames: m_Entity_vEdgeFadeDists (Vector) - // NetworkVarNames: m_Entity_flDiffuseScale (float) - // NetworkVarNames: m_Entity_bStartDisabled (bool) - // NetworkVarNames: m_Entity_bDefaultEnvMap (bool) - // NetworkVarNames: m_Entity_bDefaultSpecEnvMap (bool) - // NetworkVarNames: m_Entity_bIndoorCubeMap (bool) - // NetworkVarNames: m_Entity_bCopyDiffuseFromDefaultCubemap (bool) - // NetworkVarNames: m_Entity_bEnabled (bool) - namespace CEnvCubemap { - constexpr std::ptrdiff_t m_Entity_hCubemapTexture = 0x560; // CStrongHandle - constexpr std::ptrdiff_t m_Entity_bCustomCubemapTexture = 0x568; // bool - constexpr std::ptrdiff_t m_Entity_flInfluenceRadius = 0x56C; // float32 - constexpr std::ptrdiff_t m_Entity_vBoxProjectMins = 0x570; // Vector - constexpr std::ptrdiff_t m_Entity_vBoxProjectMaxs = 0x57C; // Vector - constexpr std::ptrdiff_t m_Entity_bMoveable = 0x588; // bool - constexpr std::ptrdiff_t m_Entity_nHandshake = 0x58C; // int32 - constexpr std::ptrdiff_t m_Entity_nEnvCubeMapArrayIndex = 0x590; // int32 - constexpr std::ptrdiff_t m_Entity_nPriority = 0x594; // int32 - constexpr std::ptrdiff_t m_Entity_flEdgeFadeDist = 0x598; // float32 - constexpr std::ptrdiff_t m_Entity_vEdgeFadeDists = 0x59C; // Vector - constexpr std::ptrdiff_t m_Entity_flDiffuseScale = 0x5A8; // float32 - constexpr std::ptrdiff_t m_Entity_bStartDisabled = 0x5AC; // bool - constexpr std::ptrdiff_t m_Entity_bDefaultEnvMap = 0x5AD; // bool - constexpr std::ptrdiff_t m_Entity_bDefaultSpecEnvMap = 0x5AE; // bool - constexpr std::ptrdiff_t m_Entity_bIndoorCubeMap = 0x5AF; // bool - constexpr std::ptrdiff_t m_Entity_bCopyDiffuseFromDefaultCubemap = 0x5B0; // bool - constexpr std::ptrdiff_t m_Entity_bEnabled = 0x5C0; // bool - } - // Parent: None - // Field count: 3 - namespace ServerAuthoritativeWeaponSlot_t { - constexpr std::ptrdiff_t unClass = 0x28; // uint16 - constexpr std::ptrdiff_t unSlot = 0x2A; // uint16 - constexpr std::ptrdiff_t unItemDefIdx = 0x2C; // uint16 - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CCSPlayer_DamageReactServices { - } - // Parent: None - // Field count: 5 - // - // Metadata: - // NetworkVarNames: m_nMatchSeed (int) - // NetworkVarNames: m_bBlockersPresent (bool) - // NetworkVarNames: m_bRoundInProgress (bool) - // NetworkVarNames: m_iFirstSecondHalfRound (int) - // NetworkVarNames: m_iBombSite (int) - namespace CRetakeGameRules { - constexpr std::ptrdiff_t m_nMatchSeed = 0xF8; // int32 - constexpr std::ptrdiff_t m_bBlockersPresent = 0xFC; // bool - constexpr std::ptrdiff_t m_bRoundInProgress = 0xFD; // bool - constexpr std::ptrdiff_t m_iFirstSecondHalfRound = 0x100; // int32 - constexpr std::ptrdiff_t m_iBombSite = 0x104; // int32 - } - // Parent: CBaseEntity - // Field count: 17 - // - // Metadata: - // MNetworkIncludeByUserGroup - // NetworkVarNames: m_flFadeInDuration (float32) - // NetworkVarNames: m_flFadeOutDuration (float32) - // NetworkVarNames: m_flMaxWeight (float32) - // NetworkVarNames: m_bEnabled (bool) - // NetworkVarNames: m_bMaster (bool) - // NetworkVarNames: m_bClientSide (bool) - // NetworkVarNames: m_bExclusive (bool) - // NetworkVarNames: m_MinFalloff (float32) - // NetworkVarNames: m_MaxFalloff (float32) - // NetworkVarNames: m_flCurWeight (float32) - // NetworkVarNames: m_netlookupFilename (char) - namespace CColorCorrection { - constexpr std::ptrdiff_t m_flFadeInDuration = 0x4E0; // float32 - constexpr std::ptrdiff_t m_flFadeOutDuration = 0x4E4; // float32 - constexpr std::ptrdiff_t m_flStartFadeInWeight = 0x4E8; // float32 - constexpr std::ptrdiff_t m_flStartFadeOutWeight = 0x4EC; // float32 - constexpr std::ptrdiff_t m_flTimeStartFadeIn = 0x4F0; // GameTime_t - constexpr std::ptrdiff_t m_flTimeStartFadeOut = 0x4F4; // GameTime_t - constexpr std::ptrdiff_t m_flMaxWeight = 0x4F8; // float32 - constexpr std::ptrdiff_t m_bStartDisabled = 0x4FC; // bool - constexpr std::ptrdiff_t m_bEnabled = 0x4FD; // bool - constexpr std::ptrdiff_t m_bMaster = 0x4FE; // bool - constexpr std::ptrdiff_t m_bClientSide = 0x4FF; // bool - constexpr std::ptrdiff_t m_bExclusive = 0x500; // bool - constexpr std::ptrdiff_t m_MinFalloff = 0x504; // float32 - constexpr std::ptrdiff_t m_MaxFalloff = 0x508; // float32 - constexpr std::ptrdiff_t m_flCurWeight = 0x50C; // float32 - constexpr std::ptrdiff_t m_netlookupFilename = 0x510; // char[512] - constexpr std::ptrdiff_t m_lookupFilename = 0x710; // CUtlSymbolLarge - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponElite { - } - // Parent: CSoundEventEntity - // Field count: 0 - namespace CSoundEventEntityAlias_snd_event_point { - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MPulseProvideFeatureTag - // MPulseLibraryBindings - namespace CBaseEntityAPI { - } - // Parent: CCSWeaponBase - // Field count: 11 - // - // Metadata: - // NetworkVarNames: m_bStartedArming (bool) - // NetworkVarNames: m_fArmedTime (GameTime_t) - // NetworkVarNames: m_bBombPlacedAnimation (bool) - // NetworkVarNames: m_bIsPlantingViaUse (bool) - // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) - namespace CC4 { - constexpr std::ptrdiff_t m_vecLastValidPlayerHeldPosition = 0xFA0; // Vector - constexpr std::ptrdiff_t m_vecLastValidDroppedPosition = 0xFAC; // Vector - constexpr std::ptrdiff_t m_bDoValidDroppedPositionCheck = 0xFB8; // bool - constexpr std::ptrdiff_t m_bStartedArming = 0xFB9; // bool - constexpr std::ptrdiff_t m_fArmedTime = 0xFBC; // GameTime_t - constexpr std::ptrdiff_t m_bBombPlacedAnimation = 0xFC0; // bool - constexpr std::ptrdiff_t m_bIsPlantingViaUse = 0xFC1; // bool - constexpr std::ptrdiff_t m_entitySpottedState = 0xFC8; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0xFE0; // int32 - constexpr std::ptrdiff_t m_bPlayedArmingBeeps = 0xFE4; // bool[7] - constexpr std::ptrdiff_t m_bBombPlanted = 0xFEB; // bool - } - // Parent: CHostageRescueZoneShim - // Field count: 0 - namespace CHostageRescueZone { - } - // Parent: CServerOnlyPointEntity - // Field count: 6 - namespace CPointPrefab { - constexpr std::ptrdiff_t m_targetMapName = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_forceWorldGroupID = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_associatedRelayTargetName = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_fixupNames = 0x4F8; // bool - constexpr std::ptrdiff_t m_bLoadDynamic = 0x4F9; // bool - constexpr std::ptrdiff_t m_associatedRelayEntity = 0x4FC; // CHandle - } - // Parent: CBaseToggle - // Field count: 27 - // - // Metadata: - // NetworkVarNames: m_bIsUsable (bool) - namespace CBaseDoor { - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x820; // QAngle - constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0x82C; // Vector - constexpr std::ptrdiff_t m_ls = 0x838; // locksound_t - constexpr std::ptrdiff_t m_bForceClosed = 0x858; // bool - constexpr std::ptrdiff_t m_bDoorGroup = 0x859; // bool - constexpr std::ptrdiff_t m_bLocked = 0x85A; // bool - constexpr std::ptrdiff_t m_bIgnoreDebris = 0x85B; // bool - constexpr std::ptrdiff_t m_eSpawnPosition = 0x85C; // FuncDoorSpawnPos_t - constexpr std::ptrdiff_t m_flBlockDamage = 0x860; // float32 - constexpr std::ptrdiff_t m_NoiseMoving = 0x868; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_NoiseArrived = 0x870; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_NoiseMovingClosed = 0x878; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_NoiseArrivedClosed = 0x880; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_ChainTarget = 0x888; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_OnBlockedClosing = 0x890; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnBlockedOpening = 0x8B8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUnblockedClosing = 0x8E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUnblockedOpening = 0x908; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyClosed = 0x930; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyOpen = 0x958; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnClose = 0x980; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnOpen = 0x9A8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnLockedUse = 0x9D0; // CEntityIOOutput - constexpr std::ptrdiff_t m_bLoopMoveSound = 0x9F8; // bool - constexpr std::ptrdiff_t m_bCreateNavObstacle = 0xA10; // bool - constexpr std::ptrdiff_t m_isChaining = 0xA11; // bool - constexpr std::ptrdiff_t m_bIsUsable = 0xA12; // bool - } - // Parent: None - // Field count: 33 - // - // Metadata: - // NetworkVarNames: m_hParent (CGameSceneNodeHandle) - // NetworkVarNames: m_vecOrigin (CNetworkOriginCellCoordQuantizedVector) - // NetworkVarNames: m_angRotation (QAngle) - // NetworkVarNames: m_flScale (float) - // NetworkVarNames: m_name (CUtlStringToken) - // NetworkVarNames: m_hierarchyAttachName (CUtlStringToken) - namespace CGameSceneNode { - constexpr std::ptrdiff_t m_nodeToWorld = 0x10; // CTransform - constexpr std::ptrdiff_t m_pOwner = 0x30; // CEntityInstance* - constexpr std::ptrdiff_t m_pParent = 0x38; // CGameSceneNode* - constexpr std::ptrdiff_t m_pChild = 0x40; // CGameSceneNode* - constexpr std::ptrdiff_t m_pNextSibling = 0x48; // CGameSceneNode* - constexpr std::ptrdiff_t m_hParent = 0x78; // - constexpr std::ptrdiff_t m_vecOrigin = 0x88; // CNetworkOriginCellCoordQuantizedVector - constexpr std::ptrdiff_t m_angRotation = 0xC0; // QAngle - constexpr std::ptrdiff_t m_flScale = 0xCC; // float32 - constexpr std::ptrdiff_t m_vecAbsOrigin = 0xD0; // Vector - constexpr std::ptrdiff_t m_angAbsRotation = 0xDC; // QAngle - constexpr std::ptrdiff_t m_flAbsScale = 0xE8; // float32 - constexpr std::ptrdiff_t m_nParentAttachmentOrBone = 0xEC; // int16 - constexpr std::ptrdiff_t m_bDebugAbsOriginChanges = 0xEE; // bool - constexpr std::ptrdiff_t m_bDormant = 0xEF; // bool - constexpr std::ptrdiff_t m_bForceParentToBeNetworked = 0xF0; // bool - constexpr std::ptrdiff_t m_bDirtyHierarchy = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bDirtyBoneMergeInfo = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedPositionChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedAnglesChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bNetworkedScaleChanged = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bWillBeCallingPostDataUpdate = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_bBoneMergeFlex = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_nLatchAbsOrigin = 0x0; // bitfield:2 - constexpr std::ptrdiff_t m_bDirtyBoneMergeBoneToRoot = 0x0; // bitfield:1 - constexpr std::ptrdiff_t m_nHierarchicalDepth = 0xF3; // uint8 - constexpr std::ptrdiff_t m_nHierarchyType = 0xF4; // uint8 - constexpr std::ptrdiff_t m_nDoNotSetAnimTimeInInvalidatePhysicsCount = 0xF5; // uint8 - constexpr std::ptrdiff_t m_name = 0xF8; // CUtlStringToken - constexpr std::ptrdiff_t m_hierarchyAttachName = 0x138; // CUtlStringToken - constexpr std::ptrdiff_t m_flZOffset = 0x13C; // float32 - constexpr std::ptrdiff_t m_flClientLocalScale = 0x140; // float32 - constexpr std::ptrdiff_t m_vRenderOrigin = 0x144; // Vector - } - // Parent: CCSWeaponBase - // Field count: 0 - namespace CTablet { - } - // Parent: CPointEntity - // Field count: 7 - namespace CTankTrainAI { - constexpr std::ptrdiff_t m_hTrain = 0x4E0; // CHandle - constexpr std::ptrdiff_t m_hTargetEntity = 0x4E4; // CHandle - constexpr std::ptrdiff_t m_soundPlaying = 0x4E8; // int32 - constexpr std::ptrdiff_t m_startSoundName = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_engineSoundName = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_movementSoundName = 0x510; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_targetEntityName = 0x518; // CUtlSymbolLarge - } - // Parent: CBaseEntity - // Field count: 4 - namespace CGameGibManager { - constexpr std::ptrdiff_t m_bAllowNewGibs = 0x500; // bool - constexpr std::ptrdiff_t m_iCurrentMaxPieces = 0x504; // int32 - constexpr std::ptrdiff_t m_iMaxPieces = 0x508; // int32 - constexpr std::ptrdiff_t m_iLastFrame = 0x50C; // int32 - } - // Parent: CBasePulseGraphInstance - // Field count: 1 - // - // Metadata: - // MPulseInstanceDomainInfo - // MPulseDomainHookInfo - // MPulseLibraryBindings - // MPulseDomainOptInFeatureTag - namespace CCSPointScript { - constexpr std::ptrdiff_t m_pParent = 0xF8; // CCSPointScriptEntity* - } - // Parent: CRagdollProp - // Field count: 0 - namespace CRagdollPropAlias_physics_prop_ragdoll { - } - // Parent: CSprite - // Field count: 0 - namespace CCSSprite { - } - // Parent: CBaseEntity - // Field count: 0 - namespace CFuncPropRespawnZone { - } - // Parent: CServerOnlyPointEntity - // Field count: 3 - namespace SpawnPoint { - constexpr std::ptrdiff_t m_iPriority = 0x4E0; // int32 - constexpr std::ptrdiff_t m_bEnabled = 0x4E4; // bool - constexpr std::ptrdiff_t m_nType = 0x4E8; // int32 - } - // Parent: CCSWeaponBaseGun - // Field count: 0 - namespace CWeaponSCAR20 { - } - // Parent: CBaseGrenade - // Field count: 0 - namespace CTripWireFireProjectile { - } - // Parent: CFuncPlat - // Field count: 2 - namespace CFuncPlatRot { - constexpr std::ptrdiff_t m_end = 0x840; // QAngle - constexpr std::ptrdiff_t m_start = 0x84C; // QAngle - } - // Parent: CPointEntity - // Field count: 5 - namespace CEnvSpark { - constexpr std::ptrdiff_t m_flDelay = 0x4E0; // float32 - constexpr std::ptrdiff_t m_nMagnitude = 0x4E4; // int32 - constexpr std::ptrdiff_t m_nTrailLength = 0x4E8; // int32 - constexpr std::ptrdiff_t m_nType = 0x4EC; // int32 - constexpr std::ptrdiff_t m_OnSpark = 0x4F0; // CEntityIOOutput - } - // Parent: CPlayer_ObserverServices - // Field count: 0 - namespace CCSObserver_ObserverServices { - } - // Parent: CPlayerPawnComponent - // Field count: 0 - namespace CPlayer_AutoaimServices { - } - // Parent: CBasePlatTrain - // Field count: 6 - namespace CFuncTrain { - constexpr std::ptrdiff_t m_hCurrentTarget = 0x838; // CHandle - constexpr std::ptrdiff_t m_activated = 0x83C; // bool - constexpr std::ptrdiff_t m_hEnemy = 0x840; // CHandle - constexpr std::ptrdiff_t m_flBlockDamage = 0x844; // float32 - constexpr std::ptrdiff_t m_flNextBlockTime = 0x848; // GameTime_t - constexpr std::ptrdiff_t m_iszLastTarget = 0x850; // CUtlSymbolLarge - } - // Parent: CHostageExpresserShim - // Field count: 39 - // - // Metadata: - // NetworkVarNames: m_entitySpottedState (EntitySpottedState_t) - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkIncludeByName - // NetworkVarNames: m_vel (Vector) - // NetworkVarNames: m_isRescued (bool) - // NetworkVarNames: m_jumpedThisFrame (bool) - // NetworkVarNames: m_nHostageState (int) - // NetworkVarNames: m_leader (CHandle) - // NetworkVarNames: m_reuseTimer (CountdownTimer) - // NetworkVarNames: m_bHandsHaveBeenCut (bool) - // NetworkVarNames: m_hHostageGrabber (CHandle) - // NetworkVarNames: m_flRescueStartTime (GameTime_t) - // NetworkVarNames: m_flGrabSuccessTime (GameTime_t) - // NetworkVarNames: m_flDropStartTime (GameTime_t) - namespace CHostage { - constexpr std::ptrdiff_t m_OnHostageBeginGrab = 0xAD8; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFirstPickedUp = 0xB00; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnDroppedNotRescued = 0xB28; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnRescued = 0xB50; // CEntityIOOutput - constexpr std::ptrdiff_t m_entitySpottedState = 0xB78; // EntitySpottedState_t - constexpr std::ptrdiff_t m_nSpotRules = 0xB90; // int32 - constexpr std::ptrdiff_t m_uiHostageSpawnExclusionGroupMask = 0xB94; // uint32 - constexpr std::ptrdiff_t m_nHostageSpawnRandomFactor = 0xB98; // uint32 - constexpr std::ptrdiff_t m_bRemove = 0xB9C; // bool - constexpr std::ptrdiff_t m_vel = 0xBA0; // Vector - constexpr std::ptrdiff_t m_isRescued = 0xBAC; // bool - constexpr std::ptrdiff_t m_jumpedThisFrame = 0xBAD; // bool - constexpr std::ptrdiff_t m_nHostageState = 0xBB0; // int32 - constexpr std::ptrdiff_t m_leader = 0xBB4; // CHandle - constexpr std::ptrdiff_t m_lastLeader = 0xBB8; // CHandle - constexpr std::ptrdiff_t m_reuseTimer = 0xBC0; // CountdownTimer - constexpr std::ptrdiff_t m_hasBeenUsed = 0xBD8; // bool - constexpr std::ptrdiff_t m_accel = 0xBDC; // Vector - constexpr std::ptrdiff_t m_isRunning = 0xBE8; // bool - constexpr std::ptrdiff_t m_isCrouching = 0xBE9; // bool - constexpr std::ptrdiff_t m_jumpTimer = 0xBF0; // CountdownTimer - constexpr std::ptrdiff_t m_isWaitingForLeader = 0xC08; // bool - constexpr std::ptrdiff_t m_repathTimer = 0x2C18; // CountdownTimer - constexpr std::ptrdiff_t m_inhibitDoorTimer = 0x2C30; // CountdownTimer - constexpr std::ptrdiff_t m_inhibitObstacleAvoidanceTimer = 0x2CC0; // CountdownTimer - constexpr std::ptrdiff_t m_wiggleTimer = 0x2CE0; // CountdownTimer - constexpr std::ptrdiff_t m_isAdjusted = 0x2CFC; // bool - constexpr std::ptrdiff_t m_bHandsHaveBeenCut = 0x2CFD; // bool - constexpr std::ptrdiff_t m_hHostageGrabber = 0x2D00; // CHandle - constexpr std::ptrdiff_t m_fLastGrabTime = 0x2D04; // GameTime_t - constexpr std::ptrdiff_t m_vecPositionWhenStartedDroppingToGround = 0x2D08; // Vector - constexpr std::ptrdiff_t m_vecGrabbedPos = 0x2D14; // Vector - constexpr std::ptrdiff_t m_flRescueStartTime = 0x2D20; // GameTime_t - constexpr std::ptrdiff_t m_flGrabSuccessTime = 0x2D24; // GameTime_t - constexpr std::ptrdiff_t m_flDropStartTime = 0x2D28; // GameTime_t - constexpr std::ptrdiff_t m_nApproachRewardPayouts = 0x2D2C; // int32 - constexpr std::ptrdiff_t m_nPickupEventCount = 0x2D30; // int32 - constexpr std::ptrdiff_t m_vecSpawnGroundPos = 0x2D34; // Vector - constexpr std::ptrdiff_t m_vecHostageResetPosition = 0x2D54; // Vector - } - // Parent: CPointEntity - // Field count: 13 - namespace CNavLinkAreaEntity { - constexpr std::ptrdiff_t m_flWidth = 0x4E0; // float32 - constexpr std::ptrdiff_t m_vLocatorOffset = 0x4E4; // Vector - constexpr std::ptrdiff_t m_qLocatorAnglesOffset = 0x4F0; // QAngle - constexpr std::ptrdiff_t m_strMovementForward = 0x500; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strMovementReverse = 0x508; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_nNavLinkIdForward = 0x510; // int32 - constexpr std::ptrdiff_t m_nNavLinkIdReverse = 0x514; // int32 - constexpr std::ptrdiff_t m_bEnabled = 0x518; // bool - constexpr std::ptrdiff_t m_strFilterName = 0x520; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hFilter = 0x528; // CHandle - constexpr std::ptrdiff_t m_OnNavLinkStart = 0x530; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnNavLinkFinish = 0x558; // CEntityIOOutput - constexpr std::ptrdiff_t m_bIsTerminus = 0x580; // bool - } - // Parent: CBaseToggle - // Field count: 12 - // - // Metadata: - // MNetworkIncludeByName - // MNetworkIncludeByName - // MNetworkOverride - namespace CFuncMoveLinear { - constexpr std::ptrdiff_t m_authoredPosition = 0x810; // MoveLinearAuthoredPos_t - constexpr std::ptrdiff_t m_angMoveEntitySpace = 0x814; // QAngle - constexpr std::ptrdiff_t m_vecMoveDirParentSpace = 0x820; // Vector - constexpr std::ptrdiff_t m_soundStart = 0x830; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_soundStop = 0x838; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_currentSound = 0x840; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flBlockDamage = 0x848; // float32 - constexpr std::ptrdiff_t m_flStartPosition = 0x84C; // float32 - constexpr std::ptrdiff_t m_OnFullyOpen = 0x858; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnFullyClosed = 0x880; // CEntityIOOutput - constexpr std::ptrdiff_t m_bCreateMovableNavMesh = 0x8A8; // bool - constexpr std::ptrdiff_t m_bCreateNavObstacle = 0x8A9; // bool - } - // Parent: CBaseEntity - // Field count: 3 - namespace CCommentaryAuto { - constexpr std::ptrdiff_t m_OnCommentaryNewGame = 0x4E0; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCommentaryMidGame = 0x508; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnCommentaryMultiplayerSpawn = 0x530; // CEntityIOOutput - } - // Parent: CPointEntity - // Field count: 9 - namespace CMapInfo { - constexpr std::ptrdiff_t m_iBuyingStatus = 0x4E0; // int32 - constexpr std::ptrdiff_t m_flBombRadius = 0x4E4; // float32 - constexpr std::ptrdiff_t m_iPetPopulation = 0x4E8; // int32 - constexpr std::ptrdiff_t m_bUseNormalSpawnsForDM = 0x4EC; // bool - constexpr std::ptrdiff_t m_bDisableAutoGeneratedDMSpawns = 0x4ED; // bool - constexpr std::ptrdiff_t m_flBotMaxVisionDistance = 0x4F0; // float32 - constexpr std::ptrdiff_t m_iHostageCount = 0x4F4; // int32 - constexpr std::ptrdiff_t m_bFadePlayerVisibilityFarZ = 0x4F8; // bool - constexpr std::ptrdiff_t m_bRainTraceToSkyEnabled = 0x4F9; // bool - } - // Parent: CBaseTrigger - // Field count: 0 - namespace CTriggerBombReset { - } - // Parent: CEntityInstance - // Field count: 77 - // - // Metadata: - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByUserGroup - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // MNetworkExcludeByName - // NetworkVarNames: m_CBodyComponent (CBodyComponent::Storage_t) - // NetworkVarNames: m_iHealth (int32) - // NetworkVarNames: m_iMaxHealth (int32) - // NetworkVarNames: m_lifeState (uint8) - // NetworkVarNames: m_bTakesDamage (bool) - // NetworkVarNames: m_nTakeDamageFlags (TakeDamageFlags_t) - // NetworkVarNames: m_nPlatformType (EntityPlatformTypes_t) - // NetworkVarNames: m_MoveCollide (MoveCollide_t) - // NetworkVarNames: m_MoveType (MoveType_t) - // NetworkVarNames: m_nSubclassID (EntitySubclassID_t) - // NetworkVarNames: m_flAnimTime (float32) - // NetworkVarNames: m_flSimulationTime (float32) - // NetworkVarNames: m_flCreateTime (GameTime_t) - // NetworkVarNames: m_bClientSideRagdoll (bool) - // NetworkVarNames: m_ubInterpolationFrame (uint8) - // NetworkVarNames: m_iTeamNum (uint8) - // NetworkVarNames: m_flSpeed (float) - // NetworkVarNames: m_spawnflags (uint32) - // NetworkVarNames: m_nNextThinkTick (GameTick_t) - // NetworkVarNames: m_fFlags (uint32) - // NetworkVarNames: m_vecVelocity (CNetworkVelocityVector) - // NetworkVarNames: m_vecBaseVelocity (Vector) - // NetworkVarNames: m_hEffectEntity (CHandle) - // NetworkVarNames: m_hOwnerEntity (CHandle) - // NetworkVarNames: m_fEffects (uint32) - // NetworkVarNames: m_hGroundEntity (CHandle) - // NetworkVarNames: m_nGroundBodyIndex (int) - // NetworkVarNames: m_flFriction (float32) - // NetworkVarNames: m_flElasticity (float32) - // NetworkVarNames: m_flGravityScale (float32) - // NetworkVarNames: m_flTimeScale (float32) - // NetworkVarNames: m_flWaterLevel (float) - // NetworkVarNames: m_bAnimatedEveryTick (bool) - // NetworkVarNames: m_flNavIgnoreUntilTime (GameTime_t) - // NetworkVarNames: m_nBloodType (BloodType) - namespace CBaseEntity { - constexpr std::ptrdiff_t m_CBodyComponent = 0x38; // CBodyComponent* - constexpr std::ptrdiff_t m_NetworkTransmitComponent = 0x40; // CNetworkTransmitComponent - constexpr std::ptrdiff_t m_aThinkFunctions = 0x240; // CUtlVector - constexpr std::ptrdiff_t m_iCurrentThinkContext = 0x258; // int32 - constexpr std::ptrdiff_t m_nLastThinkTick = 0x25C; // GameTick_t - constexpr std::ptrdiff_t m_bDisabledContextThinks = 0x260; // bool - constexpr std::ptrdiff_t m_isSteadyState = 0x270; // CTypedBitVec<64> - constexpr std::ptrdiff_t m_lastNetworkChange = 0x278; // float32 - constexpr std::ptrdiff_t m_ResponseContexts = 0x288; // CUtlVector - constexpr std::ptrdiff_t m_iszResponseContext = 0x2A0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iHealth = 0x2C8; // int32 - constexpr std::ptrdiff_t m_iMaxHealth = 0x2CC; // int32 - constexpr std::ptrdiff_t m_lifeState = 0x2D0; // uint8 - constexpr std::ptrdiff_t m_flDamageAccumulator = 0x2D4; // float32 - constexpr std::ptrdiff_t m_bTakesDamage = 0x2D8; // bool - constexpr std::ptrdiff_t m_nTakeDamageFlags = 0x2E0; // - constexpr std::ptrdiff_t m_nPlatformType = 0x2E8; // EntityPlatformTypes_t - constexpr std::ptrdiff_t m_MoveCollide = 0x2EA; // MoveCollide_t - constexpr std::ptrdiff_t m_MoveType = 0x2EB; // MoveType_t - constexpr std::ptrdiff_t m_nActualMoveType = 0x2EC; // MoveType_t - constexpr std::ptrdiff_t m_nWaterTouch = 0x2ED; // uint8 - constexpr std::ptrdiff_t m_nSlimeTouch = 0x2EE; // uint8 - constexpr std::ptrdiff_t m_bRestoreInHierarchy = 0x2EF; // bool - constexpr std::ptrdiff_t m_target = 0x2F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hDamageFilter = 0x2F8; // CHandle - constexpr std::ptrdiff_t m_iszDamageFilterName = 0x300; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_flMoveDoneTime = 0x308; // float32 - constexpr std::ptrdiff_t m_nSubclassID = 0x30C; // CUtlStringToken - constexpr std::ptrdiff_t m_flAnimTime = 0x318; // float32 - constexpr std::ptrdiff_t m_flSimulationTime = 0x31C; // float32 - constexpr std::ptrdiff_t m_flCreateTime = 0x320; // GameTime_t - constexpr std::ptrdiff_t m_bClientSideRagdoll = 0x324; // bool - constexpr std::ptrdiff_t m_ubInterpolationFrame = 0x325; // uint8 - constexpr std::ptrdiff_t m_vPrevVPhysicsUpdatePos = 0x328; // Vector - constexpr std::ptrdiff_t m_iTeamNum = 0x334; // uint8 - constexpr std::ptrdiff_t m_iGlobalname = 0x338; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_iSentToClients = 0x340; // int32 - constexpr std::ptrdiff_t m_flSpeed = 0x344; // float32 - constexpr std::ptrdiff_t m_sUniqueHammerID = 0x348; // CUtlString - constexpr std::ptrdiff_t m_spawnflags = 0x350; // uint32 - constexpr std::ptrdiff_t m_nNextThinkTick = 0x354; // GameTick_t - constexpr std::ptrdiff_t m_nSimulationTick = 0x358; // int32 - constexpr std::ptrdiff_t m_OnKilled = 0x360; // CEntityIOOutput - constexpr std::ptrdiff_t m_fFlags = 0x388; // uint32 - constexpr std::ptrdiff_t m_vecAbsVelocity = 0x38C; // Vector - constexpr std::ptrdiff_t m_vecVelocity = 0x398; // CNetworkVelocityVector - constexpr std::ptrdiff_t m_vecBaseVelocity = 0x3C8; // Vector - constexpr std::ptrdiff_t m_nPushEnumCount = 0x3D4; // int32 - constexpr std::ptrdiff_t m_pCollision = 0x3D8; // CCollisionProperty* - constexpr std::ptrdiff_t m_hEffectEntity = 0x3E0; // CHandle - constexpr std::ptrdiff_t m_hOwnerEntity = 0x3E4; // CHandle - constexpr std::ptrdiff_t m_fEffects = 0x3E8; // uint32 - constexpr std::ptrdiff_t m_hGroundEntity = 0x3EC; // CHandle - constexpr std::ptrdiff_t m_nGroundBodyIndex = 0x3F0; // int32 - constexpr std::ptrdiff_t m_flFriction = 0x3F4; // float32 - constexpr std::ptrdiff_t m_flElasticity = 0x3F8; // float32 - constexpr std::ptrdiff_t m_flGravityScale = 0x3FC; // float32 - constexpr std::ptrdiff_t m_flTimeScale = 0x400; // float32 - constexpr std::ptrdiff_t m_flWaterLevel = 0x404; // float32 - constexpr std::ptrdiff_t m_bAnimatedEveryTick = 0x408; // bool - constexpr std::ptrdiff_t m_bDisableLowViolence = 0x409; // bool - constexpr std::ptrdiff_t m_nWaterType = 0x40A; // uint8 - constexpr std::ptrdiff_t m_iEFlags = 0x40C; // int32 - constexpr std::ptrdiff_t m_OnUser1 = 0x410; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUser2 = 0x438; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUser3 = 0x460; // CEntityIOOutput - constexpr std::ptrdiff_t m_OnUser4 = 0x488; // CEntityIOOutput - constexpr std::ptrdiff_t m_iInitialTeamNum = 0x4B0; // int32 - constexpr std::ptrdiff_t m_flNavIgnoreUntilTime = 0x4B4; // GameTime_t - constexpr std::ptrdiff_t m_vecAngVelocity = 0x4B8; // QAngle - constexpr std::ptrdiff_t m_bNetworkQuantizeOriginAndAngles = 0x4C4; // bool - constexpr std::ptrdiff_t m_bLagCompensate = 0x4C5; // bool - constexpr std::ptrdiff_t m_flOverriddenFriction = 0x4C8; // float32 - constexpr std::ptrdiff_t m_pBlocker = 0x4CC; // CHandle - constexpr std::ptrdiff_t m_flLocalTime = 0x4D0; // float32 - constexpr std::ptrdiff_t m_flVPhysicsUpdateLocalTime = 0x4D4; // float32 - constexpr std::ptrdiff_t m_nBloodType = 0x4D8; // BloodType - } - // Parent: CLogicalEntity - // Field count: 9 - namespace CLogicMeasureMovement { - constexpr std::ptrdiff_t m_strMeasureTarget = 0x4E0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strMeasureReference = 0x4E8; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_strTargetReference = 0x4F0; // CUtlSymbolLarge - constexpr std::ptrdiff_t m_hMeasureTarget = 0x4F8; // CHandle - constexpr std::ptrdiff_t m_hMeasureReference = 0x4FC; // CHandle - constexpr std::ptrdiff_t m_hTarget = 0x500; // CHandle - constexpr std::ptrdiff_t m_hTargetReference = 0x504; // CHandle - constexpr std::ptrdiff_t m_flScale = 0x508; // float32 - constexpr std::ptrdiff_t m_nMeasureType = 0x50C; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // NetworkVarNames: nType (FixAngleSet_t) - // NetworkVarNames: qAngle (QAngle) - // NetworkVarNames: nIndex (uint32) - namespace ViewAngleServerChange_t { - constexpr std::ptrdiff_t nType = 0x30; // FixAngleSet_t - constexpr std::ptrdiff_t qAngle = 0x34; // QAngle - constexpr std::ptrdiff_t nIndex = 0x40; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // NetworkVarNames: m_Transforms (CTransform) - // NetworkVarNames: m_hOwner (EHANDLE) - namespace PhysicsRagdollPose_t { - constexpr std::ptrdiff_t m_Transforms = 0x8; // CNetworkUtlVectorBase - constexpr std::ptrdiff_t m_hOwner = 0x20; // CHandle - } - } - } -} diff --git a/Engine/GameDumper/Dumps/soundsystem_dll.hpp b/Engine/GameDumper/Dumps/soundsystem_dll.hpp deleted file mode 100644 index 6d04fe7..0000000 --- a/Engine/GameDumper/Dumps/soundsystem_dll.hpp +++ /dev/null @@ -1,1129 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: soundsystem.dll - // Class count: 74 - // Enum count: 18 - namespace soundsystem_dll { - // Alignment: 4 - // Member count: 2 - enum class EMode_t : uint32_t { - Peak = 0x0, - RMS = 0x1 - }; - // Alignment: 1 - // Member count: 5 - enum class EWaveform : uint8_t { - Sine = 0x0, - Square = 0x1, - Saw = 0x2, - Triangle = 0x3, - Noise = 0x4 - }; - // Alignment: 4 - // Member count: 5 - enum class VMixLFOShape_t : uint32_t { - LFO_SHAPE_SINE = 0x0, - LFO_SHAPE_SQUARE = 0x1, - LFO_SHAPE_TRI = 0x2, - LFO_SHAPE_SAW = 0x3, - LFO_SHAPE_NOISE = 0x4 - }; - // Alignment: 2 - // Member count: 10 - enum class VMixFilterType_t : uint16_t { - FILTER_UNKNOWN = 0xFFFFFFFFFFFFFFFF, - FILTER_LOWPASS = 0x0, - FILTER_HIGHPASS = 0x1, - FILTER_BANDPASS = 0x2, - FILTER_NOTCH = 0x3, - FILTER_PEAKING_EQ = 0x4, - FILTER_LOW_SHELF = 0x5, - FILTER_HIGH_SHELF = 0x6, - FILTER_ALLPASS = 0x7, - FILTER_PASSTHROUGH = 0x8 - }; - // Alignment: 4 - // Member count: 3 - enum class SosActionStopType_t : uint32_t { - SOS_STOPTYPE_NONE = 0x0, - SOS_STOPTYPE_TIME = 0x1, - SOS_STOPTYPE_OPVAR = 0x2 - }; - // Alignment: 4 - // Member count: 6 - enum class SosEditItemType_t : uint32_t { - SOS_EDIT_ITEM_TYPE_SOUNDEVENTS = 0x0, - SOS_EDIT_ITEM_TYPE_SOUNDEVENT = 0x1, - SOS_EDIT_ITEM_TYPE_LIBRARYSTACKS = 0x2, - SOS_EDIT_ITEM_TYPE_STACK = 0x3, - SOS_EDIT_ITEM_TYPE_OPERATOR = 0x4, - SOS_EDIT_ITEM_TYPE_FIELD = 0x5 - }; - // Alignment: 4 - // Member count: 2 - enum class SosActionSortType_t : uint32_t { - SOS_SORTTYPE_HIGHEST = 0x0, - SOS_SORTTYPE_LOWEST = 0x1 - }; - // Alignment: 4 - // Member count: 5 - enum class PlayBackMode_t : uint32_t { - Random = 0x0, - RandomNoRepeats = 0x1, - RandomAvoidLast = 0x2, - Sequential = 0x3, - RandomWeights = 0x4 - }; - // Alignment: 2 - // Member count: 30 - enum class VMixProcessorType_t : uint16_t { - VPROCESSOR_UNKNOWN = 0x0, - VPROCESSOR_RT_PITCH = 0x1, - VPROCESSOR_STEAMAUDIO_HRTF = 0x2, - VPROCESSOR_DYNAMICS = 0x3, - VPROCESSOR_PRESETDSP = 0x4, - VPROCESSOR_DELAY = 0x5, - VPROCESSOR_MOD_DELAY = 0x6, - VPROCESSOR_DIFFUSOR = 0x7, - VPROCESSOR_BOXVERB = 0x8, - VPROCESSOR_FREEVERB = 0x9, - VPROCESSOR_PLATEVERB = 0xA, - VPROCESSOR_FULLWAVE_INTEGRATOR = 0xB, - VPROCESSOR_FILTER = 0xC, - VPROCESSOR_STEAMAUDIO_PATHING = 0xD, - VPROCESSOR_EQ8 = 0xE, - VPROCESSOR_ENVELOPE = 0xF, - VPROCESSOR_VOCODER = 0x10, - VPROCESSOR_CONVOLUTION = 0x11, - VPROCESSOR_DYNAMICS_3BAND = 0x12, - VPROCESSOR_DYNAMICS_COMPRESSOR = 0x13, - VPROCESSOR_SHAPER = 0x14, - VPROCESSOR_PANNER = 0x15, - VPROCESSOR_UTILITY = 0x16, - VPROCESSOR_AUTOFILTER = 0x17, - VPROCESSOR_OSC = 0x18, - VPROCESSOR_STEREODELAY = 0x19, - VPROCESSOR_EFFECT_CHAIN = 0x1A, - VPROCESSOR_SUBGRAPH_SWITCH = 0x1B, - VPROCESSOR_STEAMAUDIO_DIRECT = 0x1C, - VPROCESSOR_STEAMAUDIO_HYBRIDREVERB = 0x1D - }; - // Alignment: 4 - // Member count: 30 - enum class soundlevel_t : uint32_t { - SNDLVL_NONE = 0x0, - SNDLVL_20dB = 0x14, - SNDLVL_25dB = 0x19, - SNDLVL_30dB = 0x1E, - SNDLVL_35dB = 0x23, - SNDLVL_40dB = 0x28, - SNDLVL_45dB = 0x2D, - SNDLVL_50dB = 0x32, - SNDLVL_55dB = 0x37, - SNDLVL_IDLE = 0x3C, - SNDLVL_60dB = 0x3C, - SNDLVL_65dB = 0x41, - SNDLVL_STATIC = 0x42, - SNDLVL_70dB = 0x46, - SNDLVL_NORM = 0x4B, - SNDLVL_75dB = 0x4B, - SNDLVL_80dB = 0x50, - SNDLVL_TALKING = 0x50, - SNDLVL_85dB = 0x55, - SNDLVL_90dB = 0x5A, - SNDLVL_95dB = 0x5F, - SNDLVL_100dB = 0x64, - SNDLVL_105dB = 0x69, - SNDLVL_110dB = 0x6E, - SNDLVL_120dB = 0x78, - SNDLVL_130dB = 0x82, - SNDLVL_GUNFIRE = 0x8C, - SNDLVL_140dB = 0x8C, - SNDLVL_150dB = 0x96, - SNDLVL_180dB = 0xB4 - }; - // Alignment: 4 - // Member count: 2 - enum class VMixPannerType_t : uint32_t { - PANNER_TYPE_LINEAR = 0x0, - PANNER_TYPE_EQUAL_POWER = 0x1 - }; - // Alignment: 4 - // Member count: 6 - enum class VMixChannelOperation_t : uint32_t { - VMIX_CHAN_STEREO = 0x0, - VMIX_CHAN_LEFT = 0x1, - VMIX_CHAN_RIGHT = 0x2, - VMIX_CHAN_SWAP = 0x3, - VMIX_CHAN_MONO = 0x4, - VMIX_CHAN_MID_SIDE = 0x5 - }; - // Alignment: 1 - // Member count: 13 - enum class EMidiNote : uint8_t { - C = 0x0, - C_Sharp = 0x1, - D = 0x2, - D_Sharp = 0x3, - E = 0x4, - F = 0x5, - F_Sharp = 0x6, - G = 0x7, - G_Sharp = 0x8, - A = 0x9, - A_Sharp = 0xA, - B = 0xB, - Count = 0xC - }; - // Alignment: 1 - // Member count: 4 - enum class CVSoundFormat_t : uint8_t { - PCM16 = 0x0, - PCM8 = 0x1, - MP3 = 0x2, - ADPCM = 0x3 - }; - // Alignment: 1 - // Member count: 9 - enum class VMixFilterSlope_t : uint8_t { - FILTER_SLOPE_1POLE_6dB = 0x0, - FILTER_SLOPE_1POLE_12dB = 0x1, - FILTER_SLOPE_1POLE_18dB = 0x2, - FILTER_SLOPE_1POLE_24dB = 0x3, - FILTER_SLOPE_12dB = 0x4, - FILTER_SLOPE_24dB = 0x5, - FILTER_SLOPE_36dB = 0x6, - FILTER_SLOPE_48dB = 0x7, - FILTER_SLOPE_MAX = 0x7 - }; - // Alignment: 4 - // Member count: 10 - enum class ActionType_t : uint32_t { - SOS_ACTION_NONE = 0x0, - SOS_ACTION_LIMITER = 0x1, - SOS_ACTION_TIME_LIMIT = 0x2, - SOS_ACTION_TIME_BLOCK_LIMITER = 0x3, - SOS_ACTION_SET_SOUNDEVENT_PARAM = 0x4, - SOS_ACTION_SOUNDEVENT_CLUSTER = 0x5, - SOS_ACTION_SOUNDEVENT_PRIORITY = 0x6, - SOS_ACTION_COUNT_ENVELOPE = 0x7, - SOS_ACTION_SOUNDEVENT_COUNT = 0x8, - SOS_ACTION_SOUNDEVENT_MIN_MAX_VALUES = 0x9 - }; - // Alignment: 4 - // Member count: 3 - enum class VMixSubgraphSwitchInterpolationType_t : uint32_t { - SUBGRAPH_INTERPOLATION_TEMPORAL_CROSSFADE = 0x0, - SUBGRAPH_INTERPOLATION_TEMPORAL_FADE_OUT = 0x1, - SUBGRAPH_INTERPOLATION_KEEP_LAST_SUBGRAPH_RUNNING = 0x2 - }; - // Alignment: 4 - // Member count: 2 - enum class SosGroupType_t : uint32_t { - SOS_GROUPTYPE_DYNAMIC = 0x0, - SOS_GROUPTYPE_STATIC = 0x1 - }; - // Parent: CVoiceContainerBase - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerBlender { - constexpr std::ptrdiff_t m_firstSound = 0xC0; // CSoundContainerReference - constexpr std::ptrdiff_t m_secondSound = 0xD8; // CSoundContainerReference - constexpr std::ptrdiff_t m_flBlendFactor = 0xF0; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixFreeverbDesc_t { - constexpr std::ptrdiff_t m_flRoomSize = 0x0; // float32 - constexpr std::ptrdiff_t m_flDamp = 0x4; // float32 - constexpr std::ptrdiff_t m_flWidth = 0x8; // float32 - constexpr std::ptrdiff_t m_flLateReflections = 0xC; // float32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVoiceContainerStaticAdditiveSynth__CHarmonic { - constexpr std::ptrdiff_t m_nWaveform = 0x0; // EWaveform - constexpr std::ptrdiff_t m_nFundamental = 0x1; // EMidiNote - constexpr std::ptrdiff_t m_nOctave = 0x4; // int32 - constexpr std::ptrdiff_t m_flCents = 0x8; // float32 - constexpr std::ptrdiff_t m_flPhase = 0xC; // float32 - constexpr std::ptrdiff_t m_curve = 0x10; // CPiecewiseCurve - constexpr std::ptrdiff_t m_volumeScaling = 0x50; // CVoiceContainerStaticAdditiveSynth::CGainScalePerInstance - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVoiceContainerStaticAdditiveSynth__CTone { - constexpr std::ptrdiff_t m_harmonics = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_curve = 0x18; // CPiecewiseCurve - constexpr std::ptrdiff_t m_bSyncInstances = 0x58; // bool - } - // Parent: CVoiceContainerBase - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerRandomSampler { - constexpr std::ptrdiff_t m_flAmplitude = 0xC0; // float32 - constexpr std::ptrdiff_t m_flAmplitudeJitter = 0xC4; // float32 - constexpr std::ptrdiff_t m_flTimeJitter = 0xC8; // float32 - constexpr std::ptrdiff_t m_flMaxLength = 0xCC; // float32 - constexpr std::ptrdiff_t m_nNumDelayVariations = 0xD0; // int32 - constexpr std::ptrdiff_t m_grainResources = 0xD8; // CUtlVector> - } - // Parent: CVoiceContainerBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerDefault { - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVSound { - constexpr std::ptrdiff_t m_nRate = 0x0; // int32 - constexpr std::ptrdiff_t m_nFormat = 0x4; // CVSoundFormat_t - constexpr std::ptrdiff_t m_nChannels = 0x8; // uint32 - constexpr std::ptrdiff_t m_nLoopStart = 0xC; // int32 - constexpr std::ptrdiff_t m_nSampleCount = 0x10; // uint32 - constexpr std::ptrdiff_t m_flDuration = 0x14; // float32 - constexpr std::ptrdiff_t m_Sentences = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_nStreamingSize = 0x30; // uint32 - constexpr std::ptrdiff_t m_nSeekTable = 0x38; // CUtlVector - constexpr std::ptrdiff_t m_nLoopEnd = 0x50; // int32 - constexpr std::ptrdiff_t m_encodedHeader = 0x58; // CUtlBinaryBlock - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - namespace CDSPPresetMixgroupModifierTable { - constexpr std::ptrdiff_t m_table = 0x0; // CUtlVector - } - // Parent: CSosGroupActionSchema - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupActionSoundeventClusterSchema { - constexpr std::ptrdiff_t m_nMinNearby = 0x18; // int32 - constexpr std::ptrdiff_t m_flClusterEpsilon = 0x1C; // float32 - constexpr std::ptrdiff_t m_shouldPlayOpvar = 0x20; // CUtlString - constexpr std::ptrdiff_t m_shouldPlayClusterChild = 0x28; // CUtlString - constexpr std::ptrdiff_t m_clusterSizeOpvar = 0x30; // CUtlString - constexpr std::ptrdiff_t m_groupBoundingBoxMinsOpvar = 0x38; // CUtlString - constexpr std::ptrdiff_t m_groupBoundingBoxMaxsOpvar = 0x40; // CUtlString - } - // Parent: CSosGroupActionSchema - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupActionSetSoundeventParameterSchema { - constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32 - constexpr std::ptrdiff_t m_flMinValue = 0x1C; // float32 - constexpr std::ptrdiff_t m_flMaxValue = 0x20; // float32 - constexpr std::ptrdiff_t m_opvarName = 0x28; // CUtlString - constexpr std::ptrdiff_t m_nSortType = 0x30; // SosActionSortType_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CSoundContainerReference { - constexpr std::ptrdiff_t m_bUseReference = 0x0; // bool - constexpr std::ptrdiff_t m_sound = 0x8; // CStrongHandle - constexpr std::ptrdiff_t m_pSound = 0x10; // CVoiceContainerBase* - } - // Parent: CVoiceContainerBase - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerNull { - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixSubgraphSwitchDesc_t { - constexpr std::ptrdiff_t m_interpolationMode = 0x0; // VMixSubgraphSwitchInterpolationType_t - constexpr std::ptrdiff_t m_bOnlyTailsOnFadeOut = 0x4; // bool - constexpr std::ptrdiff_t m_flInterpolationTime = 0x8; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerAnalysisBase { - constexpr std::ptrdiff_t m_bRegenerateCurveOnCompile = 0x8; // bool - constexpr std::ptrdiff_t m_curve = 0x10; // CPiecewiseCurve - } - // Parent: CSosGroupActionSchema - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupActionSoundeventMinMaxValuesSchema { - constexpr std::ptrdiff_t m_strQueryPublicFieldName = 0x18; // CUtlString - constexpr std::ptrdiff_t m_strDelayPublicFieldName = 0x20; // CUtlString - constexpr std::ptrdiff_t m_bExcludeStoppedSounds = 0x28; // bool - constexpr std::ptrdiff_t m_bExcludeDelayedSounds = 0x29; // bool - constexpr std::ptrdiff_t m_bExcludeSoundsBelowThreshold = 0x2A; // bool - constexpr std::ptrdiff_t m_flExcludeSoundsMinThresholdValue = 0x2C; // float32 - constexpr std::ptrdiff_t m_bExcludSoundsAboveThreshold = 0x30; // bool - constexpr std::ptrdiff_t m_flExcludeSoundsMaxThresholdValue = 0x34; // float32 - constexpr std::ptrdiff_t m_strMinValueName = 0x38; // CUtlString - constexpr std::ptrdiff_t m_strMaxValueName = 0x40; // CUtlString - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixPannerDesc_t { - constexpr std::ptrdiff_t m_type = 0x0; // VMixPannerType_t - constexpr std::ptrdiff_t m_flStrength = 0x4; // float32 - } - // Parent: CSosGroupActionSchema - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupActionSoundeventPrioritySchema { - constexpr std::ptrdiff_t m_priorityValue = 0x18; // CUtlString - constexpr std::ptrdiff_t m_priorityVolumeScalar = 0x20; // CUtlString - constexpr std::ptrdiff_t m_priorityContributeButDontRead = 0x28; // CUtlString - constexpr std::ptrdiff_t m_bPriorityReadButDontContribute = 0x30; // CUtlString - } - // Parent: CVoiceContainerBase - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerRealtimeFMSineWave { - constexpr std::ptrdiff_t m_flCarrierFrequency = 0xC0; // float32 - constexpr std::ptrdiff_t m_flModulatorFrequency = 0xC4; // float32 - constexpr std::ptrdiff_t m_flModulatorAmount = 0xC8; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SelectedEditItemInfo_t { - constexpr std::ptrdiff_t m_EditItems = 0x0; // CUtlVector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixModDelayDesc_t { - constexpr std::ptrdiff_t m_feedbackFilter = 0x0; // VMixFilterDesc_t - constexpr std::ptrdiff_t m_bPhaseInvert = 0x10; // bool - constexpr std::ptrdiff_t m_flGlideTime = 0x14; // float32 - constexpr std::ptrdiff_t m_flDelay = 0x18; // float32 - constexpr std::ptrdiff_t m_flOutputGain = 0x1C; // float32 - constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; // float32 - constexpr std::ptrdiff_t m_flModRate = 0x24; // float32 - constexpr std::ptrdiff_t m_flModDepth = 0x28; // float32 - constexpr std::ptrdiff_t m_bApplyAntialiasing = 0x2C; // bool - } - // Parent: None - // Field count: 17 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixBoxverbDesc_t { - constexpr std::ptrdiff_t m_flSizeMax = 0x0; // float32 - constexpr std::ptrdiff_t m_flSizeMin = 0x4; // float32 - constexpr std::ptrdiff_t m_flComplexity = 0x8; // float32 - constexpr std::ptrdiff_t m_flDiffusion = 0xC; // float32 - constexpr std::ptrdiff_t m_flModDepth = 0x10; // float32 - constexpr std::ptrdiff_t m_flModRate = 0x14; // float32 - constexpr std::ptrdiff_t m_bParallel = 0x18; // bool - constexpr std::ptrdiff_t m_filterType = 0x1C; // VMixFilterDesc_t - constexpr std::ptrdiff_t m_flWidth = 0x2C; // float32 - constexpr std::ptrdiff_t m_flHeight = 0x30; // float32 - constexpr std::ptrdiff_t m_flDepth = 0x34; // float32 - constexpr std::ptrdiff_t m_flFeedbackScale = 0x38; // float32 - constexpr std::ptrdiff_t m_flFeedbackWidth = 0x3C; // float32 - constexpr std::ptrdiff_t m_flFeedbackHeight = 0x40; // float32 - constexpr std::ptrdiff_t m_flFeedbackDepth = 0x44; // float32 - constexpr std::ptrdiff_t m_flOutputGain = 0x48; // float32 - constexpr std::ptrdiff_t m_flTaps = 0x4C; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyElementNameFn - namespace CSosGroupActionSchema { - constexpr std::ptrdiff_t m_name = 0x8; // CUtlString - constexpr std::ptrdiff_t m_actionType = 0x10; // ActionType_t - constexpr std::ptrdiff_t m_actionInstanceType = 0x14; // ActionType_t - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyElementNameFn - namespace CSosSoundEventGroupSchema { - constexpr std::ptrdiff_t m_name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nType = 0x8; // SosGroupType_t - constexpr std::ptrdiff_t m_bIsBlocking = 0xC; // bool - constexpr std::ptrdiff_t m_nBlockMaxCount = 0x10; // int32 - constexpr std::ptrdiff_t m_bInvertMatch = 0x14; // bool - constexpr std::ptrdiff_t m_matchPattern = 0x18; // CSosGroupMatchPattern - constexpr std::ptrdiff_t m_branchPattern = 0x48; // CSosGroupBranchPattern - constexpr std::ptrdiff_t m_flLifeSpanTime = 0x58; // float32 - constexpr std::ptrdiff_t m_vActions = 0xC0; // CSosGroupActionSchema*[4] - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupBranchPattern { - constexpr std::ptrdiff_t m_bMatchEventName = 0x8; // bool - constexpr std::ptrdiff_t m_bMatchEventSubString = 0x9; // bool - constexpr std::ptrdiff_t m_bMatchEntIndex = 0xA; // bool - constexpr std::ptrdiff_t m_bMatchOpvar = 0xB; // bool - constexpr std::ptrdiff_t m_bMatchString = 0xC; // bool - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDynamics3BandDesc_t { - constexpr std::ptrdiff_t m_fldbGainOutput = 0x0; // float32 - constexpr std::ptrdiff_t m_flRMSTimeMS = 0x4; // float32 - constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; // float32 - constexpr std::ptrdiff_t m_flDepth = 0xC; // float32 - constexpr std::ptrdiff_t m_flWetMix = 0x10; // float32 - constexpr std::ptrdiff_t m_flTimeScale = 0x14; // float32 - constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; // float32 - constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1C; // float32 - constexpr std::ptrdiff_t m_bPeakMode = 0x20; // bool - constexpr std::ptrdiff_t m_bandDesc = 0x24; // VMixDynamicsBand_t[3] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDSPMixgroupModifier { - constexpr std::ptrdiff_t m_mixgroup = 0x0; // CUtlString - constexpr std::ptrdiff_t m_flModifier = 0x8; // float32 - constexpr std::ptrdiff_t m_flModifierMin = 0xC; // float32 - constexpr std::ptrdiff_t m_flSourceModifier = 0x10; // float32 - constexpr std::ptrdiff_t m_flSourceModifierMin = 0x14; // float32 - constexpr std::ptrdiff_t m_flListenerReverbModifierWhenSourceReverbIsActive = 0x18; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAudioMorphData { - constexpr std::ptrdiff_t m_times = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_nameHashCodes = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_nameStrings = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_samples = 0x48; // CUtlVector> - constexpr std::ptrdiff_t m_flEaseIn = 0x60; // float32 - constexpr std::ptrdiff_t m_flEaseOut = 0x64; // float32 - } - // Parent: CVoiceContainerBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerStaticAdditiveSynth { - constexpr std::ptrdiff_t m_tones = 0xC0; // CUtlVector - } - // Parent: CVoiceContainerBase - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerShapedNoise { - constexpr std::ptrdiff_t m_bUseCurveForFrequency = 0xC0; // bool - constexpr std::ptrdiff_t m_flFrequency = 0xC4; // float32 - constexpr std::ptrdiff_t m_frequencySweep = 0xC8; // CPiecewiseCurve - constexpr std::ptrdiff_t m_bUseCurveForResonance = 0x108; // bool - constexpr std::ptrdiff_t m_flResonance = 0x10C; // float32 - constexpr std::ptrdiff_t m_resonanceSweep = 0x110; // CPiecewiseCurve - constexpr std::ptrdiff_t m_bUseCurveForAmplitude = 0x150; // bool - constexpr std::ptrdiff_t m_flGainInDecibels = 0x154; // float32 - constexpr std::ptrdiff_t m_gainSweep = 0x158; // CPiecewiseCurve - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CDspPresetModifierList { - constexpr std::ptrdiff_t m_dspName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_modifiers = 0x8; // CUtlVector - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MVDataNodeType - // MVDataFileExtension - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerBase { - constexpr std::ptrdiff_t m_vSound = 0x38; // CVSound - constexpr std::ptrdiff_t m_pEnvelopeAnalyzer = 0xB8; // CVoiceContainerAnalysisBase* - } - // Parent: CVoiceContainerBase - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - namespace CVoiceContainerGranulator { - constexpr std::ptrdiff_t m_flGrainLength = 0xC0; // float32 - constexpr std::ptrdiff_t m_flGrainCrossfadeAmount = 0xC4; // float32 - constexpr std::ptrdiff_t m_flStartJitter = 0xC8; // float32 - constexpr std::ptrdiff_t m_flPlaybackJitter = 0xCC; // float32 - constexpr std::ptrdiff_t m_sourceAudio = 0xD0; // CStrongHandle - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDelayDesc_t { - constexpr std::ptrdiff_t m_feedbackFilter = 0x0; // VMixFilterDesc_t - constexpr std::ptrdiff_t m_bEnableFilter = 0x10; // bool - constexpr std::ptrdiff_t m_flDelay = 0x14; // float32 - constexpr std::ptrdiff_t m_flDirectGain = 0x18; // float32 - constexpr std::ptrdiff_t m_flDelayGain = 0x1C; // float32 - constexpr std::ptrdiff_t m_flFeedbackGain = 0x20; // float32 - constexpr std::ptrdiff_t m_flWidth = 0x24; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixEQ8Desc_t { - constexpr std::ptrdiff_t m_stages = 0x0; // VMixFilterDesc_t[8] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAudioPhonemeTag { - constexpr std::ptrdiff_t m_flStartTime = 0x0; // float32 - constexpr std::ptrdiff_t m_flEndTime = 0x4; // float32 - constexpr std::ptrdiff_t m_nPhonemeCode = 0x8; // int32 - } - // Parent: CSosGroupActionSchema - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupActionSoundeventCountSchema { - constexpr std::ptrdiff_t m_bExcludeStoppedSounds = 0x18; // bool - constexpr std::ptrdiff_t m_strCountKeyName = 0x20; // CUtlString - } - // Parent: CVoiceContainerAnalysisBase - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerEnvelopeAnalyzer { - constexpr std::ptrdiff_t m_mode = 0x50; // EMode_t - constexpr std::ptrdiff_t m_nSamples = 0x54; // int32 - constexpr std::ptrdiff_t m_flThreshold = 0x58; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSoundEventMetaData { - constexpr std::ptrdiff_t m_soundEventVMix = 0x0; // CStrongHandle - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixPitchShiftDesc_t { - constexpr std::ptrdiff_t m_nGrainSampleCount = 0x0; // int32 - constexpr std::ptrdiff_t m_flPitchShift = 0x4; // float32 - constexpr std::ptrdiff_t m_nQuality = 0x8; // int32 - constexpr std::ptrdiff_t m_nProcType = 0xC; // int32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAudioEmphasisSample { - constexpr std::ptrdiff_t m_flTime = 0x0; // float32 - constexpr std::ptrdiff_t m_flValue = 0x4; // float32 - } - // Parent: CVoiceContainerBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerSet { - constexpr std::ptrdiff_t m_soundsToPlay = 0xC0; // CUtlVector - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixConvolutionDesc_t { - constexpr std::ptrdiff_t m_fldbGain = 0x0; // float32 - constexpr std::ptrdiff_t m_flPreDelayMS = 0x4; // float32 - constexpr std::ptrdiff_t m_flWetMix = 0x8; // float32 - constexpr std::ptrdiff_t m_fldbLow = 0xC; // float32 - constexpr std::ptrdiff_t m_fldbMid = 0x10; // float32 - constexpr std::ptrdiff_t m_fldbHigh = 0x14; // float32 - constexpr std::ptrdiff_t m_flLowCutoffFreq = 0x18; // float32 - constexpr std::ptrdiff_t m_flHighCutoffFreq = 0x1C; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVoiceContainerSetElement { - constexpr std::ptrdiff_t m_sound = 0x0; // CSoundContainerReference - constexpr std::ptrdiff_t m_flVolumeDB = 0x18; // float32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSoundInfoHeader { - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosSoundEventGroupListSchema { - constexpr std::ptrdiff_t m_groupList = 0x0; // CUtlVector - } - // Parent: CSosGroupBranchPattern - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupMatchPattern { - constexpr std::ptrdiff_t m_matchSoundEventName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_matchSoundEventSubString = 0x18; // CUtlString - constexpr std::ptrdiff_t m_flEntIndex = 0x20; // float32 - constexpr std::ptrdiff_t m_flOpvar = 0x24; // float32 - constexpr std::ptrdiff_t m_opvarString = 0x28; // CUtlString - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SosEditItemInfo_t { - constexpr std::ptrdiff_t itemType = 0x0; // SosEditItemType_t - constexpr std::ptrdiff_t itemName = 0x8; // CUtlString - constexpr std::ptrdiff_t itemTypeName = 0x10; // CUtlString - constexpr std::ptrdiff_t itemKVString = 0x20; // CUtlString - constexpr std::ptrdiff_t itemPos = 0x28; // Vector2D - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixPlateverbDesc_t { - constexpr std::ptrdiff_t m_flPrefilter = 0x0; // float32 - constexpr std::ptrdiff_t m_flInputDiffusion1 = 0x4; // float32 - constexpr std::ptrdiff_t m_flInputDiffusion2 = 0x8; // float32 - constexpr std::ptrdiff_t m_flDecay = 0xC; // float32 - constexpr std::ptrdiff_t m_flDamp = 0x10; // float32 - constexpr std::ptrdiff_t m_flFeedbackDiffusion1 = 0x14; // float32 - constexpr std::ptrdiff_t m_flFeedbackDiffusion2 = 0x18; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CSoundContainerReferenceArray { - constexpr std::ptrdiff_t m_bUseReference = 0x0; // bool - constexpr std::ptrdiff_t m_sounds = 0x8; // CUtlVector> - constexpr std::ptrdiff_t m_pSounds = 0x20; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDiffusorDesc_t { - constexpr std::ptrdiff_t m_flSize = 0x0; // float32 - constexpr std::ptrdiff_t m_flComplexity = 0x4; // float32 - constexpr std::ptrdiff_t m_flFeedback = 0x8; // float32 - constexpr std::ptrdiff_t m_flOutputGain = 0xC; // float32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDynamicsCompressorDesc_t { - constexpr std::ptrdiff_t m_fldbOutputGain = 0x0; // float32 - constexpr std::ptrdiff_t m_fldbCompressionThreshold = 0x4; // float32 - constexpr std::ptrdiff_t m_fldbKneeWidth = 0x8; // float32 - constexpr std::ptrdiff_t m_flCompressionRatio = 0xC; // float32 - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x10; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x14; // float32 - constexpr std::ptrdiff_t m_flRMSTimeMS = 0x18; // float32 - constexpr std::ptrdiff_t m_flWetMix = 0x1C; // float32 - constexpr std::ptrdiff_t m_bPeakMode = 0x20; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixShaperDesc_t { - constexpr std::ptrdiff_t m_nShape = 0x0; // int32 - constexpr std::ptrdiff_t m_fldbDrive = 0x4; // float32 - constexpr std::ptrdiff_t m_fldbOutputGain = 0x8; // float32 - constexpr std::ptrdiff_t m_flWetMix = 0xC; // float32 - constexpr std::ptrdiff_t m_nOversampleFactor = 0x10; // int32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixEnvelopeDesc_t { - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x0; // float32 - constexpr std::ptrdiff_t m_flHoldTimeMS = 0x4; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CAudioSentence { - constexpr std::ptrdiff_t m_bShouldVoiceDuck = 0x0; // bool - constexpr std::ptrdiff_t m_RunTimePhonemes = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_EmphasisSamples = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_morphData = 0x38; // CAudioMorphData - } - // Parent: CSosGroupActionSchema - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupActionLimitSchema { - constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32 - constexpr std::ptrdiff_t m_nStopType = 0x1C; // SosActionStopType_t - constexpr std::ptrdiff_t m_nSortType = 0x20; // SosActionSortType_t - } - // Parent: CVoiceContainerDecayingSineWave - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerAmpedDecayingSineWave { - constexpr std::ptrdiff_t m_flGainAmount = 0xC8; // float32 - } - // Parent: CVoiceContainerBase - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerEnvelope { - constexpr std::ptrdiff_t m_sound = 0xC0; // CStrongHandle - constexpr std::ptrdiff_t m_analysisContainer = 0xC8; // CVoiceContainerAnalysisBase* - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixAutoFilterDesc_t { - constexpr std::ptrdiff_t m_flEnvelopeAmount = 0x0; // float32 - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x4; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x8; // float32 - constexpr std::ptrdiff_t m_filter = 0xC; // VMixFilterDesc_t - constexpr std::ptrdiff_t m_flLFOAmount = 0x1C; // float32 - constexpr std::ptrdiff_t m_flLFORate = 0x20; // float32 - constexpr std::ptrdiff_t m_flPhase = 0x24; // float32 - constexpr std::ptrdiff_t m_nLFOShape = 0x28; // VMixLFOShape_t - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDynamicsBand_t { - constexpr std::ptrdiff_t m_fldbGainInput = 0x0; // float32 - constexpr std::ptrdiff_t m_fldbGainOutput = 0x4; // float32 - constexpr std::ptrdiff_t m_fldbThresholdBelow = 0x8; // float32 - constexpr std::ptrdiff_t m_fldbThresholdAbove = 0xC; // float32 - constexpr std::ptrdiff_t m_flRatioBelow = 0x10; // float32 - constexpr std::ptrdiff_t m_flRatioAbove = 0x14; // float32 - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x18; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x1C; // float32 - constexpr std::ptrdiff_t m_bEnable = 0x20; // bool - constexpr std::ptrdiff_t m_bSolo = 0x21; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixEffectChainDesc_t { - constexpr std::ptrdiff_t m_flCrossfadeTime = 0x0; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVoiceContainerStaticAdditiveSynth__CGainScalePerInstance { - constexpr std::ptrdiff_t m_flMinVolume = 0x0; // float32 - constexpr std::ptrdiff_t m_nInstancesAtMinVolume = 0x4; // int32 - constexpr std::ptrdiff_t m_flMaxVolume = 0x8; // float32 - constexpr std::ptrdiff_t m_nInstancesAtMaxVolume = 0xC; // int32 - } - // Parent: CVoiceContainerBase - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerSelector { - constexpr std::ptrdiff_t m_mode = 0xC0; // PlayBackMode_t - constexpr std::ptrdiff_t m_soundsToPlay = 0xC8; // CSoundContainerReferenceArray - constexpr std::ptrdiff_t m_fProbabilityWeights = 0x100; // CUtlVector - } - // Parent: CSosGroupActionSchema - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupActionTimeBlockLimitSchema { - constexpr std::ptrdiff_t m_nMaxCount = 0x18; // int32 - constexpr std::ptrdiff_t m_flMaxDuration = 0x1C; // float32 - } - // Parent: CVoiceContainerBase - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CTestBlendContainer { - constexpr std::ptrdiff_t m_firstSound = 0xC0; // CStrongHandle - constexpr std::ptrdiff_t m_secondSound = 0xC8; // CStrongHandle - } - // Parent: CSosGroupActionSchema - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupActionMemberCountEnvelopeSchema { - constexpr std::ptrdiff_t m_nBaseCount = 0x18; // int32 - constexpr std::ptrdiff_t m_nTargetCount = 0x1C; // int32 - constexpr std::ptrdiff_t m_flBaseValue = 0x20; // float32 - constexpr std::ptrdiff_t m_flTargetValue = 0x24; // float32 - constexpr std::ptrdiff_t m_flAttack = 0x28; // float32 - constexpr std::ptrdiff_t m_flDecay = 0x2C; // float32 - constexpr std::ptrdiff_t m_resultVarName = 0x30; // CUtlString - constexpr std::ptrdiff_t m_bSaveToGroup = 0x38; // bool - } - // Parent: CVoiceContainerBase - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerSwitch { - constexpr std::ptrdiff_t m_soundsToPlay = 0xC0; // CUtlVector - } - // Parent: CSosGroupActionSchema - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CSosGroupActionTimeLimitSchema { - constexpr std::ptrdiff_t m_flMaxDuration = 0x18; // float32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixVocoderDesc_t { - constexpr std::ptrdiff_t m_nBandCount = 0x0; // int32 - constexpr std::ptrdiff_t m_flBandwidth = 0x4; // float32 - constexpr std::ptrdiff_t m_fldBModGain = 0x8; // float32 - constexpr std::ptrdiff_t m_flFreqRangeStart = 0xC; // float32 - constexpr std::ptrdiff_t m_flFreqRangeEnd = 0x10; // float32 - constexpr std::ptrdiff_t m_fldBUnvoicedGain = 0x14; // float32 - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x18; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x1C; // float32 - constexpr std::ptrdiff_t m_nDebugBand = 0x20; // int32 - constexpr std::ptrdiff_t m_bPeakMode = 0x24; // bool - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixUtilityDesc_t { - constexpr std::ptrdiff_t m_nOp = 0x0; // VMixChannelOperation_t - constexpr std::ptrdiff_t m_flInputPan = 0x4; // float32 - constexpr std::ptrdiff_t m_flOutputBalance = 0x8; // float32 - constexpr std::ptrdiff_t m_fldbOutputGain = 0xC; // float32 - constexpr std::ptrdiff_t m_bBassMono = 0x10; // bool - constexpr std::ptrdiff_t m_flBassFreq = 0x14; // float32 - } - // Parent: CVoiceContainerBase - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerLoopTrigger { - constexpr std::ptrdiff_t m_sound = 0xC0; // CSoundContainerReference - constexpr std::ptrdiff_t m_flRetriggerTimeMin = 0xD8; // float32 - constexpr std::ptrdiff_t m_flRetriggerTimeMax = 0xDC; // float32 - constexpr std::ptrdiff_t m_flFadeTime = 0xE0; // float32 - constexpr std::ptrdiff_t m_bCrossFade = 0xE4; // bool - } - // Parent: CVoiceContainerBase - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - // MPropertyFriendlyName - // MPropertyDescription - namespace CVoiceContainerDecayingSineWave { - constexpr std::ptrdiff_t m_flFrequency = 0xC0; // float32 - constexpr std::ptrdiff_t m_flDecayTime = 0xC4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixFilterDesc_t { - constexpr std::ptrdiff_t m_nFilterType = 0x0; // VMixFilterType_t - constexpr std::ptrdiff_t m_nFilterSlope = 0x2; // VMixFilterSlope_t - constexpr std::ptrdiff_t m_bEnabled = 0x3; // bool - constexpr std::ptrdiff_t m_fldbGain = 0x4; // float32 - constexpr std::ptrdiff_t m_flCutoffFreq = 0x8; // float32 - constexpr std::ptrdiff_t m_flQ = 0xC; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixOscDesc_t { - constexpr std::ptrdiff_t oscType = 0x0; // VMixLFOShape_t - constexpr std::ptrdiff_t m_freq = 0x4; // float32 - constexpr std::ptrdiff_t m_flPhase = 0x8; // float32 - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VMixDynamicsDesc_t { - constexpr std::ptrdiff_t m_fldbGain = 0x0; // float32 - constexpr std::ptrdiff_t m_fldbNoiseGateThreshold = 0x4; // float32 - constexpr std::ptrdiff_t m_fldbCompressionThreshold = 0x8; // float32 - constexpr std::ptrdiff_t m_fldbLimiterThreshold = 0xC; // float32 - constexpr std::ptrdiff_t m_fldbKneeWidth = 0x10; // float32 - constexpr std::ptrdiff_t m_flRatio = 0x14; // float32 - constexpr std::ptrdiff_t m_flLimiterRatio = 0x18; // float32 - constexpr std::ptrdiff_t m_flAttackTimeMS = 0x1C; // float32 - constexpr std::ptrdiff_t m_flReleaseTimeMS = 0x20; // float32 - constexpr std::ptrdiff_t m_flRMSTimeMS = 0x24; // float32 - constexpr std::ptrdiff_t m_flWetMix = 0x28; // float32 - constexpr std::ptrdiff_t m_bPeakMode = 0x2C; // bool - } - } - } -} diff --git a/Engine/GameDumper/Dumps/vphysics2_dll.hpp b/Engine/GameDumper/Dumps/vphysics2_dll.hpp deleted file mode 100644 index 08eb6d1..0000000 --- a/Engine/GameDumper/Dumps/vphysics2_dll.hpp +++ /dev/null @@ -1,1206 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: vphysics2.dll - // Class count: 94 - // Enum count: 2 - namespace vphysics2_dll { - // Alignment: 4 - // Member count: 3 - enum class JointMotion_t : uint32_t { - JOINT_MOTION_FREE = 0x0, - JOINT_MOTION_LOCKED = 0x1, - JOINT_MOTION_COUNT = 0x2 - }; - // Alignment: 4 - // Member count: 4 - enum class JointAxis_t : uint32_t { - JOINT_AXIS_X = 0x0, - JOINT_AXIS_Y = 0x1, - JOINT_AXIS_Z = 0x2, - JOINT_AXIS_COUNT = 0x3 - }; - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnSoftbodySpring_t { - constexpr std::ptrdiff_t m_nParticle = 0x0; // uint16[2] - constexpr std::ptrdiff_t m_flLength = 0x4; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnSoftbodyParticle_t { - constexpr std::ptrdiff_t m_flMassInv = 0x0; // float32 - } - // Parent: RnShapeDesc_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnHullDesc_t { - constexpr std::ptrdiff_t m_Hull = 0x18; // RnHull_t - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnSoftbodyCapsule_t { - constexpr std::ptrdiff_t m_vCenter = 0x0; // Vector[2] - constexpr std::ptrdiff_t m_flRadius = 0x18; // float32 - constexpr std::ptrdiff_t m_nParticle = 0x1C; // uint16[2] - } - // Parent: RnShapeDesc_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnCapsuleDesc_t { - constexpr std::ptrdiff_t m_Capsule = 0x18; // RnCapsule_t - } - // Parent: RnShapeDesc_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnSphereDesc_t { - constexpr std::ptrdiff_t m_Sphere = 0x18; // SphereBase_t - } - // Parent: RnShapeDesc_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnMeshDesc_t { - constexpr std::ptrdiff_t m_Mesh = 0x18; // RnMesh_t - } - // Parent: None - // Field count: 106 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PhysFeModelDesc_t { - constexpr std::ptrdiff_t m_CtrlHash = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_CtrlName = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_nStaticNodeFlags = 0x30; // uint32 - constexpr std::ptrdiff_t m_nDynamicNodeFlags = 0x34; // uint32 - constexpr std::ptrdiff_t m_flLocalForce = 0x38; // float32 - constexpr std::ptrdiff_t m_flLocalRotation = 0x3C; // float32 - constexpr std::ptrdiff_t m_nNodeCount = 0x40; // uint16 - constexpr std::ptrdiff_t m_nStaticNodes = 0x42; // uint16 - constexpr std::ptrdiff_t m_nRotLockStaticNodes = 0x44; // uint16 - constexpr std::ptrdiff_t m_nFirstPositionDrivenNode = 0x46; // uint16 - constexpr std::ptrdiff_t m_nSimdTriCount1 = 0x48; // uint16 - constexpr std::ptrdiff_t m_nSimdTriCount2 = 0x4A; // uint16 - constexpr std::ptrdiff_t m_nSimdQuadCount1 = 0x4C; // uint16 - constexpr std::ptrdiff_t m_nSimdQuadCount2 = 0x4E; // uint16 - constexpr std::ptrdiff_t m_nQuadCount1 = 0x50; // uint16 - constexpr std::ptrdiff_t m_nQuadCount2 = 0x52; // uint16 - constexpr std::ptrdiff_t m_nTreeDepth = 0x54; // uint16 - constexpr std::ptrdiff_t m_nNodeBaseJiggleboneDependsCount = 0x56; // uint16 - constexpr std::ptrdiff_t m_nRopeCount = 0x58; // uint16 - constexpr std::ptrdiff_t m_Ropes = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_NodeBases = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_SimdNodeBases = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_Quads = 0xA8; // CUtlVector - constexpr std::ptrdiff_t m_SimdQuads = 0xC0; // CUtlVector - constexpr std::ptrdiff_t m_SimdTris = 0xD8; // CUtlVector - constexpr std::ptrdiff_t m_SimdRods = 0xF0; // CUtlVector - constexpr std::ptrdiff_t m_SimdRodsAnim = 0x108; // CUtlVector - constexpr std::ptrdiff_t m_InitPose = 0x120; // CUtlVector - constexpr std::ptrdiff_t m_Rods = 0x138; // CUtlVector - constexpr std::ptrdiff_t m_Twists = 0x150; // CUtlVector - constexpr std::ptrdiff_t m_HingeLimits = 0x168; // CUtlVector - constexpr std::ptrdiff_t m_AntiTunnelProbes = 0x180; // CUtlVector - constexpr std::ptrdiff_t m_AntiTunnelTargetNodes = 0x198; // CUtlVector - constexpr std::ptrdiff_t m_AxialEdges = 0x1B0; // CUtlVector - constexpr std::ptrdiff_t m_NodeInvMasses = 0x1C8; // CUtlVector - constexpr std::ptrdiff_t m_CtrlOffsets = 0x1E0; // CUtlVector - constexpr std::ptrdiff_t m_CtrlOsOffsets = 0x1F8; // CUtlVector - constexpr std::ptrdiff_t m_FollowNodes = 0x210; // CUtlVector - constexpr std::ptrdiff_t m_CollisionPlanes = 0x228; // CUtlVector - constexpr std::ptrdiff_t m_NodeIntegrator = 0x240; // CUtlVector - constexpr std::ptrdiff_t m_SpringIntegrator = 0x258; // CUtlVector - constexpr std::ptrdiff_t m_SimdSpringIntegrator = 0x270; // CUtlVector - constexpr std::ptrdiff_t m_WorldCollisionParams = 0x288; // CUtlVector - constexpr std::ptrdiff_t m_LegacyStretchForce = 0x2A0; // CUtlVector - constexpr std::ptrdiff_t m_NodeCollisionRadii = 0x2B8; // CUtlVector - constexpr std::ptrdiff_t m_DynNodeFriction = 0x2D0; // CUtlVector - constexpr std::ptrdiff_t m_LocalRotation = 0x2E8; // CUtlVector - constexpr std::ptrdiff_t m_LocalForce = 0x300; // CUtlVector - constexpr std::ptrdiff_t m_TaperedCapsuleStretches = 0x318; // CUtlVector - constexpr std::ptrdiff_t m_TaperedCapsuleRigids = 0x330; // CUtlVector - constexpr std::ptrdiff_t m_SphereRigids = 0x348; // CUtlVector - constexpr std::ptrdiff_t m_WorldCollisionNodes = 0x360; // CUtlVector - constexpr std::ptrdiff_t m_TreeParents = 0x378; // CUtlVector - constexpr std::ptrdiff_t m_TreeCollisionMasks = 0x390; // CUtlVector - constexpr std::ptrdiff_t m_TreeChildren = 0x3A8; // CUtlVector - constexpr std::ptrdiff_t m_FreeNodes = 0x3C0; // CUtlVector - constexpr std::ptrdiff_t m_FitMatrices = 0x3D8; // CUtlVector - constexpr std::ptrdiff_t m_FitWeights = 0x3F0; // CUtlVector - constexpr std::ptrdiff_t m_ReverseOffsets = 0x408; // CUtlVector - constexpr std::ptrdiff_t m_AnimStrayRadii = 0x420; // CUtlVector - constexpr std::ptrdiff_t m_SimdAnimStrayRadii = 0x438; // CUtlVector - constexpr std::ptrdiff_t m_KelagerBends = 0x450; // CUtlVector - constexpr std::ptrdiff_t m_CtrlSoftOffsets = 0x468; // CUtlVector - constexpr std::ptrdiff_t m_JiggleBones = 0x480; // CUtlVector - constexpr std::ptrdiff_t m_SourceElems = 0x498; // CUtlVector - constexpr std::ptrdiff_t m_GoalDampedSpringIntegrators = 0x4B0; // CUtlVector - constexpr std::ptrdiff_t m_Tris = 0x4C8; // CUtlVector - constexpr std::ptrdiff_t m_nTriCount1 = 0x4E0; // uint16 - constexpr std::ptrdiff_t m_nTriCount2 = 0x4E2; // uint16 - constexpr std::ptrdiff_t m_nReservedUint8 = 0x4E4; // uint8 - constexpr std::ptrdiff_t m_nExtraPressureIterations = 0x4E5; // uint8 - constexpr std::ptrdiff_t m_nExtraGoalIterations = 0x4E6; // uint8 - constexpr std::ptrdiff_t m_nExtraIterations = 0x4E7; // uint8 - constexpr std::ptrdiff_t m_SDFRigids = 0x4E8; // CUtlVector - constexpr std::ptrdiff_t m_BoxRigids = 0x500; // CUtlVector - constexpr std::ptrdiff_t m_DynNodeVertexSet = 0x518; // CUtlVector - constexpr std::ptrdiff_t m_VertexSetNames = 0x530; // CUtlVector - constexpr std::ptrdiff_t m_RigidColliderPriorities = 0x548; // CUtlVector - constexpr std::ptrdiff_t m_MorphLayers = 0x560; // CUtlVector - constexpr std::ptrdiff_t m_MorphSetData = 0x578; // CUtlVector - constexpr std::ptrdiff_t m_VertexMaps = 0x590; // CUtlVector - constexpr std::ptrdiff_t m_VertexMapValues = 0x5A8; // CUtlVector - constexpr std::ptrdiff_t m_Effects = 0x5C0; // CUtlVector - constexpr std::ptrdiff_t m_LockToParent = 0x5D8; // CUtlVector - constexpr std::ptrdiff_t m_LockToGoal = 0x5F0; // CUtlVector - constexpr std::ptrdiff_t m_SkelParents = 0x608; // CUtlVector - constexpr std::ptrdiff_t m_DynNodeWindBases = 0x620; // CUtlVector - constexpr std::ptrdiff_t m_flInternalPressure = 0x638; // float32 - constexpr std::ptrdiff_t m_flDefaultTimeDilation = 0x63C; // float32 - constexpr std::ptrdiff_t m_flWindage = 0x640; // float32 - constexpr std::ptrdiff_t m_flWindDrag = 0x644; // float32 - constexpr std::ptrdiff_t m_flDefaultSurfaceStretch = 0x648; // float32 - constexpr std::ptrdiff_t m_flDefaultThreadStretch = 0x64C; // float32 - constexpr std::ptrdiff_t m_flDefaultGravityScale = 0x650; // float32 - constexpr std::ptrdiff_t m_flDefaultVelAirDrag = 0x654; // float32 - constexpr std::ptrdiff_t m_flDefaultExpAirDrag = 0x658; // float32 - constexpr std::ptrdiff_t m_flDefaultVelQuadAirDrag = 0x65C; // float32 - constexpr std::ptrdiff_t m_flDefaultExpQuadAirDrag = 0x660; // float32 - constexpr std::ptrdiff_t m_flRodVelocitySmoothRate = 0x664; // float32 - constexpr std::ptrdiff_t m_flQuadVelocitySmoothRate = 0x668; // float32 - constexpr std::ptrdiff_t m_flAddWorldCollisionRadius = 0x66C; // float32 - constexpr std::ptrdiff_t m_flDefaultVolumetricSolveAmount = 0x670; // float32 - constexpr std::ptrdiff_t m_flMotionSmoothCDT = 0x674; // float32 - constexpr std::ptrdiff_t m_flLocalDrag1 = 0x678; // float32 - constexpr std::ptrdiff_t m_nRodVelocitySmoothIterations = 0x67C; // uint16 - constexpr std::ptrdiff_t m_nQuadVelocitySmoothIterations = 0x67E; // uint16 - } - // Parent: RnBodyDesc_t - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace vphysics_save_cphysicsbody_t { - constexpr std::ptrdiff_t m_nOldPointer = 0xD0; // uint64 - } - // Parent: FeBoxRigid_t - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBuildBoxRigid_t { - constexpr std::ptrdiff_t m_nPriority = 0x40; // int32 - constexpr std::ptrdiff_t m_nVertexMapHash = 0x44; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFeIndexedJiggleBone { - constexpr std::ptrdiff_t m_nNode = 0x0; // uint32 - constexpr std::ptrdiff_t m_nJiggleParent = 0x4; // uint32 - constexpr std::ptrdiff_t m_jiggleBone = 0x8; // CFeJiggleBone - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBandBendLimit_t { - constexpr std::ptrdiff_t flDistMin = 0x0; // float32 - constexpr std::ptrdiff_t flDistMax = 0x4; // float32 - constexpr std::ptrdiff_t nNode = 0x8; // uint16[6] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeTaperedCapsuleStretch_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[2] - constexpr std::ptrdiff_t nCollisionMask = 0x4; // uint16 - constexpr std::ptrdiff_t nDummy = 0x6; // uint16 - constexpr std::ptrdiff_t flRadius = 0x8; // float32[2] - } - // Parent: None - // Field count: 4 - namespace constraint_axislimit_t { - constexpr std::ptrdiff_t flMinRotation = 0x0; // float32 - constexpr std::ptrdiff_t flMaxRotation = 0x4; // float32 - constexpr std::ptrdiff_t flMotorTargetAngSpeed = 0x8; // float32 - constexpr std::ptrdiff_t flMotorMaxTorque = 0xC; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdRodConstraintAnim_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2] - constexpr std::ptrdiff_t f4Weight0 = 0x10; // fltx4 - constexpr std::ptrdiff_t f4RelaxationFactor = 0x20; // fltx4 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdRodConstraint_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2] - constexpr std::ptrdiff_t f4MaxDist = 0x10; // fltx4 - constexpr std::ptrdiff_t f4MinDist = 0x20; // fltx4 - constexpr std::ptrdiff_t f4Weight0 = 0x30; // fltx4 - constexpr std::ptrdiff_t f4RelaxationFactor = 0x40; // fltx4 - } - // Parent: None - // Field count: 4 - namespace constraint_hingeparams_t { - constexpr std::ptrdiff_t worldPosition = 0x0; // Vector - constexpr std::ptrdiff_t worldAxisDirection = 0xC; // Vector - constexpr std::ptrdiff_t hingeAxis = 0x18; // constraint_axislimit_t - constexpr std::ptrdiff_t constraint = 0x28; // constraint_breakableparams_t - } - // Parent: FeSphereRigid_t - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBuildSphereRigid_t { - constexpr std::ptrdiff_t m_nPriority = 0x20; // int32 - constexpr std::ptrdiff_t m_nVertexMapHash = 0x24; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdAnimStrayRadius_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2] - constexpr std::ptrdiff_t flMaxDist = 0x10; // fltx4 - constexpr std::ptrdiff_t flRelaxationFactor = 0x20; // fltx4 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnTriangle_t { - constexpr std::ptrdiff_t m_nIndex = 0x0; // int32[3] - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeProxyVertexMap_t { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_flWeight = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeNodeIntegrator_t { - constexpr std::ptrdiff_t flPointDamping = 0x0; // float32 - constexpr std::ptrdiff_t flAnimationForceAttraction = 0x4; // float32 - constexpr std::ptrdiff_t flAnimationVertexAttraction = 0x8; // float32 - constexpr std::ptrdiff_t flGravity = 0xC; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnCapsule_t { - constexpr std::ptrdiff_t m_vCenter = 0x0; // Vector[2] - constexpr std::ptrdiff_t m_flRadius = 0x18; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFeNamedJiggleBone { - constexpr std::ptrdiff_t m_strParentBone = 0x0; // CUtlString - constexpr std::ptrdiff_t m_transform = 0x10; // CTransform - constexpr std::ptrdiff_t m_nJiggleParent = 0x30; // uint32 - constexpr std::ptrdiff_t m_jiggleBone = 0x34; // CFeJiggleBone - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeAntiTunnelProbeBuild_t { - constexpr std::ptrdiff_t flWeight = 0x0; // float32 - constexpr std::ptrdiff_t flActivationDistance = 0x4; // float32 - constexpr std::ptrdiff_t flBias = 0x8; // float32 - constexpr std::ptrdiff_t flCurvature = 0xC; // float32 - constexpr std::ptrdiff_t nFlags = 0x10; // uint32 - constexpr std::ptrdiff_t nProbeNode = 0x14; // uint16 - constexpr std::ptrdiff_t targetNodes = 0x18; // CUtlVector - } - // Parent: None - // Field count: 35 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnBodyDesc_t { - constexpr std::ptrdiff_t m_sDebugName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_vPosition = 0x8; // Vector - constexpr std::ptrdiff_t m_qOrientation = 0x14; // QuaternionStorage - constexpr std::ptrdiff_t m_vLinearVelocity = 0x24; // Vector - constexpr std::ptrdiff_t m_vAngularVelocity = 0x30; // Vector - constexpr std::ptrdiff_t m_vLocalMassCenter = 0x3C; // Vector - constexpr std::ptrdiff_t m_LocalInertiaInv = 0x48; // Vector[3] - constexpr std::ptrdiff_t m_flMassInv = 0x6C; // float32 - constexpr std::ptrdiff_t m_flGameMass = 0x70; // float32 - constexpr std::ptrdiff_t m_flInertiaScaleInv = 0x74; // float32 - constexpr std::ptrdiff_t m_flLinearDamping = 0x78; // float32 - constexpr std::ptrdiff_t m_flAngularDamping = 0x7C; // float32 - constexpr std::ptrdiff_t m_flLinearDrag = 0x80; // float32 - constexpr std::ptrdiff_t m_flAngularDrag = 0x84; // float32 - constexpr std::ptrdiff_t m_flLinearBuoyancyDrag = 0x88; // float32 - constexpr std::ptrdiff_t m_flAngularBuoyancyDrag = 0x8C; // float32 - constexpr std::ptrdiff_t m_vLastAwakeForceAccum = 0x90; // Vector - constexpr std::ptrdiff_t m_vLastAwakeTorqueAccum = 0x9C; // Vector - constexpr std::ptrdiff_t m_flBuoyancyFactor = 0xA8; // float32 - constexpr std::ptrdiff_t m_flGravityScale = 0xAC; // float32 - constexpr std::ptrdiff_t m_flTimeScale = 0xB0; // float32 - constexpr std::ptrdiff_t m_nBodyType = 0xB4; // int32 - constexpr std::ptrdiff_t m_nGameIndex = 0xB8; // uint32 - constexpr std::ptrdiff_t m_nGameFlags = 0xBC; // uint32 - constexpr std::ptrdiff_t m_nMinVelocityIterations = 0xC0; // int8 - constexpr std::ptrdiff_t m_nMinPositionIterations = 0xC1; // int8 - constexpr std::ptrdiff_t m_nMassPriority = 0xC2; // int8 - constexpr std::ptrdiff_t m_bEnabled = 0xC3; // bool - constexpr std::ptrdiff_t m_bSleeping = 0xC4; // bool - constexpr std::ptrdiff_t m_bIsContinuousEnabled = 0xC5; // bool - constexpr std::ptrdiff_t m_bDragEnabled = 0xC6; // bool - constexpr std::ptrdiff_t m_bBuoyancyDragEnabled = 0xC7; // bool - constexpr std::ptrdiff_t m_bGravityDisabled = 0xC8; // bool - constexpr std::ptrdiff_t m_bSpeculativeEnabled = 0xC9; // bool - constexpr std::ptrdiff_t m_bHasShadowController = 0xCA; // bool - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace OldFeEdge_t { - constexpr std::ptrdiff_t m_flK = 0x0; // float32[3] - constexpr std::ptrdiff_t invA = 0xC; // float32 - constexpr std::ptrdiff_t t = 0x10; // float32 - constexpr std::ptrdiff_t flThetaRelaxed = 0x14; // float32 - constexpr std::ptrdiff_t flThetaFactor = 0x18; // float32 - constexpr std::ptrdiff_t c01 = 0x1C; // float32 - constexpr std::ptrdiff_t c02 = 0x20; // float32 - constexpr std::ptrdiff_t c03 = 0x24; // float32 - constexpr std::ptrdiff_t c04 = 0x28; // float32 - constexpr std::ptrdiff_t flAxialModelDist = 0x2C; // float32 - constexpr std::ptrdiff_t flAxialModelWeights = 0x30; // float32[4] - constexpr std::ptrdiff_t m_nNode = 0x40; // uint16[4] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeFollowNode_t { - constexpr std::ptrdiff_t nParentNode = 0x0; // uint16 - constexpr std::ptrdiff_t nChildNode = 0x2; // uint16 - constexpr std::ptrdiff_t flWeight = 0x4; // float32 - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnMesh_t { - constexpr std::ptrdiff_t m_vMin = 0x0; // Vector - constexpr std::ptrdiff_t m_vMax = 0xC; // Vector - constexpr std::ptrdiff_t m_Nodes = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_Vertices = 0x30; // CUtlVectorSIMDPaddedVector - constexpr std::ptrdiff_t m_Triangles = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_Wings = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_Materials = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_vOrthographicAreas = 0x90; // Vector - constexpr std::ptrdiff_t m_nFlags = 0x9C; // uint32 - constexpr std::ptrdiff_t m_nDebugFlags = 0xA0; // uint32 - } - // Parent: None - // Field count: 2 - namespace VertexPositionNormal_t { - constexpr std::ptrdiff_t m_vPosition = 0x0; // Vector - constexpr std::ptrdiff_t m_vNormal = 0xC; // Vector - } - // Parent: FeSDFRigid_t - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBuildSDFRigid_t { - constexpr std::ptrdiff_t m_nPriority = 0x50; // int32 - constexpr std::ptrdiff_t m_nVertexMapHash = 0x54; // uint32 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnBlendVertex_t { - constexpr std::ptrdiff_t m_nWeight0 = 0x0; // uint16 - constexpr std::ptrdiff_t m_nIndex0 = 0x2; // uint16 - constexpr std::ptrdiff_t m_nWeight1 = 0x4; // uint16 - constexpr std::ptrdiff_t m_nIndex1 = 0x6; // uint16 - constexpr std::ptrdiff_t m_nWeight2 = 0x8; // uint16 - constexpr std::ptrdiff_t m_nIndex2 = 0xA; // uint16 - constexpr std::ptrdiff_t m_nFlags = 0xC; // uint16 - constexpr std::ptrdiff_t m_nTargetIndex = 0xE; // uint16 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFeMorphLayer { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t m_Nodes = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_InitPos = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_Gravity = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_GoalStrength = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_GoalDamping = 0x70; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeCtrlSoftOffset_t { - constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16 - constexpr std::ptrdiff_t nCtrlChild = 0x2; // uint16 - constexpr std::ptrdiff_t vOffset = 0x4; // Vector - constexpr std::ptrdiff_t flAlpha = 0x10; // float32 - } - // Parent: None - // Field count: 12 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeVertexMapDesc_t { - constexpr std::ptrdiff_t sName = 0x0; // CUtlString - constexpr std::ptrdiff_t nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t nColor = 0xC; // uint32 - constexpr std::ptrdiff_t nFlags = 0x10; // uint32 - constexpr std::ptrdiff_t nVertexBase = 0x14; // uint16 - constexpr std::ptrdiff_t nVertexCount = 0x16; // uint16 - constexpr std::ptrdiff_t nMapOffset = 0x18; // uint32 - constexpr std::ptrdiff_t nNodeListOffset = 0x1C; // uint32 - constexpr std::ptrdiff_t vCenterOfMass = 0x20; // Vector - constexpr std::ptrdiff_t flVolumetricSolveStrength = 0x2C; // float32 - constexpr std::ptrdiff_t nScaleSourceNode = 0x30; // int16 - constexpr std::ptrdiff_t nNodeListCount = 0x32; // uint16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeTaperedCapsuleRigid_t { - constexpr std::ptrdiff_t vSphere = 0x0; // fltx4[2] - constexpr std::ptrdiff_t nNode = 0x20; // uint16 - constexpr std::ptrdiff_t nCollisionMask = 0x22; // uint16 - constexpr std::ptrdiff_t nVertexMapIndex = 0x24; // uint16 - constexpr std::ptrdiff_t nFlags = 0x26; // uint16 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeAnimStrayRadius_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[2] - constexpr std::ptrdiff_t flMaxDist = 0x4; // float32 - constexpr std::ptrdiff_t flRelaxationFactor = 0x8; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeEdgeDesc_t { - constexpr std::ptrdiff_t nEdge = 0x0; // uint16[2] - constexpr std::ptrdiff_t nSide = 0x4; // uint16[2][2] - constexpr std::ptrdiff_t nVirtElem = 0xC; // uint16[2] - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeNodeReverseOffset_t { - constexpr std::ptrdiff_t vOffset = 0x0; // Vector - constexpr std::ptrdiff_t nBoneCtrl = 0xC; // uint16 - constexpr std::ptrdiff_t nTargetNode = 0xE; // uint16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnPlane_t { - constexpr std::ptrdiff_t m_vNormal = 0x0; // Vector - constexpr std::ptrdiff_t m_flOffset = 0xC; // float32 - } - // Parent: None - // Field count: 11 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSDFRigid_t { - constexpr std::ptrdiff_t vLocalMin = 0x0; // Vector - constexpr std::ptrdiff_t vLocalMax = 0xC; // Vector - constexpr std::ptrdiff_t flBounciness = 0x18; // float32 - constexpr std::ptrdiff_t nNode = 0x1C; // uint16 - constexpr std::ptrdiff_t nCollisionMask = 0x1E; // uint16 - constexpr std::ptrdiff_t nVertexMapIndex = 0x20; // uint16 - constexpr std::ptrdiff_t nFlags = 0x22; // uint16 - constexpr std::ptrdiff_t m_Distances = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_nWidth = 0x40; // int32 - constexpr std::ptrdiff_t m_nHeight = 0x44; // int32 - constexpr std::ptrdiff_t m_nDepth = 0x48; // int32 - } - // Parent: None - // Field count: 35 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFeJiggleBone { - constexpr std::ptrdiff_t m_nFlags = 0x0; // uint32 - constexpr std::ptrdiff_t m_flLength = 0x4; // float32 - constexpr std::ptrdiff_t m_flTipMass = 0x8; // float32 - constexpr std::ptrdiff_t m_flYawStiffness = 0xC; // float32 - constexpr std::ptrdiff_t m_flYawDamping = 0x10; // float32 - constexpr std::ptrdiff_t m_flPitchStiffness = 0x14; // float32 - constexpr std::ptrdiff_t m_flPitchDamping = 0x18; // float32 - constexpr std::ptrdiff_t m_flAlongStiffness = 0x1C; // float32 - constexpr std::ptrdiff_t m_flAlongDamping = 0x20; // float32 - constexpr std::ptrdiff_t m_flAngleLimit = 0x24; // float32 - constexpr std::ptrdiff_t m_flMinYaw = 0x28; // float32 - constexpr std::ptrdiff_t m_flMaxYaw = 0x2C; // float32 - constexpr std::ptrdiff_t m_flYawFriction = 0x30; // float32 - constexpr std::ptrdiff_t m_flYawBounce = 0x34; // float32 - constexpr std::ptrdiff_t m_flMinPitch = 0x38; // float32 - constexpr std::ptrdiff_t m_flMaxPitch = 0x3C; // float32 - constexpr std::ptrdiff_t m_flPitchFriction = 0x40; // float32 - constexpr std::ptrdiff_t m_flPitchBounce = 0x44; // float32 - constexpr std::ptrdiff_t m_flBaseMass = 0x48; // float32 - constexpr std::ptrdiff_t m_flBaseStiffness = 0x4C; // float32 - constexpr std::ptrdiff_t m_flBaseDamping = 0x50; // float32 - constexpr std::ptrdiff_t m_flBaseMinLeft = 0x54; // float32 - constexpr std::ptrdiff_t m_flBaseMaxLeft = 0x58; // float32 - constexpr std::ptrdiff_t m_flBaseLeftFriction = 0x5C; // float32 - constexpr std::ptrdiff_t m_flBaseMinUp = 0x60; // float32 - constexpr std::ptrdiff_t m_flBaseMaxUp = 0x64; // float32 - constexpr std::ptrdiff_t m_flBaseUpFriction = 0x68; // float32 - constexpr std::ptrdiff_t m_flBaseMinForward = 0x6C; // float32 - constexpr std::ptrdiff_t m_flBaseMaxForward = 0x70; // float32 - constexpr std::ptrdiff_t m_flBaseForwardFriction = 0x74; // float32 - constexpr std::ptrdiff_t m_flRadius0 = 0x78; // float32 - constexpr std::ptrdiff_t m_flRadius1 = 0x7C; // float32 - constexpr std::ptrdiff_t m_vPoint0 = 0x80; // Vector - constexpr std::ptrdiff_t m_vPoint1 = 0x8C; // Vector - constexpr std::ptrdiff_t m_nCollisionMask = 0x98; // uint16 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CRegionSVM { - constexpr std::ptrdiff_t m_Planes = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_Nodes = 0x18; // CUtlVector - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeWorldCollisionParams_t { - constexpr std::ptrdiff_t flWorldFriction = 0x0; // float32 - constexpr std::ptrdiff_t flGroundFriction = 0x4; // float32 - constexpr std::ptrdiff_t nListBegin = 0x8; // uint16 - constexpr std::ptrdiff_t nListEnd = 0xA; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnNode_t { - constexpr std::ptrdiff_t m_vMin = 0x0; // Vector - constexpr std::ptrdiff_t m_nChildren = 0xC; // uint32 - constexpr std::ptrdiff_t m_vMax = 0x10; // Vector - constexpr std::ptrdiff_t m_nTriangleOffset = 0x1C; // uint32 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeFitMatrix_t { - constexpr std::ptrdiff_t bone = 0x0; // CTransform - constexpr std::ptrdiff_t vCenter = 0x20; // Vector - constexpr std::ptrdiff_t nEnd = 0x2C; // uint16 - constexpr std::ptrdiff_t nNode = 0x2E; // uint16 - constexpr std::ptrdiff_t nBeginDynamic = 0x30; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdQuad_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][4] - constexpr std::ptrdiff_t f4Slack = 0x20; // fltx4 - constexpr std::ptrdiff_t vShape = 0x30; // FourVectors[4] - constexpr std::ptrdiff_t f4Weights = 0xF0; // fltx4[4] - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdSpringIntegrator_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4][2] - constexpr std::ptrdiff_t flSpringRestLength = 0x10; // fltx4 - constexpr std::ptrdiff_t flSpringConstant = 0x20; // fltx4 - constexpr std::ptrdiff_t flSpringDamping = 0x30; // fltx4 - constexpr std::ptrdiff_t flNodeWeight0 = 0x40; // fltx4 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdNodeBase_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4] - constexpr std::ptrdiff_t nNodeX0 = 0x8; // uint16[4] - constexpr std::ptrdiff_t nNodeX1 = 0x10; // uint16[4] - constexpr std::ptrdiff_t nNodeY0 = 0x18; // uint16[4] - constexpr std::ptrdiff_t nNodeY1 = 0x20; // uint16[4] - constexpr std::ptrdiff_t nDummy = 0x28; // uint16[4] - constexpr std::ptrdiff_t qAdjust = 0x30; // FourQuaternions - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeQuad_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[4] - constexpr std::ptrdiff_t flSlack = 0x8; // float32 - constexpr std::ptrdiff_t vShape = 0xC; // Vector4D[4] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeHingeLimit_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[6] - constexpr std::ptrdiff_t nFlags = 0xC; // uint32 - constexpr std::ptrdiff_t flWeight4 = 0x10; // float32 - constexpr std::ptrdiff_t flWeight5 = 0x14; // float32 - constexpr std::ptrdiff_t flAngleCenter = 0x18; // float32 - constexpr std::ptrdiff_t flAngleExtents = 0x1C; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnWing_t { - constexpr std::ptrdiff_t m_nIndex = 0x0; // int32[3] - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeWeightedNode_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16 - constexpr std::ptrdiff_t nWeight = 0x2; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeEffectDesc_t { - constexpr std::ptrdiff_t sName = 0x0; // CUtlString - constexpr std::ptrdiff_t nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t nType = 0xC; // int32 - constexpr std::ptrdiff_t m_Params = 0x10; // KeyValues3 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSpringIntegrator_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[2] - constexpr std::ptrdiff_t flSpringRestLength = 0x4; // float32 - constexpr std::ptrdiff_t flSpringConstant = 0x8; // float32 - constexpr std::ptrdiff_t flSpringDamping = 0xC; // float32 - constexpr std::ptrdiff_t flNodeWeight0 = 0x10; // float32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FourVectors2D { - constexpr std::ptrdiff_t x = 0x0; // fltx4 - constexpr std::ptrdiff_t y = 0x10; // fltx4 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeKelagerBend2_t { - constexpr std::ptrdiff_t flWeight = 0x0; // float32[3] - constexpr std::ptrdiff_t flHeight0 = 0xC; // float32 - constexpr std::ptrdiff_t nNode = 0x10; // uint16[3] - constexpr std::ptrdiff_t nReserved = 0x16; // uint16 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CastSphereSATParams_t { - constexpr std::ptrdiff_t m_vRayStart = 0x0; // Vector - constexpr std::ptrdiff_t m_vRayDelta = 0xC; // Vector - constexpr std::ptrdiff_t m_flRadius = 0x18; // float32 - constexpr std::ptrdiff_t m_flMaxFraction = 0x1C; // float32 - constexpr std::ptrdiff_t m_flScale = 0x20; // float32 - constexpr std::ptrdiff_t m_pHull = 0x28; // RnHull_t* - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeRigidColliderIndices_t { - constexpr std::ptrdiff_t m_nTaperedCapsuleRigidIndex = 0x0; // uint16 - constexpr std::ptrdiff_t m_nSphereRigidIndex = 0x2; // uint16 - constexpr std::ptrdiff_t m_nBoxRigidIndex = 0x4; // uint16 - constexpr std::ptrdiff_t m_nSDFRigidIndex = 0x6; // uint16 - constexpr std::ptrdiff_t m_nCollisionPlaneIndex = 0x8; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeCollisionPlane_t { - constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16 - constexpr std::ptrdiff_t nChildNode = 0x2; // uint16 - constexpr std::ptrdiff_t m_Plane = 0x4; // RnPlane_t - constexpr std::ptrdiff_t flStrength = 0x14; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeStiffHingeBuild_t { - constexpr std::ptrdiff_t flMaxAngle = 0x0; // float32 - constexpr std::ptrdiff_t flStrength = 0x4; // float32 - constexpr std::ptrdiff_t flMotionBias = 0x8; // float32[3] - constexpr std::ptrdiff_t nNode = 0x14; // uint16[3] - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBoxRigid_t { - constexpr std::ptrdiff_t tmFrame2 = 0x0; // CTransform - constexpr std::ptrdiff_t nNode = 0x20; // uint16 - constexpr std::ptrdiff_t nCollisionMask = 0x22; // uint16 - constexpr std::ptrdiff_t vSize = 0x24; // Vector - constexpr std::ptrdiff_t nVertexMapIndex = 0x30; // uint16 - constexpr std::ptrdiff_t nFlags = 0x32; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeMorphLayerDepr_t { - constexpr std::ptrdiff_t m_Name = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t m_Nodes = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_InitPos = 0x28; // CUtlVector - constexpr std::ptrdiff_t m_Gravity = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_GoalStrength = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_GoalDamping = 0x70; // CUtlVector - constexpr std::ptrdiff_t m_nFlags = 0x88; // uint32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeCtrlOffset_t { - constexpr std::ptrdiff_t vOffset = 0x0; // Vector - constexpr std::ptrdiff_t nCtrlParent = 0xC; // uint16 - constexpr std::ptrdiff_t nCtrlChild = 0xE; // uint16 - } - // Parent: None - // Field count: 0 - namespace IPhysicsPlayerController { - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeNodeBase_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16 - constexpr std::ptrdiff_t nDummy = 0x2; // uint16[3] - constexpr std::ptrdiff_t nNodeX0 = 0x8; // uint16 - constexpr std::ptrdiff_t nNodeX1 = 0xA; // uint16 - constexpr std::ptrdiff_t nNodeY0 = 0xC; // uint16 - constexpr std::ptrdiff_t nNodeY1 = 0xE; // uint16 - constexpr std::ptrdiff_t qAdjust = 0x10; // QuaternionStorage - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeVertexMapBuild_t { - constexpr std::ptrdiff_t m_VertexMapName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_nNameHash = 0x8; // uint32 - constexpr std::ptrdiff_t m_Color = 0xC; // Color - constexpr std::ptrdiff_t m_flVolumetricSolveStrength = 0x10; // float32 - constexpr std::ptrdiff_t m_nScaleSourceNode = 0x14; // int32 - constexpr std::ptrdiff_t m_Weights = 0x18; // CUtlVector - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CFeVertexMapBuildArray { - constexpr std::ptrdiff_t m_Array = 0x0; // CUtlVector - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeTri_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[3] - constexpr std::ptrdiff_t w1 = 0x8; // float32 - constexpr std::ptrdiff_t w2 = 0xC; // float32 - constexpr std::ptrdiff_t v1x = 0x10; // float32 - constexpr std::ptrdiff_t v2 = 0x14; // Vector2D - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnHull_t { - constexpr std::ptrdiff_t m_vCentroid = 0x0; // Vector - constexpr std::ptrdiff_t m_flMaxAngularRadius = 0xC; // float32 - constexpr std::ptrdiff_t m_Bounds = 0x10; // AABB_t - constexpr std::ptrdiff_t m_vOrthographicAreas = 0x28; // Vector - constexpr std::ptrdiff_t m_MassProperties = 0x34; // matrix3x4_t - constexpr std::ptrdiff_t m_flVolume = 0x64; // float32 - constexpr std::ptrdiff_t m_flSurfaceArea = 0x68; // float32 - constexpr std::ptrdiff_t m_Vertices = 0x70; // - constexpr std::ptrdiff_t m_VertexPositions = 0x88; // CUtlVector - constexpr std::ptrdiff_t m_Edges = 0xA0; // - constexpr std::ptrdiff_t m_Faces = 0xB8; // - constexpr std::ptrdiff_t m_FacePlanes = 0xD0; // CUtlVector - constexpr std::ptrdiff_t m_nFlags = 0xE8; // uint32 - constexpr std::ptrdiff_t m_pRegionSVM = 0xF0; // CRegionSVM* - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CovMatrix3 { - constexpr std::ptrdiff_t m_vDiag = 0x0; // Vector - constexpr std::ptrdiff_t m_flXY = 0xC; // float32 - constexpr std::ptrdiff_t m_flXZ = 0x10; // float32 - constexpr std::ptrdiff_t m_flYZ = 0x14; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnVertex_t { - constexpr std::ptrdiff_t m_nEdge = 0x0; // uint8 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace Dop26_t { - constexpr std::ptrdiff_t m_flSupport = 0x0; // float32[26] - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnFace_t { - constexpr std::ptrdiff_t m_nEdge = 0x0; // uint8 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeCtrlOsOffset_t { - constexpr std::ptrdiff_t nCtrlParent = 0x0; // uint16 - constexpr std::ptrdiff_t nCtrlChild = 0x2; // uint16 - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeAntiTunnelProbe_t { - constexpr std::ptrdiff_t flWeight = 0x0; // float32 - constexpr std::ptrdiff_t nFlags = 0x4; // uint32 - constexpr std::ptrdiff_t nProbeNode = 0x8; // uint16 - constexpr std::ptrdiff_t nCount = 0xA; // uint16 - constexpr std::ptrdiff_t nBegin = 0xC; // uint32 - constexpr std::ptrdiff_t flActivationDistance = 0x10; // float32 - constexpr std::ptrdiff_t flCurvatureRadius = 0x14; // float32 - constexpr std::ptrdiff_t flBias = 0x18; // float32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSourceEdge_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[2] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeTwistConstraint_t { - constexpr std::ptrdiff_t nNodeOrient = 0x0; // uint16 - constexpr std::ptrdiff_t nNodeEnd = 0x2; // uint16 - constexpr std::ptrdiff_t flTwistRelax = 0x4; // float32 - constexpr std::ptrdiff_t flSwingRelax = 0x8; // float32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeNodeWindBase_t { - constexpr std::ptrdiff_t nNodeX0 = 0x0; // uint16 - constexpr std::ptrdiff_t nNodeX1 = 0x2; // uint16 - constexpr std::ptrdiff_t nNodeY0 = 0x4; // uint16 - constexpr std::ptrdiff_t nNodeY1 = 0x6; // uint16 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeAxialEdgeBend_t { - constexpr std::ptrdiff_t te = 0x0; // float32 - constexpr std::ptrdiff_t tv = 0x4; // float32 - constexpr std::ptrdiff_t flDist = 0x8; // float32 - constexpr std::ptrdiff_t flWeight = 0xC; // float32[4] - constexpr std::ptrdiff_t nNode = 0x1C; // uint16[6] - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FourCovMatrices3 { - constexpr std::ptrdiff_t m_vDiag = 0x0; // FourVectors - constexpr std::ptrdiff_t m_flXY = 0x30; // fltx4 - constexpr std::ptrdiff_t m_flXZ = 0x40; // fltx4 - constexpr std::ptrdiff_t m_flYZ = 0x50; // fltx4 - } - // Parent: None - // Field count: 5 - namespace constraint_breakableparams_t { - constexpr std::ptrdiff_t strength = 0x0; // float32 - constexpr std::ptrdiff_t forceLimit = 0x4; // float32 - constexpr std::ptrdiff_t torqueLimit = 0x8; // float32 - constexpr std::ptrdiff_t bodyMassScale = 0xC; // float32[2] - constexpr std::ptrdiff_t isActive = 0x14; // bool - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSphereRigid_t { - constexpr std::ptrdiff_t vSphere = 0x0; // fltx4 - constexpr std::ptrdiff_t nNode = 0x10; // uint16 - constexpr std::ptrdiff_t nCollisionMask = 0x12; // uint16 - constexpr std::ptrdiff_t nVertexMapIndex = 0x14; // uint16 - constexpr std::ptrdiff_t nFlags = 0x16; // uint16 - } - // Parent: FeTaperedCapsuleRigid_t - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeBuildTaperedCapsuleRigid_t { - constexpr std::ptrdiff_t m_nPriority = 0x30; // int32 - constexpr std::ptrdiff_t m_nVertexMapHash = 0x34; // uint32 - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSoftParent_t { - constexpr std::ptrdiff_t nParent = 0x0; // int32 - constexpr std::ptrdiff_t flAlpha = 0x4; // float32 - } - // Parent: None - // Field count: 6 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnShapeDesc_t { - constexpr std::ptrdiff_t m_nCollisionAttributeIndex = 0x0; // uint32 - constexpr std::ptrdiff_t m_nSurfacePropertyIndex = 0x4; // uint32 - constexpr std::ptrdiff_t m_UserFriendlyName = 0x8; // CUtlString - constexpr std::ptrdiff_t m_bUserFriendlyNameSealed = 0x10; // bool - constexpr std::ptrdiff_t m_bUserFriendlyNameLong = 0x11; // bool - constexpr std::ptrdiff_t m_nToolMaterialHash = 0x14; // uint32 - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeTreeChildren_t { - constexpr std::ptrdiff_t nChild = 0x0; // uint16[2] - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeRodConstraint_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[2] - constexpr std::ptrdiff_t flMaxDist = 0x4; // float32 - constexpr std::ptrdiff_t flMinDist = 0x8; // float32 - constexpr std::ptrdiff_t flWeight0 = 0xC; // float32 - constexpr std::ptrdiff_t flRelaxationFactor = 0x10; // float32 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeFitWeight_t { - constexpr std::ptrdiff_t flWeight = 0x0; // float32 - constexpr std::ptrdiff_t nNode = 0x4; // uint16 - constexpr std::ptrdiff_t nDummy = 0x6; // uint16 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace RnHalfEdge_t { - constexpr std::ptrdiff_t m_nNext = 0x0; // uint8 - constexpr std::ptrdiff_t m_nTwin = 0x1; // uint8 - constexpr std::ptrdiff_t m_nOrigin = 0x2; // uint8 - constexpr std::ptrdiff_t m_nFace = 0x3; // uint8 - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeSimdTri_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint32[4][3] - constexpr std::ptrdiff_t w1 = 0x30; // fltx4 - constexpr std::ptrdiff_t w2 = 0x40; // fltx4 - constexpr std::ptrdiff_t v1x = 0x50; // fltx4 - constexpr std::ptrdiff_t v2 = 0x60; // FourVectors2D - } - // Parent: None - // Field count: 1 - namespace VertexPositionColor_t { - constexpr std::ptrdiff_t m_vPosition = 0x0; // Vector - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeFitInfluence_t { - constexpr std::ptrdiff_t nVertexNode = 0x0; // uint32 - constexpr std::ptrdiff_t flWeight = 0x4; // float32 - constexpr std::ptrdiff_t nMatrixNode = 0x8; // uint32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace FeHingeLimitBuild_t { - constexpr std::ptrdiff_t nNode = 0x0; // uint16[6] - constexpr std::ptrdiff_t nFlags = 0xC; // uint32 - constexpr std::ptrdiff_t flLimitCW = 0x10; // float32 - constexpr std::ptrdiff_t flLimitCCW = 0x14; // float32 - } - } - } -} diff --git a/Engine/GameDumper/Dumps/worldrenderer_dll.hpp b/Engine/GameDumper/Dumps/worldrenderer_dll.hpp deleted file mode 100644 index 39a332c..0000000 --- a/Engine/GameDumper/Dumps/worldrenderer_dll.hpp +++ /dev/null @@ -1,326 +0,0 @@ -// Generated using https://github.com/a2x/cs2-dumper -// 2025-01-02 19:23:44.755840400 UTC - -#pragma once - -#include - -namespace cs2_dumper { - namespace schemas { - // Module: worldrenderer.dll - // Class count: 23 - // Enum count: 1 - namespace worldrenderer_dll { - // Alignment: 4 - // Member count: 15 - enum class ObjectTypeFlags_t : uint32_t { - OBJECT_TYPE_NONE = 0x0, - OBJECT_TYPE_MODEL = 0x8, - OBJECT_TYPE_BLOCK_LIGHT = 0x10, - OBJECT_TYPE_NO_SHADOWS = 0x20, - OBJECT_TYPE_WORLDSPACE_TEXURE_BLEND = 0x40, - OBJECT_TYPE_DISABLED_IN_LOW_QUALITY = 0x80, - OBJECT_TYPE_NO_SUN_SHADOWS = 0x100, - OBJECT_TYPE_RENDER_WITH_DYNAMIC = 0x200, - OBJECT_TYPE_RENDER_TO_CUBEMAPS = 0x400, - OBJECT_TYPE_MODEL_HAS_LODS = 0x800, - OBJECT_TYPE_OVERLAY = 0x2000, - OBJECT_TYPE_PRECOMPUTED_VISMEMBERS = 0x4000, - OBJECT_TYPE_STATIC_CUBE_MAP = 0x8000, - OBJECT_TYPE_DISABLE_VIS_CULLING = 0x10000, - OBJECT_TYPE_BAKED_GEOMETRY = 0x20000 - }; - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace SceneObject_t { - constexpr std::ptrdiff_t m_nObjectID = 0x0; // uint32 - constexpr std::ptrdiff_t m_vTransform = 0x4; // Vector4D[3] - constexpr std::ptrdiff_t m_flFadeStartDistance = 0x34; // float32 - constexpr std::ptrdiff_t m_flFadeEndDistance = 0x38; // float32 - constexpr std::ptrdiff_t m_vTintColor = 0x3C; // Vector4D - constexpr std::ptrdiff_t m_skin = 0x50; // CUtlString - constexpr std::ptrdiff_t m_nObjectTypeFlags = 0x58; // ObjectTypeFlags_t - constexpr std::ptrdiff_t m_vLightingOrigin = 0x5C; // Vector - constexpr std::ptrdiff_t m_nOverlayRenderOrder = 0x68; // int16 - constexpr std::ptrdiff_t m_nLODOverride = 0x6A; // int16 - constexpr std::ptrdiff_t m_nCubeMapPrecomputedHandshake = 0x6C; // int32 - constexpr std::ptrdiff_t m_nLightProbeVolumePrecomputedHandshake = 0x70; // int32 - constexpr std::ptrdiff_t m_renderableModel = 0x78; // CStrongHandle - constexpr std::ptrdiff_t m_renderable = 0x80; // CStrongHandle - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AggregateLODSetup_t { - constexpr std::ptrdiff_t m_vLODOrigin = 0x0; // Vector - constexpr std::ptrdiff_t m_fMaxObjectScale = 0xC; // float32 - constexpr std::ptrdiff_t m_fSwitchDistances = 0x10; // CUtlVector - } - // Parent: BaseSceneObjectOverride_t - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ExtraVertexStreamOverride_t { - constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; // uint32 - constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // uint32 - constexpr std::ptrdiff_t m_nAdditionalMeshDrawPrimitiveFlags = 0xC; // MeshDrawPrimitiveFlags_t - constexpr std::ptrdiff_t m_extraBufferBinding = 0x10; // CRenderBufferBinding - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ClutterTile_t { - constexpr std::ptrdiff_t m_nFirstInstance = 0x0; // uint32 - constexpr std::ptrdiff_t m_nLastInstance = 0x4; // uint32 - constexpr std::ptrdiff_t m_BoundsWs = 0x8; // AABB_t - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AggregateSceneObject_t { - constexpr std::ptrdiff_t m_allFlags = 0x0; // ObjectTypeFlags_t - constexpr std::ptrdiff_t m_anyFlags = 0x4; // ObjectTypeFlags_t - constexpr std::ptrdiff_t m_nLayer = 0x8; // int16 - constexpr std::ptrdiff_t m_aggregateMeshes = 0x10; // CUtlVector - constexpr std::ptrdiff_t m_lodSetups = 0x28; // - constexpr std::ptrdiff_t m_visClusterMembership = 0x40; // CUtlVector - constexpr std::ptrdiff_t m_fragmentTransforms = 0x58; // CUtlVector - constexpr std::ptrdiff_t m_renderableModel = 0x70; // CStrongHandle - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace NodeData_t { - constexpr std::ptrdiff_t m_nParent = 0x0; // int32 - constexpr std::ptrdiff_t m_vOrigin = 0x4; // Vector - constexpr std::ptrdiff_t m_vMinBounds = 0x10; // Vector - constexpr std::ptrdiff_t m_vMaxBounds = 0x1C; // Vector - constexpr std::ptrdiff_t m_flMinimumDistance = 0x28; // float32 - constexpr std::ptrdiff_t m_ChildNodeIndices = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_worldNodePrefix = 0x48; // CUtlString - } - // Parent: None - // Field count: 0 - namespace VMapResourceData_t { - } - // Parent: None - // Field count: 8 - // - // Metadata: - // MGetKV3ClassDefaults - namespace ClutterSceneObject_t { - constexpr std::ptrdiff_t m_Bounds = 0x0; // AABB_t - constexpr std::ptrdiff_t m_flags = 0x18; // ObjectTypeFlags_t - constexpr std::ptrdiff_t m_nLayer = 0x1C; // int16 - constexpr std::ptrdiff_t m_instancePositions = 0x20; // CUtlVector - constexpr std::ptrdiff_t m_instanceScales = 0x50; // CUtlVector - constexpr std::ptrdiff_t m_instanceTintSrgb = 0x68; // CUtlVector - constexpr std::ptrdiff_t m_tiles = 0x80; // CUtlVector - constexpr std::ptrdiff_t m_renderableModel = 0x98; // CStrongHandle - } - // Parent: None - // Field count: 5 - // - // Metadata: - // MGetKV3ClassDefaults - namespace WorldBuilderParams_t { - constexpr std::ptrdiff_t m_flMinDrawVolumeSize = 0x0; // float32 - constexpr std::ptrdiff_t m_bBuildBakedLighting = 0x4; // bool - constexpr std::ptrdiff_t m_bakedLightingInfo = 0x8; // BakedLightingInfo_t - constexpr std::ptrdiff_t m_nCompileTimestamp = 0x38; // uint64 - constexpr std::ptrdiff_t m_nCompileFingerprint = 0x40; // uint64 - } - // Parent: None - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace PermEntityLumpData_t { - constexpr std::ptrdiff_t m_name = 0x8; // CUtlString - constexpr std::ptrdiff_t m_childLumps = 0x10; // CUtlVector> - constexpr std::ptrdiff_t m_entityKeyValues = 0x28; // CUtlLeanVector - } - // Parent: None - // Field count: 14 - // - // Metadata: - // MGetKV3ClassDefaults - namespace WorldNode_t { - constexpr std::ptrdiff_t m_sceneObjects = 0x0; // CUtlVector - constexpr std::ptrdiff_t m_infoOverlays = 0x18; // CUtlVector - constexpr std::ptrdiff_t m_visClusterMembership = 0x30; // CUtlVector - constexpr std::ptrdiff_t m_aggregateSceneObjects = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_clutterSceneObjects = 0x60; // CUtlVector - constexpr std::ptrdiff_t m_extraVertexStreamOverrides = 0x78; // CUtlVector - constexpr std::ptrdiff_t m_materialOverrides = 0x90; // CUtlVector - constexpr std::ptrdiff_t m_extraVertexStreams = 0xA8; // CUtlVector - constexpr std::ptrdiff_t m_layerNames = 0xC0; // CUtlVector - constexpr std::ptrdiff_t m_sceneObjectLayerIndices = 0xD8; // CUtlVector - constexpr std::ptrdiff_t m_overlayLayerIndices = 0xF0; // CUtlVector - constexpr std::ptrdiff_t m_grassFileName = 0x108; // CUtlString - constexpr std::ptrdiff_t m_nodeLightingInfo = 0x110; // BakedLightingInfo_t - constexpr std::ptrdiff_t m_bHasBakedGeometryFlag = 0x140; // bool - } - // Parent: None - // Field count: 1 - // - // Metadata: - // MGetKV3ClassDefaults - namespace BaseSceneObjectOverride_t { - constexpr std::ptrdiff_t m_nSceneObjectIndex = 0x0; // uint32 - } - // Parent: None - // Field count: 7 - // - // Metadata: - // MGetKV3ClassDefaults - namespace EntityIOConnectionData_t { - constexpr std::ptrdiff_t m_outputName = 0x0; // CUtlString - constexpr std::ptrdiff_t m_targetType = 0x8; // uint32 - constexpr std::ptrdiff_t m_targetName = 0x10; // CUtlString - constexpr std::ptrdiff_t m_inputName = 0x18; // CUtlString - constexpr std::ptrdiff_t m_overrideParam = 0x20; // CUtlString - constexpr std::ptrdiff_t m_flDelay = 0x28; // float32 - constexpr std::ptrdiff_t m_nTimesToFire = 0x2C; // int32 - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace BakedLightingInfo_t { - constexpr std::ptrdiff_t m_nLightmapVersionNumber = 0x0; // uint32 - constexpr std::ptrdiff_t m_nLightmapGameVersionNumber = 0x4; // uint32 - constexpr std::ptrdiff_t m_vLightmapUvScale = 0x8; // Vector2D - constexpr std::ptrdiff_t m_bHasLightmaps = 0x10; // bool - constexpr std::ptrdiff_t m_bBakedShadowsGamma20 = 0x11; // bool - constexpr std::ptrdiff_t m_bCompressionEnabled = 0x12; // bool - constexpr std::ptrdiff_t m_nChartPackIterations = 0x13; // uint8 - constexpr std::ptrdiff_t m_nVradQuality = 0x14; // uint8 - constexpr std::ptrdiff_t m_lightMaps = 0x18; // CUtlVector> - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace VoxelVisBlockOffset_t { - constexpr std::ptrdiff_t m_nOffset = 0x0; // uint32 - constexpr std::ptrdiff_t m_nElementCount = 0x4; // uint32 - } - // Parent: None - // Field count: 0 - // - // Metadata: - // MResourceTypeForInfoType - namespace InfoForResourceTypeVMapResourceData_t { - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace WorldNodeOnDiskBufferData_t { - constexpr std::ptrdiff_t m_nElementCount = 0x0; // int32 - constexpr std::ptrdiff_t m_nElementSizeInBytes = 0x4; // int32 - constexpr std::ptrdiff_t m_inputLayoutFields = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_pData = 0x20; // CUtlVector - } - // Parent: None - // Field count: 9 - // - // Metadata: - // MGetKV3ClassDefaults - namespace AggregateMeshInfo_t { - constexpr std::ptrdiff_t m_nVisClusterMemberOffset = 0x0; // uint32 - constexpr std::ptrdiff_t m_nVisClusterMemberCount = 0x4; // uint8 - constexpr std::ptrdiff_t m_bHasTransform = 0x5; // bool - constexpr std::ptrdiff_t m_nDrawCallIndex = 0x6; // int16 - constexpr std::ptrdiff_t m_nLODSetupIndex = 0x8; // int16 - constexpr std::ptrdiff_t m_nLODGroupMask = 0xA; // uint8 - constexpr std::ptrdiff_t m_vTintColor = 0xB; // Color - constexpr std::ptrdiff_t m_objectFlags = 0x10; // ObjectTypeFlags_t - constexpr std::ptrdiff_t m_nLightProbeVolumePrecomputedHandshake = 0x14; // int32 - } - // Parent: None - // Field count: 4 - // - // Metadata: - // MGetKV3ClassDefaults - namespace World_t { - constexpr std::ptrdiff_t m_builderParams = 0x0; // WorldBuilderParams_t - constexpr std::ptrdiff_t m_worldNodes = 0x48; // CUtlVector - constexpr std::ptrdiff_t m_worldLightingInfo = 0x60; // BakedLightingInfo_t - constexpr std::ptrdiff_t m_entityLumps = 0x90; // CUtlVector> - } - // Parent: None - // Field count: 10 - // - // Metadata: - // MGetKV3ClassDefaults - namespace InfoOverlayData_t { - constexpr std::ptrdiff_t m_transform = 0x0; // matrix3x4_t - constexpr std::ptrdiff_t m_flWidth = 0x30; // float32 - constexpr std::ptrdiff_t m_flHeight = 0x34; // float32 - constexpr std::ptrdiff_t m_flDepth = 0x38; // float32 - constexpr std::ptrdiff_t m_vUVStart = 0x3C; // Vector2D - constexpr std::ptrdiff_t m_vUVEnd = 0x44; // Vector2D - constexpr std::ptrdiff_t m_pMaterial = 0x50; // CStrongHandle - constexpr std::ptrdiff_t m_nRenderOrder = 0x58; // int32 - constexpr std::ptrdiff_t m_vTintColor = 0x5C; // Vector4D - constexpr std::ptrdiff_t m_nSequenceOverride = 0x6C; // int32 - } - // Parent: BaseSceneObjectOverride_t - // Field count: 3 - // - // Metadata: - // MGetKV3ClassDefaults - namespace MaterialOverride_t { - constexpr std::ptrdiff_t m_nSubSceneObject = 0x4; // uint32 - constexpr std::ptrdiff_t m_nDrawCallIndex = 0x8; // uint32 - constexpr std::ptrdiff_t m_pMaterial = 0x10; // CStrongHandle - } - // Parent: None - // Field count: 2 - // - // Metadata: - // MGetKV3ClassDefaults - namespace EntityKeyValueData_t { - constexpr std::ptrdiff_t m_connections = 0x8; // CUtlVector - constexpr std::ptrdiff_t m_keyValuesData = 0x20; // CUtlBinaryBlock - } - // Parent: None - // Field count: 13 - // - // Metadata: - // MGetKV3ClassDefaults - namespace CVoxelVisibility { - constexpr std::ptrdiff_t m_nBaseClusterCount = 0x40; // uint32 - constexpr std::ptrdiff_t m_nPVSBytesPerCluster = 0x44; // uint32 - constexpr std::ptrdiff_t m_vMinBounds = 0x48; // Vector - constexpr std::ptrdiff_t m_vMaxBounds = 0x54; // Vector - constexpr std::ptrdiff_t m_flGridSize = 0x60; // float32 - constexpr std::ptrdiff_t m_nSkyVisibilityCluster = 0x64; // uint32 - constexpr std::ptrdiff_t m_nSunVisibilityCluster = 0x68; // uint32 - constexpr std::ptrdiff_t m_NodeBlock = 0x6C; // VoxelVisBlockOffset_t - constexpr std::ptrdiff_t m_RegionBlock = 0x74; // VoxelVisBlockOffset_t - constexpr std::ptrdiff_t m_EnclosedClusterListBlock = 0x7C; // VoxelVisBlockOffset_t - constexpr std::ptrdiff_t m_EnclosedClustersBlock = 0x84; // VoxelVisBlockOffset_t - constexpr std::ptrdiff_t m_MasksBlock = 0x8C; // VoxelVisBlockOffset_t - constexpr std::ptrdiff_t m_nVisBlocks = 0x94; // VoxelVisBlockOffset_t - } - } - } -} diff --git a/rebuild.bat b/rebuild.bat deleted file mode 100644 index 4a81208..0000000 --- a/rebuild.bat +++ /dev/null @@ -1,8 +0,0 @@ -cd Engine\GameDumper -call dump.bat - -cd .. -cd .. - -call msbuild Application.sln /p:Configuration=Release /t:Rebuild -call Build\Release\Application.exe \ No newline at end of file diff --git a/rebuild.sh b/rebuild.sh new file mode 100644 index 0000000..66db681 --- /dev/null +++ b/rebuild.sh @@ -0,0 +1,10 @@ +rm -rf Engine/GameDumper/Dumps + +cd Engine/GameDumper +./dump.bat + +cd ../../ +rm -rf Build + +msbuild Application.sln /p:Configuration=Release /t:Rebuild +./Build/Release/Application.exe \ No newline at end of file