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CHANGELOG.md

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Change Log

[0.13.0] 29 March 2023

Added

  • Reimplemented Gaussian Noise from RGL v10
    • Added API calls:
      • rgl_node_gaussian_noise_angular_ray
      • rgl_node_gaussian_noise_angular_hitpoint
      • rgl_node_gaussian_noise_distance
  • Added nodes for spatial and temporal point clouds merge
    • Added API calls:
      • rgl_node_points_spatial_merge
      • rgl_node_points_temporal_merge
  • Added node providing a user-defined point cloud to the RGL pipeline (for testing purposes)
    • Added API call:
      • rgl_node_points_from_array
  • Added parameterized tests for:
    • rgl_node_points_from_array
    • rgl_node_points_transform
  • Updated API surface tests
  • Added support for multi-raytrace graphs

Changed

  • Separated PCL nodes and created PCL extension
  • Converted node WritePCDFilePointsNode into single API call
    • Removed API call rgl_node_points_write_pcd_file
    • Added API call rgl_graph_write_pcd_file

Fixed

  • Fixed --build-dir flag in setup.py script

Removed

  • Removed rgl_graph_node_set_active API call

[0.12.0] 8 March 2023

Added

  • ROS2 extension providing a node to publish point cloud into ROS2 topic
    • Added API calls (rgl/api/extensions/ros2.h):
      • rgl_node_points_ros2_publish
      • rgl_node_points_ros2_publish_with_qos
    • Necessary scripting to build ROS2 integration in the standalone mode (not requiring ROS2 installation)
  • API call for setting time on the scene
  • TapeVisualizer tool (PoC)
    • Currently, it does not handle multiple graphs in the tape, to be improved

Changed

  • Rewritten build script from bash to python to enable easy building on Windows

Fixed

  • Minor fixes and refactor in the Tape code
    • Use safer .at() instead of operator[]
    • Using alias type APIObjectID instead of size_t

[0.11.3] 11 January 2023

Added

  • API call for tape recording activation status

Fixed

  • Fixed dependencies for tapePlayer tool
  • Handle invalid logger configuration properly
  • Handle empty path passed to tape

[0.11.2] 1 December 2022

Added

  • RGL Auto Tape - feature to start Tape on the first API call writing to a path given in compile-time.

Changed

  • Improved control flow around API initialization and error reporting

Fixed

  • Release build on Linux no longer use debug builds of dependencies (e.g., libPCL)
  • Fixed a hidden bug in CacheManager - unsafe removing while iterating

[0.11.1] 28 November 2022

Fixed

  • CUDA Runtime is now linked statically.

[0.11.0] - 22 November 2022

The initial release.