- Reimplemented Gaussian Noise from RGL v10
- Added API calls:
rgl_node_gaussian_noise_angular_ray
rgl_node_gaussian_noise_angular_hitpoint
rgl_node_gaussian_noise_distance
- Added API calls:
- Added nodes for spatial and temporal point clouds merge
- Added API calls:
rgl_node_points_spatial_merge
rgl_node_points_temporal_merge
- Added API calls:
- Added node providing a user-defined point cloud to the RGL pipeline (for testing purposes)
- Added API call:
rgl_node_points_from_array
- Added API call:
- Added parameterized tests for:
rgl_node_points_from_array
rgl_node_points_transform
- Updated API surface tests
- Added support for multi-raytrace graphs
- Separated PCL nodes and created PCL extension
- Converted node
WritePCDFilePointsNode
into single API call- Removed API call
rgl_node_points_write_pcd_file
- Added API call
rgl_graph_write_pcd_file
- Removed API call
- Fixed
--build-dir
flag insetup.py
script
- Removed
rgl_graph_node_set_active
API call
- ROS2 extension providing a node to publish point cloud into ROS2 topic
- Added API calls (
rgl/api/extensions/ros2.h
):rgl_node_points_ros2_publish
rgl_node_points_ros2_publish_with_qos
- Necessary scripting to build ROS2 integration in the standalone mode (not requiring ROS2 installation)
- Added API calls (
- API call for setting time on the scene
- TapeVisualizer tool (PoC)
- Currently, it does not handle multiple graphs in the tape, to be improved
- Rewritten build script from bash to python to enable easy building on Windows
- Minor fixes and refactor in the Tape code
- Use safer .at() instead of operator[]
- Using alias type APIObjectID instead of size_t
- API call for tape recording activation status
- Fixed dependencies for tapePlayer tool
- Handle invalid logger configuration properly
- Handle empty path passed to tape
- RGL Auto Tape - feature to start Tape on the first API call writing to a path given in compile-time.
- Improved control flow around API initialization and error reporting
- Release build on Linux no longer use debug builds of dependencies (e.g., libPCL)
- Fixed a hidden bug in CacheManager - unsafe removing while iterating
- CUDA Runtime is now linked statically.
The initial release.